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EU Release of Price Cut 40 GB PS3 Confirmed

sinister rouge writes "The BBC has a story confirming a cut price PlayStation 3 with a 40GB hard drive and no backwards compatibility with previous consoles. The console is set to go on sale later this month in Europe, the Middle East, Australia, and New Zealand. No word yet on that particular SKU for the North American market. '[Ray Maguire, head of PlayStation UK,] said: "The people who want to get into new technology early are prepared to pay a premium. We want to get the console to the next level; we have re-engineered the machine to bring the price down. We have invested a lot of money in reaching this price point." Sony is still losing money on each console sold, said Mr Maguire, but would lose less money on the 40GB machine. "We are in an investment phase," he said.'"

173 comments

  1. Why no backwards compatibility? by AmiMoJo · · Score: 0

    Since all the backwards compatibility stuff was done in software anyway, why remove it?

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    1. Re:Why no backwards compatibility? by DrXym · · Score: 1
      Because all backwards compatibility was not done in software. The PAL PS3 and the 80Gb US model (the so-called software BC models) still included a PS2 graphics synthesizer chip. I assume that has gone.

      Anyway if you want BC, then the option is still there for the time being. Buy the 60Gb bundle. That has also had its price cut.

      Or go for the cheaper version which is still a full PS3, blu-ray player and hang onto your PS2.

    2. Re:Why no backwards compatibility? by Anonymous Coward · · Score: 0

      Just like anything else that is crippled and then sold: capitalist greed.

      Phone companies sell crippled phones on the low end because it lets them add new features for more money. Sure, these were features that you theoretically should have been able to receive at the low end, but by expending additional costs to disable or otherwise lock you out of those features, the cellphone company creates an artificial gap in prices to buy the next level of phone up... the exact same thing, except with fewer features disabled.

      At least this fervor hasn't hit the healthcare industry yet. Nothing like paying $1500 to have your baby delivered and then its limbs amputated. You can upgrade to higher levels of service at $750 per limb not removed.

    3. Re:Why no backwards compatibility? by AmiMoJo · · Score: 1

      No, there was software compatibility in the European PS3s. They removed the PS2 hardware and relied entirely on software, resulting in many games not working properly. Just like with the XBOX 360.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    4. Re:Why no backwards compatibility? by DrEldarion · · Score: 1

      They removed the emotion engine. They did not remove the graphics synthesizer.

    5. Re:Why no backwards compatibility? by DrXym · · Score: 5, Insightful

      No, the EU PAL PS3s emulated the Emotion Engine, but had a hardware graphics synthesizer. There was NEVER EVER ANY VERSION THAT HAD SOFTWARE ONLY EMULATION. Sorry for the all-caps but this particular misunderstanding keeps getting repeated. I assume Sony have chopped the GS from their new mainboard so there is no PS2 circuitry at all now. As such you don't get any emulation until / if they figure how to emulate the GS in software too. People more knowledgable than I say that this would be difficult because the GS has a very low latency and wide bandwidth. Hence the reason it wasn't removed even in the PAL version.

    6. Re:Why no backwards compatibility? by LrdDimwit · · Score: 0

      Memory card ports are hardware. Since the PS3 has a hard drive as standard equipment, the memory card ports' only real use is to let people use old PS1/2 game saves. They are essentially a required component for backwards compatibility only.

      So the new model got rid of them. They're a superfluous cost.

      Besides, it lets them engage in price discrimination. They have to have enough differences in the product to make it a real choice, otherwise everyone will go for the cheaper model, and there's only so many features that are optional available to be cut.

    7. Re:Why no backwards compatibility? by Bagels · · Score: 1

      If third-parties can manage at least decent emulation of the GPU (PCSX2 presently plays most games, though there are of course plenty of glitches), I'd bet Sony - with access to the original specs and a team of full-time programmers - could probably manage it too.

      --
      --- Bwah?
    8. Re:Why no backwards compatibility? by Jimbot256 · · Score: 1

      Actually, I want to correct you on something. The article is misleading in that respect. When the guy says "memory card ports" he means the Compact Flash and SD card readers that come with the Playstation 3. To use Playstation 1/2 memory cards you have to buy an adaptor. It's really a must-have if you use your PS3 for backwards compatibility as well as playing PS3 games.

    9. Re:Why no backwards compatibility? by Seumas · · Score: 1

      Also, 40gb? Still seems too high. My 360 has a 120gb hard drive and after a year, I'm only using 4gb of it (for demos). My PS3 is 60gb and is in about the same shape. What on earth would I possibly need all that drive space for? I'm not going to be wasting my money on crappy downloadable movies and television shows that can only be watched on the console and I don't have any of the console makers' stupid proprietary "media servers" setup so I can stream stuff from my network to my consoles (and even if I did, it would be STREAMING; not stored on the console).

      They could drop the drive down to 20gb and cut the price by another $100 and make even more people happy. Why buy what you don't and never will need?

    10. Re:Why no backwards compatibility? by wamerocity · · Score: 3, Informative
      In case anyone is wondering WHY, here is the official explanation from Ray McGuire, some Sony hotshot:

      "As we come to our first Christmas with the PlayStation 3 there's going to be about 65 games in the marketplace, so we feel now that there's sufficient choice in the marketplace and that we're still better off using that money that we'd put into backwards compatibility in either investing in new games or using that money to help support bringing the price down so that people can get into the franchise." (From www.qj.net)

      I don't know if I'm in the place to comment on how true this could possibly be, because I have no clue how difficult it is for backwards compatibility programming, because I don't program...at all.

      However, if you read the lines and in between them, they are taking engineers away from backwards compatibility, which means that people who still have the SOFTWARE versions of the still BC-enabled PS3's are going to be getting less and less updates for games that still struggle to work, because they are throwing less personnel at it. So, I can truly say that this is one of the first times in History, that the early adopters didn't get screwed (at least from the BC perspective, ignoring the original high price and lack of games for the first year part of that statement....) :)

      --
      "Thank you for using Stop-n-Drop, America's favorite suicide booth since 2008"
    11. Re:Why no backwards compatibility? by AmiMoJo · · Score: 1

      Do you have any idea how much HDDs cost? $100 could buy you a 500GB hard drive. You probably can't even buy 20GB drives now.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    12. Re:Why no backwards compatibility? by OK+PC · · Score: 1

      I believe it's not actually any cheaper for them to reduce the size of the hard disk. They would have to have 20Gb drives specially made and would cost more. Why the 360 is still 20Gb I don't know. Plus it's probably the same drive as the 80Gb but with less platters so saves on cost. And also, it one up the 360 in a way, even if it is trivial. (this is Sony after all)

      --
      Did you get that thing I sent ya?
    13. Re:Why no backwards compatibility? by rbarreira · · Score: 1

      But everyone tells me how the Cell's a OMGLOLOLZRAYTRACINGPOWERHOUSE!!1!! How is it possible it can't emulate the GS? ;)

      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    14. Re:Why no backwards compatibility? by king-manic · · Score: 1

      Also, 40gb? Still seems too high. My 360 has a 120gb hard drive and after a year, I'm only using 4gb of it (for demos). My PS3 is 60gb and is in about the same shape. What on earth would I possibly need all that drive space for? I'm not going to be wasting my money on crappy downloadable movies and television shows that can only be watched on the console and I don't have any of the console makers' stupid proprietary "media servers" setup so I can stream stuff from my network to my consoles (and even if I did, it would be STREAMING; not stored on the console).

      They are using the HD size as a marketing differentiator. Since the PS3 can swap drives without voiding the warranty it means the HD size is actually meanignless but it's easier to sell a "20g PS3" anda "60g PS3" then a "no memcard slotted, no wifi PS3" and a "memcard slotted, wifi PS3". The size boost actually helps. I'm utilizing 45/60 gb on my Ps3. 10g for the linux partition and the in downloaded games. I've been meaning to swap in a 120gb drive but hesitate to re-download all of that content.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    15. Re:Why no backwards compatibility? by PKFC · · Score: 1

      If you ever get back to this story, please answer me this: with the reduction of the EE and GS to one chip and to 90 nm (iirc), how did they not just have the EE+GS chip in the PS3s? I want to assume then that the EE+GS is in the NTSC PS3s released in 06, but how did they just install the GS in the PAL PS3s? They just have a huge stock of old chips or what..?

    16. Re:Why no backwards compatibility? by Gravatron · · Score: 1

      I'd think you'd more try to emulate the GS with the RSX, instead of the cell. The Cell's already emulating the EE, running the ps3's os, and probabaly emulating sound etc.

    17. Re:Why no backwards compatibility? by sanosuke76 · · Score: 1

      Actually, the backwards compatibility charts are pretty complete for PS2 titles presently. Last time I looked, the only games with anything past trivial issues were games that not a lot of folks owned (or at least, played). Dark Angel: Vampire Apocalypse was the only one I spotted in my personal collection that had notable issues when I last looked at it. With things working pretty smoothly, I don't think they actually needed big backwards-compatibility efforts anymore.

      --
      My 229 is all the Sig I need http://thegunwiki.com/
    18. Re:Why no backwards compatibility? by MikeBabcock · · Score: 1

      Emulators are massively inefficient, and synthesizing accurate clock rates can be a royal pain, no matter how fast the machine is. Synthesizing a hardware sound or graphics processor is another matter altogether. Go hang out at some of the boards for popular emulators for things like the Super Nintendo even and see how difficult it is to emulate them well on even MUCH faster hardware.

      --
      - Michael T. Babcock (Yes, I blog)
    19. Re:Why no backwards compatibility? by rbarreira · · Score: 1

      Yes, I have read some blog postings from the authors of PCSX2 and I've seen how hard it is! I was just taking a jab at those fanboys who act like the Cell is the CPU to end all CPUs :)

      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    20. Re:Why no backwards compatibility? by sanosuke76 · · Score: 1

      Oh - I should note that when I say looked at it, I mean when I was looking at the BC charts they were keeping updated. I didn't sit there sticking all of my games into my PS3 and playing through 'em to try and spot issues. :)

      --
      My 229 is all the Sig I need http://thegunwiki.com/
    21. Re:Why no backwards compatibility? by ravenshrike · · Score: 1

      It has the power to do so, certainly, but it's an architecture that does not lent itself to direct emulation of other processors. Still possible, of course, just bloody complicated and given the continuing ubiquitousness of the PS2, not that much of a rush job.

    22. Re:Why no backwards compatibility? by antek9 · · Score: 2, Informative

      You don't have to re-download anything if you properly backup all of the contents onto an external HD (must be FAT32 formatted) and then restore after swapping disks. You will have to do the linux install from scratch, though.

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    23. Re:Why no backwards compatibility? by Anonymous Coward · · Score: 0

      This is such a blatant attempt at bait-and-switch. They know people will go to the store for the $400 PS3, but the salesdroid will quickly steer them towards the "deluxe" model with the persuasive argument "you want to play your PS2 games in High-def, right?". This is even more shameless than when they short-supplied the 20GB (because they lost so much money on it) just so they could say the PS3 was $499. Then they had the nerve to cancel it due to "low sales" when that was the version everyone was trying get but couldn't find. I wonder if they'll bother to make a lot of these or just hope the threat of taking away PS2 compatability will scare people into snatching up the 60GB version.

