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Sony Delays PSP To 2005

An anonymous reader writes "CNN Money's Game Over column is reporting that Sony has delayed the launch of the PSP handheld gaming system in the U.S. until it has a 'reasonable amount' of titles to launch with the system. This will push the PSP to 2005 in the States, giving Nintendo free reign in the holiday season - as well as a possible headstart for the Nintendo DS." Some earlier reports had indicated the PSP was due to launch worldwide in November 2004.

255 comments

  1. Great by crumbz · · Score: 4, Funny

    I wonder if this pushes back the PS9 to 2034. I mean, c'mon, I saw the commercials for that over a year and a half ago.

    1. Re:Great by Caeda · · Score: 2, Funny

      That was the playstation 10...

      --
      ~~ Please keep your arms, legs, and outright stupidity inside the ride at all times. Thank You ~~
    2. Re:Great by JeanBaptiste · · Score: 5, Funny

      I dont know about that, but the PS5 is still slated for 2016

      clicky clicky

    3. Re:Great by Anonymous Coward · · Score: 1, Funny

      and the console is supposed to ship with Duke Nukem Forever...

    4. Re:Great by Felinoid · · Score: 1

      Been there done that.
      If I wanted to play a PS5 I wouldn't have bothered to jump back in time.

      --
      I don't actually exist.
    5. Re:Great by proj_2501 · · Score: 1

      hahaha, the "ps5" is really an Alesis AirFX

  2. PSP? by Dark+Lord+Seth · · Score: 4, Funny

    When did Sony buy out Jasc software and aquire Paint Shop pro? ... Oh! Playstation... Erm... ... Is this the way out?

    1. Re:PSP? by Anonymous Coward · · Score: 0

      haha so funny i cant stop laughing thumbs down

  3. PS3 by Space+cowboy · · Score: 4, Insightful

    Let's just hope this doesn't fortell a delay in the PS3 then :-(

    Simon

    --
    Physicists get Hadrons!
    1. Re:PS3 by aliens · · Score: 5, Interesting

      I hope so, maybe by the time PS3 comes out I can afford a HDTV that will actually make getting a PS3 worth while.

      --
      -- taking over the world, we are.
    2. Re:PS3 by Thedalek · · Score: 2, Interesting

      Actually, I suspect it means that the PS3 has been bumped up in the schedule, and may be unveiled earlier now.

      --
      Happiness is relative, Based upon the way we live.
    3. Re:PS3 by Trejkaz · · Score: 4, Funny

      Why buy a PS3 when only a few years later, PS4 will be released?

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    4. Re:PS3 by gilrain · · Score: 1

      You own a computer, right? Just a thought. HDTV can look very nice on a half-decent CRT or LCD.

    5. Re:PS3 by aliens · · Score: 1

      Very true, but it's hard not to want one of them big ass 42" - 50" HDTVs ::)

      --
      -- taking over the world, we are.
    6. Re:PS3 by Yakko · · Score: 1

      The 4-digit price tags of said sets make it hard to want one.

      --

      --
      Me spell chucker work grate. Need grandma chicken.
    7. Re:PS3 by Quarters · · Score: 4, Insightful
      Why would it be so bad if the PS3 was delayed? Is there some *huge* need for it to be relased now? The PS2 is selling like gangbusters and it has a huge (and growing) library of outstanding games. Games that are the 3rd, 4th, even 5th generation PS2 games from some devs. Those devs have a HUGE knowledge base about how to milk every last bit of performance out of the PS2 to make the most interesting and graphically complex games they can.

      Remember the games available when the PS2 first hit? How about, "Fantavision", anyone? 1st gen console titles are for suck most times. They devs are still using the half finished and lack luster vendor supplied libraries, they're pressed for time because they want their game to be available at launch--since that usually guarantees a sale, and they don't have any institutional knowledge on the hardware. Ergo they cut corners and drop features just to get the game done.

      Consoles are always better after they've been out for a couple of years.

    8. Re:PS3 by Eccles · · Score: 1

      Those li'l things? I want one of Samsung's 80" plasmas...

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    9. Re:PS3 by Woody77 · · Score: 2, Insightful

      Projector, the only way to go. Full screen? how about full wall.

    10. Re:PS3 by mausmalone · · Score: 1

      Sony? Delay? I'm... uh... surprised? Almost everything they've made so far has been hopelessly delayed and then stripped of features at the last minute (but always managing to steal their competition's thunder). It's not like it's a mistake or anything. With a pattern like that, it's a marketing strategy.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    11. Re:PS3 by mausmalone · · Score: 1

      'cause it's still cheaper than buying a video card every year. :P

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    12. Re:PS3 by mausmalone · · Score: 1

      Sony doesn't NEED the PS3 out... they want it out. They've noticed certian inadeqacies in the PS2 hardware when compared to the Gamecube and X-Box and they don't like being in last place (in technology, definitely not sales).

      An example of one such inadeqacy is that the PS2 only has 2 texture combiners, and certain effects (like Normal Mapping) take 3 or more. That means that certain effects can't be done on the PS2 properly and must be faked... which kills development time. There are other problems as well, but that's the most specific one I can think of now.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    13. Re:PS3 by Trejkaz · · Score: 1

      You don't have to buy a video card every year. Buying 200 AUD worth of video card every three years is more than adequate when it's generally only for the last of those three years when the consoles will tend to get better quality than the computer. Besides, times have changed and it's the rest of the computer which hurts these days.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    14. Re:PS3 by IntergalacticWalrus · · Score: 1

      I couldn't agree more. IMHO, one of the most interesting things about consoles is seeing how much the developpers have pushed them near the end of their lives. Anybody remember Yoshi's Island or Kirby Superstar on the SNES? Those games had graphics so goddamn amazing it was hard to believe they came out of that old SNES that was available or almost half a decade.

    15. Re:PS3 by Thedalek · · Score: 1

      I'm sorry, could someone please mod me back down? +5 Interesting for a single sentence is a bit much. It may be a neat theory and all, but it's pure speculation.

      --
      Happiness is relative, Based upon the way we live.
    16. Re:PS3 by Troed · · Score: 1

      Agreed. In the choice between 42" plasma and a 110" projector/screen we went for the latter - same price.

      Life expectancy for both products is however only 4-5 years, something I'm not sure all buyers know about ...

    17. Re:PS3 by Eccles · · Score: 1

      Sure, if you want to sit in the dark. Personally, I find projector images to be lower quality, and more fatiguing on the eyes.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    18. Re:PS3 by proj_2501 · · Score: 1

      Full wall? How about a cloud? LaserMAME (warning: server sends out the wrong MIME types)

    19. Re:PS3 by PoopJuggler · · Score: 1

      If you ever fscken talk shift about Fantavision again I'm gonna smash your fscken face into the ground! Fantavision changed my fscken life, motherfscker.

    20. Re:PS3 by metroid+composite · · Score: 1

      But PS3 was a terrible game. PS2 and PS4 are where it's at!


      Oh, Playstation not Phantasy Star....

  4. too bad... by deviantonline · · Score: 0, Redundant
    thats really too bad! i was hoping to buy one of these!

    but delaying the system hopefully means a better selection of games at launch and a chance to tweak the system even further.

    1. Re:too bad... by ackthpt · · Score: 5, Funny
      but delaying the system hopefully means a better selection of games at launch and a chance to tweak the system even further.

      Maybe you'll be able to play Duke Nukem Forever on it, too :-)

      --

      A feeling of having made the same mistake before: Deja Foobar
    2. Re:too bad... by deviantonline · · Score: 1

      how much would that rock!

    3. Re:too bad... by Cpt_Kirks · · Score: 1

      thats really too bad! i was hoping to buy one of these!

      So, go buy a Zodiac. You can get one now!

      There are NES, Game Gear/SMS and ST emulators available for the Zodiac now. Word is, SNES any day now. More games by the day.

    4. Re:too bad... by Anonymous Coward · · Score: 0

      Hell, if that's the case I can't wait for the PSP to launch. Just so long as I don't have to see any more DAMN Duke Nukem Forever jokes!

    5. Re:too bad... by Anonymous Coward · · Score: 1, Informative

      a beta of the snes is out now if you registered as a developer. it has to be signed by tapwave for the rest of us to get a crack at it, so who knows when that will happen.

      from what people are saying some games run very well, but no sound yet. this is about a week after work was started on porting the emu from the gp32. hopefully it will get even better very soon, and a have a signed version released.

      look in the forums at zodiac gamer for a link to the beta if you can run unsigned apps

      oh, and the zodiac kicks ass. great controls and a great pda. just got a 512mb sd card for it too, gotta start re encoding movies to fit on it now.

    6. Re:too bad... by Cpt_Kirks · · Score: 1

      I am a developer, I have a DAA and I have the snes beta now.

      Unfortunately, I'm at work and my sync cable is at home.

      I appear to be coming down with a mysterious illness!

      Yoyo is da man!

  5. If it's portable... by SharpFang · · Score: 5, Interesting

    can we really call it a PlayStation???

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    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    1. Re:If it's portable... by Anonymous Coward · · Score: 1, Insightful

      Nah. Call it a PlayMotion

    2. Re:If it's portable... by Senjutsu · · Score: 0, Redundant

      can we really call it a PlayStation???

      Yeah, but won't people accuse Sony of being "Kiddy" if they call it a PlayMobile?

    3. Re:If it's portable... by Anonymous Coward · · Score: 2, Funny

      why not PlayMobile?

      Oh ya, taken :)

    4. Re:If it's portable... by shepd · · Score: 5, Funny

      Take a page from Nintendo's book...

      Call it a PlayBoy. :-)

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    5. Re:If it's portable... by Anonymous Coward · · Score: 0

      The same reason we call pens and pencils STATIONary.

    6. Re:If it's portable... by NanoGator · · Score: 1

      "can we really call it a PlayStation???"

      I don't understand why they can trademark Playstation. The word 'play' is a common term when talking about video games. Nintendo should be able to call their new system the Laystation.

      --
      "Derp de derp."
    7. Re:If it's portable... by sugar+and+acid · · Score: 1

      Very funny, though it made me think of an obvious choice, a play-man, very sony.

    8. Re:If it's portable... by loyalsonofrutgers · · Score: 1

      Nah, it'll be a PlayStationWagon.

    9. Re:If it's portable... by Anonymous Coward · · Score: 0
      "Very funny, though it made me think of an obvious choice, a play-man, very sony."

      That would require a rumble feature. *Growl*

  6. Actually... by josh+glaser · · Score: 2, Insightful

    ...I doubt we'll see a 2004 release date for Nintendo's DS, either. Nintendo is infamous for delaying it's release dates (remember when they repeatedly clamed, even towards late 2000, that the Gamecube would see a simultaneous worldwide launch by the holidays? It was released late 2001.) And, I don't think Nintendo ever said that the DS would see a 2004 launch (though I could be wrong) to begin with...

