Games that used Windows CE have a Windows CE logo on the back of the box, and they display a Windows CE logo on the "Produced by or under licence..." screen. At least, I've seen games with one or both of those things.
But very few games actually used Windows CE, it was mostly a couple of Windows ports, most stuff used Sega's own libraries instead.
It's actually in no-atmosphere situations where the drives just don't work at all. Although another post in this story (by a NASA bod) says the hard drives tend to screw themselves in zero-g anyway...
Personally I found the Wind Waker's dungeons to be far easier though. I didn't have much trouble with Ocarina, but the puzzles in Wind Waker just didn't see as good. I hope some more complex puzzles will make their return with the new game...
I think it depends on how the auto-aim is implemented. Halo has quite a bit of assistance with aiming (I'm not sure if it counts fully as auto-aim), but you generally don't notice it unless you're messed around betraying people[1], as you don't get as much help to shoot your own teammates.
On the other hand the auto-aim in Half-Life (1) for PC (and DC IIRC) seems terribly unsubtle, and I turned it off immediately, as it just seemed stupid. The crosshair moved massively every time you looked vaguely in the direction of an enemy...
I've not played Star Wars: Battlefront, so I don't know what camp it's auto-aim comes under. if it was more like Half-Life's, I can see why you wouldn't want it...
[1] I was betraying friends, and everyone had agreed to have a betray-a-thon in an unranked game before we started.
Yeah, but this is Slashdot. People don't actually read the articles. Especially not piss-take ones, they've got to be taken seriously.;-)
I do like Opera, they seem to have a nice attitude, they don't take themselves too seriously. I suppose it's partly because they're not a big goliath like Microsoft or Apple as well, you just can't see Microsoft releasing a press release taking the piss out of Bill Gates...
Looking at the animation, you can see the plastic extension to the Mega CD 2 so you can fit a MD1 on it, although you don't see any baseplates being connected at all, the video output on that combo might be a tiny bit noisy (read: really awful). I'm no expert on Mega CD baseplates (and what you need for each MD / MCD combo), all I know is you get awful RF noise without them.
I have a Mega Drive 1 and Mega CD 1 combo, along with the Master System Convertor 1. It's nearly as big as an Xbox. All I need is a Mega Drive 32X, and I'll have the ultimate gaming system ever! For 2D shooters with hummingbirds, and interactive movies anyway...
The Mega Drive 2 / Mega CD 1 combo is the strangest looking of course...
Pedancy: It was a Mega Drive (mark 1) that joined with a Mega CD 2 and a 32X to form an ultimate Megadrive. How the hell can you confuse a Mega Drive and a Master System? hand in your console geek credentials at once!;-) (I used the non-North American names because I live in the UK)
I kinda though it was interesting if your a real console geek, although I don't particularly love Final Fantasy VI. Mostly because I never found Kefka that villainous, more of an annoying twat with a stupid theme song. It was definitely a work of obsession though, the creators have my kudos. I'll never forgive them for making a Megadrive a bad guy though!
Yep, they're selling the new maps (although they'll eventually become free, assuming you subscribe to Xbox Live[1]). We are talking about Microsoft, they're in it for the money, and know a certain portion of their market will indeed pay for new maps. They seem to want to do more of this with the next generation. Of course making maps isn't free, but some other companies do seem to absorb the cost of their free addons.
Personally I'm planning on getting the disc version of the maps, seeing as I do play a lot of Halo 2, I do want to play the new maps early, plus I'm interested in the extras. I'm not sure if I'll buy the first two premium maps though...
I'm not sure if other Xbox Live games charge just for maps / levels (some content is free of course), but I don't have many games with premium content. I do have Project Gotham, and it's premium content for adds some new cars as well as new cities to race in.
[1] Conspiracy theorists might note that it appears the maps will become free at about the same time the Xbox '360' comes out... Make of that what you will...
I hope when they add the new maps to matchmaking they have a bit of a spring clean of the existing game modes. The same old gametypes gets boring after a while, especially as some are just crap anyway (any objective game on Midship, 4v4 games on Coagulation[1]). Some more variety would be nice, I hope they don't just stick the new maps in and leave all the old setups in place.
