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User: Fancia

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  1. Re:well, duh on Still A Rough Road Ahead for the PlayStation 3 · · Score: 1

    There's only the Gran Turismo HD demo for PS3 right now. The actual Gran Turismo 5 game (a separate game from the demo, confusingly) isn't expected until December.

  2. Re:Anti-CAPTCHA tools only help the Blind on Open Source Image De-Noising · · Score: 1

    No, it isn't. I knew someone who's legally blind who had few problems using computers and the internet as long as there were no artificial barriers like captchas.

  3. Re:There are two online shops, parent is not a tro on Puretracks Music Store Drops DRM · · Score: 2, Informative

    I'm in Canada, and I get the Mac error page.

  4. Re:Roms! \o/ on Wii Internet Connection Reverse Engineered · · Score: 1

    "Abandonware" refers to games that are actually abandoned, not games the developer/publisher is continuing to sell.

  5. Re:O RLY? on China - We Don't Censor the Internet · · Score: 1

    Those are results for the text in English, which I imagine is used much less often in China. If you search for the text in Chinese, you get 18 pages of results, also censored.

  6. Re:Useless without pics on PS3 Controller Flimsy, Wii Controller Fun · · Score: 1
    Swapping the d-pad's position wouldn't necessarily mean making it harder to get at, though. After awhile of using the Xbox Controller S, using the d-pad more often than the analogue stick, I've found that the d-pad is just as comfortable positioned where the Dual Shock puts its analogue stick. Because it's flat and has no real throw it doesn't make a difference for usability if it's slightly further out.

    Conversely, having the left analogue stick where the Xbox pad does makes a big difference for playability, at least to me. Maybe I just have small hands, but I can't comfortably press the Sony analogue stick all the way to the right because it's positioned too far to the right; having it in the position where the controller S puts it makes it much more comfortable to use.

  7. Re:Why does he use it then? on Is Windows Vista Ready? 'No. God, no.' · · Score: 1
    How about the Quartz 2d Extreme that was heavily hyped but ended up being disabled in Tiger?

    Quartz 2D Extreme was never heavily hyped. It was only ever briefly mentioned as a feature at one developers' conference.

    That said, I was disappointed as well to see that it didn't make it into Tiger in finished form, but hardware didn't generally seem to have been up to it, anyway.

  8. Re:Uh. on Google Antitrust Suit May Go Forward · · Score: 1

    You would be surprised, actually. I've seen some people who are unused to computers who do actually access sites exactly that way. They might, for instance, go to their browser's default search engine and search for Google.

  9. Re:Yay! on Proposal to Implant RFID Chips in Immigrants · · Score: 1

    This is off-topic, but I'm curious to know if you know the general context the quote in your sig comes from. Twain was a major pro-copyright advocate, and he felt that copyright law was too complicated because it placed needless limits and complications that other forms of property (which he considered equal in value) were not subject to.

  10. Re:Comparing to the Neo geo is rather unfair... on Everyone Still Rumbling About PS3 · · Score: 1
    The Neo-Geo was by no means a failure as a console. It's one of the longest-lived systems; it was originally released in 1990, and its final game came out in 2004. (They were briefly bankrupt, but that had more to do with underfunding from their parent company around 2001; they've since reformed independently.) Games never cost 1000$ when first released, but weren't necessarily *that* far away when you consider affordability; the final games were all selling in the 400$ range, while 200$ was the set price for all games in 1990.

    SNK was quite successful in making it a reasonably profitable system for their purposes. However, their intended market is entirely different from Sony's. SNK intentionally aimed the Neo-Geo at a rich audience from the very beginning; they never had any dreams of its being a popular mainstream console, and priced it accordingly. They also did, and still do, ports of their games to mainstream consoles, which let them make money from mainstream sales at normal prices while also milking their rich audience for all it was worth, since they continued to be willing to pay the high prices their (sometimes even inferior) Neo-Geo releases commanded.

    Sony doesn't have that to fall back on. They're also targeting the PS3 to the mainstream, not a recognizably small niche, which is why Sony's PS3 plan seems so risky; they're pricing it out of the reach of their target audience. I've certainly never been able to afford a Neo-Geo or its games, and I can't afford a PS3 either.

    SNK never counted on having me as a customer for the Neo-Geo, and happily sold me normal-priced Xbox ports instead. Sony is pitching their system at the mass market.

