I think I read, in either TFA or the comments, that she's a manager. Have you ever seen a manager that knew keyboard shortcuts beyond copy/paste?
Also of note, if you're forced to use windows then your keyboard probably has that windows (super?) key on it which is the same as ctrl+esc.
Try some of these:
- WIN+R (runbox)
- WIN+D (show desktop)
- WIN+P (show printers... not real sure why)
- WIN+M (minimize all)
- WIN+L (switch users in XP)
- WIN+H (help)
- WIN+C (explore my computer, I think)
I'm pretty sure there's more of those and I suspect you can even change them if you want. Also of note, CTRL+INS and SHIFT+INS are faster and more comfortable than ctrl+c, ctrl+v for copy/paste. Those are, I believe, supported by windows rather than each application individually. Shame the keyboard manufacturers have totally fucked up the placement of the insert key in the last couple years.
Hardcore gamers, though, know to turn everything off if they want the best performance.
And if Dell (or anyone) gets these systems built correctly, we won't have to do that.
Here's what they may be thinking we want to run:
Some bigass MMO
Some voice software (ventrilo, teamspeak, whichever) on the other monitor.
Probably an instant messenger on the other monitor. I like miranda-im.
Web browser on the other monitor, gotta update the website with that 50DKP minus, right?
Some kind of music player. I still use winamp for this.
The item you're missing: Fraps. Video capture your raid wipes, pvp victories, new end-game bosses slain. That's video encoding, disk write, you name it.
It's not that much until you get to the video capture application. World of Warcraft takes my old 2.8Ghz HT P4 to ~50%. Windows displays this as one processor peaking around 80% but that's really just one of the instruction paths. Memory usage sits around 80% which is fine by me. Disk I/O is the bottleneck between zones in the game, entering a dungeon instance or arriving in a populated city, and peaks at 100%. In the world of warcraft game, for example, that's because the entire UI is re-read from disk, re-interpretted by the LUA interpreter, and then run to rebuild the UI. The more mods you have, the more work it is.
If I had better disk performance, either through hardware or configuration, those last two items wouldn't be a problem either. Point is it'd be great if I didn't have to care what other shit I've left running. The virus software is a joke, I found out that its scheduled scan had changed because it completed while I was playing. I hadn't noticed until it actually surfaced a message reading "Scan Complete".
I think I have to challenge your assumption here. There are more ways to make money than what you've suggested. Perhaps this is not true on every one of Blizzard's realms, but I have encountered players on several that have made more than enough for an epic mount (more than that, really) starting with almost nothing.
We played the economy of the game, and we didn't need to grind 24/7 in order to accomplish this. Again, no grinding.
The stupid, but also correct, answer of "buy low, sell high" applies quite well to world of warcraft and its various economies on pve and pvp realms. You are not limited, however, to purchasing only items that are already part of the auction-house. You are free to read upcoming patch notes and make predictions, buy cheap recipes for markup and resale, haggle with the goldfarmers that will let stuff go for 50% of the current market value, etc. With any one of a number of very simple (and legal, all in.lua) addons, you won't even have to spend much more than 15 minutes in the morning and 15 minutes after work. You can have thousands of gold if you just pay attention to the value of the things for sale.
Buying gold with RL cash is for the simple-minded and the extremely impatient. I would ordinarily count myself part of that number but, if they can't figure out the auction house, maybe I'm not so dumb in relation.
I'll cite two examples:
Engineering recipes that are available for something on the order of 45 silver in Orgrimmar can be resold for 5g
Goldfarmers will sell you a dwarven hand cannon for 100g that you can resell for 450-500g.
C'mon, that's half your epic mount right there. It's more than half if you're honored and pvp rank 3 (sergeant, another 10% discount from your mount cost).
These users have the same right to use the game to learn a language as I have to refuse their request to group with me and I do have that right. If neither right is taken away by our accepting the EULA, we can both accomplish our goals. See how easy that is?
I don't give a rat's ass what nationality you are; if you're not responding to queries on the raid channel, you don't get near the dead bossmobs I leave in my wake.
No player is preventing them from playing the game; that's up to Blizzard.
The IP number isn't the problem, a detriment to the group is removed; whether this person is chinese or some american teenager matters not at all. I think this is utterly proper and it is merely coincidence that one of many nationalities that can fall into the "unresponsive player" catagory has gotten itself up in arms about it. We're not threatening your goddamned national sovereignty this time, okay?