    1. Re:Actually... by MysteriousMystery · · Score: 4, Informative

      I work in the games industry, Nintendo NEVER claimed that. The Dolphin as it was called at the time (based on the ATI "flipper" chip was always planned for a release around 2001. The system was first shown off at Spaceworld 2000 and before that had a tenative release date of 2001.

    2. Re:Actually... by buffer-overflowed · · Score: 1

      No they aren't. On the list of gaming companies that delay releases Nintendo is not even a foot note next to 3Drealms and IonStorm.

      DS is being launched this year, and it's not targetted at the same market as the PSP. (IE it's not in the same market as the Gameboy).

      The Gameboy Advance sequel however, is, IIRC coming out next year as well.

      So, there goes Sony's headstart.

      Not could be wrong, ARE wrong.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Actually... by josh+glaser · · Score: 1

      See for yourself...

      Maybe I'm overly cynical, but if there's one thing many a game forum has taught me, it's that anyone can say they/their dad/this person they know works for Nintendo/Sony/in the games industry. Sorry...

    4. Re:Actually... by josh+glaser · · Score: 1

      Nintendo has improve drastically in this respect recently, but there was a time (the N64 era) when nearly every major Nintendo/Rare title faced a delay of some kind. 3drealms...well nothing can top Duke Nukem Forever :) And the GBA2? I think a 2005 release is likely, but not before March or so (as the PSP). So Sony will still have a bit of a "headstart," (although I don't think the PSP will truly be competing with GBA/GBA2 for playground dominance).

    5. Re:Actually... by MysteriousMystery · · Score: 4, Informative

      IGN jumped the gun in guessing the release time, Nintendo was just giving tenatives dates and lots of large publications made guesses based on that. If I remember correctly the Nihon Shizbun (sp) a large Japanese newspaper incorrectly stated that Nintendo was planning a late 2000 Japanese release and the story got carried over to other media outsides.

      Also, it's worth noting that by late 2000 (as you mentioned in your original post) The Game Cube was scheduled for a 2001 release (as officially announced at SpaceWorld 2000 held in August 2000).

      Anyway, I've been working on the media end of the gaming industry for around 5 years, I don't actually work for a publisher or developer though.

    6. Re:Actually... by buffer-overflowed · · Score: 1

      Nintendo as a software company does(and has) delayed releases, but they've never delayed hardware to my recollection.

      If IIRC and it was an official nintendo press release that stated that the DS was coming out this year and the GBA2(or whatever) is coming out next year, you can be pretty sure they will be.

      If Sony stays true to form, the PSP will have no where near the capability they've been touting, break after a year or two, and have no real outstanding titles for the first 6 months. So I hope they deviate a bit from their norms. :-P

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  7. DS not meant as competition to the PSP? by funny-jack · · Score: 4, Interesting

    If I'm not mistaken, didn't Nintendo say that the DS was not meant to be vying for the same market as the PSP, but rather there would be a new Gameboy to do that?

    --
    You probably shouldn't click this.
    1. Re:DS not meant as competition to the PSP? by bonch · · Score: 4, Interesting

      Here's hoping the next Gameboy is a handheld Gamecube-based system with a cartridge slot for older Gameboy games...seriously, that'd be the ultimate Gameboy for me.

    2. Re:DS not meant as competition to the PSP? by MysteriousMystery · · Score: 4, Insightful

      The DS is a companion product to the GameCube and Gameboy lines and isn't the "next generation" gameboy. Nintendo will probably wait out the GBA a bit longer before releasing a new system. The thing a lot of people here seem to be forgetting about how Nintendo became so domainant to begin with in handhelds is that the Gameboy has backward compatibility. The GameBoy Advance SP can play games I bought 15 years ago for the original Gameboy in most cases without a hitch (yes, a few games have bugs when running on GBAs).

    3. Re:DS not meant as competition to the PSP? by Anonymous Coward · · Score: 0

      (yes, a few games have bugs when running on GBAs).

      I ask out of curiousity and not confrontationalism: could you name some? I've yet to see a single bug. In fact, the only one I could imagine being a problem is Kirby Tilt and Tumble, because in a GBA SP it'd be facing the wrong way in the cartridge slot.

    4. Re:DS not meant as competition to the PSP? by freeweed · · Score: 3, Insightful

      The thing a lot of people here seem to be forgetting about how Nintendo became so domainant to begin with in handhelds is that the Gameboy has backward compatibility.

      Nintendo had cemented their ownership of the handheld market many, many years before "backwards compatibility" was even thought up. By the time the Gameboy Color came out (let alone the GBA), Nintendo had been the only serious player for ... well, forever in the gaming industry. 9 years spans 2 or 3 generations of consoles.

      Backwards compatibility may have helped GBA sales somewhat, but don't kid yourself. Nintendo would still own the handheld market even if you couldn't play your 15 year old games on it.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    5. Re:DS not meant as competition to the PSP? by Anonymous Coward · · Score: 0

      there are a few black and white games that didn't work on gbc, and since gba contains gbc hardware this carried over. so this is not something new with the gba. also the number of games could probably be counted on one hand's fingers.

      incidentally kirby's tilt and tumble is one of the few games that does have bugs on gba hardware (along with like 5 other japanese games) the bugs are in the level of "the title music is quieter than on gbc hardware". extremely nitpicky. nintendo voluntary disclosed these bugs, which lead to a lot of people thinking it didn't work at all. which with the sp is finally true.

    6. Re:DS not meant as competition to the PSP? by dogbowl · · Score: 1

      Uh... when the original gameboy was released, the concept of backwards compatibility was nothing new.

      The most obvious example would be the Atari 7800's out of box compatibility with 2600's cartridges.

      --

      These pretzels are making me thirsty.
    7. Re:DS not meant as competition to the PSP? by cgenman · · Score: 1

      At this point, it doesn't look like the DS is competition to much of anything.

    8. Re:DS not meant as competition to the PSP? by freeweed · · Score: 1

      Sorry, I meant thought up by Nintendo.

      Of course, mentioning the 7800 just reinforces my argument that backwards compatibility has little, if anything, to do with a console's success :)

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    9. Re:DS not meant as competition to the PSP? by Anonymous Coward · · Score: 0

      Someone mod this up as funny

    10. Re:DS not meant as competition to the PSP? by Anonymous Coward · · Score: 0

      Gah, this is confusing the old DOS programmer in me...

      mov ax,cs
      sub ax,100h
      mov ds,ax


      There. ds: = psp

  8. Re:Bye Bye Gameboy... by Zygote-IC- · · Score: 5, Insightful

    You're right! What we need are games with full FMV at every plot twist turn and a focus on graphics rather than gameplay and actually having fun!

    Some of the simplest games, i.e. Tetris, are some of the most enjoyable. Tetris sold the original black and white GB back in the day.

    Nintendo's most inventive games, Pikmin, Animal Crossing, have more to do with being innovative and groundbreaking than graphical wizardy.

    There's more to life than pretty pictures.

  9. Re:Bye Bye Gameboy... by ChaoticChaos · · Score: 1

    Hmmmmmmmm. Why is the PS2 more popular than the PS1 then?

  10. I think it's due to the DS by pudge_lightyear · · Score: 5, Insightful

    Nintendo clearly was launching the DS when they were to take the attention away from the PSP... even if the DS doesn't succeed, the PSP would not have gotten all of the news (or attention). It was simply a marketing strategy designed to steal the PSP's initial thunder.

    I think that the reason they are delaying is that by the new release date, the DS will be out for a couple of months... therefore, the DS will quiet down enough for Sony to get the media coverage they desire again.

    I wouldn't be surprised if Nintendo delays the DS launch as a result.

    1. Re:I think it's due to the DS by Anonymous Coward · · Score: 0

      Whatever made sony do this, I trust them and know this will only make the PSP a better product. They have done a lot correctly in the gaming industry when others like sega tripped and fell.

  11. Re:Bye Bye Gameboy... by swat_r2 · · Score: 2, Interesting

    That's what I thought too, but after adjusting to the old school graphics I'm starting to play it a bit more than all my other consoles/PC etc. Final Fantasy Tactics and the beauty that is Metroid Zero Mission suck you in.

    It all comes down to gameplay, and of course being cheap and with a massive library helps a lot. I'm still jonesing for a PSP, but the GBA will hold me off until then I'm sure.

  12. hopefully they'll revise the cost figures too.... by smd4985 · · Score: 5, Informative

    one good thing is that the price of the PSP at launch probably goes down as the launch date is delayed. i really hope sony doesn't try to throw the kitchen sink into the PSP - it should be a videogame system and nothing else. there is no need for an N-Gage 2.

    --
    smd4985
  13. If you build it, they will come by Noctrnl · · Score: 1

    I thought that was the motto on these units? I can't recall a new one that's ever come out with alot of games available right off the bat. Seems like they all sort of trickle in after the release.

    Or, my memory could be flawed.

    1. Re:If you build it, they will come by gilrain · · Score: 2, Informative

      Is that really a motto? Well, they don't always come. GameSpy had an interesting article, "The Top Ten Handhelds That Never Made It", which both Sony and Nintendo decision-makers may want to look over.

    2. Re:If you build it, they will come by jasonbw · · Score: 1

      its a decent little article, but they overuse the concept of 'not properly marketed'. seems to me most of the handhelds given that excuse had much bigger problems than a bad marketing campaign.

  14. You're right.. by demonic-halo · · Score: 4, Funny

    A Station would imply it's STATIONary.

    Why don't we called it a PlayMobile.

    1. Re:You're right.. by SoTuA · · Score: 5, Funny
      Why don't we called it a PlayMobile.

      Because, for a allegedly kick-ass portable game console, getting sued by a bunch of silly plastic people from last century would be soooo embarrasing.

    2. Re:You're right.. by dswensen · · Score: 4, Funny

      "Mom! Mom! Can I have a Playmobile for Christmas?"

      "Sure you can honey."

      And then some kid ends up feeling profoundly ripped off...

    3. Re:You're right.. by Patik · · Score: 4, Funny
      getting sued by a bunch of silly plastic people from last century
      Hey, I'm from last century you insensitive clod!
    4. Re:You're right.. by Chiisu · · Score: 1

      you mean older people from LA?

    5. Re:You're right.. by bi_boy · · Score: 1

      Why don't we called it a PlayMobile.

      Which would make sense because cellphones are called "mobiles" in Japan, and probably elsewhere around the world.

      Not that, anyone really cares...

      --
      Chicken fried butter sticks? Do ... do you use a fork? - Black Mage, 8-Bit Theater
    6. Re:You're right.. by SoTuA · · Score: 1
      Hey, I'm from last century you insensitive clod!

      <nelson>Ha-Ha!</nelson>

      You're from last century, whereas I am from... huh? WHAT? nineteen seventy what? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!

    7. Re:You're right.. by retinaburn · · Score: 1

      Same parents who got their kid a PS/2 last christmas. ;)

  15. Marketing hype? by bc90021 · · Score: 4, Interesting

    Sony: Oh, yeah, it won't be ready until 2005...

    Customers: Groan...

