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The Gimp from the Eyes of a Photoshop User

Eugenia writes "Many in the F/OSS community are raving about the Gimp, however pros who have actually used Photoshop think differently: This Mac professional designer goes through the steps of getting Gimp 2.0 up and running on his Mac, only to get baffled by the chaotic interface in general and its non-standard UI compared to other Mac apps, its slowness to open large files and to apply filters, the unintuitive tools that accompany it and its very visible bad quality of text and lines/shapes. That designer even bought a 'supported' version of MacGimp by an OSS-Mac company, Archei, but he never heard back for his support requests (free Gimp for Macs here). I think that's one of the best-written articles I've ever read about the reality of most open-source geek-driven projects vs their equivelant professional/proprietary ones. Personally, before I get persuaded to use Gimp again for my photography projects, I would need --in addition to the author's peeves -- full 16-bit per channel support, high-quality scanning/printing drivers with integrated GUI (a'la SilverFast), and a 'crop and rotate' feature (as seen in PS/PSE). Besides, both Paint Shop Pro and Photoshop Elements cost bellow $100 (with PS Elements getting bundled with most scanners/printers/digital cameras, albeit without the much needed 16bit support either)."

1,199 comments

  1. One thing about photoshop! by rkz · · Score: 1, Redundant

    Alot of people have animosity towards Adobe, myself included over various issues, but there is one thing that Adobe has that nobody else can hold a candle to:

    Photoshop.

    This one software package is single-handedly keeping me from migrating to Linux. For those who say "But what about Gimp? It's just as good..."

    Those people have also never done professional graphics for print, video or even the web. The toolset within Photoshop is unrivaled, it's color acuity precise, and it's workflow caters to multiple mind sets. For every one way to do something there is a handfull of other, equally successful methods to achieve exactly the same result. It is an artist's tool.

    Mature? Nope. There are dozens of features that the community has been begging to have integrated for years, and slowly but surely Adobe has listened. I can understand not implementing every little widget and gizmo that has been suggested by crackpot users over the years into their flagship product line, and each new upgrade offers something useful that can either save me time or opens up a new realm of creative flexibility. Photoshop has many years to grow, become better and more refined. Most people just don't see it because a histogram is this wierd spikey deal that screws up an image, filters are normally reserved for creating 'L3nZ FL4r3s', and the layer effects were the perfect time saving device for all those bubbly drop shadowed graphics with glowy mouse-overs your client is begging for.

    There is no alternative, and by glancing at the top 10 new features, it seems that Adobe has not forgot that Photoshop is not a toy program. I didn't see any "Improved Applesque Button Creation" feature.

    (yet)

    1. Re:One thing about photoshop! by aePrime · · Score: 5, Informative

      Photoshop is great, but you CAN run it under Linux. It's a supported application of
      Crossover Office.

      I use it all the time under Linux with no problems.

    2. Re:One thing about photoshop! by moresheth · · Score: 5, Interesting

      Adobe hasn't just made Photoshop well, but they also have quite a few professional tools that I don't think I could live without.

      Illustrator, InDesign, AfterEffects, and Acrobat(files) are other leading softwares that are essential for me (as a graphic designer). And once you get used to the way Adobe feels and organizes tools, you get accustomed to it, so much so that it becomes a pain to try to use other non-Adobe programs. This familiarity comes in handy, however, when you think to yourself, "How would I do [x] in InDesign or AfterEffects?" and the first thing you think of, it's there.

      Adobe has a monopoly on my graphics editing.

    3. Re:One thing about photoshop! by rowanxmas · · Score: 4, Informative

      I personally find that Illustrator is even more candle repellent. In terms of Vector graphics manipulation, I think it is tops.
      This is the company that invented PostScript after all.

    4. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Can I say "But what about Wine? It runs Photoshop..."

    5. Re:One thing about photoshop! by Twirlip+of+the+Mists · · Score: 4, Interesting

      Alot of people have animosity towards Adobe, myself included over various issues, but there is one thing that Adobe has that nobody else can hold a candle to: Photoshop.

      Also Illustrator, InDesign, and a little thing called the Adobe Type Library.

      Photoshop is a wonder, yes, but it's not the only horse in Adobe's barn. Hell, in my opinion it's not even the best one. InDesign 3 takes that accolade. (Optical kerning: hellooooo, nurse.)

      --

      I write in my journal
    6. Re:One thing about photoshop! by lvdrproject · · Score: 4, Interesting
      Not to mention, the interface (both in terms of the graphical lay-out and in terms of the user interaction, but more so the latter) is fantastic. Photoshop gives you an absolutely wonderful experience using it, compared not only to the GIMP, but also to similarly 'professional' applications like Fireworks, Flash, and Paint Shop Pro. I don't know if Adobe invented the way the user interacts with Photoshop, but if they didn't, they certainly perfected it.

      I often find myself holding the space bar and trying to pan down a Web site or a list of files in Explorer, or trying to use Alt to grab a colour in Paint/Flash/whatever, or trying to use X to switch colours. :/

      That's not to say that i don't have problems with Photoshop (and/or Adobe in general). One of my biggest problems with Photoshop (for Windows, at least) is that the program doesn't seem to save its settings in an INI file (or, if it does, it does it extremely poorly). So if i log out of Windows without specifically going into Photoshop and hitting the close button, or if Photoshop crashes for some reason (rare, but it has happened), or whatever -- if Photoshop isn't absolutely perfectly shut down the proper way, it resets all of its settings. It's extremely annoying.

      The slow progress with Photoshop is getting a little ridiculous too. I definitely like CS, of course, and i can appreciate not adding every single little thing that comes along, but i think they could stand to add more useful features than ever-improving image browsers.

      I also hate that gAMA bug Photoshop has with PNG. I know this isn't really Photoshop's fault, per se, but i wish there were a more graceful way of dealing with it within the program. Having to run pngcrush -rem gAMA in.png out.png every time i save a PNG in Photoshop is kind of annoying. :(

      Also, maybe it's just the CS version, but ImageReady is a buggy piece of shit. It's usable, but i constantly have problems with it, like the screen not redrawing when i zoom in, or the options bar getting stuck in random places, or various windowing glitches. Also annoying is that fact that disabling anti-aliasing on the Magic Wand in ImageReady does not actually disable anti-aliasing. But maybe this is just my copy, heh.

    7. Re:One thing about photoshop! by Compuser · · Score: 1

      I am not an artist but I do layouts for my
      scientific papers. I am curious: what is optical
      kerning? (I know what kerning is...)

    8. Re:One thing about photoshop! by naelurec · · Score: 1

      I don't see how he is implying that at all.. the simple fact is that Photoshop is still in a league of its own, no matter if you look at FOSS or commercial offerings.

    9. Re:One thing about photoshop! by Anonymous Coward · · Score: 4, Funny

      if this was fark, the story would get an obvious tag. what would you expect of a user of a certain program, that is proficient has used it for years when he/she tries another program with a different interface and workflow?

    10. Re:One thing about photoshop! by Twirlip+of+the+Mists · · Score: 4, Informative

      Optical kerning is, as I understand it, a new auto-kerning algorithm in InDesign 3. Rather than kerning based on metrics, it kerns based on actual letter-forms, producing much more pleasing results. I use optical kerning for all type above about 12 points, within reason. It is apparently quite CPU-intensive, because InDesign really slows to a crawl when you turn on optical kerning for an entire page of body type.

      Between optical kerning for display type and optical margin alignment for justified body type, InDesign 3 just kicks typographic ass.

      --

      I write in my journal
    11. Re:One thing about photoshop! by DeltaSigma · · Score: 5, Interesting

      Indeed. Photoshop has gotten a lot of attention, and it's payed off.

      And let me just say that, as a graphics editor, I find myself using GIMP more and more. I still, easily, use PS quite a bit more than the GIMP. However, GIMP continues to pile on desirable features, and at the very least, I am compelled to save all my final works using GIMP's superior compression for JPEG, and PNG (and probably more).

      Even though I love my photoshop, I hope to one day see it replaced with GIMP or another Free Software (RMS' definition) solution.

    12. Re:One thing about photoshop! by beelsebob · · Score: 3, Informative
      I think the point the OP was trying to make was that Photoshop is the only truly unrivalled one of Adobe's products. From the products you list:
      • Illustrator - Freehand more than shakes a stick at it.
      • InDesign - While I think ID is better, QuarkXPress is it's main rival.
      • AfterEffects - Apple just released Motion
      • Acrobat - Certainly running on OS X I've had no need to use it - preview is better for reading the files, and LaTeX is better for producing them

      Bob

    13. Re:One thing about photoshop! by cheesybagel · · Score: 1
      Photoshop's UI is quite far from perfect. It is ok, but I had to crack open the manual to find out I actually had to right click the gradient too to get the paint bucket too.

      Toolbars buttons are *not* supposed to be right clicked...

    14. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      I always find Adobe's user-interfaces wacky and counter-intuitive, and have to dive into the manual quite a lot (where I actually have access to one; sometimes, on other people's computers, I'm just left to randomly stab in the dark.

      Maybe it's just because I'm not a Mac user. I can get things done much faster in good old Paint Shop Pro.

      Of course, I'm not a professional designer, so my needs are limited to tweaking photos and slapping together geometric shapes usually.

      Illustrator is the most scary Adobe application, though. Palettes everywhere, and half of them don't seem to do anything! Weird.

    15. Re:One thing about photoshop! by lvdrproject · · Score: 1

      Well... what did you think those randomly placed arrows were for? I mean, i figured that out when i was like 11 years old. :)

    16. Re:One thing about photoshop! by Rei · · Score: 1

      "Those people have also never done professional graphics for print, video or even the web."

      If you want to talk about quality, I'd challenge you to a one-on-one any day :)

      http://www.worth1000.com/view.asp?entry=27056&di sp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=31683&disp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=9162&displ ay=photoshop
      http://www.worth1000.com/view.asp?en try=31805&disp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=27702&disp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=32064&disp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=41170&disp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=31827&disp lay=photoshop
      http://www.worth1000.com/view.asp?e ntry=9178&displ ay=photoshop
      http://www.worth1000.com/view.asp?en try=9095&displ ay=photoshop
      http://www.worth1000.com/view.asp?en try=9096&displ ay=photoshop

      I'll stick with Gimp.

      --
      Sigur RÃs: I didn't know that Heaven had a rock band.
    17. Re:One thing about photoshop! by Tet · · Score: 1, Interesting
      Not to mention, the interface (both in terms of the graphical lay-out and in terms of the user interaction, but more so the latter) is fantastic. Photoshop gives you an absolutely wonderful experience using it

      This is just plain not true. I'm not putting Photoshop down, but I struggle to find what I want when I have to use it. To me, The GIMP is much more intuitive and natural. Everything is just in the place I expect it to be. Yes, I know that puts me in a minority, and I accept that at least part of that will be learned behaviour -- GIMP and Photoshop are different, and I'm far more used to GIMP, so it's only natural that Photoshop feels alien to me. But it does, and I struggle to use it comfortably. And the MDI interface on the Windows version sucks. I mean, really, really sucks.

      --
      "The invisible and the non-existent look very much alike." -- Delos B. McKown
    18. Re:One thing about photoshop! by HuckleCom · · Score: 0

      Adobe hasn't just made Photoshop well

      PS isn't made well?... wtf are you talking about?
      PS -WASNT- made for linux
      I have had PS working in Linux; however I had to use a 3rd party program, Open Office.

      However I am willing to elaborate on the fact that Adobe is shotting themselves in the foot for not making a linux version; I have my windows box 50% because I need adobe photoshop for my web development and design; and the other 50% is because of games.

      As a pro linux person, I do have to say this, I dont think linux is quite ready to meet the 'desktop OS' market yet. It makes a great server, and substitute for windows with the exceptions of gaming.

      However, with linux being on the rise as it is; perhaps we can look forward to releases from companies like Adobe, Macromedia, and game companies like Ubi to start seriously considering the linux market; because at this point they are the descisionary factor, and irony has it like this:

      Game/application companies don't think making a linux version will pay off because of user numbers

      and user numbers are direly effected by the lack of good programs and game support.

    19. Re:One thing about photoshop! by RedSlash0 · · Score: 1

      I'm not sure about crossover office, but I've run Photoshop under wine before. It works, but lacks support for tablets, which is a big down for me.

    20. Re:One thing about photoshop! by cheesybagel · · Score: 1
      It is not intuitive ok, quite far from it. No other app in Microsoft Windows behaves like that. Browsers, Office, zero. Buttons != Menus.

      At least the menus on each window you people complain about on GIMP are actually always visible and you do not need to guess what action you need to do to get to them.

    21. Re:One thing about photoshop! by fsbilly · · Score: 1

      You mean, you actually click on the Toolbar?

      Infant.

      + G

      Start doing that and you'll go WAY faster. You pull that pointer to the toolbar crap in a real production environment, you'll be looking for a new job real soon.

    22. Re:One thing about photoshop! by fsbilly · · Score: 1

      jiminy christmas....

      i didn't think wrapping the word shift in 's would make it disappear.

      where's that darned preview button?!

    23. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      That's funny. Are you implying there's no great Linux programs?

      No, he's saying you are a fucking illiterate dipthong.

      This one software package is single-handedly keeping me from migrating to Linux.

    24. Re:One thing about photoshop! by reverius · · Score: 1

      Hell yeah! A -real- professional is capable of doing professional graphics in the GIMP. Only sissies who rely on Photoshop's tools, tricks, and techniques think otherwise.

      Any image editing that can be done in Photoshop can be done in the GIMP, period. You just might not know how, or it might not be as easy for -you-.

      As a side note: who in their right mind needs 16 bits per channel for anything less than -extremely- professional graphics? Does anyone realize that's a 48-bit image in RGB, and a 64-bit image in CMKY? Seriously...

    25. Re:One thing about photoshop! by LocalH · · Score: 1
      • This one software package is single-handedly keeping me from migrating to Linux.

      Sure looks like it to me.
      --
      FC Closer
    26. Re:One thing about photoshop! by cheesybagel · · Score: 1

      Real intuitive. So I need to press SHIFT + G to get the PAINT BUCKET tool?

    27. Re:One thing about photoshop! by moresheth · · Score: 5, Insightful
      I realize that he meant Photoshop is unrivaled, and I agree that it's definitely got a place at the top, however, you can't dismiss the other excellent programs simply because they have competition.

      Starting from the bottom, I'll first mention that while Acrobat is simply a reader, which many hundreds of alternatives exist for, it's primarily the .pdf files that it's based around that are so important. I'll admit pdf's aren't an exclusive Acrobat format, but they are very handy to export data to, as a universal file format. While most printer's will accept just about any files you need, the reproductions stand a chance of being wrong if opened on the wrong software. Pdf's are extremely versatile, which has led me to use them anytime I send anything to the Newspapers or Printers. So, yes Acrobat itself isn't that great, but the native file format is.

      As for AfterEffects, I've seen plenty of competition, even from Premiere, as well as many apps for the Mac, not just Motion.

      I agree wholeheartedly that Quark is InDesign's rival, and would go a step further to note that Quark has been the industry standard for many years, but I have never met one person who actually liked it. It's a terrible program that has far outlived its usefulness, especially since InDesign has now become the favorite of most every print designer, and kicks so much ass.

      I've heard from several people I respect that they prefer Freehand to Illustrator, and I don't doubt that it is the best for them. But those people are almost always Macromedia people, the ones who publish to the web and interactive cd's more than to print. While I also use most of the Macromedia products, I still prefer Adobe for any use I can get away with, which brings me back to my original point.

      Adobe has made excellent products that work with each other in an intuitive fashion, and it is extremely easy to get to know it in a way that makes you never want to use other programs, regardless of near-equal rivals.

    28. Re:One thing about photoshop! by Desert+Raven · · Score: 2, Informative

      Eh, I've never been impressed with Illustrator.

      I managed a graphic design shop for a couple of years, and my formally-trained graphic artists using Illustrator couldn't even begin to keep up with this self-taught geek using Corel Draw. Just about every feature that Illustrator crows about when they first add it has already been in Draw for at least two years. Draw's print setups and dialogs *completely* blow Illustrator out of the water. Complex layouts can be done in seconds.

      As for Photoshop, yeah, it's OK, but Corel's PhotoPaint is its equal. Not better, but not worse.

    29. Re:One thing about photoshop! by Xabraxas · · Score: 1
      I agree. I prefer the GIMP. I am not a professional graphics artist or anything like that. I do simple photo and icon editing and I think the GIMP is much easier to use. The last time I used photoshop it was a mess of buttons all over the place.

      For the average user I think the GIMP is superior. For professionals, use photoshop, because the features are just not there yet in the GIMP.

      --
      Time makes more converts than reason
    30. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Just one question: How do you handle different colour spaces and colour correction and proofing with Gimp and/or under Linux?

    31. Re:One thing about photoshop! by jrockway · · Score: 3, Insightful

      Yes. All this "I would move to Linux if..." is getting really annoying. If Linux doesn't work for you, don't feel forced to use it. It's a tool that's available to you. I, for one, can't really get Windows or MacOS to work the way I like, so I don't use them. I don't post to slashdot saying "I would move to Windows if..."; why should you?

      Also, if you don't like The GIMP, don't use it. No gun to your head. For me, the GIMP works well enough (I don't see anything wrong with it) and hey, it's $0 and I can see the source code. For that reason (the source code) it will ALWAYS be better than photoshop. IANA :)

      --
      My other car is first.
    32. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      And this is a prime an example of why programmers should not be in charge of designing interfaces.

    33. Re:One thing about photoshop! by Anonymous Coward · · Score: 0
      PS isn't made well?... wtf are you talking about?
      WTF are YOU talking about? Read his post again; his grammar is horrible, but it's obvious that he isn't saying that Photoshop was not made well. I think you owe the OP an apology.
    34. Re:One thing about photoshop! by smacktits · · Score: 1

      I run Xandros Linux, which I paid through the nose for. It comes with Crossover Office which, according to its advertising material, runs Photoshop.

      I have NEVER got Photoshop to run under Crossover, and it's pissing me off so much that tomorrow I'm going back to Windows, though it breaks my heart.

      In short, the Gimp is just that; a gimp. Its UI is so unintuitive, it's a nightmare to use. I am no fan of proprietary software, but all I have to say is vive la Photoshop.

    35. Re:One thing about photoshop! by I_Love_Pocky! · · Score: 1

      I noticed that all of the alternatives you mentioned are all proprietary software products. I like that the GIMP is being developed, because Photoshop is the most amazing peice of software out there graphic-design-wise, and it warrants an OSS rival.

      But my question is where are the Illustrator and InDesign rivals in the OSS world (not to mention the Video editing sw like AfterEffects, and Premiere)? As far as I know there aren't any (I would be very pleased to hear differently, and there is no way that xfig counts).

      I would use Linux for everything but graphic design at this point. I would really like Adobe to port their products to Linux, but it doesn't seem likely at the current time.

    36. Re:One thing about photoshop! by smartalecvt · · Score: 1

      Photoshop is sooooooo slow and buggy under Crossover. Until Adobe ports Photoshop to Linux, or I stop doing design work, I'm stuck with Windows. Sigh.

    37. Re:One thing about photoshop! by ja-bar · · Score: 1

      the pdf created under the mac preview are never designed for the press it and latex ummmmmm.... don't get me started Illustrator is that is so dominating it's market share it simply is defacto for being defacto purely freehand in many ways i find supurier EXCEPT if you use InDesign i am sorry but eps gives me the creeps and it always will.

    38. Re:One thing about photoshop! by AmericanInKiev · · Score: 4, Interesting

      The thing that has me unable to switch to Photoshop is its hopelessly borked automation.

      There is a scripting system for photoshop - but it is lame and incomplete.

      For example layer objects in Photoshop have no size or position properties under the automation interface.

      Corel by contrast has supported objects with usual properties under automation since 1995 - that's almost ten years before Photoshop and they still haven't caught up.

      The argument that nobody uses scripting is lame - since it doesn't work - its a given that it won't be used - so nobody uses it - so it - the point is that its in there. Actions have been an important part of Photoshop for a lomng time - but actions are limited - they can't do referential manipulation (reduce resolution on n number of dissimilar images).

      They can't be data driven.

      and they support no logic whatsoever.

      Pretty silly overall.

      AIK

    39. Re:One thing about photoshop! by Anonymous Coward · · Score: 2, Insightful

      Although Photoshop may be an amazing program as far as artists are concerned, Adobe has never given me and millions of other users one crucial feature that The GIMP has had since day one: freeness!

      Additionally, Photoshop is not very script-able. The GIMP runs automated on my machines for many tasks, including automated map generation and such. I'd like to see Photoshop doing /that/...

    40. Re:One thing about photoshop! by icebike · · Score: 1

      And once you get used to the way Adobe feels and organizes tools, you get accustomed to it, so much so that it becomes a pain to try to use other non-Adobe programs.

      Well that is because there IS some orgianization to adobe tools, whereas the GIMP is totally disorganized with often needed functions hidden several menus deep, under non-intuitive tree structures and also given quirky names to boot.

      If the GIMP were just given a face lift and reorganized with options re-named along industry standards it might make a passible second level image editor.

      --
      Sig Battery depleted. Reverting to safe mode.
    41. Re:One thing about photoshop! by BiggyP · · Score: 0

      very much with you there, i find the Photo$hop UI absolutely hellish and unintuitive, of course this is because i've been using The GIMP for a while and find it's UI to be far more efficient, i right click and from any point in the image and i can dive through the submenus to the item i want rather quickly.

      it's not that i've never used Photoshop, i started out with Paint Shop Pro initially, liked it, i still haven't seen a change colour depth dialogue as nice as the one in PSP3, a few years ago i started doing bits and pieces with PS, used it for a while, then moved on to The GIMP, i haven't looked back.

      as for everyone wanting 16bpc colour for their digital cameras, and CMYK for no apparant reason, i'm sure the features will turn up eventually, and granted, some users need them, but for the most part these terms seem to be used by PS users to score points against the GIMP.

      anyway, back to the article, i see the author doesn't like the font rendering:

      The quality of typesetting is equally lacking. Compared to Photoshop, or just about any other graphics program I've seen in the last ten years, this just can't be taken seriously.

      now, when i look at the image he uses to illustrate the point i can't say i'm exactly impressed by the P$ text he claims to be superior.

      so let's examine some font rendering options with The GIMP

    42. Re:One thing about photoshop! by xanadu-xtroot.com · · Score: 1

      Real intuitive. So I need to press SHIFT + G to get the PAINT BUCKET tool?

      You're toggling the Gradient tool...

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    43. Re:One thing about photoshop! by Anonymous Coward · · Score: 0, Troll

      gimp's JPG compression isn't THAT great...PS can easily achieve the same thing for a tiny fraction more in size...try setting 12 when you save. and the PNG support is exactly the same for all intents and purposes...don't try to tell me it's NOT.

      gimp is shit...there is NO arguing that. I spend 14 hours a day in front of a computer doing Graphic Design/Fine Art post processing for print and Video Editing - I'd kill myself if i had to use gimp or any of the other completely shyte tools Linux has to offer.

      and Photoshop is but the tip of the iceberg in the world of what Linux will never be able to do natively - screw emulation...this work is already slow enough without another layer interfering

      you can make a living using Photoshop...you'll go hungry using gimp

      and no i will not give it the honor of capital letters(gimp) that respect is earned when you make something that can deliver on it's claims.

    44. Re:One thing about photoshop! by cheesybagel · · Score: 1
      Once again, is that intuitive? I don't want the gradient tool, I want the paint bucket tool.

      Why not put the load and save actions in a menu in the load toolbar button and use SHIFT + L to toggle the save action too?

    45. Re:One thing about photoshop! by lvdrproject · · Score: 1
      Yeah, Photoshop isn't exactly good about sticking to the standard Windows UI stuff, i'll give you that. However, one good thing about Photoshop (compared to other programs that just have to use their own UI components) is that all of its UI stuff actually works.

      I'll give you that you might not expect that behaviour, logically, but... but the arrows.... ;_;

    46. Re:One thing about photoshop! by carlos_benj · · Score: 5, Interesting

      I don't post to slashdot saying "I would move to Windows if..."; why should you?

      Because Linux is more than an OS. It is part of an ideology as well. Perhaps Open Source fits the poster's philosophy of life or maybe they just want to save some bucks. It's doubtful any of those things would apply to someone moving in the other direction (unless you're a programmer who sees Open Source as taking bread from their hungry children's mouths or something).

      For me, the GIMP works well enough (I don't see anything wrong with it) and hey, it's $0 and I can see the source code. For that reason (the source code) it will ALWAYS be better than photoshop.

      The key here is your first two words. Hey, if it works for you, great! I started with the GIMP and thought it was wonderful. Then I got ahold of a copy of Photoshop Elements 2.0 and all I could do was say "Wow". I was so impressed I bought a copy. I've since tried Photoshop 7.0 and been even more impressed. However I'm not impressed with the cost of entry. For that reason I'd love to have GIMP come up to speed. So, put me in the column with the parent (except that I already use Linux) in wanting certain things to work better than they do now.

      --

      --

      As a matter of fact, I am a lawyer. But I play an actor on TV.

    47. Re:One thing about photoshop! by cyberchondriac · · Score: 3, Insightful

      In short, the Gimp is just that; a gimp. Its UI is so unintuitive, it's a nightmare to use. I am no fan of proprietary software, but all I have to say is vive la Photoshop.

      I had to chuckle reading the various comments of how intuitive or nonintuitive the UI is, because I'd always thought Photoshop's UI wasn't all that intuitive, having first used Paint Shop Pro.
      I kind of forced myself to learn PS, which I'm fairly comfortable with now, (not a pro by any stretch) and to an extent, the Gimp, but I'd have to agree that da Gimp does have a strange UI, for any app.
      I was slightly panicked the first time I tried to save my file by clicking on "File" in the main (?) menu but didn't see the usual fare in the drop down menu.

      --

      Look back up at my post, now look back down, you're on the Internet. Now look back up. I'm a signature.
    48. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      A lot
      A lot
      A lot

    49. Re:One thing about photoshop! by gaijin99 · · Score: 1
      However, with linux being on the rise as it is; perhaps we can look forward to releases from companies like Adobe
      I hope so. More commercial software available on Linux would be great. I like the FOSS ideals, and I'm damn glad that RMS's idea of an open operating system and set of dev tools came to fruition. However, I'm a synthisist at heart: I think that FOSS does some things exceptionally well, and that commercial software does some things exceptionally well. Having the best of both would make my day.

      I know I can use Crossover Office and WINE, or WineX, to use many Windows programs, but I'd rather see 'em native for Linux.

      --
      "Mission Accomplished" -- George W. Bush May 1, 2003
    50. Re:One thing about photoshop! by BrokenHalo · · Score: 1
      Its UI is so unintuitive, it's a nightmare to use.

      What is so unintuitive about it? Have you even tried a recent version? I fail to see how the options you are given (on the menubar now, just like PS) are so unintuitive. Sure, the wording is different in a number of instances, but Photoshop's is not inherently better. And right-clicking is not exactly rocket science.

      All you are saying is that you're used to working with one program and are too inflexible to learn how to use a different package.

    51. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      do you know what a period is cause you could really use them and stuff it would really make your ideas easier to follow capitals too would be great thanks

    52. Re:One thing about photoshop! by raju1kabir · · Score: 1

      Honestly, give Freehand a try. It kicks CorelDraw's ass and then wipes up the floor with Illustrator (winner of Worst Interface Ever award, the GIMP of vector drawing programs).

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    53. Re:One thing about photoshop! by xanadu-xtroot.com · · Score: 1

      Save = CTRL+S

      Open = CTRL+O

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    54. Re:One thing about photoshop! by deinol · · Score: 1

      While photoshop does a lot of things really cool, it doesn't seem to do what I need it for very well.

      As a hobby I am doing some graphics for a Game Boy Advance Game. So the graphics I am working on are usually in the 8x8 or 16x16 size range. I would like the pencil tool to draw a single pixel when I click on a single pixel. But it doesn't. Maybe there is some obscure setting I am missing, but I can't seem to do pixel editing very well in photoshop. I know it's designed for high quality photos and such, but sometimes you just need to change a single pixel.

      That, and when it palleted color mode, is there any easier way of selecting colors? When you are working with a 16 color pallete, you don't need to double click on the color selection and get a full range of colors. I want to choose from the 16 or 256 that are available for the graphic. I select the colors I want when setting up the pallete. Why why can't I choose my colors from that pallete?

      I am not a photoshop expert, but these tasks should be easier to do and more intuitive.

      GIMP isn't the only program that has UI issues. Most people have just been trained around Photoshop UI issues.

      --
      Got Apathy?
    55. Re:One thing about photoshop! by cheesybagel · · Score: 1

      Some people have a really poor sense of irony...

    56. Re:One thing about photoshop! by aePrime · · Score: 2, Informative

      and Photoshop is but the tip of the iceberg in the world of what Linux will never be able to do natively - screw emulation...this work is already slow enough without another layer interfering

      Crossover Office is built on top of Wine.

      Wine = Wine Is Not an Emulator

      There's no extra layer interfering. I notice no slow down while running PS on Linux.

    57. Re:One thing about photoshop! by Anonymous Coward · · Score: 0, Offtopic

      I, for one, can't really get Windows or MacOS to work the way I like, so I don't use them. I don't post to slashdot saying "I would move to Windows if..."; why should you?

      Seems obvious to me.

      It's all about the attitude. (Most) People naturally hate "big evil empires." So obviously a lot of people are going to want to get away from all things Microsoft. Even Apple is an underdog compared to Microsoft.

      There isn't that big of a motivating factor to purposely move to a "big evil empire" if Linux is already working for you.

      I have been using Linux exclusively on the Desktop since last August/September. There are some pretty major issues with it*, but I accept them because I like to tinker, and I feel like Open Source is "the right thing".

      * Open Office can be a real PIA sometimes. It's unpredictable behavior has cost me more than one migrain headache. OO is ugly - in my opinion. But I've learned to look past it. When I'm working on a document, I don't really notice the borders anyway. But I would really like to see a great looking Office Suite for Linux that was still functional.

      * Unpredictable hardware issues. Sometimes when I turn on my external hard-drive I'm able to mount it, sometimes I can't. Sometimes a reboot will "fix" the problem, sometimes it won't. (I got tired of screwing with lsmod, rmmod, modprobe, and insmod all the time. A reboot is usually faster.)

      * Games. Fortunately most of the games I like to play actually have native Linux ports. Unfortunately, compared to playing them under Windows, the quality/performance *sucks* under Linux. But I plan on building a Small Form Factor Windows XP "frag box" one of these days. So games won't be an issue under Linux any more.

      * Stability. In my opinion, *Desktop* Linux really isn't all that stable. I have programs hang or core dump even more often than they would in Windows 98. (And WinXP has always been very stable - *for me*)

      * Problematic audio/video play back. This issue use to be huge, but it's better now. But still not as "problem free" as it is in Windows (even Win95 had no problems with video files.) Explaining all the video play back problems I've experienced under Linux would take pages and pages so I won't bother. ....So why do I use Linux? See my earlier comments. I too hate "big evil empires".

      Hopefully by the end of this year I'll be able to buy a PowerBook.

    58. Re:One thing about photoshop! by Paul+d'Aoust · · Score: 5, Informative

      It's not that easy yet; they are making headway, but the GIMP is still straggling behind somewhat in this area. They have grand plans to move to GEGL (GEneric Graphics Library) http://www.gegl.org/ , which is a graphics processing library that will apparently (among other things) make it easier to use ICM profiles and work in CMYK.

      I've heard that GIMP 2.0 has CMYK support, but I've also heard that it's not quite useful enough yet. ICM profiles have been in GIMP for a while though. As far as LAB colour and stuff... haven't seen anything like that yet.

      All in good time... for my fairly modest stitching, retouching, and modifying needs, GIMP works great. I'm an RGB man.

      --
      Standing at the very edge of my imagination, I peered into the inky void and realised -- I couldn't think up a new sig.
    59. Re:One thing about photoshop! by salesgeek · · Score: 1

      Illustrator - Freehand more than shakes a stick at it.

      Actually, there are more than a few packages that blow away Illustrator... even Corel Draw.

      Adobe has done a good job putting our great products - I just wish their pricing was more affordable.

      --
      -- $G
    60. Re:One thing about photoshop! by Paul+d'Aoust · · Score: 2, Insightful
      I don't post to slashdot saying "I would move to Windows if..."; why should you?

      I think that we all should be allowed to gripe about things like this on Slashdot because we're humans, and humans like to communicate.

      --
      Standing at the very edge of my imagination, I peered into the inky void and realised -- I couldn't think up a new sig.
    61. Re:One thing about photoshop! by Felinoid · · Score: 1

      Those people have also never done professional graphics for ... or even the web.

      Where do I even begin with this?

      Have you seen what is passed off as profesional graphics on the web? If that was Adobe there'd be the first reason to use The Gimp.

      The first and most important tool is skill. Piriod.

      You can produce "profesional" web graphics on Mac Paint, Geo Draw.. Most anything short of graphics software on the Commodore 64.

      You can also produce crap on Adobe titles.

      Same argument of the System admins on Unix vs Windows.

      But that argument like yours ends with this...
      You start with skill and end with good tools.

      As for me I don't like paying for software. I just won't do it. The alterntive of stealing software dosen't look very good to me.

      --
      I don't actually exist.
    62. Re:One thing about photoshop! by drinkypoo · · Score: 4, Insightful
      It might be annoying you, but rest assured that both companies which make money on Linux, and companies which make the software that people are waiting on are highly interested, even if they don't appear to be. The former group want to know what users want for reasons which should be clear to anyone who thinks about it even a little bit. Even distributions which are basically meant for a small group will still tend to at least give some thought to supporting things the masses are looking for. The latter group, including companies like Adobe, are interested in what Linux users want for two reasons. The first is that in some cases, there is money to be made in providing it to them, sometimes by selling it, and sometimes by supporting your other software. For example, acrobat reader for linux in general makes their Portable Document Format stronger. Of course, that's primarily due to the fact that it's actually a pretty good format - Adobe, having created PostScript, had a lot to draw on when it created PDF, including of course PostScript itself.

      Put another way, no one is really 100% concerned with what the masses want, since some of the desires of the public are at cross purposes, but they will certainly want to know what the public wants so that they can emphasize those areas where their will and those of the masses coincide. These become obvious areas of strength.

      Photoshop is clearly one of the killer apps of all time. It was even ported to one or two kinds of Unix (likewise, FrameMaker) due to the fact that there was no (and still is no) superior product, and at the time Unix workstations were more powerful than PCs. Those days are gone, and so there is little to no motivation to develop new versions of Photoshop for Unix systems. On the other hand, Linux market share is growing, and people are starting to demonstrate a willingness to pay for software which runs on Linux. Not just corporations mind you, but also individuals and small businesses.

      So, not only is it a waste of your time to complain about people complaining about the one last thing missing from Linux, but your will actually runs counter to the companies pumping money into Linux, or put another way, the hand that's feeding you.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    63. Re:One thing about photoshop! by Paul+d'Aoust · · Score: 2, Insightful

      you know, GIMP has delivered on its claims. However, its claims are pretty modest: it aims to be an image editing program similar to Photoshop. I think the GIMP developers are aware that it is definitely not in the same league as Photoshop yet, but, speaking literally, it is 'similar' to Photoshop: it has layers, rubber stamps, histogram functions, filters, etc.

      By the way, if you have modest needs, you can make plenty of money using GIMP. It's an integral part of my graphic design business. I design simple stuff primarily for the Web, and I don't need ICMs or CMYK or any of that jazz.

      --
      Standing at the very edge of my imagination, I peered into the inky void and realised -- I couldn't think up a new sig.
    64. Re:One thing about photoshop! by drinkypoo · · Score: 1
      I don't know about the rest of the world - hell, I don't know about the rest of the country, but it seems to me that QuarkXPress beat the daylights out of PageMaker's market share. As I understand, InDesign is descended from PageMaker, yes? Regardless in California Quark is king, and from what I hear it's that way on the East coast. I do agree that the Adobe offering is better though, whatever it might be called now. (Frankly in my opinion, Pagemaker provides an experience vastly superior to that of Quark. If InDesign is as great as people say it is, it must really be exciting.)

      After Effects runs on Windows, too.

      Be realistic, the majority are not going to use LaTeX. They're going to use Quark, InDesign, or FrameMaker, depending on what they're up to. It's not that LaTeX isn't good, it certainly seems to be (though I have never used it, I just never got into it and haven't yet found a simple way to do so, though I have not looked hard recently) but these other programs are what people use, and furthermore they're easy to use. You can use most of them more or less as if they were just Microsoft Word or something, and jot off a quick paper or something, or you can use them to create the most complicated printed works, and the best part is that they are only as complicated as the features you want to use.

      Anyway, none of the knockoffs of Acrobat really do all the things that Acrobat does yet, but some of them are likely to get there eventually. As an aside, WTF does "recomposed" mean, besides something that the Acrobat Reader 6 installer does that takes agonizingly large quantities of CPU time or memory bandwidth or something? It wasn't too bad waiting for that [inital] step of the install on my XP 2500+ system at home, but at work on the Celerons and P2s of about 350MHz, it takes minutes. The funny part is that it has the name of the company (which is like FEAD or something) responsible for the step, so you know whose technology to avoid in the future.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    65. Re:One thing about photoshop! by Gnea · · Score: 1, Interesting

      you can make a living using Photoshop...you'll go hungry using gimp

      Simply untrue. I use the gimp and i make money from its use. You simply have no curve and are trapped in a microsoft-world. You refuse to even give something else a try. Nothing wrong with that, just don't go slamming something you don't know intimately.

    66. Re:One thing about photoshop! by throughthewire · · Score: 1
      I managed a graphic design shop for a couple of years, and my formally-trained graphic artists using Illustrator couldn't even begin to keep up with this self-taught geek using Corel Draw.

      That says a lot more about the quality of your artists and or work, or lack thereof, than it does about any software tool.

      I get the impression that your "graphic design shop" was more along the lines of a Kwik Kopy than a design studio. Or your artists just weren't that good. A decent technician will run circles around your average artist if all they're doing is layouts or applying color correction, but if your tech is doing better illustrations than your artists, you should fire your artists.

      Just about every feature that Illustrator crows about when they first add it has already been in Draw for at least two years. Draw's print setups and dialogs *completely* blow Illustrator out of the water. Complex layouts can be done in seconds.

      Oh, you MUST be trolling. Corel Draw sucks major ass, and it has for a long damned time. It has written exeptionally shitty PostScript from day one, and it used to choke the hell out of my imagesetters back when I ran a service bureau. Oooh, but look! It comes with a kajillion semi-professional clip-art images and some poorly kerned fonts! Bonus!

      Complex layouts can be done in seconds.

      Then they're not really complex, are they? If you're doing layout in Illustrator, you're using the wrong tool. Illustrator is for, um, illustrations.

      As for Photoshop, yeah, it's OK, but Corel's PhotoPaint is its equal.

      Now I know this is a troll.

