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User: darkain

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  1. Re:Both router and pc card? on Playing the Game Boy DS Online · · Score: 1

    Most likely it will work like Warp Pipe does. Warp Pipe allows you to plugin the IP of the remote game cube and there's also a Warp Pipe finder. Also, the next version is supposed to have chat and other features too.

    The DS currently doesn't implement any TCP/IP communications at all, and therefor doesn't have an IP address. We are currently communicating with the DS at layer 2 (physical link layer), sending and receiving raw 802.11 frames to/from the DS units. Also, 802.11 frames are much more diffacult to spoof then 802.3 (ethernet) frames, so it is taking a bit of time to get everything to a fully functional point.

  2. Re:Game Boy DS? on Playing the Game Boy DS Online · · Score: 1

    A) the GBA GameShark does not work in the Nintendo DS
    B) multiplayer GBA games do not work on the Nintendo DS. it supports single-player modes ONLY.

  3. Re:Good news for hackers on 400,000 Additional DSs Available by Year's End · · Score: 1

    The larger distances is usually based on having a single-directional antenna instead of a omni-directional one. They dont consume more power AFAIK, but instead direct all the power in only 1 direction. Also, to hook up one of those, you would have to take apart your DS unit, and to some soldering. Without said hacks (as I havn't tried anything of that nature before), I have gotten about 200 feet line-of-sight distance on the DS playing with PictoChat.

  4. Re:DS ONLINE? PSP ONLINE? N-GAGE ONLINE? on 400,000 Additional DSs Available by Year's End · · Score: 2, Informative

    The DS uses 802.11b technology for wireless communications. No current software titles support TCP based communication, so they cannot be played online. team xlink is working on "tunneling" the existing DS software titles. Future DS titles will support internet access, but it is currently unsure which titles and when they will be available.

  5. Good news for hackers on 400,000 Additional DSs Available by Year's End · · Score: 1

    As more and more people become interested in DS hacking and home-brew development, I must personally say that this is the best news we have heard in a while. The Ni-Fi hacking scene as well as the DS cart dumping scene is moving along quite nicely, and every bit of help we can get, the better.

  6. Re:DS usb power cable - Correction! READ! on Hacking The DS's Wireless · · Score: 1

    actually, no, they arent 100% the same. the power ratings are the same, but if you notice the picture of the three power adapters on the site, you will notice they are indeed slightly different adapters. link

    yes, they may be interchangable, but no, they are not the exact same adapter.

  7. Re:DS usb power cable on Hacking The DS's Wireless · · Score: 4, Informative

    yes, they can use the same power cable. yes, you can buy pre-made cables from lik-sang. the one on the site mentioned above is actually a SP cable, not a DS cable, but the mod was done for the purpose of using it on the DS. some people out there have purchased the SP and the DS, and therefor would have two power adapters. instead of having two of the same thing, this could give you a variety of mothods for powering your units, such as gathering friends together in one small location where power outlets become scarce, and because of the akward shape of the power adapter, it will can cover 2 or more outlets on a power strip. using usb instead means you can use any free usb slot available on your desktop computer, laptop, or powered usb hub.

  8. Re:ESRB? Holy Comics Code, Batman! on Game Industry Derided For Mature Content · · Score: 1

    ya... some of the first Nintendo DS commercials where during One Tree Hill... It is all apart of the "touch it, feel it, play it" thing Nintendo has going on right now.

  9. Re:An important security sidenote on IE Shines On Broken Code · · Score: 1

    almost...

    as i have mentioned elsewhere, in SP2 of the Win32 SDK, Microsoft made major changes to their CRT libraries, such as making functions like sprintf and even snprintf deprecated in favour of more safer versions that do both range checking, as well as data type verifications. these new safer functions also have a bail-out function just in case an error has occured. The way that "safer" languages work is by either doing all range checking for you, or simply creating a new buffer each and every time it is manipulated, wich can be horribly slow.