    Fast Forward to Deceber 5, 2004

    Sony: Oh, btw, the PSP is for sale now, at $20 more than we thought...

    Customers: Quick! Run to the stores!

    Since this is supposed to be the "Walkman of the 21st Century", and will have USB, memory stick technology, etc., it seems unlikely that "waiting for games" is a valid reason not to release it when they said they would. They may be having problems, or may be trying to stir up demand. I'm guessing the latter.

    1. Re:Marketing hype? by Adam9 · · Score: 2, Funny

      Yeah, and cities were supposed to be designed around the Segway.

    2. Re:Marketing hype? by Anonymous Coward · · Score: 0

      They are! They are! if you count "designed to keep the Segway out" out that is.

  16. Re:Bye Bye Gameboy... by Senjutsu · · Score: 1

    They still make games for the PS2.

  17. Has to be better than... by Chris_Stankowitz · · Score: 4, Insightful

    Has to be better than releasing it and having to listen to hordes of fans say, "yea, its aight, but aint' got no games". We have all seen lack of games or even lack of good games hurt gaming systems in the past. Want a nice protable gaming system, wait a few years when the price of palm-tops drop. I'll be playing Drug Wars in color baby! heh

    1. Re:Has to be better than... by Anonymous Coward · · Score: 0

      Anything's better than listening to a horde of fans saying "aight".

    2. Re:Has to be better than... by corky842 · · Score: 1
      Try ebay. You can get a pocket PC for around $100-$200
      I recommend the Compaq iPAQ 3700 series because of the expansion packs and also because mine has run nearly flawlessly for a few years now.

      Who needs drugwars when you have doom?

    3. Re:Has to be better than... by Zangief · · Score: 1

      That never hurted the PS2 sales... A DVD player and marketing sold that console. Good games on launch? nah

  18. Haven't been paying much attention by stratjakt · · Score: 3, Interesting

    I thought the PSP as a portable PSX, and played PSX titles.. Guess not, that would have been cool.

    I guess it's another cartridge based handheld for GameBoy to lay waste to. I seriously doubt it will succeed where Lynx, GameGear, Nomad, TGXpress, NeoGeo Pocket, Game.com, and now NGage have failed.

    But I would have bought a handheld PSX. Maybe PSX hardware is just too easy to hack?

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:Haven't been paying much attention by be-fan · · Score: 1

      Its actually more powerful than a PSX. It uses (for obvious reasons!) a kind-of minidisc media, rather than a CD.

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:Haven't been paying much attention by blincoln · · Score: 1

      Its actually more powerful than a PSX.

      Much more powerful, even. It's supposed to have about as much power as a Dreamcast.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
  19. Nintendo release by firstadopter.com · · Score: 1

    Maybe now Nintendo won't have to release the DS in a hurry then.

  20. Re:Bye Bye Gameboy... by PhoenixFlare · · Score: 4, Interesting

    Because the PS1 is almost 10 years old at this point, and the PS2 can play every PS1 game ever made.

    Assuming they can afford one, and there's at least some PS2 games that someone likes, why would they be buying a PS1 when they could get a PS2 and have the best of both worlds? And even then, i've heard of plenty of people that use their PS2's largely for playing old PS1 games.

    Use your head, instead of trying to sound superior.

  21. Re:Japanese developers allergic to worldwide launc by ackthpt · · Score: 3, Insightful
    It seems that many japanese companies like to tease us Americans for a while while they have the latest gadgetry....

    There are two ways of looking at this:

    1. They perfect it on the home market before releasing it to the rest of the world.
    2. They despise the rest of the world and only release it to it, eventually, to fund the next really cool thing in Japan.

    --

    A feeling of having made the same mistake before: Deja Foobar
  22. Re:Bye Bye Gameboy... by grungebox · · Score: 4, Informative
    The GBA was never intended to be a GCN in your hands. It's between a SNES and PS1 in terms of graphics power, and it does that just fine. If you judge handhelds as their own market, the GBA has fantastic graphics.

    That being said, I also wouldn't rush to crown Sony just yet. Nintendo has had the handheld market for years, first because of Mario and then because of Pokemon. Now, it has the added bonus of GCN connectivity, an unfortunate necessity in games like Final Fantasy: Crystal Chronicles but a pleasant side bonus for other games such as Zelda, Metroid Prime, Splinter Cell, etc...

    Remember the Game Gear? Or its innovative yet poorly received cousin the Nomad? Sega had a brand name (Sonic) at the time, something Sony doesn't really have to the same degree. I think the PSP will target your market, people who want high-end portable graphics, but there are lots of kids who like Pokemon and Mario just fine in 2D form.

    I have a hunch the PSP will be almost as big a flop as the N-Gage, but that's largely a guess then educated prognosticating.

  23. Re:Bye Bye Gameboy... by be-fan · · Score: 1

    Actually, I find those games tremendously boring. Because of that, I mostly play RPGs, which are a lot more immersive when the have rich graphics.

    --
    A deep unwavering belief is a sure sign you're missing something...
  24. "PSP" is rather cumbersome... by josh+glaser · · Score: 2, Insightful

    ...but they've already made a PocketStation...

    1. Re:"PSP" is rather cumbersome... by Anonymous Coward · · Score: 0

      My preference is for the PocketPussy...

  25. Re:Japanese developers allergic to worldwide launc by Anonymous Coward · · Score: 1, Funny

    It's not just the Japanese companies, it's the Japanese girls too!

  26. Problem with waiting though... by fireduck · · Score: 5, Insightful

    The problem with holding out to release the PSP months after the DS is that they risk losing big time. Consider the current console situation. PS2 makes it to market months before the other 2 systems and completely solidifies itself as the #1. microsoft and nintendo don't even come close.

    This situation is kinda the flipside. Nintendo dominates the handheld market. When they release the DS they will have a huge number of developers lined up to release titles, because they already have a huge number of developers working on the GBA. DS comes out first, people jump all over it (as this is nintendo's #1 specialty), and who's going to want to buy a PSP a few months down the line after you've already invested in several games for your DS? granted, there's always be the cutting edge geeks who have money to burn, but parent's aren't going to want to shell out money for another system when little johnny just got a DS just 3 months ago.

    1. Re:Problem with waiting though... by grungebox · · Score: 4, Interesting

      The PS2 had over 13 months (well, 13 months and a day) lead time over its competitors. That's a long time to build a user base. Also, the PS2 was a big technological leap from the PS1, while the DS seems more gimmicky than anything else. It doesn't/probably won't have the same momentum going for it as the PS2 did entering its launch date. You make a good point, but I'm not inclined to agree with you.

    2. Re:Problem with waiting though... by fireduck · · Score: 1

      True. We know next to nothing about the DS and I agree it does sound gimmicky. However, nintendo seems to have a knack with handhelds, so I'd be willing to give them more benefit of the doubt in this arena compared to traditional consoles. (random amazing compatibility fact: was in a friends car he recently bought used and found an old color gameboy cartridge in the backseat; spyhunter/moonpatrol. took it home and it actually working in my GBA.)

      By holding out for more games at launch, Sony may be helping themselves (aside from looking silly, didn't the n-gage only launch with like 4 games or some ridiculously low number?). But if the DS launches with some big titles (think FF or Zelda), that will definitely entrench it and give it a major headstart.

    3. Re:Problem with waiting though... by gilrain · · Score: 1

      This sort of thing is a complex balancing act, and I would hate to be the guy making the decisions. Remember the Sega Dreamcast: it was revolutionary and the best system on the market for quite a while, but it still got smashed by the others.

    4. Re:Problem with waiting though... by blackmonday · · Score: 2, Insightful

      I have one word for you: Dreamcast.

      Lead time alone does not a succesful console make.

    5. Re:Problem with waiting though... by Guppy06 · · Score: 1

      "The problem with holding out to release the PSP months after the DS is that they risk losing big time. Consider the current console situation. PS2 makes it to market months before the other 2 systems and completely solidifies itself as the #1."

      Consider the Genesis, which had quite a bit of time to dominate the market before the SNES came out.

    6. Re:Problem with waiting though... by freeweed · · Score: 1

      I have four words for you: almost any other console.

      Atari's 2600, Nintendo's NES, Nintendo's Gameboy, Sega's Genesis, Sony's Playstation, the PS2...

      Almost (but not quite) every console generation has been dominated by the first to market system. Doesn't guarantee anything, but historically the trend has always been that way, until Sega fumbled the ball.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    7. Re:Problem with waiting though... by k_187 · · Score: 1

      Actually, the Saturn had 6 months on the PS1. And the Sega Master System had 3 or 4 months on the NES. It seems to me that the only common thread here is Sega. :) Dreamcast 4 evr.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    8. Re:Problem with waiting though... by dogbowl · · Score: 2, Informative

      Not so fast there, bucko... the Atari 2600 wasn't first to market. It was superceded by another cartridge based system, the Fairchild Channel F, by about a year.

      Further still, Sega's Saturn was released months before the Playstation.

      If you asked me, its all about a combination of voodoo, karma, and luck when releaseing a new console.

      --

      These pretzels are making me thirsty.
    9. Re:Problem with waiting though... by freeweed · · Score: 2, Informative

      the Sega Master System had 3 or 4 months on the NES

      Why do people keep repeating this on Slashdot?

      Nintendo took a very famous gamble releasing the NES in North America. At the time, the home console market had been almost dead for a couple of years, and most people were of the opinion that the videogame "fad" was over. When the NES was initially released, everyone thought Nintendo was crazy. Only once the NES had shown that home videogames could once again be profitable did Sega release their system. This was a year or more after the NES was on store shelves, depending on where you were.

      As for the Saturn/PS1, you're right - in some areas the Saturn did come out a few months before. Sega dropped the ball (especially after the SegaCD+32X fiasco) and failed to grab any sort of decent market share. Sony had easy pickings, because the only real competition to the PS1 was the SNES, a distinctly non-3D unit, for one thing. A similar thing happened with the Dreamcast, except it was Sony's fanbase and marketing that stopped the Dreamcast from reaching a critical mass.

      Lesson: get in the game early, grab a substantial chunk of the market, and you will dominate for years. Failing this, hope like hell that your competitors who beat you are really, really poor at the game. It's worked for Sony twice now :)

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    10. Re:Problem with waiting though... by mattdev121 · · Score: 0

      Yea, but grammar bad does make a +1 Insightful Post

      --
      mattdev@server$ touch /dev/genitals
      cannot touch `/dev/genitals': Permission denied
    11. Re:Problem with waiting though... by Mairsil · · Score: 1

      Nintendo and Sega dominated the console market when the PS1 came out. Then Sony put a huge optical drive in their new console and vaporized the competition.

      Nou Nintendo dominates the handheld market. And Sony is about to release a handheld with a huge optical drive. Sounds like history repeating to me.

    12. Re:Problem with waiting though... by metroid+composite · · Score: 1
      Consider the current console situation. PS2 makes it to market months before the other 2 systems and completely solidifies itself as the #1. microsoft and nintendo don't even come close.

