Isn't it a bit odd that Sony or MS have to release a major game to increase sales, but nintendo can sell on it's hype alone? I mean, the wii's game drought is worse than Sony's, but they still beat them in sales. And Poor MS can bring out game after game and still not catch up most weeks.
I owned a wii, and sold it a few months later. It just wasn't as good a console as the hype made it out to be. My ps3 and 360, on the other hand, more than paid for themselves since I got them in the summer. Not being able to play galaxy or smash brothers hurts, but thats made up by the titles on the other two.
The companies have lawyers, they are citizens, they have a duty to know the laws which effect them. They KNEW it was illegal, but they feared abuse from bushco if they didn't comply. They refuse to stand up for their rights, for OUR rights, and thus should be punished. If they thought they did nothing wroung they woudl have no reason to spend so much time and money lobbing for immunity.
What makes you think it's ps3 scaremongling? Sony's lost a few exclsusives to multiplatform, but MS lost entire companies, some of which made the games that made the xbox worth owning in the first place.
I think all 3 are is rough shape. Sony can't seem to generate the sales, MS is bleeding cash due to design decisions and now close companies jumping ship, and nintendo can't seem to stop releasing wiimote addons nor can it seem to really come up with concepts that fully utilize it's controller. Toss in some series game draught from the three in areas and i've got to wonder whats going on.
The 10th Amendment says "The powers not delegated to the United States by the Constitution, nor prohibited by it to the States, are reserved for the States respectively, or to the people."
Since Jury Nullification is not expressively outlawed, nor is it a right reserves for the federal government, It can be assumed to be a right of the people.
Like all of the people's powers, it can be misused, but it's still an important power.
I think they took one look at the massive issue MS has emulating Xbox games and just decided not to go though all that with the ps3. It probabaly has the power to do it, but your looking at trying to emulate 9,000 games in software emulation...that's a massive undertaking.
I'd think you'd more try to emulate the GS with the RSX, instead of the cell. The Cell's already emulating the EE, running the ps3's os, and probabaly emulating sound etc.
We still have most of the 3rd party games that did't use UT3 engine, as well as all the first and second party stuff. This month alone brings Rachet and Clank, Folklore, Eye of Judgement, and Guitar Hero 3. Rachet should be awesome, Folklore has mixed reviews (obviously some are from the import, and dodge the story elements) Eye looks interesting and GH 3 should well, rock. I'm sure there are others comming this month, but those are my main buys.
Right. It's the delay of the engine that really screwed over the ps3's lineup this year. The non-UT3 games seem to ether ship on time or with small delays of a week or two. Pretty much what you'd expect. Guitar Hero 3,Folklore, Rachet, and Eye of Judgement all hit this month, so i'm happy.
The UT3 thing is probabaly a warning for the future that you don't want to put all your eggs in a 3rd party engine for a launching console. Just too many potential problems.
Actualy I remeber the inverse happening: people endlessly based the PSP as an expensive port machine, while praiseing the wii and DS as the savior of videogames. To even speak ill of nintendo was just unheard of prelaunch. Even now, you can say nothing ill of it. Both are decent systems, but no where near the hype.
Even now, the PSP, like the ps3, is known as a "console with no good games" despite the PSP having a rather good library so far. No one seems to want to give it the time of day though. People seem to like the PSP Slim though, at least from the sales charts. DS games are usualy hit or miss for me. Some are innovative and fun, like elite beat aganets, pheonix wright, etc, and some were just gimicky or tired rehashes. It's a shame the system took so long to come into it's own game wise, although the actualy number of titles worth the money is probabaly the same between the two portables.
Because the $600 ps3 plays games you need a $1000+ pc to run as well. Not to mention not having to worry about driver issues, os issues, hardware issues, etc. Console sare for people who just want to put in the game and have it work. The mouse and keyboard thing was just the developer knowing what fans want, and acknowledging that the ps3 could provide that. Nothing wroung with that.
It was odd standing in line for halo 3 last night, and hearing people's comments about the ps3. Some folks generaly thought it didn't have anything. One fellow was particularly adament about that. Another guy, a rather nice game developer, had said it wasn't very good as a platform to develop for.
But As we stood in line, right next to the demo ps3, I heard quite a few comments and praises for certain games on the reel. GT prolouge floored them, Home seemed to generally impress them, LittleBigPlanet was a HUGE hit (doubly so with the game developer) and folklore and Eye Of Judgement drew a few nods of approveal.
