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User: necro2607

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  1. Actions? on The Gimp from the Eyes of a Photoshop User · · Score: 1

    One other thing I noticed about GIMP, it doesn't appear to have "Actions", at least with functionality similar to that of Photoshop. Maybe I just don't know the app well enough but I haven't found any decent automation feature. We use Actions a lot in photoshop, we've got a folder with around 100 of them for our daily work... Am I just missing some hugely obvious feature or something?

  2. Re:One thing about photoshop! on The Gimp from the Eyes of a Photoshop User · · Score: -1, Offtopic

    Hmm, did you steal this comment too?

  3. Re:Having lived there. - comment copied&pasted on China Plans Surveillance System for Internet Cafes · · Score: 0, Redundant
  4. I agree... on The Gimp from the Eyes of a Photoshop User · · Score: 3, Interesting

    We use photoshop here at work (digital-based photography business) all day long, and a few of us have tried using GIMP for image editing. We all found it fairly awkward. I've tried using it more than everyone else and I just find the whole "right-click to do everything" approach fairly disorienting.

  5. Re:Everything can be cracked on China Plans Surveillance System for Internet Cafes · · Score: 1

    The fact that people have often found ways around these things doesn't make them less 'disgusting', or unreasonable or extreme...

  6. Re:Fallout & Fallout II on The Politics of the Video Game · · Score: 1

    Yeah I agree, I was surprised no one else mentioned Fallout....

  7. ZPC = very political on The Politics of the Video Game · · Score: 1

    If you've ever played ZPC you'll know what I mean without me even explaining it. This game features a pretty grim future where a fascist government runs everything... their soldiers resemble Nazi soldiers and their voices match the image as well. The environment of many levels features distant looming corporate buildings, ominous and faceless... In a few levels there are posters on the walls like "ASPIRE TO EXPIRE" and "we want YOU dead" (like the Uncle Sam "We want YOU" posters) or something along those lines... In these levels there are loudspeakers blaring distorted propaganda (which hugely resembles Hitler's voice if you ask me) increasing the political significance even further.

    The game was made in 1996 and was based on the Marathon 2 engine, so it's a bit old. It's still interesting to play though (and fun, I like the whole atmosphere of it)...

    Screenshots can be seen here and here. Here is a hi-res image of the box... Notice the really contrasty logo and imagery - it adds to the dark atmosphere of the game.

    All the art is done by KMFDM album-cover-artist Aidan Hughes, who has a pretty recognizable style that compliments the style of the game really well.

    Hell, to further the corporate-fascist bleak-future atmosphere, there's music created by Paul and Roland Barker (uh, although I've never heard of "Roland" Barker anywhere other than this game so I'm pretty skeptical about that), members of Ministry and The Revolting Cocks. Coolness.

  8. Re:Vice City on The Politics of the Video Game · · Score: 1

    Yet it also potrays a certain attitude towards these morals - that they aren't very important and that you can easily disregard them (as long as you have the weaponry)...

  9. Postal 2.. on The Politics of the Video Game · · Score: 1

    Wow, no one else mentioned this yet? This game has a lot of political reference and huge controversy and so on. I mean, the friggin loading screen says something along the lines of "This game is not suitable for people under the age of 17, or those seeking to establish or enhance their political careers"..

    But of course once you actually get into the game you see stereotyped minorities (and majorities), the ability to do hugely controversial things like pissing on peoples' dead bodies (and kicking their bodies around... or hell, doing both at the same time), hitting people in the face with shovels...

    The game almost feels like a huge promotional product for anarchism.

  10. Re:Analysts on What Lies Ahead For Linux · · Score: 1

    Yeah, then you can watch as the magazine company XYZ works for gets a huge "support donation" from the vendor being "analyzed"...

  11. Re:Knowledge of Open Source new to MS employees?! on Microsoft's Strategy Memos · · Score: 1

    Actually, I was pointing out that MS employees *aren't* neccesarily "mindless zombies"... And yeah, it's thoroughly possible for them to hear about it through their families. It was just an example...

  12. Knowledge of Open Source new to MS employees?! on Microsoft's Strategy Memos · · Score: 1, Interesting

    Somehow I don't think Open Source is a new concept to MS employees. I think it's pretty likely that they would be asked about it by their family members who might have heard about it on the net or from their coworkers, or whomever. I know if I had a relative who worked for MS I'd probably be interested to know their level of Linux/Open Source awareness...

  13. Re:Lycos was awesome on For Sale: Lycos.com · · Score: 0

    I was about to ask, "ever used Yahoo?"...

