Not necessarily. Doing most of the achievements would require coordination with others and therefore requires socialization with other people. I guess the one way to defeat that would be multi-boxing, but nothing indicates that so far. Maybe he/she played with friends to get this done. I have co-workers that play and my son plays (wife and daughter used to as well). Some people I know from online (guild members) go to the same high school so the game can be fairly social. It may not be what most people consider "normal", but what really makes one lifestyle better than another.
Schembari "Uncle Sal" Shearbolt, the arena battlemaster, is a NPC in the sewers of Dalaran and made for my dentist, Shembari Family Dentistry. There are plenty of references based on people outside the game, some famous, some not so famous. In the case of "Uncle Sal", his nephew is a developer for Blizzard and made the character based on his uncle.
As for GW going after a fan site, GW does need to protect their IP. They also need to balance allowing fans some degree of freedom without losing their IP. Unfortunately some lawyers and business executives miss the balance.
At work, I have the 24" LCD (wide) and a 19" LCD (standard). Desktop space is a bit wide, but having an IDE, email, IM, and browser open really makes things easier. At home, 23" LCD (wide) and a 19" LCD (wide) is probably a bit overkill, but a game on one, a voice client app, and a web browser works just fine on that setup. I find that not having the second display at home was annoying after having two at work and the cost difference between the 19" and a 23" was not that significant. As prices drop, I'm sure the larger displays will be more common place and the multi-monitor systems will increase too. Even a fairly inexpensive video card tends to support dual displays now.
for an 80 to kill a 20 and camp the body is really ridiculous.
Completely agree with you on that. I have no problem though with an 80 running through a low area once (example: Mid-Summer Festival quest/achievements) but staying there and repeatedly camping is crazy. Kill the low level once, then move on to whatever you have to do in the area.
That should be considered dishonorable and the 80 should get some sort of reputation penalty for it.
Wouldn't be completely opposed to this, but lets face it, don't most people already have an 80 or know an 80 that can come help them? Even just shouting in the local chat channel will draw other 80s to come solve a problem like this. Unless the reputation is associated with something the level 80 needs, I don't think most would worry about losing a bit (especially if they are already willing to camp someone so much lower than them).
My wife currently works as a nurse at the prison system in Maryland. Part of her duties include passing medications to the inmates. Unlike medications that most of us are familiar with, most of the medications are not coated. Those that are in capsule form are opened and poured into the drinking cup. Anyone found to be regurgitating medicines have theirs crushed and dissolved in water in the future. There are also limits on certain medications that prohibit their usage (think some of the pain medications that have codeine are included on this list for example).
I think she'll agree with some of the assessment about topics in the article that were listed as wasteful. I'm not sure that a vending system solves all the problems without creating new ones. The GP mentioned ensuring the inmate is taking the medications, but add to that taking them properly, inmate interaction with the nurse for reactions to the medication or other problems, nurse assessments, etc.... My wife works in one of the psychiatric sections so I'm not sure some of the inmates would be able to function using a system like this.
The average Slashdot commenter dislikes the 'recent' UI changes in Windows and Office. Maybe it's just a way to express a dislike of Microsoft. Still, the prototypical Slashdotter loves (or pretends to love) ancient technology like vi, emacs and latex. For these people WYSIWYG seems to be a dirty word. Do Slashdotter long for the pre-Microsoft area when IBM ruled the world and IT people wore lab coats?
I'm one of those that dislike the UI changes to Office. As others point out, it takes up screen space and in my opinion, slows me down from doing my work (not that visiting/. doesn't impact that itself). I haven't seen where the ribbon helps me in my productivity, but since my employer switched to Office 2007, I don't really have a choice. Thankfully we're still on XP Pro rather than Vista. I do run Vista on four PCs at home and I can't imagine my employer upping their basic desktop hardware to the point that Vista requires to be functional for typical business and software development purposes.
Oh, I am one of the vi (Vim actually) users, but only where appropriate. I also use Visual Studio and Eclipse (right tool for the right job). I'm a bit younger than when IBM ruled the IT field so I can't speak to the lab coats.
Maybe people just dislike the interface regardless of who created it? I have relatives that have never used or heard of Linux/UNIX or/. that seem to dislike the recent interface changes from Microsoft too so how would you explain them?