      Consider the current console situation. Sega makes it to the market a year before Sony, and the Dreamcast gets crushed when the PS2 finally arrives.

      Release dates work both ways.

    13. Re:Problem with waiting though... by Decimal · · Score: 1

      - Further still, Sega's Saturn was released months before the Playstation.

      Perhaps not the smartest move by Sega. They released it *way* early (May, expected in November) in the US to get a good jump start on Sony, surprising many of the software developers. Consequently, there wasn't as much software available at launch.

      --

      Remember "Bring 'em on"? *sigh
    14. Re:Problem with waiting though... by Aldurn · · Score: 1

      Consider the current console situation. PS2 makes it to market months before the other 2 systems and completely solidifies itself as the #1. microsoft and nintendo don't even come close.

      Try telling that to Sega, with it's Dreamcast. I seem to remember that it died while people were holding out for the Playstation.
      --
      char sig[120] = "\0"
  27. MOD PARENT UP TEH FUNNY by Anonymous Coward · · Score: 0
  28. Re:Bye Bye Gameboy... by SphericalCrusher · · Score: 5, Interesting

    The graphics are only awful if you compare them to modern games.

    The GBA's graphics is only getting better over time... as I've seen lately by playing Harvest Moon: Friends of Mineral Town... they are starting to actually stand atop the original 16-bit games in the SNES and Genesis.

    I for one am a hardcore gamer so graphics do not matter. Nonetheless, for what it's worth, the GBA's graphics are AWESOME! Compared to XBOX though? Of course not... but don't be a fanboy.

    --
    "Instant gratification takes too long." - Carrie Fisher
  29. Re:Bye Bye Gameboy... by Anonymous Coward · · Score: 1, Informative

    the PS2 can play every PS1 game ever made.

    Bzzzt, wrong.

    All generalisations are wrong. You should be more careful about what you post.

  30. Re:Bye Bye Gameboy... by grungebox · · Score: 2, Insightful

    Wow...what great analysis. Mods? Where are you? Mod this guy +1 Insightful! The PS1 is an old system that no longer has games made for it, dude. That's also a poor analogy, since the N-Gage has better graphics than the GBA yet the latter is far more popular. Maybe games and name brands are important too?

  31. DS2? DS3!! by hoggoth · · Score: 3, Funny
    SONY can easily counter Nintendo's DS2 with their own DS3. See, it's got one more. It's better.



    (seriously the DS2 is the lamest idea I've heard in a long time)

    --
    - For the complete works of Shakespeare: cat /dev/random (may take some time)
  32. Not cartridge based by ArekRashan · · Score: 3, Insightful

    The PSP uses new special discs (I believe they are the same size as GCN discs and mini-cd's) that can only be read on the PSP.

    What does this mean?

    PSP is not just a video game system, it's an opportunity to sell music and movies on yet another physical media format. Way to go, Sony.

    And the battery life will be teh short.

    The delay to 2005 doesn't faze me at all, as I probably won't own one of these bad boys until 2006 at the earliest, unless Sony is planning on a much, much lower price point than I am expecting.

    Much Love,
    Arek

    1. Re:Not cartridge based by Billobob · · Score: 0

      Better bust out the good ol NiMH's or else you might find yourself buying thousands of "dinacell" (yes, dinacell) batteries like myself for about $.005 a battery.

      --
      If you have to ask, you'll never know.
  33. If you can't wait ... by rholliday · · Score: 3, Interesting

    There's already a Playstation Portable. Homemade.

    He also makes all sorts of other portables. Check it out.

    --
    Xbox reviews.. We think they're funny.
  34. They all do this by Zed2K · · Score: 2, Interesting

    Bah, this is nothing new. Every console gives this excuse. It doesn't really mean they'll have more launch titles. I bet it still only launches with 10 or so games.

    1. Re:They all do this by Illissius · · Score: 1

      Note: "More" does not mean "lots". 10 games is still more than two of them.

      --
      Work is punishment for failing to procrastinate effectively.
  35. Planned obsolescence of game consoles by tepples · · Score: 2, Informative

    Could it be because Sony Computer Entertainment refuses to issue licenses to produce new titles for the PS1 console?

  36. It has to be said. by knarfling · · Score: 3, Funny
    It is only a matter of time before someone says it.

    • Train Station - a place where trains stop.
    • Bus Station - a place where buses stop.
    • Work Station - a place where work stops??
    • Play Station - a place where play stops??
    --
    Great civilizations have lived and died on false theories. Don't mess up mine with a few facts.
  37. "All generalisations are wrong." by josh+glaser · · Score: 2, Funny

    ...I really hope that was a pun. :-|

  38. Nintendo is staying on top. by SphericalCrusher · · Score: 3, Insightful

    Personally, I think the Nintendo DS will out perform the PSP even if the two were released at the same date (or even if the PSP was released a few months before). Nonetheless, the Nintendo DS won't have to get delayed because of a lack of games, because Nintendo is all about it's gaming lineup.

    While Sony is wondering "Damn. How the hell are we going to get GTA3 on this handheld...??" Nintendo is off laughing at them while far in the lead.

    The reason main Nintendo is doing as good as they are is because of the games -- not the system specs of their consoles. Catch them if you can Sony, Nintendo can only release more games, downshift, and take off. They have been doing this for years and will continue to do it.

    --
    "Instant gratification takes too long." - Carrie Fisher
    1. Re:Nintendo is staying on top. by Anonymous Coward · · Score: 0

      You know what, I want a gaming system that plays games and looks good. Not some gimmicky piece of shit that has two screens. Whoop de do, give me a system that plays games better first.

      My eyes STILL hurt from that goddman first revision of the GBA that didn't have a backlit screen. Nintendo made a HUGE mistake there. I had to buy a third party backlight to make it even playable.

      Don't assume people are absolutely tied in to Nintendo's products. Nintendo has made a LOT of mistakes along the way, and a lot of us will jump in a heart beat if a better system comes along.

    2. Re:Nintendo is staying on top. by drinkypoo · · Score: 4, Informative
      On the other hand, the GBA SP is basically equivalent to a really high speed super nintendo. Its graphics capabilities are even similar. I can only imagine that developers of the really complicated titles must be insanely competent programmers to wring much performance out of that little thing, but it is sufficient to implement pretty much anything that will work on its low-resolution display except complicated three dimensional graphics. (I imagine though that you could make voxels look pretty nice.)

      Meanwhile the PSP has two processors based on an R4000 core, each at 333MHz. Compare this to a Sony Playstation with a single R3000 at 33.8688 MHz (30 MIPS, bus bandwidth 132 Mb/sec), Sega Saturn with two Hitachi SuperH (SH-2) at 28.6 MHz (each 25 MIPS Plus 22.6MHz Yamaha FH1 24-bit DSP and a couple of video processor chips, and just for giggles, Playstation 2 which is harder to quantify from specifications but its Emotion Engine based around a 2-issue 128 bit MIPS design with 3.2GB/sec bandwidth to main memory, not to mention the couple of vector coprocessors more powerful (though less general-purpose) than the core. Oh yeah, and the same R3000 core (or something programatically the same) as the Playstation is tucked in there too. But, I digress. The PSP is slightly like a baby PS2. It has only one vector unit, but it still has one. The clock rate is basically the same (slightly higher, but not really worth mentioning) as a PS2. It should be a powerhouse of a system. My only regret is that it will probably be locked down pretty tight and I hate to support that kind of thing.

      Nonetheless the PSP is a kind of revolution that puts it dramatically beyond today's handhelds, as today's handhelds are ahead of, well, some of the old handhelds. (You would have a hard time convincing me that a GBA is really that much better than a Turbo Express, for example, or even a Lynx, except for form factor.) Of course GBA is not a speed demon, but it wasn't trying to be. However the fact that the GBA SP is so wildly successful in spite of its lack of power does not show that there is not a market for a more expensive device that does it all. After all, Gamecube and Playstation 2 are both still doing quite well.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Nintendo is staying on top. by Torne · · Score: 1

      Actually there are some terrifyingly fast software 3D engines available for GBA (including at least one open source one) which can do fully textured polys with some lighting effects at 30fps without problems (60 for simpler scenes). They seem to have been written by those mad geniuses that a lot of software houses have locked up in cages out back. =)

    4. Re:Nintendo is staying on top. by Zangief · · Score: 1

      Two words for you: Sony Fanboy.

      And a GBA IS better than a Turbo Express/Lynx. Much better procesor, graphics, sounds, and battery life. Yeah, it is still mainly 2D (it can do some 3d, look at Doom and Sonic Battle), but, everybody knows that 3D alone can't make a good game.

    5. Re:Nintendo is staying on top. by drinkypoo · · Score: 1

      The point I was making is that most games will be pretty much the same on any of those platforms. The only games that you couldn't implement on the older platforms are things like gran turismo, which uses some flavor of 3d graphics.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Nintendo is staying on top. by metroid+composite · · Score: 1
      However the fact that the GBA SP is so wildly successful in spite of its lack of power does not show that there is not a market for a more expensive device that does it all. After all, Gamecube and Playstation 2 are both still doing quite well.

      More expensive devices? Last time I checked the GBA SP was the same price as the GameCube.

      As for the PS2, subtract the cost of a PS1 and/or a DVD player (both of which still sell from time to time) and you're in the same ballpark, to say nothing of the fact that people bought a PS2 just because everyone expected Sony to keep it's monopoly on the market, and it was released at the right time.

      By comparison, the PSP is lacking both market hold and price, as well as being released at the wrong time since it will compete with the fledgeling DS.

  39. But the real question is.... by plams · · Score: 0, Offtopic

    ..does it run linux?

    No really, I've always been tempted to program games for these little fellas, so I'm curious whether dev-tools will be widely available or not. Wasn't the PS2 dev-tools linux based?

    1. Re:But the real question is.... by 77Punker · · Score: 0

      Imagine a Beowulf cluster of those!

  40. No it doesn't. by Anonymous Coward · · Score: 0

    Nobody would have said that if you hadn't.

    1. Re:No it doesn't. by gilrain · · Score: 0, Offtopic

      It's one of those horrible cliches the karma-whores overuse. It's like the ubiquitous, unnecessary, and untrue little disclaimers I hate so much: "well, there goes my karma! ;)".

      Demonstration:

      Well, there goes my karma! ;)

  41. Quote from Reuters... by Metroid72 · · Score: 3, Informative

    According to: http://www.reuters.com/newsArticle.jhtml?type=tech nologyNews&storyID=4438857

    "Analysts have seen the PSP as a potential rival to Nintendo Co. Ltd.'s dominant Game Boy handheld player, Nokia's N-Gage wireless gaming device and Apple Computer Inc.'s iPod and iTunes music download service."

    Let me seee... the PSP is supposed to compete in:
    1. The portable videogame market (mass price point $99, that requires a solid library of games, and a device that can potentially be used by people from all ages without breaking).
    2. The not-so-popular market of cell phone + videogame device. (
    3. The Portable Music player (that currently is led by a company that not only has improved the online music business (through a store that supposedly can barely break even), but considers these devices as an entry level computer to entice potential costumers into their other product lines.

