The ps3 has actually been selling quite well the last few years, and is only a few million behind the 360 now, despite the 360's year long head start. The biggest problem sony ever had was the cost of the damn thing, which is something I think they'll be keen to avoid next gen.
You could tell Kaz wasn't happy to announce that price at all. That whole event cost Ken his job, as well, he should have shown much more restraint and sense when designing that console.
I mean, what the statement from Sony tells me is they are going to go with more off the shelf solutions, much like they did with the NGP. This has a benefit in terms of ease of development and costs, because Developers don't have to learn a radical new architecture, and mass production costs come down much faster.
This doesn't mean it will be weaker then the Wii2 or Xbox, just that it won't be as proprietary technology wise. The extra savings could go into buying stronger parts to begin with, probably supplied by IBM/Nvidia/ATI etc.
the story was actually quite interesting. Spoilers ahoy!
Basically, the Fal'cie were purposely trying to kill the human population, as a sacrifice to bring back their creator, who had long since left them. The war of transgression was a giant setup for this, and it fell to two women, Fang and Vanille, to ultimately commit this act of genocide against cocoon. Fang was willing, but Vanille wasn't. So fang went out it alone, and failed. Vanille's resistance to her focus, the task given her, is the catalyst for all other events in the game. It doomed Pulse's residents, who were mostly whiped out after the war. It doomed all the characters in the game, who all got drug into it by her inaction after waking up.
a lot of critics panned it as well. It was strange, in those days, to see a realistic CG animated film, rather then the more cartoony/whimsical cg of stuff like toy story. Triggered an uncanny valley effect as well.
Interestingly, when FF7: AC came out, it was much better received, and actually looked better then TSW. The 'Complete' version is even better, as it filled in quite a few holes in the story.
FF13 had an interesting idea: Everything is a facade. The characters all put one up to hide their emotions. the world of cocoon itself was a facade build by the fal'cie. It sounds like they wanted to build a game about breaking down those facade, till at last, in the end, you had the truth laid bare. They just didn't pull it off, and the entire thing felt rushed. Current thoery was they spent so much time trying to build a next gen engine that they just didn't have the time to actually make a game for it. This seems to be a common problem for eastern developers these days.
Now that depends, can you use this firmware to pirate games? If so, then they should sue, if not, then it's not worth their time. and if someone hacks their factory? Have him arrested, as he's committed a crime. Seriously, why do so many slashdotters love criminals?
Is that not what most of the people who use the hacks he described do? He opened the door to mass piracy on the platform, that's undeniable. Without his hacks, we wouldn't be in the situation we are in currently.
Sorry, but the website demographics thing was justified, the courts even said so. It's no different then demanding to see a business client information so you can see if they are selling things somewhere they aren't suppose to. They didn't get any other information, and they weren't planning on suing any of the viewers.
Sorry, but there is a huge difference between iOS games and portables games. iOS games are often far more on rails or simplified, compared to their deeper handheld rivals. The lack of physical controls also hurts them, a many games just don't work right with touch screen only.
Not to mention the overhead issues of IOs games compared to handheld ones. According to Epic, the NGP, while built with tablet like parts, woudl be able to push out better games because developers can get down to the metal, something they can't do with tablets or phones due to the OS.
Regular gamers shouldn't be too effected by the rise of tablets/phones, but it will hurt the casual market. The DS captured a huge chunk of that, but I see no reason for them to shell out $250 for the 3ds when their smartphone will play their preferred games. sony never really depended on those types of consumers, so the NGP shoudl have more or less the same demographics of the PSP, but the playstation suite framework for droid might attract some attention if Sony pulls it off. MS, likewise, will push Win 7 mobile games. Nintendo really has nothing to offer them this time around.
AR games are quite fun though, the problem is, they aren't 3DS exclusive. The NGP, PSP, and PS3 have them, and the iOS Droid platforms have them. The 3DS can do them in 3d, but that's really not enough to be a massive system mover.
Actually, they had a tech demo with an example. It was a platformer where in 2d, you could not tell where one platform ends and another begins, making jumping difficult. In 3d mode, you could clearly judge the distance, and it was much easier.
The ps2 wasn't inferior though. Japanese launch games had a jaggies issue, but so did a ton of DC games. The ps2 fixed it's problems, and ended up being the best console of that generation in terms of games. The DC died because it was, yet again, a rushed out the door sega system.