Also of note: not everyone practices this as a policy to invites, but we do if we notice that the player in question doesn't answer when asked if he needs a summon (for example) or if he can pick up some reagents or ammo on the way to the instance dungeon.
I do play the game and this does happen with pickup groups. (pickups: random players to fill the group, not members of your guild / friends).
Guildhall? Teaching the arts and sciences of digital game development seems to be right on. They've been around a few years, if I recall. Funny, I remember seeing their ads on, you guessed it, penny-arcade.com a couple/few years ago.
Problem number one: This suggests that the aforementioned date is the first date. That was not specified in the post. This is probably an excellent "date" for a woman that's already seen you a few times.
Problem number two: You're assuming cheap chinese takeout which may or may not work. I'm thinking that the well-paying IT job affords us to take a woman out for $200 sushi, not $20 chinese. Try it and be amazed at the difference; even if you have to order something that isn't raw fish --teriyaki chicken or something-- your date will feel special if you go to a nice place.
Problem number three: A movie is not the best place for a first date. You need to interact, not stare at a screen on your first date. Dinner good, movie bad. Try dinner and a gallery opening, or some other activity during which you are able to have some kind of conversation. Try not to use the word 'boobies' during this conversation.
Disclaimer: Dropping cash in front of shallow women will usually make them like you a bit more, but it will not always make them want to fuck you. Try to be a little charming in addition to being well-paid.
I didn't rush. I started this just-dinged-level-59 char on january 1 of 2005 and have played a bunch of alts to ~30 when I run out of rested on the main guy. There were a couple of server-jumps to follow my friends as well. There has not been ANY rushing. I find that I know where things are in the game, and the rushed folks do not. I find level 60 people asking my level 32 alt chars "Where can I get a lot of wool?" and I answer them. I definitely haven't rushed.
I believe I stated clearly that there's a ton of fun to be had between 1-59; this is why so many of us enjoy starting new chars over and over again. Perhaps I should've said the game restarts at sixty? The comfortable pvp and regularly-attainable equipment, that much of us remember from text-based MUD games, that stuff really starts at higher levels. Suddenly the people you group with know where you need to go to get a chance at some epic drop. The game definitely changes there and I'm reporting that:
other folks have said "it starts at 60"
I think I see what they mean
I do not, in any way, suggest that the game isn't fun before then. The game did start for me at level 1 on November 23rd of 2005 or whatever day it opened. Technically it started earlier since I participated in the later-and-open beta. I've known people on those old MUD games that never EVER acheived max level, but they have a fun time, they stay forever, and they know a hell of a lot about the "middle" of the game.
Not only haven't I rushed, but I also now have about 3GB of screenshots on my HDD (some of which are available to slashdot here.
Finally, when I said "There's quite a bit I haven't seen" there's some clarification that I should've included. One: I have not played past level 23 on any alliance char. I haven't seen a lot of their areas. Two: my only highlevel char is, as I said, 59; there are a crapload of instances that I've not seen yet that are becoming available to me as I get quests completed.
Nonsense. We've taken many casual players to the core (MC) on nights that they're available. There's no real reason that you can't dedicate some part, of just one of your allowed nights, to finding a guild that meets these requirements:
Will not kick you out for being a weekend warrior
Will invite you to not only the endgame raids but also raiding to get other near-max-level guildmembers "ready" to go as well (keys, quests, etc).
Happens to raid often enough that your one-or-two "allowed" nights fall on the same time as their scheduled instance raids
There. Just three requirements at a high level. Are there more?
I've been told, and I'm beginning to see it, that the game starts when you hit level 60. That's not to say I haven't had a wonderful time exploring the world and adventuring with (and without) friends, but there's quite a bit that I've not yet seen.
I think the problem here comes from different types of games, and I think it's happening to fans of older Blizzard games specifically for a reason. In an RTS, you logged in and instantly had a match that you could finish. Much like a quick game of monopoly, you knew what you were in for that one evening that the wife allows you to play. Once that match ends, everyone goes back to the beginning; the only accumulated resource is your own skills. Starcraft, for example, doesn't remember how much you played last night.
The fact that you spent 40 hours on battle.net last weekend means that you, the real person, are now experienced. It does not mean that the game will treat you differently.
Coming from that environment, people feel like they will never "win" an MMORPG and they are correct. Winning an MMORPG (or any RPG) is only accomplished by enjoying yourself and it cannot be measured in any other tangible way and that is totally alien to a lot of people. These people need a measure of some type and they will cling to any metric they can find. The scale in the bathroom, the bank account, the ladder on battle.net, it's all the same. Even if it's a meaningless unit of measure when read alone, they crave it. This assumption that the "online" game is competitive isn't even consciously made, but it lives deep in some personality types and they will definitely cancel each game account about one month after failing to "win" it.
