Meanwhile, BF1942 and others get little coverage -- even though other titles were the ones to pioneer 64 player servers and larger maps.
The Quake 3 engine was perfectly able to handle 64 players : RTCW/ET as its best proof.
I agree on them only reporting the 'bigger' games, but where does it start to become 'leveled' and where does it start to become a Gaming site ?
If some opponent is on the redeemer spawn spot, and you have control of a flying vehicle (not sure on the name)
Spidermine it first, then lightly scrape over the floor while flying past the high-redeemer spot : The spider mines will jump off, and target any enemy on top of it : Great fun:)
Nah , I don't agree : I seen alot of games turn around , even with that node taken.
The big advantage of spawning in your own base are 1. The anti-vehicle rockets 2. The sniper platform 3. The Turrets.
If used in good coordination with your team (-USE- your mic , instead of them voice-scripts ! ) it's not too hard to regain control of that node.
It's pretty obvious it's the same guy at work here:
If you compare his post made here
http://www.penny-arcade.com/post.jpg
with the post over at
http://ve3dboards.ign.com/General_News/b10496/1452 2339/?22
You will notice the guy's intelligent use of 'there' instead of 'their' in both those posts.
I quite enjoyed 'Neighbours From Hell' : A very well crafted beautifully made game : Proving that old simple concepts can still turn out into a great game (i don't know about the sales figures of that game : But it is very nice, and fun to play)
If you take notice to the environments though : it's very non-detailed:
The buildings consist of big brush-blocks, and not too much detail to them on over-all.
Mind you, I'm not saying the graphics are very cool : Because they are : But the texturework itself (of the big skyscrapers) is something a good texture artist can 'easily' make.
Afaik, aren't most of the games on the PSP going to be ported PS1 games ?
Ifso, the statement 'until it has a 'reasonable amount' of titles to launch with the system' does not make too much sense imo : Or the porting itself is having problems : In which case the delay can have hardware problems as the cause.
Not seeing any conspiracies here, just seems a bit odd to me : Looking forward to this handheld beats though:)
It's not about the privacy : Hell, the only guaranteed privacy I can get with the computer is by not being connected to the Net.
I was more aiming at the various sellouts of email databases, and maybe, by giving my 'normal' email address to such sites, it will be filled with Penis Enlargement offers in no-time;)
Seriously, if by now you don't yet know how the Internet works...
I can't understand that people are so against those ten-second adds : Seriously : Afterwards, you can read the article, free of costs : And it only 'costed' you ten seconds (the ten seconds i most of the times use to empty my trashcan, close all remainder tabs, or whatever comes close to not having to stare at a commercial message for the whole ten seconds.
Seriously, if you're so against 'jumping through these hoops' : We have not told you to actually click every link that gets posted on here.
Same goes, for the NY Times : THey have great articles at times, and registering with my register/spam-email account is totally worth it.
I can't be bothered to google a picture for you;) : But I read a few months ago how alot of Arcade boots in Japan introduced an Arcade version of Counter-strike : So yes, i DO think there's a future in that.
On the other hand, that's what Internet/game cafes offer at the moment.
I agree with you all the way, but you overlook consoles and their internet compatibility nowadays (with PS2 and XBox that is , at least).
I learnt alot from watching other players on-line, but i gotta admit that it rocks alot to just ask to the guy doing the grueling moves, how he did it:)
A looong time ago, we, in the Netherlands, still had Arcade coin-op halls. But nowadays , with consoles in about every home, all the arcades have been transformed in full-fledged gambling centers (only gambling machines left, no more gaming machines).
So after reading the parent post I had this flashback of about ten years ago, when I would regurlarly visit those arcades, mostly to play the game 'Streetfighter II' (before it had its thousand sequels).
The problem with playing in the arcade, and not being the most muscly guy out there, were the people that, without even asking : interrupted your 1 guilder play (about.5 dollar)by 'challenging' you.
Now Streetfighter II had one very very funny glitch : Blanka, the beast guy, was able to (very cheaply) drive someone in a corner, and then only jump and use his high-punch : Which would be unblockable for humans : thus an easy victory was quickly obtained.
Loved it to see that when those nasty challengers experienced once my 'leet powers';) of Blanka, but never felt the urge to challenge me after it.
A great GBA game
And i fully sgree with you : For innovative gameplay : Go Nintendo :)
'640K ought to be enough for anybody' :D
He must have meant 640 MB
Ask.The.Cook.
How about you just ask for a site which tells people how to properly use Google to find what they need ?