    24. Re:Why no backwards compatibility? by DrXym · · Score: 1

      I have no idea where they got the GS. The EE+GS was CPU and GPU combined into one. Some beancounter probably decided that they could cut the EE (CPU) part out and leave the GS (GPU) and save money. You'd have to go back into the PS2 history to see if they designed the GS from scratch or not. Perhaps the EE & GS were separate to begin with so they were able reuse the original GS design. Equally likely was the six month delay between US & EU launches allowed them to complete the design and implementation of the new chip.

    25. Re:Why no backwards compatibility? by DrXym · · Score: 1
      I fire up PCSX2 from time to time. It's amazing that it works at all but the fps are generally terrible.

      Anyway I don't think the problem is rendering stuff but rendering it in a timely fashion. Remember that any software emulation would have to be doing 30fps with next to no latency. It might just be impossible to do it in software. Or perhaps Sony have an ace up their sleeves and firmware 2.x will enable full software BC. But I'm not counting on it. It certainly seems a bit dumb for them to shut out the possibility of selling PS2 downloadable content, so perhaps they do have something in mind, even if only for targeted titles.

    26. Re:Why no backwards compatibility? by Anonymous Coward · · Score: 0

      Go hang out at some of the boards for popular emulators for things like the Super Nintendo even and see how difficult it is to emulate them well on even MUCH faster hardware.


      Strange that my poor underpowered Wii seems to be able to emulate a Super Nintendo just fine. And even the N64 for that matter...

    27. Re:Why no backwards compatibility? by PKFC · · Score: 1

      Oh yeah the EE and GS were on separate chips back in the day. The combo chip EE+GS was what made the slim PS2s possible. I would have thought that the fabrication line for the GS would have died out, but it's crazy enough how they are doing business atm without trying to figure them out..

    28. Re:Why no backwards compatibility? by mink · · Score: 1

      You still see sized like 20GB in smaller form factor drives.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  2. North American Market Apparently Dead? by VoxMagis · · Score: 1

    I'm finding it interesting, as a PSP (not a PS3) owner, that Sony appears to be giving up on the US and Canada as a market.

    There are so many new things and announcements for both game systems - all of them targeted at Europe and Asia. Is the PS3 (and by extension the PSP) that much of a failure in North America that would cause them to just bail out?

    --
    -- I really need to bleed off some of this /. karma.
    1. Re:North American Market Apparently Dead? by DrXym · · Score: 0

      The 40Gb model is coming to the US at the end of October for $399. That's really a bargain when you're getting blu-ray + plus a kickass games console with free online gaming.

    2. Re:North American Market Apparently Dead? by Tridus · · Score: 4, Insightful

      The thing to keep in mind is that North America is the 360's strongest territory. Comparatively its less dominant in Europe, and pretty weak in Japan. If Sony can gain some market share in those two areas, they can come back at NA from a stronger position. Their current method of selling a more expensive system with fewer games in Microsoft's backyard sure isn't working.

      Also, Europe didn't really get a price cut like NA did, they got annoying bundles instead. This move will help them there, for sure.

      I don't think they've given up on the NA market at all, but their strategy has been so poorly executed thus far that going back and focusing on easier markets for a while is probably a good idea. They can come back at NA later with a lower price, more games, and rumble included.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    3. Re:North American Market Apparently Dead? by Anonymous Coward · · Score: 1, Funny

      I think you appended an extra s to game.

    4. Re:North American Market Apparently Dead? by Pojut · · Score: 3, Insightful

      The 40Gb model is coming to the US at the end of October for $399. That's really a bargain when you're getting blu-ray + plus a kickass games console with free online gaming.


      Sure...if there were any games worth buying for it. I've had my PS3 since four days after launch...you know how many PS3-exclusive games I have for it?

      Two.

      Why only two? BECAUSE THERE AREN'T ANY GAMES FOR IT. I don't care how much a "bargain" it is when there isn't shit out there for it. I (and many other PS3 owners, I would imagine) am quite pissed that stuff that was supposed to already be released now has a release date of mid-2008 or even simply TBA.

      What a fuckin' waste.
    5. Re:North American Market Apparently Dead? by DrXym · · Score: 1

      There are lots of games for the PS3 with 40-50 more due between now and January. It would be interesting to compare how many games the 360 had 11 months into its life.

    6. Re:North American Market Apparently Dead? by DrXym · · Score: 0
      Sure...if there were any games worth buying for it. I've had my PS3 since four days after launch...you know how many PS3-exclusive games I have for it?

      You buy a console at launch and then are surprised there are no games for it??? Tell me any console that gets more than handful of worthwhile games in the first 9 months of its life at least. The moral of what you are saying is that you shouldn't buy at launch unless you're prepared to wait for titles. That rules holds for any console.

      Anyway I think of lots of excellent PS3 titles, some of which are exclusive, some of which are not - Resistance, Heavenly Sword, Oblivion, R6: Vegas, Super Stardust HD, Locoroco, Warhawk, Ninja Gaiden Sigma, Virtual Fighter are all very good games. And there are something like 40-50 new titles coming between now and January.

    7. Re:North American Market Apparently Dead? by Anonymous Coward · · Score: 0

      Disclaimer: I don't own any of the current generation consoles, I've been following this in a business case study kind of way...

      I'd say that they *have* given up on North America. Not in the sense of packing up and leaving, of course, but it's pretty clear they won't own that market the way the did with the PS2.

      Ignoring for a moment the all-conquering Wii...

      The 360 has a strong install base and mind share in NA. Sony can't catch up with it.
      Comparatively, the 360 is pretty weak in Europe (except in the UK) and the rest of the world (and very weak in Japan). If Sony can get ahead there, they can win (probably in terms of being second, but anyway) worldwide. Sony's strategy up until now has been to push in the US and do the minimum in Europe (like dodgy bundles instead of price cuts). Obviously that hasn't worked very well, so they're defocussing their strategy off the US. I've been saying they should do that for months.
      Now what will Microsoft will? I remember thinking "they can't mean it" when they announced their price cuts, which I read as "consolidate in the US, limit the financial damage everywhere else". This left Sony with the possibility of winning Europe, and thus, with Japan, worldwide, when they could have closed that option, seemingly for the rather dubious goal of trying to come ahead of the Wii in NA after Christmas. I think they should make a big push in Europe now, but will they?

    8. Re:North American Market Apparently Dead? by Anonymous Coward · · Score: 0

      Who cares how many games the 360 had or how many the PS3 might eventually have? I don't play games in the past or future - I play them now.

    9. Re:North American Market Apparently Dead? by Pojut · · Score: 1

      Within 7 months of buying my 360, I had 5 exclusives for it. I now have 12.

    10. Re:North American Market Apparently Dead? by DrXym · · Score: 0

      And what titles would those be?

    11. Re:North American Market Apparently Dead? by MintMMs · · Score: 1

      From the wiki page http://en.wikipedia.org/wiki/List_of_Xbox_360_games, it shows that 76 games came out from November 5, 2005 to September 30, 2006.

    12. Re:North American Market Apparently Dead? by Pojut · · Score: 1

      Kameo, PGR 3, DOA 4, Over G, and Rockstar Table Tennis (which, at the time, was considered an exclusive)

    13. Re:North American Market Apparently Dead? by kosanovich · · Score: 4, Interesting

      "It would be interesting to compare how many games the 360 had 11 months into its life."

      Most people don't actually find it that interesting. Most people just want to trash on whatever console they don't have. If you actually align the launches of the consoles from the data of a site like vgchartz then all you see is that the PS3 is selling on par with what the 360 did over the same time span (of course the wii is killing them both) http://vgchartz.com/hwcomps.php?cons1=Wii&reg1=All&cons2=PS3&reg2=All&cons3=X360&reg3=All&align=1. It will be interesting to see what the PS3s christmas upswing looks like compared to the 360s.

      As far as games. Well you can look at metacritic and see how many games were rated in green and what year they came out. Unfortunately they don't have a handy flash graph to show it nice and pretty but if you sit down and count the titles from the first year of each launch the 360 had 19 in 2005 and the PS3 had 12 in 2006. Next year we can compare titles from the first full year of each console (the 360 had 48 in 2006, and the PS3 currently has 31 for 2007 and will most likely hit at least 40 by the end of the year, though that's very conservative, i see at least 16 games being released by the end of the year that i would be surprised and disappointed if they were below 70 on metacritic.)

      So my point is if you align the launches there's not much difference in performance of the 360 and PS3, but that's not nearly as newsworthy as a zealous mob screaming about the demise of one or the other.

    14. Re:North American Market Apparently Dead? by Pojut · · Score: 1

      And if you were curious about the other 7:

      Dead Rising, Saints Row, Tenchu Z, Halo 3, PGR 4, Blue Dragon, and Crackdown.

    15. Re:North American Market Apparently Dead? by king-manic · · Score: 1

      BECAUSE THERE AREN'T ANY GAMES FOR IT.

      Remember the Ps2? Tell me how many quality titles there were in the first year.. now reflect on how inane your bitching sounds.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    16. Re:North American Market Apparently Dead? by Chosen+Reject · · Score: 1

      Within 7 months of the Xbox's release, any games you had for it were probably exclusive.

      Just sayin'.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    17. Re:North American Market Apparently Dead? by Pojut · · Score: 1

      And your point?

      I wasn't comparing any other console. I was talking about the PS3 and the 360. That's it. I was very happy with the exclusives that came out in the first year for the 360...within the first year, I already got my gaming money worth from the purchase price of my 360. The same can most definately not be said for my PS3.

      Will good exclusives eventually come out for it? Sure, of course they will. That doesn't change the fact that I spent 600 dollars on a gaming console that in it's first year has had more 6th generation games played on it than 7th generation games.

      Now reflect on how inane THAT sounds.

    18. Re:North American Market Apparently Dead? by LKM · · Score: 1

      For my Wii, I have Mario Strikers, Wario Ware, Eledees, Excite Truck, Zelda, Mario Party, Second Opinion, Metroid 3, Sonic, Rayman, Super Monkey Ball, Super Paper Mario and a bunch more. For the PS3, I have Motorstorm, Resistance, Warhawk (counting it as a real game instead of a downloadable), Ridge Racer 7, and Tony Hawk's. And let's not even compare downloadables.

    19. Re:North American Market Apparently Dead? by king-manic · · Score: 1

      The 360's first year releases were similarly anemic 9 mo in. 3/4 of the list you gave of 360 exclusives you own and enjoy were released after oct 2006.