    PEOPLE.... Just looking at how segmented each market is, I think that If Sony can launch this utopic product at a reasonable price point (which seems to be $199) consumers WILL benefit.

    HOWEVER, a more realistic approach will be to release a videogame device (as a core), with the potential to have phone modules (don't ask me) or mass storage for MP3's, movies, etc (Memory sticks??, PSP-Disks???).

    Otherwise I rather keep my GBA (or GBA2) rather than buy an overpriced device, that is neither a good phone, neither nor a good MP3 player and that because of this, doesn't have a decent games library.

    Any ideas?

    1. Re:Quote from Reuters... by Anonymous Coward · · Score: 0

      Well your name is Mike Hawk so I can't trust your opinion regarding any games with birds in them can I?

      Please understand Michael that you are essentialy using name calling as a means of argument in this case; a charge you have made against others in the past and thus your comment does little but undermine your position, whatever that is. "Nintendo sucks" That was it wasn't it?

      I'm not sure why you bother coming around here, you must be desperate to burn of karma. Oh right, you don't care about karma do you?

    2. Re:Quote from Reuters... by drinkypoo · · Score: 1

      My idea is to have a handheld device with two slots for expansion. They can take software, memory, storage, a camera, whatever. You could probably sell them in different form factors from 1 to n slots, in fact, where n is a number much larger than I want to think about.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Quote from Reuters... by Metroid72 · · Score: 1

      Hmmm... so you infere that because of my handle I'm making a biased analysis.

      AFAIK, I'm actually suggesting that if such device is released at the target price point it will be beneficial for **US** THE consumers. It will change the rules of the game (as the PS and PS2 did).

      However, I happen to be skeptical about products that "want to play too many bases", because traditionally they don't perform well in any area.

      I even suggested a potential strategy to invite constructive opinions. that is to your core competency (in the case of Sony, that is, make a killer machine get as much 3rd party support as possible and get the marketing machine going)

      HOWEVER, if you want to know, I happen to be an old skoool gamer that prefers Nintendo games, mostly because I don't have the leisure of time (I work and I have a kid) therefore I just want to pick up a game have fun and blow off some steam.

      In marketing that classifies me as a laggard (the opposite of an early adopter), especially because I wait until systems reach the $99 price point to buy them along with 10 to 15 greatest hits (usually priced at $20).

      Oh well.. but if you had actually READ the post before making your post, you might have actually made a constructive opinon like... "Maybe your suggestion doesn't work because peripherals traditionally don't sell well"

      But that certainly would have been overestimating your brain cell capabilities.

    4. Re:Quote from Reuters... by Metroid72 · · Score: 1

      That's what I was going for too..

      The caveat being that "whatever.." is not a phone pheripheral.

      Speaking for myself, I just want my phone to:
      a) Be reliable
      b) Be reliable (yes, I put it twice)
      c) Be small
      d) To converge/sync seamesly with my e-mail/calendar/contacts/tasks (vendor independent) without being stuck with some proprietary OS.

      I want my handeld to have the option to be everything you mentioned BUT a phone.

  42. Wise move by Dark+Paladin · · Score: 4, Insightful

    Right now, the Gameboy Advance system has a huge advantage: library of titles. From turn based strategy games to action, role playing and "quirky" like "WarioWare Megagames Inc", the GBA has just about any toe to toe battle locked up. It's cheap (under $100), batteries last a long time, and a huge library.

    Sony has to realize this after seeing the #1 reason why the PS2 kicked the pants off the Xbox: library. Is the later a more powerful system? For the most part, sure - it's hard to argue otherwise. But when you're a gamer looking at 200+ titles including all the PSOne games and built in DVD play as opposed to less titles (and a lower number of prime choice - I'd say 5-10 on the Xbox I'd want to have opposed to 20-40 on the PS2), you've won the battle.

    So for Sony to delay the PSP in the US is a good idea. Let the Japanese market "beta test" it, shake out the issues, then go the big market with guns ablazing. By then enough Japanese developers can make their games and have the additional 6 months to pick and choose the good ones to port to the North American market.

    Otherwise, they'll just be another N-Gage - an expensive toy that doesn't justify the high cost.

    1. Re:Wise move by drinkypoo · · Score: 4, Interesting
      The NGage isn't flopping because of a lack of titles, although that's a contributing factor. The NGage is flopping because it's a crappy handheld and an even crappier phone. That's not even a fusion, it's a mixture. Let's see, we'll have a handheld whose battery you have to remove to change games, and it'll be a cellphone too, so you can even lose your cell connection every time you want to change a game! The thing looks ok I guess but it doesn't feel very good. In general, it sucks. And holding that fucking thing up to my head? No thanks. I'd rather have one of those old ass motorolas that were about the size of a cheap sci-fi hardcover cut in half. They gave you brain cancer but at least they had range. The little suppository-shaped siemens (h0 h0) phone I have now has none to speak of.

      If the N-Gage did everything Sony's PSP does including looking like something that I wouldn't be embarrassed to carry around, it would be a steal at twice the price given that it's a tri-band phone. However it doesn't, so it isn't. Hell, it's not worth what it costs now. Maybe in a few years someone will hack them and get them to communicate phone to phone without cell sites (is that even possible? I could make up a bullshit argument for yea or nay I think, but I don't really know how flexible their hardware is) and then they'll be fun toys but right now I would be a lot more excited by a GBA SP with a headphone jack.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Wise move by Effugas · · Score: 1

      There are...issues with the GBA lineup. To put it bluntly -- outside of Metroid and Castlevania, there's a real sense in the games for the system that it's for kids 16 and under. It pervades what's available, and even what you eventually get.

      Don't get me wrong, I'll play through it, but you very quickly get the sense that you're dealing with a piece of fluff rather than a mature game platform (despite the fact that technically the GBA is an absolute marvel of efficiency and price).

      Nintendo's platform is so kiddie-infused that they really will have alot of trouble when Sony gets PSP out. Well, if.

      Microsoft is the X factor here.

      --Dan

    3. Re:Wise move by euxneks · · Score: 1

      The little suppository-shaped siemens

      Which begs the question, How do you know that??

      --
      in girum imus nocte et consumimur igni
  43. Re:Bye Bye Gameboy... by mod_parent_down · · Score: 2, Informative
    To say that "Games should be simple in order to be fun." is missing the more general "Games should have intuitive gameplay in order to be fun." It's what so many game developers miss that leads people to think that games aren't fun anymore because they're too complex.

    I get your point about Tetris vs FMV, but there were plenty of versions that didn't focus on Gameplay but managed to be alright fun because the game was so simple. Only one version got everything right: Spectrum Holobyte's Tetris Classic was the only version with controls well-crafted enough to allow an expert Tetris player to play at a speed that was limited by the brain and not the fingers. AND it had scoring to encourage Tetrises.

  44. Re:Bye Bye Gameboy... by zorcon · · Score: 1

    I agree! The graphics for FFVII, X, X-2, and XII are mostly crap. It's their awesome stories that people buy em for. Those games may as well have been put out on the SNES. Personally, I'm working on porting them to MUSH. It's gonna rock!

  45. Cool bundle deal by 77Punker · · Score: 5, Funny

    Looks like it'll come bundled with its own version of Duke Nukem Forever!

  46. Re:Bye Bye Gameboy... by PhoenixFlare · · Score: 2, Insightful

    Sorry, I missed 15 Japanese-only games that 90% of past, present, or future US PS1/PS2 owners probably don't even know exist.

    And since this story deals with the US market...Unless you're a rabid importer of Japanese titles, that does absolutely nothing to invalidate the points raised in my original post. Nice job nit-picking, though, I guess i'm not perfect after all.

  47. remember your roots, man by SweetAndSourJesus · · Score: 1

    Zelda and Final Fantasy on the NES are two of the best RPGs I've ever played, and they don't have anything close to rich graphics.

    --

    --
    the strongest word is still the word "free"
    1. Re:remember your roots, man by be-fan · · Score: 1

      I hated Zelda and the original Final Fantasy. The Final Fantasy games on the SNES were great, though, but they did have very good graphics for their time.

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:remember your roots, man by Anonymous Coward · · Score: 0

      If you hated the original Final Fantasy, you might want to check out Sword of Mana.

      Its basically the same game redone on the GBA-SP.

  48. Hold on a second... more games available?? by Psykechan · · Score: 4, Insightful

    If the PSP was supposed to be able to run (with slight modification) the original Playstation games, why do they need to wait for more titles. Why can't the just bring it to market with a several dozens or so of the best PS games and a handful of new ones? It worked for the GBA.

    I think the delay is due to it's cost. Sony still has to find a way to cut down the price. The delay won't help the numbskull customers at the local game store who have been insisting that the PSP is out in Japan though. This just gives Sony more mindless hype time.

    1. Re:Hold on a second... more games available?? by Lord_Dweomer · · Score: 1
      No shit, this should be an opportunity for Sony to realize its biggest wet dream. Make customers buy a new system from you, and then purchase a new format of the same old games with more protection. That's like, next to nothing in terms of development costs for the games. I'm shocked that Sony isn't milking this in such a way, and a bit relieved.

      --
      Buy Steampunk Clothing Online!
  49. Re:Bye Bye Gameboy... by Anonymous Coward · · Score: 1, Interesting

    "Sony" is brand name enough to sell the buggers

  50. Nooooooo by FS1 · · Score: 1

    Why?,
    *Sob*,
    why does this always happen to products that include technology that is still highly experimental.
    *Sob* Why don't they just say we are scheduling a totally unrealistic release date to make our competitors anxious, and to make our potential customers mad for not hitting a deadline we had no intention of keeping.
    *Sob*

    Sarcasism isn't something that can be taught it is a gift.
    -4 50% offtopic / 50% flamebait, come on you know you want to.

    --
    A Fatal OE Exception has occurred, Sig will now reboot.
  51. I think its already taken. by Bendebecker · · Score: 0

    Didn't playmobile make lego type toys or something?

    --
    There's a growing sense that even if The Future comes,
    most of us won't be able to afford it.
    -- Lemmy
    1. Re:I think its already taken. by Anonymous Coward · · Score: 0

      It's a joke, son.

  52. Re:Bye Bye Gameboy... by Amigori · · Score: 1
    I definitely agree with this. I still play Tetris on my GB Color pretty often. Gameplay should take a higher priority to graphics, but too often, especially on PS2 and xbox, the game looks gorgeous, but have little gameplay and/or poor controls.

    Nintendo has always emphasized gameplay and I have owned every one of their systems over the years, including the Virtual Boy. They have original games with innovative gameplay, and not just sequel/prequel readymade template games. And the 1st party sequels are some of the best games in the industry. They usually only carry over the characters and maybe a bit of story.

    Anyways, I'm sure the marketplace will decide who will win this upcoming war.

