That'd be nice, but things change so fast there's no way that would work alone. Imagine if a particular maneuver were compromised by the enemy, and the soldiers were baited into executing it. If they can change it, that happens once, or for a short period of time. If it's locked, it happens over and over until the article gets through a review team, unlocked, etc.
Maybe have a locked version at the top and notes at the bottom that were still editable.
This is an incredibly good idea. This may sound weird, but I'm going to compare this to my experience with Internet spaceships.
My corporation in EVE has a wiki where we dump ship fittings and tactics. That alone is a huge benefit, but what really makes it shine is that combined with a killboard, which tracks all of our combat statistics, and a forum where we can discuss the entries there. Everybody can see who is actually successful, and obviously when the highly successful people speak, others listen. The end result is that we have a central database of battle-tested equipment loadouts, that are collaborated on and refined through discussion, and backed up by an objective reputation system.
That exact setup is fully within the Army's grasp, and they should pursue it wholeheartedly. What seems intuitive in battle is rarely the most effective choice, and resources like this can drastically reduce the time it takes to becoming a veteran, as well as increase odds of survival until they reach that level of expertise.
Queue nerds flaming about how real war isn't a videogame.
Wow. Have you even played EVE? This has got to be a troll.
First off, T3 ships are not alliance tools, they're solo ships if anything. Sure, they can fit Warfare Links, but so can battlecruisers and command ships. Battlecruisers do it far cheaper, command ships do it better (much stronger tanks, can fit 3 at once) and still a little cheaper. And that's just one of many possible configurations of a T3 ship. They also make nearly invincible scouts (bubble immunity + covops cloak), or could be set up for an amazing tank, drones, whatever. You also apparently haven't checked the prices on them recently--you could fully fit one now for 5-600m. You'd be an absolute fool to bring one to a fleet fight though--even doomsday-tanked battleships get practically alpha'd.
As for large battles, they don't happen? What? They happen so frequently I got bored of them. Like, every single day in a large alliance with an active war. Cynojammer takedowns, capship fights, you name it, it's happening all the time.
Honestly it sounds like you've spent your entire EVE career in empire. Too bad man, there's an entire game you're missing.
I guess you could set it as an option, but the threshold between a useful amount of entropy and what it would take to starve another is often overlappng, so it wouldn't be much help in any but the most controlled situations--which is exactly when you wouldn't need the option.
It's still perfectly true. I also can't just download Redhat and give it away for free--I need to have a server, and an Internet connection that can handle the bandwidth. Say I don't want to do that--well, now I need to buy blank CDs, a computer to burn on, etc. The costs to distribute are just different, and honestly not significantly higher than they would be otherwise.
I challenge you to come up with a distribution method that is perfectly free that isn't speaking the individual lines of code to someone.
The only thing that doesn't have a parallel is Apple's control over whether or not you're allowed to distribute it at all. Even then, the only debate is whether a jailbroken phone counts. If not, then it does (imo, slightly) break the spirit, if so then there is no problem at all.
No, the transport fee you've heard about is what you can charge to distribute the source. That's right, you can charge to give people GPL'd software's source--it's just more complicated to do it that way, so people generally don't, but distributing the source to anyone who requests it for $5 or something is perfectly legal. Charging, say, $500 wouldn't be legal, because there's no way it costs that much to send out a CD.
Not only that, but anyone who has a problem with the price is free to download the code and put it up for a lower price, free, whatever they want. Which is, of course, the spirit of the GPL.
Even better, this GPL'd code can be used as a basis for other GPL apps. The barrier to get more software up there is lowered. I say, thanks for putting this up there! Online games that can be played over 3G are sadly rare, hopefully this makes it a little easier to put more of them up and I can finally get some excitement on the crapper.
I imagine avoiding feedback loops when merging the inputs is a pretty hard task, with the general case working about as well as a passenger in a car grabbing the wheel. Even if you somehow manage to make the computer calm and cool enough to ignore input that contradicts its "common sense" while still rescuing the flight when the pilot, making the human as calm and cool in a life-or-death instant is considerably more difficult.
Honestly I think the best compromise would be a literal, old-school manual override button that completely disabled the computer's control over the plan. It makes the pilot think for an extra half second that it takes to hit the button, which is also the time interval that the computer works best on. Giving the computer the final say until that button is hit could be seen as analogous to the safety on a gun, which I doubt anyone will argue is something that should just be dropped without alternatives.