    67. Re:One thing about photoshop! by PygmySurfer · · Score: 2, Informative

      I'll first mention that while Acrobat is simply a reader

      Acrobat most certainly is NOT "simply a reader" - Acrobat Reader is only one piece of the entire Adobe Acrobat family. Acrobat is used to create PDFs, and convert other document formats to PDF. It is most likely the industry standard for PDF creation.

    68. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      so the movie studios that put a lot of work into and use Film-Gimp aren't professionals?

    69. Re:One thing about photoshop! by airjrdn · · Score: 3, Interesting

      You're seeing this because Linux users are very often telling everyone on the planet how great it is and how much Windows sucks. The more open minded Windows (and Mac) users are giving it a shot and sharing their reservations in an open community forum. Many see this as an effort to better the Linux OS.

      One reason you might not see a bunch of "I would move to Windows if...." stories is probably because most people use Windows. Most by a LARGE margin according to this. Check out the "Operating Systems Used to Access Google" image.

      What I find annoying is people who don't use Linux telling everyone else they should.

    70. Re:One thing about photoshop! by Cynikal · · Score: 1

      You auhor PDF files??

      Painful death to you

    71. Re:One thing about photoshop! by tyrione · · Score: 1

      And very few people know that Photoshop was in a wait and see state before the Executives saw an application called, "TIFFany" during MacWorld 1997 and subsequently copied several pieces of functionality of this wonderful Graphics Editing Software that version 3.0 is still available.

      The reason for it being stopped is private but suffice it to say the developers work for APPLE.

      The main algorithm expert has had a huge part in Quartz/Quartz Extreme.

    72. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      QuarkXPress is it's main rival.

      "its".
      No apostrophe.

    73. Re:One thing about photoshop! by tyrione · · Score: 1

      JPEGOPTIM- Great utility that does wonders on those jpgs. Nothing flashy, just works.

    74. Re:One thing about photoshop! by pnot · · Score: 5, Funny

      and no i will not give it the honor of capital letters(gimp) that respect is earned when you make something that can deliver on it's claims.

      Developer #1: "Watcha doin' today? Wanna work on improving GIMP usability?"
      Developer #2: "Nope. I refuse to acknowledge the vast consensus that PS is much faster and more usable."
      Developer #3 [bursting through door]: "Have you guys SEEN? An AC on Slashdot is refusing to use capital letters when referring to the GIMP!"
      All: "HOLY FUCK! Let's get coding!"

      (A week later, GIMP 3.0 is released to worldwide acclaim. AC contends that "gimp still suxx0rz" but after intense negotiations agrees to capitalize the M and the P.)

    75. Re:One thing about photoshop! by throughthewire · · Score: 1
      ...CMYK for no apparant reason

      Um, because my output device is a printing press?!

      Gawd!

      "Hi! I don't know jack squat about $profession or $industry, but I really like $openSourceTool that I occasionally use to do $diddly-crap, and so it's obviously better than $matureIndustryStandard for $revenue-generatingBusinessProcess.

      - some Slashdotter, every couple of minutes.

    76. Re:One thing about photoshop! by cshark · · Score: 1

      I haven't been terribly impressed with recent versions of photoshop. The program has gotten to be so big, and more difficult to use with every release.

      Mod me down, I don't care, but the last fucking usable photoshop release was 5.5. For my uses, it just never needed to be more complex than that.

      Fireworks by Macromedia on the other hand has actually become easier to use along the way to becoming an extremely powerful program. I wish they would optimize it to run under Linux. It's the only thing that's keeping me from switching all together.

      --

      This signature has Super Cow Powers

    77. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      I cannot figure out why people like Illustrator. I have been using it since v2 and have hated it since about v5. It feels increasingly bloated and has a lot of one-off functions instead of robust and interoperable tools. I feel great pain after every purchase, but I alays have to shell out the money to touch up someone's file. While no FOSS tools are at its level yet, there are many more useful vector tools on the market.

    78. Re:One thing about photoshop! by haystor · · Score: 1

      I hear lots of complaints about GIMP's floating windows. Which major program is primarly responsible for this style of floating window?

      I've always hated those windows but I was told by some graphics guy how great they were and how I didn't know how things worked. Years later those same graphics guys seem to hate the multiple windows.

      Serious question, who got the ball rolling on that horrible style?

      --
      t
    79. Re:One thing about photoshop! by HuckleCom · · Score: 0

      Ehe, yea Xover Office not Open office ... durr haha, =F~~~

    80. Re:One thing about photoshop! by ChristopherLord · · Score: 4, Informative

      Free does not mean much to a professional who needs to get things done. Would a pro photographer use a quikimart freebe camera to shoot promo material?

      Also, Photoshop *does* have a complete API in the lastest CS version (Using a JavaScript implementation--no cludgy C). I'm pretty sure it can perform all the actions avail. from the GUI. Map generation would be pretty trivial if this is the case.

    81. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      And this is a prime an example of why programmers should not be in charge of designing interfaces.

      Riiiight.
      Because everyone knows that programmers aren't users, too.

    82. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Mod me down, I don't care, but the last fucking usable photoshop release was 5.5. For my uses, it just never needed to be more complex than that.

      Then don't upgrade. Just run 5.5, refuse to pick up a manual, and quit your inane whining.

      There is nothing sadder than seeing a linux zealot who probably says "RTFM RTFM!!" all day, but is befuttled by simple additions to dropdown menus.

      Then again, yeah, it took me a whopping 4-5 hours to get comfortable with the new tools/layout. Yes, damn them for making my tools more complex/usable/valuable.

    83. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Well, I'm not sure about this as I'm only distantly familiar with the PS automation features, but I think the reason that people don't use scripting is because the serious Photoshop users are using AppleScript. Are you talking about the AppleScript support or the builtin "record" scripty support thing?

    84. Re:One thing about photoshop! by Anonymous Coward · · Score: 0
      find it's UI

      "its".
      No apostrophe.

      Also:
      • You have many run-on sentences (which could be fixed by judicious use of semicolons and periods).
      • The word "I" is always capitalized.
      • The first word in a sentence is always capitalized.
    85. Re:One thing about photoshop! by shaitand · · Score: 3, Insightful

      "both companies which make money on Linux, and companies which make the software"

      Neither barney the purple webdesign website nor slashdot are the right place to reach either of these groups. (sorry couldn't resist the Barney thing, that website looks like it should be seeing feminine hygene products not giving advice on web design)

      "The latter group, including companies like Adobe, are interested in what Linux users want for two reasons."

      A little offtopic wouldn't you think, since the parent wasn't talking about linux users, he was talking about non-linux users saying they'd use linux if it weren't for this or that.

      Also because this article was written by a MacOSX user, NOT a linux user. 99% of the things he complained about were really one thing, it didn't have an OS X interface, it's designed for X11.

      "So, not only is it a waste of your time to complain about people complaining about the one last thing missing from Linux, but your will actually runs counter to the companies pumping money into Linux, or put another way, the hand that's feeding you."

      That hands that feed the linux community are open source developers. While some of those are being paid by corporations, for the most part they are not. Corporations having money only means so much in this crowd, after all while there are exceptions, they've managed to produce mostly crap. Look at Microsoft for instance, they've managed to produce ONLY crap and they've got more money than any of the others.

      "Photoshop is clearly one of the killer apps of all time. It was even ported to one or two kinds of Unix (likewise, FrameMaker) due to the fact that there was no (and still is no) superior product, and at the time Unix workstations were more powerful than PCs. Those days are gone, and so there is little to no motivation to develop new versions of Photoshop for Unix systems. On the other hand, Linux market share is growing, and people are starting to demonstrate a willingness to pay for software which runs on Linux. Not just corporations mind you, but also individuals and small businesses."

      A piece of killer app proprietary software is great for linux adoption which ultimately ends up being good for the community, since it helps yield more open source developers to work on things like gimp so it eventually can get that proprietary app out of our otherwise clean open system. A better solution of course would be for Adobe to open the photoshop sourcecode.

      Since I don't see that happening, opening the Acrobat reader source would be nice. The linux version of Acrobat reader is pretty shoddy to say the least, it's ugly, unpolished, and bugridden. If Acrobat reader were opened then we could either fix it (if it was worth fixing) or get a look at it's pdf handling, since actually opening and rendering the pdf is the only thing it does in a superior way to the other dozen pdf reading linux apps. AR is faster and has better print options. I think it could be salvaged myself, open source would quickly eradicate the bugs and fix the UI.

    86. Re:One thing about photoshop! by gaspyy · · Score: 1

      For illustration, Corel Draw is unbeatable in my opinion and Illustrator and Freehand don't even come close.

      For photo editing, Corel PhotoPaint can be a Photoshop replacement in many cases although I admit that some tools don't work as well as PS.

    87. Re:One thing about photoshop! by gaspyy · · Score: 1

      "Also, maybe it's just the CS version, but ImageReady is a buggy piece of shit"

      If you use Flash, then why don't invest in Macromedia Studio and get Fireworks? It's ages better than Image Ready. Really, Adobe wanted to have a FW alternative but they failed...

    88. Re:One thing about photoshop! by shaitand · · Score: 1

      I'd go further back than that, I'd say 4.1. Ok 5 did add some useful tools (something they haven't done since) but it added shitloads of bloat. Photoshop went from 20+ mb to 150+ mb in a single version and screwed up simple things, getting rid of a critical tool on the toolbar for one.

      They screwed up type preview (is the ability to arrow down through the fonts and have them update on the type you've put in the box and are actually putting in the graphic really something you want to take away?

      So yes they added some good functionality, but nothing critical, and they took away some I consider critical for productivity... especially in web graphics where half of them need text.

    89. Re:One thing about photoshop! by spooje · · Score: 1

      You don't have to right click. Just hold down on the tool and all the options under that button will show up.

      --
      Tea and kung-fu. Life is good. Rising Phoenix
    90. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      For JPEG/PNG compression in adobe land, use ImageReady. Comes with PhotoShop, and it makes better, smaller images.

    91. Re:One thing about photoshop! by rixstep · · Score: 2, Insightful

      Use GIMP all you want - and I think most people are glad it's around - but this discussion is not really about GIMP or PS for that matter.

      It's about the ability of OSS to compete well in the marketplace. And it doesn't. People devote their spare time to OSS, and people who make so much anyway they're busy 60-80 hours a week churning out hot apps are not going to have any time.

      How many of the Quark/Adobe team do you think are moonlighting working on projects like GIMP?

      Companies with a need for financial success will, if they're lucky, have that success, and through hard work. OSS is so different. But if OSS is to succeed, it must also be able to do this.

    92. Re:One thing about photoshop! by shellbeach · · Score: 1

      Bravo, well said :) I actually use the GIMP under windows when forced to use windows at work, because I can't stand PS's clunky, outdated MDI interface and the way functions are not where you expect them to be. Of course, some people tell me that my attitude stems from being used to the GIMP and only rarely using PS, but I personally think it's because the GIMP rules and PS sucks ... ;)

      Incidentally, it occurs to me that the GIMP is available for windows and I still haven't switched to windows ... funny, that ...

    93. Re:One thing about photoshop! by Nexu · · Score: 1

      Photoshop 7 works fine with latest wine from winehq.com aswell (for quite some time/months now).
      See www.frankscorner.org for instruction etc.

      As a former webdeveloper/designer, I had been looking for a way to escape the need to use Windows and expensive proprietary software for my work and started to invest lots of time in how i can continue doing my work and the tools i need for it in an open source software environment. For many tasks i was able to find an OSS alternatives and sometimes even better than on Windows.
      Only Photoshop has no comparising in the OSS world. Gimp is just not mature enough altho Gimp 2.0 has been much much better compared to the 1.x branch.
      So for time being i'm forced to run Photoshop (and MSIE6 for testing) in wine and not some commercial fork based on wine such as crossover and winex.
      Which i btw have to say that i really disgust the way Winex/Transgaming does business and promote their software ("TransGaming's unique software portability solutions allow developers and publishers to leverage their assets by deploying these games and applications across multiple platforms - faster, cheaper, and better than anyone else.").

      *PUKE*

    94. Re:One thing about photoshop! by dasmegabyte · · Score: 1

      Actually, about the only thing I REALLY like about the gimp is the way that it maintains a menu for its subwindows, leaving no qualms as to WHICH image you're running that lens flare on. I also like that you can perform color and flip operations by layer -- PS, AFAIK, forces you to perform them on the entire image.

      Of course, the rest of GIMP is usable, but kind of crap. And let's not get into bullshit like script fu. Besides the retarded name -- a name that nearly everybody, even people who LIKE the app, scoff at as being an unbearably dumb name for what it is -- The Gimp opens up a new script fu window and instance separate from the rest of the program. And if GTK+2 crashes (which it likely will) while you're working, you lose each of those scriptfu windows...but the program stays in memory! After an evening of mucking around with The Gimp and doing fairly well, aside from occasionally clicking wrong and having the whole program crash on me (exception handling, assholes, I use it in my code and I'm a *SHITTY* programmer) instantly, I discovered that I had over 80 instances of script fu in memory.

      That's garbage. It's sloppy, it's obnoxious...and it turns me off to using the program in the future. Honestly, I'd heard good things about the gimp 2.0, and so I gave up my two year boycott to try again. It came so close...the toolkit is much nicer than i remember and the UI is arranged very nice...but dealing with these stupid bugs and possibly losing an hour's work due to unpredictable UI crashes means I'm back to using Irfanview for simple edits and photoshop for everything else.

      BTW, if you're on windows and need to resize a couple images or perform simple operations like mosaic fitlers or format changes or even simple C&P operations, Irfanview is a godsend that keeps getting better and better. And it doesn't crash while listing your fonts. And it doesn't suddenly throw up a command line error window when you're doing simple things like filling with a gradient, a window that, when you close it, closes the rest of the program without asking if you want to save.

      --
      Hey freaks: now you're ju
    95. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Admit it ! Open source does not mean good quality or functionality, just another me too product !
      You need serious paid developers to write serious SW, not school kids on their basement computers
      learning on the Job. And to think the fools who wrote GIMP (they could not find a better name ?)
      used it to develope the Gnome desktop ? No wonder it sucks ! You cant even log into your account from two machines without screwing up all the settings ! Gosh even CDE can handle this !

      Wake up folks, get a paid job and learn to write decent SW.

    96. Re:One thing about photoshop! by dasmegabyte · · Score: 2

      Quark's biggest problem has always been its shitty user interface. And now that they've farmed ALL new development out to India, it's not going to get any better. Good riddance, I say. Quark the company were complete assholes when I dealt with them, acting like their file format was something amazing we'd want to spend tens of thousands of dollars for classes on. I didn't have the heart to tell the guy that I'd already figured out everything I needed to know about the damn thing, and I just needed the rights to it. Of course, when they mentioned that we wouldn't be allowed to do ANYTHING with the files unless a copy of Quark was open on the computer, we found a different approach to the problem.

      --
      Hey freaks: now you're ju
    97. Re:One thing about photoshop! by lvdrproject · · Score: 1
      I tried Fireworks around version 3 or 4, but i couldn't stand it.

      Besides that, the only reason i ever use ImageReady is for GIF animation. There isn't any other task i've ever had to do that i couldn't do in Photoshop, and even needing animation is pretty rare. I just threw the comment in for good measure. :9

    98. Re:One thing about photoshop! by AmericanInKiev · · Score: 1

      Doesn't really matter.

      The absence of positional informatin for a given layer - makes it difficult if not impossible to automate the replacement of a template layer with novel content (as an image)

      Text objects DO support position.

      Again - its not the capability of the calling language - but the properties exposed in the automation layer.

      And no I am not talking about "Actions" the built in dead reckoning scripty thing.

      which seems to be a perfect fit for most mac users - makes one wonder . . .

    99. Re:One thing about photoshop! by dasmegabyte · · Score: 1

      If this were fark, the story would be accompanied by a poor photo manipulation of Chewbacca, Charlie Murphy and the Olsen Twins.

      Also, if it were fark, I would not be reading it, because I am not a fucking retard. NSFW *lol*.

      --
      Hey freaks: now you're ju
    100. Re:One thing about photoshop! by CvD · · Score: 2, Insightful

      Yeah, I would like to add my own experience about this. I've been using the GIMP a lot the past couple months in Fark photoshop contests. Its been working great for me. The 1.2 and less versions were pretty bad UI-wise. But the 2.0 version is so much better.

      The interesting thing was that I then recently tried out Photoshop CS to see what all the fuss was about, and I could not use it. I couldn't find how to do anything! So my point of view was that Photoshop had the unusable interface, because I was used to the GIMP.

      Granted, I'm not someone who does image stuff professionally, so there's a lot of things I'm gonna be unaware of that others might gripe about (as is seen in this thread).

      But still... it's all about what you are used to. I can understand that when you are used to Photoshop you can't get the GIMP to work the way you want to (as the submitter and article writer), and the other way around (as I have experienced).

    101. Re:One thing about photoshop! by spectre_240sx · · Score: 1

      Try talking some people who use photoshop in their daily work flow into downgrading back to 5.5. They'd laugh in your face. 6 7 and now CS have all had HUGE upgrades in usability. Can you do anything with 16bpc files? Yeah, I thought not. How about the healing brush? That alone saves a lot of time over the stamp tool (in the correct situation). If you have trouble adapting to the small changes that were made in the basic layout of the program, then you probably shouldn't be using it in the first place.

      Now comparing Fireworks to Photoshop? They're completely differen't programs! Not to mention that Fireworks generates some of the worst HTML on the planet. (though that may have changed as I haven't used it for quite some time for that very reason).

      I apologize for the hostility here, I HATE to flame, but this post is completely uninformed and that annoys me deeply.

    102. Re:One thing about photoshop! by spectre_240sx · · Score: 2, Informative

      Actually, you can do color changes and transforms on a single layer quite easily, you're just looking in the wrong place.

      Rule of thumb: If you don't think photoshop can do something, then you haven't looked hard enough through the tools :)

    103. Re:One thing about photoshop! by Mnemia · · Score: 2, Informative

      Not to really disagree with you about the issues you've had with your Linux, but most of those things you mention sound like configuration issues to me. I experienced a lot of the same things when I used Redhat. Once I learned a bit more about the innards of Linux I was able to resolve most of the things like that. It's simply a matter of tracking down the problems and fixing them while reading about how to do that.

      Open Office: I totally agree with you on this. However I don't use it any more (have started using LaTeX exclusively.) Frankly openoffice has been horrible every time I've every tried using it. About the only thing it does better than any other Linux program is import Microsoft formats.

      Hardware issues - seem to me to be distro-related. Are you using a custom kernel or some crappy precompiled monstrosity your distribtion vendor made for you? It really helps if you compile in only the support you need for the hardware you have, and do so from the official kernel source from kernel.org. I feel the official source is more trouble-free than any distribution provided kernel. Also you might want to look into things like the way your /dev directory is set up and configuration files for hotplug.

      Games - you're right about the performance. This is either the fault of the applications - a lot of games (*cough* UT2k3) were designed around Windows APIs and absolutely suck under Linux by comparison since they are basically unoptimized for OpenGL. Another possibility is that you're using an ATI card - their drivers for Linux suck and are way slower than the Windows ones. NVIDIA's drivers for Linux are a lot closer to the performance of the Windows ones.

      Stability - My "desktop" Linux, running on a laptop, is FAR more stable than Windows XP, and I include applications in that. However, I don't use KDE or Gnome, so I can't vouch for the stability of those lately. Another possibility is that you have a crappy distro that mismatches applications and library versions.

      Audio - I agree, it still sucks. Hopefully it'll get better when more applications support ALSA natively. We still need a standard kernel software mixer though...
      Video - Works much better than under Windows for me. Mplayer supports more formats than Windows Media Player does without installing hard-to-find 3rd party video codecs into Windows. Windows Media is very easy to use for formats that have codecs on the Microsoft auto-download site, but it sucks royally to have to set up a more obscure format that isn't on the official site.
      Seriously - just compile mplayer from source and all your problems with video will go away.

    104. Re:One thing about photoshop! by Mnemia · · Score: 2, Insightful

      I think you're confusing "free as in beer" with "free as in freedom". That's what I think your parent poster meant. And Photoshop is a long shot from free as in freedom (or beer, for that matter.) As an example, look at how they do things like try to stop people from editing currency images. The answer to that problem is not to try to take away the digital tools (it's inevitable that people will get them...) but rather for society to move to more secure form of currency than pieces of paper.

      Also, while I don't doubt you can control all of Photoshop from Javascript, that doesn't stop me from saying that I think JavaScript sucks. I don't know what you mean by "cludgy C", but the Gimp supports more than one powerful language for scripting including Python, Guile (Scheme), and Perl. JavaScript sucks as an API compared to all of those.

      I think Photoshop is a far superior application to the Gimp, too. It's definitely better as far as ease of use and clean GUI design. But I do NOT think it wins on either of the points your parent poster made (scripting and freedom).

    105. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      You could always buy a Mac... :)

    106. Re:One thing about photoshop! by Requiem18th · · Score: 2, Interesting

      3 things: 1) GIMP is still in dev, first step was to put into it any feature any sane (and some slighlty twisted) artist could ask for, done (I think), Speed optimization will be next surely, and subailty is the last step (you can't make a killer interface if it has no features in it yet). You have to understand that they ware A LOT of features, it took a lot of time, patience, usability is sure to come... 2) Usability wise, photoshop sucks... it IS the best there is but still it sucks, Macromedia Fireworks has a better understanding of the art of GUI design, (tho they still hasn't learned that the properties pane is a problem child). Of course it is much more complicated but it is meant to do much more than adobe anyway. 3)Whatta?... "and Photoshop is but the tip of the iceberg in the world of what Linux will never be able to do natively - screw emulation...this work is already slow enough without another layer interfering you can make a living using Photoshop...you'll go hungry using gimp" I see nothing but hate in you, why bash an entire OS? it isn't hurting you anyway, it just tries to make this a better world for everyone, not just for the rich, does this threatens you in any way?

      --
      But... the future refused to change.
    107. Re:One thing about photoshop! by BrokenHalo · · Score: 2, Interesting
      I am not bitching about "people bitching about wanting something better", I am bitching about people who refuse to evaluate a project on its own merits, but insist on standing it up against a totally different product.

      It's like whinging that a desktop calculator is totally evil by comparison with Mathematica. Different product, different purpose.

      Every time a thread comes up regarding the GIMP, it gets flooded by the Photoshop zealots generating more heat than light. In the original submission, Eugenia makes her own wishlist known, but I have seen no evidence that she is in any way up to making any significant use of those capabilities, and present incarnations of the GIMP are probably in fact quite sufficient.

      Given that Photoshop costs hundreds of dollars, and the GIMP costs no more than the time you take to download it, any comparison is invidious.

    108. Re:One thing about photoshop! by Anonymous Coward · · Score: 1, Informative

      Are you using a custom kernel or some crappy precompiled monstrosity your distribtion vendor made for you?

      I download the source code from kernel.org and compile my own. I only include support for hardware I have. I don't even make modules for hardware I don't have. It makes a bit more work for myself if I later add a new device, but that is rare so it's a "chore" I'm willing to undertake.

      Games...Another possibility is that you're using an ATI card - their drivers for Linux suck and are way slower than the Windows ones. NVIDIA's drivers for Linux are a lot closer to the performance of the Windows ones.

      I had an ATI Radeon 9800 Pro. Many people told me NVidia was way better for Linux so I bought an NVidia 5700 Ultra Pro. The NVidia drivers are nicer in terms of installation, especially if you don't have an RPM distro - but performance wise, I saw no difference. If anything, my ATI card performed better.

      Stability - My "desktop" Linux, running on a laptop, is FAR more stable than Windows XP, and I include applications in that. However, I don't use KDE or Gnome, so I can't vouch for the stability of those lately.

      For *Desktop* purposes - I prefer Gnome over the likes of Blackbox, Window Maker, etc... Light Weight window managers are fine for some people, but not for me. They are too bare bones for my taste. I don't like editing config files to add something to my start/launch/whatever menu. I don't like editing/writing scripts to set my background image color/wallpaper every time my computer boots. Those things just seem needlessly cumbersome to me. Some people call it "bloatware" when you have a GUI tool that will edit the file for you, ... whatever. Those people can go grind your "I'm more l33t than you, yo" axe somewhere else.

      Another possibility is that you have a crappy distro that mismatches applications and library versions.

      Ug... I'm not even going to touch that one. "Any distro but the one *I* use sucks" .... right?

      Video - Works much better than under Windows for me.

      Hmm... what video editing programs for Linux can you recommend?

    109. Re:One thing about photoshop! by theshowmecanuck · · Score: 4, Insightful
      If people didn't let their feelings for a product be known, how would we know how it's doing? We can't just walk around saying "it's all great". People need to give honest (even if not asked for) critiques so we know what needs to improve. This happens to be a good forum on which to share among other things, critiques and views on various items and topics. I would rather people let me know when I need to improve something than keep silent, as it gives two options: to act on the request, or do nothing. Keeping silent only gives me one option! :-)
      For that reason (the source code) it will ALWAYS be better than photoshop.

      As a bonus, just for jrockway, here is something else you might think works better than photoshop. It is pretty crappy for graphics, but you can see the source code. ;-)

      #include <stdio.h>

      void main(void)
      {
      printf("Hello World");
      return;
      }
      In the real world, when your living is on the line, the best tool you can afford is the one you use. Whether you can see the source code or not doesn't even come into the picture. 99.999% of computer users can't do anything with the source code anyway.
      --
      -- I ignore anonymous replies to my comments and postings.
    110. Re:One thing about photoshop! by teraph · · Score: 1

      Serious question, who got the ball rolling on that horrible style?

      Possibly this guy. He was responsible for much of the user interface for Photoshop, Illustrator and InDesign. However, I don't know if he started before or after floating windows appeared.

    111. Re:One thing about photoshop! by wza · · Score: 1

      i don't think it's all that weird to let lack of certain software stop you from moving to another os. What software you can use on an os is pretty important no?
      Linux has proven to be a much better os than windows in many ways, but it won't be until i can TRUST some of its software (i dare anyone to design, let's say, a small cymk brochure using gimp and scribus instead of quark and photoshop; and take that to an offset printer) that i will have it running on my desktop all of the time.

      --
      bada bing
    112. Re:One thing about photoshop! by passthecrackpipe · · Score: 3, Insightful

      Sorry to burst your bubble here buddy, but that is a load of crap you just came out with. I use Linux 100% of the time as my desktop OS at work (big integrator). No brainer, really, given that I am the head of our Linux / OSS team and that my business card says "Linux Evangelist". We use Notes as our corporate email platform, so Notes is running pretty much all the time on my desk. Using Wine, of course.

      On the rare occurance that I need to boot into my WindowsXP partition (to deal with braindead helpdesk drones, or to convert some MSProject or Visio files to a usable format) I always marvel at the fact that Notes runs twice as fast on Windows as it does on Linux. Of course, Wine = Wine is not an Emulator also translates to WinW = Wine is not Windows. To promise performance parity for Wine with Windows is plain stupid.

      It is people like you making wildly inaccurate statements about stuff that make my job (convince enterprise customers to use Linux) so difficult. Being honest and open about the capabilities, strenghts and weaknesses of the platform we love so much is more likely to win people over - after all, they get enough lies and deceit from the proprietary side of the fence, don't they?

      Setting unmatchable expectations to potential new users is only going to end in dissapointment. If you think that they will be so dazzled and blinded by the cool shit that is happening now that they run Linux, you are sorely mistaken.

      Do all of us a favour - you and all your "Linux has no flaws - it is perfect" brigade - and get real, and set real expectations for new users. It is hard enough to fight the MS FUD, I don't need a whole set of Linux propaganda to fight through as well.

      I am sure this will be modded flamebait by some kneejerk reactionary moderator, just the other reply to the parent, but what the hey......

      --
      People who think they know everything are a great annoyance to those of us who do.
    113. Re:One thing about photoshop! by darien · · Score: 1

      They screwed up type preview (is the ability to arrow down through the fonts and have them update on the type you've put in the box and are actually putting in the graphic really something you want to take away?

      No, which is why you can still do this - only now the type actually appears in your composition, rather than in a separate requester, which I think is a major improvement.

      Plus, I don't know where you're getting "150Mb+" from; my Windows Task Manager is right now reporting Photoshop CS as having a memory footprint of 34,076k.

    114. Re:One thing about photoshop! by Lehk228 · · Score: 1

      I think Jasc Has the properties setting pretty well done, a little floating title bar that turns into a menu relevant to your current tool when your mouse goes over it, you can also have it stay as a window instead of auto-rollup if you have the space for it

      --
      Snowden and Manning are heroes.
    115. Re:One thing about photoshop! by Rexdude · · Score: 1

      Your point about preventing currency editing is quite valid. It would still take QUITE some time before more 'secure forms of currency' as you put it are adopted. Rather than wait around for this to happen, preventing currency editing will at least prevent all but those few who are savvy enough to circumvent it from using it to print counterfeit money. How many people really need to edit currency notes for legitimate purposes? (I don't know, im curious myself) Agreed, the issue is about free as in freedom. Then again, if i am a graphics designer and a photoshop expert, or a professional photographer, what value is the source code of gimp to me? I need an application that can do my image editing/filters or whatever (please, i know squat about graphics design per se), and not have to sit and look at its source code. After all, all the end users of these products are not programmers, or hardcore linux fans that they would be equally proficient in programming as well as graphic design. Sure, there ARE such people, and i'm sure there are lots who are wizards at both, but the major users of photoshop (ie those who use it to earn a living) don't have the time for poring over source code. Now (in the context of the guy who wrote the gimp review), 1) I don't care if its beer-free, I can afford to pay for Photoshop/I or my company have/has a license for it 2) 'Free as in freedom' again means nothing to me-I'm not a programmer, I'm a graphics designer.I can't code in C/Perl/Python or any other language that you mentioned save my life, much less sit and tweak GIMP and (if required) recompile it to suit my needs. I need reliable tech support immediately when required, that I don't mind paying for (even the one the OP paid for, for GIMP, sucked according to him) The upshot is-while open source is all very well and noble,non technical users-who unfortunately or fortunately are the majority segment for most end user commercial software- want to get up and running using their software to get their work done. You or I might get a kick out of compiling open source software, writing scripts or modifying the kernel or whatever-it's unfair to expect ordinary people to be able to do something remotely similar before they can use their software. The only way open source can ever displace proprietary software is- (Ignore whats below if you are the kind who programs for fun and feels end users should be grateful for getting to use your software for free, and 'take it or leave it' ) 1) develop an empathy for your target segment-non techie end users, and try and make things easy for them to use 2) Provide prompt and quick technical support when required. Like i said, the two comments above are for all those who dream of Linux or open source displacing microsoft and other companies any time soon. People use things that they value, if you want them to use your product, find out what they value and figure out a way to give it (or sell it,as might be the case) to them-and having support for 5 scripting languages may not be what the non technical majority wants.

      --
      "..One hosts to look them up, one DNS to find them, and in the darkness BIND them."
    116. Re:One thing about photoshop! by Felonious+Ham · · Score: 1
      Right on Brother! And as for the Gimp's "flawed" interface (I found it a bit odd the first few times I used it), the first time I used Photoshop, it took a bit of time to get the hang of its interface. The thing about the Gimp is, it's easily the 70% solution. It may not be a professional's weapon of choice, but I've never found its limits in any of the tasks I've put it to. My brother pays for Photoshop to use this same functionality available for free in the Gimp--more power to him, but I think free is worth the cost of learning a new interface.

      I have only one complaint: I wish it had a "draw box" button. The process I use now is pretty cumbersome.

    117. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Bullshit. The writer of the article is not open minded at all. He is a self professed "zealot"(his word). I don't give a shit about his opinions of zealots, and neither should you.

    118. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Really pisses me off, this. People say "but the UI is so different! Why can't they use the same elegant UI as Photoshop?" Then when a company does (this really happened, folks!), they get sued for patent infringement and stealing the "Look and Feel". People then defend this with "well, yeah, but they spent a lot of time and money developing that UI, of *course* they should be able to protect that investment".

      Damned if you do, damned if you don't.

      Fuck it.

    119. Re:One thing about photoshop! by Emil+Brink · · Score: 1

      Totally crappy C code, as well... Repeat after me: main returns int . And even if it didn't and was a void function, there's no need to say "return" before the final brace, that's just obfuscating the fact that the function ends there. Oh well. I guess your post wasn't about how to write in C, but if you're gonna write a 7-liner, make them correct. Please. :)

      --
      main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
    120. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Then why are you reading Slashdot?

    121. Re:One thing about photoshop! by croddy · · Score: 1

      whether *you* can do anything with the source code is not the point. if it's open source, you know that *others* can work to improve it, and you can benefit from their contributions.

    122. Re:One thing about photoshop! by Anonymous Coward · · Score: 2, Interesting

      >WinW = Wine is not Windows. To promise
      >performance parity for Wine with Windows is
      >plain stupid.

      bzzt. Try again.

      http://www.winehq.org/site/myths#slow

      If you experience slow performance with Wine, and you use it only for photoshop, try the following:

      -Compile with -O2 -Os
      -Strip debugging messages from the build
      -Strip debug info from the dlls
      -Ensure you are using an accellerated X server

      This will radically improve the speed of most desktop applications. Wine by default builds with lots of debug info so that apps that don't work can be debugged.

      Thanks for using Wine, please remember to report any bugs and suggestions at winehq.

    123. Re:One thing about photoshop! by raju1kabir · · Score: 1
      is not intuitive ok, quite far from it. No other app in Microsoft Windows behaves like that.

      Plenty of other Windows drawing apps behave like that. It's how they deal with the huge number of tools in the palette.

      Also remember that it was originally a Mac app, and Adobe initially had to win those users over to the Windows version, so maintaining interface consistency across platforms was arguably more important to them than respecting inadequate Windows customs.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    124. Re:One thing about photoshop! by raju1kabir · · Score: 1
      as for everyone wanting ... CMYK for no apparant reason, i'm sure the features will turn up eventually, and granted, some users need them, but for the most part these terms seem to be used by PS users to score points against the GIMP.

      You cannot do professional print design work without CMYK. Simply not possible. RGB colorspace is completely different - it represents a different set of colors, including many colors that cannot be printed on paper (especially with the 4 standard process inks), and omitting many that can. You can send an RGB file and let your output device translate it, but you will get flat and lifeless color compared to what you'd get with proper CMYK processing. As a consequence, GIMP is only useful for web and other onscreen stuff, or amateur print work.

      Believe it or not, sometimes professionals actually do know what they're talking about and aren't just blowing smoke as part of a global conspiracy against the GIMP.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    125. Re:One thing about photoshop! by raju1kabir · · Score: 1
      Use GIMP all you want - and I think most people are glad it's around - but this discussion is not really about GIMP or PS for that matter.
      It's about the ability of OSS to compete well in the marketplace. And it doesn't.

      Well, that's a very different discussion. The GIMP is far from the best that the OSS world has to offer (in fact I think it's a bit of an embarassment, and we'd all be better off if people would stop parading it around as some sort of paragon of Free Software achievement), so using it as a benchmark of long-term competitiveness is pretty much a strawman argument.

      You want to compare something (and I'm leaving aside all the server-side stuff on which open source stuff unambigously trounces anything for sale), take a look at OpenOffice. Download a fresh copy and compare it to what Microsoft is charging $300 for. They're not all the way there yet, but they're darn close, and I think the day when MS Office holds no compelling advantage is not far at all.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    126. Re:One thing about photoshop! by ufoo · · Score: 1

      Just a minor correction:

      The free Adobe Reader is just a reader. Acrobat is actually much more than just a reader. It includes document review features and UI that are much nicer than anything I've seen on Linux yet. You can make PDF files from Autocad and Visio (for example).

      --

      --
      Annotateit at Annotateit.com
    127. Re:One thing about photoshop! by gnu-generation-one · · Score: 1

      "Free does not mean much to a professional who needs to get things done. Would a pro photographer use a quikimart freebe camera to shoot promo material?"

      Why do you choose those analogies? If you want to compare one of the best graphics programs available to a throwaway camera, you're stretching the bounds of credibility.

      Would a pro photographer use a 3-megapixel SLR if they could get as many as they wanted for free?

    128. Re:One thing about photoshop! by BiggyP · · Score: 1

      You even quoted this section, i supose that you just didn't read it.

      and granted, some users need them

      What's your arguement with that statement? i don't deny that CMYK is an essential feature for professional print work, however, it's not quite so indespensible for your average DA whinger.

    129. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      I'm a graphic designer for more than 15 years, and linux user for some 5 years, know photoshop as the back of my hand, and i have to tell you that there's nothing i did on photoshop that i can't do on GIMP, with the exception of 16bpc images. Sure you need to know what you're doing and know GIMP, but it's an excellent software, as to designers that bitch about software, the only thing i can say is that i don't hire any artist(s) that are limited to X or Y brand of software, a good artist should know the fundamentals first, and then the tools, and corresponding workflow. If you can do X work on Photoshop you should be able to do it on GIMP or whatever, that's why i have artists int eh studio in the first place, not mere photoshop or gimp "technicians", knowledge and versatility are the key, the rest is a religious war.

    130. Re:One thing about photoshop! by Zigg · · Score: 1

      You use what works for you. I'll just say that right out of the gate, so you don't get confused as to my intentions.

      But I've never seen the point in modern gaming on a PC. Oh sure, I used to play games back in the floppy era, but now it's all consoles. I don't see the joy in installing, troubleshooting video, finding out I have to drop a couple hundred on the latest hardware, etc. I go to the shelf, see a game that is written for my console, buy it, go home, stick it in, turn it on.

      Watching friends get a game set up on a PC, by comparison, seems like half the challenge in itself... :-)

    131. Re:One thing about photoshop! by Paul+d'Aoust · · Score: 1

      Two things I miss sorely in Photoshop that I hope gets added into the GIMP when they migrate to GEGL later on in their 2.x release cycle (they were initially supposed to do it with 2.0):

      • Adjustment layers. In the GIMP I use layers full of black, white, or gray; and change the blending modes and sorta use those as fake adjustment layers. But it isn't really the same.
      • Filter layers. I've never actually used a version of Photoshop that has filter layers, but I remember once upon a time (back in the 4.x days, I b'lieve) thinking, "you know, I should be able to add a layer that filters what's underneath it." I've always been disappointed with the lack of ability to, for instance, apply a blur filter across a whole image, but have the blur radius change. That way, you could have a channel of some sort (or a filter layer) whose brightness levels determined the blur radius.
      --
      Standing at the very edge of my imagination, I peered into the inky void and realised -- I couldn't think up a new sig.
    132. Re:One thing about photoshop! by Lars+T. · · Score: 1
      99% of the things he complained about were really one thing, it didn't have an OS X interface, it's designed for X11.

      99% of the things he complained about were the confusing UI with too many icons and a menu in the tools window, and shitty rendering of drawn lines and text. If that can be avoided by dropping X11, then fucking do it.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    133. Re:One thing about photoshop! by Anonymous Coward · · Score: 0
      most people use Windows. Most by a LARGE margin according to this. Check out the "Operating Systems Used to Access Google" image

      and, most web browsers pretend to be windows in order to actually view web sites. So what good is your point?