Google Earth on the Internet is probably not a good platform for targeting but Google Earth Server could be made to work for it. Customers can buy their own Google Earth Server and build their own globe to enable more accurate and timely data.
The ticket he received was pre-CAT Fund for PA so the cost of the ticket would have been in the $50 range rather than the $80-$120 (forget how much the CAT Fund bumped them up). He was making about $25/hr at the time and would have lost more fighting the ticket (all the time waiting at the court) than outright paying it. I had a ticket where I was speeding (in PA) about 8-10 over the limit and the officer said I was doing 16 over. I went to fight it (was in college at the time so missed half a day of classes) and the officer didn't have the proper paper work from the equipment clerk (notarized copy of the calibration). Unfortunately the judge didn't seem to like me pointing out that a photo copy (non-notarized) was not adequate and told me I could fight it county court. I couldn't afford to miss another day of school so I ended up paying the ticket plus court cost. Fighting a ticket may seem like the reasonable thing to do until you actually get into the courts and find that it isn't as "just" as you think.
Passing
It is preferable to pass on the left. However, in Maryland, it is legal
to pass on either the left or right on one-way roads, provided there
is room for more than one line of traffic. It is also legal to pass on
either the left or right on highways with four or more lanes.
Lane Driving
When you are driving more slowly than the traffic flow on a highway
that has two or more lanes in your direction, you should
move to and stay in the right lane.
I didn't see anything specifying fines unfortunately.
You need to know the local enforcement policies. In some areas, police won't pull you over unless you are going about 12 MPH over the limit, in others going 1 MPH over the limit gets you a ticket. Leetsdale and Sewickley, PA are notorious for giving tickets for the slightest amount over the posted limit. My father got a ticket going 27 MPH in a 25 MPH zone so I know it happens. Fortunately most drivers seem to be aware of this and you can generally tell who the non-resident driver is.
As others above, I do find it annoying when people feel the need to drive in the left lanes rather than just using them for passing. I wonder if we can start a game where we try to safely encourage these drivers over to the right lane. Maybe pass them on the right, change lanes to be in front of them, slow down (not jam brakes) and see if they will eventually get into the correct lane. What if police started enforcing driving in the right, passing on the left?
Maybe the intent is to push people toward guilds? If you form friendships in the game, chances are you'll stay with the game. Socialization is a big reason to stay in the game as well as content. When I first started the game, I found that as I leveled, I was getting into groups with the same few people. As one of them joined a guild, they pulled the rest of us into it. The guild wasn't very good, but the friendships that developed have kept some of the players together for quite a while. I've even seen where players stopped playing the game (life changes: military deployment, school, marriage, etc...) that hop onto the game or the guild vent server just to chat. Maybe the difficulty with solo content is intentional.
Not sure if you are level 80 or not, but once you hit 80, how can you not have enough money to afford your epic flight training? Blizzard has practically made making money easy. Questing generates a lot of gold. Dailies at 80 give a lot of gold. Unless you are raiding non-stop and wiping out to create huge repair bills, it isn't hard to get the money for epic flight. Even with raiding and wiping, all you need is a gathering profession and you'll offset that cost too.
Guess you didn't notice that it was a question. I was asking if the E911 Only option allowed tracking or if it was only enabled when you placed an E911 call.
While I can appreciate StatanicPuppy's idea, I agree that it would become boring after a while. I play games to get away from work (OK, may call grinding experience/reputation/gold as work still). If a game were to implement your concepts, would you envision the guards, shop owners, etc... to be NPCs or other players? If NPCs, the amount of space in the game world would have to be huge to accommodate all players wanting to setup towns. If real players, what happens if you have all East Coast players as your guards and they log out around midnight? Do the West Coast players come in and wipe you out when a majority log out? The concept you are describing sounds more like a simulator.
Haven't owned that many cell phones but all the ones I have had include a Location option with two choices:
Location
E911 Only
If you set to E911 Only, does this enable privacy unless you call for E911 services or is the provider still tracking your location or enabling location based services?
The article did mention several factors that needed to be included and economic factors was one of them. It also mentioned larger families where the a suicide bomber could be promised that their family would be well taken care of too (which ties into the economic factor).