      And yeah you're still inane.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    20. Re:North American Market Apparently Dead? by Diginosis · · Score: 1

      Thank you for this info, it's good to see the "neutral" parties providing good realistic information. It's amazing how everyone jumps the gun in comparing the two consoles based on the current status of the consoles. It's like comparing how many units the xbox 360 sold compared to the ps2 1 year after the launch, quite ridiculous. Truth is they're all going to be just fine, Sony was a bit ambitious with the blu-ray. The ps3 isn't going to ruin them because its a very solid piece of hardware with a plethora of features, and most of really great titles this holiday season will be out for both consoles.

    21. Re:North American Market Apparently Dead? by Pojut · · Score: 1

      OK, and I said that 5 of them were released no later than 7 months after release. I then said that I now have a total of 12. Lets look at those first 5, shall we?

      Kameo - November 9th, 2005
      PGR 3 - November 22nd, 2005
      DOA 4 - December 29th, 2005
      Rockstar Table Tennis - May 23rd, 2006
      Over G - June 27th, 2006

      You caught me. Over G came out 7 months and a few days after launch. I feel horrible.

      Regardless, none of those are even remotely close to your October 2006 date.

    22. Re:North American Market Apparently Dead? by aztektum · · Score: 2, Funny

      ...and rumble included sounds like you started believing
      --
      :: aztek ::
      No sig for you!!
    23. Re:North American Market Apparently Dead? by KDR_11k · · Score: 1

      No, Europe didn't get the PS3 pricecut or 80GB model. This pretty much evens the count.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    24. Re:North American Market Apparently Dead? by jokell82 · · Score: 1

      "So my point is if you align the launches there's not much difference in performance of the 360 and PS3, but that's not nearly as newsworthy as a zealous mob screaming about the demise of one or the other."

      Only if you look at total worldwide sales. But if you look at specifics, the PS3 is lagging behind every other console except in Japan. It's getting KILLED in American sales and is behind in the "All Other" category as well. And while both are still dominated by the Wii in Japan, since there are almost no 360 sales the PS3 is ahead of the 360 quite easily.

      But outside of Japan the PS3 is lagging behind.

      --
      I dunno who it is
      but it prolly is fhqwhgads.
    25. Re:North American Market Apparently Dead? by Stefanwulf · · Score: 1

      I actually went through and tallied up metacritic results this past July. It's a bit out of date by now, but this is what I found:

      Wii - 69 Games
      13 (18.8%) Green
      44 (63.8%) Yellow
      12 (17.4%) Red

      XBox 360 - 209 Games
      91 (43.5%) Green
      108 (51.7%) Yellow
      10 (4.8%) Red

      PS3 - 54 Games
      27 (50.0%) Green
      23 (42.6%) Yellow
      4 (7.4%) Red

  3. No back-compat? by steveo777 · · Score: 1, Interesting

    Yet another bullet in the foot? That's the only real reason I would be tempted to get a PS3 besides the prospect of Gran Turismo 5. The idea of playing some PS2 games with the full-screen AA and possibly faster loads would be rather nice. Sony should really have held off on this model until after they had a bigger library. There are some descent games on the PS3 right now, but not enough exclusive content for a non-back-compat version to be feasible. Wait for MGS4, GT5, and at least GTA4 (exclusive or not, it'll help). But that's just my opinion.

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:No back-compat? by DrEldarion · · Score: 1

      Given Sony's current "fix it in firmware!" style (they've added a metric assload of features), I'm willing to bet that they took out all the PS2 hardware to make a cheap console available now but couldn't get full software compatibility out in time. It's in their best interest to develop this, since then they can cut costs without cutting features along with making existing customers happy.

    2. Re:No back-compat? by steveo777 · · Score: 1

      Their software-emulated back compat 60GB versions in the US are software back-compat. So if they're saying these are specifically not, it's either a PR move to keep people from complaining when it doesn't work 100% of the time, or they're just not implementing it at all.

      --
      This sig isn't original enough, it's time to come up with something witty...
    3. Re:No back-compat? by LKM · · Score: 1

      Just to avoid confusion: No shipping PS3 has pure software backwards compatibility. Not all PS3s ship with the Emotion Engine, but all PS3s have some PS2 hardware to play PS2 games.

    4. Re:No back-compat? by Elise+DiPace · · Score: 1

      You had me really excited for a moment; I thought they'd released some Descent games for the ps3, not some 'decent' ones.

    5. Re:No back-compat? by Rayonic · · Score: 1

      Gran Turismo 5 still doesn't have car damage, despite how pretty it looks. I've left the franchise altogether, personally.

    6. Re:No back-compat? by steveo777 · · Score: 1

      Car damage hasn't ever been a real problem for me. Yeah, cars get busted up when you hit stuff, but when I play GT I'm usually doing the 'real' racing. Not like in other racing games where you nudge a guy into a wall to gain the edge. I like GT for the tuning and the physics. I've been considering Forza 2, but I really did not like the first one.

      --
      This sig isn't original enough, it's time to come up with something witty...
    7. Re:No back-compat? by PygmySurfer · · Score: 1

      So you like this "real" racing where the AI controlled cars will ram into you from behind if you're in their pre-programmed racing line? I picked up GT4 shortly after it was released. I think I played it twice, then left it on the shelf, it was so disappointing. The AI pretty much refused to deviate from the pre-programmed line for anything.

      The Forza 2 demo is decent, it lets you sample a few different car classes.

  4. It's still over $600 here! by Andy_R · · Score: 3, Interesting

    The new 40Gb no compatibility, half the USB connectors, no memory card slot model is going to be £299 here in Britain, which is 610.61 US dollars at today's exchange rate. The 60Gb model is cut to 'just' £349, or $712.72 US.

    Yes, these prices do include sales tax, but it's still way, waaaay too much for me or anyone I know to consider picking one up, especially as the only PS3 game that really interests me (Gran Turismo) slipped from being a launch title and has now vanished into development hell, with no sign of a firm believable release date.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
    1. Re:It's still over $600 here! by Applekid · · Score: 1

      If you look from a price drop perspectivel, though, it's a £50 difference, or over $100 US.

      Would I buy a PS3 if it was $100 cheaper without backwards compatibility, keeping in mind that I've already got a PS2, new PS2s are expected to get a price cut to $99 (with full PS2 and most PSX compatibility), and that PS3 backwards compatibility was never that great to begin with?

      IMHO, nah, it's still too expensive without enough unique and fun games on it. But the scales on "buy"/"don't buy" wouldn't be pegged so far in the "don't buy" incline. But I could definitely see people pulling the trigger on it.

      --
      More Twoson than Cupertino
    2. Re:It's still over $600 here! by TheBoll · · Score: 1

      Well... The PS3 costs around R$3000 here in Brazil - something like US$1500.
      Sony thinks that Latin America is not a market for videogames at all. Not even the PS1 was officially released here... So, we have to pay regular taxes + currency conversion + import taxes to have a PS3.

      I wouldn't buy a PS3, anyway. I prefer my X360.

    3. Re:It's still over $600 here! by voxel · · Score: 1

      You realize you can't really compare to USD anymore, our money is pretty worthless. Sony isn't an American company any more than its a British company.

      --
      Modesty is one of life's greatest attributes
    4. Re:It's still over $600 here! by heinousjay · · Score: 1

      our money is pretty worthless

      Just send all your money to me then, I still seem to be able to buy stuff with it.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    5. Re:It's still over $600 here! by voxel · · Score: 1

      Where should I send my penny to?

      --
      Modesty is one of life's greatest attributes
    6. Re:It's still over $600 here! by MattBurke · · Score: 1

      The only games I ever bought for my PS2 were GT3/4 and the GTA games. However I've got an Xbox 360 now and I must say if you liked GT you'll love Forza 2 once you get used to the xbox controller's triggers. It's a great game which like GT3 puts so much focus on racing lines and technique. Very recommended way to spend a couple of hundred quid... Plus GTA4 is coming to the 360 - yum :)

    7. Re:It's still over $600 here! by IntergalacticWalrus · · Score: 1

      Sigh... One day you guys will just have to accept the fact that the cost of life is lower in the USA than in the UK. Paying more (exchange rate wise) for non-essential consumer goods is PERFECTLY NORMAL.

      (Disclaimer: I'm not an American, nor a Brit)

  5. Still not tempting.. by Sh00tingstar · · Score: 1

    For a cut down version of the console this is still far too expensive - I suspect it will appeal to people who already own a PS2 and will just hang on to their old box for backwards compatibility. This does cut out a huge number of people though, and the PS3 is lacking the titles it needs to make it a must have. It would have been nice to have seen a smaller box - I wonder how long 40gigs will last.

    1. Re:Still not tempting.. by Aladrin · · Score: 1

      It depends on what you want to do with it. I have a 20gb 360 that has about 15gb used with all the games and save games I've got... Without the downloaded games, I'd guess it'd be more like 5gb used, since the system uses it as well for stuff. Plenty of room for all my saves forever.

      I've also got a 20gb PS3 with half the HD partitioned for Linux. The other 10gb is about half used with demos, downloadable games, and gave saves. I've got more than enough to last me forever with the saves, but I do expect to buy more downloadable games later.

      I don't save video on either one, but instead stream it from my Windows PC via TVersity to the PS3.

      I will probably end up upgrading the PS3's hard drive if I don't decide to give this to my nephews and buy a shiny new one with more capacity and memory card slots. (I bought this one used and quite cheap.)

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Still not tempting.. by DrXym · · Score: 3, Interesting
      For a cut down version of the console this is still far too expensive - I suspect it will appeal to people who already own a PS2 and will just hang on to their old box for backwards compatibility.

      It's about the same price as an XBox 360 Elite and in some ways still superior to it, such as having wifi, bluetooth, gigabit ethernet, HDMI 1.3, blu-ray etc. The HDD is less, and it might be missing an HDMI cable but otherwise what's to separate them. Of course too network play is free on the PS3 and things like the HDD, headsets etc. use industry standards so those are potential savings too. Lack of BC sucks but then you can always buy the 60Gb model if you want.

      I'd say the PS3 is getting pretty close to the 360 price wise and has enough to easily justify it.

    3. Re:Still not tempting.. by KDR_11k · · Score: 1

      Lack of BC sucks but then you can always buy the 60Gb model if you want.

      Not always, only during the next few months.

      As for the features, those aren't what I buy a console for. I bought a PS2 after all (and still use it) and it's probably one of the worst pieces of hardware I had the misfortune to encounter.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Still not tempting.. by jokell82 · · Score: 1

      The HDD is less, and it might be missing an HDMI cable but otherwise what's to separate them
      Games.
      --
      I dunno who it is
      but it prolly is fhqwhgads.
    5. Re:Still not tempting.. by MikeBabcock · · Score: 1

      I love 360 proponents forgetting the cost of XBox Live in their price comparisons too. I haven't paid a cent to play online since purchasing my PS3. I've already saved the price difference between it and a 360 in Live costs alone. Over a couple more years, my PS3 will have been downright cheap in comparison.

      --
      - Michael T. Babcock (Yes, I blog)
    6. Re:Still not tempting.. by G+Fab · · Score: 1

      Once they run out of 60 gig models, you can buy an 80 gig if you want backwards compatibility.