I honestly think sony's biggest issue is people just don't know whats comming for the console, outside of the folks who already were ps3 fans. MS has flooded the market and press with hype for it's major games like mass effect and halo, and nintendo just sells people on wiisports. Meanwhile the constaint bashing, downplaying and FUD against the ps3 just kills the console in many folks eyes. I mean just look at this article. no mention of the numerious playable titles on show, the new annoucements, just remarks than sony is fighting for scraps with ms, despite MS being outsold by sony in japan, dspite the price difference. If sony can push what it's got even half as well as MS does, they will be in much better shape.
And did anyone notice the sort of games the developers seem to be tossing the wii compaired to the ps3/360? It always seems like the ps3 and 360 get the big titles, and the core series, and the wii gets tosses offshoots of series, striped down games, or simple minigame or puzzle games. It seems to be playing first chair in sales, but second fiddle in actual game quality and substance.
Re:Hopefully it's a system level issue...
on
Lair Review
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· Score: 1
I think it's as simple as Sony developers, at least so far, adding motion on as an afterthought, where as the wii developers had to give it priority, as without it, they don't have much int he way of control options. A game built around motion from day 1 naturally should control better than one where it was added halfway though.
Even the wii has this issue, sorta. Very few of the non-first party game have good controls, most have issues here and there, sometimes very bad ones.
Hopefully the second gen games find that nice balance where motion on a sixaxis works well.
I chatted with the folks who make the wiimotes motion sensor at NIWeek a while back. They actually seemed interested in how sony did their motion sensing. I was half tempted to grab one from wal-mart and let them take it apart. Interestingly, the NI engineers had used nunchucks for several demos at the trade show, as its pretty much the cheapest accelerometer they could find.
Just make the ranked matches running off Nintendo's servers. You know, like most every other ranked game works online in the industry. Nintendo probabaly won't do that because It would cut into profits and make their work more difficult, as they don't have a sutable online infrastructure nor do I think will they make one anytime soon. Sounds like the one for smash brothers is just a random matchmaking thing.
Always made me wonder why Nintendo gets free pass after free pass for lacking features/information, but Sony gets grilled over and over again, as does MS. For example with Sony, they caught flak for removing features (second hdmi, second ethernet, some usb), changing the spec sheet (to remove just what the clockspeed of the RSX and Cell was) game selection, as well as their online platform, PSN store, and even the ps2's online back in the day. Meanwhile, Nintendo STILL hasn't said what the wii;s exact specs are, removed DVD playback, doesn't ship the wii with ethernet, and lacks anything but the most rudimentary online play options, but has a decent store, and whos release library averages are actually less than Sony or MS's. Yet no one rags on nintendo for it.
What exactly would they say? They were being SUED at the time. I think Phil even later admitted that. All it was was trying to spin a bad situation. I'd wadger this controller has been in prototype for a long, long time and now is the first time they can really show it off with games.
being constaintly pushed back wouldn't work, as half the fun of a lightsaber fight is the repeat and rapid attacks, only broken up my the parries and such of the duelists.
one to one movement just doesn't work well in reality, for using a weapon. Thats why every game we thought woudl have it had it yanked before release, and replaced with waggle controls.
Always had a rough time with red steel. controls were bad, swordfighting was awful, and the game just looked substandard. The nunchuck just isn't responsive enough tto do what they want you to do with it, and the duels completly broke up the action for the game.
Last year I went to a friend house for a party/BBQ and we cooked up some Goat. When we took it out of the freezer, we thought it was wild pork (Also a very good dish) and grilled it up. Once we figured out what it was, we ate it anyways, and it was actually pretty good.
And Goats and napalm are effective for getting rid of kudzu eh? Makes me wonder if I could buy an airforce surplus A-10 and start a sort of Cropdusting/Kudzu napalming service.
Um, Quake 1, 2, 3, and doom 1-3 were all also on consoles. And Doom 3 had boss fights, thank you very much, as did Quake 4. Pretty much all fps do, at one point or another.
Unlockable items are a mixed bag. You shouldn't feel hampered because somethign isn't unlocked, if so, thats bad game design. A lot of times, unloackables are stuff like alternative outfits, difficulty levels, songs, etc, that are designed to keep you comming back once you've finished the game. Also gives you somethign to aim for, or some nice bonus stuff for your second replay. Wanting everythign up front isn't a bad thing, but its not earth shattering if it's not there.