Collective research investigating the relationship between education and poverty and participation in political violence including suicide militancy is far from being conclusive, if not speculative. The most recent study that Professor Atran capitalizes on is Krueger and Maleckova's (2002) paper "Education, poverty, political violence and terrorism: Is there a casual connection?" I would like to seize this opportunity to criticize the noted paper; both its methodology and conclusions. Krueger and Maleckova concluded that there is an inconclusive relationship between political violence and the level of education and the economic background of participating militants. One of their main findings is that Palestinian suicide bombers come from relatively well-to-do families and are highly educated (referring to some college education).
I've often heard that most suicide bombers tend to be fairly educated. The above link was the first that I found to provide some level of support to that. The author does go to question the link of suicide bomber to multiple factors but does admit the higher education levels for Palestinian suicide bombers.
As others have pointed out, the willingness to die can be founded on ideas that are not universally accepted. The person dying will of course have a strong belief in it, but that doesn't necessarily make it any more/less real. It may motivate others (martyr) but those are people who were probably looking for a "reason" in the first place.
While mostly agreeing with you, why shouldn't manufacturers consider making products that are easier to recycle? Maybe a few changes in the manufacturing process would allow for easier disposal by the consumer in the future?
IMHO there's no reason why one should have to spend weeks leveling up a character to fill a gap in one's guild.
Remember back when you started your first character? Did you find it easy or difficult to find players for group quest or running instances? I only started playing after TBC was out for a while and I hardly did any quest that required groups since finding players to work with was almost impossible. While I can appreciate starting at level 55, I can also see the benefits of keeping a population stream working through all the levels (even if some are going to speed right through them).
World of Warcraft is a game. Part of the game (at least on some realms) includes player versus player combat. While I personally don't get into "camping" players more than 2-3 kills (mainly as revenge for a previous kill on me), I don't see anything wrong with people doing it. On a PvP server (my character is horde on Shattered Halls), I'm actually surprised that it doesn't happen more often.
I guess I don't understand why this would be fun for you.
Maybe the play style isn't what draws you to the game. For some, raiding is what they play for. Others enjoy the story line, some questing, and some enjoy the PvP aspect. PvP is not limited to battlegrounds and arenas on a PvP server.
You are like a stalker.
Maybe more like a hunter. Sometimes you go for a weak player, other times you look for a challenge (i.e. 1 vs. 2).
You follow around some poor girl who doesn't want you around her all for what?
Did you know that Blizzard created PvE servers to solve this?
All you are doing is wasting your own time and making other people unhappy.
Can you honestly say anything about the game is "productive" other than getting enjoyment from playing it? People will play the game differently to get their enjoyment. As for making another player unhappy, pick a PvE server. You can transfer your character to a PvE from a PvP server.
Do you not have social skills and lack friends? I both think you are pathetic and feel sorry for you. You must have some real mental problems.
Can't answer the social/friend question for others, but "in-game" != "real life" behavior. You are of course entitled to your opinions as am I. I find your dislike of PvP game play pathetic and feel sorry that you didn't play on a Pve server. As for mental problems, who knows. What is "normal" for a World of Warcraft player? How does this person deviate from the "norm"?
True. Hadn't thought about that option. I have seen plenty of "general" chat though from people requesting help with some <faction> players camping them. As long as I'm not too busy, I tend to lend a hand
If the one being camped (for more than a few kills), this is the time that you contact your fellow guild mates and reverse the camping situation.
If the one camping, this is the time you think "have they called in reinforcements yet?" or "can I kill them one more time?"
As you said further on in your comment, a PvE server offers a place to play where you don't have to participate in PvP activities. Blizzard offers an environment for different play styles. Now if I could only get some of my guild mates to stop whining about how is so over powered compared to .
Partial is fine for home, and recovering your CV, music and photos.. However, when you're playing in the commercial world, you can't trust partial.
Partial can be acceptable in the commercial world too. It is situational though. As an example, at one of my previous positions, I inherited a corrupt/partial road centerline file. The previous owner had corrupted the file and the backup retention period was not long enough to get back to a known state. The entire dataset needed verified, but verifying data is often faster than recreating from scratch. In my case, added an attribute to the spatial features to track that a feature was verified and eventually got the file to a usable state.
I agree that you can't trust partial but sometimes partial is better than nothing. Any data recovered must undergo verification, but starting a dataset from scratch may be more costly than verifying.
Consider that partial data may be better than no data. Also consider that any recovered data should be inspected by someone familiar with the data. Since multiple versions could exist on disk (at least based on my home experience dealing with a lost set of email files), verification has got to be part of the recovery process.