      I'm not wrong, am I? Sony's not killing this feature entirely, are they? Backwards compatibility has remained among the playstation's very finest features, and I can't understand this for the 40 gig, so surely the higher version off the ps3 will continue to have it, right?

      How the hell much does the PS2 graphics, etc chips cost? 20$? 40$? Surely so little as to justify itself, right? Is there a single electronics component as fun and cost effective as a playstation 2? 8000 games for 40$.

      Sony is getting so difficult to understand.

    7. Re:Still not tempting.. by KDR_11k · · Score: 1

      Once they run out of 60 gig models, you can buy an 80 gig if you want backwards compatibility.

      No because the 80GB was never released in Europe.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Still not tempting.. by G+Fab · · Score: 1

      Sony needs better names for these things. By 80 gig I meant the non EE having, but still Back Compat model, which is what the 60 gig is in Europe.

      It's getting too confusing, I think. How many wives and moms are going to get a PS3 for a kid or hubby who immediately realizes it won't play Petal Gear 3 (or whatever PS2 game). Is that guy supposed to complain?

      It's needlessly confusing. At least when MS has several editions, it's obvious which one sucks.

    9. Re:Still not tempting.. by KDR_11k · · Score: 1

      Sony needs better names for these things. By 80 gig I meant the non EE having, but still Back Compat model, which is what the 60 gig is in Europe.

      Yeah and that 60GB model is going out of production, once the current stock is gone only the 40GB will remain (unless Sony introduces yet another model by then).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    10. Re:Still not tempting.. by Dutch+Gun · · Score: 1

      Yep, that's true. But it's a bit like comparing basic free over-the-air TV with a premium satellite or cable subscription. Yes, there's a price difference, but there's also a difference in the service you receive. I don't think you can argue the fact that Xbox is the current king of online console gaming. The PS3 has the hottest hardware, the Wii is probably the most innovative and family-friendly. Each console has their strengths.

      That being said, I'm a 360 *owner*, not a 360 *proponent*. I could care less who "wins the console wars". The best possible 'victory' will be no victory at all. Competition is healthy and best for consumers in the long run. That's why I'm glad to see Nintendo and (maybe) MS overtaking Sony this round a bit, but I certainly don't want them knocked out of the game. I only own a 360 at the moment, but I'm certain I'll eventually own all three consoles. I'll be picking up a Wii soon, and I'm just waiting for perhaps some must-have exclusive Japanese RPGs to hit the PS3 before I pick one up (they're still coming out for PS2 unfortunately).

      I've still got some PS2 games I haven't played yet, though. I'd certainly prefer my future PS3 be able to play them.

      --
      Irony: Agile development has too much intertia to be abandoned now.
  6. Too little, too late by vlad_petric · · Score: 4, Insightful
    What they really needed is a console seller like Halo 3 for the holiday season.

    Of course, dropping the software-based PS2 emulation further shows how clueless they can still be.

    --

    The Raven

    1. Re:Too little, too late by shoptroll · · Score: 1

      Seriously. Seeing as how most of the late 2007 offerings have been pushed back to 2008, what the hell are people going to play once they're done with Resistence, Lair, etc?

      Also, this is suicidal for them as well. $400 is pretty hefty and honestly if I could get rid of my PS2 for $50 I would to help pay for it, but if that invalidates the majority of library, what's the point?

      --
      Insert Sig Here
    2. Re:Too little, too late by king-manic · · Score: 1

      What they really needed is a console seller like Halo 3 for the holiday season.

      Of course, dropping the software-based PS2 emulation further shows how clueless they can still be.


      They won't get one till next year. It takes time to do AAA titles like Halo 3, MGS4, GOW etc..

      The PS3 emu wasn't 100% software. Many complained that they wanted a game machine not a PS2 blue ray player. They obliged and got criticism the other way.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    3. Re:Too little, too late by Gravatron · · Score: 2, Informative

      We still have most of the 3rd party games that did't use UT3 engine, as well as all the first and second party stuff. This month alone brings Rachet and Clank, Folklore, Eye of Judgement, and Guitar Hero 3. Rachet should be awesome, Folklore has mixed reviews (obviously some are from the import, and dodge the story elements) Eye looks interesting and GH 3 should well, rock. I'm sure there are others comming this month, but those are my main buys.

    4. Re:Too little, too late by gamer4Life · · Score: 1

      It's amazing how fanboy-drivel like this gets modded insightful.

      The first posts are usually just that - fanboy comments - because it takes no time nor thinking to come up with something to say, just rehash previous fanboy comments.

    5. Re:Too little, too late by Anonymous Coward · · Score: 0

      Fuck you and your lefty yank holiday season, its bloody christmas/yule.

    6. Re:Too little, too late by cindysthongs · · Score: 1

      Well, I guess guitar hero can only go so far compared to Halo?

    7. Re:Too little, too late by Big+Sean+O · · Score: 1

      >software-based PS2 emulation further shows how clueless they can still be.

      I don't know. I bet there's a significant group of people who already have a PS2 (like me) and want a PS3 (like me) and don't mind swapping them out (like me).

      --
      My father is a blogger.
    8. Re:Too little, too late by soupd · · Score: 1

      For plenty of people PS2 backwards compatibility is a non-issue, either because they are keeping their PS2 or because they never owned one - some research I did last year (it may have changed) shows that the majority of the people on Earth don't own PS2s. Soup

    9. Re:Too little, too late by Anonymous Coward · · Score: 0

      What about those of us who own one but due to Sony's "fantastic" reliability need to perform some sort of dark ritual usually involving animal sacrifice to get it to do anything (in my case, read a disc) and would quite like to be able to keep playing out old games when we upgrade?

      I can't help wondering if most of the PS2's strong sales are replacement units. What happens when they stop selling PS2s?

    10. Re:Too little, too late by Anonymous Coward · · Score: 0

      They don't need a console seller, they need about six. That's the number of blockbuster games I would have to know were waiting for me before I might consider buying a PS3. And I don't mean nichey crap like Gran Turismo or Metal Gear. I mean real, genuine, universally appealing blockbusters. They need the equivalent of six Zeldas.

      Usually, when I apply this rule, I only need three games. But for twice the price of a regular system, I expect twice the value.

  7. I don't understand the tiny hard drives... by JMZero · · Score: 1

    If we look at the PC space, increasing hard disk size isn't terribly expensive. The difference between a 100GB drive and a 400GB drive might only be $10-$20 over a $60-$70 base price. Not insignificant, but not terribly large either.

    Are the economics significantly different on the console side? If not, wouldn't it be a bit of a coup for Sony (or, conversely, MS) to trumpet a 300GB or 500GB drive? At least as an option? It's a very visible number - and making it 20 times as big as your competitor's "20GB" would be quite the snub. And a future sales boon when - like MS - you're selling media downloads.

    Anyways, I've just always been curious why the console HD numbers seem so small.

    --
    Let's not stir that bag of worms...
    1. Re:I don't understand the tiny hard drives... by Carnildo · · Score: 2, Informative

      The consoles are using laptop hard drives. It also doesn't help that the specs were set two to three years ago: three years ago, a 80GB laptop hard drive was fairly expensive, and there's still no such thing as a 500GB one.

      Retail prices for OEM laptop hard drives from Newegg:
      250GB: $180
      80GB: $55
      40GB: $50

      Even if you assume the manufacturers are able to get the drives for half of what we pay for them, that's still a difference of $65 between the production cost of a high-end model and a low-end model.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    2. Re:I don't understand the tiny hard drives... by Anonymous Coward · · Score: 0

      Maybe the consoles are not capable of breaking the 137GB boundary?
      I know the PS2 is not. Anyone happen to know if the 360 or PS3 are?

    3. Re:I don't understand the tiny hard drives... by DrXym · · Score: 1
      The PS3 uses a 2.5" SATA drive. Realistically that means you're unlikely to see them install anything more than 120Gb any time soon. I expect once the existing 60Gb drives are cleared out that there will be an 80 or 120Gb drive to replace it on the upper end model. Why they've chosen to go 40Gb in this new model probably has something to do with giving people one more reason to buy the more expensive one.

      You can also replace the drive for yourself. Unlike the 360, the drive is not housed in some proprietary shell for 2x the markup. A 2.5" SATA 160Gb drive can be had from NewEgg.com for $90.

    4. Re:I don't understand the tiny hard drives... by king-manic · · Score: 1

      If we look at the PC space, increasing hard disk size isn't terribly expensive. The difference between a 100GB drive and a 400GB drive might only be $10-$20 over a $60-$70 base price. Not insignificant, but not terribly large either.

      Are the economics significantly different on the console side? If not, wouldn't it be a bit of a coup for Sony (or, conversely, MS) to trumpet a 300GB or 500GB drive? At least as an option? It's a very visible number - and making it 20 times as big as your competitor's "20GB" would be quite the snub. And a future sales boon when - like MS - you're selling media downloads.

      Anyways, I've just always been curious why the console HD numbers seem so small


      They are 2.5" laptop hard drives. So it's not exactly the same price wise. 2.5" top out at 320 GB. On the flip side you can change the HD without voiding the warranty on PS3. They use HD size more or less as a marketing title. They could just include the biggest one possible but the price is not linear. So 20's and 40's are old stock from the HD makers bought at a discount while 120-320 are much more expensive.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    5. Re:I don't understand the tiny hard drives... by vakuona · · Score: 1

      A little late, but my other theory is that there is probably a good source of cheap 40GB hard drives out there who no one else will buy. Sony probably managed to get a very good deal on those. I mean, who would actually buy a 40GB HD now. Going for a 120 GB one puts them right where they probably don't want to be, competing with the lap top makers and paying top dollar.

  8. Just two things... by KGIII · · Score: 0, Flamebait

    They spent money (re-engineering) to make a model that probably isn't that much cheaper to build and may well require a whole secondary assembly line to sell a product that likely isn't going to sell very well.

    And the second is... People still buy stuff from Sony?

    --
    "So long and thanks for all the fish."
    1. Re:Just two things... by Anonymous Coward · · Score: 0

      People still buy stuff from Microsoft too. Just because a corporation is evil, doesn't mean people won't spend money on the shiny pretty things they sell.

    2. Re:Just two things... by ShadowsHawk · · Score: 0, Flamebait

      My neighbors just purchased a $2600 Sony Bravia. I recommended a Samsung for half the price, but they trust the Sony name. Both are in their 60's and grew up with Sony stereos, tvs, etc. There is still a large portion of the population that has no clue how bad Sony has gotten.

    3. Re:Just two things... by ToasterMonkey · · Score: 2, Informative

      What, in your opinion is wrong with Sony then? How bad have they gotten?

      For a 46" 1080p Bravia, you can pay anywhere from $2,500 to $3,900 MSRP.
      $3,900 KDL-46XBR5
      $3,600 KDL-46XBR4
      $3,000 KDL-46W3000
      $2,800 KDL-46V3000
      $2,500 KDL-46V2500
      They can be had for about 20-25% ) cheaper online.