Actually, I think it's more exciting now. When I was a kid, the Us had one vehicle: the STS. Now? Now we have several companies all trying to built their own vehicles, cheaper then NASA could do it alone. The result should hopefully be more manned missions, to more destinations.
Also thought it was cool that the number of potential destinations also increased. When i was a kid, there were 9 planets. Now we have 8 planets, 4 dwarf planets, and god only knows how many TNO's, as well as hundreds of exoplanets.
Here in Texas, that indeed matters. Most of the rual areas seem to be massively anti-gay and neoconservative as can be. Back when the gay marriage amendment was passed, I knew plenty of people who spoke that failing to pass the ban was tantamount to surrendering the state 'to the gays'. Heck, the State GOP wants to make sodomy a crime again, and declare that the courts cannot review the law.
Sorry, but this 'lack of innovation' is nothing new. even if you look back to the NES era, a lot of games were just generic shooter/platformer/mascot games. This is still true today, as most games are just clones with a small twist of some other game.
New, untested IP is something you don't see a lot, but it happens. Sony, for example, seems to start each new generation with some new IP, and MS seems to like that as well. Ninetendo tends to stick with established characters whenever possible though, even if it puts them into a new genre.
I'm having a hard time understanding out why he was in the right. Did he not release encryption keys, thus opening the entire platform and network to piracy?
Because the games are awesome, duh. The playstation part of sony has been pretty good to it's fans over the years, and really made up for the initial troubles with the ps3 by pushing out good games and adding some nice stuff to the firmware such as the media center functions, videostore, etc. They are no more interested in an empire then any other game maker and have in fact been more open with their console then Nintendo or MS has.
Which doesn't make much sense to me. I mean, what has they shipped in the past that was crippled when it comes to playstation stuff? He sounds like your average Anti-sony troll is all.
The ps3 has actually been selling quite well the last few years, and is only a few million behind the 360 now, despite the 360's year long head start. The biggest problem sony ever had was the cost of the damn thing, which is something I think they'll be keen to avoid next gen.
To my knowledge, the PS3 uses a modified/enhanced OpenGL for graphics. The biggest hurdle was always the Cell itself, IIRC.
You could tell Kaz wasn't happy to announce that price at all. That whole event cost Ken his job, as well, he should have shown much more restraint and sense when designing that console.
I mean, what the statement from Sony tells me is they are going to go with more off the shelf solutions, much like they did with the NGP. This has a benefit in terms of ease of development and costs, because Developers don't have to learn a radical new architecture, and mass production costs come down much faster.
This doesn't mean it will be weaker then the Wii2 or Xbox, just that it won't be as proprietary technology wise. The extra savings could go into buying stronger parts to begin with, probably supplied by IBM/Nvidia/ATI etc.
the story was actually quite interesting. Spoilers ahoy!
Basically, the Fal'cie were purposely trying to kill the human population, as a sacrifice to bring back their creator, who had long since left them. The war of transgression was a giant setup for this, and it fell to two women, Fang and Vanille, to ultimately commit this act of genocide against cocoon. Fang was willing, but Vanille wasn't. So fang went out it alone, and failed. Vanille's resistance to her focus, the task given her, is the catalyst for all other events in the game. It doomed Pulse's residents, who were mostly whiped out after the war. It doomed all the characters in the game, who all got drug into it by her inaction after waking up.
That's not a world problem, that's a dungeon design problem.
a lot of critics panned it as well. It was strange, in those days, to see a realistic CG animated film, rather then the more cartoony/whimsical cg of stuff like toy story. Triggered an uncanny valley effect as well.
Interestingly, when FF7: AC came out, it was much better received, and actually looked better then TSW. The 'Complete' version is even better, as it filled in quite a few holes in the story.
FF13 had an interesting idea: Everything is a facade. The characters all put one up to hide their emotions. the world of cocoon itself was a facade build by the fal'cie. It sounds like they wanted to build a game about breaking down those facade, till at last, in the end, you had the truth laid bare. They just didn't pull it off, and the entire thing felt rushed. Current thoery was they spent so much time trying to build a next gen engine that they just didn't have the time to actually make a game for it. This seems to be a common problem for eastern developers these days.
no. Just no. VS was magnificent, and I'd rather it stay a one shot. They have reused the world a few times, for FFTA and FF12 though.
