yes. They make their money this time around by billing us for using the PC2Phone services that they offer. They charge about $0.02 per minute, which I am willing to pay.
Well, I've always been more of a console person than a PC person. But years back, I did play my fair share of PC games as well as console games. Nowadays, the signal to noise ratio on a PC is far too low for my liking, and I generally buy about maybe 1 or 2 games per year on a PC. (In the last year, I probably bought 30+ console games, and 2 PC games. (Pirates and Half-Life 2)).
Yeah, no disagreements here. But frankly, I'm too lazy to modify the extension. I was considering perhaps making a bookmarklet that did exactly that though. Javascript tricks such as that is exactly what I use my bookmarklets for.
No, it would be more like Microsoft not allowing an MS-DOS application to have a shortcut on the desktop, or to be used as the default application for certain file types.
There's just no reason for not including support for such a thing. You forget that Mac OS X is built upon a UNIX distro.
Personally, I am inclined to blame Apple for the lack of integration with X11. They try to give X11 just enough support to be functional, but they still want to be different enough to warrant a complete rewrite of code for their platform to be fully useful.
Actually, I think that the best racing series ever is Burnout. That is... if you are talking aout real life racing. But I bought both Burnout and Mario Kart, because I think that the two complement eachother quite nicely.
As for ICO, I want to play it, but I am having a very hard time finding it. But I do know that there are 2 Zelda games in my top 10 games of all time list... which really says a lot about them. I think again, it's probably a matter of preference, rather than one being clearly better than the other.
My point is that Nintendo completely stomps Sony in the long run. I mean, look at Super Smash Bros Melee for instance. I doubt that any other developer short of Sega could have made such a game. Because only Nintendo owns enough characters to make such a game work.
Of course Sony has more 3rd party support, but Nintendo's 1st party games have their own unique crowd. It's just a matter of personal preference here; no clear victor.
I would like to see some evidence to back that up. Last I heard, Nintendo had more games in development, and most of the good 3rd parties seem to be on Nintendo's side this time around.
Nintendo is the only remaining console producer who has strong first party development. Sony is beginning to try their hand at it with stuff like Gran Turismo and ICO... but they don't make nearly as many games as Nintendo. Nintendo was able to keep the N64 afloat pretty much single handedly through some skilled 1st and 2nd party development. Sony in comparison relies almost entirely on 3rd parties to sell their systems. Nobody would have bought a PS2 if not for Square, Konami, and Enix. Microsoft relies pretty much entirely on their marketting and Halo. I have to wonder when that's going to blow up in their face, but that's beside the point.
My point is that Nintendo is the only console manufacturer with strong game development internally. They are consistently among the top publishers, and although they rely on a core set of mascots to sell their games, each game of a franchise is often quite different from its siblings. (take Paper Mario to Mario RPG to Mario and Luigi, or Metroid Prime to Super Metroid for example).
I just think it's a little absurd to rag on Nintendo for lack of innovation while Sony and Microsoft don't even make their own games for the most part, and when they do, they are often sequels as well. And most of the 3rd party developers prefer to build on their franchises as well. (Final Fantasy, Metal Gear, Halo, Grand Theft Auto, Splinter Cell, Kingdom Hearts, etc. etc.) I just happen to see a lot of new stuff on GameCube, such as Viewtiful Joe, Pikmin, Super Monkey Ball, Ikaruga, etc. And such games are often greatly appreciated.
The other problem with Nintendo is their propreitary media formats. They were the last one to go to optical discs, and when they did, they used a non-standard format.
I honestly fail to see how this is a problem. The Xbox and the PS2 have both fallen to rampant piracy, and the GCN is still pretty much above that. Piracy is possible on a GameCube, but it requires the pirater to put in a good amount of work. This HAS to be an attractive feature of the GameCube, and I don't know why anyone would think it wasn't.
a GOD is a 1.5GB mini-DVD with some intensive copy protection added. DVDs cost pennies to make, and a GOD isn't an exception. The storage capacity isn't a problem for 95% of the games out there, and the ones that require 2 discs... well, they have 2 discs. It's a low cost when you consider that your product will not be pirated, and you will see better load times due to the smaller disc size.
I think you should try Zelda: Wind Waker, and Eternal Darkness. Those are two games of this generation that have given me that old school feeling of emotional attachment to the game.
Just wait until you hear "The earliest game I really enjoyed was [Halo2|Doom3]"
God.... kill me now. The last thing I want to hear is some kid talking about how they don't make games like Halo anymore. I would probably put an axe through his head.
I remember back when AMD announced a 64 bit desktop CPU. The common consensus was that they were completely daft, and other than the rabid early adopters who buy anything... it wouldn't do all that well, given that PCs are still tied to 32 bit software.
Now fast forward a year or two, and AMD is on top, and Intel is trying to play catch up. I never would have dreamed this would happen. I really have to tip my hat to AMD.
Ah, I see. Thanks for the info.
yes. They make their money this time around by billing us for using the PC2Phone services that they offer. They charge about $0.02 per minute, which I am willing to pay.
I've been using Skype on Linux for months, and using it to talk to my girl who has a Mac. I really fail to see the newsworthiness of this?
Well, I've always been more of a console person than a PC person. But years back, I did play my fair share of PC games as well as console games. Nowadays, the signal to noise ratio on a PC is far too low for my liking, and I generally buy about maybe 1 or 2 games per year on a PC. (In the last year, I probably bought 30+ console games, and 2 PC games. (Pirates and Half-Life 2)).