The rank/honor system in World of Warcraft satisfies this somewhat but, shockingly, this ranking system wasn't announced really or known at all during that first month that the game was available! It really isn't hard to imagine why these folks cancelled.
My recollection of the macOS context menu is that you can either use the key binding with your click, or you can "click & hold" (pronounced, "wait a couple seconds") in order to get that menu.
So. Seeing all the voluntarily-one-handed computer users, I can understand they don't want to wait, and they don't want to find that key. Ergo: they want the right-mouse button.
In a perfect world, I'd elect for my computer (hardware and software) to have all three choices available and just let me decide which I'd prefer. I guess some of the posters here feel that Apple is obscuring one of those choices with the amusingly-named "hoofmouse":)
Aaaaand I think I've replied to the wrong level of the thread, oh well.
I've noticed this too. I wasn't sure if it was trolling (or variant thereof) at first, because a lot of them seemed to drift over to political disputes.
Actually, I'm still uncertain as to whether or not it was a real problem or a bunch of humorous troll posts.
Or they are, unlike you, remembering that microsoft office is made also for mac. Perhaps this means they can reduce the codebase, consume fewer of their developers on the office project, and perhaps even expect more marketshare (if this affects mac marketshare in a positive way) with the coming move.
They could be freaked, sure, but try to remember that microsoft has a long history of writing software for apple's platform(s) and, unless I've missed a newsflash, they continue to do so.
Maybe we should wait to see what microsoft decides to say in the marketplace before assuming their "freaked" state offhand?
I'll second this and add that all the engineers seemed to use these in school; there were HUGE k'nex projects being built on campus at least as long ago as the early 1990's. I don't exactly interrogate people about k'nex, but I think all the geeks I've ever met have at least seen the darned things.
I have to say I was disappointed in this article. I expected something interesting and less shoddy than double-sided-tape-plus-pencils. This looks like the product of a guy who became very bored.
Seriously tho, while I do not own a mac, I'm pretty sure that there are at least games released that are based on licenes for engines by id and um... those guys that make unreal. I want to say epic or something?
So, everything made on q3 engine, doom3 engine (so far just doom3 right?), ue2, ue3 (to come), etc, should be playable on macintosh. Are they not? I see guys' screenshots of their linux desktops with icons for these games. Do they not truly work there?
Shame you weren't modded funny, I laughed despite it being mostly untrue:)
I've had numerous encounters with folks that find "hell" and "god damn" to be highly offensive.
Said folks never batted an eyelash if I said any variant on "shit" but apparently "goddam" was close enough to piss 'em off. I've probably pissed 'em off again by not capitalizing it. Almost all have asked nicely that I refrain from saying that in their company and so I apologized and chose to comply with their wishes.
So to remain on topic: Hell, I think it's some goddam good shit that companies are becoming more and more willing to work with and support alternative operating systems on their wares.
I wonder if there isn't a better solution to that WIN+R shortcut. Not having used OSX at all yet (save for a few minutes at a display here or there) I am recalling the "runbox" in, um, KDE or gnome which had a hotkey assigned by default. ALT+F2 I think it was?
There must be something to adjust your hotkey prefs in OSX, no? Aren't user choices part of a superior GUI? Shouldn't they be?
It seems like you've found many that the casual mac users, which I've met, have all overlooked. Might there be more?
Y'know what? I'm glad someone finally said this about there being theme changers. I almost bought a macmini just to find out for myself (a few attempts to search yielded no unequivocal results) just last month.
I argued with someone who dislikes the default "it's mac so it's good" interface/theme/look/feel and I said "There must be a way to change it, but 99% of mac users would never think to even look for such a feature; they're told that it's the best and they believe."
They might be right. I should try it and just give the thing to my parents if they dislike it.
I only have a few gripes about macs since the original 512 that I owned and some of those are rapidly disappearing. We might almost be at the point where there are enough good game engines that I might consider switching. I would prefer to switch to linux but I'd lose too many features:(
1. Speakerphone option.
2. Bluetooth handsfree from jabra (duh?)
I'm still okay with it not being a phone, but I don't see why it couldn't also be that. I'd accept a slightly larger form (perhaps in width or height rather than depth) to include the antenna and whatever else the phone would need. Perhaps some larger battery capacity? Surely the keypad could be put on screen when dialing and hidden when, for example, the user is taking notes during the conversation.