Now, I'm planning to get the retail disc version, now should I buy the first two premium maps anyway? Decisions, Decisions...
[1] Starting with something a bit meatier than an SMG would help as well.
The disc version of the extra maps (due in June, at the same time the second batch of premium maps is added to Live) will also install these updates onto your Xbox. But you have to pay for the disc. So if you want the extra maps as well, that's your solution. Or you could find a mate who has the disc already.
The other solution is to borrow someone else's gamertag (you can copy them onto memory cards), sign in to Xbox Live with Halo 2 on your Xbox, and it'll download the patch automatically. You could also use this to get the maps when they're out, but I think Xbox Live may charge you for each download of premium maps.
Well, technically it does render perfectly well in Firefox. You could say quite easily that the site is Firefox friendly, as it's not like there's any rendering errors or anything. It just suffers the slight problem that the performance is kinda bad. Bungie might just complain that it's becuase Firefox is worse at rendering certain things vs. Internet Explorer, which is possible.
Personally I think it's a wonder of web coding, but it is a bit style over performance. Good webcoding should be designed around flaws and performance issues in various browsers, they should've made sure it actually worked reasonabley rather than just looked right...
Considering that Germany is in the same region for console games as the UK, France etc. how much of a market is there for importing these banned games? Or is it mostly limited by language barriers? Or do people like Amazon.co.uk (etc.) just refuse to ship the games to Germany?
PC and consoles generally have different types of game though. I suppose the recommendation should really depend on what sort of games the person wants to play. Although some genres like FPSs are well represented on both types of platform, some games like RTS and "Dungeons and Dragons" style RPGs are usually on PC, probably because they need keyboard and mouse control and high res displays more. On the other hand, the PC doesn't exactly have a large number of 3D beat-em-ups, or 3D platformers.
I suppose what you want to get depends on what sort of games you like to play. Just because you like to play games that don't generally appear on consoles doesn't mean that all consoles are crap, just that consoles aren't perhaps for you. Then again you could try a console and find you like some of the games, and the current generation of consoles is relatively cheap, and quite a lot of good games are now at budget prices.
Doesn't Half-Life 2 still need Steam even if you get the retail version? If Steam dies, you're screwed, at least if you want to reinstall (does Steam let you play games single player in offline mode indefinatley?)
Personally I think Steam is a nice system for getting games, keeping them up to date and the like, but this sort of thing does have the "What if Valve go up the spout / decide to screw you." sort of thing.
In Soviet Russia, Sean Connery voices you! in Soviet Russia, EA game plays you! In Soviet Russia, Martinis are stirred, not shaken! In Soviet Russia, Stalin purges you! (Ooh, bad taste really) In Soviet Russia, cliché uses you! In Soviet Russia, only email uses old South Koreans...in Japan! (It's a trap!) In Soviet Russia(r), James Bond(tm) will defeat the evil(tm) forces or SMERSH(tm) in this exciting(tm) first person shooter(tm) from Electronic Arts(r) makers of smash hit Goldeneye(tm). Featuring state of the art(tm) graphics, and the voice of Sean Connery(r) as james Bond(tm) himself. (Back of box blurb(tm))
Please, don't send gifts, I've already got all the letterbombs I need.
I suppose CD-ROM drives are the lowest common denominator. Everyone with a modern PC can read CD-ROMs, but they can't quite guarantee that everyone can read DVDs.
In the UK I think we have a few more games that are DVD only however, presumably becuase we're a smaller market and they only want to release one version.
Re:They had this ruled when I was in grade school
on
KDE Moves to BitKeeper
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· Score: 1
I think it might be just about before noon somewhere in the world... Although I think it might be a couple of hours late really. That's the problem with timezones. We should have one time for the whole world! That would sort it! It needs to be metric as well!;-)
It would be possible to port a Mozilla engine based browser without Linux, the engine itself isn't reliant on any OS. Although I don't think the Mozilla rendering engine is the best choice for a system limited to about 32MB of RAM (IIRC) and no swapfile, HDD etc., there are more lightweight alternatives for browser cores.
However writing a programme on the bare system would be rather hard, the PSP is a relatively complex beast compared to the homebrew favourites like the GameBoy Advance. You'd probably end up developing the bare bones of an OS to support any serious programme anyway. For games developers, Sony will provide you with their systems (APIs, libraries etc.).