    134. Re:One thing about photoshop! by Lars+T. · · Score: 2, Informative

      But if "others" don't listen to people complaining, because "GIMP is already much better than PS", it will never actually be.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    135. Re:One thing about photoshop! by IamTheRealMike · · Score: 3, Insightful
      [snip]

      I always marvel at the fact that Notes runs twice as fast on Windows as it does on Linux. Of course, Wine = Wine is not an Emulator also translates to WinW = Wine is not Windows. To promise performance parity for Wine with Windows is plain stupid.

      [snip]

      Yes, there are performance problems with Notes (6.5.1 at any rate) on Wine, but they are not severe. I find it perfectly usable.

      Regardless, you cannot draw conclusions based on your experiences from one (1) app run under Wine to all apps. I also run Office XP on Wine and it runs just as fast as it does on Windows. The same is true of Photoshop.

      They are different programs, work in different ways, and use different codepaths. It's not surprising they run at different speeds.

    136. Re:One thing about photoshop! by drinkypoo · · Score: 1

      While I agree that the brains behind OSS are largely individuals, the developers themselves, Linux simply would not be what it is today if it weren't for companies pumping money into Linux. While Linux did amazing things without much corporate backing, and I loved it then as I love it now, perhaps even more, the fact is that while we wallow in capitalism, we need money to make the system go. If we had a system in which people didn't have to work, then the corporate contributions would be more or less irrelevant because people would have plenty of time to devote to free software development.

      Anyway my slightly-ot statement can be applied to any OS, really. Besides, I thought we had wandered off on a Linux thread (but not a -pthread, okay that was a lame joke. It's 0636 here, whaddya want.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    137. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      if your brother becomes competent in Photoshop he has a path to gainful employment at a decent wage.
      that can't be said for the Gimp.

    138. Re:One thing about photoshop! by croddy · · Score: 1

      well, to be sure, the GIMP is still lacking some important functionality vis-a-vis Photoshop, and its interface is not yet on par. but it *is* much closer than a lot of Photoshop users are letting on. GIMP 2 makes major strides in those areas.

    139. Re:One thing about photoshop! by ibennetch · · Score: 1
      Be realistic, the majority are not going to use LaTeX. They're going to use Quark, InDesign, or FrameMaker, depending on what they're up to
      LaTeX is great for some things but doesn't really compete with InDesign, Quark, et al -- LaTeX is great for batches of similar projects -- writting letters, for instance, or articles, or books -- things that are layed out somewhat similarly; whereas anything a designer is laying out with Quark is going to require a different sort of user interface. LaTeX is designed to give great typographical layout with minimal fuss...a \begin{itemize} here and a \footnote there and you've got a great looking document built off of a standard class (a book, for instance). A designer layout out a magazine page is being paid to worry about the very layout that LaTeX was designed to keep the author for mucking around with.
    140. Re:One thing about photoshop! by mattyrobinson69 · · Score: 1

      how easy / reliable would it be for adobe to compile photoshop with winelib. ive heard good things about winelib (that its far better than wine).

      obviously pursuading adove to do this would be a bit more than a pain in the arse.

    141. Re:One thing about photoshop! by cheezit · · Score: 1

      No, because they couldn't justify their fee.

      Part of pro-quality tools for any profession is the fact that they can provide results that regular folks can't get. Maybe 10% better, maybe 100% better, but if you as a consumer want it to look good you will hire a pro who uses pro tools.

      If you use consumer-grade tools then the only thing a professional can provide is experience.

      Course the other bit is that pro tools are often difficult to use for the novice (what the heck is an "F stop" anyway?). So maybe GIMP is pro-quality after all.

      --
      Premature optimization is the root of all evil
    142. Re:One thing about photoshop! by yurigoul · · Score: 1

      I work on 300-600mb files having 20+ layers and photoshop uses 250 of my 512 mb memory (yes I should be getting more RAM). And you know what: it works fine. Maybe I am a really old school kinda guy - but I do not trust running photoshop in a virtual environment AND being able to do the stuff I need it to do, Sorry.

    143. Re:One thing about photoshop! by cheesybagel · · Score: 1
      Plenty of other Windows drawing apps behave like that. It's how they deal with the huge number of tools in the palette.

      I quote from the Interface Hall of Shame:
      Toolbar buttons are intended to provide single click access to frequently used menu items.

      So why put a menu in a menu replacement?

      Also remember that it was originally a Mac app, and Adobe initially had to win those users over to the Windows version, so maintaining interface consistency across platforms was arguably more important to them than respecting inadequate Windows customs.

      And I could say the GIMP is maintaining UI consistency with the Linux version. Yet this Mac user wants a GIMP that behaves like a real Mac app. So why cannot I, as a Windows user, expect Photoshop for Windows to behave like a real Windows app?

    144. Re:One thing about photoshop! by acebone · · Score: 1

      Javascript sucks and Scheme is cool ?

      Hmmm.... u must suck just as much at Javascript as I do at scheme

      --
      Check out my PHP Url Validator
    145. Re:One thing about photoshop! by setmajer · · Score: 1
      what would you expect of a user of a certain program, that is proficient has used it for years when he/she tries another program with a different interface and workflow?
      I'd expect he'd make allowances for the program being unfamiliar. Considering Joe recommended both Paint Shop Pro and Fireworks in the article, it looks to me like he did.

      Or maybe he just needs to 'get used to' the misshapen text generated by the GIMP.
      --

    146. Re:One thing about photoshop! by Kenardy · · Score: 1

      Rule of thumb: If you don't think photoshop can do something, then you haven't looked hard enough through the tools :)

      Counterpoint: With very few exceptions, the same could be said of GIMP. If I have to look "hard enough" through the tools, then Photoshop isn't intuitive either.

      I've noticed that an awful lot of people who have spent countless hours mastering a Windows or Mac based program are willing to diss a Linux based equivalent program as being 'hard to use'.

      Maybe GIMP needs to come in a fancy box with a fancy price. Then it would be "easy to use".

      Being honest, I could never call Photoshop easy to use. Nither is Paint Shop Pro or GIMP. A full-on graphics program isn't ever likely to earn the label 'intuitive' because there is nothing intuitive about controlling pixels on a monitor screen.

      Sucking a bottle, crying, laughing and dirtying diapers is intuitive. But, like using a spoon, speech, fastening shoelaces and walking, using a computer requires training.

      I use GIMP sometimes and PSP sometimes and even Microsoft Photo Editor on rare occaision. MPE is easy to use ... but primarily because it is almost entirely devoid of features. The others take honest effort to use, let alone master.

      I have a Mac in my basement. Until I have a garage sale, that's where it will stay. It sucks rocks. It is NOT intuitive. Having cut my teeth on DOS, a Mac is NOT easy to use because my previous training does not transfer well. Linux allows me to use my DOS training and my Windows training. To me, Linux is easier to use than the Mac OS's.

      Having paid $500 for Corel Draw 5 when new, I have used top end graphic programs in WIndows. They suck, too.

      I have an IQ between 140-150/200. I have been a computer user since the days of the XT. I have been a Linux user for about ten years and I taught DOS applications for three years. I feel qualified to claim that there is no such thing as 'intuitive' software. People are not born with an understanding of ANY software application ... and that's what is required in order for it to actually be 'intuitive'.

      Everything else is 'training' and the training for Windows begins in elementary school and is hammered home by constant advertisement in the mass media. By the time a teenager gets to choose their OS, Windows is the path of least resistance. As they go through high school and college, they will continue to be frequently forced to use Windows by such nonsense as remote learning software that won't talk to any browser except MSIE (without good reason) or professors who will only accept homework assignments in a single proprietary format for no better reason than their own ignorance regarding file importing. In high school and possibly even college, their instructors will seldom even be aware that Linux exists and can do the classroom tasks required of it.

      As an adult, unconstrained by the choices of others, the thing to do is to examine the feature set of a program. If it will do what I need it to do at a price (time and money) that I feel I can afford, then I make a commitment to learning how to use it. If I am willing to make that commitment toward it, I will probably be able to use it successfully. Eventually. If I am not willing to make that commitment, disaster and frustration await me with all but the simplest of programs.

      Just because you have dumped hours of time and sweat into learning a program is no cause to diss other programs you have not invested the same effort into learning. The program you have mastered was not intuitive at all and those other programs can not be any less intuitive.

      On a side point, has anyone but me noted that a lot of the objections to Linux come from UI issues? Often the complaint is that the Linux program doesn't look enough like the equivalent Windows program to be 'easy to use' (to someone who spent months or years to become proficient with the Windows program)? Or that, once the Linux program DOES lo

    147. Re:One thing about photoshop! by zapyon · · Score: 1

      * Open Office can be a real PIA sometimes. It's unpredictable behavior has cost me more than one migrain headache. OO is ugly - in my opinion. But I've learned to look past it. When I'm working on a document, I don't really notice the borders anyway. But I would really like to see a great looking Office Suite for Linux that was still functional.

      I do not understand your problems with OOo. For me, it has always been extremely stable in Linux as well as in Windows (when I still used that OS). Plus, contrary to MS Office, it would not destroy documents with a crash, but usually offer to restore them at the next start of program.

      As for the looks: I am using the GNOMEified version with GNOME in Debian and it is very nicely integrated with the GNOMEish look-and-feel. I have also read somewhere that a KDE-oriented frontend is in the works. The Windows GUI was in fact a little oldish, but I guess that will change, too.

      Anyway, if you have issues with OOo and still want/need to use it, why not become a member of OpenOffice.org and submit bug reports + suggestions for improvements? Everyone can join and help to make OOo better yet. :-)

      Kind regards
      zapyon

      --
      I like my spaghetti with source.
    148. Re:One thing about photoshop! by checkup21 · · Score: 2, Informative

      it's absolutely no problem using void as return value. if the compiler eats it, it simply does not hurt, allthough you know it's not correct. _FAR WORSE_ is using printf in the code. printf parses the whole dam thing for format codes, finds none and puts the thing to the console. He should have use puts in the first place and save us and him a lot of parsing. return does not hurt too !! regards from germany

    149. Re:One thing about photoshop! by jesse.k · · Score: 1

      have fun doing professional pre-press graphics with the gimp and it's lack of true CMYK mode, Pantone colors, ICC profiles, Colorsynch and vector type.

    150. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      For me gaming is about 1 thing ... networking. When (if) consoles get to the point that PC's are at, then I'll consider gaming on a console. But for now, consoles are still single dimensional in that regard. The online efforts I've seen by PS2 and XBox are expensive ... and pathetic.

    151. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      I do not understand your problems with OOo. For me, it has always been extremely stable in Linux as well as in Windows (when I still used that OS). Plus, contrary to MS Office, it would not destroy documents with a crash, but usually offer to restore them at the next start of program.

      I haven't had any problems with OOo eating my documents. (Though honestly I never had an issue with MS Office either - in that regard.)

      The main problem I have with OOo is whether or not the dang thing will even start. And if it will start, whether or not it will load my document/spreadsheet. Sometimes it will, sometimes it won't.

      However - I think a *large* part of the problem is font related. It's just a suspicion I have. I wish I could just "tell" OOo to use 1 font that I like and forget about every other font. I don't care about have dozens/hundreds/thousands of fonts. I just want 1 good, clean looking font and I'll use it and be content forever and ever.

      For example - a few days ago I upgraded to MDK 10.0 Official. (Technically I formatted and re-installed new.) (And by the way - I like MDK for !!*Desktop*!! uses. I don't give a F**k if you like it or not. You zealots can take you elitist, condescending Linux from Scratch/Gentoo/Slackware/Debian attitude somewhere else.)

      Anyway - after getting my system up and running, one of the very first things I did was launch OOo to see if my problems were solved by the re-install. To my utter disgust, things had just gotten worse. Now instead of not loading my documents/spreadsheets, OOo would "hang" for 8 to 10 minutes! (Not seconds, MINUTES. And I timed it - so I'm not exaggerating.)

      The "good news" though was that after that 8 to 10 minute lag, my document/spreadsheet would actually open.

      I hit the newsgroups, I hit oooforum.org, and so on ... no response. After a few days of screwing around with it on my own, I finally figured out the problem - and it was a font issue. (Though in what exact way - I'm still not sure.)

      Now you can play the blame game all you want - and point fingers in every direction other than OOo. You can blame the kernel, you can blame XFree86, you can blame the font server, you can blame Mandrake, you can blame my dog ... but that isn't going to solve anything.

      No matter where the fault lies, a Desktop/Workstation program intended for end user consumption should not "hang" for 8 to 10 minutes before it responds. Users need a splash screen or some kind of feedback to let them know the program has recognized the fact that I want to use it.

      In OOo's case, I will sometimes have to wait up to 25 or 30 seconds before I get the OOo splash screen. (BTW - I have 1GB of PC3220 RAM from Corsair, an ASUS A78NX Deluxe motherboard, and an AMD 2500XP CPU. My system spec isn't the issue.)

      And once OOo gives me a splash screen and lets me know it knows I want to use it, then if it can't figure out what it needs in order to work within a reasonable amount of time (10, 15, 20 seconds?), then it should give an error, a warning, something. Otherwise it looks like the program has just died.

      I wouldn't even have known to wait 8 to 10 minutes if it weren't for the fact I was interupted by a phone call. There's no way in HELL I would normally wait that long for a program just to open.

    152. Re:One thing about photoshop! by xanadu-xtroot.com · · Score: 1

      OK, OK. I didn't read your reply close enough...

      :-\

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    153. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      But I've never seen the point in modern gaming on a PC. Oh sure, I used to play games back in the floppy era, but now it's all consoles. I don't see the joy in installing, troubleshooting video, finding out I have to drop a couple hundred on the latest hardware, etc. I go to the shelf, see a game that is written for my console, buy it, go home, stick it in, turn it on.

      Sure, if you can stand gamepads and happen to prefer the types of games you get on consoles, good for you.

      Me, I'm not. My favourite game at the moment is *still* Morrowind. Why am I still playing Morrowind? Because being a PC game, it has a community. It has mods: the world is constantly expanding. The XBox version just doesn't have that ability. (And I can't imagine playing a first-person game with a gamepad. Sorry, but that must just suck.)

      As for having to drop a couple hundred on the latest hardware - how is that any different from having to drop a couple hundred on a new console? Apart from the way that a new console just means another large box beside your TV, while a new video card on your PC will actually improve the graphics and speed of all your existing games.

      Besides, you don't have to upgrade your video card any more often than you upgrade your console; I'm still doing fine on a GF3, and when I am finally forced to upgrade, it'll be in order to get graphics of a sort that even the next generation of consoles will struggle to match. I already look at new games on the PS2 and think how primitive and blocky their graphics seem. Don't get me wrong: I know there's a lot more to games than graphics, and some of my favourite games are 16-bit classics. But I don't see why I shouldn't expect new games to have impressive visuals nonetheless, and none of the last generation of consoles can offer that.

      By the way, the last time I had trouble getting a game set up on my PC was... well, actually it was about a week ago. I think I have an excuse, though, in that the game in question was Arena, from 1994. The last time I had trouble getting a new game set up was about six years ago. Sorry to burst your bubble, but if your friends are having problems it's their fault not the PC's.

    154. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      The GIMP is far from the best that the OSS world has to offer (in fact I think it's a bit of an embarassment, and we'd all be better off if people would stop parading it around as some sort of paragon of Free Software achievement)...

      You want to compare something . . . take a look at OpenOffice.


      There's a problem there.

      The problem is that OpenOffice was developed as a closed-source proprietary application and then made free software as an afterthought.

      It therefore cannot be used as an example of what the OSS development model can do, because it wasn't created using one.

      Like it or not, the offensively-named GIMP is the highest profile application that anyone has managed to produce using a pure OSS development model.

    155. Re:One thing about photoshop! by raju1kabir · · Score: 1
      The problem is that OpenOffice was developed as a closed-source proprietary application and then made free software as an afterthought.

      This is a very fair point. However, at some point the post-open work will outweigh the pre-open work.

      Like it or not, the offensively-named GIMP is the highest profile application that anyone has managed to produce using a pure OSS development model.

      Good point about the name too. Highlights the poor marketing instincts of many in the open source world who will gleefully let a stupid inside joke overtake common sense. I cannot say to a suit-wearing client, "this image was created using the GIMP," or "you'll need the GIMP if you want to make some changes here."

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    156. Re:One thing about photoshop! by JessLeah · · Score: 1

      I don't trust opinions on anything pertaining purely to mental (as opposed to physical) labour-- that includes digital image editing-- coming from someone who doesn't know the difference between "it's" and "its".

    157. Re:One thing about photoshop! by Bilestoad · · Score: 1

      You simply do not understand emulation. Emulation in software is ALWAYS slower than running native when running on the same hardware. I know WINE is "Not an Emulator" but it is - it emulates the WIN32 API. Yes, x86 hardware emulation would probably be slower.

      Your FAQ says that WINE + windows programs may be faster than native unix programs. So? This is about the fact that WINE makes Photoshop run slower than it does on Windows. That's what the whole discussion is about.

      The parent is correct; you are believing what you want to believe, and arguing against a straw man. To achieve performance parity is not just a matter of "radically improving" the existing glacial WINE performance, it is a matter of making it the same as when running Windows. That's what performance parity means.

    158. Re:One thing about photoshop! by shaitand · · Score: 1

      "Plus, I don't know where you're getting "150Mb+" from; my Windows Task Manager is right now reporting Photoshop CS as having a memory footprint of 34,076k."

      It used to have a Hard disk footprint of 24mb. I was talking about size on disk not size in memory. At the time Photoshop 5 came out disk space was till an issue (actually it still is IMHO, but many would disagree... I tend to think plentiful resources aren't a valid excuse for bloat).

      "No, which is why you can still do this - only now the type actually appears in your composition, rather than in a separate requester, which I think is a major improvement."

      Actually I believe in 5 it gave a sample set of characters in the font. In later versions I know it shows it on the image, which I personally don't find an improvement over 4 but prefer to the behavior of 5.

    159. Re:One thing about photoshop! by aePrime · · Score: 1

      Wow, you sure do draw a lot from my simple post.

      I always marvel at the fact that Notes runs twice as fast on Windows as it does on Linux.

      Fine, Notes runs slowly. I don't know, never used it. I simply stated that Photoshop doesn't run slowly for me.

      It is people like you making wildly inaccurate statements about stuff that make my job (convince enterprise customers to use Linux) so difficult.

      Come on over. I'll show you that my statment wasn't inaccurate.

      Do all of us a favour - you and all your "Linux has no flaws - it is perfect" brigade - and get real

      I have no idea where you got this. I never said Linux was perfect. You sure do enjoy putting words in my mouth. I'm not sure why you're at 5, insightful, when I quite frankly think you're a bit of a troll.

    160. Re:One thing about photoshop! by shaitand · · Score: 1

      An OS X interface would just be a perk for OS X users. Gimp only runs on OS X become some OS X users would like it to.

      It's main userbase runs it on linux which IMHO is what everyone should be running on their desktop (whether it be mac, pc, handheld, or IBM Bluegene).

      The interface already integrates quite nicely in X11 and windows for that matter due to people interested in having it there. If you OS X users want it to integrate well with MacOS X I'd suggest you start coding, I'm sure gimp will accept your code if well written.

    161. Re:One thing about photoshop! by shaitand · · Score: 1

      "While I agree that the brains behind OSS are largely individuals, the developers themselves, Linux simply would not be what it is today if it weren't for companies pumping money into Linux."

      I'm not sure how you arrive at this conclusion but I have a suspicion. When companies (such as IBM for instance) started putting money into linux it was when the Platform as a whole was starting to mature.

      It's been since then that alot of the big visible improvements have occured... but 99% of them didn't come from the corporations! They came from the same place the rest did, they came from the community. Most of the corporate money that has gone into linux has gone toward kernel features that are useful to a very select group of people (uber number of a processors, numa, etc). Sun contributed open office and that was significant, and redhat has contributed quite a bit... other than that I know of very little corporate money churning new features into open source.

      Now by no means am I saying it's not a nice thing to see a company contribute, particularly by hiring an open source developer and paying him to work full time on a project. I'm just saying that presently and over the past 2 or 3yrs when all the great developments have happened that IS NOT what has been the driving force. It's simply been a matter of alot of things ripening in a given timeframe and more people (thus more open source developers) using the platform.

      "If we had a system in which people didn't have to work, then the corporate contributions would be more or less irrelevant because people would have plenty of time to devote to free software development."

      Now that sir I absolutely agree with. Good points though. It's always a breath of fresh air to debate with someone who's not a religious zealot of some sort or other ;)

    162. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      hi, i'm the same anonymous coward from the parent post, i do framework design for the software company i work for, when i made version 1 some people pointed features that i would like to consider adding, when version 2 was rolled out with some of this requests they could/would not use them. not for lack of usability, but out of sheer used-to-do-it-this-way will. i wouldn't expect users to have common sense or make allowances, not at least in the general case.

    163. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      I totally agree with the above. However, in an office environment where perhaps the department has shelled out the cash for one license, the GIMP can make up the shortfall. The Gimp can overcome lost productivity due to stingy purchasing behavior. If you've ever been in the position where you had to uninstall photoshop from your system because you've been moved to a different department that didn't have a license for it. The GIMP is the final "F*** You" for office licensing politics.

    164. Re:One thing about photoshop! by xcham · · Score: 1

      JavaScript vs. C, that's like... fire vs. frying pan. Honestly, who the hell in their right mind would use JavaScript for more than the occasional form validator?

      --
      When life gives you lemons, you CLONE those lemons, and make SUPER-LEMONS. -- Dr. Cinnamon Scudworth, Ph.D
    165. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      [gimp] is 'similar' to Photoshop: it has layers, rubber stamps, histogram functions, filters, etc.

      A cat is 'similar' to a hammer: it has mass, surfaces, inertia, velocity, etc. It can undoubtedly pound nails into things, with much effort, and may meet certain needs as gimp claims to do.

      However, until it learns to read files correctly (postscript and, TIFF are older than IA32) and understands that the K in CMYK does not stand for 'alpha channel', various of its claims for supporting things are misleading at best.

      You can get away with using float main() or gimp when other tools between it and the final product are good enough to make up for the defect, but why satisfy your ethics with shoddy practices when you can do better?

    166. Re:One thing about photoshop! by wheany · · Score: 1

      PS, AFAIK, forces you to perform them on the entire image.

      Activate the layer you want to flip. Select some selection tool. Click the right mouse button over the image. Select "free transform". Right-click again, select flip or rotate.

      Not intuitive, but possible.

    167. Re:One thing about photoshop! by setmajer · · Score: 1
      i wouldn't expect users to have common sense or make allowances, not at least in the general case.
      Except this isn't the general case. Joe specifically recommends two non-Photoshop apps for image editing. One of those (Fireworks) is very different from Photoshop.

      If he can cut Fireworks some slack for being different, I would expect him to cut the GIMP some slack as well.
      --

    168. Re:One thing about photoshop! by Emil+Brink · · Score: 1

      Read the C FAQ. Just because some code passes some compiler, does not make it valid code.

      --
      main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
    169. Re:One thing about photoshop! by BadDreamer · · Score: 1

      You can run into unexpected trouble if you compile too few modules, just as if you include too much stuff. A couple of times I've run into problems where modules were needed and I hadn't compiled them. It's rare it happens these days, and you usually get log notifications, but especially in bleeding edge support (in my case ieee1394) where the wrinkles aren't ironed out you'll still run into it.

      A Radenon 9800 Pro is *much* faster than an Nvidia 5700 Ultra Pro, so I'm not surprised there ...

      Gnome is a desktop environment, not a WM. You can use Gnome with Windowmaker, Blackbox etc. if you want. They're not replacements for each other. Just because you use a lightweight WM doesn't mean you can't use nice GUI tools - there is zero relationship there.

      Plus, if you use for example Webmin, you'll get a very powerful, easy to use and helpful GUI for all your config file editing, regardless of distro - and you can even use it from the console in Lynx.

      As for having to edit/write scripts in lightweight WM's, which ones have you used that forced you to do that? I use Windowmaker, and I never have to touch anything but GUI tools to do the changes in colors, backgrounds, menus etc.; unless I want to add in scripted functionality. And for that you always have to edit scripts, even to get that in Windows or OSX.

    170. Re:One thing about photoshop! by BadDreamer · · Score: 1

      I've been using LAB color in GIMP for years. Works great. You'll find it in the Decompose filter.

    171. Re:One thing about photoshop! by SphericalCrusher · · Score: 1

      If Photoshop is the only thing stopping from you using Linux, I suggest you use Linux with Transgaming's WineX software -- then you CAN have Photoshop on Linux. Even though it's emulated, it works just as well.

      --
      "Instant gratification takes too long." - Carrie Fisher
    172. Re:One thing about photoshop! by sweede · · Score: 1

      I just wanted to say that you rock, My output is also a printing press. working prepress/platemaking is fun.

      --
      I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
    173. Re:One thing about photoshop! by Too+Much+Noise · · Score: 1

      void main is deprecated. Any standards-compliant compiler will flag it at least as a warning. On the other hand, you can skip the return statement and the compiler will stick in a return 0;.

      the printf issue is not as important - look at the optimized code's asm - you'll see it replaced with a puts() call in any decent compiler if the argument is a constant string. It can be convenient to use (f)prinf in the source just to have a greppable function if you need to search for output code and let the compiler figure out the printf -> puts substitution.

    174. Re:One thing about photoshop! by mikis · · Score: 1

      I would like the pencil tool to draw a single pixel when I click on a single pixel.

      Pencil tool ALWAYS draws single pixel, IF you select 1px NON-ANTIALIASED brush (it doesn't even have 1px antialiased brush).

      I want to choose from the 16 or 256 that are available for the graphic.

      Go to the Swatches pallete, delete all the colors you don't need, add new one if you need them (that is what "new page" and "trashcan" icons on pallete are for), and save your pallete for future use (click on the arrow in circle, choose "Save swatches").

      I am not a photoshop expert, but these tasks should be easier to do and more intuitive.

      Neither am I, but I don't know how it can be easier or more intuitive than this.

    175. Re:One thing about photoshop! by ChristopherLord · · Score: 1

      Uh, its far superior [PDF] as a scripting language to anything else. Please provide an alternative that rocks as much.

    176. Re:One thing about photoshop! by BadDreamer · · Score: 1

      You simply do not understand emulation. WINE does not emulate anything. It implements the Win32 API. Simple as that. No emulation. Everything runs as native x86 code.

      Now, emulation would be slower. However, there is zero emulation in Wine.

      You are arguing against a straw man.

    177. Re:One thing about photoshop! by Anonymous Coward · · Score: 0

      Jesus. Did a Debian fan rape your mother or something?

    178. Re:One thing about photoshop! by Saeed+al-Sahaf · · Score: 1

      The biggest thing he didn't like was that it produces CRAPPY shapes lines and fonts. It is not a professional tool. Yet.

      --
      "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
    179. Re:One thing about photoshop! by Hatta · · Score: 1

      Here's a tangential question. Given that PDFs are generally meant to be printed, so they're generally converted to postscript before being sent off to a postscript printer. And also a gzipped postscript file is usually smaller than a pdf, what's the point of the PDF format? Yes it's more ubiquitous, but is that because of any advantage? or just because adobe pushes a pdf viewer instead of a postscript viewer?

      --
      Give me Classic Slashdot or give me death!
    180. Re:One thing about photoshop! by BiggyP · · Score: 1

      Selective quotation does wonders for trolling...

      and granted, some users need them

      Isn't it obvious that the comment is not targetted at professional prepress users?

    181. Re:One thing about photoshop! by Bilestoad · · Score: 1

      It emulates the windows operating system - that should be obvious.

    182. Re:One thing about photoshop! by jovlinger · · Score: 1

      Javascript is a language not an api.

      It's actually quite capable; quite pythonesque in its dynamicicty.

    183. Re:One thing about photoshop! by acebone · · Score: 1

      Javascript is wonderful - I wish PHP was a serverside Javascript language and not a new C'ish flavour

      --
      Check out my PHP Url Validator
    184. Re:One thing about photoshop! by bbc · · Score: 1
      You cannot do professional print design work without CMYK. Simply not possible. RGB colorspace is completely different - it represents a different set of colors, including many colors that cannot be printed on paper (especially with the 4 standard process inks), and omitting many that can. You can send an RGB file and let your output device translate it, but you will get flat and lifeless color compared to what you'd get with proper CMYK processing.
      The monitor you use to run Photoshop on uses RGB. These precious CMYK colours of yours that cannot be represented in RGB have to be translated to an RGB approximation before you can edit a single pixel.
      Believe it or not, sometimes professionals actually do know what they're talking about and aren't just blowing smoke
      Apparently.
    185. Re:One thing about photoshop! by raju1kabir · · Score: 1
      The monitor you use to run Photoshop on uses RGB. These precious CMYK colours of yours that cannot be represented in RGB have to be translated to an RGB approximation before you can edit a single pixel.

      Photoshop is sensitive to this, and translates the display colors based on your output color model. It also provides a warning when the colors you are trying to work with onscreen are outside the bounds of the colorspace of your selected output device.

      Whether or not a designer's screen can simulate matte paper or gloss glare or whatever other irrelevant frippery you can conjure up has nothing to do with the fundamental requirement to be able to precisely specify colors. People who are accustomed to working in four (or more) colors know what something's going to look like when they specify a color outside their monitor's gamut. But that doesn't help them when their software can't tell the printer to use that color, because said software was developed by amateurs who don't know the difference.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
  2. I agree... by necro2607 · · Score: 3, Interesting

    We use photoshop here at work (digital-based photography business) all day long, and a few of us have tried using GIMP for image editing. We all found it fairly awkward. I've tried using it more than everyone else and I just find the whole "right-click to do everything" approach fairly disorienting.

    1. Re:I agree... by letxa2000 · · Score: 5, Interesting
      I agree. I have always used Paint Shop Pro for years under Windows. Now that I've switched to Linux I've all but abandoned Microsoft Office in favor of Open Office. I use Opera instead of Eudora. I used Kate (awesome!) instead of notepad. I use Xine for movies and DVDs and XMMS works great for music.

      But when it comes to working with images I still have to run Win4Lin to open a Win98 session and run Paint Shop Pro. The interface on The Gimp is just unusable to me. And maybe it has all the same features as Paint Shop Pro, but at least with PSP I can find them.

    2. Re:I agree... by Carnildo · · Score: 1

      I only right-click if I need a filter. For everything else, there's either the appropriate window, or a keyboard shortcut.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    3. Re:I agree... by ejaw5 · · Score: 2, Insightful

      I just find the whole "right-click to do everything" approach fairly disorienting.

      I think if you keep using it you'll start to appreciate the right-click-on-the-image deal. Say if you want to select a region and apply a sharpen filter, you can draw your box, then at the location, bring up the menu and select sharpen. Instead of having to go up to the top of the screen.

      --

      $cat /dev/random > Sig
    4. Re:I agree... by mz2 · · Score: 1

      Having used Gimp2 and its prereleases for some time now, I can assure you that the lack of context-menus and just instead that dumb-fuck non-context-huge-ass menu is not the only way of doing things anymore. It is still available when clicking in the actual image window (which I personally think is useless now when that same menu is visible at all times anyways, since a context menu with layer-specific items would be useful in the image window), but it's come far from the 1.x awkwardiness :) Matias

    5. Re:I agree... by maxbang · · Score: 1

      I'm with you on PSP. I've always preferred it over Adobe for working with images. Not only is it much cheaper, but it provides as much functionality and, IMO, a more intuitive UI. I only wish GIMP would be able to bridge the gap to provide us with an open source alternative.

      --
      I also reply below your current threshold.
    6. Re:I agree... by kiltedtaco · · Score: 1

      Is it really that hard to move a mouse to the top of the screen?

      The layout of controls on screen should be dictated by logic and ease of finding controls, not 'how far your mouse has to travel to get to the controls'. If it's really that hard to move your mouse to the top of the screen, you have carpel tunnel. Go see a doctor.

      I'll keep my menus where i expect them, at the top of the screen.

    7. Re:I agree... by 13Echo · · Score: 5, Informative

      I think that it just depends on what you are used to using. A GIMP user with a lot of experience with the program, may have the same problems when migrating to Photoshop. I know I do. I'm not very familiar with anything but Photoshop basics, but I'm quite familiar with GIMP.

      Many of problems that the author sites in the review are problems that are native to the Mac version. I agree that GIMP does need some help in many areas, but the program isn't ideal for Macs right now, without some work.

      A) It requires an X11 server on top of the MacOS.
      B) The filesystem issue is related to the fact that GIMP wasn't designed for OSX, even if it can be compiled for it.
      C) The font issues are related to the fact that it is using a different font renderer than OSX. There is no sub-pixel hinting going on in his makeshift X-server, and it looks like it is using an inferior render.

      Really, I don't disagree with the reviewer. They are legitimate points, but the majority of the problems are simply related to the Mac install.
      In regards to other complaints...

      Tools *ARE* organized; e.g. first row has selection tools, and fourth row has drawing tools.

      I'm not sure what was up with his copy, but JPEG images (over 30 MB) open up within a fraction of a second for me.

      The "reviewer" hasn't familiarized himself with how the drawing tools work to get them to function properly. I personally feel that this person is just looking for a Photoshop clone, which GIMP is not. It is similar to Photoshop in the sense that it performs most of the same functions, but it is not a clone by design. The UI seems practical to some of us; even novice users that I know. But hey... To each his own. Again, the GIMP does deserve criticism in some respects, but 3/4 of the problems that the reviewer sited were not the fault of GIMP or its design.

    8. Re:I agree... by gujo-odori · · Score: 1

      Well, yes, it is really that hard to move the mouse to the top of the screen.

      I love Macs. They look good. They are well-built. The hardware design is fantastic (opening up a Mac is like opening up a SPARCstation after you've been used to PCs; you say "This hadware design is a thing of beauty!"). OS X the overall best consumer and corporate desktop OS on the market. Yes, I'm a Linux user and for me Linux is probably a better fit to my needs, but for most home and corporate users, I think Mac OS X stands far above everything else.

      There are, however, two things about Macs that I find to be just awful (YMMV, obviously):

      - One-button mice (but you can replace them, at least)

      - The menu bar at the top of the screen

      The menu bar at the top of the screen bothers me so much that it's the reason I don't own a Mac. True story. In every other respect, I like Macs so well that I would certainly buy them. All Apple has to do is change one thing: make the menu bar position an option: in the window or at the top, whichever you like best. Maybe even on the left or right; some people might like it that way.

      I accept that Mac users are used to having it at the top and that like most people, they wouldn't much care for change in something they are used to, so of course, the default should remain menu-bar-at-the-top. Most Mac users seem to like it that way. For those of us who don't like it, being able to change it with a couple of clicks would be a bigger selling point for the Mac than maybe Apple realizes.

      A dual-G5 Mac would be wonderful to have, but not if it makes me have the menu bar at the top of the screen. Apple, I do hope some of your design people read /. :-)

    9. Re:I agree... by Rick+Zeman · · Score: 1

      Really, I don't disagree with the reviewer. They are legitimate points, but the majority of the problems are simply related to the Mac install.

      Well, that was the thrust of his article, why the GIMP won't be replacing Photoshop on the Mac any time soon. And I agree with him.

      Personally, I think the Gimp might be good enough for the Linux crowd...but no one does serious graphics design work on Linux. No, not flamebait, but an indictment of no color matching, piss poor font support, and our friend X.

      Really, I don't disagree with the reviewer. They are legitimate points, but the majority of the problems are simply related to the Mac install Really, I don't disagree with the reviewer. They are legitimate points, but the majority of the problems are simply related to the Mac install. ..

      It's a shame that the designers of KDE and Gnome and many of the apps that run under them shamlessly rip off Windows, but the one that that should be mimicked (Photoshop's UI) isn't. It's a strange world...

      I download the sourceforge one-click GIMP 2 (after using GIMP1.0x years ago), and promptly went and hugged my Photoshop 7 for OS X.

    10. Re:I agree... by Anonymous Coward · · Score: 1, Insightful

      Again, the GIMP does deserve criticism in some respects, but 3/4 of the problems that the reviewer sited were not the fault of GIMP or its design.

      Nevertheless, considering the stated point of the article was to be a review of the macintosh version of Gimp, they were certainly valid criticisms from the reviewer's perspective. It is not the reviewer's fault the slashdot blurb misrepresented her purpose.

    11. Re:I agree... by dustmite · · Score: 2, Insightful

      Yes, most professional designers have not only spent days or weeks dedicated just to studying/learning Photoshop, but also read User's Manuals and tutorials, and many have also gone on courses to learn Photoshop, and have continued to learn Photoshop in the process of using it on the job and also learning tips from colleagues that you work with.

      Now somebody like that picks up the GIMP and expects to be able to be just as fluent but with only a miniscule fraction of the effort put into learning it. They play with it for a few hours, perhaps a few days at most, struggle to figure out how to do things they already know how to do on PS, and then give up, blaming the GIMP.

      I've never met one single Photoshop user who tried GIMP who was fair enough to put in anywhere near as many hours learning GIMP as they had already put into learning PS before criticising GIMP. Basically their main criticism usually boils down to "hey, this isn't Photoshop".

      I'm not saying that GIMP is at least as good as PS, just that virtually no reviews are being done fairly.

    12. Re:I agree... by niiler · · Score: 1
      I too! I was a longtime windows user who used PaintShop Pro from version 3.0 onwards. I found PhotoShop awkward the few times I used it to try to get anything useful done. On the other hand, since I migrated to Linux and have been using the GIMP, I've found it much more intuitive than either PaintShop or PhotoShop. I love the right click to do everything idea. So I guess what I'm saying is to each his own.

      That said, I had a thought. Just as Abiword resembles MSWord, and IceWM can be configured to look like WindowsXP, why not create "skins" for the GIMP (or for PhotoShop for that matter!) that would allow you to use the program as you liked. Those with GIMP predilictions who are stuck in PhotoShop could adjust the skin and make it behave like the GIMP while those PhotoShop users stuck in Linux shops could skin the GIMP to work like PhotoShop. I understand that there is some difference in the features, but hey, if people can clone the Mac Aqua interface for WindowsXP, skins should be easy - relatively speaking, of course.

      Of course, it's probably just easier to pick the program and platform you like and stick with it. :-)

    13. Re:I agree... by Pieroxy · · Score: 4, Insightful

      A GIMP user with a lot of experience with the program, may have the same problems when migrating to Photoshop

      I seriously doubt that and find this argument a little boring, to be honest. Everytime someone talks about usability of an open source software, the OSS community unite itself under the voice of "That's because you're not used to it".

      I didn't have to get used to Photoshop, I just found all the stuff I needed naturally.

      Now The Gimp is another matter altogether. I don't know anyone that got used to its clumsy 12 windows that fill in your task bar. None of the user interactions are standard (Like Esc to simulate "Cancel", Tab, Space, Enter, ...) nothing works like the rest. If that is the price for writing a portable app, then they might as well forget about the portability. For a normal Windows user, The Gimp is a step back of 15 years in terms of UI.

    14. Re:I agree... by Xabraxas · · Score: 2, Insightful
      I'll keep my menus where i expect them, at the top of the screen.

