There's a small handful of episodes that Moffat has already written, which form the "top 5" of everyone's like list. Girl in the Fireplace, the Library, Blink, The Empty Child. One even features a heterosexual relationship, with serious moments! Moffat and Tennant were wonderful together and I only hope we haven't missed out on a magic pairing. Matt Smith seems like he'll do just fine though.
He's more aware of the budget, I reckon. Things like shape-shifting, Rusty would have tried to show it and it'd have looked crap. Cutaways, good actors, good response, good writing kind of makes up for it.
The show was held back by the previous director/writer, Russel Davies. The only genuinely good episodes that you must have missed, were written by Steven Moffat, who has now taken over the series. It'll stop being a pathetic stereotypical pointlessly-camped-up shitly-written waste of a good concept and start being the good thing we occasionally saw shining through.
Nobody who works in the games industry has ever thought of your idea, tested it, and realised that it's an unfeasible proposal. Because valve don't read slashdot, they'll miss your comment and this groundbreaking new proposal to solve the problem of in-game cheating, which they took seriously enough to INVENT VAC. They certainly wouldn't already implement something very similar that simply neglects to transmit a player's location unless you have a line of sight. That's totally something they aren't already doing, and haven't been for several years, nay, almost a decade.
As for your second point, that's why VAC monitors the entire computer, and not just the game's binary. There are a family of aimbots that jiggle your cursor until it's over a "I'm a head" texture - so your circle of aim for an accurate headshot needs to just be within 100 pixels of any given face. These ones basically sit in memory, monitor the graphics drivers and tweak the mouse. Hence, such draconian methods to detect them *without false positives*.
And no main menu option for "quit". And an uncontrollable third-person camera. And a game mechanic only workable on an analogue movement controller. and so on, and so on.
Mat 5:38-39. In the words of a wise man: 'You have heard that it was said, "An eye for an eye and a tooth for a tooth." But I say to you, Do not resist an evildoer. But if anyone strikes you on the right cheek, turn the other also;'
The war and firey death and so on and so forth happen to be in the old testament, the religion of ancient Jews. Jesus (the new testament) was ghandiacally pacifistic. His early followers were expecting a king to lead them to war, to turn out the Roman Empire and reinstate the glory days of Israel. What they got was love and peace and horrible persecution. I'm sure you're aware of the distinction between the old and new testaments, and how pathetic a strawman on that basis looks.
So are you saying that the real story here is that one Linux user decided to install it while the server was momentarily down, freaked out and wrote a panic-mode slashdot submission which was then published to the front page with zero fact checking?
then 2 comments later, your post, with the succinct quote: It looks like the "Don't Be Evil" days are long gone at Google
This is why I don't pay much attention to slashdot any more, and user-generated content on internet more generally. almost every eloquent vitriolic diatribe, is ill-informed and flat-out wrong. I've been desensitised to arguments that don't have verifiable proof, and it's made me be a complete dick to my friends in real-life debates.
I mean, come on, for a START, Google couldn't be less "evil" without going out of business. There are whole tracts of the moral spectrum that are dubiously grey, that Google make a daily choice not to live in, but nobody is completely immune to technical failures/website bugs/human error. Your rant offends me, because it's a lot harder for the good guys to be good when everyone's going to talk smack about them anyway. It's people like you that make good things go away.
Basically, a chemistry education is very much like fast-forwarding through 300+ years of science history. Some dead-ends are skipped, but by and large, the simpler and more self-contained a theory was, the older it is and the earlier it's taught in school. The university-taught molecular orbital theory is (debatably) too rich and complex to be taught any earlier.
The moons-orbiting theory fit with all the available evidence at the time it was developed. Think of orbitals as clouds of probability where, if you tried to pin down the electron, it might be. A moons-orbiting theory would give this probability cloud as a thin donut around the atomic waist. The shapes of orbitals as depicted in wikipedia etc. are consequences of the maths of quantum mechanics. It's annoyingly non-intuitive.
We can only "approximate" orbitals in atoms with more than one electron, true. That's the same as saying that numerical methods won't "exactly" solve a function. We can still get really accurate results, even if it's computationally expensive. FT-IR of heteronuclear diatomics, anyone?. Orbitals still retain the basic shapes in multiple-electron atoms.
This is amazing. We'd theorised orbitals to exist, and they worked very well. We could calculate the shapes of molecules and make detailed predictions that came true to 10 decimal places. Quantum mechanics as applied to electrons in atoms is the most successful and the most rigorously tested theory ever developed.