      Samsung has two 46" 1080p models. Here are Best buy prices (probably MSRP)
      $2,700 LN-T4665F
      $2,500 LN-T4661F
      Probably just as discounted online.

      The only spec (and it doesn't mean much) that you can really compare them with, that both vendors give, is dynamic contrast ratio. The Samsungs are 10,000:1 and 15,000:1.
      The closest Bravias to those are the $2,800 and $2,500 models with probably under 10,000:1 and 13,000:1 listed. The $2,800 and up Bravias also have 10bit displays. The higher you go up Bravia models the more "luxury" features you get that people who 'just want to watch TV' don't need.

      Anyways, Samsung and Sony are priced VERY close, you don't know your HDTVs. They could have spent half as much on a Sony also and got a 720p set, or hell, go buy a damned Magnavox if your real cheap. When the hell did "bad" include making high end products?

    4. Re:Just two things... by ToasterMonkey · · Score: 1

      Full disclosure: I just bought a KDL-46XBR4 online for around $2,800 shipped. www.frys.com has them for around $2,500 last I checked, and if you don't live in a state with a Frys retail chain (err, for tax purposes), that's a good deal. The KDL-46XBR5 just has a slick design, but same features as the XBR4.

    5. Re:Just two things... by Eponymous+Crowbar · · Score: 1

      He's just trolling, for the most part, but you are not replying to his point. He is trying to say that Sony used to have a good name for quality, but not any more. And even though he is trolling, I would have to agree. I would be reluctant to buy any Sony product unless it was priced as a disposable item. Everything I've purchased from them since the 1980's has died within a couple years except for my PS2. That was one reason I bought a Dreamcast before I eventually gave in and bought a PS2. Your point in reply was that certain Sony products were priced competitively and had good specs. The Bravias may be fine TVs, but I would be afraid to invest that much money in a Sony product when you can get a Samsung for a similar price or a Vizio at a lower price.

    6. Re:Just two things... by ShadowsHawk · · Score: 1

      You're mistaken if you think I'm trolling. My reasoning is very simple.

      1. My personal experience with Sony electronics has taught me to avoid them for other brands. It seems like we are still expected to pay high end pricing while receiving a lower quality product.

      2. All of the other crap that they have participated in. RIAA member, 'root kits', exploding batteries, etc.

      You may disagree, but it is my honest opinion.

    7. Re:Just two things... by ShadowsHawk · · Score: 1

      I never said it was a 1080p Samsung. There was a 42" 1080i Westinghouse on sale at Best Buy for ~$1400 and I believe there was an equivalent Samsung for about the same price. These people will NEVER see the difference between 1080i and 1080p, so why should they spend an extra $1000? In my opinion, Sony no longer deserves the high end pricing that their then quality products used to warrant.

  9. Or... by Greyfox · · Score: 1

    You could get a PS2 for under $100 (Probably less than the fare on the train from London to Heathrow heh heh) and you'd have EXACTLY THE SAME number of GOOD games as the old backward-compatible PS3. Unless you're a masochist and want to play "Lair"...

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  10. Re:Inaccurate title by DrXym · · Score: 4, Informative
    Releasing a crippled device at a lower price is not a "price cut" in any dictionary.

    Isn't it? Whereas the PS3 cost 599 at launch, you can now buy it for 399. If BC means so much to you, buy the 60Gb bundle or hang onto your PS2.

    What is more, the compatibility was just a software emulator in the European consoles anyway!

    No it wasn't. It was software assisted since it still contained a GS chip. And the BC was very good indeed.

    but from a marketing point of view, Sony continues to baffle me.

    I expect their reasoning is that for the sake of a few periphery features they can deliver a console at a price that makes it very attractive to a great number of people in time for Christmas. If lack of BC bothers you or any other consumer, then buy the 60Gb bundle which is also 100 cheaper.

  11. Sony keeps changing its mind by rbarreira · · Score: 4, Informative

    Sony keeps changing its mind... I'm paraphrasing from memory but Sony has said something similar to all the following quotes:

    1: Sony: It sucks that the 360 doesn't have full BC

    Now Sony releases this model

    2: Sony: Rumble is last-gen

    Rumble controllers will be launched soon in Japan, and in Spring 2008 in the rest of the world

    3: Sony: 360 has too many models, it's ridiculous!

    So far I count 4 Playstation models: 60 GB (discontinued in America but still being sold everywhere), 20 GB (discontinued), 80 GB, 40 GB. Also, notice that these models are not necessarily better as disc space increases. For example, the best one is the 60 GB (with full hardware PS2 compatibility)...

    Maybe there are more, but at least these three show how unstable the Playstation brand is lately. I'm counting on a big flop (and it's already happening).

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    1. Re:Sony keeps changing its mind by Anonymous Coward · · Score: 0

      4. Nobody would ever want (Xbox) achievements 5. Motion sensing controller is a gimmick

    2. Re:Sony keeps changing its mind by captain_cthulhu · · Score: 1

      I couldn't agree more... Sony comes off as a scrambling and desperate...

      it makes me want to wait until they figure out what the hell they are doing.

      --
      certified elipsis abuser
    3. Re:Sony keeps changing its mind by MikeBabcock · · Score: 1

      To be fair, the backward compatibility thing is usually a big deal at the start of the system's existence and not so much so later down the road. It was obvious from the start that Sony threw in the hardware chip for better PS2 compatibility because they believed in what they said. However, as time goes on, its less and less valuable and costs them money, so it goes out the door. The PS2 shipped with a Firewire port too, remember (something I wish the PS3 had).

      At any rate, at least Sony evolves their hardware over time -- look at the current PS2 and the original. The PS3 will keep evolving and becoming more and more cost effective with time, whereas I doubt the same will be true to much of a degree with the 360, to Microsoft's detriment.

      Yes, sales matter even more, if they don't sell, per unit profits hardly matter, so that's another issue altogether.

      --
      - Michael T. Babcock (Yes, I blog)
    4. Re:Sony keeps changing its mind by gamer4Life · · Score: 2, Informative

      1. Sony needed to cut costs. They still have BC, but you need to buy the premium model. With the 360 you have no such option.

      2. What did you expect them to say? It's called marketing. It's not like Microsoft (or any other corporation for that matter) has never tried to turn a negative into a positive). I don't think for a second that they once felt that rumble was last gen, but they had to say something other than "Microsoft is making it hard for Immersion to license us Rumble technology cheaply".

      3. They only have 2 models at a time, except when one is being discontinued. Microsoft has the Arcade, Premium, Elite, Halo version out, with the Core being phased out. At least they didn't leave out a hard drive in one of them and all work more or less the same with current PS3 games.

      If people would engage their heads a bit more, none of this should get anyone riled up about.

    5. Re:Sony keeps changing its mind by KDR_11k · · Score: 1

      I think they even said people don't want a complex service like Live.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Sony keeps changing its mind by rbarreira · · Score: 2, Insightful

      PS1 compatibility was always kept on the PS2. And remember this quote:

      "Backwards compatibility, as you know from PlayStation One and PlayStation 2, is a core value of what we believe we should offer. And access to the library of content people have created, bought for themselves, and accumulated over the years is necessary to create a format. PlayStation is a format meaning that it transcends many devices -- PSOne, PS2, and now PS3" - Phil Harrison, Sony, December 2006.

      Guess what, the Playstation brand just got a little less valuable...

      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    7. Re:Sony keeps changing its mind by rbarreira · · Score: 1, Informative

      1. Sony needed to cut costs. They still have BC, but you need to buy the premium model. With the 360 you have no such option.

      They just said the 60 GB model is discontinued in Europe, check it out at kotaku.

      And remember this quote:

      "Backwards compatibility, as you know from PlayStation One and PlayStation 2, is a core value of what we believe we should offer. And access to the library of content people have created, bought for themselves, and accumulated over the years is necessary to create a format. PlayStation is a format meaning that it transcends many devices -- PSOne, PS2, and now PS3" - Phil Harrison, Sony, December 2006.

      Microsoft never promised full compatibility on the 360, they just said it would improve with time... And guess what, it has improved! But that's off-topic here anyway, one company's mistakes don't justify the other's.

      2. What did you expect them to say? It's called marketing. It's not like Microsoft (or any other corporation for that matter) has never tried to turn a negative into a positive). I don't think for a second that they once felt that rumble was last gen, but they had to say something other than "Microsoft is making it hard for Immersion to license us Rumble technology cheaply".

      I certainly didn't expect them to lie, nor did they have to... Any proof that Microsoft was responsible for Sony's problems with getting Rumble licensed? Even if that's the case, it still doesn't excuse such a stupid lie.

      3. They only have 2 models at a time, except when one is being discontinued. Microsoft has the Arcade, Premium, Elite, Halo version out, with the Core being phased out. At least they didn't leave out a hard drive in one of them and all work more or less the same with current PS3 games.

      The halo version doesn't confuse anyone, I'm sure... Only Halo fans will want it. If you believe current rumours, Sony will have the 40 GB coming out in the USA pretty soon, so there you have your 3 simultaneous models. In any case, they ARE releasing multiple and confusing SKUs. Having criticized Microsoft for it, egg is now on their face for that...

      If people would engage their heads a bit more, none of this should get anyone riled up about.

      If people were a bit more honest, they'd call a spade a spade, and a lie a lie. Why don't you?

      Oh, I think I know why... Because you're desperately trying to convince us of how Sony can do no wrong?
      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    8. Re:Sony keeps changing its mind by gamer4Life · · Score: 1

      1. There is still an 80GB version with the original European BC, and yes, it is improving with time.

      2. Microsoft sued Immersion after they settled with Sony. Look it up. It wasn't a lie by the way, it's marketing speak for saying that it's not important. I don't see how that's a lie. I guess you don't know much about good business or marketing.

      3. How are you sure it won't confuse anyone? Not everyone is a Microsoft fanboy. There will be only 2 units in production. The 60GB is being phased out. Did the various versions of the PS2 confuse people? Microsoft has 4 XBox units in active production.

      Stop being a raving fanboy and think with your head. Sony can do wrong - they've underestimated the impact of the Internet and bloggers that Microsoft has used in their viral campaign. You're proof of it's effectiveness.

    9. Re:Sony keeps changing its mind by Jeff+DeMaagd · · Score: 1

      It is ridiculous, but there were a myriad variations on the PS1 and PS2 as well. The PS1 was offerend in 23 model numbers that I can count.

      The original PS2 didn't have a network jack but you could buy one and add a hard drive. The ability to add a hard drive was removed later, with a top-loading slimmer model, but with a network jack, I think. There's an even slimmer, lighter model that was introduced later, now available in silver and black. Then there was the Japan-only one that was also a DVR.

      I wouldn't count it out completely, I remember people saying that PS2 was going to be a big flop too. Right now, it's only nine months in.