      You only expect them there because you are used to it. It's the same thing with window focus. The MS way (click-to-focus) seemed a lot better to me until I had more experience with Linux. Now I hate click-to-focus and I dread using a Windows computer for that reason alone. It's the same thing with right-clicking the image in the GIMP. It makes a hell of a lot more sense too. You are manipulating that image. It is also more productive to right click on it than to drag your mouse to the top of the screen to the menubar. It's the same thing with keyboard shortcuts. They are much quicker than buttons or menus. They are harder to learn initially, but are much easier to use once learned, which is usually the preferred method by professionals.

      I think the biggest problem has been, and will continue to be, that people don't spend enough time with these programs. They just try them, decide that they don't work in the same way as a comparable propietary solution, and toss them. Then we get awful articles like this one.

      --
      Time makes more converts than reason
    15. Re:I agree... by dredfox · · Score: 1

      Mod me redundant for agreeing with previous posters, but most of the problems the reviewer lists are due to his expectations and not the GIMP design.

      I prefer to use the GIMP over Photoshop. I took a graphic design class hoping for an easy "A". The instructor required that we all use Photoshop. I couldn't afford the outrageous price for software that I would end up setting aside after the semester. I ended up struggling to use Photoshop in the college computer lab for a few hours a day. Nothing I created in Photoshop looked quite like I wanted it to be. The filters were not as intuitive for me, and the layout was confusing. In exasperation I did all my work on the GIMP, saved each layer as a PNG and used Photoshop to reconstitute each image. For me Photoshop was not user friendly when I last used it. Mac fanboys can flame me, but I have never thought like a Mac user, and even when I used Windows primarily, I had an appriciation for the clean style of GTK.

      Photoshop ( two years ago anyway ) had a cluttered interface. I had all the various tools thrown in my face upon startup. After I closed a few of the tool windows ( layers, paths, etc...) I had trouble finding them again. This was not a result of Photoshop's design, but a symptom of the fact that I had been using the GIMP for a few years previously. The trouble with any new interface is not necessarily that it is inferior or poorly designed, but results from the learning curve.

      The reviewer seemed to think that the GIMP is a Photoshop clone. Any time that OSS software is compared with its proprietary cousins, it has an uphill battle. For example, my grandparents refuse to use Thunderbird, Firefox, or OpenOffice, on the grounds that it isn't exactly the same as the software they prefer. By the same token, I cannot stand to use clumsy Microsoft products.

      We all need to realize that Photoshop professionals aren't going to rave over the GIMP because it ISN'T Photoshop, wasn't intended to be, and never will be. Perhaps I should do a review of Photoshop from the opposite viewpoint.

      I'm just glad that I have options and am not locked into a an Adobe monopoly.

      ~DF

    16. Re:I agree... by Xabraxas · · Score: 1
      No, not flamebait, but an indictment of...piss poor font support

      Can we put this to rest already? First of all the font support is great. I can use every font from an old Windows install if I want too. If you meant the fonts suck, well then, you're wrong about that too. I gaurantee my fonts (bitstream-vera) are better than any Mac or Windows machine.

      and our friend X.

      What's wrong with X? It is an excellent protocol. Maybe you have some problems with certain implementations but X itself is excellent. Why else would MS and Apple attempt to copy its features?

      --
      Time makes more converts than reason
    17. Re:I agree... by Pig+Hogger · · Score: 1
      Is it really that hard to move a mouse to the top of the screen?
      It is TIME CONSUMING. The menu-on-top-of-the-screen evolved for the original Macintrash with the tiny postage-stamp sized screen. Going up there wasn't too cumbersome.

      But with multi big-monitor layouts, going to the top of the window each time you need to click on a function is just plain insane. It's a tremenduous waste of time, and at times, it can be just what you need to lose your train of thought.

      At one point, once you have passed the thrill of discovering the computer for the rest of them, and you start doing $eriou$ work with the computer, you need to turn pro and ditch the amateur computer, and move to one that doesn't have a crippled user-interface designed for brain-dead amateurs who get confused when the mouse has more than 1 button (and, heaven forbids, a scroll wheel!).

      For that matter, once you learn it, Blender's user-interface is pretty efficient and puts things right where you need them.

    18. Re:I agree... by Lumpy · · Score: 2, Insightful

      you hit the nail on the head perfectly.

      Yes GIMP 2.0 has SOME issues but they are nothing like these photshop lovers whine about... It is 90% interface and command familiarity and that is it.

      It's like a Premiere user bitching about how AVID sucks because it doesnt work like Premiere... yet AVID is 900,000 times the program that premiere could ever dream of being. Also Graphic Arts people do tend to be more "cranky" and "whiney" as we put it at work. they are the ones that bich for weeks after the new Photoshop release is out because of the changes Adobe made, they are the ones that bitched for months when we switched from Lightwave to Maya.. one of them even said that Maya was crap compared to lightwave... something that made me laugh almost uncontrollably during that department meeting.

      People complain about change, and Gimp is VERY different from Photoshop in many ways. I also would kill to be able to simply click on a text layer and change it by simply typing the new text... but it doesnt work that way, so I delete the layer and re-make it... an extra 3.7 seconds and 4 clicks... oh well.. and I see LOTS of artwork made with GIMP online that makes the photoshop artwork I see here at work look almost kindergarden-like.

      The GIMP is very capable. Just like blender. it's those willing to take some time and learn the new interface that will benefit the most for the early adoption of it... the rest will simply have less skills because they refuse to take the time to learn.

      am I saying GIMP is perfect? Nope. It's a tool, and the best learn to use the tools available instead of complaining about them.

      --
      Do not look at laser with remaining good eye.
    19. Re:I agree... by Anonymous Coward · · Score: 1, Insightful

      I didn't have to get used to Photoshop, I just found all the stuff I needed naturally

      Gee, I wish we could all be just like you. Never have to learn anything, just know our way like we were born to it.
      If you haven't used a graphics editing program before, how do you know what you need? You make it sound like Open Source have some conspiracy to keep Photoshop down. I like both programs. I am not a professional graphics artist. If you don't like GIMP, don't use it, but don't bash those of us who prefer to have some kind of freedom in what we use instead of being told how we must do it. For those of use who don't want to mortgage our house everytime Adobe comes out with a 'new' version (of course following the 'amount_of_$_we_want_to_make/estimate_of_#_of_user s_we_think_will_buy_it=amount_to_extort_shmuck_use r_in_to_paying' equation) GIMP is perfect. For those of you who do it professionally for a living, keep having your company buy it to support arresting guys like Dimitri.

    20. Re:I agree... by rolocroz · · Score: 1

      Have you ever heard of Fitt's Law? Perhaps you should read up on it.

      --

      I meta-mod all positive moderation Unfair, because it's abuse of the system.

    21. Re:I agree... by Anonymous Coward · · Score: 0

      Well, why switch after all the effort if GIMP doesn't do anything in a superior fashion to Photoshop?

      It's not a matter of being fair, it's a matter of good time management-- GIMP just isn't worth the investment.

    22. Re:I agree... by Kevin_Peters · · Score: 2, Interesting

      I am a professional graphic designer. I move between Windows, Mac OS 9.1, and RedHat 9. Though I have Photoshop 7 on my Linux box, I also have the Gimp 2.0.1 on the Windows and Linux machines (can't get it on the OS 9.1 machine). I use Photoshop at work, but I use the Gimp for all my personal work. I am just as fluent in either program, but find the Gimp more appealing. The only reason I use Photoshop anymore is for the CMYK support.

      --
      The music is all around us. I can hear it. Can you?
    23. Re:I agree... by carlos_benj · · Score: 1

      Is it really that hard to move a mouse to the top of the screen?

      Tomorrow, when you wake up and get dressed (provided you don't sleep in your clothes I guess), go out into the living room naked.

      Then go back into the bedroom and get some drawers man.

      Drag 'em into the living room and put them on.

      Then go back into the bedroom and get some socks.

      Drag 'em into the living room and put them on.

      Then go back and get some pants.

      Drag 'em into the living room and put them on.

      Then.... well, I think you get the picture.

      --

      --

      As a matter of fact, I am a lawyer. But I play an actor on TV.

    24. Re:I agree... by 13Echo · · Score: 1

      I don't understand what the problem is with Linux's font support. It's actually quite good.

      http://borgerding.org/fonts.png
      http://borgerdi ng.org/katana.png

      If you haven't used it for some time, you probably aren't aware that the font support and rendering have become top-notch. It also has sub-pixel hinting (which I have off, since I have a CRT).

    25. Re:I agree... by carlos_benj · · Score: 1

      I didn't have to get used to Photoshop, I just found all the stuff I needed naturally.

      Then I'd wager you're either not using it for much or not using it very well. The program is immense.

      --

      --

      As a matter of fact, I am a lawyer. But I play an actor on TV.

    26. Re:I agree... by colmore · · Score: 2, Insightful

      There is not objective standard for what makes an interface intuitive or easy to use. As someone once said "the only intuitive interface is the nipple." That said, there's something of a responsibility to adhere to users' expectations, provided that no compelling reason not to do so exists.

      Design software tends to have certain standard interface decisions. Adobe, Macromedia, Corel, and many other developers seem to have settled upon some rough standards as to the way things work. Somone familiar even with MS Paint could begin to find their way around Photoshop and maybe even Illustrator. If you know some film editing or even sound recording software, you could begin to work your way around Flash. Etc.

      There is more than a mere familiarity issue here. Design professionals who routinely learn new design software have a very difficult time learning GIMP. GIMP deviates from interface conventions SIGNIFICANTLY. It isn't just a "this isn't like Photoshop" issue, it's a "this isn't like ANY OTHER DESIGN SOFTWARE ON THE MARKET" issue. Perhaps there is an overwhelmingly compelling reason to change the interface paradigm of design software, but I don't see it. I've used GIMP enough to know how to do most of what I want to do with it, and I don't find it any easier or faster than Paint Shop Pro or Photoshop.

      In a project requiring the use of multiple pieces of design software, switching from one application to GIMP requires a mental leap that switching between any other two applications does not. This doesn't really get easier with famiarity, there's still always that moment of "OK, I'm doing THIS now" and your assumptions from using other software don't really go away.

      GIMP badly needs, at the very least, an option to make it behave like normal design software.

      --
      In Capitalist America, bank robs you!
    27. Re:I agree... by Kyouryuu · · Score: 1
      I agree about Paint Shop Pro. Adobe Photoshop is highly overrated, and I doubt people would be singing the praise about it if they actually bought the $700 package. Compared to PSP, which can do almost everything with a price tag of under $100, Photoshop is bloated and very expensive for what you get.

      I don't think Gimp is bad. On the contrary, I think Gimp 2.0 has made extremely significant strides in terms of usability and features. Some aspects are still slightly esoteric, but it is vastly improved. Much of what I can do in PSP I can do in Gimp, provided I can find the equivalent function.

      The one thing I've found irksome about Gimp, and maybe there is a workaround I'm just not seeing, is that you have to create an entirely new, custom brush every time you need one different from the premade ones. Why even have brush 'templates' at all? Just do what PS and PSP do and provide a slider of some type. :)

    28. Re:I agree... by thrash242 · · Score: 1

      It's not difficult, but it's a pain in the ass and it's slow and inefficient. This is why I love right click menus and even more than that, I love keyboard shortcuts.

      Many Mac people (among others) seem to think that moving a mouse cursor about 500 miles on screen to accomplish what could be done with a quick right click, left click or couple of keypresses is better because it's simpler. While simplicity is good, it can hinder power and efficiency. I'd rather take a little time to learn the interface, so that I can use it quickly and efficiently later than be able to use the interface right away, and be slowed down by it later.

      But then, I'm an extreme minimalist when it comes to computer interfaces. I like having as much of the interface off the screen and stored in my mind as possible. I use Litestep and my theme shows nothing on the screen (except wallpaper and a cursor) by default and can only be accessed with right-clicking or pressing key combinations. Other people have a difficult time using my computer, but it works very well for me.

      For professional software, which is used by people to do their job--rather than editing pictures to send to grandma--power and the ability to work quickly and efficiently seems to me to be of the most importance. If using software is your job, then taking a while to learn the ins and outs of its interface shouldn't be an issue. How many jobs require no training?

      When I download a new program and am learning to use it, I regularly right click on things, since it seems natural to me that to interact with something, you right click on it to bring up a menu specific to that object. By the same token, it irritates me when I have to move the cursor all the way back up to the top of the screen and back. It's not laziness; It's just unnecessary movement that takes time.

      On the other hand, when I do access something from the top menu, I usually do it with ALT and a letter. Try it. When you're used to it, it's much quicker. You can probably move your fingers to hit multiple keys more quickly than you can move a cursor to click one button. To me, it's the most tedious thing in the world to watch someone select a box of text, click on edit, click on cut, click where they want it, click edit, and click paste. Use CTRL+X and CTRL+V and be done with it already.

      Anyway, to make a long post short, it is a unnecessary pain to move the cursor to the top of the screen, though it isn't *difficult*.

    29. Re:I agree... by TritiumOxide · · Score: 1

      One thing that I believe most people don't want to take into account in their assessment of a UI is how quickly a user can perform a particular action. People nag and complain about the right-click interface (because people aren't used to it), yet Fitts' Law makes it clear that context menus are much faster than menus along screen edges. Though, a menu bar at the top of the screen (MacOS) has been shown to yield 5x faster access times than the goofy method of having the menu bar 10-20 pixels below the top of the screen or attached to the current window (Windows). If you continually access a particular menu item, as is common in graphics work, saving an extra second per access really can accumulate throughout a project or even a single day's work. Just because you initially find it "awkward" doesn't mean that you couldn't benefit from learning it, and therefore no longer find it awkward.

    30. Re:I agree... by Anonymous Coward · · Score: 0

      If you read the article, you'd have noticed that the author states that there is no manual for the Gimp. There wasn't even a ReadMe file! That's part of the overall problem with Open Source Software. Normal people can't use it because it lacks usability and things that normal people need like help files. That's just one of the many reasons that Photoshop is so much better than the Gimp, and why people can't get deep enough into the Gimp to learn to use it.

    31. Re:I agree... by Christianfreak · · Score: 1

      In Gimp 2.0 you don't have to anymore, they put all the menus at the top of every editing window for you. (the right-click works too of course)

      Actually even in the 1.2 series there is a little box with an arrow in the top left that opens the menu as well but that was admittidly more awkward than the right click :)

      Personally I like the right-click it makes sense to me. And I have trouble finding features in PhotoShop!

    32. Re:I agree... by Christianfreak · · Score: 2, Insightful

      I find Photoshop confusing. Yes I've used it and I work on graphic design sometimes (small company have to do a little of everything). I've been around it for years. I like GIMP better. So as boring of an argument as that might be its simply true, especially when not every person can just 'naturally' picks up stuff.

      Gimp's interface is designed around a 'sloppy' focus model instead of a click to focus model, Of course PS has tons of windows too they just get contained in a big one. Do you need to go to the taskbar to use PS? If not why do you need to go to the task bar to use Gimp?

      And space, enter, tab and escape work just like you say they should on Gimp and just like they do in any GTK application (ie just like windows).

      Oh what am I doing, its way too late to feed the trolls.

    33. Re:I agree... by t1m0r4n · · Score: 2, Insightful

      Adobe Photoshop is highly overrated, and I doubt people would be singing the praise about it if they actually bought the $700 package.

      I am totally hooked on gimp. I used photoshop for a few years in the mid 90's. Once I learned my way around gimp, I could never go back to photoshop (and I've tried). I don't need photoshop. HOWEVER, if you need photoshop, $700 is nothing.

      Is a SCSI RAID overrated vs a single IDE drive for a server because my laptop uses a single IDE? Fer kripes sake, my desktop doesn't even have a SCSI raid. Let's get rid of those overpriced RAIDS?

      My dad only uses his computer to play solitaire. That's a video game. He doesn't need a high end video card. Good video cards are useless for video games?

      Insert your favorite example here of comparing chickens and oxen.

    34. Re:I agree... by Anonymous Coward · · Score: 0

      >poor font support

      The font support in Linux is actually superb. Xlib's core font support is terrible but many applications have switch to FreeType which has excellent support of many font formats and beautiful rendering.

      >It's a shame that the designers of KDE and Gnome >and many of the apps that run under them shamlessly >rip off Windows

      No, it's a shame that KDE HAS to rip off windows. KDE only mimics some elements because of closed minded newbies who launch idiotic complaints about it Linux not being exactly like windows. Almost every single complaint I've ever seen about the Linux desktop was just a complaint that it doesn't look/act exactly like windows. And GNOME mimics more about Mac OS than windows. Besides, you can't really rip off windows when windows is nothing more than a ripoff.

      The Gimp doesn't have to mimic Photoshop. If you went to the trouble of learning Photoshop, then why not learn the Gimp? How can you expect to make any sense of the Gimp if you don't want to put any effort forward to learn it. Just because you're used to Photoshop doesn't mean the Gimp is bad. I used to use Paint Shop Pro a while back was familiar with it as opposed to Photoshop and at that time if I were to used your confused logic I would have said that Photoshop has a horribly designed UI and was virtually useless.

    35. Re:I agree... by jazzer · · Score: 1
      A GIMP user with a lot of experience with the program, may have the same problems when migrating to Photoshop I seriously doubt that and find this argument a little boring, to be honest. Everytime someone talks about usability of an open source software, the OSS community unite itself under the voice of "That's because you're not used to it".
      How about ask you a question since you seem to be an expert on this.. How come I found the Gimp quite easy to use the first time I used it? Second of all, I used the Gimp first (unlike many people here, including yourself I will presume so I have a little different view on it.) and then tried out Photoshop and Photoshop seemed backwards to me and took quite a lot to get used to.. But I guess you'll just write me off as of OSS fanatic. You also to have acknowledge the fact that Adobe has spent thousands of dollars in research on usability.
      I didn't have to get used to Photoshop, I just found all the stuff I needed naturally.

      Now The Gimp is another matter altogether. I don't know anyone that got used to its clumsy 12 windows that fill in your task bar. None of the user interactions are standard (Like Esc to simulate "Cancel", Tab, Space, Enter, ...) nothing works like the rest. If that is the price for writing a portable app, then they might as well forget about the portability. For a normal Windows user, The Gimp is a step back of 15 years in terms of UI.

      I will agree with that it takes up to much of a "taskbar" (if you use one). 15 years back? That would bring us back to say what Windows 3.1? (ouch) Now there was a well thought out GUI.

      Now I'm going to say what I always say (this will get written off as a OSS fanatic statement again) if you don't like it you have three options a) fix it yourself b) submit suggestions to the actual developers (ie not Slashdot) c) stop complaining about something you are not even using yourself and use the proprietary application that you have no control over and costs you hundred's of dollars and can only hope that the bug you are stuck with is fixed.

      Now I'm personally going to thank developers that volunteer to develop these applications. Personally, I would be quite pissed with people that criticize my volunteer work. How about I ask you a question, if I were voluntarily cleaning up the garbage on the side of the street and missed a piece of garbage would you a) criticize my work b) be thankful I was doing it in the first place? or c) join in and help me (two of these responses should be obvious, hopefully)

    36. Re:I agree... by gujo-odori · · Score: 1

      Nice try, but asktog clearly only cares about supporting what Apple did, not about being right (at least WRT question 5.

      The reason why having the menu bar at the top is so bad (the word "sucks" would not be too strong, really) is that you have to move the mouse and your eyes all the way up there, find what you want, then move them both *all the way back* to the window where you were originally operating. The amount of time you spend doing this, the amount of extra mouse hops you might make as a result, and the amount of extra risk of RSI from it are not insignificant. In fact, they make me cuss Apple out every time I use a Mac, for doing something so stupid on something that is in every other way but one a superior product.

      To fully put it in perspective how much I hate the screen-top Window bar, I once worked at a company where the only computer available when I joined was a Mac, so for the first few months I worked there (this was my first use of a Mac), I get pretty used to the Mac. A lot things worked really well. There were, however, two things that I could never stomach: the mouse, and the screen-top menu bar. The menu bar continued to annoy me so much that a few months later when some new Windows machines were ordered and they asked me if I wanted one, I actually jumped at the chance (I was using Linux at home and was no fan of MS even then). The overall experience wasn't as good, but I was so glad to be rid of that top menu bar that it was worth all the other trade-downs that came with Windows.

      At least Tog didn't try to claim that having a mouse with only one button is somehow more usable than a three-button mouse :-)

      I'm glad we had this little talk. I remember now just how much I despise that menu bar. I guess I won't buy a PowerBook after all, unless my wife wants one.

      But Apple, if you're reading this, choice is good. Give me an option to put the menu bar in the window and I'll be your products :-)

    37. Re:I agree... by t1m0r4n · · Score: 1

      Now somebody like that picks up the GIMP and expects to be able to be just as fluent but with only a miniscule fraction of the effort put into learning it.

      I hate doing the anecdotal thing, but, as I've lived it, I can't resist.

      Last year I worked with a guy who ran his own print shop with several designers. He started as an independent graphic designer after working for several years at a large shop. He always owned all the Adobe tools and had a couple version installed on his network. Obviously had to use Adobe et al previously as an emplopyee. He continued to do a large amount of the graphics labor, although he owned the shop. I watched him work in Corel tools, and it was like watching a magician. He was brilliant. I saw him using Adobe tools and he was lost. This isn't a "doctor" installing a firewall or doing some other unrelated task. This was a graphics pro, who mastered one set of tools in his trade, and, from my perspective, he may as well as been a clueless newbie when it came to using photoshop et al.

      Total opinion here, but I'd say give the creative artistic folks all the tools, and let them choose what they think is best. If the sysadmins time is too valuable to deal with it, the shop isn't charging enough. If the sysadmins time IS worth more, then you don't need all the features of the closed source tools.

    38. Re:I agree... by unapersson · · Score: 1

      > There is not objective standard for what makes an
      > interface intuitive or easy to use. As someone
      > once said "the only intuitive interface is the
      > nipple."

      They wouldn't have said that if they'd seen how long a newborn can take to figure out that interface. Once they've got it, it's fine, but it does have a learning curve.

    39. Re:I agree... by po8 · · Score: 1

      Yes, the author of this "review" claims that there is no manual for the GIMP. I guess it would have been too difficult to hit gimp.org and click on the link labeled "Documentation". Heck, the author couldn't even be bothered to look up the fact that GIMP is capitalized as I am doing and is an acronym for GNU Image Manipulation Program. That information is the first sentence on gimp.org, for pity's sake.

      I call BS on those who say this review is more than just OSS bashing. Apparently the reviewer is some professional graphics bigshot. Good for them: given the quality of this review, I wouldn't hire them. There are plenty of professional graphics designers in my hometown with ethics and a brain as well as good artistic skills. I'll hire one of them instead, thanks much---and yes, they're welcome to use whatever tool they find effective.

    40. Re:I agree... by grolschie · · Score: 1

      I agree about PaintShopPro. I use version 7.04. I also dual-boot Debian Linux. Under Linux I find myself using an old version of PaintShopPro 4.15 SE using WINE, instead of GIMP. That is, before I broke my WINE after an update. GIMP maybe powerful, but it's ugly and seems backward. A usable UI is most important for an application. I perfer PSP's interface, although the floating tool windows are a pain. On earlier versions I could dock them onto the toolbar. Is this still possible?

    41. Re:I agree... by FooBarWidget · · Score: 2, Insightful

      "Everytime someone talks about usability of an open source software, the OSS community unite itself under the voice of "That's because you're not used to it"."

      Maybe it's because that's a valid reason? You people are always so fast to dismiss any criticism against you.

      The first time I started using Paint Shop Pro, I only had experience with MS Paint. PSP confused me. All the menus/buttons/tool windows/etc. didn't make any sense to me. At first I wasn't productive in PSP at all - I thought MS Paint is better.
      Only after having worked with PSP for a few months, I was able to work well with it.

      Same for Gimp. Now that I've gotten used to Gimp, I find it much better than Paint Shop Pro! I reboot back to Linux just to be able to use Gimp.
      Yes I know there's Gimp for Win32, but Windows's window management sucks compared to Linux; no magnetic window snapping and no virtual desktops.

      "Now The Gimp is another matter altogether. I don't know anyone that got used to its clumsy 12 windows that fill in your task bar."

      I'd much rather have 12 items in my task list than 12 menu entries in the Window menu! What's a faster way to switch to another image window, click Window->Image6, or just clicking on Image6 on the task list? Heck, this even allows you to Alt+Tab between image windows!
      If you're concerned about mixing up Gimp windows and other apps, then use virtual desktops. I find that this works much better than the Win32 window-in-window approach.

      Heck, the praised-by-all MacOS X also works like that. Photoshop opens tons of image windows and tool windows.

      Gimp 2.0 has a new flexible docking interface. You can put all the tool windows in one single window if you want (I have 2). Your arguments are quite outdated. Heck, almost all arguments against Gimp on Slashdot are outdated.

      "None of the user interactions are standard (Like Esc to simulate "Cancel", Tab, Space, Enter, ...)"

      What are you talking about?
      Esc in Windows exits a dialog - same in Gimp. Open the Preferences dialog and press Esc.
      Tab in Windows moves the focus to the next control. Same in Gimp.
      Space and Enter in Windows activates the focused button. Same in Gimp.

    42. Re:I agree... by raju1kabir · · Score: 1
      Then I'd wager you're either not using it for much or not using it very well. The program is immense.

      Not so immense that you wouldn't have to be substantially retarded not to be able to go through the menus and options, and eventually figure out what they do.

      Hell, 10 years ago I was teaching Photoshop classes to pro magazine designers for $100/hr, and I'd never looked at the manual.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    43. Re:I agree... by Anonymous Coward · · Score: 0

      I call BS on you. The reviewer is from a different world. You can't assume things which are common knowledge in the OSS world are also common knowledge in the graphic arts world... such as knowing to go to gimp.org for GIMP documentation. He's used to documentation being included with the program.

    44. Re:I agree... by dustmite · · Score: 1

      I call BS on you.

      It's one thing for Joe Photoshop-Artist to pick up GIMP and struggle to find documentation for it because they don't know how to use Google.

      But it's quote another thing when Joe Photoshop-Artist is explicitly writing a review about a software product. Come on. You can't tell me that someone trying to write an objective, public review about a product is going to make claims that no documentation exists without even checking at all? No, that's not possible, not unless the "reviewer" is a totall ass. Would you write an objective review about a product without even doing *the* most basic research? No way. If he doesn't even know how to use Google, he could have asked somebody, or rather jut not written a review. Because you don't write reviews about things you know nothing about, that's just stupid. Any reviewer's first question would be "are there books or manuals for this product". And you're telling me he assumed there were none without even checking? I mean, you can't miss it if you look for it. Heck, the manual's even been translated to Japanese. Heck(2), it's even for sale on Amazon.com, just search for "GIMP manual".

      Most real users of Photoshop didn't use the "documentation that came with the program" anyway. I know many designers. They are used to buying books and going on courses.

    45. Re:I agree... by Rutulian · · Score: 1

      GIMP badly needs, at the very least, an option to make it behave like normal design software.

      Yes, and then you get people saying "Open source is just copying proprietary software. Can't they develop something innovative?" The only thing that makes PSP and PS "normal design software" is that they came first. The GIMP came later and did something new with the interface (mostly because it is well suited to a Linux desktop even if it isn't for an OSX desktop). So now you have people saying they should have just copied the PS interface.

      Look, the GIMP is free software. It doesn't cost >$700, and it isn't targetted specifically at professional graphic designers. The GIMP isn't trying to capture a market. It simply aims to be a photo touching program that will, hopefully, eventually have the same feature set as PS. But that takes a lot of time, and the GIMP developers aren't going to just cludge something together. They will take the time to do it right. So if you want to learn the GIMPs interface (which is actually very nice when you get used to it) then by all means, download a copy. Otherwise there is no point in complaining that the GIMP isn't PS because you're right, it isn't.

    46. Re:I agree... by midknight32 · · Score: 1

      And it's arguably easier to hit a 2d target than a 3d target.....

    47. Re:I agree... by Anonymous Coward · · Score: 0

      I'm fluent in both the GIMP and Photoshop. I find that most task are easily preformed on each, although the Photoshop GUI feels a little more streamlined for my workflow. I'm guessing this has alot to to with the non-standard way the Photoshop GUI works. I'm also one of the guys who celebrates the non-stantard, but workflow efficient GUI of Blender. Standard GUIs are all fine and good for trivial apps, but for any complex tasks, they get in the way of the workflow. I guess that's the reason I prefer Photoshop over the GIMP. The GIMP just has a too standard GUI. They should streamline it more. Make the GUI fit the workflow better.

    48. Re:I agree... by setmajer · · Score: 1
      I also would kill to be able to simply click on a text layer and change it by simply typing the new text... but it doesnt work that way, so I delete the layer and re-make it... an extra 3.7 seconds and 4 clicks... oh well..
      3.7 sec * 20 text elements on a page * 5 edits each per day (conservatively) * 5 days per week * 50 work weeks = 92500 seconds/year or ~ 25.7 hours * US$ 50/hr. billed = US$ 1284.72.

      'Boss, I just pissed $584.72 down the rat-hole using the GIMP instead of Photoshop. Oh well...'
      --

    49. Re:I agree... by Anonymous Coward · · Score: 0

      you piss 3X that much screwing around at work.

      call me when you are 100% efficient the entier 8 hours you are working before you start making absurd comparisons...

    50. Re:I agree... by setmajer · · Score: 1
      you piss 3X that much screwing around at work.
      So what, you're telling me you stop reading /. early every day to make up for the time you're losing using a slower tool?
      --

    51. Re:I agree... by Combatjuan · · Score: 2

      I seriously doubt that and find this argument a little boring.

      Sorry, no. Personally, I had a great deal of trouble learning how to use Photoshop. I had much less trouble getting to know my way around the GIMP. While I may be in the majority, quit it with these blanket statements that no one could possibly find a system easier that you find more difficult. Do you realize how arrogant and ridiculous that is?

      Now I'm not going to defend the GIMP's interface with my life, but the point is, while Photoshop is excellent software, it isn't above reproach either. Let's move away from the irrational zealousness and find some reasonable middle ground.

    52. Re:I agree... by po8 · · Score: 1

      Anyone with the least degree of responsibility and clue working outside their world knows to get help from an expert when getting started. I'm doing a job involving in-store market research right now: think I'm just figuring it out on my own? I don't buy the excuse that Googling or hitting the obvious website is so hard: my non-techie friends seem to be able to do it fine with no help from me. But at the very least, the reviewer should have asked someone who knew the program where the information he needed was.

      Besides, if you look under the Help menu in GIMP 2.0, the last entry is entitled "The GIMP Online", and will bring up a browser pointing at the web site. I'd say that ought to be enough of a cue for anyone who was actually trying to figure the thing out, rather than just bash it.

      I'll stand by my original assessment.

    53. Re:I agree... by raju1kabir · · Score: 1
      The first time I started using Paint Shop Pro, I only had experience with MS Paint. PSP confused me. All the menus/buttons/tool windows/etc. didn't make any sense to me. At first I wasn't productive in PSP at all - I thought MS Paint is better. Only after having worked with PSP for a few months, I was able to work well with it.

      Actually, if it took you a few months to be able to do more with Paint Shop Pro than with MS Paint, then you are legally functionally retarded and are eligible to ride the short bus to school. You might also get a discount at Burger King but I'd have to check on that.

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    54. Re:I agree... by FooBarWidget · · Score: 1

      And this is exactly the reason why Slashdotters and people like you are globally recognized as idiots: you zealots can't stand a bit of criticism.

    55. Re:I agree... by KeeperS · · Score: 1

      I think you hit the nail right on the head. It's not that difficult to figure out the basics of most graphics programs once you've learned one. Sure, you won't be a master overnight, but at least you'll have a good grasp of what's going on. I use Freehand for my illustrations, but I'm sure it wouldn't be that difficult to switch to Illustrator because both follow some basic conventions. It's not like those conventions are there just for the hell of it. They're there because they make a lot of sense, and they're there because it makes it easy to switch from one program to another.

      GIMP, on the other hand, throws the idea of a semi-standard interface out the window. Admittedly I haven't tried version 2 yet, so maybe it's better in that respect now.

    56. Re:I agree... by Kyouryuu · · Score: 1
      You're likening Paint Shop Pro to Solitaire and Photoshop to Unreal Tournament 2004?

      You obviously haven't used it much, have you?

      You clearly missed my argument. Photoshop is not useless. It is overpriced and its feature set overrated compared to what PSP and Gimp offer for hundreds of dollars less. Hundreds of dollars less. Given the plethora of common users who have Photoshop, I have a hard time believing that everyone plunked down $700 for it. If you actually had to BUY Photoshop for that cost, you might think about these cheaper and comparable alternatives instead.

    57. Re:I agree... by baldcamel · · Score: 1

      I am not a graphics person, but on slashdot I play one. But I have used both Photoshop and GIMP for my modest graphics needs. And Photoshop was far easier to do stuff with. Purely becuase the functions that I wanted to use where in the places I expected them to be. GIMP's menu system had me searching for hours, even with the help (which is poor, I think).

      However, this is probably because I was more used to Windows interfaces.When I used PS on a Mac I was also a bit puzzled about what was going on.

      Despite that I am switching to GIMP as part of my move to Linux. vim was equally confusing at first, but now when I switch back to a windows editor I keep pressing i everytime I start to type. GIMP probably is good enough for the most of us. But are we patient enough to learn how to use it.

    58. Re:I agree... by carlos_benj · · Score: 1

      Heh. I've been to some classes like that...

      I tried using PS without instruction and got pretty far into it. I recently went to a seminar and was amazed by all that I didn't know. I've since looked through some old issues of Photoshop User and been even more amazed at how ignorant I was.

      How do you know you're all that and a bag of chips if you don't expose yourself to something outside of your own intuited experience? Don't get me wrong. Several years ago I was using WordPerfect to produce a weekly magazine. I had trouble with a particular header and sent it to WP for help. They told me I was using the product well beyond its intended design and I was on my own. I finally figured it out on my own. There've been too many things I've learned about PS that I never would have picked up intuitively for me to think that you can just fall into it the way you seem to think you have.

      --

      --

      As a matter of fact, I am a lawyer. But I play an actor on TV.

    59. Re:I agree... by raju1kabir · · Score: 1
      How do you know you're all that and a bag of chips if you don't expose yourself to something outside of your own intuited experience? Don't get me wrong. Several years ago I was using WordPerfect to produce a weekly magazine. I had trouble with a particular header and sent it to WP for help. They told me I was using the product well beyond its intended design and I was on my own. I finally figured it out on my own. There've been too many things I've learned about PS that I never would have picked up intuitively for me to think that you can just fall into it the way you seem to think you have.

      I learned by working with other designers for well over a decade (not to mention that I'd been using Photoshop ever since the 0.x versions that leaked out from the Knolls to the Art & Architecture computing center machines at U of M). and by experimenting with every single menu option, icon, key-modified click, etc., until I understood what they did.

      Don't get me wrong, I'm sure some people can learn from the book. But I'm one of those people who learn by doing. We do exist, dammit, and we're tired of being marginalized by you book-readers! We cry like everyone else.

      One thing that reinforces my confidence is that it's been many years since anyone has shown me anything I didn't already know (unless they happened to buy a new version a few days before I did).

      --
      "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
    60. Re:I agree... by carlos_benj · · Score: 1

      Ah. That makes a little more sense then. Bouncing things off others is a great way to gain traction when you're learning something new. I've only recently begun to play with Photoshop and going it alone which is rather different than starting with a nascent version and with a group no less. I think it's much more daunting with current features and functionality (guessing from my experience with other packages) than it might have been to learn as new features were added.

      And who says I read the books? I buy them from time to time, but find most of them too tedious when the program beckons to be explored right now. I found Photoshop User magazine to be an exception.

      Do you use PS primarily for design or as a photographer? I've picked up design stuff by playing, but it was some of the photography stuff (and that's what I'm after for the most part) that I learned from others that I didn't feel was intuitive.

      --

      --

      As a matter of fact, I am a lawyer. But I play an actor on TV.

  3. Interface by The+Snowman · · Score: 4, Interesting

    (donning asbestos underwear)

    FYI, I am a programmer and web app designer, not a graphics artist. That being said, I feel that any GUI application with a well-designed interface should be fairly intuitive and I should be able to get up to speed in a few minutes (I learn quickly).

    I tried The Gimp on Linux. I tried The Gimp in Windows (the new native version). I still cannot get it. I try Photoshop and I can be halfway productive instantly. The result suck, remember I am not a graphics designer and I cannot even write legibly let alone draw with a pencil or a mouse, but I can get around the filters, tools, etc.

    My experiences with other peoples' work proves that The Gimp is capable and powerful. My experiences with my own work proves that The Gimp has a steep learning curve mostly due to its odd interface.

    --
    24 beers in a case, 24 hours in a day. Coincidence? I think not!
    1. Re:Interface by Anonymous Coward · · Score: 0

      I tried GIMP on Windows, and I tried Photoshop on Windows, and I found Photoshop rather lacking in features by comparaison.

      Granted, I was using an unlicensed copy of Photoshop that was several versions old (on a colleague's machine), but hey, we're comparing products with similar cost right?

    2. Re:Interface by Anonymous Coward · · Score: 0

      I use the Gimp on Windows but I'm constantly amazed that it uses unix-style cursors instead of Windows standard ones. I mean, what's so special about the wristwatch instead of the hourglass - its crazy!

      And, no I don't expect all OSS apps to be like Windows apps, but I expect the basics to be reused across platforms - or is there some special cursor handling that had to be reimplemented instead of using the windows API to set cursor shapes???

    3. Re:Interface by i_should_be_working · · Score: 1

      I use the Gimp on Linux and on Windows and am used to it, so it's not confusing. I have never used photoshop, but am sure that if i did i would be confused for some time by the ui because of it's un-Gimp-likeness. to each their own.

      granted, i am not a designer, so my simple needs may be easier to meet. i don't usually have 18MB pics.

      and what was the point of that crooked line in the article? that the author can't draw straight lines? i just opened up the Gimp just to see how hard it is to draw a straight nice looking line... it's not that hard.

    4. Re:Interface by tsg · · Score: 4, Insightful

      That being said, I feel that any GUI application with a well-designed interface should be fairly intuitive and I should be able to get up to speed in a few minutes (I learn quickly). ...
      My experiences with other peoples' work proves that The Gimp is capable and powerful. My experiences with my own work proves that The Gimp has a steep learning curve mostly due to its odd interface.


      I think you're confusing "easy to learn" with "easy to use". An interface that is simple and intuitive can often get in the way of productivity. Often used functions that are easy to find may take several mouse clicks to use when a keyboard command, while not intuitive, would make it much easier to do the same thing. Blender is a great example of this. "Intuitive" is the last thing I would call the interface, but once you learn it it's incredibly productive. Whether or not Gimp falls into this category, I don't know as I'm not a graphic designer nor do I have much experience with either Photoshop or Gimp. But how easy it is to learn should not be the sole, or even primary, metric on judging an interface. For serious work, where someone is going to take the time to learn the application beyond the hobby user level, how easy it is to perform common tasks is going to trump easy to learn every time.