What my clients really need is data they can trust.
If the data is "that" important, the company better be taking procedures before data loss occurs. DB & file replication, snapshots, backups, off site storage/replication, etc...
Telling someone "Here's your data, I got some of it back for you, but I'm not sure how much you lost or if the stuff I got back for you is correct" is great for your mother's vacation pictures. It's not great for your bank, insurance company, doctor, school or anybody else that needs to have verifiable, correct data.
If a company (or your mother) is relying on disk recovery software, the problem isn't the recovery, it is unrealistic expectations of what the recovery software is capable of.
Not necessarily. Doing most of the achievements would require coordination with others and therefore requires socialization with other people. I guess the one way to defeat that would be multi-boxing, but nothing indicates that so far. Maybe he/she played with friends to get this done. I have co-workers that play and my son plays (wife and daughter used to as well). Some people I know from online (guild members) go to the same high school so the game can be fairly social. It may not be what most people consider "normal", but what really makes one lifestyle better than another.
Schembari "Uncle Sal" Shearbolt, the arena battlemaster, is a NPC in the sewers of Dalaran and made for my dentist, Shembari Family Dentistry. There are plenty of references based on people outside the game, some famous, some not so famous. In the case of "Uncle Sal", his nephew is a developer for Blizzard and made the character based on his uncle.
As for GW going after a fan site, GW does need to protect their IP. They also need to balance allowing fans some degree of freedom without losing their IP. Unfortunately some lawyers and business executives miss the balance.
At work, I have the 24" LCD (wide) and a 19" LCD (standard). Desktop space is a bit wide, but having an IDE, email, IM, and browser open really makes things easier. At home, 23" LCD (wide) and a 19" LCD (wide) is probably a bit overkill, but a game on one, a voice client app, and a web browser works just fine on that setup. I find that not having the second display at home was annoying after having two at work and the cost difference between the 19" and a 23" was not that significant. As prices drop, I'm sure the larger displays will be more common place and the multi-monitor systems will increase too. Even a fairly inexpensive video card tends to support dual displays now.
Dual boxing /.?
for an 80 to kill a 20 and camp the body is really ridiculous.
Completely agree with you on that. I have no problem though with an 80 running through a low area once (example: Mid-Summer Festival quest/achievements) but staying there and repeatedly camping is crazy. Kill the low level once, then move on to whatever you have to do in the area.
That should be considered dishonorable and the 80 should get some sort of reputation penalty for it.
Wouldn't be completely opposed to this, but lets face it, don't most people already have an 80 or know an 80 that can come help them? Even just shouting in the local chat channel will draw other 80s to come solve a problem like this. Unless the reputation is associated with something the level 80 needs, I don't think most would worry about losing a bit (especially if they are already willing to camp someone so much lower than them).
My wife currently works as a nurse at the prison system in Maryland. Part of her duties include passing medications to the inmates. Unlike medications that most of us are familiar with, most of the medications are not coated. Those that are in capsule form are opened and poured into the drinking cup. Anyone found to be regurgitating medicines have theirs crushed and dissolved in water in the future. There are also limits on certain medications that prohibit their usage (think some of the pain medications that have codeine are included on this list for example).
I think she'll agree with some of the assessment about topics in the article that were listed as wasteful. I'm not sure that a vending system solves all the problems without creating new ones. The GP mentioned ensuring the inmate is taking the medications, but add to that taking them properly, inmate interaction with the nurse for reactions to the medication or other problems, nurse assessments, etc.... My wife works in one of the psychiatric sections so I'm not sure some of the inmates would be able to function using a system like this.
I'm one of those that dislike the UI changes to Office. As others point out, it takes up screen space and in my opinion, slows me down from doing my work (not that visiting /. doesn't impact that itself). I haven't seen where the ribbon helps me in my productivity, but since my employer switched to Office 2007, I don't really have a choice. Thankfully we're still on XP Pro rather than Vista. I do run Vista on four PCs at home and I can't imagine my employer upping their basic desktop hardware to the point that Vista requires to be functional for typical business and software development purposes.
/. that seem to dislike the recent interface changes from Microsoft too so how would you explain them?