    Amigori

    --
    "The quality of life is determined by its activites."--Aristotle
  53. New Gameboy system by bonch · · Score: 2, Interesting

    I hope Nintendo's next Gameboy is simply a handheld Gamecube with a cartridge slot for backwards-compatibility. Think about it--the Gamecube discs are already small enough. And then Nintendo would already have a product line as well as developers familiar with the system.

    I'd love to go from Metroid Zero Mission to Metroid Prime on one handheld Gameboy...

    1. Re:New Gameboy system by Anonymous Coward · · Score: 0

      ...yeah, and the cd reader is going to fit into it and use barely any power? Did you ever wonder why most portable gaming systems use cartriges in the first place?

    2. Re:New Gameboy system by Tokerat · · Score: 1


      As cool as that sounds, I'm not to keen on the idea of a portable disc drive. Perhaps power issues can be dealt with, but remmeber little kids love to play rough with things and Nintendo's target market is and always probably will be children...you'll need one hell of a durable/accurate drive for that.

      --
      CAn'T CompreHend SARcaSm?
    3. Re:New Gameboy system by Rallion · · Score: 1

      Full agreement on the argument about kids' stuff getting broken.

      I mean, I can't tell you how many times I dropped my much-younger sister's GBA, and thanks to it's durability, she'll never know!

    4. Re:New Gameboy system by bonch · · Score: 1

      Have you even read up on the Sony PSP and the discs it uses?

    5. Re:New Gameboy system by bonch · · Score: 1

      With CD walkman's so cheap and durable now (for years, I've been able to literally shake any portable CD player in my hands and the music doesn't skip) using nothing but two AA batteries, I see no reason why a handheld drive for an even smaller disc wouldn't be possible in the next few years for a new Gameboy system.

      When the SNES was out, nobody thought a portable SNES was possible either, but the GBA is even more powerful than the SNES. Just takes time for technology to catch up!

    6. Re:New Gameboy system by Tokerat · · Score: 1

      With CD walkman's so cheap and durable now (for years, I've been able to literally shake any portable CD player in my hands and the music doesn't skip) using nothing but two AA batteries, I see no reason why a handheld drive for an even smaller disc wouldn't be possible in the next few years for a new Gameboy system.
      Because that smaller disc is a DVD. More fragile, more accuracy is needed and I'm sure the laser/reader isn't as cheap on power as a CD is, either. Skip protection? We're talking much more storage space required, which means either poor performance or $$$. Not to mention that the Nintendo discs spin backwards, which means custom parts, or more $$$. It can probably be done, but I don't see it happeneing cheaply (or with any kind of quality).
      When the SNES was out, nobody thought a portable SNES was possible either, but the GBA is even more powerful than the SNES. Just takes time for technology to catch up!
      Exactly, but I'm wondering if that time is yet apon us. Don't get me wrong, I'd be ecstatic if Nintendo pulls it off, they are after all my favorate game system company. I'm just not sure that 4 AAs will power a 128MB skip-protected full-color dual-screen reverse-spooled mini-DVD reader for 8 hours....yet. :-D
      --
      CAn'T CompreHend SARcaSm?
  54. Hope Nintendo Monopoly dies by superpulpsicle · · Score: 2, Insightful

    I cannot wait until Nintendo get some real competition. Gameboy has had too long a monopoly on the handheld gaming industry.

    It took them god knows how many years before they released the GB advanced. With a push from Sony PSP, consumers can leapfrog straight to PS1 quality games and force Nintendo to be the "low end" of the market.

    1. Re:Hope Nintendo Monopoly dies by Anonymous Coward · · Score: 0

      Because graphics make the game!

    2. Re:Hope Nintendo Monopoly dies by Slashdot+Insider · · Score: 1

      How does that improve things? So Sony can move in and start their own monopoly? So we can have Sony tell third parties what they can and cannot publish? Care to take a guess at which company has blocked and required editing of more games during the last five years?

    3. Re:Hope Nintendo Monopoly dies by kamapuaa · · Score: 1
      It took them god knows how many years before they released the GB advanced.

      Actually, I was a little annoyed - it came out just a couple years after the Game Boy color.

      More competition is indeed a good thing. But the Game Boy has had its competitors over the years - none of which could match the quality of the Game Boy. It earned its near 100% share, it itsn't just a humbug product that won its popularity through monopolistic practices.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    4. Re:Hope Nintendo Monopoly dies by MMaestro · · Score: 4, Insightful
      I cannot wait until Nintendo get some real competition. Gameboy has had too long a monopoly on the handheld gaming industry.

      Some of the Gameboy's biggest competitors in handheld gaming history :

      Game Gear. Produced by Sega. Had a COLOR SCREEN back when the Gameboy was still in black and white. Blew away, burned, and then buried the Gameboy in terms of graphics. Currently discontinued.

      The Wonderswan Color. Recieved Final Fantasy remakes. Nuff said. Was never released outside of Japan. End of story.

      The NeoGeo Pocket. Produced by SNK. Had back-lit screen, a little joystick instead of a D-pad (FINALLY), and shipped with wonderful games like Metal Slug. Currently discontinued but you can still buy them in special packages at local video game stores.

      I'm sorry, real competition? They went up against Sega (gotta love that historic rivalry) and SNK. Now they're going up against Sony. Wtf do you wanna see Nintendo go up against? A Microsoft handheld?

    5. Re:Hope Nintendo Monopoly dies by Rallion · · Score: 1

      What? GB games lag behind PS1 games in quality? How can you--

      Oh, wait, you mean graphics? Well, shit, I thought you meant fun!

    6. Re:Hope Nintendo Monopoly dies by Cackmobile · · Score: 1

      and the atari lynx. had a colour screen and all.

      --
      -- Karma Karma Karma Karma, Karma Chameleon - Boy George
    7. Re:Hope Nintendo Monopoly dies by splint3r · · Score: 1
      You do not have a monopoly simply because people have *chosen* your product over some one else's. That's the key word by the way; "chosen". There has always been competition in the handheld market and Nintendo have always won. That is competition; two or more things *competing* with each other. Just because the same one always wins you can not call it a monopoly.


      If I was playing Street Fighter II in the arcade and challenged any one and everyone there, but remained on the machine because I beat all challengers, do I have a monopoly on the machine or am I just really good at Street Fighter?

  55. That's a really good name by bonch · · Score: 1

    Seriously, I can't believe Sony didn't think of that.

    PlayMobile sounds exactly like a Playstation-handheld system would be named.

  56. Hmm by 88NoSoup4U88 · · Score: 5, Interesting
    Afaik, aren't most of the games on the PSP going to be ported PS1 games ?
    Ifso, the statement 'until it has a 'reasonable amount' of titles to launch with the system' does not make too much sense imo : Or the porting itself is having problems : In which case the delay can have hardware problems as the cause.

    Not seeing any conspiracies here, just seems a bit odd to me : Looking forward to this handheld beats though :)

    1. Re:Hmm by drinkypoo · · Score: 1

      If you examine the specifications of the PSP, you will find that the majority of PS2 games could be ported to it. The ones that really extract the most out of the thing will be difficult and/or impossible to port, but most titles are not so tied to the hardware that a port would render it unstable, just somewhat inefficient.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Hmm by cgenman · · Score: 2, Informative

      Different processors, different architecture. They probably will be seeing lots of ports of PS1 and PS2 games, but none of that translation will be mechanical. One contains a 33 MHz R3000A, while the other contains a pair of R4000s at 333 MHz. One has a math co-proc capable of 66 MIPS, the other a whopping 2.6 Gigaflops. The PSP's graphics card is theoretically 100 times as powerful as the Ps1's (not counting screen size differences), and there is 3x the available memory.

      Honestly, this thing beats the pants off of the old PS1, and isn't that far behind the PS2. The point, however, is that if someone were to translate an existing game for this new architecture, it would be a fully involved porting process... The kind you would see porting a game from the PS2 to the XBox. The process always takes longer than expected, and requires a lot of work.

      Personally, I can't wait for a PSP version of Karaoke Revolution. The people on the Subway will love that one.

  57. I hope it doesn't suck by Hoplite3 · · Score: 1

    There's been some good competition in the console market with the last generation, and it's done a fine job of getting prices down and encouraging multi-platform releases. Both of these things seem good to me.

    Now, I loves my gameboy, but it's time there was some serious competition in the handheld market. I mean, the SP, while nice, was incremental rather than innovative. Sony has the capital and experience to provide competition. Let's hope this raises the quality of the games and lowers the cost of the systems.

    --
    Use the Firehose to mod down Second Life stories!
  58. Good for Nintendo's strategy by dnixon112 · · Score: 1, Insightful

    Here's what I think Nintendo is trying to do and it's all based on backward compatability. Losing GBA backward compatability would be foolish, but to compete with the PSP chances of achieving that compatability are slim. What I believe Nintendo is doing is making the DS cartridge based and backward compatible with GBA games. They will market this point, along with it's innovation and at a significantly lower price than the PSP. Although pitting the GBA games against PSP seems foolish, the kicker is this. Nintendo will, if I'm right, announce that their GBA2 will be backward compatible with GameCube games. Undoubtedly the GBA2 will be released sometime after the PSP, but they have the DS, with it's backward compatibility and hopefully some interesting gameplay to bridge the gap between the two releases. I never bought a gamecube, but I know there are alot of great, exclusive games that were released that I can probably get pretty cheaply. And with such a large library of games from the start GBA2 even released after PSP would be my choice for portable 3D console.

  59. Re:Bye Bye Gameboy... by 88NoSoup4U88 · · Score: 1

    And be sure to check out Wario Ware Megagames, while your mentioning simple cool good games :)

  60. Re:Japanese developers allergic to worldwide launc by NanoGator · · Score: 5, Interesting

    "It seems that many japanese companies like to tease us Americans for a while while they have the latest gadgetry...."

    I read in a magazine somewhere that part of that delay is that it takes like 6 months to FCC approve a game system, Japan doesn't have that sort of wait.

    I would, of course, appreciate details on this. This is the same magazine that said the N64 was going to run at a 'zippy 500mhz'. They didn't understand that it was just the memory bus.

    --
    "Derp de derp."
  61. What really happened by Paladine97 · · Score: 5, Funny

    Dear Sony,

    Hi. We like the PSP. But to coincide with your request that we port all our classics to the PSP so that you can actually sell one, we're going to need a bit more time.

    Love,

    Square Enix

    1. Re:What really happened by Anonymous Coward · · Score: 0

      Except SE has stated repeatedly there won't be any more ports or remakes until their games can't be played on current gen hardware.

  62. Re:Bye Bye Gameboy... by Pun+Troll · · Score: 1

    Sigh... delayed until 2005. Sonyer (so near!) and yet so far!

  63. Re:Bye Bye Gameboy... by PunTrollCritic · · Score: 1

    Your puns are beyond constructive criticism. They outright suck.

  64. Re:hopefully they'll revise the cost figures too.. by pavon · · Score: 0

    As long as the extra features don't significantly increase the manufacturing costs of the system, I don't see why it would be a bad idea to include them. The N-Gage was a mistake for so many reasons, none of which are shared with the PSP.