      --
      People's desire to believe they are right is much stronger than their desire to be right.
    5. Re:Interface by paganizer · · Score: 1

      They both suck.
      Gimp is just weird; but Photoshop is obviously the way it is because of LEGACY weirdness; they have taken weird interface design choices from the days when photoshop was just starting and perpetuated them.
      The only reason people think it's intuitive IMO is because it's what they learned first.
      I only use it (PS) when I have to use aftereffects or something on that line; in my book Micrographx Picture Publisher (webtricity 2+ suite) beats them all. but it's also the first image handling software I tried to seriously used...

      --
      Why, yes, I AM a Pagan Libertarian.
    6. Re:Interface by Donzilla · · Score: 1


      This seems to me to be exactly the way people have dealt with the PHP/ASP rivalry.

      I have run across NUMEROUS functions that are wrappers for ASP code within a PHP program. Functions that mimic exactly ASP procedures.

      This is code bloat and poor programming at its absolute WORST. Take a beautiful language, and trash it by accomadating the USERS of a poor programming language SIMPLY because they [the users] are familiar with the other language. Atrocious!

      Any program/language should be designed in the simplest, most efficent, most user-friendly way possible.

      If any program/language makes an advance, FORCE users [for their own good] to LEARN SOMETHING NEW.

      This is way of progress.

    7. Re:Interface by rjstanford · · Score: 1

      For serious work, where someone is going to take the time to learn the application beyond the hobby user level, how easy it is to perform common tasks is going to trump easy to learn every time.

      Somewhat true but - as the overwhelming evidence shows - Adobe has somehow managed to do both with Photoshop. Its the tool of choice for serious professionals, and easy enough for Ma and Pa Kettle to use. Surely that deserves a little credit.

      Alright, more than a little...

      --
      You're special forces then? That's great! I just love your olympics!
    8. Re:Interface by hawkeyeMI · · Score: 2, Interesting

      Hell yes, I was stymied by the Blender interface a while back and gave up because I didn't have the time to mess with it. Then a project came along where it would really be great to have a 3D model of our device and I cracked down to learn it. Within an hour I was moving stuff around like it was second nature. Awesome hotkey setup. I love how the most commonly used buttons are all near the standard left-hand keyboard position. Of course, this might irritate lefties who have their left hand on the keyboard...

      --
      Error 404 - Sig Not Found
    9. Re:Interface by Shurhaian · · Score: 1

      On the mouse, perhaps? I'm right-handed and my left hand rarely leaves the keyboard when I'm at my terminal, but the right often does. :)

      --
      NB: YMMV. IANAL. Take the above with a grain of salt.
    10. Re:Interface by Anonymous Coward · · Score: 0

      Compare the respective UI's of Sodipodi and Inkscape. Inkscape is a fork of Sodipodi.

      I've seen some great artwork produced with Sodipodi, but whenever i've toyed around with the program I found it frustrating. I could never get going with it. I only recently discovered Inkscape (last week, to be exact), but from the beginning I found it to be very intuitive, and was quickly able to produce some neat looking graphics. Furthermore, Inkscape was actually fun to use right from the very beginning, showed no loss of Sodipodi's power and options, and now I plan to use it alot in combination with Photoshop.

      I think that the Gimp developers could learn something from the Inkscape project. The 2 biggest knocks on Gimp, IMO, are: #1) the interface; and #2) features. In that order, with most emphasis on #1

    11. Re:Interface by Brandybuck · · Score: 2, Insightful

      GIMP has the worst interface for any GUI application of its popularity level. I think the reason for this is that GIMP is the GTK/Gnome flagship software.

      --
      Don't blame me, I didn't vote for either of them!
    12. Re:Interface by The+Snowman · · Score: 1

      I think you're confusing "easy to learn" with "easy to use". An interface that is simple and intuitive can often get in the way of productivity.

      No matter where I go, I use Vim as my editor of choice. Easy to learn? Hell no. Easy to use? Hell yeah, once you learn it :-) I do not want to start vi/emacs wars here but once you learn Vim you have tons of power literally at your fingertips. It just is not easy to learn. Oh, it is cross-platform, too. I use it in Linux, FreeBSD, and Windows. With version 2.0, Gimp is truly cross-platform too, and despite my difficulty using it, I congratulate the Gimp team for their monumental efforts.

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
    13. Re:Interface by The+Snowman · · Score: 1

      Inkscape, from the website, looks good. It is an open source, cross-platform vector graphics tool. While vector graphics is a niche market (back in the day it was supposed to be the next great thing but that never happened) I actually have a use for a cross-platform vector graphics program. Thank you for mentioning it.

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
    14. Re:Interface by tsg · · Score: 1

      They're definitely not mutually exclusive. Easy to use and easy to learn is the holy grail of interface design. If Photoshop's is both, they do deserve credit.

      --
      People's desire to believe they are right is much stronger than their desire to be right.
    15. Re:Interface by donovangn · · Score: 1

      I found this very situation when I had started out with Photoshop. It seemed easy enough to learn that I played with some of the obvious features and was impressed but it felt more like a clean, bloated version of Paintbrush. After going through a few tutorials that actually explained how the different features work I understood that Photoshop was more than a toy but a really serious tool. I've found the exact same situation in using Gimp. The script-fu buttons and such are fun to play with, but to do some real work going through a number of tutorials helps tremendously. I still find myself looking for Photoshop tools while I'm using Gimp but the learning curve is worth it for my purposes. I'm not a professional graphic designer and the wife won't let me justify $600 for Photoshop.

    16. Re:Interface by tsg · · Score: 1

      The preferred method of working with Blender is one hand on the mouse and one on the keyboard. I've noticed that, in most applications, the number of times I have to switch from mouse to keyboard greatly affects my productivity.

      --
      People's desire to believe they are right is much stronger than their desire to be right.
    17. Re:Interface by Shurhaian · · Score: 1

      Certainly; it takes time to reorient your hand, and possibly more to readjust to the different operation(if you're REALLY good, you can reduce that latter, but there's still the matter of physically moving your hand, and either finding the pip on J(or F, for left-handed users) or looking down). Heck, that's even why the de facto standard in FPSes seems to now be one hand on mouse, one hand on WSAD or nearby "keypad"(UT seems to default to a left-handed config). Much easier to control it that way than to use a joystick and keep moving your fingers around(and hats aren't very good for precise aim).

      --
      NB: YMMV. IANAL. Take the above with a grain of salt.
    18. Re:Interface by Vokbain · · Score: 1

      My Macintosh is simple and intuitive, yet I'm also very productive with it.

    19. Re:Interface by MrBook2 · · Score: 1

      I hate to say it but I have to agree with Snowman's sentiments.

      I don't use Photoshop, I can't afford it. When I first started using the GIMP, I did so out of necessity. It was very non-intuitive for me at first. Since I had little choice but to use it, I stuck with it. It took me a while, but now I am very comfortable with using it. It is powerful, flexible, and free. There are some functions that I think should exist that don't. In fact I didn't care for some of the selection tools, so I used the perl scripting to cobble together my own selection tool.

      Is the GIMP perfect? No, so please stop asking. Is Photoshop "better"? I haven't the faintest clue. The whole reason that more than one product exists is that no one product will be perfect for all applications and users. This is the reason that the open source movement and a free market capitalist society can work together. If what "we" as the open source community make works for you, great. If you can afford to pay for hundreds of professional programmers to build your software and need its features, great. Do so.

    20. Re:Interface by thenextpresident · · Score: 2, Interesting

      But what about Photoshop on Mac OSX? It has multiple windows open at the same time, and is not an MDI interface like the Windows version? But people some how compare Gimp and Photoshop, and point to those multiple windows as a problem, but act like it doesn't exist on the Mac side? I just don't get it.

      Besides that, what's the other problem? They don't have the right click only method anymore, with a menu at the top of every image's window, and yet they still have the right click menu for those that found it a lot easier than moving your cursor all the way to the top of the screen to access the menu. You could just right click, and the menu was there for you.

      The problem with GIMP isn't with GIMP, but rather that people expect GIMP to work just like Photoshop.

      After learning how to use the GIMP, I find that for many things, it's easier to do in GIMP than Photoshop.

      This is not to say that GIMP is the end all of the Image Manipulation world. However, I find it odd that people complain that GIMP is not like Photoshop. If you want Photoshop, pay for it and be happy. Those of us who find it easy to use GIMP will continue to do so, and will save $$$ in the process.

      --
      Jason Lotito
    21. Re:Interface by tyrione · · Score: 4, Interesting

      I'm a programmer, server-side developer (Cocoon 2), graphic designer and site designer.

      Operating Systems I learned include HP-UX, IRIX for Wavefront during Animation at WSU while persuing second B.S. in Cptr Science. First was in Mech. Engineering (I understand Design applied to Systems and Machines), NeXTSTEP(self-taught, loved it so much left my second B.S. behind to work at NeXT Software), Mac OS 6 - 9 (Used it sparingly while working at Apple focused on Rhapsody than OS X), Windows(95/98/NT/2k/XP), worked with various graphics applications on various operating systems.

      All my graphics are now done with the following products:

      • The GIMP 2.x prior was 1.3.x
      • SodiPodi/Inkscape for SVG and other Vector Based Graphics Needs
      • Xfig (I'm an Engineer by education and it was like a warm welcome after years of no machine design)
      • CinePaint for 16bit needs for Photo quality for Unsigned Integer/RnH Short Float up to 32-bit IEEE Float supported.
      • I picked up LyX about 9 months prior and then Kile LaTeX editor to write everything from Technical Manuals to Novels to Resumes. Professional Publishing bar none. I publish in PS, PDF, DVI, HTML, Docbook, etc..
      • Blender for Animation
      • Cenon 3.6 for GNUstep that has to be used to appreciate its applications for Technical Designs and Product Manual uses
      • ....

      What they all have in common is I run them on Debian GNU/Linux via KDE 3.2.2 along with GNOME and GNUstep.

      When I use OS X which is becoming more often doesn't mean I'm going to not use Linux. I'll leverage them both and make myself as productive and useful as my damn mind can handle.

      Stop fucking whining, become a Keith Ohlfs and contribute your ideas of UI Design so that people can benefit from these vast wellsprings of insight.

      I see a need I research tools available and I learn new skills. Jack of All Trades, but I tell you my M.E. background has taught me to produce first rate results and learn on-the-fly.

      The GIMP needs a more cohesive UI but if you can get your Mind around Photoshop you can get your Mind around the GIMP. User Tutorial Documentation also needs to be massively increased. If one doesn't know Python the odds of fully leveraging the GIMP with scripts on Images is very remote.

      On OS X I will reach for the Stone Design CD, use Create and all the other apps that come with it, and continue on my merry ways.

      The Best Applications on OS X aren't the ones from Adobe, Macromedia, etc... They are from the Minds of Developers who had the headstart of Getting Cocoa and its Capabilities. Apple is making it clear how to do it, finally!!

      Personal observation after having to downgrade from working at NeXT to merging with the Zealots at Apple, YOU WASTED 4 YEARS WHINING AND WHAT WE HAVE IN A BEAUTIFUL OS IS NOT EVEN WHERE IT SHOULD BE. BUT COMPROMISE IS A BITCH AINT IT?

    22. Re:Interface by shiftless · · Score: 1

      I think you're confusing "easy to learn" with "easy to use". An interface that is simple and intuitive can often get in the way of productivity.

      Ok, but Photoshop's interface *doesn't*. It's easy for beginners to learn, yet incredibly powerful.

    23. Re:Interface by mcc · · Score: 2, Insightful

      But what about Photoshop on Mac OSX? It has multiple windows open at the same time, and is not an MDI interface like the Windows version? But people some how compare Gimp and Photoshop, and point to those multiple windows as a problem, but act like it doesn't exist on the Mac side? I just don't get it.

      Because the toolbars on the mac are all "floaters". They use the Mac OS's nice, working support for the concept of windows which cannot accept the focus but which remain always accessible and "on top" and which are associated with an application rather than a file. As a result, the class of problems that make the many-windows approach of GIMP happen just aren't there.

      You don't have to feel like you're managing all these windows because you aren't, just floaters. You can move them around or windowshade them without taking focus away from the file you're working on. You can close them,forget about them, and a minute later go back to the "windows" menu and resurrect it, and it will appear in the same position it was in before. (This is how floating palettes work in virtually every mac app.) You can go to another app, and come back, and they'll all come to the front at once along with the application, so you don't have the potential problem in linux where you have a gimp window with all these palettes but then you accidentally open four xterms and the palettes are kind of scattered all between them. You don't have to keep track of what file each palette belongs to, since the palettes just send their events to whichever file window has the focus. And since managing layered windows isn't such a chore, you can just open a bunch of stuff and not think about it as opposed to having to elaborately arrange all your windows and palettes in some convenient arrangement within your various virtual desktops. Also-- though this isn't just a Photoshop thing, this was a fad in graphics apps for awhile-- photoshop has this neat "docking" feature where you can pile multiple palettes into one tabbed megapalette and then tear them back out at will... It's just that in the photoshop implementation the many-windows approach is natural and in the gimp implementation it interferes with you.

      Note, the above is based on experience using Gimp 1 on the OS X X11 some time ago. If GTK has managed to get some kind of intelligent floating palette support in since then, I wouldn't know about it. However, it is my understanding that the floater interface concept is still more or less still lacking good support in UNIX, and even if they did add it to recent GTKs or something, it would seem that it could only correctly operate on certain "blessed" window manager / OS combinations, or else the WM wouldn't know how to deal with all these quasianonyous windows. And the lack of decent "layering" in X (bring a window frontmost, all its palettes come frontmost) would still be a problem, it would seem to me. But the point is, X11 floaters didn't exist in any form on my primary OS when I used GIMP last, and they probably didn't either for the vast majority of the people complaining about the GIMP the last time they used it.

      The problem with GIMP isn't with GIMP, but rather that people expect GIMP to work just like Photoshop.

      If that's the case, then why don't we have these sort of interface complaints popping up about Corel Draw, or Painter, or.. well.. anything? There's a lot of graphics programs that aren't photoshop. but the sorts of complaints you hear from quite a lot of people about the Gimp just don't show up for other programs to anywhere near the same degree. "Well, it didn't have all the features photoshop did.", yeah, I hear that one sometimes, but generally not the constant Gimp complaint of "the interface was clunky and I couldn't figure out how to do what I wanted". You think there's a reason for that, maybe?

    24. Re:Interface by Moofie · · Score: 1

      He wasn't trying to draw a straight line. He was trying to draw an anti-aliased crooked line.

      --
      Why yes, I AM a rocket scientist!
    25. Re:Interface by Anonymous Coward · · Score: 0

      "If any program/language makes an advance, FORCE users [for their own good] to LEARN SOMETHING NEW."

      Users can use whatever they want, unless compelled to use something else by their workplace. You can't FORCE users to do anything, including learn. Check your attitude at the door, and start thinking of more practical ways to gain market share. Like giving the user what they expect, and offering a migratory path to a new behavior if they are so inclined.

    26. Re:Interface by tooth · · Score: 1
      Man, everyone bitching about gimp... I actually like the interface. Am I strange? Once you learn where everything is (took me about 2-3 hrs at most) it's pretty easy to use. I tried gimp2 but it's not 100% stable under win32 yet, and I'm not used to the changes (yet).

      I think it's similar to the command line. Not that many geeks i know go "oh, i need a gui to do work, what's this command line stuff?", i don't understand why they say it about gimp. Photoshop costs a lot of money, and gimp costs $0. I think I've got a great piece of software for the money I paid for it, and if I'm not hppy I can always get a full no questions asked refund ;-)

      So that's my rant. Probably upset some of you GUI design people, but i'm happy with gimp1.x, and I'm sure if I put the time into gimp2 I'd like it as well.

    27. Re:Interface by tooth · · Score: 1
      ...to use when a keyboard command, while not intuitive, would make it much easier to do the same thing.

      In gimp it's easy to change the keyboard shortcuts, just navigate through the menus, highlight the one you want to change, and the hit the new key combo. The highlighted it will then have the new key combo.

    28. Re:Interface by Anonymous Coward · · Score: 0
      But the point is, X11 floaters didn't exist in any form on my primary OS when I used GIMP last, and they probably didn't either for the vast majority of the people complaining about the GIMP the last time they used it.


      They did, but it's the task of the Window Manager to do what you describe not GTK or X11. For example, I'm using WindowMaker right now and I just tried it and all I have to do is select "Keep on Top" from the window menu.

      No disrespect dude but it seems to me that your complaints, while perfectly valid, are the result of "not what I'm used to" syndrome and an unfamiliarity with the way things are done on UNIX. Personally, I find it difficult to use Macs and Windows machines simply because I'm unfamiliar with how things are done on those systems but I don't complain about it and don't expect them to change just to suit me.

      Again, no disprespect but if you don't like the way things are done on UNIX then stick to your Mac and leave us alone. The moronification of UNIX software has already gone too far IMO.
    29. Re:Interface by Rutulian · · Score: 3, Informative

      Note, the above is based on experience using Gimp 1 on the OS X X11 some time ago.

      So you're basing your opinion on software that is 3 years old running on a platform it was ported to, but not initially designed for. Now that's a useful evaluation. Try the latest version on a Linux desktop.

    30. Re:Interface by mcc · · Score: 1

      So are you saying the palettes-float-poorly problem has been solved since version 1?

      Gimp 2 has only been out a handful of *weeks*. I'm actually typing this from a gentoo linux machine right now. At some point I'll probably get around to emerging and trying out Gimp2 when I have time but honestly there's nothing compelling me to do so quickly.

      However, since this entire story thread is-- in fact-- discussing a review of *the mac version* of Gimp2, and all indications are from the review that the issues I was discussing have not been solved in the Gimp2 for mac, I believe my experience with Gimp1 for mac are perfectly adequate to take part in this discussion.

    31. Re:Interface by Rutulian · · Score: 1

      and all indications are from the review that the issues I was discussing have not been solved in the Gimp2 for mac

      And, as I was saying, the mac platform is not the native platform for the Gimp. Most of his points are simply a comparison of Gimp nuances to other cocoa apps, and you can't really make a fair comparison there. Try Gimp on your new gentoo box...I think you will like it if you can get past your prejudices and give it a fair shot.

    32. Re:Interface by mcc · · Score: 1

      They did, but it's the task of the Window Manager to do what you describe not GTK or X11. For example, I'm using WindowMaker right now and I just tried it and all I have to do is select "Keep on Top" from the window menu. No disrespect dude but it seems to me that your complaints, while perfectly valid, are the result of "not what I'm used to" syndrome and an unfamiliarity with the way things are done on UNIX.

      **right clicks the window he's typing into right now**

      **sees nothing along the lines of "keep on top" **

      Well, apparently there is no such option in BlackBox.

      While I understand the point you are trying to make, the thing is that what you are saying here is that because the complaints I bring up can be partially remedied by applying external software, my complaints can be boiled down to me "not being used to" UNIX. No, I do not think so. The thing is that except for the "docked tabs" feature, none of the things I described were endimic to photoshop. Floaters are in OS X the responsibility of the OS X window server, similar to how palette management in X11 is the repsonsibility fo the window manager. My point here is that the OS X GUI system contains functional support for a basic but elegant interface concept of windows designated as floating palettes, and X11 just offers some window managers some of which include hacks for trying to herd large numbers of windows.

      Therefore it is not necessary for Photoshop to be responsible for coming up with a clean palette system. because Photoshop can just create a bunch of windows and OSX handles making this useable. It is necessary though for the Gimp to be repsonsible for this sort of thing, because the ICCCM or whatever is not expressive and the X server and window manager cannot provide this functionality on the GIMP's behalf either to my satisfaction or, it would appear, to the satisfaction of quite a number of other people in this thread. I would be disinclined to chalk this up to not being used to "the UNIX way of doing things" since I do not have these problems with other UNIX applications and the GIMP does not hehave like any other UNIX application I have ever seen.

    33. Re:Interface by kisielk · · Score: 1

      Gimp 2.0 for Linux still does not solve the whole palettes issue that the other poster was talking about, so I doubt simplying installing it on a different OS is going to make it any better. The issue here is with X11 and its focus model, which afaik does not have support for the "floaters" that the other poster mentioned.

    34. Re:Interface by Rutulian · · Score: 1

      Yes, very good. You have just stated that the Gimp is not an OSX app. If you run gtk apps side by side with cocoa apps, you will notice inconsistencies because they are completely different toolkits that rely on different underlying windowing subsystems. That doesn't mean X11/gtk apps are inherently bad and the OSX approach is the only way. It means you have preference, which is fine, and that some apps (if you run a heterogeneous environment) won't conform to that preference. If that bothers you, don't use the "offending" app.

    35. Re:Interface by Brandybuck · · Score: 1

      I didn't say anything about Photoshop. Go read my post again. I don't even use Photoshop, so I have no idea how good or bad its inteface is.

      GIMP is a very good program. It's can stand up to a bit of constructive criticism. Apparently its users cannot, however.

      --
      Don't blame me, I didn't vote for either of them!
    36. Re:Interface by Brandybuck · · Score: 1

      So you're basing your opinion on software that is 3 years old running

      Please ground yourself in reality. Gimp 2 was released like a couple of weeks ago. Gimp 1 is not three years old, it's ONE MONTH old. Geez...

      --
      Don't blame me, I didn't vote for either of them!
    37. Re:Interface by kisielk · · Score: 1

      The point is not so much that Gimp does not mix in with the other apps, but rather the fact that its palletes can take focus (since they are just regular windows in X). Most other apps with palletes do not allow the pallete to take the focus.

    38. Re:Interface by p3d0 · · Score: 1
      Often used functions that are easy to find may take several mouse clicks to use when a keyboard command, while not intuitive, would make it much easier to do the same thing.
      So do both.
      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    39. Re:Interface by hawkeyeMI · · Score: 1

      Err yeah, meant the mouse.

      --
      Error 404 - Sig Not Found
  4. I agree with the Mac artist by Anonymous Coward · · Score: 0

    I had the EXACT same experience with Gimp on all my OSes: Windows, Mac and Linux. Gimp is simply NOT as good as Photoshop, not even as good as Paint Shop Pro or Photoshop Elements.

    More work is needed.

    1. Re:I agree with the Mac artist by justsomebody · · Score: 2, Informative

      Funny, when I try this on Linux and Gimp (FC1 and 2.0.0) and (FC2t3 and 2.0.1) there's no glitches like this, fonts are just as beatiful as on in Photoshop (must be related to X11 on OSX or something).

      And besides,... Gimp environment is Linux friendly not OSX friendly (Gimp behaves completely different than any other software on OSX).

      To sum it all up, writer had just as awkward position as I had when I run Photoshop (tryed to use my alerady paid versions) on crossover office on Linux (something just didn't belong there). As much as I was working with Photoshop in the past (few years of intensive usage, after that I traded it for Linux and Gimp), I found my self very uncomfortable with Photoshop interface as he with Gimp.

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    2. Re:I agree with the Mac artist by Decameron81 · · Score: 1
      "And besides,... Gimp environment is Linux friendly not OSX friendly (Gimp behaves completely different than any other software on OSX)."


      It's a MacGimp review, not a review of Gimp for Linux or Windows. It is written on top of the review. He wasn't saying Gimp sucks... but the Mac port of it, which is pretty different.

      The fact that Gimp for Linux rocks doesn't make the Mac port any better. And the same probably applies to Photoshop the other way round.

      Diego Rey
      --
      diegoT
    3. Re:I agree with the Mac artist by justsomebody · · Score: 1

      Then it's posted under wrong topic and wrong title.

      Agreed, but still to make point clear...

      Title: The Gimp from the Eyes of a Photoshop User???
      Topic:developers.slashdot.org???

      Complain to original poster that submited the article.

      Everything sounds just as somebody would make a review of Photoshop runing on Wine and complained about bugs.

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  5. FreeType for GIMP by Inhibit · · Score: 5, Informative

    On the matter of Text, use FreeType for the GIMP. It produces beautiful scaled, rotated, and angled text output.

    --
    You're reading Slashdot. Of course you like Linux and pc hardware
    1. Re:FreeType for GIMP by wibs · · Score: 5, Insightful

      It's great that FreeType exists, but it's still missing the point. You shouldn't need to scour the web looking for plugins to make your program do the (simple) things you want it to do. If we were talking about something only a small set of advanced users would ever need, I wouldn't see a problem... but text rendering? Everybody needs that!

      --
      If you get nervous, just remember that there are a few billion other people who don't really give a damn.
    2. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      Why isn't this a default component of the GIMP? The example on the linked page just looks pathetic. I'd expect better text from a VIC-20.

    3. Re:FreeType for GIMP by Anonymous Coward · · Score: 1, Informative

      No, you and the author miss the point. A Gentoo user, for example, automatically gets FreeType with their Gimp install. I suspect most polished distros do same. Running the Gimp in a Mac OS and complaining about it is pure idiocy.

    4. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      why is it idiocy, exactly? because they're not running lunix? silly fanboy, go back to your rock

    5. Re:FreeType for GIMP by justsomebody · · Score: 1

      Worked for me out of the box.

      It just proves one point that Apple and its X11 support isn't so perfect if you have to You shouldn't need to scour the web looking for plugins to make your program do...

      Off course, I use Linux:)

      --
      Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
    6. Re:FreeType for GIMP by FosterKanig · · Score: 1

      Please stop using logic.

    7. Re:FreeType for GIMP by Deraj+DeZine · · Score: 1

      That's odd, I never spent time scouring the Web for plugins and my GIMP works fine and produces good-looking text. So, yes, I'm ignoring that point because it's just not true.

      --
      True story.
    8. Re:FreeType for GIMP by Inhibit · · Score: 2, Interesting

      Considering it's on GIMP's website in modular form, I wouldn't say that's exactly scouring the web. I imagine it's just not included because they don't consider it 100% yet.

      --
      You're reading Slashdot. Of course you like Linux and pc hardware
    9. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      Well, yes. It's (sort of, not exactly, but close enough for the metaphor) like running Photoshop in WINE and complaining about problems.

      GIMP runs on Mac OS X and Windows, but it wasn't designed for those platforms.

    10. Re:FreeType for GIMP by Dalcius · · Score: 5, Insightful

      It's great that FreeType exists, but it's still missing the point. You shouldn't need to scour the web looking for plugins to make your program do the (simple) things you want it to do.

      Very true. The problem with articles like this falls under not understanding the material under review (e.g. expecting it to be a Photoshop port to Linux) and not doing research before proudly exclaiming that "Gimp Sux0rs!"

      A competant review includes things like "There was a plugin for it which I found eventually, but it's a bit silly that the default text tool is so poor."

      I feel that Gimp has a long way to go, but with script-fu it has some serious potential and can already make a lot of sweet images. Photoshop is still better for professional work I'd venture, but Gimp surely does not suck.

      And I still fail to see why the user interface is perplexing. Confusing for a new user, sure, but if you can't understand anything that isn't presented to you in the same fashion as every other app you use, I won't feel any pity, especially when you're dealing with such a powerful tool. Powerful tools can justify (and often require) a non-standard interface to be useful.

      That's my rant. :)

      Cheers

      --
      ~Dalcius
      Rome wasn't burnt in a day.
    11. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      Gimp works just fine with anti-aliased rotatable text and all that jazz... OUT OF TH BOX.

      Just put the fonts in X11's font folder--THE SAME as you would put fonts into the system folder on PC. Voila. It works on 99% of the (modern) distros out there.

    12. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      Yess, wee knoww.

    13. Re:FreeType for GIMP by Lochin+Rabbar · · Score: 2, Insightful

      Ok troll I'll bight, the reason that using the Gimp in OS X or in Windows is a bad idea is that in both cases the window management sucks. The Gimp is designed to take advantage of the capabilities of the typical window manager under X. The idea is that you open a fresh desktop for the gimp and any other programs that you are using to work on the image/files with, and use the window manager to switch between windows. When you switch to another task you switch desktops. Yes I know that there is a powertoy for virtual desktops in Windows, but it is a poor implementation of the idea.

      This way of working allows for a much more flexible way of placing windows than the monolithic interface of Photoshop and your typical IDE. So the Gimp interface is great for Unix users but sucks for Windows and Mac users. Similarly the Photoshop interface is great for Windows and Mac users, but gets in the would get in the way for Unix users.

    14. Re:FreeType for GIMP by gosand · · Score: 2, Insightful
      It's great that FreeType exists, but it's still missing the point. You shouldn't need to scour the web looking for plugins to make your program do the (simple) things you want it to do.

      Funny that this is the argument for using Mozilla/Opera/whatever browser over IE. I have popup blocking, mouse gestures, Google search bar, etc out of the box with them. With IE you have to hunt down the add-ons.

      And I do use the Gimp, because I don't muck with photos that much. It is good enough for me. The pros use pro tools. It is always about the right tools for the job.

      --

      My beliefs do not require that you agree with them.

    15. Re:FreeType for GIMP by raodin · · Score: 1

      Have you used Photoshop on a Mac? It doesn't use the same crappy MDI interface that the windows version does.. Its pretty similar to the gimp as far as window management on the Mac.

    16. Re:FreeType for GIMP by Lochin+Rabbar · · Score: 1

      *cough* no I haven't. I've used both under Windows and the Gimp is a royal pain there, though I find the interface rocks in X. From what I've used of OS X I can't imagine the Gimp interface would work well with it. How does Photoshop solve the problem of multiple windows when there is a clutter of other applications running?

    17. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      OS X has a "Hide others" function that will hide all applications except the current one. Panther also adds that wonderful Expose feature. Unfortunetly, AquaWM (the default window manager for Apple's X11), doesn't handle the "Hide others" function at the level of the X apps. Instead, it leaves all X apps open and hides everything else.

    18. Re:FreeType for GIMP by Tarpan · · Score: 1

      Another issue is that he's using some weird bundled version from some company in someones basement. I'm sure there is at least one that package gimp with freetype included etc... with Photoshop (and other comercial software) there is only one vendor and hence only one package way (excpet different versions and maybe "pay some more to get me!"-addons) but all in all, if you install Photoshop you get pretty much the same thing all the time. Which is not true for free software where there are many different people that create their own packages with different options enabled.

      (sorry for poor spelling and stuff, it's laaate and I'm tired. Also, I'm not that good when I'm not tired either :D)

    19. Re:FreeType for GIMP by N1KO · · Score: 1

      I'm not a new users, but I only use it rarely, maybe once every two or three weeks. I find the interface extremely confusing, it seems there's millions of menus, dialog boxes, plugins as if everything has the same importance. It usually takes me a few minutes to remember where everything was last time I used it.

      I understand this is due to the Gimp being a powerful program but the interface feels a bit disorganized. I use vim a lot and it has hundreds of features but the most common ones are the easiest to access, the least common ones requiring using external scripts.

    20. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      The problem with articles like this falls under not understanding the material under review (e.g. expecting it to be a Photoshop port to Linux) and not doing research before proudly exclaiming that "Gimp Sux0rs!"

      Actually, they were reviewing the macintosh version. For which the Freetype thing may or may not exist, and certainly would not be a trivial install (note: unless you're a UNIX person already, Fink is not "trivial").

      What they appeared to be expecting was a program for the creation and editing of graphics. It failed to provide that. They reviewed the product they were sold. It is not reasonable to expect a website reviewing a product for the purpose of use by end-user graphics professionals to do things-- such as hunt down and compile obscure UNIX utilities-- that their readership would never in a billion years be able to or put up with doing.

    21. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      Off course; it must have been intentional.
      Linux users are necessarily so.

    22. Re:FreeType for GIMP by Registered+Coward+v2 · · Score: 1

      Very true. The problem with articles like this falls under not understanding the material under review (e.g. expecting it to be a Photoshop port to Linux) and not doing research before proudly exclaiming that "Gimp Sux0rs!"


      having written reviews, I can tell you that anyone who expects reviewers to hunt down solutions to problems is dreaming. First of all, readers are not very likely, for most mainstream mags, to have the time or skill to find and install a bunch of extra software to make a program work right. Secondly, reviewers don't have the time to learn all the ins and outs of a program, and are going to compare them to what is widely used so people can decide if the program is worth considering.

      The artilce also points out one of OSS' biggest challenges - who do you go to for help? Sure, there are people who are willing to help, but it takes time and knowledge to avail oneself of the support, and most people simply can't or won't do that. The are looking for a solution, not a hobby. The reviewer actually bought a copy and the company went dark when asked questions - not a very good intro to OSS, especially when virtually every other company has a reviewer hotline that will solve problems so that the reviewers knows the software is at least working correctly.

      The review's bottom line wa sthat GIMP doesn't provide a very satisfying out of teh box experience, and there are betetr and affordable alternatives to PS. Not an unreasonable conclusion.

      Powerful tools can justify (and often require) a non-standard interface to be useful.

      Maybe, but far too many OSS developers are interested in the code, not how the program looks to end users, and feel because they know how to use it everyone else will. Not a good way to build a user base.

      --
      I'm a consultant - I convert gibberish into cash-flow.
    23. Re:FreeType for GIMP by Killall+-9+Bash · · Score: 1

      Or maybe the bloat-nazis got a hold of them, and convinced them that usefull features==wasted harddrive space.

      --
      "Prediction: within 10 years, Windows will be a Linux distribution." Me, 7-6-2016
    24. Re:FreeType for GIMP by Anonymous Coward · · Score: 0

      ...especially when you're dealing with such a powerful tool. Powerful tools can justify (and often require) a non-standard interface to be useful.

      I hate it when an open-source app gets any criticism what so ever; whether it is for a bad UI or lack of options, people start saying the word power. What does Power mean exactly in this case? How fast it can open up a file? How good the blur options are?

      It sure is nice throwing around a cliché word that you cannot justify using.

    25. Re:FreeType for GIMP by tyrione · · Score: 1
      Now I'll bite.
      Ok troll I'll bight, the reason that using the Gimp in OS X or in Windows is a bad idea is that in both cases the window management sucks. The Gimp is designed to take advantage of the capabilities of the typical window manager under X.

      Could you make any more of a bullshit comment? Window Management in OS X is arguably far superior to X, currently though the gap is narrowing. What perhaps should be said is, "The Window Management for GIMP on OS X is akin to being a Stranger in a Strange Land, due to the fact that GIMP on OS X is not Quartz Native, non-Cocoa and therefore relies upon the developers porting GIMP to the X11 for OS X that Apple has customized. Somewhere between the unfamiliarity with the differences in XFree86 for OS X and that of standard Linux, compounded upon the limited exposure of how Window Interaction between X11 and Quartz/WindowServer is handled only opens up for more errors leaving one to label such development naively as poor design, or worse arrogantly denouncing the OS Window Management and not the application design."

    26. Re:FreeType for GIMP by njdj · · Score: 1

      And I still fail to see why the user interface is perplexing.

      Say you want to rotate an image.

      Rightclick | image | transforms | rotate: lets you rotate by 90, 180 or 270 degrees

      If you want to rotate by any other angle, it's

      Rightclick | Transform tools | Transform , which also has a shortcut button.

      The people who call the user interface "perplexing" are being polite. I admire their restraint. I think the user interface is a steaming pile of shit.

    27. Re:FreeType for GIMP by BigSven · · Score: 1

      Well, the real point is that the author has no clue about text rendering. Have a close look at the image that compares text rendering of GIMP and Photoshop. This image compares unhinted text rendering (PS) with hinted text rendering (GIMP). If the author prefers unhinted text rendering, he should have unchecked the "Hinting" option of the text tool.

      The GIMP 2.0 text tool has almost all features of the GIMP FreeType plug-in plus a few more. There is really not much need for this plug-in nowadays. It's still sometimes useful but for almost all text rendering needs, the default text tool is the best choice. Note that the text tool also uses the Freetype library to render the glyphs.

    28. Re:FreeType for GIMP by orthogonal · · Score: 1

      On the matter of Text, use FreeType for the GIMP. It produces beautiful scaled, rotated, and angled text output.

      But, using GIMP 2 and the version of FreeType that comes with it, I can't produce multi-line texts.

      With the GIMP "Text Tool", I can produce multi-line text -- but only if I manually insert newlines. With FreeType, I can't even insert newline manually. And I can't get the text to re-flow; I have to manually remove and replace newlines.

      What I want to do is produce some block of text, and have that text wrap to the confines of some box I put around it. There's absolutely no way to do that using the GIMP.

      For this I manually inserted newlines, then removed and replaced them as I fiddled with changing the font size. Tedious.

      For this for the text on the placard, I used the "Text tool" and then the "Perspective tool" -- as FreeType would have required matching the rotation for each of the three lines.

      Finally, for this, I recalled that I could do flowing, multi-line text boxes in WordPerfect back in 1986, so I fired up Microsoft Word. Word wouldn't really do what I wanted (no surprise there) but Open Office produced the Text Boxes quite handily, with multi-line wrapping and reflowing.

      So did I use GIMP for one third last example? well, I took a screen shot of the Open Office screen and pasted that into GIMP to scale it and save it as a jpeg. Except, the GIMP couldn't or wouldn't paste my screen-shot, so I had to paste that into Microsoft Paint, save the Paint bmp, and open the bmp in GIMP.

      Basically, multi-line text isn't supported in the GIMP -- and without decent text handling, GIMP's a nice toy but not a "real" application.

      And the GIMP UI requires me to iconize all other windows, because I use an X-mouse style activate on mouse-over, but that's another complaint for another post.

    29. Re:FreeType for GIMP by Lochin+Rabbar · · Score: 1

      Window Management in OS X is arguably far superior to X, currently though the gap is narrowing.

      That makes no sense to me. If your talking about about the desktop environments then I agree; if your talking about the services made available for a window manager to use then I'm not qualified to comment, but if your talking about the ability to organise windows to maximise productivity offered by the respective window managers then it's my turn to call bullshit. Multiple desktops offer an elegant and effective solution to grouping windows round a task. They allow you to switch between such groups quickly and to switch within these groups without concern to what else may be happening on the machine at the time. They are a great way to organise your work, I'm mystified as to why both Apple and Microsoft have not seen fit to put such capabilities into their window managers, and no expose doesn't come close to providing an adequate solution.

      The Gimp isn't the best of candidates for porting to OS X anyway, the interface is built round the assumption that you have a three button mouse. Yes I know that you can have such mice on a Mac, but it's not the standard and any cludges to fit the Gimp to one button operation are going to be extremely panful.

      or worse arrogantly denouncing the OS Window Management and not the application design.

      The Gimp is fine in the environment it was designed for. It's a poor marriage for a Mac wich in the relevant aspects is less feature rich than that available in X. Since OS X is supposed to be able to run X applications but in this case fails to provide the services needed to use a well designed application I'd say the fault lies with Apple.

    30. Re:FreeType for GIMP by winchester · · Score: 1
      Very true. The problem with articles like this falls under not understanding the material under review (e.g. expecting it to be a Photoshop port to Linux) and not doing research before proudly exclaiming that "Gimp Sux0rs!"

      What you fail to understand is that the developers themselves often refer to Gimp as a "photoshop killer". While Gimp is a capable image manipulation program, it is nowhere near a Photoshop killer

  6. change the name! by gamesmash · · Score: 1, Informative

    From dictionary.com: 8 entries found for gimp. gimp2 ( P ) Pronunciation Key (gmp) Slang n. A limp or a limping gait. A person who limps.