Well, I can't say for sure if I'm right or left-brained... I mean, I'm a programmer by profession, but music and art can be so good it practically destroys me, and I used to play a couple instruments, so who knows. Anyway, I can (barely) see the slight similarity, and it doesn't move me either way.
Maybe the fact that I've never found Angelina Jolie to be more than "hot" (and that was before she started living off what dust she could filter out of the air) has something to do with it.
Just wait until you get Teledildonics IV. Then you can train Advanced Teledildonics, which contrary to what the name may lead you to believe, enables you to make "One Hell of a Caucasian."
Yet another example of the steep EVE learning curve.
What, $50? No, it's about 50B in raw mineral costs (not including BPOs, about a month of build time, the tower to build it at, the sovereignty to be able to plant the tower, the fuel to power the tower, etc, etc.)
Currently you can sell a 60d timecard ($35) for about 650m ISK. So, raw costs, if they already have all the infrastructure in place, is around $2,700.00.
Keep in mind, the (ISK) price of timecards has exploded since they got rid of the 30d cards. Even a few months ago it was more like $10,000.
Sophos. Their support is outstanding, license terms extremely reasonable, their management tools excellent, and the software itself is of exceptional quality.
I don't work for Sophos. I transitioned our company from Symantec to Sophos on a Windows network of about 300 desktops/laptops and servers. Initial scans can be about as resource intensive as a Symantec scan was, but 99% of the time I don't even notice it's there. So far I've only had it interfere with proper operation of a program a couple times over a period going on three years (literally about two times), and when it does you receive a very clear message that it blocked something.
No shit, I'm wondering how exactly it was "inadvertent" to drill into liquid hot mag-ma when you're drilling toward the hottest thing you can find on a volcanic island.
Jesus Christ, those are the two choices?
Fuck.
That'd be nice, but things change so fast there's no way that would work alone. Imagine if a particular maneuver were compromised by the enemy, and the soldiers were baited into executing it. If they can change it, that happens once, or for a short period of time. If it's locked, it happens over and over until the article gets through a review team, unlocked, etc.
Maybe have a locked version at the top and notes at the bottom that were still editable.
This is an incredibly good idea. This may sound weird, but I'm going to compare this to my experience with Internet spaceships.
My corporation in EVE has a wiki where we dump ship fittings and tactics. That alone is a huge benefit, but what really makes it shine is that combined with a killboard, which tracks all of our combat statistics, and a forum where we can discuss the entries there. Everybody can see who is actually successful, and obviously when the highly successful people speak, others listen. The end result is that we have a central database of battle-tested equipment loadouts, that are collaborated on and refined through discussion, and backed up by an objective reputation system.
That exact setup is fully within the Army's grasp, and they should pursue it wholeheartedly. What seems intuitive in battle is rarely the most effective choice, and resources like this can drastically reduce the time it takes to becoming a veteran, as well as increase odds of survival until they reach that level of expertise.
Queue nerds flaming about how real war isn't a videogame.
Wow. Have you even played EVE? This has got to be a troll.
First off, T3 ships are not alliance tools, they're solo ships if anything. Sure, they can fit Warfare Links, but so can battlecruisers and command ships. Battlecruisers do it far cheaper, command ships do it better (much stronger tanks, can fit 3 at once) and still a little cheaper. And that's just one of many possible configurations of a T3 ship. They also make nearly invincible scouts (bubble immunity + covops cloak), or could be set up for an amazing tank, drones, whatever. You also apparently haven't checked the prices on them recently--you could fully fit one now for 5-600m. You'd be an absolute fool to bring one to a fleet fight though--even doomsday-tanked battleships get practically alpha'd.
As for large battles, they don't happen? What? They happen so frequently I got bored of them. Like, every single day in a large alliance with an active war. Cynojammer takedowns, capship fights, you name it, it's happening all the time.
Honestly it sounds like you've spent your entire EVE career in empire. Too bad man, there's an entire game you're missing.
Hey now, Iceland's not that bad off.
I guess you could set it as an option, but the threshold between a useful amount of entropy and what it would take to starve another is often overlappng, so it wouldn't be much help in any but the most controlled situations--which is exactly when you wouldn't need the option.