    10. Re:Sony keeps changing its mind by rbarreira · · Score: 1, Informative

      1. We're talking about Europe, there's no 80 GB unit. There may be one in the future, but that'd be another lie (kotaku has the details)
      2. Why didn't they say "legal problems" then? I'm sure all the fanboys would be sympathetic
      3. How are you sure the Halo model is still in production? Again, I stress. This is not about about Microsoft, it's about Sony's sayings and de-sayings.

      BTW I'm not a raving fanboy, I don't even have a next-gen console yet. And don't be patronizing, I am just looking at things and saying what I think, not everyone is brainwashed!

      --

      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
    11. Re:Sony keeps changing its mind by captain_cthulhu · · Score: 2, Informative

      how did this get modded as 'informative'? it's riddled with opinion and factual inaccuracies.

      #1: go over to the joystiq site and read up - Sony saves $27 by removing the BC feature. They must be in dire straits to need that $27 per console. Also, this 40Gb model can NEVER do BC while every 360 is capable when an HDD is present.

      #2: Sony absolutely thought rumble was last Gen... because they said it specifically in those words multiple times. Also, what makes you think MS made it hard for Immersion to license to SOny? MS settled with Immersion over the infringement while Sony fought tooth-and-nail and ultimately lost. No, only Sony can be blamed for that fiasco.

      #3: you are right on this point except you left out the part where 360 games perform the same when an HDD is present (games use it when it's there), so the only ones who suffer are the ones without the HDD. regardless, I agree the core 360 hurts the platform but this can be worked around while this decision by Sony has irreversible consequences.

      for you to say that people are not using their heads because they disagree with you, is not only UNinformative, it's staight-up ignorant.

      --
      certified elipsis abuser
    12. Re:Sony keeps changing its mind by Ren.Tamek · · Score: 1

      "So far I count 4 Playstation models: 60 GB (discontinued in America but still being sold everywhere), 20 GB (discontinued), 80 GB, 40 GB. Also, notice that these models are not necessarily better as disc space increases. For example, the best one is the 60 GB (with full hardware PS2 compatibility)..."

      Some smart alec may already have pointed this out, but the 60gb and 20gb versions originally released in the USA were the same as the 60/20gb versions they have in Japan, which had the emotion engine and full hardware backwards compatibility. The 60gb PAL version was different, in that it used the cell to emulate the emotion engine, but still contained some hardware that let it run PS2 and PS1 games. That makes 5 SKU's worldwide, which is probably giving their firmware developers some horrible nightmares.

      Now here's the fun part - the 80gb model you yanks are now receiving is the same gimped out software emulation machine we had in the first place. Beware, the emulation rate was about 70% correct for PS2 games in the UK last time I looked, and you guys have perhaps 1/3rd again as many titles released in your territory as we do, which will take the rate of working titles down significantly. PS1 titles are significantly worse, although I have no idea how many of those work. The software backwards compatibility is a red herring, it is hit and miss at best.

      Worthy of note is that the original 2 SKUs are still on sale in Japan, which to me suggests that consumers over there do not put up with the kind of bullshit we are seeing in our territories.

      --
      "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
  12. I've got a huge library of PS2 games. by Viewsonic · · Score: 1
    Just waiting to be played. I've been actively buying the newer games as they come out and stashing them for when I own a PS3. Why? Because I want to play them all upscaled with AA on my HDTV. I was planning on buying this new PS3 because it was *finally* in my price range, but now that it has no backwards compatibility it is entirely useless to me. The PS3 library is too small and doesn't appeal to me at all, so there is no real reason to buy the thing yet.

    Perhaps the real reason the PS3 is doing so miserably is because people like me are still showing that there is demand for PS2 games. Why bother developing for the PS3 is they'll sell on the PS2 still?

    Sigh. I just want my PS2 games on my HDTV with some nice AA and upscaling. For an "affordable" price. Blargh.

    1. Re:I've got a huge library of PS2 games. by pokerdad · · Score: 1

      Why bother developing for the PS3 is they'll sell on the PS2 still?

      I was originally going to agree with you, pointing out that for a game company there are six platforms I would look at before choosing to invest in make a game for the PS3(PS2, DS, PSP, Wii, Xbox360, PC). However, then I stopped and looked at this from another angle.

      If you are Sony, the last thing you want is for game companys to be weighing making a game for the PS2 vs the PS3; its cheaper to make a game for the PS2, and prior to this announcement when you developed a game for the PS2, you had all PS3 owners as potential buyers of your game; its entirely possible that part of the problem with the PS3 library has been caused by continued development for the PS2.

      Sony may well be breaking BC in hopes that developers will shift from making PS2 games to PS3, thus stengthening the PS3 library.

    2. Re:I've got a huge library of PS2 games. by vonPoonBurGer · · Score: 1

      Sorry man, but you're experiencing the old good-fast-cheap problem. You can have upscaled quality (good), and you can have it now (fast), but you'll have to pay through the nose for it (!cheap). Or, you can have the old PS2 quality (!good), you can have it now (fast), and it won't cost too much (cheap). Or, you can have what you want, high quality (good) and low price (cheap), but not for a couple years (!fast). Good, fast, cheap. Pick two.

    3. Re:I've got a huge library of PS2 games. by Anonymous Coward · · Score: 0

      Sony may well be breaking BC in hopes that developers will shift from making PS2 games to PS3, thus stengthening the PS3 library.
      That only works if PS3 was selling better than the competitors and thus putting SCE in a stronger position than the developers. If you try doing what you describe under current conditions, it's only going to move those developers away from the PS2 to something with a bigger share of the market than the PS3, which may be one of PSP, DS, Wii, or 360.
  13. Complete removal of PS2 backwards compat by AbRASiON · · Score: 1

    I find this a little disapointing, I was under the impression that backwards compatibility was all in software for the PS3 now anyhow.

    I saw a post on shacknews.com mentioning the PS2 60gb original had the full PS2 guts in it, including some kind of video scaler chip or some such, the PS3 80gb (and European 60gb) has the video scaler but no CPU / guts.
    This third model has neither chip, without the 2 other chips it's apparently impossible, assuming of course that's true.
    I do understand them needing to remove something to justify the value of the higher ones but I don't think this is the thing to remove.

    Some may claim backwards compatibility is useless or unwarranted etc but well I simply disagree, there's many uses for it.
    The least Sony could have done is at least lie, like Microsoft about the effort to constantly improve backwards compatibility for the benefit of the customer (haha)

  14. idiots, by joe+155 · · Score: 1

    So they take out back compatibility, and cut the market for the PS2 games that they are still producing? Are they just sick of the fact that PS2 sales keep being bigger than PS3 sales? Maybe they feel that reducing PS2 sales might, as a % of their total sales, make their crap-tacular PS3 sales look better...

    Not to mention that software seem to be the only element of that "business" which actually makes money.

    --
    *''I can't believe it's not a hyperlink.''
  15. Re:Inaccurate title by Anonymous Coward · · Score: 1, Interesting

    No, it isn't a price cut. A price cut is the same product offered at a lower price. If one product has backwards compatibility, and the other doesn't, it's not the same product. So it's not a price cut, it's a different product.

    Whether the feature differences are important to the buyer does not change whether or not it's a price cut.

  16. Thanks - that makes sense. by JMZero · · Score: 1

    I guess I should have realized the PS3 would be a little cramped inside with a regular size HD (and I didn't realize laptop HD prices/sizes were so different).

    --
    Let's not stir that bag of worms...
  17. Good job Sony! by jamie(really) · · Score: 1

    I haven't bought a PS3 yet. My PS2 sits under my TV and I hardly play it. I don't need backwards compat. Lowering the price is much more important for me. I already have a blue-ray player (and an HD-DVD player), so that's not a big factor. Price price price. Keep working on it Sony!

  18. Re:Inaccurate title by Ecuador · · Score: 1

    You didn't really expect me to RTFA, did you? I mean, this is Slashdot!
    In any case, the title is still wrong. Upon RTFA, they are indeed cutting prices of existing consoles (still at a "good" premium over the US of course) and IN ADDITION they are releasing the crippled version. So there was a price cut AND a new lower priced model. The price cut part is great for consumers, but the 40GB version, like Chewbacca living on planet Endor, still does not make sens.
    The point is that a 40GB HD right now does not really save you over a 60GB HD, since manufacturing is shifting to larger sizes. I will have to remind you that the manufacturing cost between the 20GB version and the 60GB version was reported at less than $30, and I am sure the WiFi and flash readers that were missing from the 20GB version cost more than the 7 year old graphics chip that the 40GB version ommits. The minor difference in manufacturing costs was the main reason the 20GB version was discontinued, how can I not be baffled by this new release, that seems to have an even smaller manufacturing cost difference?
    And you might talk about "periphery features" but Blue-Ray and PS2 compatibility were the two unique features of the PS3. Of course I don't care about them (as I said, I was a gamer until the late 90's, not anymore), but I have read in fora how important they were claimed to be by Sony fanboys. I guess they'll have to "change their song" now...

    --
    Violence is the last refuge of the incompetent. Polar Scope Align for iOS
  19. No Memory Cards required for BC. by trdrstv · · Score: 1

    Actually, I want to correct you on something. The article is misleading in that respect. When the guy says "memory card ports" he means the Compact Flash and SD card readers that come with the Playstation 3. To use Playstation 1/2 memory cards you have to buy an adaptor [ebgames.com]. It's really a must-have if you use your PS3 for backwards compatibility as well as playing PS3 games.

    If you have a bunch of save game files from the PS2, sure it's useful as hell, but must have? Nope. The PS2 Memory card adapter is only needed if you want to upload your prior PS1/2 saves to the HDD, but if you want to simply create new save files, then you just create a "virtual memory card" within the PS3 without having to buy anything else.

  20. PS3 will be good at some point in the future maybe by trdrstv · · Score: 1

    Sure...if there were any games worth buying for it. I've had my PS3 since four days after launch...you know how many PS3-exclusive games I have for it?

    Two.

    Why only two? BECAUSE THERE AREN'T ANY GAMES FOR IT. I don't care how much a "bargain" it is when there isn't shit out there for it. I (and many other PS3 owners, I would imagine) am quite pissed that stuff that was supposed to already be released now has a release date of mid-2008 or even simply TBA.

    What a fuckin' waste.

    Ok, I didn't have my PS3 since launch, but I'm in the same boat. Currently I have a "PS2 that upscales, and plays BluRay movies" while I spend my gaming time $ dollars on the Wii60.

    Your "Two" wouldn't happen to be Motorstorm and Warhawk? :-)

  21. Not as crippled as the XBox 360 by Sturmtruppe · · Score: 1

    This isn't as bad as removing the hard drive. All XBox 360 games have to assume you might not have a HD because of that Core model, so they can't use it to preload data.

    1. Re:Not as crippled as the XBox 360 by captain_cthulhu · · Score: 1

      it's a bad comparision. you can go buy an HDD for the 360 - there's nothing you can buy to make the 40gb PS3 be backwards compat.

      also, there's nothing stopping a developer from using the HDD to preload data when one exists.

      this is just another desperate (and frankly dumbfounding) attempt by Sony especially when they threw 'limited backwards compat' in the xbox360's face because the PS3 was 'fully backwards compat'. the hubris exuding from Sony is amazing!