    1. Re:change the name! by necro2607 · · Score: 2, Interesting

      GIMP = GNU Image Manipulation Program

      Anyway, many linux apps' names are a play on words, so I don't see why GIMP ought to have a different name. Plus the GUI is all GIMPed up anyways. Oooo.. *slaps knee*

    2. Re:change the name! by gamesmash · · Score: 1

      I know what it stands for, but does the average consumer? My point is that the name should be as intuitive as the software itself. This is a perfect example of where F/OSS needs improvement: the naming and presentation of their software. Good marketing will expedite adoption.

    3. Re:change the name! by necro2607 · · Score: 1

      Well, if the name should be as intuitive as the software itself, the name is perfect (as I already cracked a joke about in the previous comment).

      However, I agree.. many F/OSS apps have pretty silly or non-professional names (for instance a VNC client called "Chicken of the VNC", we had a good laugh about that here at work) which I'm sure most businesses would feel nearly embarrassed to use.

      "So, what do you guys use to get this great look?"
      "Um.. the gimp."
      "What?"
      "Uhhh.. Photoshop!"

    4. Re:change the name! by jdray · · Score: 2, Funny

      Oh, right. Like Microsoft's "Excel." Of course, swing the other way and you have "Word." Shouldn't they have called it "Document"? And what is the "PowerPoint" thing? Sounds like an auto-targeting system for a cannon. And "Access"? Does that get me onto the Internet or something?

      At least they seemed to get it right with their server products. I mean, "SQL Server" for a database seems obvious, and "Exchange" is for... well, if you don't count attracting virii, it's for exchanging things with people. "Internet Information Server" is for serving information to the Internet. Oh, yes, and of course "Windows Server" is for... um... uh... hmm....

      Dammit! I never know when to shut up.

      --
      The Spoon
      Updated 6/28/2011
  7. Can it work on ascii art by Anonymous Coward · · Score: 0

    inquiring minds want to know

    1. Re:Can it work on ascii art by TheABomb · · Score: 1

      You can pipe an image through cacaview, and screencap it with The GIMP.

      --
      MSIE: The world's most standards-complaint web browser.
  8. UI in the OS world by Rabbitt · · Score: 5, Interesting

    Unfortunately, I have to agree with the author here. Most applications in the OS world are obvious in the sense that they are written by Developers (apps that I work on included). That is probably one of the biggest things missing in the OS world - UI people. People who understand how to ogranize all the options / bells&whisttles / etc into something meaningful and intuitive to the average 'joe' user. While there are definitely great strides towards creating more UI friendly apps, it is still one of the gravest detriments to our community as a whole.

    --
    Carl P. Corliss
    1. Re:UI in the OS world by irokitt · · Score: 1

      Yes, looking at the Gimp on my GNU/Linux box and then using Photoshop on my WinXP box, I would say that there is an obvious lack of professional touch.

      But then I fire up Mozilla FireFox to post to Slashdot, and your argument gets blown to pieces.

      --
      If my answers frighten you, stop asking scary questions.
    2. Re:UI in the OS world by Rabbitt · · Score: 4, Interesting

      Actually, considering that my argument was that -most- UI's for OS apps are created by developers and look exactly like they were, I believe you actually failed to blow it to pieces. Yes, -some- OS apps actually benefit from having a really good UI team (especially when they actually have a business model that provides funding for such things) but, the vast majority of OS apps out there read like engineering docs. For the laymen out there that won't work and will continue to be a major stumbling block in the widespread acceptance / usage of OS apps. Documentation is part and parcel with this problem. Again, an example of something that is improving but, has been (and will continue to be I'm sure) a stumbling block to widespread usage.

      As I mentioned previously, there are definitely strides being made towards improving the UI in OS apps - Gnome, for example, has made some good headway due to their GNOME Usability Project. Other projects are progressing as well. However, for the most part, OSS is still very developer (/engineer) centric.

      --
      Carl P. Corliss
    3. Re:UI in the OS world by protohiro1 · · Score: 1, Flamebait

      This is a great point. I use firefox for all browsing other than testing. I use wings 3d for modeling quite frequently (and I actually use Maya professionally). I use and enjoy apache and PHP. But I can find no use for the gimp. Photoshop is the only game in town.

      --
      Sig removed because it was obnoxious
    4. Re:UI in the OS world by Anonymous Coward · · Score: 3, Funny

      Sorry, but I find firefox to be the worst photo editor ever!

    5. Re:UI in the OS world by Anonymous Coward · · Score: 0

      For the second time EVER, the first being Batman Touched My Junk, I laughed out loud at a Slashdot post. Congrats. Feel free to claim your prize.

    6. Re:UI in the OS world by zome · · Score: 0, Flamebait

      UI in OS world? no sir! VM, Scheduler, etc don't need UI. The only UI in 'OS world' as make menuconfig and friends (at least in 'Linux OS world'). It's the end-user apps that need good UI. So if you s/OS/Linux apps/g, then your post is correct.

    7. Re:UI in the OS world by Anonymous Coward · · Score: 0

      I agree. MOST programs in the OSS community stop at 95% of the way through the process. They get "good enough" for the author to use and then they stop. This is fine for them but it still falls short of a truly "finished" product. By that I mean finish as in look/feel/usability. There's the argument that you shouldn't complain about it, it's free but I'm sure that some of these same coders work professionaly on projects/products that are being used commercially. Do they stop at the same point? Is it too much to ask that they take the same pride in an OSS project? Or is the UI a bigger problem than most coders envision? This is not a troll, I'm truly asking for input.

    8. Re:UI in the OS world by badasscat · · Score: 1

      But then I fire up Mozilla FireFox to post to Slashdot, and your argument gets blown to pieces.

      Ok, now you've got me pining for an Adobe web browser. Imagine the possibilities!

    9. Re:UI in the OS world by jdray · · Score: 1

      Ummm... You do realize that all these people have been (incorrectly) using "OS" as "Open Source" rather than "Operating System," right? I know, I know, "OSS" is the more proper term...

      --
      The Spoon
      Updated 6/28/2011
    10. Re: UI in the OS world by gidds · · Score: 4, Insightful
      I've said it before, and I'll say it again: we're not all UI experts, but we can all improve. IMO that's the main problem with the UI of many packages -- not that developers don't have the UI skill so much as they don't care.

      Half of UI design is simply forgetting what you know about computers in general, and your bit of software in particular. You'd think it'd be easier to forget than to learn! You just have to step back and ask questions like: what's the user trying to do here? What mindset will they start off with? What will they expect? How can we make it easy for them? How little do they need to learn to do it?

      Yes, sometimes coming up with the right UI will involve lots of UI experience, having learned techniques and tools, or having that mindset. But I reckon half the time it's simply down to caring about the UI, stopping for a moment and asking whether this whizzy bit of code you're keen on is really the best thing for the user, or whether something simpler or less clever will be better.

      The other thing you need is discipline. Sometimes providing two different ways to do something is worse than just providing one, especially if neither do it properly. Sometimes you need to keep things simple and uncluttered -- having to shoe-horn stuff together that doesn't naturally fit is often a sign of deeper problems in your underlying model. Sometimes you need to restrict what your users can do. After all, it's better to do one thing really well than several things badly. And sometimes you need to respect platform/system/community standards, even if you don't like them.

      As usual, I've rambled too long. But if all developers cared about their user interfaces, and had the discipline to do what was needed, then all software would benefit.

      --

      Ceterum censeo subscriptionem esse delendam.

    11. Re:UI in the OS world by gnuman99 · · Score: 1
      Most applications in the OS world are obvious in the sense that they are written by Developers

      Yes, in the OSS world, as in the real world, most applications are written by Developers. :)

      Maybe instead of bitching all the time, people could actually come up with the layout that makes sense? Currently all that I am hearing is "Gimp SUXZ!". Well, maybe someone would actually tell the developers how to make it not-suck.

      I know that Gimp 2.0 is better than the 1.x nightmare that it was.

    12. Re:UI in the OS world by Anonymous Coward · · Score: 0

      Whoa! Was that a kernel joke? HAR HAR! Man, this guy is going places!

    13. Re:UI in the OS world by Anonymous Coward · · Score: 0

      I fully aggree. And as a professional Product Designer with a specialization in User Interface design, I've made several attempts to lend my skills to open source projects... usually met with little enthusiasm.

      I've found that, barring the more established OSS communities, unless you are a programmer/hacker, no one cares for what you have to offer.

    14. Re:UI in the OS world by porter235 · · Score: 2, Insightful

      Even if you attracted UI people to the OS world, you would not be able to keep them with the current developer attitudes ("well, here's the code, submit a patch!"). Remember UI people tend not to be coders and can not supply patches.

    15. Re:UI in the OS world by Diabolus777 · · Score: 0

      Well, looking at the following courses I have to choose from in the coming years in my computer science engineering course, there's a course named
      "Analysis and conception of user interfaces".

      If I sum up quickly the description and loosely translate from french it goes:
      Base techniques of user interface conception and analysis. Ergonomics and quality study of software interfaces. Coherence notions.
      Advanced modelisation techniques. Event driven programming. User centric conception. Dialogue conception. Interaction techniques. Multimodal systems. Interface evaluation methods : qualitative and quantitative.

      Seems like The gimp could make a nice case study.
      But anyway, I don't know if this course is a popular one among the students, and I don't know if I will take it myself yet.

      I think that for ncie UI, you NEED a team of programmers and a team of graphic artists. This might not be so easy to find in open-source software and that is the problem.

      I have programmed flash sites designed by artists and made UI in video games that were designed by artists. We complemented each other to perfection.
      I could have never designed such things by myself and they would have never been able to code them.

      So, either find a way to lure artists into OSS or copy the UIs from commercial products that were designed by artists. . .

      --
      We should have been
      So much more by now
      Too dead inside
      To even know the guilt
    16. Re:UI in the OS world by Anonymous Coward · · Score: 0

      Add the following line to your prefs.js file in your profile directory:

      user_pref("plugins.really_kickass_photo_editor", true );

      There. Problem solved. I don't know why this isn't enabled by default.

    17. Re:UI in the OS world by Anonymous Coward · · Score: 0

      OS application? Which one: Memory manager, virtual machine, process scheduler, filesystem manager... I don't know how (or why) an operating system needs a User Interface person, usually you only need someone like that when you are running a Graphical User Interface on your operating system, and want something to look or work perty (or you have a graphical application running on a GUI which in turn is running on an Operating System). I don't see why a user interface person would be needed for the construction of a virtual machine or memory manager (unless they had skill in those areas). The job of the opeating system is to organize the system resources to allow programs (like Graphical User Interfaces) to run on the computer and provides no output to the user, but merely provides an environment for programs (like GUIS and applications on GUIS) to run. Sorry if it sounds like I'm taking definitions from an Operating System Design textbook (but then again, I am).

    18. Re:UI in the OS world by Anonymous Coward · · Score: 0

      Surely the answer is to start encouraging the contributions of non-techies? There have to be many that would enjoy making a contribution, we just have to admit they have something to offer, and maybe create a mechanism to get their help.

      About GIMP...surely someone who cares could just fork it with a better UI, or start seperating the innards from the UI so others could try different things? Maybe allow a XUL layer or something.

      Richard

    19. Re:UI in the OS world by Anonymous Coward · · Score: 0

      That is probably one of the biggest things missing in the OS world - UI people

      You're probably right in general, but I think the user interface of GIMP is such a chaotic mess that almost any normal person could improve it vastly, just by organizing the menus consistently by some (any) criterion. It doesn't take a UI guru, just a person with some common sense. The developers have obviously just added features and more features over the years, without ever reorganizing the menus.

    20. Re:UI in the OS world by protohiro1 · · Score: 1

      flamebait!?! This is crazy. I don't care if you like the gimp, feel free to use it. I just don't like it and can't use it to do my job. Why mod me flamebait for that?

      --
      Sig removed because it was obnoxious
  9. Anyone used that Film Gimp? by Mantrid · · Score: 2, Interesting

    I do my image stuff with Paint Shop Pro - but I was wondering about a post effect software (like Adobe's package - like Photoshop for film). I'm pretty sure I remember reading about a film version of gimp - anyone had experience with it and know if it's any good?

    1. Re:Anyone used that Film Gimp? by cmowire · · Score: 4, Informative

      Not the way you think...

      FilmGimp a.k.a. CinePaint, is for a few specilized film editing applications, mostly to do with hand-rotoscoping, dust removal, and such. It is not a general purpose tool for video editing like Premiere or AfterEffects.

    2. Re:Anyone used that Film Gimp? by Mantrid · · Score: 1

      Ah nuts...thanks for the info though!

    3. Re:Anyone used that Film Gimp? by njchick · · Score: 1

      CinePaint supports 16-bit and even 32-bit color per channel.

    4. Re:Anyone used that Film Gimp? by zhenlin · · Score: 2, Informative

      "CinePaint is a free open source painting and image retouching program designed to work best with 35mm film and other high resolution high dynamic range images. It is the most popular open source tool in the motion picture industry -- used in 2 Fast 2 Furious, Scooby-Doo, Harry Potter, Stuart Little and other feature films." -- CinePaint

  10. Missing by Joe+Tie. · · Score: 4, Insightful

    In the price comparison I think she's missing one of the major points of the gimp - it's open source. I don't think many of the developers are working on it so I don't have to shell out some money for paint shop pro, they're more likley developing it because there's a gimp shaped hole in the open source comunity that needed filling.

    --
    Everything will be taken away from you.
    1. Re:Missing by RatBastard · · Score: 3, Troll

      Who cares if it's open source? I don't. What I care about is being able to use it. If the interface is horrid and badly thiought out I'm not going to bother with it. Yeah, PSP isn't free, but it's interface is easy and well thought out. That lets me do what I need to do.

      I use the best tool available in my price range. If that tool is free, geat. I'll use it. If that tool is not free, fine. I'll save up my lunch money and buy it.

      --
      Boobies never hurt anyone. - Sherry Glaser.
    2. Re:Missing by phatsharpie · · Score: 5, Insightful
      The first paragraph stated that GIMP is free and open sourced:

      ...have no idea what a 'Gimp' is but computer users of a UNIX persuasion will recognise that it as the name of an open source (read 'free')...

      This is a review by someone who uses image editing program professionally, so to her, time is money. She may save herself quite a bit of money, but she would have to spend a large amount of time to learn the program before she can utilize it for work. All that time is lost revenue for her. In addition to the steep learning curve, she is complaining about the quality of the resulting images from GIMP - this would be a big no no for someone who does graphics editing professionally. If she can't produce top quality work, how is she suppose to satisfy her clients? In another words, more lost revenue. Pretty soon the lost revenue should equal to or surpass the money she saves from not buying PhotoShop.

      -B

    3. Re:Missing by Uber+Banker · · Score: 3, Insightful

      1. In the price comparison I think she's missing one of the major points of the gimp - it's open source.

      You may or may not know this, but open source does not mean 'free'. Sure the GIMP is 'free' but open source in no way means it is free.

      2. I don't have to shell out some money for paint shop pro...

      Time is, literally, money. If you spend 100 hours using the GIMP in a month, but doing the same task in PSP, PS, etc, would take 70 hours you'd have saved 30 hours. In this 30 hours you could could do casual work in the local gas station, bar or mall earning at least mininum wage (say $7ph) which works out as $210 in those 30 hours - that is OPPORTUNITY COST! By buying a product you have made money! Needless to say, if you were a graphic designer or used graphics anywhere near regularly you'd use such a program for more than a month (the opportunity cost of $210 only refers to a month, besides your hourly wage would probably be more the $7ph). A layman using such a program for a year would also save big-time!

      That is the meaning of opportunity cost and TCO. You may pay for a product, but if that product is superior you may easily end up saving. Photoshop (and PSP maybe - don't have much eperience with that compared to PS or the GIMP) is a demonstration of that principal.

    4. Re:Missing by Anonymous Coward · · Score: 2, Insightful
      Who cares if it's open source?


      I do. That's why GIMP exists. If you don't like open source, noone is forcing you to use it.

    5. Re:Missing by Deraj+DeZine · · Score: 1

      Just think of all the money you're wasting reading Slashdot, posting insanely long responses to questions no one asked, driving around, making smalltalk, eating solid food, and showering.

      Time is only equal to money in high-level management. No one will pay you for not using the GIMP.

      --
      True story.
    6. Re:Missing by Uber+Banker · · Score: 1

      Time is only equal to money in high-level management

      I totally disagree. Time is equal to money for those on the border-line, those who worry about keeping their family in a house, food in their mouths and an education fund for their kids.

      Time is not equal to money only for those already in a comfortable position and not wanting any more (the senior management/CEOs etc seem to be 'driven' so although financially secure they want to achieve more).

      As for me posting... posting is a time to assess my opinions, get fresh input from others which can help me develop, and input to others - 'charitable' behaviour is the most egotisitcal after all.

      No one will pay you for not using the GIMP

      They will pay you more per-unit-of-effort for usng PS. THen you will have more units-of-effort to expend on slashdot.

    7. Re:Missing by repetty · · Score: 1

      You just described lock-in.

      It has nothing to do with merit.

    8. Re:Missing by Anonymous Coward · · Score: 0
      I'll save up my lunch money and buy it.

      I upgraded to PSP 8 through a Dell promotion, $46 US for a retail boxed CD and 400 page printed manual. I

    9. Re:Missing by Anonymous Coward · · Score: 0

      Who cares if you care? I don't.

    10. Re:Missing by Cuthalion · · Score: 1

      I like software that does what I want it to. Open source software is a means to that end but it's by no means the only way to get there.

      On an vaguely related note, Adobe delivers much of the practical advantage that open source also confers by offering a robust and rich plugin architecture.

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
    11. Re:Missing by westlake · · Score: 1

      only idealists and amateurs have the luxury of abandoning their best and most favored tools because they are only available from a single vendor.

    12. Re:Missing by Cuthalion · · Score: 3, Insightful

      Lock-in is the reluctance to stop using a better product, because you have become reliant upon its quality?

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
    13. Re:Missing by N1KO · · Score: 1

      It doesn't offer the practical advantage of running it on unsupported platforms.

      Also, a lot of people care about Free Software from a non-practical point of view.

    14. Re:Missing by Deraj+DeZine · · Score: 1

      My point isn't that money can't be made given time, my point is that such small amounts of time are not really important to regular people. I mean, if you could save 15 seconds by making some small change to your daily schedule (not chewing your food as much or something fairly arbitrary like that) over a year, that would add up to a significant amount of time. But people don't care.

      As for charity being egotistical, well, that's just incredibly cynical. It's true in many cases with celebrities, I'll give you that, but sometimes you (well, maybe YOU don't) just do things because they're the right thing to do. I guess it might negatively affect your ego if you didn't help in such a case, but that's not why you do it; you do it because it's right.

      "Units of effort"? You're talking like living your life is some kind of science that should be optimized...

      --
      True story.
    15. Re:Missing by themusicgod1 · · Score: 1

      In Cathedral land, you are not part of photoshop even if you want to be, and are willing to enskill yourself (hell good luck trying to enskill yourself without the source or money to get the source). Furthermore, if photoshop closes shop, you are left 5 years or so behind, with no one to pick up where they left off without what they would have gone through anyway.

      In bazaar land you can be part of the GIMP project if you have anything to offer, and any lack of usability or UI practicality or options or stability that you know of(or otherwise) is partially your fault, for not implimenting it. Yes, it's a completely different way to look at things but it has to be said. Who cares what this photoshop user thinks of GIMP? He's obviously purposefully not part of the bazaar, and ergo he doesn't matter. It woudln't matter if photoshop was 100 times what it is now, or in ten years: If it's not built by the bazaar, then it means nothing to us who are in the bazaar. Don't let it distract you, the only use in photoshop is in breaking ground in directions the OSS alternative had not thought of. nothing more.

      So in summary, quit-cher-complaining, file a bug report or ten, or start coding.

      If there is no tool other than photoshop in your price range...then make one! if you can't make one, make what you need to make one! if you can't make that, then make what you need to make that! and so on! you have no excuse to use photoshop any more.

      Secondly, giving ANY money to Adobe means that the Business Software Alliance gets more resources to throw around, and for this you should be feeling guilty.

      --
      GENERATION 26: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
    16. Re:Missing by Kiryat+Malachi · · Score: 1

      Yes, but in Cathedral land I have an application I can pick up and use now, get work done, and not have to fight with it.

      In Bazaar land, I can fight with it for five years just to get to where Photoshop is today!

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
    17. Re:Missing by deimtee · · Score: 1

      Lock-in is the reluctance to stop using a better product, because you have become reliant upon its quality?

      No. Lock-in is the reluctance to stop using an inferior product because of the expense or difficulty of changing over to the superior product.
      It is usually due to other products or systems that are dependent on the inferior product, rather than the cost of the new product itself.

      --
      I'm guessing that wasn't on their radar screen...
    18. Re:Missing by Uber+Banker · · Score: 1

      Charity:

      You do it because think it's right. You think it's right because it makes you feel good to do so. It is a self-centred desire. You don't give money to some casuses because that wouldn't make you feel good like other uses of the money do.

      Time:

      Well, 30 hours in a month saving is hardly an insignificant amount of time, is it?

    19. Re:Missing by setmajer · · Score: 1
      I think she's missing one of the major points of the gimp (emphasis added)
      He. WPDFD is written by Joe Gillespie. He's a boy.
      --

  11. GIMP is like Johnson's "woman preacher" by SYFer · · Score: 5, Insightful

    I am Photoshop certified and use the app every day in my work. I have also enthusiastically installed and am a sometime user of GIMP (on Mac) and I've gotta say this guy is right on target.

    Enthusiasm for the GIMP reminds me of Samuel Johnson's famous comments on women preaching.

    Historical sexism aside, his point was that when we see something hard being done by someone unexpected, we sometimes fail to notice how poorly it's actually being done.

    In the OS community, everyone gets so excited about having a "free" (as in beer) app which potentially replaces an expensive commercial app, that we get a bit carried away in our enthusiasm.

    Its like the do-it-yourself TiVo's that aren't really anywhere near as convenient or feature rich as the real deal.

    GIMP gives us a glimpse of the tremendous potential of Open Source software, but anyone who thinks its "as good as PS," isn't a serious Photoshop user.

    --
    "...all the labours of the ages, all the devotion, all the inspiration, all the noonday brightness..." yada yada
    1. Re:GIMP is like Johnson's "woman preacher" by mveloso · · Score: 4, Insightful

      There's an old quote that says it better:

      "It's not that the dog talks well, it's that it talks at all."

      This is the problem with a lot of open source: people are happy that it talks at all. Maybe someday they'll get around to talking well?

    2. Re:GIMP is like Johnson's "woman preacher" by bonch · · Score: 0

      In the OS community, everyone gets so excited about having a "free" (as in beer) app which potentially replaces an expensive commercial app, that we get a bit carried away in our enthusiasm.

      This excellent commentary is reflective of all of Linux and its software base. Things that Linux does that exist in other operating systems are somehow twice as good on Linux, even if implemented slightly less well (I'm thinking taskbars, start menus, device drivers, the works).

    3. Re:GIMP is like Johnson's "woman preacher" by RetroGeek · · Score: 2, Insightful

      the problem with a lot of open source: people are happy that it talks at all

      There is also the economic factor. If a commercial app sucks, it does not make money and the company drops it (or the company drops).

      With OSS, there is no economic filter. People just keep working at it. The only feedback loop is user comments. If those comments are not taken into consideration, well, the app is still there.

      Note: I am NOT saying that all OSS is bad, nor that all money making commercial s/w is good. There are always exceptions to every broad statement.

      --

      - - - - - - - - - - -
      I am a programmer. I am paid to produce syntax not grammar. Deal with it.
    4. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      Sure, but too often even though the dog can only bark 'sausages', the fanboys jump up and down claiming it can talk better than language experts.

    5. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      That's the quote on the page he linked to.

    6. Re:GIMP is like Johnson's "woman preacher" by Grishnakh · · Score: 3, Insightful

      Speaking as an occassional GIMP user, I'm perfectly satisfied that the dog talks, even if it isn't as articulate as a person.

      I have a friend who uses Photoshop on Mac, and of course he's told me about how he's tried Gimp a little, but it just doesn't compare to all the stuff you can do in Photoshop. And of course, we have all these professional graphics gurus on here saying the same thing.

      Personally, I don't care that much. The only thing I really need a graphics manipulation program for is some occassional minor editing of digital photos I've taken, or some graphics for my (small , simple, and not professional) website. I'm not about to shell out hundreds of dollars for a professional graphics program, or even $99 for a mediocre one, just to do this kind of simple stuff. So for me, the GIMP is great, because it's free, it does all the stuff I need it to do, and even better, it has a lot of extra stuff I can play with if I like. I really don't care if some professional can get 20% better productivity with with PS full-time as opposed to GIMP, and frankly, I'm a little sick of hearing about it.

      As far as I'm concerned, the only useful comments here are from people offering valid, constructive criticisms of GIMP, in an effort to help improve it for the entire community. People who just whine that it's not as good and they'd rather spend the money on PS are just wasting everyone's time. If your time is SO valuable that working with GIMP would lose you money, then why are you wasting your time ranting on Slashdot about it? You've already made up your mind, and have nothing constructive to offer anyone, so please leave.

    7. Re:GIMP is like Johnson's "woman preacher" by brunes69 · · Score: 1, Interesting

      Its like the do-it-yourself TiVo's that aren't really anywhere near as convenient or feature rich as the real deal.

      Sorry, I was 100% with you until I saw this line that almost blew me off my chair.

      I built my own PVR and it runs MythTV, and it lietrally blows TiVo out of the water.

      Does TiVo have a web interface where I can adjust scheduled recordings anywhere, anytime? Can I watch the recorded programs on any computer in the house ( or TV with a MythFrontEnd box ) ? Can I transcode the recordings to DivX for storage on DVD? Can it play DivX and MPEG videos and fetch information on them from IMDB automatically? Can you edit recorded shows in real time.. can you play SNES, PSX, etc. video games on it, can it be an MP3 jokebox, can you browse your photo collection, can you surf the web on it with a remote control... ?

      I can do all this with MyTh, out of the box. And a bozo could install it, you just boot off the KnoppMyth CD and go.

    8. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      Historical sexism aside, his point was that when we see something hard being done by someone unexpected, we sometimes fail to notice how poorly it's actually being done.

      Case in point: a certain female "security consultant" recently featured prominently on Slashdot who does nothing that numerous males don't also do (and generally better), yet is paraded around on a golden throne like a conquering hero, and a shining exaample of superiority. Oh, and also for wearing big black goth boots. And for being the target of a certain /. editor's amorous attention.

      MERIT, not NOVELTY, should be the focus. Or tits.

    9. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      I'm a GIMP user, for web graphics and whatnot. I have been for a long time; before gimp I used PSP, and I've tried (pirate copies) of Photoshop...

      For some reason, GIMP clicks with my mind, and 2.x increased that by 10x.

      As much as I've tried, I never got the hang of Photoshop. The shortcuts don't make sense, they're just not logical. You've got to go thorugh 3 or 4 menus for some filters.

      Paths don't work the way I've been acoustomed to with CAD programs since forever, etc. But it's still a great program, and it's quite necessary for prepress (done a bit of that myself), because of CMYK, etc.

      But I think GIMP really shines in the web-graphics department. I use GIMP for all of my animated gifs, logos, icons, etc. I've designed many of the icons I use on my GNOME session. To me, GIMP is much easier to use on very fine detail (which explains why I like it, because with so very few pixels to use in an icon, button, logo, or whatever, you've got to concentrate on the detail)

      I'd much rather have The GIMP than not.

    10. Re:GIMP is like Johnson's "woman preacher" by dfghjk · · Score: 1

      The program's "great" then because it meets your totally undemanding needs? I'd say you aren't qualified to judge greatness when anything that matters to real users goes unappreciated by you.

      And just who's ranting here? If you are sick of hearing about valid complaints of real users perhaps it is you that needs to leave.

    11. Re:GIMP is like Johnson's "woman preacher" by Grishnakh · · Score: 1

      And just who's ranting here? If you are sick of hearing about valid complaints of real users perhaps it is you that needs to leave.

      I'm not complaining about valid complaints; I'm complaining about all the useless complaints that tend to be in the majority. Bottom line: if you don't like GIMP, and want to use PS, then by all means go use PS and stop complaining. The problem is that too many people (probably including you) have nothing to do than go around and bash things they don't like.

    12. Re:GIMP is like Johnson's "woman preacher" by dfghjk · · Score: 1

      This is an article about a typical photoshop user's experience with gimp after all. It seems appropriate for people to commment on topic even if those comments offend you. I don't see that you have any point at all.

      As for the amount of gimp bashing I've done, that would be easy for you to verify.

    13. Re:GIMP is like Johnson's "woman preacher" by bob_calder · · Score: 1

      I teach media design and find that Photoshop has offered me nothing of substance since version 4. The color rendition is NOT terrifically accurate. It is a computer industry issue that isn't settled to anyone's satisfaction. Adobe stuck their foot in it big time and thousands of printers went balistic two years ago when they changed things a bit. CS is looking very pedestrian at this point. Having to hit an extra button that is unlabeled to set transparency in a gif is a fine example improvement in the interface.
      Illustrator is overshadowed by Corel Draw when it comes to accuracy. In order to impose, you can use Corel, but not Illustrator. At all. Nada, zip zero. It's unusable for flexography, and you can't do die cuts for any kind of machinery or casting with it.
      A design professional has to use what works best. That's life. I don't think that a few thousand designers should rule the world. My students who don't end up in media, will need a good cheap program. I would resent having them called bodgers or clods. Often, they go into something more lucrative. Remember, designers have an average income like first year teachers. (GAG Annual surveys)

      --
      Any preoccupation with ideas of what is right or wrong in conduct shows an arrested intellectual development. (Wilde)
    14. Re:GIMP is like Johnson's "woman preacher" by Grishnakh · · Score: 4, Insightful

      Here, let me spell it out:

      The reason I'm reading the article is because I'm actually interested in the photoshop user's experience with GIMP, since I thought he might have some insightful comments and valid complaints. I'm not a heavy-duty graphics manipulator, but I do find discussions like this of open-source software interesting. And of course, I read through the comments because I'd like to read other people's valid, constructive criticisms of GIMP. This I have no problem with, and this feedback is actually very useful to the open-source process.

      However, what I object to is all the useless, nonconstructive comments (bashing) that I see here. Of course, there's some of this in any story on open-source software, usually from MS astroturfers and the like. But for some reason it seems to get out of hand when the GIMP comes up, and it usually seems to involve either religious professionals who love Photoshop and go on and on about how much their time is worth, or nonprofessionals who just pirate PS and complain that GIMP isn't the same, or other nonprofessionals who use Paint Shop Pro or something similar and have to tell the world how it's wonderful and they'd never use the GIMP. The bottom line: if you don't like GIMP, and have nothing to offer besides an unpaid advertisement for something else, then go away.

      Are you going to tell me now that you actually like reading this stuff?

    15. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      Photoshop is lightyears away from GIMP... then, I recall Photoshop 2.0. Im laughing!

    16. Re:GIMP is like Johnson's "woman preacher" by noewun · · Score: 3, Informative
      I teach media design and find that Photoshop has offered me nothing of substance since version 4

      Liquefy tools? Much better type handling? Much better color matching? New filters? Real vector layers? Soft proofing? Hello?

      The color rendition is NOT terrifically accurate.

      I'm not sure what you mean by "rendition". Do you mean how the colors render on your monitor? Do you mean your color profiles? In both cases the problem is you and not the software. Photoshop has about the best color management engine out there.

      Adobe stuck their foot in it big time and thousands of printers went balistic two years ago when they changed things a bit.

      I have no ideas what you're talking about.

      Illustrator is overshadowed by Corel Draw when it comes to accuracy. In order to impose, you can use Corel, but not Illustrator. At all. Nada, zip zero. It's unusable for flexography, and you can't do die cuts for any kind of machinery or casting with it.

      The fact that you teach design is clear to me, as you don't know the first thing about production. I have lost track of the die cuts I have made with Illustrator. You can make die cuts with fucking Quark if you need to. Man, I would hate to be one of your students.

      A design professional has to use what works best. That's life. I don't think that a few thousand designers should rule the world.

      Then it's a good thing millions and millions of designers choose Photoshop.

      Remember, designers have an average income like first year teachers.

      I don't know where you live, but here (NYC) good designers make $600+ a day and high level retouchers make $150/hr.

      Back on the topic: although people seem to be concentrating on UI issues, GIMP is nowhere near feature-complete with respect to Photoshop.

      --
      I am a believer of momentum and curves.
    17. Re:GIMP is like Johnson's "woman preacher" by univeralifepadre · · Score: 1

      Of course it's wasting time, this whole discussion is wasting time, we're all wasting time, that's why we're reading slashdot. Now to the next obligatory statement; kudos to the gimp developers, it's a hell of an impressive piece of work. But now to the meat of it; Gimp isn't as good as Photoshop. There, I said it. If gimp were as good as photoshop, given that it's free (beer, speech, sweet, sweet beer), photoshop would just go away and die, but it's not. Adobe has highly paid proffessionals on staff that stay up nights making sure that photoshop is not only better, but orders of magnitude better, than the competition. Gimp is fine for some people's needs, but those people are not graphics proffessionals.

    18. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      And attitudes like Grishnakhs are exactly the reason a lot
      of open source software is appallingly bad - especially in
      the UI department.

      _Any_ criticism is dismissed as "bashing", "MS Propaganda",
      "Religion", etc.

      If you can't understand the GIMPs (appallingly badly designed
      and implemented) user interface you're just whining.

      If you observe that the image quality produced by the GIMP
      is so bad as to be unusable for many purposes, well you
      "just don't like GIMP and should go away".

      And this from someone who claims to be interested in
      a Photoshop users view of the GIMP. It's sad, really.

    19. Re:GIMP is like Johnson's "woman preacher" by Vicegrip · · Score: 1

      Hear hear. Blowhards venting about how something "sucks" when in reality they are feeling threatened and just lashing out. Ever do a search for graphics and imaging programs? I don't think any other category of software has so many different products posturing for a piece of the pie left over from Adobe.
      Leaves me wondering how many of the "it sucks" posts are truly dis-interested in their opinions.

      Rule #1: if a criticism isn't also acompangnied with a useful suggestion on how to make it better it isn't worth much. If all you have to say is "it sucks" then all I have to say is "don't use it".

      --
      Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
    20. Re:GIMP is like Johnson's "woman preacher" by throughthewire · · Score: 1
      The fact that you teach design is clear to me, as you don't know the first thing about production. I have lost track of the die cuts I have made with Illustrator. You can make die cuts with fucking Quark if you need to. Man, I would hate to be one of your students.

      Preach it, brother! I could always tell when our design studio clients got a new intern from our local design school, because they'd start sending beautiful-looking files that couldn't image properly on any imagesetter, were constructed as though a concious effort had been made to impair and obstruct any attempts to fix or even revise them, and would be impossible to reproduce using four-color offset printing even if you did finally coax the artwork onto film. Save me from "teachers" like that!

    21. Re:GIMP is like Johnson's "woman preacher" by bob_calder · · Score: 1

      Of course the Gimp isn't like Photoshop. Of course you can't use it professionally. did I say that?
      I really don"t care how sloppy your die cuts are. I said die cuts for machinery - like key pads not business cards and wedding invitations.
      Of course I don't mean render on the monitor for God's sake.

      Yes, Adobe's color profiling is good, but it is not perfect.
      So you didn't notice. It's my fault?

      If you live in NY and are a member of the Guild, than you have seen the surveys and know you live in heaven compared to everybody else. Don't be a Troll. You don't honestly use those cheesy liquify tools?

      The point is that everybody in the world doesn't use Adobe products. That is good. The fact that you get along on them is fine for you.

      There are not "millions and millions of designers" in the known universe.

      --
      Any preoccupation with ideas of what is right or wrong in conduct shows an arrested intellectual development. (Wilde)
    22. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      But obviously you aren't a serious GIMP user. If you were, you would think differently. I could argue that GIMP is easier to use because for me, it is, but that wouldn't make you happy because you are familiar with what you use. The really big point you miss is that as 'FREE -as in freedom' software, a (software literate) user can change the GUI to suit themselves and make it better. You can't do that with Photoshop, because you don't have the source code. When I mean software literate, I don't mean application literate. At some point, I could see a 'GUI Template' available for the GIMP where various layouts could be used (including one which suits you better, or one you can change to whatever you want). Then the only person you could complain to about the GUI is you.

    23. Re:GIMP is like Johnson's "woman preacher" by waferhead · · Score: 1

      "Its like the do-it-yourself TiVo's that aren't really anywhere near as convenient or feature rich as the real deal."

      You obviously haven't tried Mythtv lately.

      A Tivo has nothing on it, and Tivo is virtually featureless by comparison.

      Pick a better example...

    24. Re:GIMP is like Johnson's "woman preacher" by tooth · · Score: 1
      Can someone explain what's wrong with gimps interface? Is it because the tool bars aren't tied to the image window? Is it because it behaves different to other windows apps? Is it because it might take a while to learn and people give up?

      One thing I would like is to force certain windows to always stay on top (in win32) but it's not something I can't live without.

    25. Re:GIMP is like Johnson's "woman preacher" by FooBarWidget · · Score: 1

      There's constructive criticism and there's bashing. Yet most of the criticism on Slashdot is destructive bashing!

      Good criticism: "Gimp has strengths, but also weaknesses. This and that needs more work, I suggest (insert suggestion here). It would be better if (blabla)."

      Bashing: "Gimp sucks! Linux has failed on the desktop! If I see a Gimp developer I'll kill him! You have an ego problem because you don't agree with me! All Linux developers are elitist bastard" (90% of Gimp criticism on Slashdot)

      No, attitudes like yours are the problem. If you can't see the difference between constructive criticism and bashing, then you are a zealot.

    26. Re:GIMP is like Johnson's "woman preacher" by FooBarWidget · · Score: 1

      Finally, a truly insightful post! You hit the nail completely, and I agree with you 100%.

      These days, most of the "criticism" on Slashdot against anything related to Linux is quite useless. They're not constructive, their criticism don't make the situation any better.
      Instead, the criticism is solely meant to mentally destroy Linux developers.
      People don't even see that. If you critisize them, they'll just call you "a Linux zealot who can't stand criticism".

    27. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      I'm not PS certified despite using it since version 3.0 (the one with layers). The reason I'm not PS certified is because it's a GUI app with a helpfile that explains pretty much what every tool does. I never needed a book either.

      The GIMP is different from photoshop, different tools and techniques will get you to the same place. Don't blame the application if you can't figure out how to apply its tools after a couple of hours.

      The real problem is people don't learn image editing, they learn photoshop in a wooden paint by numbers manner. These people are objecting at being forced to think about what they are doing. It amazes me how many people who's knowledge and skill in applications they use every day is non existant beyond the point where somebody else has shown them what buttons to click.

      CMYK support is another favourite moan, especially from people who don't understand color theory, are working on uncalibrated monitors and think that their USB inkjet will somehow produce better results if they work in "CMYK" on an RGB monitor.

      The GIMP works for me now, is it "as good as PS"? It's cheaper and does exactly what I want so who gives a fuck? Imagine if a couple of orgs donated the cost of a single PS seat to fund GIMP development instead of moaning about missing features in software written by volunteers in their spare time!