  14. Re:This isn't actually a bad thing... on Turbolinux Licenses Windows Media 9 · · Score: 0

    Hmm, there's a real place in the commercial/proprietary market for an OS that was written to escape the limitations of a commercial/proprietary market... awesome.

  15. $1300 == too much! on Notebooks Replace Textbooks in Texas · · Score: 0

    $200 used computers (~700mhz, 256mb of RAM, 6gb hard drive, PS/2 keybd/mouse, just 'basic' yet very usable hardware) would be just as effective. Save the remaining $1100 for high-quality training and teaching in the schools, and the educational value of computers in schools would skyrocket.

  16. Devil's Advocate v2.0 on Criticizing Sun's Java Desktop System · · Score: 0

    The big question is, do we really want people like "Aunt Tillie" using Linux anyways?

    Then again, I guess it's people like her who make tech support companies filthy rich...

  17. Re:OpenBSD is not vulnerable on Secret Repairs Preceded TCP Flaw Release · · Score: 1

    No, everyone is not vulnerable to the recently published vulnerability in the TCP protocol that allows to shut down BGP routers.

    I think what you meant is "not everyone is vulnerable", not "everyone is not vulnerable"... Unless you're trying to say that not one system is vulnerable to this ... vulnerability.

  18. Linux vs. Windows?!?? on Hardware Hacking · · Score: 0

    Ummm.. how the hell did the "Linux vs. Windows" argument come up in this book? It's called "Hardware Hacking", not "Typical OS-related Arguments"...

    Am I the only one getting sick of hearing about "Mac OS vs. Windows" or "Linux vs. Windows" constantly, with the same old, dry, overused points being stated over and over? *sigh*...

  19. Only one flaw? on TCP Vulnerability Published · · Score: 1

    According to Yahoo!, there is a critical flaw in TCP that affects everyone and everything.

    Only one? There are numerous flaws in TCP that are pretty notable; read just about any book on network security and you'll hear all about it.

  20. Re:Sneakernet trumps all (yet more calculations) on New Internet Speed Record · · Score: 1

    10201 >> 6.5 gigs per second. Sneakernet wins.

    They reached 6.25 gigaBITS not gigabytes... which is around 750 megabytes/sec

    but yeah. 10TB/sec is still > 750MB/sec

  21. Re:None - CDRW? on Free Software at the Local Library? · · Score: 1

    Distributing OSS software (maybe software in general) via CD is lame. In my experience, by the time you get a CD, half of its contents are out of date.

    That's why we have CD-RWs... download the new ISO, re-burn the CD, you now have the absolute latest release on the same CD, and it only took a few hours to download and burn. It's like a CD that just magically updates itself every so often.

  22. Re:Why CDs? on Free Software at the Local Library? · · Score: 1

    1 - Patrons pay for their own CD, say $0.50 each, or some similar price.
    2 - One CD burning station is all that's needed. I don't think it would be in huge demand. A 233mhz pentium could surely burn a CD just fine (not that I know from personal experience).
    3 - One [experienced] employee is all you'd need for setup and administration of the CD-burning station.

    I agree about the "academic library settings" comment, and I think this would actually be a great idea for colleges/universities and so on.

    By the way, my local libraries have at least 10-20 computers each, most of which, from what I can tell, are at least a good 300mhz fast. The two libraries nearest me offer - for registered library members - free net access (around low-end DSL speeds) for up to 1 hour per patron per day. There are also many terminals for library database searching and also some personal workstations which offer word processing and the likes.

    Of course, I'm sure it depends on the city and what kind of funding is given to the libraries. As far as I know our libraries also get pretty decent donations, so I guess that's a factor as well.

  23. Re:Why CDs? Why not entire net cafes? on Free Software at the Local Library? · · Score: 1

    Hell, why not have entire LANs going on so we can play network games while we burn our free CDs?

    "Hey man, wanna go to the library?"
    "Shit yeah, I heard they released a new patch for UT 2004 today yo!"
    "Word, let's hook it up while we burn some FREE LINUX CDS! I even heard they got some new Knoppix shizzle goin' down..."
    "Hellz yeah, the library is where it's at!"

  24. Re:in that case on First Person Shooter - Under 100KBs of Code · · Score: 1

    This whole thread is off-topic, so why is it all modded +5 Funny?

  25. Modding Capability? on First Person Shooter - Under 100KBs of Code · · Score: 1

    If the textures are generated when the game loads, then I suppose each of the textures has a short "key" to its design and then the game generates the texture based on that. The first thing that makes me think of is how that means huge modding capability. I don't know how the level data is stored but if it were to be made modular then this game would make a great engine for smaller-scale shareware games or even a few well-done commercial "total conversions" or the likes.