Aiming with an analog stick takes getting use to, but some games recognize the superiority of a mouse in a fps and actual incluse support. Take Ut3 on the ps3: full support there. It's always been an option to ps2/3 developers, never known why it wasn't use more often.
As for it beign a closed leet society? The ps2 alone had sales over a hundred million, thats one heck of a closed society. Thats not counting the, IIRC, 8,000 games over it's lifespan. Consoles always had a huge variety of stuff out there. Pc's have become known as a place for RTS, wRpg's, and fps's and not much of anything else.
Motion senseing can work just fine in a flight game. Go look at warhawk, for example. Once you got the hang of it, it's pretty easy to whip your warhawk around in a dogfight. Lair doesn't control like that. It's more like trying to stear a 4 ton flying horse, not at all easy or smooth in comparison. Add on the lack of manual targeting, and it was a recipie for disaster. Even on a wii controller, it would have been the same deal.
The game actualy does have some wide open parts, during the vehicle sections, as well as some huge rooms every now and again. The main fault was well, it screams for a sequal, as not everything was resolved, and it didn't really try anything new. Besides that, it looked great, the weapons were great (enough that halo ripped off it's grenades), and the design wasn't all that bad, for an fps. Coop was pretty fun as well. Heck, in true insomniac style, it even had achivement's in it, making it one of the few games besides warhawk to have that on the system.
I wouldn't say GTA was the only "must have" this fall. They still have most of thier first/second party stuff like uncharted, Rachet, Folklore, Eye of Judgement, and others, as well as some great third party stuff like Ut3 and Haze. Lots of multiplatform stuff too.
As for GTA and Exclusive? Never understood that one. I've seen gta on PC, ps1/2, dreamcast, xbox, psp, etc, when has this series ever been exclusive to anything?
Well lets see. Haze just went exclusive, and free radical has in the past made great stuff. Eye of Judgment looks neat, and at $60, not as hard on the wallet as I feared. Folklore's demo was pretty solid, so high hopes there. Ratchet and Clank is always fun, so thats a gimme, and Uncharted looks pretty good as well. Naughty Dog has some great talent, really hoping they pull off a winner. Wipeout, super stardust, Echochrome, and some other PSN games look fun, and at $5 to $10 a pop, too good to pass up. Warhawk is a blast, even if the ranks are messed up at the moment. Hot shots Golf 5 is due soon, which has always been a fun little series, and Time crisis 4, which was pretty cool in the arcade. Unreal Tourny 3 looks great, and the confirmed mouse + keyboard support goes along way in making me happy with that one.
On the multiplatform side, we got Orange box, Call of Duty 4, Stranglehold + Hard Boiled BD, Army of two, Skate, Dirt, Tony hawk, Jerico, Guitar Hero III, Rock Band, Blacksite, Timeshift, and Assassins creed. Not a bad third party showing, if a bit shooter heavy for a fall lineup.
Overall, not to shabby. Q1 08 looks decent so far, but thats still a ways away. Home drops this fall, but its more a passtime then a true game.
So what do we do with those nine then? Keep them frozen forever? The odds of them ever getting used is pretty minute. No idea how long they can stay vaible frozen ether.
Given the only alternative for those embryos is a quick trip to the incenerator, i'd say they are at least dying a noble death. Though that sacrifise, they live on in the tissue of the potentialy millions who they help. Given a choice between anonymous destruction and anonymously helping others, I know which one i'd pick.
So I think the major ethical questions would be which of these doomed embryos do we select for research, how do we keep people from creating them just for profit, and donar privacy issues. Since furtility clinics produce thousands a year which are otherwise incenerated, we certainly don't have to purposley abort to get them.
Isn't it a bit odd that Sony or MS have to release a major game to increase sales, but nintendo can sell on it's hype alone? I mean, the wii's game drought is worse than Sony's, but they still beat them in sales. And Poor MS can bring out game after game and still not catch up most weeks.
I owned a wii, and sold it a few months later. It just wasn't as good a console as the hype made it out to be. My ps3 and 360, on the other hand, more than paid for themselves since I got them in the summer. Not being able to play galaxy or smash brothers hurts, but thats made up by the titles on the other two.
The companies have lawyers, they are citizens, they have a duty to know the laws which effect them. They KNEW it was illegal, but they feared abuse from bushco if they didn't comply. They refuse to stand up for their rights, for OUR rights, and thus should be punished. If they thought they did nothing wroung they woudl have no reason to spend so much time and money lobbing for immunity.