    28. Re:GIMP is like Johnson's "woman preacher" by EnglishTim · · Score: 1

      > Of course, there's some of this in any story on open-source software, usually from MS astroturfers and the like.

      Are you serious? Or perhaps it could be that those comments are from people who have believed the Linux/OSS hype and then feel like they've been suckered when they actually have a go?

      Sure, there's been a lot of negativity here from people about the GIMP, and sure, some of the comments don't have much content. However, most of these comments have a list of reasons why the GIMP pisses them off. These are all valid concerns, although I agree, it would be nice to hear about the things that the GIMP people got right.

      To be honest it'd be nice to see some open source competition for the GIMP. I think it would spur both programs on to better things.

    29. Re:GIMP is like Johnson's "woman preacher" by dfghjk · · Score: 1

      rule #1 is bullshit. A criticism can be valid without a suggestion for fixing it and it doesn't have to be "it sucks". Rule #1 was created by lazy managers.

    30. Re:GIMP is like Johnson's "woman preacher" by dfghjk · · Score: 1

      I don't believe you when you say you're interested in the photoshop user's experience with GIMP, but I would suggest that if you want to take the high road when it comes to bashing that you stop using terms like "MS astroturfers", "religious professionals", and "pirates". It's clear that you are simply a basher yourself, always having a colorful label for anyone who disagrees with your perspective. I can't see how you are provided anything constructive here.

      Photoshop users are people trying to get something done. They may or may not have OS preferences, but when it comes to image editing, they aren't going to let OSS ideals keep them from using the right tools. I use linux to host my professional development environment, but when it comes to content creation it's strictly windows because that's where the tools are. Sorry you have OSS goggles on but that's how it is. When running Photoshop I use a 3840x2400 display (Viewsonic VP2290) that requires special drivers and a dual DVI card. I doubt very seriously that this product will ever be supported under linux and there is nothing like it for imaging work. I suppose I could use GIMP on Windows but why? Does GIMP have anything comparable to ACR or pervasive 16 bit support. No, it doesn't. That disqualifies it for digital photography IMO. I guess that makes me an MS astroturfer, right?

    31. Re:GIMP is like Johnson's "woman preacher" by noewun · · Score: 1
      I really don"t care how sloppy your die cuts are. I said die cuts for machinery - like key pads not business cards and wedding invitations.

      Done them with Illustrator. Never had a complaint.

      You don't honestly use those cheesy liquify tools?

      When your retouching things like the cover of Maxim or the Victoria's Secret catalog, the art directors (for reasons I don't understand) always want the models' hands and feet to be smaller. The liquefy tools do this seamlessly.

      There are not "millions and millions of designers" in the known universe.

      Of course there are. There are millions in the U.S., millions in Europe, Russia, Asia, etc. I just finished a project for a bunch of Russian and Ukrainian designers.

      I'm not Adobe fanboy - check my comments for one on just why Adobe sucks -but your comments were, to me, uninformed.

      --
      I am a believer of momentum and curves.
    32. Re:GIMP is like Johnson's "woman preacher" by Anonymous Coward · · Score: 0

      I would have phrased it like this:

      But anyone who thinks its "as good as PS," isn't a serious fundamentalist Photoshop fanatic.

      Of course we who realised that the Gimp does what we want cheaper and easier than Photoshop aren't serious Photoshop users. We aren't Photoshop users at all.

  12. Adjustment Layers by Skyshadow · · Score: 4, Interesting
    One place where Photoshop still owns the GIMP is in the availablity of adjustment layers.

    One of the really cool things you can do with adjustment layers is work with an image you're turning into black and white and make it look like an honest-to-God black and white image (as opposed to merely a desaturated color image). In some ways, it's almost like taking an internal picture of your subject and adjusting the tones and hue on the fly, which can turn out some very nifty results. In GIMP, you just don't have that flexibility.

    --
    Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    1. Re:Adjustment Layers by nomadic · · Score: 2, Funny

      One place?

    2. Re:Adjustment Layers by DaCool42 · · Score: 1

      Have you read this?

      --

      ----
      All of whose base are belong to the what-now?
    3. Re:Adjustment Layers by Psychic+Burrito · · Score: 1

      Grandparent failed to explain the crucial point of adjustment layers: You can always modify, or temporarily/forever remove the adjustment, even after saving the file and opening it again a year later. It's just like a layer that "adjusts". Yes Gimp can do B/W, but can he do Adjustment Layers?

    4. Re:Adjustment Layers by Anonymous Coward · · Score: 0

      I have absolutely no idea what Adjustment Layers are capable of in Photoshop but I've just fired up Gimp and managed to do what you've described. All I did was create a duplicate layer and transformed one of the layers to B&W leaving the other one in colour. You can then save the image in xcf (Gimp format) and the layer information is preserved between sessions.

      Is this what the original poster meant or am I misunderstanding something.

    5. Re:Adjustment Layers by Anonymous Coward · · Score: 0

      It's what the orig poster meant. He just didn't bother to check his facts. (go figure)

    6. Re:Adjustment Layers by Psychic+Burrito · · Score: 1

      No no no, an Adjustment Layers doesn't contain any bitmap information at all. It just contains the adjustments, like "make it b/w", or "adjust levels". You can change the layer below it and the adjustment layer immediately will do its job over anything that is below.

      I think what you tried is duplicate a bitmap layer and transformed it. Adjustment Layers are different and more flexible.

    7. Re:Adjustment Layers by Anonymous Coward · · Score: 0

      I thought it might have been something like that, that's why I asked for clarification. Am I right in thinking that if the original image is altered then the image as viewed through the adjustement layer is altered accordingly? If so, that does indeed sounds like a very useful feature.

    8. Re:Adjustment Layers by Anonymous Coward · · Score: 0

      Yes, as in one of n places.

    9. Re:Adjustment Layers by nothings · · Score: 1
      Yes. Adjustment layers allow you to tweak an image 'under' the adjustment. And they allow non-destructive editing. Very powerful. For example, in this image I used a hue/saturation adjustment layer to desaturate the cardboard photo, allowing me to continually refine it for the exact look I wanted. Moreover, I could now drop any other photograph in, and automatically get the same cardboard-multiply followed by desaturation.

      In combination with layer sets, adjustment layers are superpowerful. And it only took me a year of infrequent use of Photoshop before I discovered them! Sadly, at least in PS 6, there are no filter layers for applying filters non-destructively. I'd kill for those. I guess they'd be slow, though.

  13. GIMP is FREE by fons · · Score: 5, Insightful

    A lot of people who think photoshop is great forget that they didn't pay for their copy BECAUSE IT IS EXPENSIVE.

    You get what you pay for. It's that simple. And considering The Gimp is free it's a GREAT DEAL!

    If they would be honest A LOT of home users SHOULD use the GIMP instead of using an illegal version of Photoshop.

    1. Re:GIMP is FREE by the+unbeliever · · Score: 1

      Photoshop Elements is priced more towards a home user's point and is selling quite well, thank you.

      Photoshop is geared towards professionals, who have either 1) expense accounts or 2) corporate purchasing agreements.

    2. Re:GIMP is FREE by letxa2000 · · Score: 5, Insightful
      Everything on my Linux system is free, except Win4Lin. The Gimp doesn't measure up to even the other open source programs I use. I actually prefer OpenOffice to Office, I prefer XMMS to WinAmp or CoolPlayer, I prefer Opera to Mozilla/Eudora on Windows.

      There are plenty of quality apps with a GUI for Linux. That The Gimp is free is no excuse to have a crappy interface that is completely unintuitive.

    3. Re:GIMP is FREE by XaXXon · · Score: 2, Interesting

      I wouldn't go with all the caps, but you're right on target -- though I'd argue that with the gimp, you get well more than you pay for.

      From a purely pragmatic viewpoint, I'm sure an free illegal version of photoshop is more useful than a free legal version of the gimp, but if people would use gimp instead at least then we'd hear one fewer company whining about people infringing on their copyright and about how it cost them $X million a year.

    4. Re:GIMP is FREE by merdark · · Score: 5, Insightful

      I think the point here is that maybe the GIMP developers should *listen* to the designers. Some of these things (like the interface) are not impossibly hard to fix.

      Then we'd have a usefull free program. But no, for some reason the designers of GIMP just will NOT listen. They like their crazy interface, regardless of how many professions tell them it's crap.

    5. Re:GIMP is FREE by bonch · · Score: 3, Insightful

      Price is a valid point, but I think we're beyond the late-1999 era of OSS being the golden child for free things. It's 2004 now and the mentality is, "Okay it's cool that it's free, but I need results. What can I actually DO with this software?"

    6. Re:GIMP is FREE by jd142 · · Score: 1

      Or better yet, shell out for the equally useful to the home user, but with a much better interface Paint Shop Pro. Just $99 Download, well with the reach of someone with a good digital camera. And it has filters built in that are perfect for a home user. Things like "Photo cleanup" that runs a series of filters to make digital photos look nice, or a Red Eye Remover.

      Those are the sort of things the home user cares about, and they are missing from the standard gimp install.

    7. Re:GIMP is FREE by Anonymous Coward · · Score: 1

      And you can get results, it just seems a lot of people are too lazy to try and get used to the Gimp. They'll spend 2 minutes fiddling with the UI and then say "eh this is teh sux i will just dl photoshop".

    8. Re:GIMP is FREE by vhold · · Score: 2, Insightful

      Take this concept a step further and you've created a powerful antipiracy argument in favor of opensource. If so many people weren't satisfied using illegal copies of photoshop because they can't afford it, more people would have spent time improving Gimp out of neccessity.

    9. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      which suggests an utter failure in good UI design.

    10. Re:GIMP is FREE by protohiro1 · · Score: 1

      This is true. And I am glad that the GIMP is there for this reason. I think that it needs some UI work to make it much more friendly to home users (like elements). Professionals, of course, pay for photoshop. In fact, I pay (or right now my company pays) for thousands of dollars worth of software. When I was in college I also actually paid for my software, mostly becasue it was damn cheap with the discount.

      --
      Sig removed because it was obnoxious
    11. Re:GIMP is FREE by Mecanico · · Score: 1

      I don't think that because GIMP's price is $0, it's value is infinite.

      People (ideally) buy what they need, and some people need what GIMP doesn't offer. Can easy of use be bought? well IMHO, yes!, since I (and many others) would pay for that. That makes it a simple choice.

      GIMP doesn't have all the features and easy of use that a lot of people appreciate... more than money.

      --
      UgaBuga!
    12. Re:GIMP is FREE by bonch · · Score: 2, Insightful

      You have to understand that the reason for that is Gimp's interface is not intuitive. People don't have time to waste relearning entire new UIs each time they encounter a new program. Photoshop at at the least follows a few basic rules of the GUI system it's running under, and has an easier interface to use. Like I said, people aren't going to be impressed because it's free, they're going to be impressed if they use it and like it. A lot of the OSS community thinks it can compete with everything simply on price, ignoring the fact that people will quite willingly pay for something better if it's worth it.

    13. Re:GIMP is FREE by diamondsw · · Score: 1

      No, those home users should use a copy of Photoshop Elements, which has everything your home user needs for less than $100. Some of the best money I ever spent.

      --
      I don't know what kind of crack I was on, but I suspect it was decaf.
    14. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      If every poster on this forum who has expended energy to proclaim how badly the GIMP sucks at everything instead got together and actually made some constructive contributions to the development, don't you think things would get better?

    15. Re:GIMP is FREE by Grishnakh · · Score: 1

      I'm surprised some companies haven't already made this direct allegation: that people using free/open-source software are costing them billions of dollars per year because by getting these products for free, they're avoiding having to purchase their overpriced commercial software. Of course, we've heard the more vague "Linux is unamerican" comments, but nothing that directly claims they're losing revenue.

    16. Re:GIMP is FREE by Chester+K · · Score: 1, Flamebait

      A lot of people who think photoshop is great forget that they didn't pay for their copy BECAUSE IT IS EXPENSIVE.

      First; if you need and use all the advanced features of Photoshop, it's not that expensive.

      Second; if you don't need all the advanced features of Photoshop, you can get Photoshop Elements for under a hundred dollars, which is Photoshop minus the CMYK, Pantone, and other prepress functionality that Adobe has to license from third parties, which is a contributing factor in making the full version of Photoshop cost what it does.

      Photoshop Elements is very reasonably priced software, and considering you get the wonderful Photoshop UI with it, it actually gets better bang-for-the-buck than The GIMP, and considering The GIMP is free, that's an impressive feat. I wouldn't use any current version of The GIMP even if you paid me what Photoshop Elements costs.

      --

      NO CARRIER
    17. Re:GIMP is FREE by mst76 · · Score: 2, Insightful

      > What can I actually DO with this software?

      This is a very good question. What CAN you actually do with PS (or the Gimp for that matter)? Seriously, I'm fairly clueless about photo editing software, can someone explain this simply to me? From what I've read, PS is mainly interesting if you're producing pictures for publication, a fairly small niche. But from some posts around here it sounds almost as if it's a truely essential piece of software.

    18. Re:GIMP is FREE by S.Lemmon · · Score: 1

      PaintShop Pro is also inexpensive but isn't half bad as a PhotoShop clone. Best of all, it comes without a obnoxious non-standard "oooh, lets make it look like a MP3 player" skinned GUI (which looking at the Adobe's page, Elements seems to fall victim to).

      Really to me nothing cripples an application worse than giving it some toy-like playskool interface. Yeah, it's great fun trying to figure out which useless widget to click and having half the screen area wasted so the GUI designer can show off his mad skillz with the Alien Effects bevel plugin!

    19. Re:GIMP is FREE by Kafka_Canada · · Score: 1, Insightful

      Hmm. The Gimp is free and there's a large demand for a Gimp-like program only with a good interface, but the developers refuse to budge?

      You know, one can always fork the project and design a good interface.

      -

      (URL in sig is temporarily geek.is-a-geek.org

      --
      Fuck it
    20. Re:GIMP is FREE by asjo · · Score: 1

      How many designers have actually approached the Gimp developers with useful feedback and constructive criticism?

      Most of the comments here are just stating that the Gimp has a bad interface and that Photoshop is much better, statements that in themselves aren't useful - while they may very well be absolutely true - in terms of *actually improving* the Gimps interface.

      So how about it super-cool graphics designers, why not put your brains where your mouths are and actually come up with ideas for improvement backed by reasonable arguments?

    21. Re:GIMP is FREE by merdark · · Score: 1

      I believe there have been many arguments on the GIMP developers list over somehow grouping the controls a la MDI. It doesn't even HAVE to be MDI, just group the damn controls like one.

      No go.

      Someone even made some hack that puts the controls and image into the single window, but it was for a specific version, and of course did nothing to move those right click menus into normal menus. People have tried, but the developers LIKE the current interface.

    22. Re:GIMP is FREE by Evil+Pete · · Score: 1

      Some of these things (like the interface) are not impossibly hard to fix.

      Especially given that people have been complaining about the interface for so long. Do the Gimp people listen at all ?

      --
      Bitter and proud of it.
    23. Re:GIMP is FREE by drooling-dog · · Score: 1
      People have tried, but the developers LIKE the current interface.

      Your head, I'm afraid, is stuck in the closed-source, proprietary world. This is OSS. "The Developers" do not control the software, and cannot stop anyone or their dog from improving it in any way they want. If you take the existing code, build a GUI on top of it that satisfies you, and then distribute it to the world, you'll be famous and no one will sue you.

    24. Re:GIMP is FREE by SensitiveMale · · Score: 1

      A lot of people who think photoshop is great forget that they didn't pay for their copy BECAUSE IT IS EXPENSIVE.

      I got my copy of Photoshop Elements 2.0 for OS X from Amazon free after rebates.

      I got my PE2 learning CD from Adobe for free.

    25. Re:GIMP is FREE by zsau · · Score: 1

      Opera is not free. This is the second time I've seen something implying it is in this thread. Just because a piece of software runs on Linux doesn't mean it's free.

      And personally, I don't understand everyone's complaints about the Gimp's interface. It seems perfectly reasonable to me. Not that it couldn't do with a bit of work, but it's still a lot better than some commercial apps out there (SPSS, a stastical analysis program for Windows, for one).

      --
      Look out!
    26. Re:GIMP is FREE by Anonymous Coward · · Score: 0
      Opera is free in the sense that you can use it without paying for it. Sure, you have some Google ads up in the corner but that's it. Same with Eudora in Windows.

    27. Re:GIMP is FREE by antiMStroll · · Score: 1

      Given that most of the 'professional' opinions here equate to "the Gimp sux", "PS roolz", "the Gimp is shite", and, from one "the developers should have their teeth kicked out", I highly doubt the men and women who spent uncounted hours contributing code will weigh the opinion of these 'professionals' carefully. The stridency, partiality and invictive displayed here today would make a 'Linux zealot' cringe.

    28. Re:GIMP is FREE by Satan's+Librarian · · Score: 1
      You know, for a person with 'troll' in their nick, that's pretty damned insightful. Allow me to add my thoughts...

      <RANT>
      It's amazing how bitchy people are about a program that exists purely on the kindness and hard work of a handful of programmers, that they let everyone in the world use for free and modify if they want to.

      What the hell is wrong with all these "we want everything for free - but fucking make sure it's as good as the best commercial app for the same job or we're going to gang-bang your mother" people?!?! Microsoft and SCO will never kill the free software movement, but these ungrateful pricks may as they suck the life and goodwill out of the developers!

      Most real developers code for a living. Some of them code on their own time as well for love of coding and their generosity to others - it's a way of giving something back to the community. But if the community kicks them in the teeth as repayment....

      If you have a problem with a free piece of software or want a new feature in it, please politely let the developers know how they could make the product better for you. But if you didn't pay for it, and you aren't helping make it better, you have no fucking right to bitch about it. If a free product isn't good enough, help fix it or go the hell away.

      </RANT>

    29. Re:GIMP is FREE by ktakki · · Score: 1

      What CAN you actually do with PS (or the Gimp for that matter)? Seriously, I'm fairly clueless about photo editing software, can someone explain this simply to me?

      What can't you do with Photoshop? Why, just today I grafted Barbara Bush's face on to Jenna Jamison's body...

      But seriously, it's a bitmap editor. You can create and edit bitmaps. Resize and color correct digital photos. Generate textures for 3D models. Create graphic links and banners for web pages. Make files with editable text that can be imported into Illustrator. Browse directories and make contact sheets. Record a macro that crops or resizes a whole folder of images. Convert from one format to another. Clipping paths. Alpha channels. Duotones. CMYK. Barbara Bush's head on Jenna Jamison's body, with a k3wl lens flare effect.

      Billing out $90/hr. That's what Photoshop is for.

      k.
      --
      "In spite of everything, I still believe that people are really good at heart." - Anne Frank
    30. Re:GIMP is FREE by merdark · · Score: 2, Interesting

      These complaints are for the most part in direct response to all the "Linux is the only way" people's continual chant of

      "Why use Photoshop? GIMP is just as good. Prorietary programs suck. Blah blah blah."

      If you don't like the critisicm, don't go pushing your products on people.

      A) There are consumers. They don't care about open source. They want something that works.

      B) Many many many Linux people go on and on trying to convince people of type A to use open source. Type B people also tend to go on and on about how open source is 'as good' or 'better' than all proprietary programs.

      Result) People of type A finally listen to all the nagging, go try some open source app that isn't up to it's proprietary counterpart, then go "GIMP sucks, I'd rather pay for Photoshop than use GIMP for free".

      So you see, these complaints are largely due to the community pushing things on people of type A before they are ready.

      A small portion of the people may also complain becasue they see a program with many usefull functions being completely ruined by a bad interface. They are frusterated that the developers will not listen to their opinions.

      Sure, maybe they have no right, but isn't one of the great things about open source supposed to be feedback from "many eye's"?

    31. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      If you're a graphics guy getting paid $60 an hour and it takes you 10 hours to figure out The GIMP, that just paid for Photoshop. Time is money, man. Time is money.

    32. Re:GIMP is FREE by speby · · Score: 1

      The GIMP is fine for someone looking to dabble and experiment with graphic arts and digital design. It is also good for doing more advanced things if you can get used to it.

      However, from the professional's point of view, Photoshop is superior and handles things much better and has a lot more support down its throat than does The Gimp. Photoshop also works with all of the other leading edge desktop publishing software, which as you might have guessed, are also apps from Adobe.

      So, yes, The Gimp may be free (which si good for someone just starting off), but the $600+ price tag for Photoshop really is peanuts for a professional graphics designer. And frankly, from their point of view, they want to be using THE top of the crop tool and they certainly want to be able to tell their customers that as well, not, "Oh we saved $600 by using The Gimp. Cool, huh?" Wrong, their customers don't care... they want the BEST... It might be a different story if Photoshop cost something like $20k a license, but.... IT DOESN'T.

    33. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      Absolutely. Also, the half-eaten burgers in the trashcan behind McDonalds are free too. What a great deal! ;-)

    34. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      Have you looked at the source? It's not pretty. You'd probably be better of starting again.

    35. Re:GIMP is FREE by FooBarWidget · · Score: 0, Troll

      And who exactly is holding a gun to your head and forcing you to use Gimp? I don't know anybody. Nobody is forcing you to use Gimp. If you don't like it, then don't use it.

      People on Slashdot always claim that "Linux zealots are trying to convert people" but where are they? Other than a few occasional trolls I've never really seen anybody claiming that proprietary software sucks. Heck, I see more people complaining about Gimp, saying how much it sucks, and trying to mentally destroy Linux developers!

      Constructive criticism is good. But the thing is, most criticism on Slashdot are NOT constructive! They're destructive bashing! "Gimp sucks, Linux sucks, you are an elitist bastard, you moron. Linux will fail and you will never have a girlfriend. Photoshop is so much better mwahaha.". If you're a developer and you read things like that, would you call it "constructive criticism"? What's so constructive about it?

      I'm a happy Gimp user. I'm very productive in Gimp. Photoshop? No thanks! Gimp is free and does everything I want. Also, Gimp 2.0 has a much improved user interface.

    36. Re:GIMP is FREE by BigSven · · Score: 1

      Uhm, did you ever try GIMP 2.0? It does allow you to group the controls (or call them palettes or docks) in container windows, thus avoiding the need for dozens of windows floating on your screen.

      Claiming that the GIMP developers wouldn't listen only shows that you never tried to talk to them.

    37. Re:GIMP is FREE by IamTheRealMike · · Score: 1
      Given the enormous changes (most would say improvements) in the Gimps UI in version 2.0, this is clearly wrong.

      One thing that is painfully clear about this thread is that the majority of posters have not actually used the latest version, as many of their criticisms have been fixed there. To go beyond that and claim the Gimp developers don't listen to the "professions" is, to be frank, total garbage.

    38. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      Maybe it's because the interface is *not* crap ? I have never had any problems with it, and I found it way more intuitive than the one of Photoshop.

    39. Re:GIMP is FREE by 2nd+Post! · · Score: 2, Informative

      Photoshop has layers:

      Imagine pieces of transparencies you lay on top of each other to create your final output.

      Photoshop has masks:

      Between each transparency you can insert cutouts to block certain portions of images; unlike the real world though, masks can be edited. Once you cut out a transparency, you cannot simply add back in. Also, you can toggle on and off these masks at any time.

      Photoshop has blending modes:

      Each layer can interact with the other layer in multiple ways. In the real world you can only: Block or transmit. Photoshop allows you to add, subtract, mix, apply thresholds, multiply, and invert, as well as modify different colors! In the real world this would be accomplished with multiple transparencies and masks.

      Photoshop has color correction:

      The white in the image is too blue? Shift it more towards yellow. Too green? Shift it towards magenta. Want everything 'cooler'? Shift it more towards blue.

      So these are some of the powerful features, and it's not just useful for publication, and publication *isn't* a fairly small niche. Imagine this: Every poster you've ever seen. Every book you've ever held. Every ad and photo in every magazine. Every insert in any DVD. Every DVD cover. Every DVD. Every advert in every newspaper. The coupons you get in the mail. The logos you see printed on every tube of toothpaste. The artwork on every box of toothpaste. Every piece of art on every game package. The artwork on your box of Quaker Oats. The artwork on the box of macaroni and cheese. The artwork on the paper bag in your grocery store. The desktop image on most computers. The photos you see on most professional websites.

      Simply put, if it's been manufactured, and you can see it, Photoshop can be used to make it better; and quite likely, has.

    40. Re:GIMP is FREE by Martin+Soto · · Score: 1
      That The Gimp is free is no excuse to have a crappy interface that is completely unintuitive.

      That The Gimp is free is certainly not an excuse. It's actually the reason why Gimp's developers don't need an excuse for anything they do with their program. As far as I know, they aren't working for you, are they? What they do, they do in their own time and with their own resources. The are not obliged to develop a good user interface for you. They don't have to write a program that fits your particular needs. In fact, they don't need to write the program at all!

      If you don't like The Gimp's user interface, go ahead and fix it. Or pay someone to do it. Complaining is just pointless.

    41. Re:GIMP is FREE by Anonymous Coward · · Score: 0

      Being free doesn't have much advantage as being Free. If people don't have time to learn another interface, then don't bother whining. It's quite ridiculous for people who doesn't contribute anything (money nor time) and whine about how they don't want to learn a Free system.

      The big question is why are these people whining about Free alternatives, when they're happy with current software? Isn't it about using the best tool for the job?

    42. Re:GIMP is FREE by ValourX · · Score: 1

      If anything, Free Software is reducing software "piracy" so Adobe should be happy... if reducing "piracy" is truly their goal. I don't believe it is, because illegal distribution of software expands market presence and market share without affecting the people who are paying for it. No one "pirates" software that they can easily afford.

      -Jem
  14. Obligatory Link by Inhibit · · Score: 5, Informative

    And I almost forgot. The Obligatory link for the google impaired. :) Hinted, Kerned, and Anti-Aliased to your hearts content.. fully buzzword compliant!

    --
    You're reading Slashdot. Of course you like Linux and pc hardware
    1. Re:Obligatory Link by poofyhairguy82 · · Score: 1

      Wow what a neat way to get mod points.

    2. Re:Obligatory Link by poofyhairguy82 · · Score: 1
      Yeah!

      I can do it too.

    3. Re:Obligatory Link by BiggyP · · Score: 1

      and here's a quick demo

      so let's examine some font rendering options with The GIMP

      i'm posting this link in another comment as well, so mod me redundant if you must.

  15. A long way to go by EchoMirage · · Score: 5, Insightful

    This article re-illustrates something that serious graphic designers have been pulling their hair out in trying to tell the GIMP community for years: the GIMP - though a nice project - is completely and totally off in a little world of its own.

    There are some major beefs that graphic designers and Photoshoppers have with the GIMP:
    (1) The interface sucks. Nobody likes working with 16 different open windows
    (2) The interface sucks. Nobody likes menus in different windows and toolbars
    (3) No 16-bit/channel color support
    (4) No [good] CMYK support = will never be used in prepress[1]
    (5) Repeat (1) and (2)
    (6) [Lack of] Speed
    (7) Dependencies (GTK+, etc.)

    Most importantly, I think, the GIMP community needs once again to have its teeth kicked in for its idiocy in choosing the name 'GIMP.' Yes, we here on Slashdot all know that it stands for GNU Image Manipulation Program, and we've all heard how it's "just an acronym" and not supposed to mean anything. But for reasons of political correctness, common decency, etc. the program's name will continue to be a major reason that it never sees any serious adoption.

    So, GIMP developers, clean up the interface and change the product name, and your program has a decent chance of seeing the light of day in the real world.

    [1] In the GIMP developer's defense, most/all of the CMYK process is patent protected.

    1. Re:A long way to go by dameron · · Score: 5, Funny
      (7) Dependencies (GTK+, etc.)



      I'm having a hard time with this one....

      -dameron

    2. Re:A long way to go by FattMattP · · Score: 1

      I thought that 16-bit per channel support was added in CinePaint and was going to be merged back into the Gimp trunk. Does anyone know anything about that?

      --
      Prevent email address forgery. Publish SPF records for y
    3. Re:A long way to go by d00gieb · · Score: 1

      In the GIMP developer's defense, most/all of the CMYK process is patent protected. What's rocket science about CMYK? Are the lookup tables patented? This has been around since the '50s.

    4. Re:A long way to go by Anonymous Coward · · Score: 0

      I've been told that the problem is not a patent issue so much as it's related to Adobe's exclusive licensing of the Pantone color set. Designers eat, drink, and sleep with Pantone, and if you don't support it, you won't score many points with that particular crowd of horn-rimmed hipsters.

    5. Re:A long way to go by cibus · · Score: 1

      (7) Dependencies (GTK+, etc.)

      Gee... I wonder what those letters G-T-K is an abbreviation of ;)

    6. Re:A long way to go by Wylfing · · Score: 1
      >> (7) Dependencies (GTK+, etc.)
      > I'm having a hard time with this one....

      No kidding. How about

      (5) Repeat (1) and (2)

      --
      Our intelligent designer has never created an animal that we couldn't improve by strapping a bomb to it.
    7. Re:A long way to go by aussersterne · · Score: 2, Insightful

      Different strokes for different folks. At least ONE person (me) likes the concept that I can have four images open and work on them all simultaneously, because clicking in any one of them opens a menu that acts on that window.

      And just to tweak the nose of a few people here even further, I like to compound the GIMP's "many open windows" interface with focus-follows-mouse, which allows me to be MUCH more productive in GIMP (you should see me race my mouse around the screen) than in Photoshop, especially when doing complex manipulations.

      I do still have to use Photoshop, though, because:

      1) GIMP's unsharp mask can only go down to radius 1.0.
      2) GIMP has no 16-bit and no Adobe RGB support.

      But other than these two things, I far and away prefer GIMP to Photoshop.

      --
      STOP . AMERICA . NOW
    8. Re:A long way to go by Anonymous Coward · · Score: 0

      (7) Dependencies (GTK+, etc.) Yeah, god forbid the GIMP should depend on the GIMP TOOLKIT.

    9. Re:A long way to go by ImpTech · · Score: 1

      I second all that about the interface. Though maybe it would be better to give every window a toolbar rather than the right-click menu. Heck, no wonder Mac users hate GIMP! But I definitely much prefer the dialog-based MDI to Photoshop's parent-window business. Though I bet lack of good focus-follows-mouse support in Windows is a big reason why the MS-types don't like GIMP. The interface just doesn't work nearly as well without it.

    10. Re:A long way to go by iabervon · · Score: 1

      What's so offensive about plastic lacing?

    11. Re:A long way to go by Anonymous Coward · · Score: 1, Informative

      Just to answer a couple of these:

      (1) The interface sucks. Nobody likes working with 16 different open windows

      This was true in Gimp 1.x. The interface has been changed for the Gimp 2.x series (most of the tools can be docked).

      (2) The interface sucks. Nobody likes menus in different windows and toolbars

      See answer to point 1.

      (3) No 16-bit/channel color support

      True.

      (4) No [good] CMYK support = will never be used in prepress[1]

      True. (this is being worked on though).

      (5) Repeat (1) and (2)

      The answer repeats as well ;-)

      (6) [Lack of] Speed

      I've never noticed any problems as far as that goes.

      (7) Dependencies (GTK+, etc.)

      Gimp depends on GTK (Gimp Tool Kit)?. No! Really?!? I'd never have guessed!

      One other point: Font rendering.

      The article provided a good example of bad font rendering - but I haven't been able to re-produce the problem on Linux or on Windows. In fact - the rendering on Photoshop for Windows and Gimp 2.0 for Windows was nearly identical. It does rather look like there are some problems with the packaged version of the Gimp that the writer was using.

      The Gimp isn't perfect - but it isn't as bad as the article makes out.

    12. Re:A long way to go by jcdick1 · · Score: 2, Informative

      Adobe has licensed Pantone color matching. If you don't have Pantone, you won't get anywhere, in the design world. Basically, using Pantone guarantees that the color you see on your mock-up is the exact color the press will produce on the final product. Not "close enough," not almost, but exactly. From posters to wallpaper to clothing to linoleum, pretty much. If your designer shows you a sample, you can pretty much rest easy that it will be that color.

      --
      What?
    13. Re:A long way to go by Anonymous Coward · · Score: 0
      (1) The interface sucks. Nobody likes working with 16 different open windows
      (2) The interface sucks. Nobody likes menus in different windows and toolbars

      Funny, having used CAD applications on UNIX machines in the past, this made pretty decent sense to me. I think this is a clear demonstration that the real "problem" with the UI is that the user is a mac user and gimp works like an X app. Though I think some improvements could be made, but I'm sure I'd have the same thought about photoshop.

    14. Re:A long way to go by MrHanky · · Score: 1
      (1) The interface sucks. Nobody likes working with 16 different open windows
      (2) The interface sucks. Nobody likes menus in different windows and toolbars

      Well, I happen to disagree. And I'm not very fond of Photoshop's interface. Does that make me wrong?

      People do things differently, and have different ideas of how things should be done. There's no interface that is perfect for everyone, because there's no One Correct Way to do graphics art. If you don't like GIMP, fine: use something else, or fork it or whatever. Turning it into a clone of something you are used to just eliminates choice, and I believe at least some people will be unhappy if that happens. I don't want another Photoshop, I want a better (faster) GIMP.

      Interfaces are the main reason for the endless Vi vs Emacs and KDE vs Gnome flamewars, and the reason why desktop replacement shells like Litestep and file browsers like Total Commander exist for Windows. We're just never going to agree on which interface is best. (But I can tell you it's GIMP, vim and KDE.)
    15. Re:A long way to go by lambent · · Score: 1

      I am not arguing with the output of the gimp ... i am not a graphic designer, and the gimp does everything I could possibly want it to (crop and rotate, basically)

      (7) Dependencies (GTK+, etc.)

      (sigh) Every program has dependencies. Every program uses libraries. This is not a valid criticism of any piece of software (unless you do something really stupid like requiring dozens of libs for a truly simple program, and even then there are sometimes cases where that might be defensible.)

      From www.gimp.org, the dependencies are (and the size of said dependancy on my own system, ymmv):

      required
      pkg-config (248.88 KB)
      GTK+ (29197.37 KB)
      GLib (7700.91 KB)
      pango (3012.02 KB)
      ATK (1533.89 KB)
      FreeType2 (3678.24 KB)
      Fontconfig (1869.40 KB)
      libart2 (809.52 KB)

      and the gimp itself (30797.00 KB)

      for a grand total of 48050.23 KB.

      optional
      libexif (693.35 KB)
      gimp-print (30762.39 KB)
      libjpeg (1240.91 KB)
      libpng (2453.95 KB)
      libtiff (4106.50 KB)
      libmng (2242.58 KB)
      librsvg (216 KB)
      libwmf (1,604 KB)
      zlib (865.05 KB)

      for a grand total of: 43491.38 KB

      which gives us a grand grand total of 91292.73 KB.

      Ahem.

      The Photoshop 7.0 installation on my work computer comes to: 135306.55 KB.

      For a difference of: 43764.94 KB !

      YAY!

      Through this small and quite possibly useless test, it seems that, quite possibly, the gimp has LESS amount of dependencies. Maybe. I don't know. Who cares?

      As for ldd, it reports that my copy of gimp-2.0 is linked to 34 libraries. 34. I'll leave a similar comparison on the windows side as an excercise to the reader. (ldd /usr/bin/gimp-2.0 | wc -l)

      At any rate, know what you're talking about before you talk about it. I agree with some of your points, but (7) is just not sensical.

      Yeah, the gimp uses GTK. It's the freakin' Gimp ToolKit, afterall. Guess what? It also depends on the linux kernel!!!! (at least on my installation)

      Also, you really shouldn't use 'etc' if you only have one example of something in the category that you're discussing.

    16. Re:A long way to go by budgenator · · Score: 1

      (7) Dependencies (GTK+, etc.) OK the GIMP depends on the Gimp Tool Kit, not Much can be done there I suppose,

      (1) The interface sucks. Nobody likes working with 16 different open windows
      (2) The interface sucks. Nobody likes menus in different windows and toolbars
      (5) Repeat (1) and (2)
      So Either help out, or fork the poject

      (6) [Lack of] Speed never having used PS in it's native environment, I'm not sure how Gimp compares to it from its native environment, however I'd guess that porting Gimp to Mac, running on X11 sort of shoe-horned fit to say the least problbly isn't optimal

      (4) No [good] CMYK support = will never be used in prepress[1] good point, CMYK is definately needed and as I understand a work in progress right now.

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    17. Re:A long way to go by _Sprocket_ · · Score: 1
      These are some good points. However, while I think they're worth consideration, I don't agree with all of them.


      (1) The interface sucks. Nobody likes working with 16 different open windows


      I do. Really. I like the multiple windows. But then, my environment handles this gracefully. I had to go back to my Windows box at work to take a look at how it behaves in that environment - and yea, I suppose it clutters up the taskbar (I never noticed). Although, GIMP 2.0 does allow you to minimize this using tabs and docking dialogs.

      Having said that... yes. Multiple windows threw me when I first fired up the GIMP. It was kind of odd. It took short while to get used to it. But I have come to prefer it.
    18. Re:A long way to go by mce · · Score: 1
      And just to tweak the nose of a few people here even further, I like to compound the GIMP's "many open windows" interface with focus-follows-mouse, which allows me to be MUCH more productive in GIMP

      Hey, I'm a follows-mouse person too. Neat tricks can be done with that if many windows are open, and I sure use them. But I despise programs that open up windows that I do not need. Gimp is extremely bad at this. Just consider the following extremely simple scenario: you want to make a screenshot and maybe edit it a tiny little bit. So you start Gimp. It proceeds with plastering your display with tons of separate windows that you have no use for in the context the specific task you want to accomplish and that you must all hide before getting any real work done.

      To me this behaviour shows a severe lack of understanding of what good UI design is all about. And, sadly, this initialization bit is by far not the only thing the Gimp UI gets badly wrong.

    19. Re:A long way to go by dbIII · · Score: 1
      (1) The interface sucks. Nobody likes working with 16 different open windows
      We'll get these comments unless it has a clone of the photoshop UI. The gimp UI was very different a few versions back, then the choice was made after much discussion to go the way it did. Not intuitive, not obvious, has a learning curve steeper than photoshop - but what can you do? Even the nipple is not an intuitive interface - you have to show a baby how to feed.

      As for the multiple windows, I suspect it happened because a lot of the developers are used to cutting and pasting between a lot of open xterm windows under X.