      I wonder how Sony benefits more - either from milking PS2 sales or by trying to sell you PS2 games as downloads on the new crippled PS3? I really want a PS3 but Sony seems to be doing everything they can to discourage me. meh.

      --
      certified elipsis abuser
    2. Re:Not as crippled as the XBox 360 by ProppaT · · Score: 0

      What are you talking about? The PS3 is still backwards compatible the same way as the 360 is...through software emulation.

      --
      Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
    3. Re:Not as crippled as the XBox 360 by Sturmtruppe · · Score: 1

      My bad for my last comment, a little research shows the 360 uses the HDD as a cache if it's there. And I agree, even if Sony were to take away BC eventually, they should do it years down the line when PS2 becomes completely obsolete (which I doubt it will happen within the lifetime of the PS3) and they'd be better off losing massive amounts money now than pulling this.

    4. Re:Not as crippled as the XBox 360 by captain_cthulhu · · Score: 1

      um, this FA is about a new 40Gb PS3 that has NO backwards compatability... at. all.
      now that you are up to speed, join the fray!

      --
      certified elipsis abuser
    5. Re:Not as crippled as the XBox 360 by ProppaT · · Score: 1

      No, you join the fray. The article is about a PS3 with no emotion engine. The Euro PS3 hasn't had the Emotion Engine since launch. It IS backwards compatible through software just as the new US model will be.

      --
      Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
    6. Re:Not as crippled as the XBox 360 by captain_cthulhu · · Score: 1
      actually, it seems that you're wrong about that although it's not been verified for certain:

      With some help from Engadget Japan's Ittousai, we have found diagrams indicating the switch from Emotion Engine + Graphic Synthesizer chip to just a graphics synthesizer chip, implying the software emulation was partially hardware-supported (as noted by many commenters). If that's the case, then, the ability to download emulation software later may not be possible. We don't want to spread misinformation, so for further clarification we have contacted Sony for a definitive answer. you can see the diagram here: http://pc.watch.impress.co.jp/docs/2007/0314/kaigai344.htm

      this is from Sony back in March right before the 80Gb was introduced with a software emulator but still with the graphics chip:

      "Q: Does this mean that the PS2 hardware chips have been removed completely and replaced with software-only emulation? A: The original PS3 used the Emotion Engine/Graphics Synthesizer to emulate PS2 titles. With the latest European specification we have removed the Emotion Engine, retaining the graphics chip." - source: http://www.pcmag.com/article2/0,1759,2099538,00.asp

      think. research. post. -- don't replace the 'research' step with 'get drunk and angry'
      --
      certified elipsis abuser
  22. Sony just jumped the shark with the PS3! by rbarreira · · Score: 1
    http://kotaku.com/gaming/ps3/scee-ps3-60gb-nixed-for-uk-too-307651.php

    The 60GB Starter pack will remain on sale until stocks run out (a number of months, depending on territory.) Thereafter, the 40GB model will be the only SKU in the SCEE region.

    What the ......? Now they're telling their customers "Buy a PS3 now or lose backwards compatibility forever". And then they'll probably pull a 80 GB unit as they did in USA if things don't go well, I'd guess! Way to disrespect your customers, Sony...

    I knew that Sony had screwed up a lot with the PS3, but now they have just jumped the shark...
    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  23. Re:Inaccurate title by ShadowsHawk · · Score: 1

    Even with a $100 price drop on the PS3, it's still too expensive. I'm tempted to pick one up since I have always been a PC gamer. I bought a gamecube for the party games when it hit $100. I could justify spending around $250, maybe $300 for a console. $500-600 is rediculous.

  24. Microsoft fanboys should cheer for the PS3 by gamer4Life · · Score: 1

    Microsoft rarely initiates anything beneficial for their customers unless there is competition, and without Sony, Microsoft would not have cut the price of the XBox. (And vice versa). If Sony does well enough, expect lower prices on consoles, games, and possibly free online play.

    I'm not sure why Microsoft fanboys are cheering for the XBox 360 to dominate. We all know full well what happens when Microsoft has a monopoly...

    1. Re:Microsoft fanboys should cheer for the PS3 by captain_cthulhu · · Score: 1

      Microsoft rarely initiates anything beneficial for their customers unless there is competition, what about the never-been-done-before 3 year warranty they initiated for their customers in response to the rrod problem? that wasn't caused by competition.
      Also, I don't think this news is making people cheer for the 360 nearly as much as their shock and outrage towards Sony (this is just one of many blunders).
      however, I do agree with your point about competition, but that's the rules of the game and everyone is playing, not just MS or Sony - for example, MS and Sony are concerned about the Wii's success even though they are not in direct competition in terms of hardware (they are in competition for your time though).
      --
      certified elipsis abuser
  25. My thoughts on no BC by FatherOfONe · · Score: 2, Insightful

    While I think this was a mistake, and have posted on it before. Here is my take on what "might" have happened.

    Capcom, EA and others development shops came to Sony and told them (some out loud), that the price of the PS3 is too high and that because the sales are not picking up they will focus all tier one development on the Wii and then the 360, then the PS2 then the PS3. I know second hand that EA basically said this to Sony. The PS3 was dead last on their "New" development and they would do crappy ports of 360 games over to it.

    So Sony probably had a gun held to their head and had to do whatever it took to get the cost down to below $400 this year in the U.S.A. (guessing on price), without pulling an Apple and pissing off all their early adopters. They knew that they would catch a bunch of heat over the backward compatibility but at the end of the day they could line up this new PS3 next to a 360 and show that you get more for your money with the PS3 on the hardware side and all the early adopters know they have backward compatibility on their older systems. Those early adopters are happy, new buyers can still get the 80GB version if they "demand" BC, and the vast majority of people that don't care don't have to pay for it.

    "If" they would have left out the wireless and kept in the BC, then that would make them look bad on the spec sheet when compared to the 360 Elite ($450). Now it is painfully obvious that the PS3 is better and actually cheaper, thus probably forcing Microsoft to lower the price of the elite down to $400 as well. At the worst case it makes potential customers of the elite this year look long and hard at the PS3 without some EB guy saying "Yeah, it is nice, but it cost $600".

    So, the only remaining large issues for Sony are:
    1080i issue
    Home Beta out ASAP.
    Little Big Planet out ASAP.
    Better development tools.
    More exclusives if at all possible.
    Pray that MGS4, HOME, GT5 and Ratchet and Clank are great games.

    Lastly, Sony is definitely different than Microsoft and Nintendo in the gaming space. Nintendo focuses totally on the "kids" games and Microsoft appears stuck in the FPS teenager to 30 year old males demographic. There doesn't appear to be a "typical" Sony buyer. You will have some that say MGS, others GT, others Resistance, others Uncharted, others FF, and a bunch like games like Ratchet and Clank and Ape Escape and Kingdom Hearts. Then there are the dance dance revolution types and the puzzle game fans. Nintendo is trying hard to get in to a broader market but the way they treat 3rd party developers makes me and others wonder if Nintendo will ever be a company that really wants 3rd party support.

    At the end of the day though, a $400 PS3 is better than a $600 PS3 if you are an average customer buying a console this Christmas.

    --
    The more I learn about science, the more my faith in God increases.
    1. Re:My thoughts on no BC by DrXym · · Score: 1
      I think every one and their uncle was screaming for lower prices. The new model will probably mean the PS3 will catch up and surpass it in the next 12 months. I expect the new price plus all the games coming out to seriously spur adoption rates.

      For your specific issues.

      • 1080i issue. Sony are very unlikely to ever fix this issue. Basically it sucks for HD early adopters but Sony are not going to spend $$$ to support a very small and diminishing % of users. Buy a new set or live with mostly 480p games. All modern TVs support 480p/720p/1080i.
      • Home Beta out ASAP.I expect there will be an open beta before year end and a proper roll-out in March.
      • Little Big Planet out ASAP. There was supposed to be an open beta for this too, but who knows any more. The game client seems very complete but the infrastructure build out (for rankings, ratings, in-game store etc.) is probably the major thing that governs release dates.
      • Better development tools. I haven't seen any substantiated complaints that there is anything wrong with them. Although Sony could more to help developers by providing working code samples that show how to use SPUs. And that's what they're doing with EDGE and other initiatives.
      • More exclusives if at all possible. It already has a lot of exclusives, but exclusives are a double edged sword. Go too far and you alienate 3rd parties entirely. Look what happened to the Gamecube which must have been 50-70% exclusive and still trailed in last gen. But in a sense the PS3 is getting a lot of "shared" exclusives - games that are coming to the 360/PS3/PC but leave the Wii out to dry. That might matter as much in the long term as games that are solely exclusive to the PS3.
    2. Re:My thoughts on no BC by DrXym · · Score: 0

      Doh, my typing sucks today. "The new model will probably mean the PS3 will catch up and surpass 360 sales in the next 12 months.".

    3. Re:My thoughts on no BC by brkello · · Score: 2, Insightful

      Now it is painfully obvious that the PS3 is better and actually cheaper

      I'm sorry. I don't care how good you think the hardware is or how good of a value it is...a console with few to no good games doesn't have a chance against the 360. That's the only thing that is painfully obvious to me.

      --
      Support a great indie game: http://www.abaddon360.com
  26. It's a good idea by realmolo · · Score: 1

    I still think the PS3 is doomed, but ditching the extraneous backwards-compatibility stuff to cut costs was a smart move.

    They need to get the price down however they can, and NO ONE CARES about backwards-compatibility. It's something that people whine about a lot on the Internet, but the unwashed masses really don't give a shit. They aren't going to be buying a new console to play old games. I'm not saying BC is *bad*, just that it's not as important as keeping to cost of the console down (or, conversely, using the money saved by ditching BC to make the console more powerful by using a faster CPU, more RAM/bigger HD). Nintendo gets a pass with the Wii, since it's essentially a faster Gamecube. They got BC for "free". Both Sony and MS didn't get it for free. Sony especially has to jump through some serious hoops to make the PS3 run PS2 and PS1 games.
     
    /cue the "But I just played FFVII on my PS3 the other day!" comments

    1. Re:It's a good idea by nonos · · Score: 1

      But backward compatibility in software, now that it is allready implemented, has nothing to do with the PS3 cost!

  27. A common myth... by rbarreira · · Score: 1, Informative

    VAT: 17.5%
    Import tax: 10% (right?) since the PS3 comes from outside the EU
    Retailer margins higher than in USA
    EU recycling fees.

    Add the above together and you'll probably see that Sony is getting about the same money they get in any other territory... Maybe a bit more, but not nearly as much as just doing a currency conversion makes it seem like.

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  28. Re:Inaccurate title by gamer4Life · · Score: 1

    I know I shouldn't feed the trolls, but what the heck...