    The most fundemental mistake was that merging a game system and a phone doesn't make sense. Adding mp3 capabilities to a gamming system does. It fits the needs of the target demographics, and all the hardware to do so is already there - memory sticks, audio chipset, headphone jack. The only thing needed is software, and that costs nothing to manufacture, and nearly nothing to develop.

  65. Actually.. by GaimeGuy · · Score: 4, Informative

    The reason the original Game Boy was a hit was not because of Mario, but more because Nintendo bundled a copy of Tetris in with the purchase of a game boy unit. Bam, twenty million Game Boy's sold, almost immediately. The concept of having a portable version of Tetris went over with EVERYBODY, and it was so successful at launch, that in Japan, it actually caused a national crisis and Yen shortage, due to the overwhelming demand.

  66. Creepy by demonic-halo · · Score: 1

    Man..

    I didn't realize those toys were that creepy. They look like little gnomes ready to bite your toes off when you're not looking. With those beady little eyes of theirs.. You just can't be sure what they're up to.

  67. Re:I think it's due to the DS - Maybe by Graemee · · Score: 1

    Maybe Sony is not impressed with the DS and think they can delay the system and have a better system with more games to compete with the DS.

  68. Re:hopefully they'll revise the cost figures too.. by drinkypoo · · Score: 2, Informative

    Adding mp3 capabilities to a gamming system does. It fits the needs of the target demographics, and all the hardware to do so is already there - memory sticks, audio chipset, headphone jack.

    Well, that's okay for platforms with a headphone jack...

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  69. This jibes with by code+shady · · Score: 3, Informative

    a little rumour piece I read in game informer magazine (http://www.gameinformer.com).
    It mentioned that several developers did not find the system easy to work with and thus there would not be that many titles available for launch.

    On an unrelated note, GI is a pretty cool mag. I got it for free with that stupid EB card discount thingie, and it is usually full of good stuff. Its the only "game" magazine that i acutally enjoy reading.

    --
    Look out honey cause I'm usin' technology
    Ain't got time to make no apologies
  70. Re:Japanese developers allergic to worldwide launc by Anonymous Coward · · Score: 1, Insightful

    it's usually more a case of physics. they simply can't manufacture enough units to launch worldwide simultaneously. often there are lack of stocks on a japan only launch, so they wait until that market is at least somewhat saturated/manufacturing has gone up to speed before releasing in the rest of the world. it would be pretty damn useless to release it everywhere if you dont have anything to actually sell.

  71. Re:This is what the N-Gage needs.... by Anonymous Coward · · Score: 0

    Wow mods marking this flamebait?

    I didn't think there was such a thing as N-Gage fanboys because to be one would mean you're a serious fucking idiot but so goes the mods....

  72. Mkay. by josh+glaser · · Score: 1

    Since I'm not on the inside of the industry (though I want to be, someday) all I have is what "IGN and the large publications" tell me. I hope you understand that.

    And I apologize for doubting you, as well. It was probably a knee-jerk reaction to the people at other game forums I frequent, where many people claim they work for Nintendo, etc. However, I should have understood that, at a less juvenile and more "techie" site, like /., It is much more possible that a member of the industry would hang out here.

    So, uh, sorry, and I'll go and feel stupid now. :-)

    1. Re:Mkay. by MysteriousMystery · · Score: 2, Informative

      IGN and Gamespot make mistakes, or their sources make mistakes. That happens quite a bit, a lot of the publications I've worked for or provided content for have made mistakes, and much to my dismay we've failed to correct it due to embarssment.

      Anyway, Nintendo never had an official date for the Dolphin but the plan was always to release it after Sony (basically to have better technology available to them). They didn't announce an official time frame until Spaceworld 2000 which was in August 2000.

      Anyway, a lot of other things that got picked up by large organizations with regard to Nintendo for example were that the Game Cube's discs were mini-DVDs (they are actually matsushita optical discs using an optical lens). A number of LEGITIMATE publications continue to call them mini-DVDs due to a few sources misinformation that started it all. A lot of times it can be hard to get urban legends out of the legitimate information system.

  73. Re:This is what the N-Gage needs.... by Anonymous Coward · · Score: 0

    I think it got "teh flamebait" because the post isn't funny. Untill Slashdot adds a "stupid" moderation tag, flamebait will just have to do.

  74. Re:Bye Bye Gameboy... by iamhassi · · Score: 1
    "I'm still jonesing for a PSP, but the GBA will hold me off until then I'm sure."

    screw it: I went with a GBA emulator for PocketPCs. For the price of a GBA SP (~$100) you can buy a used 200mhz iPaq 1910 which is all it takes to run every NES, SNES, GB and GBA game. Tired of shuffling cartridges or having to carry a GBA and a PocketPC everywhere, now everything is in one portable device.

    --
    my karma will be here long after I'm gone
  75. what top? by August_zero · · Score: 1

    I may get modded into oblivion here, but I just have to say something.

    the Nintendo DS won't have to get delayed because of a lack of games, because Nintendo is all about it's gaming lineup.


    Now I like Nintendo as much as the next guy, but lack of library has been cited as one of their biggest downfalls in recent years. The N64 never got the 3rd party support that it needed, it launched late (compared to the PS1) and had a pretty thin library ?)(Mario 64, Pilot Wings, Waverace, and Shadows of the Empire, that was about wasn't it?) At a time that the PS1 had already seen some games destined to be classics (Resident Evil 1 anybody?) Even the cube is having some trouble in the 3rd party game, yeah Nintendo's first party stuff is great, and yeah most of the "port to everything" titles lag pretty far behind exclusive content in terms of quality, but when you are not the big dog on the block, every game that doesn't get ported to your system is going to gain money for the other guy. I didn't shed a tear when Acclaim stopped making cube games but suck as they do, they still sell games and to a person deciding between systems variety and selection are important factors.

    The reason main Nintendo is doing as good as they are is because of the games -- not the system specs of their consoles. Catch them if you can Sony, Nintendo can only release more games, downshift, and take off. They have been doing this for years and will continue to do it.


    I assume you are speaking of the handheld markets here because Nintendo has only a fraction of the home console market that Sony does. Yes, they have beaten some previous upstarts on their handheld dominance (or rather allowed the competition to beat themselves in some cases) After the SNES, Nintendo looked untouchable and while I love my cube, I am not deluded for a moment as to which of the big 3 is on top right now.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
    1. Re:what top? by Rallion · · Score: 1

      Even the cube is having some trouble in the 3rd party game, yeah Nintendo's first party stuff is great, and yeah most of the "port to everything" titles lag pretty far behind exclusive content in terms of quality, but when you are not the big dog on the block, every game that doesn't get ported to your system is going to gain money for the other guy.

      Of course, Nintendo takes nearly every bit of profit from those first-party titles, whereas the money you spend to buy a 3rd-party game ends up split who-knows-how-many ways. Those first-party sales are how they always manage to at least stay competitive when it comes to it. Yes, including in the console market. How can I say that? Well, user base doesn't mean a damn thing, except for how it relates to the all important profit.

    2. Re:what top? by Anonymous Coward · · Score: 0

      Well, user base doesn't mean a damn thing

      And if the user base is zero?

  76. It couldn't possibly play ALL PSX titles by gotr00t · · Score: 1
    Well, you would have to consider the fact that if that was true, then they would have to re-release all the PS1 games so that the discs would not be full 120mm, and instead be the compact version.

    Unless they make something awesome like the Sony D-88 Discman, which was the size of an 80mm disc, but had a sliding mechanism so that it could play a 120mm disc outside of its casing (though making it totally immobile)

  77. Re:hopefully they'll revise the cost figures too.. by Anonymous Coward · · Score: 0

    so let me get this straight, you Dont want a portable kitchen sink?

  78. Re:hopefully they'll revise the cost figures too.. by cgenman · · Score: 1

    all the hardware to do so is already there - memory sticks, audio chipset, headphone jack.

    Most MP3 players use a dedicated MP3 chip for decoding the music stream. A standard audio controller just doesn't have the processing power, and main processors have to be pretty fast for a portable before they become fast enough for realtime vbr decoding. Let's not forget that even if it is using a fast enough chipset for MP3 decoding without additional hardware, there would be licensing fees to contend with.

    Personally, I think they should be using MP3 as the music format of choice for these portables, and should include a chip for such purposes. But I also think Sony should pull a Gunpei Yokoi on whoever is responsible for the travesty that is the Memory Stick, so they obviously aren't listening to me.

  79. GBA future by Anonymous Coward · · Score: 0

    However let us not forget that the GBA can run quake I. A company out of CA ported the Quake engine and development tool line. So in the next year expect more 3D action games for a GBA.

    Also: castelvania rocks on the gba along with boktai ... sigh

    Donaldson over non secure connection :)

    1. Re:GBA future by edwdig · · Score: 2, Informative

      The GBA can run Quake I, but at an absolutely terrible framerate. The GBA CPU does not have a divide instruction, or floating point support, which really limits the amount of 3D you can do.

      Also, ever play Doom or Duke 3D for GBA ? Doom has such a low framerate its nauseating. Duke 3D is so low resolution you can barely make anything out. Wolf3D is about the limits of the 3D the GBA can do comfortably.

    2. Re:GBA future by Anonymous Coward · · Score: 0

      Why yes, yes I have played Doom on the GBA, and no, the frame rate is not a problem. Duke 3D had amazingly low resolution anyway (at least on my Saturn which I just got out). That's not to say that the res. isn't lower on the GBA, obviously it is.

    3. Re:GBA future by edwdig · · Score: 1

      You've got really high tolerance for bad framerates if you think Doom on the GBA is fine. I'm not one to complain about frame rates, even in games known for bad frame rates (i.e. Perfect Dark), but Doom on GBA is my limit.

      Duke 3D on the PC was designed for up to 640x480. There was incomplete support for up to 1024x768, but you usually ended up with glitchy graphics if you tried it. The GBA screen is 240x160. Both Doom and Wolf3D for GBA double each pixel horizontally, giving you an effective resolution of 120x160. Duke3D seems to go further than that; possibly doubling vertically as well. I haven't looked close enough to tell exactly why its so bad looking.

  80. Saturn by cgenman · · Score: 1

    Let's not forget, Sega did that same thing with their surprise release of the Saturn, which turned out to be a big dud. The hype machine hadn't started, the word didn't really get around, and people just weren't emotionally ready for the new system yet. The hardcore ran to the stores, to be disappointed by a crop of games that wasn't going to be really ready for another 5 months. But the average person either didn't hear about its release or had heard from their hardcore friends that the good games weren't going to be released for another few months. The really casual gamers didn't hear any hype at all, and didn't realize it had been released until people started pronouncing it dead.

    Japan, however, is more forgiving of a weak opening lineup. They tend to look at what a machine can do, rather than what it is doing. Releasing a stunningly powerful little portable unit there while there still isn't more than one killer app is appropriate for the market. Sales there will help offset the cost of the US launch. If they launched in the US market with only one good game, they would find their price slashed quickly and irreparably.