Oh, I am one of the vi (Vim actually) users, but only where appropriate. I also use Visual Studio and Eclipse (right tool for the right job). I'm a bit younger than when IBM ruled the IT field so I can't speak to the lab coats.
Maybe people just dislike the interface regardless of who created it? I have relatives that have never used or heard of Linux/UNIX or
Google Earth on the Internet is probably not a good platform for targeting but Google Earth Server could be made to work for it. Customers can buy their own Google Earth Server and build their own globe to enable more accurate and timely data.
The ticket he received was pre-CAT Fund for PA so the cost of the ticket would have been in the $50 range rather than the $80-$120 (forget how much the CAT Fund bumped them up). He was making about $25/hr at the time and would have lost more fighting the ticket (all the time waiting at the court) than outright paying it. I had a ticket where I was speeding (in PA) about 8-10 over the limit and the officer said I was doing 16 over. I went to fight it (was in college at the time so missed half a day of classes) and the officer didn't have the proper paper work from the equipment clerk (notarized copy of the calibration). Unfortunately the judge didn't seem to like me pointing out that a photo copy (non-notarized) was not adequate and told me I could fight it county court. I couldn't afford to miss another day of school so I ended up paying the ticket plus court cost. Fighting a ticket may seem like the reasonable thing to do until you actually get into the courts and find that it isn't as "just" as you think.
For Maryland drivers: (from Maryland Drivers Handbook)
Passing It is preferable to pass on the left. However, in Maryland, it is legal to pass on either the left or right on one-way roads, provided there is room for more than one line of traffic. It is also legal to pass on either the left or right on highways with four or more lanes.
Lane Driving
When you are driving more slowly than the traffic flow on a highway that has two or more lanes in your direction, you should move to and stay in the right lane.
I didn't see anything specifying fines unfortunately.
You need to know the local enforcement policies. In some areas, police won't pull you over unless you are going about 12 MPH over the limit, in others going 1 MPH over the limit gets you a ticket. Leetsdale and Sewickley, PA are notorious for giving tickets for the slightest amount over the posted limit. My father got a ticket going 27 MPH in a 25 MPH zone so I know it happens. Fortunately most drivers seem to be aware of this and you can generally tell who the non-resident driver is.
As others above, I do find it annoying when people feel the need to drive in the left lanes rather than just using them for passing. I wonder if we can start a game where we try to safely encourage these drivers over to the right lane. Maybe pass them on the right, change lanes to be in front of them, slow down (not jam brakes) and see if they will eventually get into the correct lane. What if police started enforcing driving in the right, passing on the left?
Maybe the intent is to push people toward guilds? If you form friendships in the game, chances are you'll stay with the game. Socialization is a big reason to stay in the game as well as content. When I first started the game, I found that as I leveled, I was getting into groups with the same few people. As one of them joined a guild, they pulled the rest of us into it. The guild wasn't very good, but the friendships that developed have kept some of the players together for quite a while. I've even seen where players stopped playing the game (life changes: military deployment, school, marriage, etc...) that hop onto the game or the guild vent server just to chat. Maybe the difficulty with solo content is intentional.
Not sure if you are level 80 or not, but once you hit 80, how can you not have enough money to afford your epic flight training? Blizzard has practically made making money easy. Questing generates a lot of gold. Dailies at 80 give a lot of gold. Unless you are raiding non-stop and wiping out to create huge repair bills, it isn't hard to get the money for epic flight. Even with raiding and wiping, all you need is a gathering profession and you'll offset that cost too.
Guess you didn't notice that it was a question. I was asking if the E911 Only option allowed tracking or if it was only enabled when you placed an E911 call.
While I can appreciate StatanicPuppy's idea, I agree that it would become boring after a while. I play games to get away from work (OK, may call grinding experience/reputation/gold as work still). If a game were to implement your concepts, would you envision the guards, shop owners, etc... to be NPCs or other players? If NPCs, the amount of space in the game world would have to be huge to accommodate all players wanting to setup towns. If real players, what happens if you have all East Coast players as your guards and they log out around midnight? Do the West Coast players come in and wipe you out when a majority log out? The concept you are describing sounds more like a simulator.
If you set to E911 Only, does this enable privacy unless you call for E911 services or is the provider still tracking your location or enabling location based services?
The article did mention several factors that needed to be included and economic factors was one of them. It also mentioned larger families where the a suicide bomber could be promised that their family would be well taken care of too (which ties into the economic factor).