And yet, to finally see a real orbital, not a simulation. Looks like a 1s and a 2p, right there for the looking!
It's a certainty that various large nation's defense/intelligence agencies have been pushing the boundaries of QC as applied to breaking crypto, far far beyond what's been published (and not just from accelerated science, but from effective censorship/buying research.) It's also a safe assumption for each of these countries that other nations have similar programs. I don't have any insider knowledge, it's just human nature that such things are inevitable.
They didn't address what happens if you constantly send the same unit back in time from multiple points in your stream to generate an army at one point.
They covered this in another video, essentially it's possible, but they've balanced the game so that that behaviour consumes an unreasonable amount of resources, and that damage to the "parent" would presently manifest in all the "children" so such echoes would be unstable anyway.
As a candidate, I find myself on the other side of an interviewer who just answered all the things I really want to know about - breakdown of responsibility, working environment, overtime expectations, formality/informality, etc. I now look like a chump because the interviewer did a good job of telling me about the position.
Nah, it would be a coincidence. Playing a historical naval simulation and re-enacting trafalgar doesn't make me responsible for the real deaths. There's also other universes where you lose on the first turn:)
There have been a few cases here in the UK that got the angry internet left in a ruff, until it was pointed out that the consoles in question (chipped xboxes) were preloaded with over 100 pirated games when sold. I can't find any information in TFA if this guy is doing that, but it wouldn't be surprising.
It took longer to run through TVTropes on "planet of the dead" than it did to watch the damn thing. I have to watch his writing from between my fingers, but not through terror. Walker eviscerates it here: http://botherer.org/2009/04/12/television-doctor-who-the-hell-thought-that-would-do/
Once he pointed out all of Rusty's shortcuts and laziness, I couldn't stop seeing them!
There's a small handful of episodes that Moffat has already written, which form the "top 5" of everyone's like list. Girl in the Fireplace, the Library, Blink, The Empty Child. One even features a heterosexual relationship, with serious moments! Moffat and Tennant were wonderful together and I only hope we haven't missed out on a magic pairing. Matt Smith seems like he'll do just fine though.
He's more aware of the budget, I reckon. Things like shape-shifting, Rusty would have tried to show it and it'd have looked crap. Cutaways, good actors, good response, good writing kind of makes up for it.
The show was held back by the previous director/writer, Russel Davies. The only genuinely good episodes that you must have missed, were written by Steven Moffat, who has now taken over the series. It'll stop being a pathetic stereotypical pointlessly-camped-up shitly-written waste of a good concept and start being the good thing we occasionally saw shining through.
The notion that homosexuals are more likely to mollest children was FUD [snip] I know a few gay/bi people who have successfully reared children.
See, it's not more likely, but you just admitted you know it happens! How do you qualify success anyway...
I can second talking to other projects that have done similar things, such as the team behind UQM* or OpenTTD**.
* http://sc2.sourceforge.net/
** http://www.openttd.org/en/
What about the 100 men that gave a year of life to the project? Is that worthless?
There are a class of problems that can most easily be solved by fundamental changes in human behaviour. This will never happen, unfortunately.
http://www.penny-arcade.com/comic/2004/03/19/
Nobody who works in the games industry has ever thought of your idea, tested it, and realised that it's an unfeasible proposal. Because valve don't read slashdot, they'll miss your comment and this groundbreaking new proposal to solve the problem of in-game cheating, which they took seriously enough to INVENT VAC. They certainly wouldn't already implement something very similar that simply neglects to transmit a player's location unless you have a line of sight. That's totally something they aren't already doing, and haven't been for several years, nay, almost a decade.
As for your second point, that's why VAC monitors the entire computer, and not just the game's binary. There are a family of aimbots that jiggle your cursor until it's over a "I'm a head" texture - so your circle of aim for an accurate headshot needs to just be within 100 pixels of any given face. These ones basically sit in memory, monitor the graphics drivers and tweak the mouse. Hence, such draconian methods to detect them *without false positives*.
And no main menu option for "quit". And an uncontrollable third-person camera. And a game mechanic only workable on an analogue movement controller. and so on, and so on.
Put one lens of the 3d glasses over your cam, and bingo. Ok, so you end up with one of two subtly-different rips, but meh.
You joke, but I'm on holiday and sitting with an Acer Aspire in my lap right now. I was already worried about the safety of my junk!