This is almost the "one true device" despite that it lacks storage, camera, and phone. I still like it. Here's why:
I don't need the camera that bad.
I don't need music storage that bad if we can stream digital music from the cellphone network as this says it will do.
It works with the phone that could stay in my pocket.
Between bluetooth, wifi, and usb, the chance for huge improvements remains high. Other 3rd party devices could be made (like a bluetooth digital camera?) which would satisfy some of the other desires.
Sodium is also caustic. Try holding some in your hand if it doesn't combust from the moisture in the air first.
Setting all that aside, I think some poster above has discovered that the metal in question is a gallium alloy. So, y'know, we're offtopic.
To remedy that, can anyone riddle me whether or not the better heat conductivity is related to lesser electrical resistance? If so, a leak would be considerably worse than water, if I understand things correctly.
keep the cash cow shitting out cash?
I think you may have a small misunderstanding of why "cow" was chosen for "cash cow." You seem to be describing a "cash anus" instead.
I think I read, in either TFA or the comments, that she's a manager. Have you ever seen a manager that knew keyboard shortcuts beyond copy/paste?
Also of note, if you're forced to use windows then your keyboard probably has that windows (super?) key on it which is the same as ctrl+esc.
Try some of these: ... not real sure why)
- WIN+R (runbox)
- WIN+D (show desktop)
- WIN+P (show printers
- WIN+M (minimize all)
- WIN+L (switch users in XP)
- WIN+H (help)
- WIN+C (explore my computer, I think)
I'm pretty sure there's more of those and I suspect you can even change them if you want. Also of note, CTRL+INS and SHIFT+INS are faster and more comfortable than ctrl+c, ctrl+v for copy/paste. Those are, I believe, supported by windows rather than each application individually. Shame the keyboard manufacturers have totally fucked up the placement of the insert key in the last couple years.
And if Dell (or anyone) gets these systems built correctly, we won't have to do that.
Here's what they may be thinking we want to run:
It's not that much until you get to the video capture application. World of Warcraft takes my old 2.8Ghz HT P4 to ~50%. Windows displays this as one processor peaking around 80% but that's really just one of the instruction paths. Memory usage sits around 80% which is fine by me. Disk I/O is the bottleneck between zones in the game, entering a dungeon instance or arriving in a populated city, and peaks at 100%. In the world of warcraft game, for example, that's because the entire UI is re-read from disk, re-interpretted by the LUA interpreter, and then run to rebuild the UI. The more mods you have, the more work it is.
If I had better disk performance, either through hardware or configuration, those last two items wouldn't be a problem either. Point is it'd be great if I didn't have to care what other shit I've left running. The virus software is a joke, I found out that its scheduled scan had changed because it completed while I was playing. I hadn't noticed until it actually surfaced a message reading "Scan Complete".
We played the economy of the game, and we didn't need to grind 24/7 in order to accomplish this. Again, no grinding.
The stupid, but also correct, answer of "buy low, sell high" applies quite well to world of warcraft and its various economies on pve and pvp realms. You are not limited, however, to purchasing only items that are already part of the auction-house. You are free to read upcoming patch notes and make predictions, buy cheap recipes for markup and resale, haggle with the goldfarmers that will let stuff go for 50% of the current market value, etc. With any one of a number of very simple (and legal, all in .lua) addons, you won't even have to spend much more than 15 minutes in the morning and 15 minutes after work. You can have thousands of gold if you just pay attention to the value of the things for sale.
Buying gold with RL cash is for the simple-minded and the extremely impatient. I would ordinarily count myself part of that number but, if they can't figure out the auction house, maybe I'm not so dumb in relation.
I'll cite two examples:
C'mon, that's half your epic mount right there. It's more than half if you're honored and pvp rank 3 (sergeant, another 10% discount from your mount cost).
"It's fine, learn to play" comes to mind.
These users have the same right to use the game to learn a language as I have to refuse their request to group with me and I do have that right. If neither right is taken away by our accepting the EULA, we can both accomplish our goals. See how easy that is?
I don't give a rat's ass what nationality you are; if you're not responding to queries on the raid channel, you don't get near the dead bossmobs I leave in my wake.
No player is preventing them from playing the game; that's up to Blizzard.