  11. Re:Killing copyrights is in their best interest on Is Piracy In the Consumers' Best Interests? · · Score: 1

    All of your literary examples are from the period after copyright was first created. It was established in England in 1710; take a look before that and you'll find a very, very few authors from lower-class and middle-class backgrounds. You'll see Aphra Behn and just a few others; otherwise the field is dominated by the upper-class, because they could afford it.

  12. Re:Killing copyrights is in their best interest on Is Piracy In the Consumers' Best Interests? · · Score: 1

    Art existed before copyright, but in almost all cases people couldn't make a living by it. There were a few exceptions, but those were few and far between. As a result, prior to the creation of copyright the vast majority of artists, authors and composers were the independently rich who no need to work for their living. As you can imagine, the lower classes were artistically underrepresented as a result.

  13. Re:I don't get it. on Missing Link Found Between Human Ancestors · · Score: 1
    Some I've talked to said that the original text more implies that we are like god mentally, than we look -exactly- like god physically.

    That's certainly not a new idea. Saint Augustine, about 1600 years ago, proposed that idea in his Confessions. It was a fairly central concept to his interpretation of Christianity.

  14. Re:Spot on. But there's light in the tunnel ! on No EFI Support for Vista · · Score: 1

    iEmulator is just a proprietary interface for QEMU, so it will get virtualization at the same time that QEMU does. Not that there's much point in buying it when you can just use Q for free. ;b

  15. Re:Worthless article... on Recovering From the Xbox 360's Big Mistakes · · Score: 1
    A heavy HOME console is really the last thing anyone should care about. How often do you find yourself moving it? This is not a portable system. Set it down.
    More often than you would think, actually. My boyfriend doesn't own an Xbox, but he and I both really enjoy playing each other in the various fighting games I own. That sometimes means carrying it over to his house which, with the original system's genuinely massive size, is no small feat. ;b
  16. Re:x86 Mac Users now Feel like amd64 Linux users on Firefox for Intel Macs Planned for March · · Score: 1

    Apple provides Java, but one of the things Rosetta (the PowerPC emulator) doesn't support is Java applets within a Rosetta-emulated application.

  17. Re:Why so difficult? on Firefox for Intel Macs Planned for March · · Score: 1

    Have you updated to Flash 8? It's significantly faster in OS X, I've noticed.

  18. Re:Bad guys ?! Civil Disobedience, yes! on RIAA Bullies Witnesses Into Perjury · · Score: 1

    Civil disobedience is not protected first amendment speech.

  19. Re:Definitely, NetHack! on Games That Travel Well · · Score: 1

    They're not quite Nethack, but the GBA versions of Hack and Rogue are surprisingly playable. There's a little onscreen keyboard that can be pulled up for entering the letters for some commands.

  20. Re:stating the obvious... on On The Feminine Form In Gaming · · Score: 1

    Nearly half of all gamers (counting all game genres) are women these days, actually, so I don't think it has much to do with the female psyche not being into gaming.

  21. Re:This is a good thing, in the long run on Sony's SunnComm DRM Patch a Security Risk · · Score: 1

    You're mistaken on what the iPod DRM is, actually. It's not that it prevents copying more than three times, but that it prevents the song from being used on more than five (it used to be three, but Apple increased the limit) computers. You can deauthorize a computer if the file is copied to a new computer and you don't want to play it anymore on the previous one.

  22. Re:128K? on iTMS Moving Up The Sales Charts · · Score: 1

    I find it quite listenable, both with headphones and speakers, but your mileage may vary.

  23. Re:battery powered? on Is There Too Much Enthusiasm Over Wireless? · · Score: 1

    I would assume that she puts up with cords for stationary objects, whereas portable appliances (such as the laptop the grandparent was describing) would have batteries and thus be free of cords.

  24. Re:WWII In France on Paris Accelerates Move to Open Source · · Score: 1

    That was *60 years* ago. If you want to go back enough, you'll find quite a number of bad things in any country's history.

  25. Re:Developer edition for VMs (Xen/VMWare) ? on Mac OS X x86 Put To The Test · · Score: 1

    Re: GUI apps from the Terminal: I haven't had the problems you describe, but have you tried using the Open command instead of the executable inside the bundle? open appname.app will open it with the same functionality as though you opened it in Finder or whatnot.