I'd guess with homebrew stuff, the challenge after getting unsigned code to run would be to create a usable set of libraries to use. Although porting Linux would be another approach, seeing as Linux (the kernel) would basically act as the low level stuff anyway (once drivers have been written etc.).
It says that it scrolls automatically. For all we know some way of entering an URL could already be around in the code, but disabled because they don't want you to use this particular version of the browser as a general web browser.
It could be interesting, but they may just use it as an interface for content download etc.
Well that's crap. Xbox Live could easily keep track of what people have bought. Although I suppose it's to stop one person buying the content, then loaning other people his gamertag so they can download it for free as well.
I was talking about the Xbox Live content download eventually becoming free, not the maps themselves, which I suppose you could count as not-free because you pay for Xbox Live. (But what if you use a trial subscription code to get them once they're free, then cancel the subscription?;-) )
Well, that's Xbox Live. Some games charge you for the extra content. (Microsoft ones especially I think...) At least this content will become free eventually, I don't think they've said that about any other games premium content. Although it does seem a bit bad compared to PC games really. (I don't really play PC games, what's the quality vs. quantity like on the official extra maps / content? Are they good, or are there a lots of shovelware maps?)
---
Personally my plan is to get the retail disc edition, because of the bonus features, and the fact that it's a physical disc that will outlive Xbox Live should I need to reinstall the content.
Sony are gits, bloody delaying the PSP in Europe. Why can't the delay something for the US for once. Gits.
Nintendo are gits as well, we've only just got the DS, it's been out in America and Japan for months.
Microsoft are gits as well. It's a bit off topic, as they don't have a handheld with a delayed release in Europe, but it had to be said.
All Americans are gits as well, you get all this cool stuff first.:-p
The Japanese are a bit less gitty as at least they invent the stuff.
And you moderators, with your fancy pants mod points, you're the biggest gits of all! This rant is going to get modded -1 Troll or something, when it truely deserves +1 Funny. (Hint, Hint)
Games that used Windows CE have a Windows CE logo on the back of the box, and they display a Windows CE logo on the "Produced by or under licence..." screen. At least, I've seen games with one or both of those things.
But very few games actually used Windows CE, it was mostly a couple of Windows ports, most stuff used Sega's own libraries instead.
It's actually in no-atmosphere situations where the drives just don't work at all. Although another post in this story (by a NASA bod) says the hard drives tend to screw themselves in zero-g anyway...
Personally I found the Wind Waker's dungeons to be far easier though. I didn't have much trouble with Ocarina, but the puzzles in Wind Waker just didn't see as good. I hope some more complex puzzles will make their return with the new game...
What would Mrs Slocome say?
I think it depends on how the auto-aim is implemented. Halo has quite a bit of assistance with aiming (I'm not sure if it counts fully as auto-aim), but you generally don't notice it unless you're messed around betraying people[1], as you don't get as much help to shoot your own teammates.
On the other hand the auto-aim in Half-Life (1) for PC (and DC IIRC) seems terribly unsubtle, and I turned it off immediately, as it just seemed stupid. The crosshair moved massively every time you looked vaguely in the direction of an enemy...
I've not played Star Wars: Battlefront, so I don't know what camp it's auto-aim comes under. if it was more like Half-Life's, I can see why you wouldn't want it...
[1] I was betraying friends, and everyone had agreed to have a betray-a-thon in an unranked game before we started.
Yeah, but this is Slashdot. People don't actually read the articles. Especially not piss-take ones, they've got to be taken seriously. ;-)
I do like Opera, they seem to have a nice attitude, they don't take themselves too seriously. I suppose it's partly because they're not a big goliath like Microsoft or Apple as well, you just can't see Microsoft releasing a press release taking the piss out of Bill Gates...
Looking at the animation, you can see the plastic extension to the Mega CD 2 so you can fit a MD1 on it, although you don't see any baseplates being connected at all, the video output on that combo might be a tiny bit noisy (read: really awful). I'm no expert on Mega CD baseplates (and what you need for each MD / MCD combo), all I know is you get awful RF noise without them.