    Even the walkman needed a lot of cassette tapes available before it could be a success.

  81. Re:Japanese developers allergic to worldwide launc by randyest · · Score: 2, Insightful

    ...and the mark-up. Japanese consumers generally tolerate much higher markups (it's for the good of the country, after all) than Americans and Europeans. One particularly relevant example from the many I've seen in Japan is the Sony PS2 -- it debuted in Japan for Yen49,500, about US$500 at the time. It wouldn't fly well in the US at that price point, and for those that money is no obstacle for, they can import one themselves. If you can get one -- they were out of stock everywhere even at $500 when I considered getting one in Akihabara.

    --
    everything in moderation
  82. Ahem by cgenman · · Score: 4, Insightful

    I'd like to point out that people's main complaints about the Lynx and Game Gear was not a lack of good games (GG Sonic was a great ride), but about the quickly eaten battery life. After just 2 hours of play, your 5 dollar pack of AA batteries was gone, and you had little recourse but to buy more. A Game Boy could go for 10 hours on those same batteries... And would ensure that you spent more money on games than on Duracells. The second largest complaint was the cost of the systems. The Nomad was an awesome machine with the Genesis' entire library as a weapon, but at a hair over 200 dollars it was too much for the schoolchildren market to support.

    Really, Nintendo's portables are in the place they are because Nintendo understands the market. They know that portable systems are sold to people who don't drive, don't work, and don't pay attention in class. They know that they need to keep costs down as much as possible, while still providing a comparatively passable gaming experience. Ruggedness beats elegance, satisfaction must be instant.

    If it really was "all about" Nintendo's gaming lineup, the '64 and the 'Cube would have a much larger marketshare. Nintendo follows fundamentally the same strategy with all of their consoles. But their positioning of the GB, GBP, GBC, and the GBA in the market is truly exceptional, and a lesson that no other system manufacturer has yet to learn.

    Sony is truly venturing into unmarked territory here with a $200 system for the 20+ crowd. GTA3 on that thing would be a AAA seller, and don't delude yourself into thinking Pokemon Chartreuse will stop that. Obviously it won't be competing to get under the desks of kids saving up their lunch money for a gaming fix, but not because Nintendo has better games.

  83. Re:hopefully they'll revise the cost figures too.. by Jeff+DeMaagd · · Score: 1

    What figures are there? I haven't seen anything to suggest a given price other than estimates from pundits.

    I'll pundit a bit myself, I can imagine the PSP being at or below what the PS2 costs right now. Heck, one can buy a new PSOne with a 4.5" monitor that docks with it for $150, although it's not portable.

    If the thing is more than $200 I can't see a worthwhile market to be gained. I'd expect it to do far better than N-Gage, and be a much better game system, but that that doesn't say much.

    The cost of game development is pretty much paid for by just rebaking existing PS1 games to the tiny UMDs.

  84. Plus it will connect to Broadband Over Powerline!! by Blaede · · Score: 1

    SCHWEET!!!!

  85. Re:Bye Bye Gameboy... by Rallion · · Score: 1

    Oh, all hail the Tetris Classic: The only game I could ever play head-to-head with my mother.

    So great. Soooo great.

  86. Fanboys by wanderers_id · · Score: 0

    I really am sick of this whole fanboyism on all sides. Do we all need to state our oppinions of the big three in every thread? Do we need to compare and contrast all the systems over and over? I'd like to seem more stuff that matters, not the same tired banter.

  87. Re:A nice commercial alternative... by gid13 · · Score: 0, Offtopic

    Overrated? Maybe.
    Bad joke? Maybe.
    Offtopic? Sigh. I wish there could be one authoritative group anywhere that you could count on intelligence from.

  88. Re:Bye Bye Gameboy... by swat_r2 · · Score: 1

    Does it emulate the GBA games at full speed? If so that's one hell of a device! Only question is, how comfortable is it to play, ie. directional pad, button mappings etc?

  89. Don't Worry.. by liloconf · · Score: 0

    Consumer: Why is the PSP being delayed!?!

    Asian Business man: oh no no, it not delayed, it that we amazed by your large American penis..

    2nd Asian Business man: yes yes, our penis so very very small.

    Consumer: oh, yeah thats right, keep up the good work.

    (south park)

  90. Re:hopefully they'll revise the cost figures too.. by pavon · · Score: 1

    Most MP3 players use a dedicated MP3 chip for decoding the music stream. A standard audio controller just doesn't have the processing power, and main processors have to be pretty fast for a portable before they become fast enough for realtime vbr decoding.

    Yes, but as hadheld games get bigger, with better audio, it becomes natural to want to use compressed audio for the soundtrack of the games, just like most console and PC games do. I would argue that the PSP would have the audio decomression chipsets regardless of whether it doubled as an mp3 player or not. Err, is that what you were saying in this next paragraph?

    Personally, I think they should be using MP3 as the music format of choice for these portables, and should include a chip for such purposes.

  91. Or, rather, furthermore by mcc · · Score: 2, Insightful

    It's yet another last-ditch, desperate attempt for Sony to try to make the MiniDisc technology and patent pool relevant.

  92. Re:Bye Bye Gameboy... by Anonymous Coward · · Score: 0

    "You're right! What we need are games with full FMV at every plot twist turn and a focus on graphics rather than gameplay and actually having fun!"

    I'd settle for a portable 2d device with a bigger backlit screen, 16-bit stereo, and more pixel pushing power.

    "Nintendo's most inventive games, Pikmin, Animal Crossing, have more to do with being innovative and groundbreaking than graphical wizardy."

    Have you ever heard of Lemmings or The Sims?

  93. 3D on the small screen? by doubleyewdee · · Score: 4, Interesting

    Something I've noticed is that these discussions of the PSP (which inevitably lead to discussions about the PSP vs. the GB(A/SP)) leave out the issue of how well complex 3D games are even going to play on a small screen at a low resolution. Games like Doom and Wolfenstein 3D played really well at 320x240, but moving into the realm of stuff like Quake the minimum reasonable resolution was really 640x480. Nowadays people want to play their games at 1024x768 or higher. Even NTSC television has a higher resolution than the PSP. So to the heart of it: are 3D games even going to be very playable at a lower resolution on a tiny screen?

    As it is I definitely have to sit closer to the TV playing current-generation 3D games. With complicated (and smalll!) menus and instructional text, not to mention tiny objects which are not all that noticeable even on a regular television I can't imagine the frustration of playing these kinds of games with a handheld, in potentially bad lighting, with hordes of surrounding visual distractions (if I play a portable, it's in a car/bus/train, or somewhere else in public).

    So, that being said.. if the PSP comes out with a big library of 3D games ported from the PS/PS2, I think it may suffer a nasty fate. Nintendo has a huge 2D library, Sony has/licenses enough 2D games to maybe take two hands to count. 2D games to me seem much easier to play (in general) than 3D games in a visually restrictive environment, and I'm not going to buy a PSP if/until I find it playable and it has a good library. One or both of those things might not even occur. I think people without unlimited pockets will hold out for good titles at least, things which make sense to play in limited time frames. Sony may fall victim to the industry shift to "nothing but 3D," and "let's make games more complicated." It will be an interesting event, if nothing else.

    --


    you can take the road that takes you to the stars...
    1. Re:3D on the small screen? by rsmith-mac · · Score: 2, Informative

      That's definitely something we're going to have to keep in mind. Even if you take a look at the GBA ports of SNES games(say the Mario series), you'll notice that they had to make changes to compensate for the smaller screen size. HUDs are the primary problem, since they need to be text readable, so as a result, games like Super Mario Bros. 3 for the GBA shipped with a HUD that was both relatively larger, and had some things cut.

      The net effect of this is that you're losing more screen real estate on top of the already smaller screen, since things drawn under the HUD can't really be played. Precision is also going to be a PITA, since with such little real estate as far as pixels go, you flat out don't have a lot of pixels to draw things with, and that will cost image definition in the end, something you can only cut so far.

      This isn't to say that it's impossible to get a 3D game working on such a small space, but I have to agree with the parent here that Sony is going to face some fundamental spatial issues here that might not bode too well for them.

    2. Re:3D on the small screen? by euxneks · · Score: 1

      The thing is, it's not so much the complexity of the graphics, but the richness of movement that 3D allows.

      You can do a lot of pretty neat things with 3D transformations... For instance, you could make a dungeon crawler that was in a real time 3d system instead of 2D maps- sounds like a pretty cool device to me.

      --
      in girum imus nocte et consumimur igni
  94. Re:Bye Bye Gameboy... by wshwe · · Score: 1

    The PSP will succeed. The PSP will enjoy tremendous developer support.

    The N-Gage failed because it was full of design flaws and compromises. Developer support has been ok, not great.

  95. You can get a PS5 now! by fr0dicus · · Score: 1
  96. That figures... by Plumpkin · · Score: 1

    As soon as i finally decide to dish out $100 for a GBA SP, Nintendo goes and puts out a newer version. I'll probably refuse to buy this one too... until my SP gives out, and constant peer pressure and advertising convince me to pick one up. I bet I'll be out something closer to $200 this time, though. i just hope Nintendo is throwing some awesome keggers with all the money I'm giving them.

    1. Re:That figures... by Plumpkin · · Score: 1

      Sorry, it looks like I posted on the wrong forum. That icon of a gameboy is misleading. /sigh

  97. Darn. . . by M3wThr33 · · Score: 1

    I'll have to wait that much longer to get a handheld with 7.1 surround sound, because I really really need such high quality above and beyond stereo.
    I've already begun assembling a portable 7.1 speaker system.

  98. Too late, and relevant too! by Anonymous Coward · · Score: 0

    2 slots + good midrange PDA + reasonable mobile console = Tapwave's Zodiac. With this delay, it should probably have a better game library by then as well.

  99. Surprised... by ddsoul · · Score: 1

    no one has made mention about sony's OTHER portable. .... the sony POCKETstation..... hahaha.. I totally forgot about it till just now. Anyone know the status of this ?? or own one? I know it was more of an accessorie than a stand alone, but it was kind of neat back then, as far as I could remember.

    --
    *604x
  100. Looking at the specs, I see you are right by cgenman · · Score: 1

    Looking at the specs, I see that it does contain a an MP3/AAC/ATRAC3 Sony Special. You were right.

    That doesn't change my complaint about hobbling it with badly undersized and overpriced memory sticks...

  101. Zodiac is already here by computechnica · · Score: 1

    The first true portable 3D gaming system was released last November. The Tapwave Zodiac is a trully cool handheld 3D gamer + Palm PDA + MP3 player.

  102. Re:Bye Bye Gameboy... by euxneks · · Score: 1

    Tetris sold the original black and white GB back in the day.

    Ahem.

    That was green and a strange orangy brown grey. Black and white wasn't until the game boy pocket.

    "M-Hay! m-hay"

    --
    in girum imus nocte et consumimur igni