    A 40 GB platter probably costs significantly less the newer 60GB platters. Not only that, but HD size isn't that important on a PS3 as you can buy any 2.5" HD and put it in the PS3.

    Also, just because a product is old doesn't mean it gets cheaper. Electronics starts off expensive then gets cheaper and then get more expensive. The "7-year-old" graphics chip is probably getting more expensive now that fewer and fewer PS2s are being sold.

    Sony probably decided the features that were the most important to customers and kept them, while discarding everything else. People need WiFi if they want a home theater setup without a cable running to their router in another room. People need USB for the controllers. Blu-ray is necessary for compatibility - everything else was discarded.

    And BC is still there - you just have to buy the premium version to get that. Doesn't seem like a bad compromise to me.

    Your use of "crippled" suggests an extreme bias against the PS3, and is often heard within Microsoft fanboy circles... I've rarely heard "crippled" used against the Xbox 360 Core, even though the term suits it more.

  29. PS3 40 gig... The Gimpy... by trdrstv · · Score: 1

    Your use of "crippled" suggests an extreme bias against the PS3, and is often heard within Microsoft fanboy circles... I've rarely heard "crippled" used against the Xbox 360 Core, even though the term suits it more.

    I have heard the core referred to as the "gimped 360", and maybe that's what really should be said of the 40 gig PS3. Perhaps "Crippled" IS too harsh a term, and "gimped" would be more appropriate. How would a HDD-less 360 be crippled? When referring to the 360 Core you can always buy a HDD and get the Backwords compatibility for original X-box titles. What do you buy for BC on the 40 gig PS3? You buy a PS2! (Ironically for about the same price).

    For now though ignore the X-box, let's just compare all 4 versions of the PS3. the 20 gig, the 40, the 60, and the 80... Which is the best? The discontinued 60 gig. It has the most features of any other offering available, and you can always upgrade your HDD to make it a 320 gig PS3 if you like.

    Seriously, Don't buy the "Gimpy" unless you have to. The 60 gig is the way to go while they last.

  30. Business not technical decision by xswl0931 · · Score: 2, Interesting

    Sony cut backwards compat. not because it really saved them any money, it's to add value to the higher sku.

  31. Netcraft confirms it... by OpCode42 · · Score: 1

    Netcraft confirms it... the PS3 is dying.

  32. PS3 40 gig = the Gimpy. BC is dead, Sony Says so. by trdrstv · · Score: 1

    My bad for my last comment, a little research shows the 360 uses the HDD as a cache if it's there. And I agree, even if Sony were to take away BC eventually, they should do it years down the line when PS2 becomes completely obsolete (which I doubt it will happen within the lifetime of the PS3) and they'd be better off losing massive amounts money now than pulling this.

    Well, they're ahead of the curve since they are mixing in a zero BC unit now. Unless of course you refer to "down the line when PS2 becomes completely obsolete" as in "Years after technically superior Hardware is made readily available on the market"... Then that counter would have started the day the Gamecube or X-box (honestly forget which launched first that week) came to market, and they would be right on time.

  33. Re: BC by bogie · · Score: 1

    Actually it doesn't cost them money since the emulation is done in software. The execs at Sony are just being assholes.

    --
    If you wanna get rich, you know that payback is a bitch
  34. Re:Inaccurate title by Ecuador · · Score: 1

    Whoa, first time I've been called a Troll.
    I knew I shouldn't get into fanboy territory, I guess my post is kind of a flamebait if biased people read it, even though it was accurate.
    No, I am not an MS fanboy, or Nintendo fanboy etc. As I said I don't even play games anymore.
    Anyway let's see. One year ago, according to isuppli, the 60GB disk cost $54 while the 40GB cost $43. Now, a year later the 60GB costs significantly less (for $54 you can actually buy 80GB RETAIL now), yet you are claiming that a 40GB will be "significantly less" armed with just biased speculation. Oh, and where did you get that the 60GB has one platter? I would assume it is a 2x30GB platter disk (won't vouch for that though, just a hunch).
    isupli then give us the price of the Emotion Engine and Graphics Synthesizer together at $27 (again November 2007 quote). No, it doesn't get more expensive as time passes, unless there is very little production. The PS3 production run is not what Sony expected, but it is certainly not small enough to increase the price of trivial components.
    You just answered because I called a console "crippled". Was that too harsh for your favorite console? Sorry, but it is an perfectly fine expression, used often and nobody should get emotional over it. Yes, if that makes you happy we can say the Xbox core is crippled compared to the other Xboxes too (if I remember correctly that one is lacking the HD altogether), but why do you want to use the expression for one side only?
    Who is the fanboy here?

    --
    Violence is the last refuge of the incompetent. Polar Scope Align for iOS
  35. Ports of games that use middleware by tepples · · Score: 1

    It certainly seems a bit dumb for them to shut out the possibility of selling PS2 downloadable content It would be entirely possible that downloadable PS2 games are ports from PS2 to PS3, just as the Game Boy Color had plenty of NES ports and the Game Boy Advance had plenty of Super NES ports. A lot of PS2 games used generic code in C++, Lisp, etc. on top of a middleware vendor's hardware-specific engine. The PS3 API is said to resemble the PC OpenGL/OpenAL stack, making it likely that if the engine is ported to PC, it can be ported to PS3. Then all the game publisher has to do is license the PS3 port of the engine and recompile the generic code and you're running on PS3.
  36. FoxTrot: Gran Theft Turismo? by tepples · · Score: 1

    The only games I ever bought for my PS2 were GT3/4 and the GTA games. So you're a fan of Grand Theft Turismo. Did FoxTrot ever use something like that, or perhaps Body Harvest Moon?
  37. Image manipulation program? by tepples · · Score: 1

    I have heard the core referred to as the "gimped 360" What does lack of a hard disk drive have to do with image editing software?
  38. 10 year life cycle? by Mr.+Samuel · · Score: 1

    By the time the hardware is cheap and profitable to produce, I expect the PS3 to be dead to the market.

  39. need more by yokolucu · · Score: 1
  40. FF7 by Taulin · · Score: 1

    All Sony has to do is remake FF7 with graphics comparable to Advent Children, like their tech demo was, and that will drive people in. People don't remember, but it was FF7 that saved the PS1's butt. No, it wasn't Tomb Raider. FF7 was actually a new dimension in RPGs in a LOT of ways. People wanted to experience it. THAT is what is needed. RPGs are perfect for selling consoles because they bring an experience, world, graphics, music, etc. Even if people barely play the first 20 minutes, as I KNOW a majority of gamers do for most of their games, that 20 minutes can make a person fall in love with a system. I hated the PS1. Then I played the FF7 demo...then I had to buy it. I think MS was hoping this with BlueDragon. I played the demo, and have interest in it, but I didn't rush out to buy it. Demo makers make a big mistake by just showing a little bit of game play. You have to have a James Bond intro, small thing turns big..fast. Leaving you wanting more..in just 10 minutes. In a demo, I don't want to just test out a little dabble of this and that. What was I saying again?

    1. Re:FF7 by geminidomino · · Score: 1

      I have to disagree with you. RPGs don't sell systems, at least in the US. RPGs sell systems to RPG fans like you (and me, though my feelings on FF VII are for another flamewar). Even the big-name brands like Squeenix/FF are niche games, not to mention all of the smaller RPG companies (Atlus, NIS, XSeed,etc...)

      Speaking of Blue Dragon, WTF were they thinking with that font? I almost bought a 360 until I borrowed my brother's and tried it on my SDTV. I can deal with clunky graphics, but you can't even read it. The only game I've seen worse was Dead Rising. So much for that idea. =\

    2. Re:FF7 by Anonymous Coward · · Score: 0

      No, this is the attitude that got Sony stuck in this kind of title quagmire to begin with. What Sony needs is the equivalent of FF7 for gamers today, not a literal remaking of FF7.

      Personally, I think the PS2 was simply basking in the afterglow of the PS1 era. A ton of titles were released for it, but none of them really interested me until near the end of its lifespan - Katamari, Guitar Hero, Okami...fantastic games that really broke through the crust of indifference that lay thick on PS2 development in general. (I'm talking about hacked together, arbitrary interfaces that take rote memorization to learn, loading screens that eat up half your play time, and Simon-style button-pressing challenges in every single fucking title!) I still fantasize about what Okami or Shadow of the Colossus would have been like on the GameCube.

  41. Is the price the real issues anymore? by ScotchForBreakfast · · Score: 1

    When a system is being released there's not much to think about other than the hardware. However, the PS3 has been out for a while and the issue isn't the SKUs it is the lack of games compared to the compition. They can fiddle around with SKUs all they want but they only have a handful of big exclusives, many aren't going to be out for a long time. Sony needs games ASAP, not changes to their system.

  42. Wrong. by Anonymous Coward · · Score: 0

    The new model doesn't even have ethernet support according to the blurb on some major UK retailers sites.

    I was tempted by it and about to get one as it's on sale at some places for £279.99 (however the 360 PREMIUM (not core) is £194.99 in comparison at those places) however when I found the details of what is missing:

    Backwards Compatibility with PS2 Games
    Memory Stick Card Readers
    SACD Playback
    Ethernet
    2 USB Ports instead of 4

    If it was just the hard drive I could care less as I'd just fit my own for little more cost, however backwards compatibility and lack of ethernet are the biggest killers for me. Even the USB ports could be an issue potentially and none of these are issues that I can fix myself without buying the more expensive version of the console.

  43. Sony is panicking by mcvos · · Score: 1

    With them contantly changing their mind, releasing slightly modified versions for limited markets, with or without backwards compatibility, with or without rumble, new sizes for harddisks, etc, I'm definitely getting the impression of a general panic. And probably with reason.

    I think they keep looking for something that works, something that makes them seem more attractive than the opposition without losing them too much money, and it's just not working.

    Perhaps they should have put a bit more thought into their market strategy before release. Or maybe they should work harder to show off the few real advantages that the PS3 has: raw power and the blu-ray. So make games that really make use of that power, do more with the blu-ray than just play movies, etc.

    1. Re:Sony is panicking by rbarreira · · Score: 1

      I don't think the PS3 can be saved right now, if it survives it's due to the upcoming games causing a sufficiently big (and sustained, spikes won't do) sales surge.

      It will take too long to get down to a mass market price, and developers are starting to jump ship...

      Sony should have designed the console so that it wouldn't be so expensive, it's extremely hard for such an expensive console to survive, especially since the competition is so fierce this time (Wii with its mass appeal, low price and innovation, and Microsoft with their deep pockets and focus on getting developer support).

      There's an interesting battle coming soon... Sony is introducing the 40 GB in Europe, Japan (announced today), and dropping the prices of the other models. I (and most) believe USA will follow. If the sales spike is too small and not sustained, Sony has to cross their fingers for a GREAT 2008, otherwise they're out of the game. Even if it sells well in 2008, it's not guaranteed they'll get anywhere because Microsoft and Nintendo aren't exactly going to take a nap while Sony does its thing.

      Too much rambling, you get the point ;)

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      The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F