I have a Mega Drive 1 and Mega CD 1 combo, along with the Master System Convertor 1. It's nearly as big as an Xbox. All I need is a Mega Drive 32X, and I'll have the ultimate gaming system ever! For 2D shooters with hummingbirds, and interactive movies anyway...
The Mega Drive 2 / Mega CD 1 combo is the strangest looking of course...
Pedancy: It was a Mega Drive (mark 1) that joined with a Mega CD 2 and a 32X to form an ultimate Megadrive. How the hell can you confuse a Mega Drive and a Master System? hand in your console geek credentials at once! ;-) (I used the non-North American names because I live in the UK)
I kinda though it was interesting if your a real console geek, although I don't particularly love Final Fantasy VI. Mostly because I never found Kefka that villainous, more of an annoying twat with a stupid theme song. It was definitely a work of obsession though, the creators have my kudos. I'll never forgive them for making a Megadrive a bad guy though!
Yep, they're selling the new maps (although they'll eventually become free, assuming you subscribe to Xbox Live[1]). We are talking about Microsoft, they're in it for the money, and know a certain portion of their market will indeed pay for new maps. They seem to want to do more of this with the next generation. Of course making maps isn't free, but some other companies do seem to absorb the cost of their free addons.
Personally I'm planning on getting the disc version of the maps, seeing as I do play a lot of Halo 2, I do want to play the new maps early, plus I'm interested in the extras. I'm not sure if I'll buy the first two premium maps though...
I'm not sure if other Xbox Live games charge just for maps / levels (some content is free of course), but I don't have many games with premium content. I do have Project Gotham, and it's premium content for adds some new cars as well as new cities to race in.
[1] Conspiracy theorists might note that it appears the maps will become free at about the same time the Xbox '360' comes out... Make of that what you will...
I hope when they add the new maps to matchmaking they have a bit of a spring clean of the existing game modes. The same old gametypes gets boring after a while, especially as some are just crap anyway (any objective game on Midship, 4v4 games on Coagulation[1]). Some more variety would be nice, I hope they don't just stick the new maps in and leave all the old setups in place.
Now, I'm planning to get the retail disc version, now should I buy the first two premium maps anyway? Decisions, Decisions...
[1] Starting with something a bit meatier than an SMG would help as well.
The disc version of the extra maps (due in June, at the same time the second batch of premium maps is added to Live) will also install these updates onto your Xbox. But you have to pay for the disc. So if you want the extra maps as well, that's your solution. Or you could find a mate who has the disc already.
The other solution is to borrow someone else's gamertag (you can copy them onto memory cards), sign in to Xbox Live with Halo 2 on your Xbox, and it'll download the patch automatically. You could also use this to get the maps when they're out, but I think Xbox Live may charge you for each download of premium maps.
Well, technically it does render perfectly well in Firefox. You could say quite easily that the site is Firefox friendly, as it's not like there's any rendering errors or anything. It just suffers the slight problem that the performance is kinda bad. Bungie might just complain that it's becuase Firefox is worse at rendering certain things vs. Internet Explorer, which is possible.
Personally I think it's a wonder of web coding, but it is a bit style over performance. Good webcoding should be designed around flaws and performance issues in various browsers, they should've made sure it actually worked reasonabley rather than just looked right...
Considering that Germany is in the same region for console games as the UK, France etc. how much of a market is there for importing these banned games? Or is it mostly limited by language barriers? Or do people like Amazon.co.uk (etc.) just refuse to ship the games to Germany?
PC and consoles generally have different types of game though. I suppose the recommendation should really depend on what sort of games the person wants to play. Although some genres like FPSs are well represented on both types of platform, some games like RTS and "Dungeons and Dragons" style RPGs are usually on PC, probably because they need keyboard and mouse control and high res displays more. On the other hand, the PC doesn't exactly have a large number of 3D beat-em-ups, or 3D platformers.
I suppose what you want to get depends on what sort of games you like to play. Just because you like to play games that don't generally appear on consoles doesn't mean that all consoles are crap, just that consoles aren't perhaps for you. Then again you could try a console and find you like some of the games, and the current generation of consoles is relatively cheap, and quite a lot of good games are now at budget prices.
He'd be screwed if he ever came up against PVRman then. That fucker can rewind time!