This was about as easy as finding porn...
The Quake 3 engine was perfectly able to handle 64 players : RTCW/ET as its best proof.
I agree on them only reporting the 'bigger' games, but where does it start to become 'leveled' and where does it start to become a Gaming site ?
If some opponent is on the redeemer spawn spot, and you have control of a flying vehicle (not sure on the name) :)
Spidermine it first, then lightly scrape over the floor while flying past the high-redeemer spot : The spider mines will jump off, and target any enemy on top of it :
Great fun
Nah , I don't agree : I seen alot of games turn around , even with that node taken.
The big advantage of spawning in your own base are 1. The anti-vehicle rockets 2. The sniper platform 3. The Turrets.
If used in good coordination with your team (-USE- your mic , instead of them voice-scripts ! ) it's not too hard to regain control of that node.
If you compare his post made here
http://www.penny-arcade.com/post.jpg
with the post over at
http://ve3dboards.ign.com/General_News/b10496/145
You will notice the guy's intelligent use of 'there' instead of 'their' in both those posts.
I quite enjoyed 'Neighbours From Hell' : A very well crafted beautifully made game : Proving that old simple concepts can still turn out into a great game (i don't know about the sales figures of that game : But it is very nice, and fun to play)
The buildings consist of big brush-blocks, and not too much detail to them on over-all.
Mind you, I'm not saying the graphics are very cool : Because they are : But the texturework itself (of the big skyscrapers) is something a good texture artist can 'easily' make.
Er, the inbuilt MIDI-piano in your soundcard is not enough ? ;)
Riiiiiiiiight
And be sure to check out Wario Ware Megagames, while your mentioning simple cool good games :)
Ifso, the statement 'until it has a 'reasonable amount' of titles to launch with the system' does not make too much sense imo : Or the porting itself is having problems : In which case the delay can have hardware problems as the cause.
Not seeing any conspiracies here, just seems a bit odd to me : Looking forward to this handheld beats though :)
Free advertising : That's a valid reason nowadays :)
It's not about the privacy : Hell, the only guaranteed privacy I can get with the computer is by not being connected to the Net. ;)
I was more aiming at the various sellouts of email databases, and maybe, by giving my 'normal' email address to such sites, it will be filled with Penis Enlargement offers in no-time
Imo, after "dissing" his mom, his dad, his GF's, his wife, his country, the world... he wondered what to go after next.
'Hmm, Hailey, You eating an Apple Yo !?'
I can't understand that people are so against those ten-second adds : Seriously : Afterwards, you can read the article, free of costs : And it only 'costed' you ten seconds (the ten seconds i most of the times use to empty my trashcan, close all remainder tabs, or whatever comes close to not having to stare at a commercial message for the whole ten seconds.
Seriously, if you're so against 'jumping through these hoops' : We have not told you to actually click every link that gets posted on here.
Same goes, for the NY Times : THey have great articles at times, and registering with my register/spam-email account is totally worth it.
Are those Hampsters screaming : 'let me out of this thing : This music is driving me nuts !'
You had millions of spare cash... And some time on your hands... And the land available...
Wouldn't _you_ be into wine too ? Hell, it's the only legal excuse for being drunk 'Yeah, i just tested my current wine stock' : sweet :)
Ohno, George just stepped over to the Dark Side of the Force !
I can't be bothered to google a picture for you ;) : But I read a few months ago how alot of Arcade boots in Japan introduced an Arcade version of Counter-strike : So yes, i DO think there's a future in that.
On the other hand, that's what Internet/game cafes offer at the moment.
I agree with you all the way, but you overlook consoles and their internet compatibility nowadays (with PS2 and XBox that is , at least). I learnt alot from watching other players on-line, but i gotta admit that it rocks alot to just ask to the guy doing the grueling moves, how he did it :)
So after reading the parent post I had this flashback of about ten years ago, when I would regurlarly visit those arcades, mostly to play the game 'Streetfighter II' (before it had its thousand sequels). .5 dollar)by 'challenging' you. ;) of Blanka, but never felt the urge to challenge me after it.
The problem with playing in the arcade, and not being the most muscly guy out there, were the people that, without even asking : interrupted your 1 guilder play (about
Now Streetfighter II had one very very funny glitch : Blanka, the beast guy, was able to (very cheaply) drive someone in a corner, and then only jump and use his high-punch : Which would be unblockable for humans : thus an easy victory was quickly obtained.
Loved it to see that when those nasty challengers experienced once my 'leet powers'