  10. Re:In other news on Wardriving Worries Residents · · Score: 3, Interesting

    WEP is better then not having anything at all tho. if you have WEP, that means someone will have to use effort to get into it, and instead, they can just go two houses down to find someone else with WiFi that doesnt have any security enabled. (and the majority of the time, the router itself isnt even password protected either)

  11. Re:Hasn't this been done before? on Assessing Internet Viruses Like Human Epidemics · · Score: 5, Interesting
  12. Re:But then again . . . on Spam Opt-out Link Triggers Malicious Code Attack · · Score: 1

    i dunno bout anyone else, but i cant even resolve the DNS. not sure if it was removed completely already, or my ISP is just trying to be ahead of the game (for once in their life)

  13. Re:Not a code change.. a compiler flag change.. on XP SP2 Can Slow Down Business Apps · · Score: 1

    from the beta MSDN for the new CRT:

    The rand_s function writes a pseudorandom integer in the range 0 to UINT_MAX to the input pointer. The rand_s function uses the operating system to generate cryptographically secure random numbers. It does not use the seed generated by the srand function nor does it affect the random number sequence used by rand.

    so, as you can see, its not JUST string functions that where updated. i would link to the MSDN online, but i cant seem to find any of the new CRT stuff in the online copy, just in the local copy.

  14. Re:Not a code change.. a compiler flag change.. on XP SP2 Can Slow Down Business Apps · · Score: 2, Informative

    actually, snprintf was marked as unsecure as well in the new CRT. sprintf_s is the replacement for both sprintf and snprintf.

  15. Re:Not a code change.. a compiler flag change.. on XP SP2 Can Slow Down Business Apps · · Score: 1

    its not just a command line arge that they added to help with everything tho. for those of you who have Visual Studio 8 Beta, im sure you have ran into this one ALOT, and for those that havnt, take a look at this lil warning message:

    warning C4996: 'sprintf' was declared deprecated
    C:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(285) : see declaration of 'sprintf'

    and for anyone that has coded C/C++ for any given amount of time, you have probably come to rely upon such CRT functions as sprintf ALOT. microsoft now makes it a compiler warning to even use said functions, and recomends instead that your applications use safe alternative versions. this, i beleive, is the #1 cause of slowdown within SP2, but at the same time, explains exactly why the JPG exploit didnt effect SP2, wich was completely recompiled on the new CRT.

  16. Re:Kinda cool but... on Clouds, The Collaborative Photo Mosiac · · Score: 2, Interesting

    Debris Visual Art does the same things pretty much as the program mentioned... but personally, i think Debris puts out a much better visual image.

  17. Re:basic... very basic. on You've Got PC · · Score: 1

    considering that in this area (seattle/tacoma), there is a 100% free dial-up ISP that doesnt even require you to sign up... well, that beats 12 months of paying for AOL.

    next, consider that things like gmail are free, yahoo mail is free, AIM is free, MSN is free... the list keeps going on and on. and just about everything else AOL has, is available elsewhere for free somewhere on the internet as well.

  18. Re:If I was Carmack.... on Creative Pressures id Software With Patents · · Score: 1

    i had a problem in battlefield when it first came out, that made the game run at 0.5 FPS with hardware accelerated audio enabled on my nVidia SoundStorm. i wouldnt be suprised if it was on purpose, considering, i got around 60+ FPS with the acceleration DISABLED.

  19. Re:Battery Life on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    internal Lithium-Ion, just as the GBA-SP had. meaning:
    A) built in battery
    B) you cant change batteries whenever you want
    3) it comes w/ a rechardable battery!

  20. Re:Homebrew Coding... on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    i dont think it has ever been stated if it will boot from both the nintendo wireless protocol AND WiFi... odds are, its only the nintendo protocol. what im curious about is this: is the DS compat w/ the GBA wireless adapter? there has been no word on this anywhere from what i know.

  21. Re:Crushing any competition on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    its been offically stated several times, it will NOT include the Z80 instruction set. its more than just the instruction set tho, as it also effects the voltage, as well as the link port wiring. and at this point, there is no need keeping backwards compat, pokemon red/green was remade for the GBA anyways, so, why else would anyone need an older gameboy?

  22. Re:extra button?!? on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    are you *sure* about this one? what about that little slider at the bottom to the left of the GBA slot? that seems more like a power slider, than the button above the d-pad being a power button. i asumed it was either select or start.

    it would make more sense for the slider to be the power for the device, as that is the same exact location it is on the GBA.

  23. Re:Yes, I must have one... on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    ask reggie, i'm sure he has kicked every single one of them.

  24. Re:Crushing any competition on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    it wont be backwards compat w/ anything before the GBA, so, this will limit it to aprox 500 existing titles, not thousands. still tho, it is quite alot.

  25. Re:Homebrew Coding... on Nintendo DS Gets Sleeker Final Design, Same Name · · Score: 1

    you can scratch the blue-tooth off of the list. that was a mistake of an online article that confused "wifi" with "bluetooth", instead of realizing it was really 802.11b. but non-the-less, i want a VoIP application for the DS. i think it would be great.