The IP number isn't the problem, a detriment to the group is removed; whether this person is chinese or some american teenager matters not at all. I think this is utterly proper and it is merely coincidence that one of many nationalities that can fall into the "unresponsive player" catagory has gotten itself up in arms about it. We're not threatening your goddamned national sovereignty this time, okay? Also of note: not everyone practices this as a policy to invites, but we do if we notice that the player in question doesn't answer when asked if he needs a summon (for example) or if he can pick up some reagents or ammo on the way to the instance dungeon. I do play the game and this does happen with pickup groups. (pickups: random players to fill the group, not members of your guild / friends).
Guildhall? Teaching the arts and sciences of digital game development seems to be right on. They've been around a few years, if I recall. Funny, I remember seeing their ads on, you guessed it, penny-arcade.com a couple/few years ago.
Problem number two: You're assuming cheap chinese takeout which may or may not work. I'm thinking that the well-paying IT job affords us to take a woman out for $200 sushi, not $20 chinese. Try it and be amazed at the difference; even if you have to order something that isn't raw fish --teriyaki chicken or something-- your date will feel special if you go to a nice place.
Problem number three: A movie is not the best place for a first date. You need to interact, not stare at a screen on your first date. Dinner good, movie bad. Try dinner and a gallery opening, or some other activity during which you are able to have some kind of conversation. Try not to use the word 'boobies' during this conversation.
Disclaimer: Dropping cash in front of shallow women will usually make them like you a bit more, but it will not always make them want to fuck you. Try to be a little charming in addition to being well-paid.
Best of luck to you.
I didn't rush. I started this just-dinged-level-59 char on january 1 of 2005 and have played a bunch of alts to ~30 when I run out of rested on the main guy. There were a couple of server-jumps to follow my friends as well. There has not been ANY rushing. I find that I know where things are in the game, and the rushed folks do not. I find level 60 people asking my level 32 alt chars "Where can I get a lot of wool?" and I answer them. I definitely haven't rushed.
I believe I stated clearly that there's a ton of fun to be had between 1-59; this is why so many of us enjoy starting new chars over and over again. Perhaps I should've said the game restarts at sixty? The comfortable pvp and regularly-attainable equipment, that much of us remember from text-based MUD games, that stuff really starts at higher levels. Suddenly the people you group with know where you need to go to get a chance at some epic drop. The game definitely changes there and I'm reporting that:
- other folks have said "it starts at 60"
- I think I see what they mean
I do not, in any way, suggest that the game isn't fun before then. The game did start for me at level 1 on November 23rd of 2005 or whatever day it opened. Technically it started earlier since I participated in the later-and-open beta. I've known people on those old MUD games that never EVER acheived max level, but they have a fun time, they stay forever, and they know a hell of a lot about the "middle" of the game.Not only haven't I rushed, but I also now have about 3GB of screenshots on my HDD (some of which are available to slashdot here.
Finally, when I said "There's quite a bit I haven't seen" there's some clarification that I should've included. One: I have not played past level 23 on any alliance char. I haven't seen a lot of their areas. Two: my only highlevel char is, as I said, 59; there are a crapload of instances that I've not seen yet that are becoming available to me as I get quests completed.
- Will not kick you out for being a weekend warrior
- Will invite you to not only the endgame raids but also raiding to get other near-max-level guildmembers "ready" to go as well (keys, quests, etc).
- Happens to raid often enough that your one-or-two "allowed" nights fall on the same time as their scheduled instance raids
There. Just three requirements at a high level. Are there more?I've been told, and I'm beginning to see it, that the game starts when you hit level 60. That's not to say I haven't had a wonderful time exploring the world and adventuring with (and without) friends, but there's quite a bit that I've not yet seen.
I think the problem here comes from different types of games, and I think it's happening to fans of older Blizzard games specifically for a reason. In an RTS, you logged in and instantly had a match that you could finish. Much like a quick game of monopoly, you knew what you were in for that one evening that the wife allows you to play. Once that match ends, everyone goes back to the beginning; the only accumulated resource is your own skills. Starcraft, for example, doesn't remember how much you played last night.
The fact that you spent 40 hours on battle.net last weekend means that you, the real person, are now experienced. It does not mean that the game will treat you differently.
Coming from that environment, people feel like they will never "win" an MMORPG and they are correct. Winning an MMORPG (or any RPG) is only accomplished by enjoying yourself and it cannot be measured in any other tangible way and that is totally alien to a lot of people. These people need a measure of some type and they will cling to any metric they can find. The scale in the bathroom, the bank account, the ladder on battle.net, it's all the same. Even if it's a meaningless unit of measure when read alone, they crave it. This assumption that the "online" game is competitive isn't even consciously made, but it lives deep in some personality types and they will definitely cancel each game account about one month after failing to "win" it.