What makes you think it's ps3 scaremongling? Sony's lost a few exclsusives to multiplatform, but MS lost entire companies, some of which made the games that made the xbox worth owning in the first place.
I think all 3 are is rough shape. Sony can't seem to generate the sales, MS is bleeding cash due to design decisions and now close companies jumping ship, and nintendo can't seem to stop releasing wiimote addons nor can it seem to really come up with concepts that fully utilize it's controller. Toss in some series game draught from the three in areas and i've got to wonder whats going on.
The 10th Amendment says "The powers not delegated to the United States by the Constitution, nor prohibited by it to the States, are reserved for the States respectively, or to the people."
Since Jury Nullification is not expressively outlawed, nor is it a right reserves for the federal government, It can be assumed to be a right of the people.
Like all of the people's powers, it can be misused, but it's still an important power.
I think they took one look at the massive issue MS has emulating Xbox games and just decided not to go though all that with the ps3. It probabaly has the power to do it, but your looking at trying to emulate 9,000 games in software emulation...that's a massive undertaking.
I'd think you'd more try to emulate the GS with the RSX, instead of the cell. The Cell's already emulating the EE, running the ps3's os, and probabaly emulating sound etc.
We still have most of the 3rd party games that did't use UT3 engine, as well as all the first and second party stuff. This month alone brings Rachet and Clank, Folklore, Eye of Judgement, and Guitar Hero 3. Rachet should be awesome, Folklore has mixed reviews (obviously some are from the import, and dodge the story elements) Eye looks interesting and GH 3 should well, rock. I'm sure there are others comming this month, but those are my main buys.
The UT3 thing is probabaly a warning for the future that you don't want to put all your eggs in a 3rd party engine for a launching console. Just too many potential problems.
Even now, the PSP, like the ps3, is known as a "console with no good games" despite the PSP having a rather good library so far. No one seems to want to give it the time of day though. People seem to like the PSP Slim though, at least from the sales charts. DS games are usualy hit or miss for me. Some are innovative and fun, like elite beat aganets, pheonix wright, etc, and some were just gimicky or tired rehashes. It's a shame the system took so long to come into it's own game wise, although the actualy number of titles worth the money is probabaly the same between the two portables.
Because the $600 ps3 plays games you need a $1000+ pc to run as well. Not to mention not having to worry about driver issues, os issues, hardware issues, etc. Console sare for people who just want to put in the game and have it work. The mouse and keyboard thing was just the developer knowing what fans want, and acknowledging that the ps3 could provide that. Nothing wroung with that.
It was odd standing in line for halo 3 last night, and hearing people's comments about the ps3. Some folks generaly thought it didn't have anything. One fellow was particularly adament about that. Another guy, a rather nice game developer, had said it wasn't very good as a platform to develop for.
But As we stood in line, right next to the demo ps3, I heard quite a few comments and praises for certain games on the reel. GT prolouge floored them, Home seemed to generally impress them, LittleBigPlanet was a HUGE hit (doubly so with the game developer) and folklore and Eye Of Judgement drew a few nods of approveal.
I honestly think sony's biggest issue is people just don't know whats comming for the console, outside of the folks who already were ps3 fans. MS has flooded the market and press with hype for it's major games like mass effect and halo, and nintendo just sells people on wiisports. Meanwhile the constaint bashing, downplaying and FUD against the ps3 just kills the console in many folks eyes. I mean just look at this article. no mention of the numerious playable titles on show, the new annoucements, just remarks than sony is fighting for scraps with ms, despite MS being outsold by sony in japan, dspite the price difference. If sony can push what it's got even half as well as MS does, they will be in much better shape.
And did anyone notice the sort of games the developers seem to be tossing the wii compaired to the ps3/360? It always seems like the ps3 and 360 get the big titles, and the core series, and the wii gets tosses offshoots of series, striped down games, or simple minigame or puzzle games. It seems to be playing first chair in sales, but second fiddle in actual game quality and substance.
Even the wii has this issue, sorta. Very few of the non-first party game have good controls, most have issues here and there, sometimes very bad ones.
Hopefully the second gen games find that nice balance where motion on a sixaxis works well.
I chatted with the folks who make the wiimotes motion sensor at NIWeek a while back. They actually seemed interested in how sony did their motion sensing. I was half tempted to grab one from wal-mart and let them take it apart. Interestingly, the NI engineers had used nunchucks for several demos at the trade show, as its pretty much the cheapest accelerometer they could find.