Wow, ego much? Sony only cares if the firmware lets you pirate games.
Now that depends, can you use this firmware to pirate games? If so, then they should sue, if not, then it's not worth their time. and if someone hacks their factory? Have him arrested, as he's committed a crime. Seriously, why do so many slashdotters love criminals?
Is that not what most of the people who use the hacks he described do? He opened the door to mass piracy on the platform, that's undeniable. Without his hacks, we wouldn't be in the situation we are in currently.
Sorry, but the website demographics thing was justified, the courts even said so. It's no different then demanding to see a business client information so you can see if they are selling things somewhere they aren't suppose to. They didn't get any other information, and they weren't planning on suing any of the viewers.
Sorry, but there is a huge difference between iOS games and portables games. iOS games are often far more on rails or simplified, compared to their deeper handheld rivals. The lack of physical controls also hurts them, a many games just don't work right with touch screen only.
Not to mention the overhead issues of IOs games compared to handheld ones. According to Epic, the NGP, while built with tablet like parts, woudl be able to push out better games because developers can get down to the metal, something they can't do with tablets or phones due to the OS.
Regular gamers shouldn't be too effected by the rise of tablets/phones, but it will hurt the casual market. The DS captured a huge chunk of that, but I see no reason for them to shell out $250 for the 3ds when their smartphone will play their preferred games. sony never really depended on those types of consumers, so the NGP shoudl have more or less the same demographics of the PSP, but the playstation suite framework for droid might attract some attention if Sony pulls it off. MS, likewise, will push Win 7 mobile games. Nintendo really has nothing to offer them this time around.
AR games are quite fun though, the problem is, they aren't 3DS exclusive. The NGP, PSP, and PS3 have them, and the iOS Droid platforms have them. The 3DS can do them in 3d, but that's really not enough to be a massive system mover.
Actually, they had a tech demo with an example. It was a platformer where in 2d, you could not tell where one platform ends and another begins, making jumping difficult. In 3d mode, you could clearly judge the distance, and it was much easier.
The ps2 wasn't inferior though. Japanese launch games had a jaggies issue, but so did a ton of DC games. The ps2 fixed it's problems, and ended up being the best console of that generation in terms of games. The DC died because it was, yet again, a rushed out the door sega system.
Actually, I think it's more exciting now. When I was a kid, the Us had one vehicle: the STS. Now? Now we have several companies all trying to built their own vehicles, cheaper then NASA could do it alone. The result should hopefully be more manned missions, to more destinations.
Also thought it was cool that the number of potential destinations also increased. When i was a kid, there were 9 planets. Now we have 8 planets, 4 dwarf planets, and god only knows how many TNO's, as well as hundreds of exoplanets.
Here in Texas, that indeed matters. Most of the rual areas seem to be massively anti-gay and neoconservative as can be. Back when the gay marriage amendment was passed, I knew plenty of people who spoke that failing to pass the ban was tantamount to surrendering the state 'to the gays'. Heck, the State GOP wants to make sodomy a crime again, and declare that the courts cannot review the law.
It's close to DC, sure, but also a massive tourist attraction. Easy access to millions of international tourists is an obvious plus.
Sorry, but this 'lack of innovation' is nothing new. even if you look back to the NES era, a lot of games were just generic shooter/platformer/mascot games. This is still true today, as most games are just clones with a small twist of some other game.
New, untested IP is something you don't see a lot, but it happens. Sony, for example, seems to start each new generation with some new IP, and MS seems to like that as well. Ninetendo tends to stick with established characters whenever possible though, even if it puts them into a new genre.
I'm having a hard time understanding out why he was in the right. Did he not release encryption keys, thus opening the entire platform and network to piracy?
Because the games are awesome, duh. The playstation part of sony has been pretty good to it's fans over the years, and really made up for the initial troubles with the ps3 by pushing out good games and adding some nice stuff to the firmware such as the media center functions, videostore, etc. They are no more interested in an empire then any other game maker and have in fact been more open with their console then Nintendo or MS has.
Which doesn't make much sense to me. I mean, what has they shipped in the past that was crippled when it comes to playstation stuff? He sounds like your average Anti-sony troll is all.
Perhaps we should start thinking with portals?