It's still perfectly true. I also can't just download Redhat and give it away for free--I need to have a server, and an Internet connection that can handle the bandwidth. Say I don't want to do that--well, now I need to buy blank CDs, a computer to burn on, etc. The costs to distribute are just different, and honestly not significantly higher than they would be otherwise.
I challenge you to come up with a distribution method that is perfectly free that isn't speaking the individual lines of code to someone.
The only thing that doesn't have a parallel is Apple's control over whether or not you're allowed to distribute it at all. Even then, the only debate is whether a jailbroken phone counts. If not, then it does (imo, slightly) break the spirit, if so then there is no problem at all.
No, the transport fee you've heard about is what you can charge to distribute the source. That's right, you can charge to give people GPL'd software's source--it's just more complicated to do it that way, so people generally don't, but distributing the source to anyone who requests it for $5 or something is perfectly legal. Charging, say, $500 wouldn't be legal, because there's no way it costs that much to send out a CD.
Not only that, but anyone who has a problem with the price is free to download the code and put it up for a lower price, free, whatever they want. Which is, of course, the spirit of the GPL.
Even better, this GPL'd code can be used as a basis for other GPL apps. The barrier to get more software up there is lowered. I say, thanks for putting this up there! Online games that can be played over 3G are sadly rare, hopefully this makes it a little easier to put more of them up and I can finally get some excitement on the crapper.
If you can't, there's something wrong with you.
Although it will probably hurt your chances of getting some thick Mexican pipe, consider avoiding the virus entirely and not applying rouge.
I imagine avoiding feedback loops when merging the inputs is a pretty hard task, with the general case working about as well as a passenger in a car grabbing the wheel. Even if you somehow manage to make the computer calm and cool enough to ignore input that contradicts its "common sense" while still rescuing the flight when the pilot, making the human as calm and cool in a life-or-death instant is considerably more difficult.
Honestly I think the best compromise would be a literal, old-school manual override button that completely disabled the computer's control over the plan. It makes the pilot think for an extra half second that it takes to hit the button, which is also the time interval that the computer works best on. Giving the computer the final say until that button is hit could be seen as analogous to the safety on a gun, which I doubt anyone will argue is something that should just be dropped without alternatives.
Books, on the other hand, shouldn't have that limit. It's hard to go through books as quickly as movies.
Yeah, well, when your books are longer than the Bible anyway...
Well, I can't say for sure if I'm right or left-brained ... I mean, I'm a programmer by profession, but music and art can be so good it practically destroys me, and I used to play a couple instruments, so who knows. Anyway, I can (barely) see the slight similarity, and it doesn't move me either way.
Maybe the fact that I've never found Angelina Jolie to be more than "hot" (and that was before she started living off what dust she could filter out of the air) has something to do with it.
Bagging it also prevents things other than babies...
Yeah, like orgasms.
Pronounce: Butterface.
Six months isn't all that old.
If you had only said morning-after date-rape drug this would be 5: Funny.
It's all about the rhythm, and remember kids, rape is horrible, but date-rape is hilarious.
On that subject, I wanna bang both those one-armed chicks in the video.
Just wait until you get Teledildonics IV. Then you can train Advanced Teledildonics, which contrary to what the name may lead you to believe, enables you to make "One Hell of a Caucasian."
Yet another example of the steep EVE learning curve.
What, $50? No, it's about 50B in raw mineral costs (not including BPOs, about a month of build time, the tower to build it at, the sovereignty to be able to plant the tower, the fuel to power the tower, etc, etc.) Currently you can sell a 60d timecard ($35) for about 650m ISK. So, raw costs, if they already have all the infrastructure in place, is around $2,700.00. Keep in mind, the (ISK) price of timecards has exploded since they got rid of the 30d cards. Even a few months ago it was more like $10,000.
One bullet is all it takes.
Sophos. Their support is outstanding, license terms extremely reasonable, their management tools excellent, and the software itself is of exceptional quality.
I don't work for Sophos. I transitioned our company from Symantec to Sophos on a Windows network of about 300 desktops/laptops and servers. Initial scans can be about as resource intensive as a Symantec scan was, but 99% of the time I don't even notice it's there. So far I've only had it interfere with proper operation of a program a couple times over a period going on three years (literally about two times), and when it does you receive a very clear message that it blocked something.
Why is this article title red?
No shit, I'm wondering how exactly it was "inadvertent" to drill into liquid hot mag-ma when you're drilling toward the hottest thing you can find on a volcanic island.