I've often heard that most suicide bombers tend to be fairly educated. The above link was the first that I found to provide some level of support to that. The author does go to question the link of suicide bomber to multiple factors but does admit the higher education levels for Palestinian suicide bombers.
As others have pointed out, the willingness to die can be founded on ideas that are not universally accepted. The person dying will of course have a strong belief in it, but that doesn't necessarily make it any more/less real. It may motivate others (martyr) but those are people who were probably looking for a "reason" in the first place.
While mostly agreeing with you, why shouldn't manufacturers consider making products that are easier to recycle? Maybe a few changes in the manufacturing process would allow for easier disposal by the consumer in the future?
IMHO there's no reason why one should have to spend weeks leveling up a character to fill a gap in one's guild.
Remember back when you started your first character? Did you find it easy or difficult to find players for group quest or running instances? I only started playing after TBC was out for a while and I hardly did any quest that required groups since finding players to work with was almost impossible. While I can appreciate starting at level 55, I can also see the benefits of keeping a population stream working through all the levels (even if some are going to speed right through them).
World of Warcraft is a game. Part of the game (at least on some realms) includes player versus player combat. While I personally don't get into "camping" players more than 2-3 kills (mainly as revenge for a previous kill on me), I don't see anything wrong with people doing it. On a PvP server (my character is horde on Shattered Halls), I'm actually surprised that it doesn't happen more often.
I guess I don't understand why this would be fun for you.
Maybe the play style isn't what draws you to the game. For some, raiding is what they play for. Others enjoy the story line, some questing, and some enjoy the PvP aspect. PvP is not limited to battlegrounds and arenas on a PvP server.
You are like a stalker.
Maybe more like a hunter. Sometimes you go for a weak player, other times you look for a challenge (i.e. 1 vs. 2).
You follow around some poor girl who doesn't want you around her all for what?
Did you know that Blizzard created PvE servers to solve this?
All you are doing is wasting your own time and making other people unhappy.
Can you honestly say anything about the game is "productive" other than getting enjoyment from playing it? People will play the game differently to get their enjoyment. As for making another player unhappy, pick a PvE server. You can transfer your character to a PvE from a PvP server.
Do you not have social skills and lack friends? I both think you are pathetic and feel sorry for you. You must have some real mental problems.
Can't answer the social/friend question for others, but "in-game" != "real life" behavior. You are of course entitled to your opinions as am I. I find your dislike of PvP game play pathetic and feel sorry that you didn't play on a Pve server. As for mental problems, who knows. What is "normal" for a World of Warcraft player? How does this person deviate from the "norm"?
Not all WoW players join guilds
True. Hadn't thought about that option. I have seen plenty of "general" chat though from people requesting help with some <faction> players camping them. As long as I'm not too busy, I tend to lend a hand
Personally, I LOATHE corpse runs like you mention
If the one being camped (for more than a few kills), this is the time that you contact your fellow guild mates and reverse the camping situation.
If the one camping, this is the time you think "have they called in reinforcements yet?" or "can I kill them one more time?"
As you said further on in your comment, a PvE server offers a place to play where you don't have to participate in PvP activities. Blizzard offers an environment for different play styles. Now if I could only get some of my guild mates to stop whining about how is so over powered compared to .
Partial can be acceptable in the commercial world too. It is situational though. As an example, at one of my previous positions, I inherited a corrupt/partial road centerline file. The previous owner had corrupted the file and the backup retention period was not long enough to get back to a known state. The entire dataset needed verified, but verifying data is often faster than recreating from scratch. In my case, added an attribute to the spatial features to track that a feature was verified and eventually got the file to a usable state.
I agree that you can't trust partial but sometimes partial is better than nothing. Any data recovered must undergo verification, but starting a dataset from scratch may be more costly than verifying.
Consider that partial data may be better than no data. Also consider that any recovered data should be inspected by someone familiar with the data. Since multiple versions could exist on disk (at least based on my home experience dealing with a lost set of email files), verification has got to be part of the recovery process.
If the data is "that" important, the company better be taking procedures before data loss occurs. DB & file replication, snapshots, backups, off site storage/replication, etc...
If a company (or your mother) is relying on disk recovery software, the problem isn't the recovery, it is unrealistic expectations of what the recovery software is capable of.