Yeah, no disagreements here. But frankly, I'm too lazy to modify the extension. I was considering perhaps making a bookmarklet that did exactly that though. Javascript tricks such as that is exactly what I use my bookmarklets for.
In the meantime, there's plain text links. :)
You know, until I read your post, I thought it DID say German Pornographic industry. I kept wondering why the Porn industry was so important there.
No, it would be more like Microsoft not allowing an MS-DOS application to have a shortcut on the desktop, or to be used as the default application for certain file types.
There's just no reason for not including support for such a thing. You forget that Mac OS X is built upon a UNIX distro.
I still can't think of any valid reason why you wouldn't be able to put a shortcut to an X11 app on the dock.
Personally, I am inclined to blame Apple for the lack of integration with X11. They try to give X11 just enough support to be functional, but they still want to be different enough to warrant a complete rewrite of code for their platform to be fully useful.
The thing is that the people in the game are intelligent, work as a team, do not lurch in any way, and act almost normal.
If it bugs you that much go and bootleg some games to your neighbour's kid. I already DO do that. =) And I'm proud.
Actually, I think that the best racing series ever is Burnout. That is... if you are talking aout real life racing. But I bought both Burnout and Mario Kart, because I think that the two complement eachother quite nicely.
As for ICO, I want to play it, but I am having a very hard time finding it. But I do know that there are 2 Zelda games in my top 10 games of all time list... which really says a lot about them. I think again, it's probably a matter of preference, rather than one being clearly better than the other.
My point is that Nintendo completely stomps Sony in the long run. I mean, look at Super Smash Bros Melee for instance. I doubt that any other developer short of Sega could have made such a game. Because only Nintendo owns enough characters to make such a game work.
Of course Sony has more 3rd party support, but Nintendo's 1st party games have their own unique crowd. It's just a matter of personal preference here; no clear victor. I would like to see some evidence to back that up. Last I heard, Nintendo had more games in development, and most of the good 3rd parties seem to be on Nintendo's side this time around.
I mean.... why? Why would you possibly need such a road? It seems incredibly wasteful to me, and nothing more than someone trying to overcompensate.
No way. I would laugh until I passed out from oxygen deprivation, and then I would go download stuff from it. ;)
Also because it has the best graphics of the current console generation (especially important to the casual gamer)
Actually, it doesn't. Microsoft just markets it as such.
Nintendo is the only remaining console producer who has strong first party development. Sony is beginning to try their hand at it with stuff like Gran Turismo and ICO... but they don't make nearly as many games as Nintendo. Nintendo was able to keep the N64 afloat pretty much single handedly through some skilled 1st and 2nd party development. Sony in comparison relies almost entirely on 3rd parties to sell their systems. Nobody would have bought a PS2 if not for Square, Konami, and Enix. Microsoft relies pretty much entirely on their marketting and Halo. I have to wonder when that's going to blow up in their face, but that's beside the point.
My point is that Nintendo is the only console manufacturer with strong game development internally. They are consistently among the top publishers, and although they rely on a core set of mascots to sell their games, each game of a franchise is often quite different from its siblings. (take Paper Mario to Mario RPG to Mario and Luigi, or Metroid Prime to Super Metroid for example).
I just think it's a little absurd to rag on Nintendo for lack of innovation while Sony and Microsoft don't even make their own games for the most part, and when they do, they are often sequels as well. And most of the 3rd party developers prefer to build on their franchises as well. (Final Fantasy, Metal Gear, Halo, Grand Theft Auto, Splinter Cell, Kingdom Hearts, etc. etc.) I just happen to see a lot of new stuff on GameCube, such as Viewtiful Joe, Pikmin, Super Monkey Ball, Ikaruga, etc. And such games are often greatly appreciated.
The other problem with Nintendo is their propreitary media formats. They were the last one to go to optical discs, and when they did, they used a non-standard format.
I honestly fail to see how this is a problem. The Xbox and the PS2 have both fallen to rampant piracy, and the GCN is still pretty much above that. Piracy is possible on a GameCube, but it requires the pirater to put in a good amount of work. This HAS to be an attractive feature of the GameCube, and I don't know why anyone would think it wasn't.
a GOD is a 1.5GB mini-DVD with some intensive copy protection added. DVDs cost pennies to make, and a GOD isn't an exception. The storage capacity isn't a problem for 95% of the games out there, and the ones that require 2 discs... well, they have 2 discs. It's a low cost when you consider that your product will not be pirated, and you will see better load times due to the smaller disc size.
I think you should try Zelda: Wind Waker, and Eternal Darkness. Those are two games of this generation that have given me that old school feeling of emotional attachment to the game.
Just wait until you hear "The earliest game I really enjoyed was [Halo2|Doom3]"
God.... kill me now. The last thing I want to hear is some kid talking about how they don't make games like Halo anymore. I would probably put an axe through his head.
I remember back when AMD announced a 64 bit desktop CPU. The common consensus was that they were completely daft, and other than the rabid early adopters who buy anything... it wouldn't do all that well, given that PCs are still tied to 32 bit software.
Now fast forward a year or two, and AMD is on top, and Intel is trying to play catch up. I never would have dreamed this would happen. I really have to tip my hat to AMD.
He sounds like the designer of the Imperial system to me. :)
Easy. 2 heads are better than one. =)
Hey, shush you. I have mod points and I know your username. ;)