While I think it's a worthy idea, it doesn't really look all that different (yet?). There's a main window that serves mainly as a backdrop, with a only handful of menus, none of which relate to an image you're editing (for example, the contents of the File menu are: Exit). Tasks related to images are still in the image window itself, and the more general tasks are still in the toolbar window.
Several records with malware have already been found in the wild. The most severe, "Cant.B.Playd.On.Atari", reportedly destroys any Atari on which it is run.
Well, I don't know what they're doing in the back end as part of the transition, but I do know that they have been making a visible transition to the new identification system since last year. All of the students were reissued new IDs with the new identification numbers last spring, and we're using those ID numbers in more and more systems & forms.
Axelrod explicitly states that "there is no mechanism available to the players to make enforceable threats or commitments" (1984). "Enforceable" is the key. We might agree to both cooperate next time we play, but there's nothing stopping me from defecting instead. The Southhampton strategy creators are essentially making these commitments.
I do think it's an interesting approach, but I don't believe it should be compared with TFT directly. In Southhampton's case, their "strategy" is actually a pair of prisoner's dilemma strategies, whereas TFT is one. Either half of the pair alone will probably not perform as well as TFT.
Another facet that's interesting is that this approach is only as good as observed in that competition when the pattern they use to detect friendly agents is unknown to the general population. Once I learn their pattern, I can easily create a strategy that acts like a Southhampton agent but defects at key points when it is expected to cooperate. If we agree that colluding agents isn't against the spirit of the competition, I can create a whole group of anti-Southhampton agents. The best performing Southhampton agent (the 'master' in the 'master-slave' pair, who always exploits the slave) no longer collects any points, and the slave can now be consistently exploited by non-Southhampton agents. Naturally, the same idea holds true for TFT - I'm not saying Southhampton is unique in this respect. However, it's possible that Southhampton is more vulnerable to this kind of premeditated 'attack.'
I almost ended up in your situation. Luckily my school system began a pilot program with our 6th grade class that put us on a fast track in math & science. It culminated with early calc classes in high school, but unfortunately ended there and left me with an empty slot to fill my senior year.
Just a note that there are some people out there with at least part of a clue.
If you're interested, the rest of the essay is here:
- and-theory.html
"Evolution as Fact and Theory", Stephen Jay Gould
http://www.stephenjaygould.org/library/gould_fact
When Amidala died in Revenge of the Sith,
She dies?? Well, thanks for spoiling it!
Aren't articles like this supposed to have more exciting titles, like, "The End of DVDs???"?
Just attach it to an appropriations bill - or better yet, a reconciliation bill! Those annoying pork barrel legislators will be none the wiser!
While I think it's a worthy idea, it doesn't really look all that different (yet?). There's a main window that serves mainly as a backdrop, with a only handful of menus, none of which relate to an image you're editing (for example, the contents of the File menu are: Exit). Tasks related to images are still in the image window itself, and the more general tasks are still in the toolbar window.
Not to mention people that use proper punctuation or the correct words to signify possesion. Man, I hate those people!
Noobs! I already have the beta!
I believe! Arrrr!
Why is this in apple.slashdot.org?
Halo? Tanj.
Don't forget "The Onion in 2056".
I'm reminded of the STI Project.
Does anyone have a Netcraft link?
*click* Mr. Molo, I'll see you in my office. We have some business to discuss.
Several records with malware have already been found in the wild. The most severe, "Cant.B.Playd.On.Atari", reportedly destroys any Atari on which it is run.
Well, I don't know what they're doing in the back end as part of the transition, but I do know that they have been making a visible transition to the new identification system since last year. All of the students were reissued new IDs with the new identification numbers last spring, and we're using those ID numbers in more and more systems & forms.
Woah, Thor is naked! ...Colonel Who?
http://www.linuxiso.org/distro.php?distro=17s /root/package.asp B +%2B+664+MB%29+%2F+%2830+Mbps%29
http://www22.verizon.com/fiosforhome/channels/fio
http://www.google.com/search?hl=en&lr=&q=%28651+M
Sorry.
Looks like somebody was having trouble with question #12...
To expand on what you're saying...
Axelrod explicitly states that "there is no mechanism available to the players to make enforceable threats or commitments" (1984). "Enforceable" is the key. We might agree to both cooperate next time we play, but there's nothing stopping me from defecting instead. The Southhampton strategy creators are essentially making these commitments.
I do think it's an interesting approach, but I don't believe it should be compared with TFT directly. In Southhampton's case, their "strategy" is actually a pair of prisoner's dilemma strategies, whereas TFT is one. Either half of the pair alone will probably not perform as well as TFT.
Another facet that's interesting is that this approach is only as good as observed in that competition when the pattern they use to detect friendly agents is unknown to the general population. Once I learn their pattern, I can easily create a strategy that acts like a Southhampton agent but defects at key points when it is expected to cooperate. If we agree that colluding agents isn't against the spirit of the competition, I can create a whole group of anti-Southhampton agents. The best performing Southhampton agent (the 'master' in the 'master-slave' pair, who always exploits the slave) no longer collects any points, and the slave can now be consistently exploited by non-Southhampton agents. Naturally, the same idea holds true for TFT - I'm not saying Southhampton is unique in this respect. However, it's possible that Southhampton is more vulnerable to this kind of premeditated 'attack.'
There will be mistakes, a need for new patches, who knows. So, business as usual.
I almost ended up in your situation. Luckily my school system began a pilot program with our 6th grade class that put us on a fast track in math & science. It culminated with early calc classes in high school, but unfortunately ended there and left me with an empty slot to fill my senior year. Just a note that there are some people out there with at least part of a clue.
Question: where are the Perl obsfucation contests?
You mean "a RADEON ALL-IN-WONDER XTRAVAGANZA 6502," of course.
:P)
(Extra text to pass the caps lameness filter