The rank/honor system in World of Warcraft satisfies this somewhat but, shockingly, this ranking system wasn't announced really or known at all during that first month that the game was available! It really isn't hard to imagine why these folks cancelled.
So. Seeing all the voluntarily-one-handed computer users, I can understand they don't want to wait, and they don't want to find that key. Ergo: they want the right-mouse button.
In a perfect world, I'd elect for my computer (hardware and software) to have all three choices available and just let me decide which I'd prefer. I guess some of the posters here feel that Apple is obscuring one of those choices with the amusingly-named "hoofmouse" :)
Aaaaand I think I've replied to the wrong level of the thread, oh well.
a: not watching at theatre
b: not downloading illegally
Are people really so forgetful of rental services that someone thinks that a and b are mutually exclusive?
Wtf? Over.
Actually, I'm still uncertain as to whether or not it was a real problem or a bunch of humorous troll posts.
They could be freaked, sure, but try to remember that microsoft has a long history of writing software for apple's platform(s) and, unless I've missed a newsflash, they continue to do so.
Maybe we should wait to see what microsoft decides to say in the marketplace before assuming their "freaked" state offhand?
I swear you deserve some of that karma back for predicting the moderation so accurately. Too bad I'm out of mod points :\
I have to say I was disappointed in this article. I expected something interesting and less shoddy than double-sided-tape-plus-pencils. This looks like the product of a guy who became very bored.
Seriously tho, while I do not own a mac, I'm pretty sure that there are at least games released that are based on licenes for engines by id and um... those guys that make unreal. I want to say epic or something?
So, everything made on q3 engine, doom3 engine (so far just doom3 right?), ue2, ue3 (to come), etc, should be playable on macintosh. Are they not? I see guys' screenshots of their linux desktops with icons for these games. Do they not truly work there?
Shame you weren't modded funny, I laughed despite it being mostly untrue :)
I don't want a quality application launcher. I want quality support for configuring hotkeys along with the rest of my UI.
Said folks never batted an eyelash if I said any variant on "shit" but apparently "goddam" was close enough to piss 'em off. I've probably pissed 'em off again by not capitalizing it. Almost all have asked nicely that I refrain from saying that in their company and so I apologized and chose to comply with their wishes.
So to remain on topic: Hell, I think it's some goddam good shit that companies are becoming more and more willing to work with and support alternative operating systems on their wares.
There must be something to adjust your hotkey prefs in OSX, no? Aren't user choices part of a superior GUI? Shouldn't they be?
It seems like you've found many that the casual mac users, which I've met, have all overlooked. Might there be more?
I argued with someone who dislikes the default "it's mac so it's good" interface/theme/look/feel and I said "There must be a way to change it, but 99% of mac users would never think to even look for such a feature; they're told that it's the best and they believe."
They might be right. I should try it and just give the thing to my parents if they dislike it.
I only have a few gripes about macs since the original 512 that I owned and some of those are rapidly disappearing. We might almost be at the point where there are enough good game engines that I might consider switching. I would prefer to switch to linux but I'd lose too many features :(
Once? Why was "honey" left out of the dictionary that shipped with your mac? ;)
In all seriousness, we (or, y'know, lawmakers somewhere) should really look for the spam volume trending before-during-and-after the outage.
A surprise for some, no surprise for the rest of us?
2. Bluetooth handsfree from jabra (duh?)
I'm still okay with it not being a phone, but I don't see why it couldn't also be that. I'd accept a slightly larger form (perhaps in width or height rather than depth) to include the antenna and whatever else the phone would need. Perhaps some larger battery capacity? Surely the keypad could be put on screen when dialing and hidden when, for example, the user is taking notes during the conversation.
This is almost the "one true device" despite that it lacks storage, camera, and phone. I still like it. Here's why:
- I don't need the camera that bad.
- I don't need music storage that bad if we can stream digital music from the cellphone network as this says it will do.
- It works with the phone that could stay in my pocket.
Between bluetooth, wifi, and usb, the chance for huge improvements remains high. Other 3rd party devices could be made (like a bluetooth digital camera?) which would satisfy some of the other desires.Setting all that aside, I think some poster above has discovered that the metal in question is a gallium alloy. So, y'know, we're offtopic.
To remedy that, can anyone riddle me whether or not the better heat conductivity is related to lesser electrical resistance? If so, a leak would be considerably worse than water, if I understand things correctly.