Mat 5:38-39. In the words of a wise man: 'You have heard that it was said, "An eye for an eye and a tooth for a tooth." But I say to you, Do not resist an evildoer. But if anyone strikes you on the right cheek, turn the other also;'
The war and firey death and so on and so forth happen to be in the old testament, the religion of ancient Jews. Jesus (the new testament) was ghandiacally pacifistic. His early followers were expecting a king to lead them to war, to turn out the Roman Empire and reinstate the glory days of Israel. What they got was love and peace and horrible persecution. I'm sure you're aware of the distinction between the old and new testaments, and how pathetic a strawman on that basis looks.
Why do you think INTERPOL care about what America asks them to do?
So are you saying that the real story here is that one Linux user decided to install it while the server was momentarily down, freaked out and wrote a panic-mode slashdot submission which was then published to the front page with zero fact checking?
then 2 comments later, your post, with the succinct quote:
It looks like the "Don't Be Evil" days are long gone at Google
This is why I don't pay much attention to slashdot any more, and user-generated content on internet more generally. almost every eloquent vitriolic diatribe, is ill-informed and flat-out wrong. I've been desensitised to arguments that don't have verifiable proof, and it's made me be a complete dick to my friends in real-life debates.
I mean, come on, for a START, Google couldn't be less "evil" without going out of business. There are whole tracts of the moral spectrum that are dubiously grey, that Google make a daily choice not to live in, but nobody is completely immune to technical failures/website bugs/human error. Your rant offends me, because it's a lot harder for the good guys to be good when everyone's going to talk smack about them anyway. It's people like you that make good things go away.
Cat in a plexiglass box, with a pump pulling 22 in/hg vacuum.
That's about 0.75 atmospheres, or the top of a 3km mountain. did you mean 22mm?
I'm sorry, what? That read like a section of the time cube website.
Basically, a chemistry education is very much like fast-forwarding through 300+ years of science history. Some dead-ends are skipped, but by and large, the simpler and more self-contained a theory was, the older it is and the earlier it's taught in school. The university-taught molecular orbital theory is (debatably) too rich and complex to be taught any earlier.
The moons-orbiting theory fit with all the available evidence at the time it was developed. Think of orbitals as clouds of probability where, if you tried to pin down the electron, it might be. A moons-orbiting theory would give this probability cloud as a thin donut around the atomic waist. The shapes of orbitals as depicted in wikipedia etc. are consequences of the maths of quantum mechanics. It's annoyingly non-intuitive.
We can only "approximate" orbitals in atoms with more than one electron, true. That's the same as saying that numerical methods won't "exactly" solve a function. We can still get really accurate results, even if it's computationally expensive. FT-IR of heteronuclear diatomics, anyone?. Orbitals still retain the basic shapes in multiple-electron atoms.
This is amazing. We'd theorised orbitals to exist, and they worked very well. We could calculate the shapes of molecules and make detailed predictions that came true to 10 decimal places. Quantum mechanics as applied to electrons in atoms is the most successful and the most rigorously tested theory ever developed.
And yet, to finally see a real orbital, not a simulation. Looks like a 1s and a 2p, right there for the looking!
It's a certainty that various large nation's defense/intelligence agencies have been pushing the boundaries of QC as applied to breaking crypto, far far beyond what's been published (and not just from accelerated science, but from effective censorship/buying research.) It's also a safe assumption for each of these countries that other nations have similar programs. I don't have any insider knowledge, it's just human nature that such things are inevitable.
They didn't address what happens if you constantly send the same unit back in time from multiple points in your stream to generate an army at one point.
They covered this in another video, essentially it's possible, but they've balanced the game so that that behaviour consumes an unreasonable amount of resources, and that damage to the "parent" would presently manifest in all the "children" so such echoes would be unstable anyway.
As a candidate, I find myself on the other side of an interviewer who just answered all the things I really want to know about - breakdown of responsibility, working environment, overtime expectations, formality/informality, etc. I now look like a chump because the interviewer did a good job of telling me about the position.
Nah, it would be a coincidence. Playing a historical naval simulation and re-enacting trafalgar doesn't make me responsible for the real deaths. There's also other universes where you lose on the first turn :)
There have been a few cases here in the UK that got the angry internet left in a ruff, until it was pointed out that the consoles in question (chipped xboxes) were preloaded with over 100 pirated games when sold. I can't find any information in TFA if this guy is doing that, but it wouldn't be surprising.