Doesn't Half-Life 2 still need Steam even if you get the retail version? If Steam dies, you're screwed, at least if you want to reinstall (does Steam let you play games single player in offline mode indefinatley?)
Personally I think Steam is a nice system for getting games, keeping them up to date and the like, but this sort of thing does have the "What if Valve go up the spout / decide to screw you." sort of thing.
No idea, here are a few random attempts.
...in Japan! (It's a trap!)
In Soviet Russia, Sean Connery voices you!
in Soviet Russia, EA game plays you!
In Soviet Russia, Martinis are stirred, not shaken!
In Soviet Russia, Stalin purges you! (Ooh, bad taste really)
In Soviet Russia, cliché uses you!
In Soviet Russia, only email uses old South Koreans
In Soviet Russia(r), James Bond(tm) will defeat the evil(tm) forces or SMERSH(tm) in this exciting(tm) first person shooter(tm) from Electronic Arts(r) makers of smash hit Goldeneye(tm). Featuring state of the art(tm) graphics, and the voice of Sean Connery(r) as james Bond(tm) himself. (Back of box blurb(tm))
Please, don't send gifts, I've already got all the letterbombs I need.
I suppose CD-ROM drives are the lowest common denominator. Everyone with a modern PC can read CD-ROMs, but they can't quite guarantee that everyone can read DVDs.
In the UK I think we have a few more games that are DVD only however, presumably becuase we're a smaller market and they only want to release one version.
I think it might be just about before noon somewhere in the world... Although I think it might be a couple of hours late really. That's the problem with timezones. We should have one time for the whole world! That would sort it! It needs to be metric as well! ;-)
It would be possible to port a Mozilla engine based browser without Linux, the engine itself isn't reliant on any OS. Although I don't think the Mozilla rendering engine is the best choice for a system limited to about 32MB of RAM (IIRC) and no swapfile, HDD etc., there are more lightweight alternatives for browser cores.
However writing a programme on the bare system would be rather hard, the PSP is a relatively complex beast compared to the homebrew favourites like the GameBoy Advance. You'd probably end up developing the bare bones of an OS to support any serious programme anyway. For games developers, Sony will provide you with their systems (APIs, libraries etc.).
I'd guess with homebrew stuff, the challenge after getting unsigned code to run would be to create a usable set of libraries to use. Although porting Linux would be another approach, seeing as Linux (the kernel) would basically act as the low level stuff anyway (once drivers have been written etc.).
It says that it scrolls automatically. For all we know some way of entering an URL could already be around in the code, but disabled because they don't want you to use this particular version of the browser as a general web browser.
It could be interesting, but they may just use it as an interface for content download etc.
Well that's crap. Xbox Live could easily keep track of what people have bought. Although I suppose it's to stop one person buying the content, then loaning other people his gamertag so they can download it for free as well.
I was talking about the Xbox Live content download eventually becoming free, not the maps themselves, which I suppose you could count as not-free because you pay for Xbox Live. (But what if you use a trial subscription code to get them once they're free, then cancel the subscription? ;-) )
Well, that's Xbox Live. Some games charge you for the extra content. (Microsoft ones especially I think...) At least this content will become free eventually, I don't think they've said that about any other games premium content. Although it does seem a bit bad compared to PC games really. (I don't really play PC games, what's the quality vs. quantity like on the official extra maps / content? Are they good, or are there a lots of shovelware maps?)
---
Personally my plan is to get the retail disc edition, because of the bonus features, and the fact that it's a physical disc that will outlive Xbox Live should I need to reinstall the content.
Sony are gits, bloody delaying the PSP in Europe. Why can't the delay something for the US for once. Gits.
:-p
Nintendo are gits as well, we've only just got the DS, it's been out in America and Japan for months.
Microsoft are gits as well. It's a bit off topic, as they don't have a handheld with a delayed release in Europe, but it had to be said.
All Americans are gits as well, you get all this cool stuff first.
The Japanese are a bit less gitty as at least they invent the stuff.
And you moderators, with your fancy pants mod points, you're the biggest gits of all! This rant is going to get modded -1 Troll or something, when it truely deserves +1 Funny. (Hint, Hint)
---
Although I can't really afford a PSP anyway...