Always made me wonder why Nintendo gets free pass after free pass for lacking features/information, but Sony gets grilled over and over again, as does MS. For example with Sony, they caught flak for removing features (second hdmi, second ethernet, some usb), changing the spec sheet (to remove just what the clockspeed of the RSX and Cell was) game selection, as well as their online platform, PSN store, and even the ps2's online back in the day. Meanwhile, Nintendo STILL hasn't said what the wii;s exact specs are, removed DVD playback, doesn't ship the wii with ethernet, and lacks anything but the most rudimentary online play options, but has a decent store, and whos release library averages are actually less than Sony or MS's. Yet no one rags on nintendo for it.
What exactly would they say? They were being SUED at the time. I think Phil even later admitted that. All it was was trying to spin a bad situation. I'd wadger this controller has been in prototype for a long, long time and now is the first time they can really show it off with games.
one to one movement just doesn't work well in reality, for using a weapon. Thats why every game we thought woudl have it had it yanked before release, and replaced with waggle controls.
Always had a rough time with red steel. controls were bad, swordfighting was awful, and the game just looked substandard. The nunchuck just isn't responsive enough tto do what they want you to do with it, and the duels completly broke up the action for the game.
And Goats and napalm are effective for getting rid of kudzu eh? Makes me wonder if I could buy an airforce surplus A-10 and start a sort of Cropdusting/Kudzu napalming service.
Unlockable items are a mixed bag. You shouldn't feel hampered because somethign isn't unlocked, if so, thats bad game design. A lot of times, unloackables are stuff like alternative outfits, difficulty levels, songs, etc, that are designed to keep you comming back once you've finished the game. Also gives you somethign to aim for, or some nice bonus stuff for your second replay. Wanting everythign up front isn't a bad thing, but its not earth shattering if it's not there.
Aiming with an analog stick takes getting use to, but some games recognize the superiority of a mouse in a fps and actual incluse support. Take Ut3 on the ps3: full support there. It's always been an option to ps2/3 developers, never known why it wasn't use more often.
As for it beign a closed leet society? The ps2 alone had sales over a hundred million, thats one heck of a closed society. Thats not counting the, IIRC, 8,000 games over it's lifespan. Consoles always had a huge variety of stuff out there. Pc's have become known as a place for RTS, wRpg's, and fps's and not much of anything else.
Motion senseing can work just fine in a flight game. Go look at warhawk, for example. Once you got the hang of it, it's pretty easy to whip your warhawk around in a dogfight. Lair doesn't control like that. It's more like trying to stear a 4 ton flying horse, not at all easy or smooth in comparison. Add on the lack of manual targeting, and it was a recipie for disaster. Even on a wii controller, it would have been the same deal.
The game actualy does have some wide open parts, during the vehicle sections, as well as some huge rooms every now and again. The main fault was well, it screams for a sequal, as not everything was resolved, and it didn't really try anything new. Besides that, it looked great, the weapons were great (enough that halo ripped off it's grenades), and the design wasn't all that bad, for an fps. Coop was pretty fun as well. Heck, in true insomniac style, it even had achivement's in it, making it one of the few games besides warhawk to have that on the system.
As for GTA and Exclusive? Never understood that one. I've seen gta on PC, ps1/2, dreamcast, xbox, psp, etc, when has this series ever been exclusive to anything?
That certainly explains why monster's hdmi cables contenue to sell so well, despite ebing the same as a $5 one.
On the multiplatform side, we got Orange box, Call of Duty 4, Stranglehold + Hard Boiled BD, Army of two, Skate, Dirt, Tony hawk, Jerico, Guitar Hero III, Rock Band, Blacksite, Timeshift, and Assassins creed. Not a bad third party showing, if a bit shooter heavy for a fall lineup.
Overall, not to shabby. Q1 08 looks decent so far, but thats still a ways away. Home drops this fall, but its more a passtime then a true game.
So what do we do with those nine then? Keep them frozen forever? The odds of them ever getting used is pretty minute. No idea how long they can stay vaible frozen ether.
There is a newegg joke in there somewhere, damn If I can see it though.
So I think the major ethical questions would be which of these doomed embryos do we select for research, how do we keep people from creating them just for profit, and donar privacy issues. Since furtility clinics produce thousands a year which are otherwise incenerated, we certainly don't have to purposley abort to get them.