      Most importantly, I think, the GIMP community needs once again to have its teeth kicked in for its idiocy in choosing the name 'GIMP.'
      Come on - think seriously for a few seconds. At the time the "gimp community" was a couple of guys who decided it was time to do a graphics program a lot better than MS paint in a couple of weeks because they were sick of studying for the upcoming exams. For a lot of the computer using world their first encounter of the word is either the program or the movie pulp fiction - it isn't an english word, it's 'merican slang. Being politically correct about technical terms or product names is pointless anyway - it's like the disk "master" "slave" debate.
      (7) Dependencies (GTK+, etc.)
      Who would ever think that gimp would use the gimp tookit :)

      After the gimp toolkit was adopted by gnome it did end up with a lot of odd dependancies - I recall once not being able to compile a new version of the gimp because thai language support in pango was broken, so pango wouldn't build - which was needed to build gtk - which was needed to build the gimp. Annoying, but gnome have got their act together and dropped the politics since those days.

      and your program has a decent chance of seeing the light of day in the real world.
      Think for a minute - is the purpose of the gimp to replace all commercial image manipulation software? If you are making a living manipulating images you can justify buying something that a lot of people have put a lot of work into, including paying for the rights to patents. If you need to do occasional graphics that never see a printing press it is a completely different story - it's very hard to justify photoshop. If you are a sysadmin and clients ask you for a graphics package that will mostly be used for baby photos, installing photoshop for the user is not in the intrest of the company, and installing a pirate version is not in the intrest of anybody oin the long term. The gimp neatly plugs that hole between paintshop pro and a system for professional graphic designers
    20. Re:A long way to go by raodin · · Score: 1

      I'd say the speed issue is at least partly OS X's, or more likely Apple's X11 implementation's, fault. I've never done extensive testing, but I know that pretty much every X11 app I use on my OS X machine feels quite a bit faster on the same machine in Linux (Gentoo PPC). Also, Photoshop is pretty heavily PPC optimized, which is why Apple loves using Photoshop benchmarks when they release new machines. I'm guessing the Gimp is not.

    21. Re:A long way to go by Anonymous Coward · · Score: 0

      Well, I happen to disagree. And I'm not very fond of Photoshop's interface. Does that make me wrong?

      Yes.

    22. Re:A long way to go by MagicM · · Score: 4, Funny

      Yes, damn that GIMP for depending on The Gimp Toolkit!

    23. Re:A long way to go by DMadCat · · Score: 1

      Maybe it's just because I much prefer CorelDraw/Photopaint to the Adobe products that I find GIMP to be somewhat useful and fairly simple to learn (and I'm NOT a graphics designer though I can draw better than most).

      The only thing I agree with is that the interface sucks. Seperate windows for everything and a bunch of right click menus just doesn't cut it.

      (and if any of you GIMP guys are reading this, for God's sake fix the damned contiguous regions tool so it'll actually subtract from the current selection!)

      That is all.

    24. Re:A long way to go by RedSlash0 · · Score: 1

      Agreed. I think the developers should listen to the users needs. Here is my list of what needs to be improved.

      • It need to have floating toolbars which can be toggled on and off with the tab key.
      • Dynamically resizable brushes
      • MDI interface
      • Grouped buttons
    25. Re:A long way to go by Tragek · · Score: 1

      My question here is... "How many of the people complaining are using the GIMP on a non-x11 environment? Really and truely 90% of the complaints here relate to design choices that where made to integrate the GIMP better into an X environment.

    26. Re:A long way to go by Ogerman · · Score: 1

      So, GIMP developers, clean up the interface and change the product name, and your program has a decent chance of seeing the light of day in the real world.

      You forgot one thing: Set up a way that ordinary users (or even companies) can donate to the development of certain features / interface overhauls. Gimp is a hobby project. If people expect it to become more professional (which they clearly do by the tone of this article and the followup posts), the project is going to need one or more full time, paid programmers. It won't happen otherwise -- at least not within a reasonable timeframe. Its really as simple as that.

      I would almost guarantee that if every Photoshop user chipped in $5, Gimp would put Photoshop out of the market with 2 years. Why would anyone help pay for something that's free? Well, how much does a Photoshop upgrade cost every year or so? The only problem is how to efficiently advertise a fundraising drive...

    27. Re:A long way to go by zsau · · Score: 1

      Apart from GNU Image Manipulation Program, what politically incorrect thing does 'gimp' mean? I've certainly never heard it outside of this context.

      --
      Look out!
    28. Re:A long way to go by zurab · · Score: 1
      I don't agree with some of what you say. It helps to realize that since most "designers" are used to doing things one way on one platform, and if it's not the same way as GIMP, then GIMP must suck. I am not a designer, but I do use GIMP for different tasks when I need to edit or create images. I think for the most part, GIMP organizes icons, menus and other user options in a very logical and easy to comprehend manner.

      (1) The interface sucks. Nobody likes working with 16 different open windows

      This is about GIMP 2.0 - different windows can be combined or separated by dragging and dropping them; also, consider that GIMP is primarily made for Unix/Linux users, and having multiple windows open is not an issue with most window managers. In fact, having the ability to separate icons/options/menus in multiple windows helps me (personally) organize the tools that I use the most in a way and in places that they are easily accessible. A forced MDI[nterface] (like in PS for Windows) would be a nightmare and a step backwards for me.

      (2) The interface sucks. Nobody likes menus in different windows and toolbars

      I do. I am used to this already - like Mac OS X users are used to their single menu at the top. I wouldn't be able to use that type of menu system on my desktop. As a side note, I often separate sub-menu(s) that I need most and drag it out as a separate window on the side - this way, all sub-menu options/items are one click away. For example, if I am trying out alpha-to-logo script-fu effects on one or more images, I'll have the "Scipt-fu->Alpha to Logo" sub-menu on the side (as a separate window) and quickly get to any items I want.

      (3) No 16-bit/channel color support

      (4) No [good] CMYK support = will never be used in prepress[1]

      OK, I agree, I'd like CMYK and 16-bit/channel support too. I'd like to edit and send images to my designer or publisher without having to use another app.

      (5) Repeat (1) and (2)

      This is more of what you are used to, and what you are looking to. Again, having used GIMP for many years, I would be extremely uncomfortable if I was forced to switch to the Windows MDI, or Apple's OS X's interfaces; and yes, I've tried using Photoshop on both.

      (6) [Lack of] Speed

      I don't have any speed issues, but then again, I am not a professional designer; there must be some filters and other tasks that are performed quicker in PS.

      (7) Dependencies (GTK+, etc.)

      Not a problem either. All Gtk+ libraries and other dependencies are part of my system install. All I've ever had to do to install or upgrade GIMP was to download an RPM and click on it.

      So, GIMP developers, clean up the interface and change the product name, and your program has a decent chance of seeing the light of day in the real world.

      I think the interface could use some improvement as well, but not for the reasons that most others, like Photoshop users state. I think some menus, such as right-click on layers are too long - maybe grayed out options should not be displayed there. Also, I am not really fond of how the background/foreground color icon and color switcher functionality works. Another one was the File->Open dialog, but that's supposedly fixed with the new Gtk libraries. There's some stuff like these that could use refinement.

      GIMP needs more functionality as well. What I'd like to see is a support for "layered effects" (I don't know what the proper term is). For example, I apply filter A to a layer, then filter B, then filter C. Then I'd like to have an option to easily remove filter A, and have the program automatically (or with confirmation) re-apply filters B and C. So it has to store the history of modifications to each layer and have the ability to reverse them; or at least have

    29. Re:A long way to go by Qzukk · · Score: 1

      Though maybe it would be better to give every window a toolbar rather than the right-click menu

      Gimp 2.0 does this. Each image window has its own menubar now.

      I definitely much prefer the dialog-based MDI to Photoshop's parent-window business.

      Seconded. Its useful to be able to work on a picture while seeing/manipulating something else (like a website). Without having to buy a second monitor. The only thing that the parent window gives Photoshop is the ability to bring all the widgets to the top at once (by raising the focus of the parent window), something that could be hacked into Gimp 2.0 without giving up the ability to have some parts behind other windows where they are out of the way.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    30. Re:A long way to go by jtev · · Score: 1

      Good point. The decisions made in the gimp are to make it most usefull in an environment with the profile of X, Where MDI is not posible. Where there is no Menu Bar or whatever they call it at the top of the page. Oh, and to the Mac dude's gripe, he needs to look in /Volumes/ for his data drive.

      --
      That which is done from love exists beyond good and evil
    31. Re:A long way to go by Tragek · · Score: 1

      Perhaps it could at one point be worth it to port the GIMP to cocoa, or whatever the new X dev thing is called, however, for now, it's just not feasable. I think that for what the average user, who does not want to spend the money wants, the gimp is perfect. Sure, a little incongruous in a mac environment, but still well suited to a beginner's photo editing

    32. Re:A long way to go by thrash242 · · Score: 1

      A "gimp" is a cripple. Or as an adjective: "a gimpy leg". It's not used that often in any sort of offensive way that I'm aware of.

      That's in american slang, it may not exist elsewhere.

    33. Re:A long way to go by ksheff · · Score: 1

      If you want 16 bit/channel support, use CinePaint . I think this used to be referred to as Film-Gimp.

      --
      the good ground has been paved over by suicidal maniacs
    34. Re:A long way to go by AVryhof · · Score: 1

      (7) Dependencies (GTK+, etc.)


      apt-get install gimp

      Nuff Said.
    35. Re:A long way to go by kernhe · · Score: 1

      Who needs GIMP? All I need can be done with PicTeX and Xfig.

    36. Re:A long way to go by HuguesT · · Score: 3, Interesting

      That's nice, except it's not quite true. The whole Pantone schemozle is a great system for colour referencing and colour calibration, but even *with* it there can be no guarantee that the output of the printing process matches what you see on your screen. It depends on the observer and on the lighting conditions, for a start. No such guarantee is possible.

      You are correct in saying that in the US design world you won't get anywhere without Pantone but there exists other systems in other countries and other areas, For example the ultimate reference to colour in the scientific world is not Pantone, is CIE.

      CIE were the first to conduct scientific colour perception experiments 90 years ago way before the first computer, and now they are the ISO colour standardization body.

      I'm not sure how well PS supports the CIE standards but at least the Gimp supports CIE-Lab.

    37. Re:A long way to go by Anonymous Coward · · Score: 0

      You see where it would go, though. Don't you? "Yeah, GIMP has CMYK, but it doesn't have pantone, so I have difficulty in using it in my professional printing system"...

    38. Re:A long way to go by BigSven · · Score: 1

      Try a more recent version then. Unsharp mask radius goes down to 0.1 in GIMP 2.0. The other issue you mentioned will certainly be addressed at some point as well. Support for other color spaces and more color depth is on the roadmap.

    39. Re:A long way to go by Anonymous Coward · · Score: 0

      (and if any of you GIMP guys are reading this, for God's sake fix the damned contiguous regions tool so it'll actually subtract from the current selection!)
      This is actually the first specific statement of a requested improvement!!

    40. Re:A long way to go by Eudial · · Score: 1

      1, 2 & 5; the interface is clearly developed for mouse based window focus and multiple desktops. When you run the GIMP in this way things make sense. If you have an entire desktop dedicated to the GIMP the mult-window interface is really efficient, and the mouse-focus will eliminate alot of annoying clicking.

      6; Photoshop kills my computer, while the GIMP runs just fine o.O;

      --
      GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
    41. Re:A long way to go by aussersterne · · Score: 1

      My gimp seems to save the positions of windows that I have open. Close a few, then exit, then restart and see if they're all there. When I start gimp, I only have the main (i.e. tool) dialog. If I need the layers/channels, the tool options, etc., I open them.

      --
      STOP . AMERICA . NOW
    42. Re:A long way to go by dingman · · Score: 1
      (1) The interface sucks. Nobody likes working with 16 different open windows

      Then why the hell to all the designers I work with always have so darn many windows open in Photoshop?
    43. Re:A long way to go by sweede · · Score: 1

      i know this is waaay late but there are a LOT of comments to go through :)

      The Pantone matching system IS the world wide prepress and printing press standard in color. Used with SWOP standards, which state lighting specific conditions, you will be assured that your colors turn out EXACTLY how you wanted them.

      CMYK isnt about the computer, it is about the printed world.

      If you think you know a better way of doing color, call pantone and tell them, maybe they will hire you.

      --
      I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
    44. Re:A long way to go by cubic6 · · Score: 1

      In the movie "Pulp Fiction", The Gimp was the name of a bondage freak who wore a PVC suit and was chained to the ceiling. After I saw that movie, that guy was the first thing I thought of every time I heard "The GIMP". It's not a pretty picture.

      --
      Karma: Contrapositive
    45. Re:A long way to go by grantsellis · · Score: 1

      I agree with the statements. especially 1 and 2, but one caveat:

      In photoshop, having the 16 windows open makes me more efficient, because I can acess more information at a glance (with 2 monitors, of course :) ).

      Gimp's problem isn't multiple windows, it's that the windows (and menus) stink--at least, that was how it was in 1.3x.

    46. Re:A long way to go by HuguesT · · Score: 1

      I stand by my comment, I'm a researcher in image analysis, I do colour processing all the time, I've never used Pantone in my work and never have I seen any other researcher use them, because it's not a published open standard. Pantone solves one problem very well through the sale of proprietary standards and products, but it is not the scientific reference to colour processing. If you want to define a particular colour unambiguously and for all times, the only currently accepted scientific way is to use one of the CIE colour spaces.

      Furthermore I have a hard time believing that Pantone it *the* standard for prepress printing. There is such a thing as the ICC, the International Colour Consortium, which would have a better claim to that. There are other systems used in pre-print, such as Focoltone and Trumatch among others. Pantone is a widespread and easy to use system to specify colour (use Pantone colour #285) but it doesn't solve all the problems associated with colours.

  16. heh, he screwed something up by phoxix · · Score: 5, Insightful

    [..] UNIX has this wonderful habit of trying to protect users from their own stupidity without recognising its own. [...]

    s/UNIX/OS-X

    Yeah ... now it sounds rite ... Unix doesn't hide anything, and thats where the power is (and the great ability to screw up the entire system).

    Sunny Dubey

    1. Re:heh, he screwed something up by Anonymous Coward · · Score: 0

      3 ... 2 ...1 ...

      You are going to get modded down so fast by the Apple zealots/trolls that have taken over Slashdot

      AC

    2. Re:heh, he screwed something up by Anonymous Coward · · Score: 0

      Huh?

    3. Re:heh, he screwed something up by Anonymous Coward · · Score: 0

      The article started to smell bad when I read that line. I also think the font problem is a Mac OS X thing. I tried the exact same thing here on FreeBSD 5.2 with GIMP 2.0 and the font turned out fine.

    4. Re:heh, he screwed something up by diamondsw · · Score: 1

      The OS X GUI may try and protect the user from obvious problems and dangers, but the terminal will let you do whatever you damn well please. So get off it.

      (Yes, I've written this response many times, and I'm not any happier at having to write it again.)

      --
      I don't know what kind of crack I was on, but I suspect it was decaf.
    5. Re:heh, he screwed something up by gbjbaanb · · Score: 1

      I thought that was mentioned twice in the article - firstly that OS X was no longer 'the OS for the rest of us', and then the mention that the open dialog didn't work as expected.

      I guess the first means - sorry Mac users - things are now complicated for you too. The second, I can only assume is broken on the Mac, surely the open dialog works for every other app, just that the Gimp uses it diferently (or doesn't recognise the platform specific stuff like Mac special folders)

      Loading the Gimp up on Windows now, yes... there is a custom open dialog - and no sign of 'My Documents' anywhere. No wonder the author of the article is confused with it if its the same on the Mac - although to me (as a techie) I know where that directory is located, it'll confuse an 'ordinary user'.

      So.. why doesn't the Gimp use #define and the standard file-open dialogs? (and non-standard cursors coem to that).

  17. Such high expectations considering its name. by Gary+Yogurt · · Score: 5, Funny

    gimp

    n : disability of walking due to crippling of the legs or feet

    I suggest they rename it to Firehercules or Spartacus.

    1. Re:Such high expectations considering its name. by d00gieb · · Score: 2, Offtopic


      Or Achilles!

      Wait, nevermind...

    2. Re:Such high expectations considering its name. by Hanji · · Score: 1

      I have a bad feeling you just signed your own death warrant...

      --
      A Minesweeper clone that doesn't suck
    3. Re:Such high expectations considering its name. by d00gieb · · Score: 1


      Offtopic my ass.

      Achilles' heel? Gimp?

      Get a clue before modding down.

    4. Re:Such high expectations considering its name. by incom · · Score: 1

      How about Achilles?

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    5. Re:Such high expectations considering its name. by d00gieb · · Score: 1


      Sigh... Wish I'd thought of that.

    6. Re:Such high expectations considering its name. by Anonymous Coward · · Score: 0
      I guess nobody who works on gimp has seen "Pulp Fiction"? I don't see how anyone could call anything "gimp" after that scene.

      "the software that fucks you up the ass"

    7. Re:Such high expectations considering its name. by incom · · Score: 1

      Yeah, well I DID write it before you, my connection just went out in the middle of submit, and resumed later. Sorry if I didn't take the precautio of pressing the stop button before I reconnected.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    8. Re:Such high expectations considering its name. by d00gieb · · Score: 1


      No bad on you. On the mook that modded me down
      as offtopic, perhaps putting it below your threshold -- I thought that was what happened anyway.

      And, I might add, implicitly rating your post as offtopic, too, which it's NOT.

      Peace.

    9. Re:Such high expectations considering its name. by incom · · Score: 1

      Yeah, that offtopic mod was pretty lame, especially since my later post didn't receive the same treatment, or worse. Now THIS post right here is genuinely offtopic!

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    10. Re:Such high expectations considering its name. by Anonymous Coward · · Score: 0

      I guess since it's open source they're not trying to make money on that product anyway, so they could call it Skanky Ho if they wanted to. At least that would be somewhat cool in a strange way.

    11. Re:Such high expectations considering its name. by Tokerat · · Score: 1


      Firebert?

      --
      CAn'T CompreHend SARcaSm?
    12. Re:Such high expectations considering its name. by thrash242 · · Score: 1

      Well, if it makes you feel any better, I metamodded that off topic mod as 'unfair'.

      I understood it and thought it was vaguely humorous, myself.

  18. Linux user's perspective by Anonymous Coward · · Score: 1, Insightful

    I agree, the Gimp's interface is inconsistent and painful. Then again, Photoshop doesn't even run (although it can be made to run badly on x86 only using Wine). So I guess it's Gimp for me.

    Complain about usability all you want, I'd rather have an app that functions.

    1. Re:Linux user's perspective by dfghjk · · Score: 1

      But people who actually need things to work well will run photoshop, just not on linux. Your comment is just a condemnation of linux, not an endorsement of gimp.

  19. PhotoShop Killer? by standing_still · · Score: 1, Insightful

    Honestly, I have not read the gimp site since version 2 became available, but approx. 6 months ago I recall reading on the gimp webpage that gimp was by no means the Adobe Photoshop killer. I don't know if this applies to version 2, but if it does it would be the user fault for not doing a little better research.

    1. Re:PhotoShop Killer? by diamondsw · · Score: 1

      Regardless of any single web page, the Linux *community* has positioned it as a Photoshop replacement, for better or worse.

      --
      I don't know what kind of crack I was on, but I suspect it was decaf.
  20. Photoshop and professional users by Anonymous Coward · · Score: 3, Insightful

    Sorry, Big difference between professional photoshop users and the general "I wanna edit my digital photo" public.. Surely no one in the world would argue that any current version of FREE software would compare favorably in the eyes of a photoshop professional. But there IS an arguement to be made that the GIMP is more than sufficient for the majority of everyone else's needs. One day the cost of photoshop will drive a savvy UI person to paste a PS emulator on the front of the GIMP and s/he will be endlessly praised by the rest of the OSS community... I can wait :)

    1. Re:Photoshop and professional users by nomadic · · Score: 1

      Surely no one in the world would argue that any current version of FREE software would compare favorably in the eyes of a photoshop professional.

      But they DO. There's a popular sentiment in the OSS world that the GIMP is a perfect replacement for photoshop, and it's just not true.

      I mean, maybe someday, but not now.

      I feel bad about saying this kind of stuff because the GIMP team has consistently done an amazing job, and I personally use GIMP over photoshop because of the price differential. I mean, I think that with the possible exception of GCC (and maybe the linux kernel itself) it's been the most successful OSS project to date. But it's annoying to see the OSS community take an untenable side of an argument just because they really, really want it to be true.

  21. gimp not bad anymore by Apreche · · Score: 5, Interesting

    Gimp 1 had a terrible interface. No bones about it. Gimp 2 however, has a decent UI. It's not super amazing, but its good enough, above average.

    The problem is that these Photoshop users are used to photoshop. Any other UI no matter how slick and perfect will be worse for them. They are trained on photoshop so well that using anything else kills their efficiency. Like driving stick for the first time after driving automatic your whole life.

    I'm no graphic wizard, just a programmer. And I recently got gimp 2 for windows and linux. I couldn't do fancy things right away, but its not because I couldn't find the buttons or they were in bad or hidden places. It's because I don't know anything about making graphics. If graphics people start out on the gimp instead of photoshop they will be just as good on that.

    So don't try to convert people to gimp. Just get new people who are about to pirate photoshop for the first time to use gimp instead.

    That's about it...

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:gimp not bad anymore by Anonymous Coward · · Score: 1, Insightful

      No kidding... I learned GIMP long before I had access to PhotoShop (and long before GIMP 1.0). Trying to do anything in PhotoShop is amazingly painful, but I don't rant about how horrible its interface is. It's just different, and I don't know it. I spend a long time hunting for functions that must be there. I don't know what PhotoShop calls them or where they put them. The GIMP's grouping is more "natural" to me; that's what I first learned.

      The original article spends quite a while complaining that the GIMP is different, and then lists some "problems" that I've never seen on the Unix side. Are these MacGimp problems? When the image is at a high enough resolution and zoomed out, I don't see stepping on Solaris or Linux. And the typesetting example he has may be due to using different fonts for "Helvetica." Mine doesn't look that bad. All the tool icons have tooltips, and the help pops right up. All but the help could be explained by a poor X server on his Mac.

      And then there are all the complaints that it doesn't look like a "native Mac" application. Ok. It isn't a native Mac application. Looks perfectly native on my machines. The apps that try to look like Mac apps drive me nuts. It's a different perspective.

    2. Re:gimp not bad anymore by KagatoLNX · · Score: 4, Insightful

      I have to agree on this one.

      Read one of the above complaints that mentions not liking "menus in the windows". I hate to break it to you, but that's not a GIMP paradigm--that's a is-not-a-macintosh paradigm.

      I also don't buy the right click thing. I use right click religiously and find it infinitely more useful that having to go all the way up to the top of the window just to select a menu option.

      The interface (in those respects) doesn't suck, it's just different.

      As for CMYK, patents aside, it's scheduled for next release, we'll see about it all then.

      Also, if you haven't tried it since 1.0, look again. 2.0 uses the new GTK and it's a hell of a lot smoother. I really think next version will be serious-production-useful.

      That said, I use it more or less daily and can vouch for one thing it does well that Photoshop (even with the right plugins) does horribly--Scripting.

      If anyone read the comments in the article about Scribus, they noted one of the QuarkExpress guys raving about how it could autogenerate their catalog based on a database.

      Gimp does this sort of thing insanely well. Between Gimp-Perl and Gimp-Python (and Script-Fu in general), you can automate processes in Gimp in insane ways. Automated photo-processing can be awesome.

      As for "people who prefer Gimp to PS aren't serious PS users", I'd have to call BS on this one. After working with PS on OSX (even with OSX's crispy Unixness) actually seems to crash more. It also has issues of not really being able to tweak extensions (in OS9 you could turn them on and off in the extensions folder, now you can't, that can suck).

      Similarly, I have problems getting PhotoShop, OSX, Postscript, and HP Designjets to kick out the correct colors. It does badness.

      In short, PS has its share of problems as does Gimp. I would also argue that PS's interface has some serious suckage to it as well. The only thing I miss about it is the space-bar as a shortcut key--that was handy.

      I think with the completion of 16-bit buffers and CMYK, you'll see a lot less complainers next version.

      The thing to remember is that it's free (not beer-free, freedom free). That means that every advance it makes stays with it. It can't go out of business or get "phased out" with the next release. It's there for you, as long as you need it. When Microsoft buys the DOJ, SEC, and FCC and then Adobe, the PS people will have a rude awakening about exactly why Open Source is good. For that matter, if Apple bought Adobe, they might find out as well...

      In parting, I'd remind all of you PS users that Adobe themselves pioneered the legal doctrine that copying look and feel is not copyright violation. If we reskin GIMP to look EXACTLY like PS, would that make you happy?

      --
      I think Mauve has the most RAM. --PHB (Dilbert Comic)
    3. Re:gimp not bad anymore by mz2 · · Score: 1

      I agree with that. It's decent now, it's a bit different from PS, but it's still quite nice. Although, it still has some rough points UI-wise. Like that stupid huge right-click-menu that still haunts you in the image menu (and for some reason in the corner of the image window too), there's not much point in having it everywhere, instead of a proper context menu (as almost every other window in Gimp now has assigned to it). It doesn't make you work quicker or easier, quite contrary, things take longer to access from it...

      The dockable windows are marvelous, and it makes Gimp quite usable, even though you always do have to commit a whole workspace to it because they're all a bit large still.

      But yes, I agree completely with the point you raised, that it's a decent UI now, just not identical to PS (and why should it be). I have quite a PS background myself, and can say that it's really not a big issue to find things in Gimp after using PS, especially when the documentation is alright. Not perfect, but improved quite a lot too. Layer styles and adjustment layers would rock, though. :)

    4. Re:gimp not bad anymore by Blakey+Rat · · Score: 1

      Read one of the above complaints that mentions not liking "menus in the windows". I hate to break it to you, but that's not a GIMP paradigm--that's a is-not-a-macintosh paradigm.

      The complaint in the article is that the GIMP has menus both in the main window (where the image is) and *different* menus in the toolbar windows. Toolbars shouldn't have menus; that's bad design in any OS.

    5. Re:gimp not bad anymore by farley13 · · Score: 1

      I'll admit the Gimp 2 is a bit slicker than 1.x but I would argue that the tools are still not well unified. I would argue the same could be said with Photoshop at times. I mean the graphic tools come in 4 flavors : Color/Levels Modification, Canvas/Layer Geometry[scale, crop] Modification, Filters, and Drawing/Editing Tools [Clone etc. tools]. Finally they each have a set of controls.

      With a good unification/abstraction it would be real nice to have a good separation of these. Like a few other graphic Apps, a constant morphing set of controls would go with whatever modification/geometry/filter/tool. is being used.

      Gimp could definitely take some hints from the 3d set of programs, where new UI's are popping up all over the place. (I have an affinity for hotkeys via wings3d, and always open controls via Cinema 4d 8)

      I'd agree that Gimp should not try and be Photoshop, but something better, lighter, and more intuitive for new users!

      --
      I appeal to the wisdom of fellow /.'ers: Milk ISN'T good for you period,
    6. Re:gimp not bad anymore by Anonymous Coward · · Score: 0

      I have not used GIMP, but have played with Photoshop, but from reading the other posts it seems not that these designers are used to a PS interface more than PS designed the interface to suit what the users were asking for. It also doesnt hurt that Photoshop is now at v8.0 and much more mature. I have heard plenty of times a designer friend of mine jumped up on a new release of PS because the 'finally incorporated something he/she was asking for' so to say that designers are USED to PS isn't entirely valid - you have to consider that Adobe was LISTENING.

      What GIMP should have as a asset is the ability to effectivly COPY (yes copy) the UI that took PS so long to implement from trial and error and take it a step further.

      My 2 cents.

      Tan

    7. Re:gimp not bad anymore by mwillems · · Score: 1

      >>>The problem is that these Photoshop users are used to photoshop

      I disagree with that. I just switched to PS after years of using Corel Photopaint and the GIMP - and it took me three minutes to see that PS is very much superior. Much as I would have liked to NOT say that , because now I need to do all my photo work on the Windows PC, But it's no contest.

      I therefore doubt it is just UI unfamiliarity.

      Michael

      --

      ---
      BDOS ERR ON A:>
    8. Re:gimp not bad anymore by Anonymous Coward · · Score: 0

      No no no no! As a developer, you should look at this in the sense of IDE interfaces. If you start on one, say VC++, and have to go to another one, say JBuilder, the interface on the second one is usually intuitive enough so that you can learn it quickly and use it effectively.

      I agree that some people are used to using Photoshop and that the transition to GIMP is hard. However, I would prefer the transition from GIMP to Photoshop as opposed to Photoshop to GIMP. Why? Because Photoshop's UI makes it easy.

    9. Re:gimp not bad anymore by dfghjk · · Score: 1

      I agree that some of the author's criticisms were simply mac-centric UI bigotry. I don't agree that automated photo processing can be awesome. Some things can be automated but much remains strictly interactive. Photoshop's automation is a little wierd for my taste but it is capable. You can do plenty of automated image processing with gimp at all.

    10. Re: gimp not bad anymore by gidds · · Score: 1
      these Photoshop users are used to photoshop. Any other UI no matter how slick and perfect will be worse for them.

      That's certainly one explanation for why many experienced Photoshop users don't like the GIMP when they see it.

      But it doesn't explain why some experienced GIMP users prefer Photoshop when they see that -- as reported in other comments. Nor why some users dislike the GIMP without having seen Photoshop. So that's not the only factor; maybe not the major one.

      --

      Ceterum censeo subscriptionem esse delendam.

    11. Re:gimp not bad anymore by cheesybagel · · Score: 1

      Like I said before, Photoshop has hidden menus in the toolbar buttons. How is that any better?

    12. Re:gimp not bad anymore by HFShadow · · Score: 1

      Like driving stick for the first time after driving automatic your whole life. Thats a pretty apt analogy. Photoshop = Automatic = Easy to use, not much thought required. Gimp = Standard = Extra steps to do everything, clumbsy interface. Of course, I drive a standard, but I'll use photoshop instead of gimp any day.

    13. Re:gimp not bad anymore by bluefoxlucid · · Score: 1

      what? I like all the menus, I even manage to USE them all. If you don't like 'em, don't use 'em. Hell, hit the options box and turn 'em off (does that need to be added? Can't remember if it was there . . .)

    14. Re:gimp not bad anymore by Anonymous Coward · · Score: 0

      The problem is that these Photoshop users are used to photoshop. Any other UI no matter how slick and perfect will be worse for them. They are trained on photoshop so well that using anything else kills their efficiency. Like driving stick for the first time after driving automatic your whole life.

      This pretty much explains why life-long Unix users are retards when they have to use any other computer system. And also why they refuse to change or learn anything new. And, as so many responses here indicate, they spend an inordinate amount of time rationalizing all of this.

    15. Re:gimp not bad anymore by Dog+and+Pony · · Score: 1

      If graphics people start out on the gimp instead of photoshop they will be just as good on that.

      No, no, no, no, no, just plain wrong. I'm a programmer also, and definetely not a graphics artist. I tried the GIMP first, and well, I could just not wrap my head around it - with PS (and ImageReady) I could do "cool" montages, animated banners, manipulate photos, whatever, byu just playing around a little and selecting what seemed logical. Trying to guess in the GIMP is about as succesful as trying to guess lottery numbers. Maybe it makes sense to someone that knows graphics, but it sure as hell makes no sense to the average Joe. Whereas PS apparently do.

      Just get new people who are about to pirate photoshop for the first time to use gimp instead.

      I did just that, for myself: I tried GIMP first. I tried it thouroghly, for quite some time. It sucked ass. Now what?

    16. Re:gimp not bad anymore by .com+b4+.storm · · Score: 1

      The interface (in those respects) doesn't suck, it's just different.

      On the Mac, that is almost as bad as the UI outright sucking. When you can't even use simple shortcuts that are consistent across apps on the OS (such as Cmd-O to open, Cmd-Z to undo, etc.) it can be a pain in the ass. On Windows, do users not take it for granted that Ctrl-O will open window/document, that Ctrl-Z will undo, that Alt-F4 will close a window, etc? Wouldn't you find it REALLY annoying if you had a very capable app that decided to use key bindings totally inconsistent with 99% of the apps you use?

      Us Mac users are spoiled by the majority of our apps complying with the Apple UI standards. Sure, there are programs that don't fully cooperate, but those are usually along the lines of "Joe Bob's REALbasic app" featuring the default icon. Any app that sees remotely serious use will be as consistent as possible. Apple didn't just pull their UI guidelines out of their ass, they're based on years of testing and experimentation on their part.

      GIMP's UI is fine for Windows and Linux, but it does not fly for most Mac users, especially those who do not want to waste precious moments of their day waiting for their brain to switch into "oh, this is a non-native app with inconsistent key bindings" mode. For The GIMP to see serious acceptance on the Mac platform, the developers would need to modify it such that it can be bound to a GTK interface or an Aqua interface. Then it can be built with an Aqua UI to keep Mac users happy, but the same core can be used for the number crunching and whatnot.

      That's the way good port jobs are done. After all, Photoshop on Windows doesn't force you to use Alt-O (Alt being in the same position as Cmd is on a Mac keyboard) to open documents, does it? It doesn't make you use a Mac-esque open dialog, does it? Of course not. Windows users would be annoyed, and rightly so.

      --
      "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
      -- Ryan Stiles
    17. Re:gimp not bad anymore by quantum+bit · · Score: 1
      That's the way good port jobs are done. After all, Photoshop on Windows doesn't force you to use Alt-O (Alt being in the same position as Cmd is on a Mac keyboard) to open documents, does it? It doesn't make you use a Mac-esque open dialog, does it? Of course not. Windows users would be annoyed, and rightly so.
      Photoshop on Windows... a GOOD port? That's a joke, right?

      Photoshop on Windows has to have one of the most horrid UIs I've ever used. Half-baked MDI, nonstandard widgets, those AWFUL floating toolbars (shudder, try maximizing an image window sometime), and 50 billion tabs more or less arbitrarly grouped... And since all the good filters are plugins, they're usually grouped in the menu by author rather than by function.

      IMO, Corel PhotoPaint has a much slicker and well-done UI. It's much more usable on Windows, probably becuase it was actually designed for that platform rather than being a shoddy port from Mac. Funny thing is that in addition to being able to seamlessly read Photoshop files and use Photoshop plugins, it's customizable enough that there's even a "feature" to emulate the Photoshop UI...

      Similarly, GIMP flourishes best in a UNIX environment, where window managers are designed to manage groups of top-level windows owned by a single process.
    18. Re:gimp not bad anymore by jtev · · Score: 1

      The GIMP for mac isn't a Mac Application, it's a Unix application, using the Darwin layer and displayed using X11. There was no real porting effort. the application is designed for X11R6, and is being run on X11R6. If Gimp had been ported to Cocca then there would be a legit gripe, but it wasn't. It was ported to Darwin, not to MacOS X.

      --
      That which is done from love exists beyond good and evil
    19. Re:gimp not bad anymore by Anonymous Coward · · Score: 0

      Then create a native port for the Mac. What you have is the Mac running X and other X applications, of course it does not look like Mac its X. I don't know how Mac users work with that banner on top. It drives me insane. You like it. That's what counts for you. I did not ask you to change it. I cannot run PS on my system and Adobe does not care. At least you have an option to port the GIMP and call it what you will. I have to wait for adobe...I have been waiting....

    20. Re:gimp not bad anymore by .com+b4+.storm · · Score: 1

      You are quite right. I did not mean it to sound like I was expecting an X11 app to miraculously work flawlessly in a Mac environment. Some effort (like the OpenOffice developers made, in supporting traditional Mac keybindings) would go a long way though.

      What I am saying, however, is that GIMP will never replace Photoshop on the Mac unless it is ported to Aqua. And that was the ultimate idea behind this whole news posting - how do Photoshop users see the GIMP? Well I'm telling you, from the perspective of a Photoshop user on the Mac, that it is a good tool but not one that will replace any of Adobe's offerings for serious use anytime soon.

      --
      "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
      -- Ryan Stiles
    21. Re:gimp not bad anymore by .com+b4+.storm · · Score: 1

      Photoshop on Windows... a GOOD port? That's a joke, right?

      You bring up some good points, but they fail to counter what I said - the majority of your Windows UI expectations translate just fine to Photoshop. It has its inconsistencies on the Mac too (Ctrl-Cmd-H for hiding the app, instead of Cmd-H like every other app on OS X? what the...), but it still follows the majority of the conventions users expect.

      By the way, the "more or less arbitrarly grouped" tabs shouldn't be a problem. The first thing most serious Photoshop users do is organize the palettes to suit their workflow. I don't think the defaults are that horrid, but after a while you get a good idea of how you want things arranged, and Adobe provides a UI that is more than capable of adapting.

      --
      "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
      -- Ryan Stiles
    22. Re:gimp not bad anymore by jtev · · Score: 1

      Absolutly. If someone wishes to port Gimp to Aqua then maybe it can be an alternative to Photshop on the Mac. I'm a pretty hardy Linux supporter, and think that Macs are hard to use (where's the alt key, how come alt key bindings don't work, why doesn't the ctl key work the way I expect?) but I know that it's just as hard for a Mac user to come to grips with X11. Damn Mac for stealing our letter! I don't think the folks at gimp.org are looking to beat photoshop, they are looking to put out a completly different tool that simply hapens to have a lot of the same functionality. Sure being better than Photoshop would be nice, but it's realy for a different audience. Gimp is designed for Unix geeks who want to do art, Photoshop is designed for photographers and artists who want to use a computer.

      --
      That which is done from love exists beyond good and evil
    23. Re:gimp not bad anymore by Anonymous Coward · · Score: 0

      Have to disagree. I've never used photoshop in my life, and just d/l and tried out Gimp 2.0 I actually liked the toolbar and options in a separate window. I created a text box and typed in some text.

      I spent the next 10 minutes trying to delete the text box. I tried right clicking, but there's no "delete" under edit or the drop down menu above. I selected the textbox using the area selector (I can't find the fucking regular object selector that should be a regular arrow) and tried pressing delete. Nothing.

      So I tried to change the font instead.

      It crashes every time I scroll too high or too low in the choices.

      I'm using a fresh XP install. Needless to say, I'm not very impressed right now. If you select the damn textbox and press delete, shouldn't any UI designer (or even any thoughtless developer for that matter) realize that the textbox should be deleted?

      I dunno, maybe I'm doing something wrong, but from this totally unbiased user's perspective, I've had my initial expectations/adrenaline/enthusiasm over using the great GIMP severely dampened.

  22. Not Biased... no, REALLY.. by TheCeltic · · Score: 2, Insightful

    And I quote.."I think that's one of the best-written articles I've ever read about the reality of most open-source geek-driven projects vs their equivelant professional/proprietary ones." ... Not biased.. REALLY.

    It's always humorous to me when trollers go after an opensource project that offers an excellent (albeit different) solution than a commercial closed source project. Do they ever compare apples for apples? How many free plugins/styles/scripting languages do you get with photoshop? what is the price tag again? I've used both, photoshop is better.. but Gimp is excellent and more than "good enough" for most projects (without being closed source or having a high price).

    --
    =-=-=-=-=-=-=-= - The Celtic - =-=-=-=-=-=-=-=
  23. Love Open Souce but..... by WwWonka · · Score: 1

    God how I wish the Gimp had the same professional and intuitive feel as Photoshop. You hear all the time "yeah, but Gimp can do the same things PS can and it's free!"

    Point taken, but I think of it this way. You are taking a road trip from LA to Vegas. A Porsche and Saturn will both get you there. One is going to take you in style and cost alot more, the other is practical, no frills, and is a hell of lot cheaper.

    Quick! Which would you rather take if given a no cost option to you?

    1. Re:Love Open Souce but..... by MeridianOnTheLake · · Score: 2, Funny

      Bad analogy. The Gimp is more like that big wheel transportation device in one of the South Park episodes. You had to have something painfully rammed up you ass while driving it. And it didn't have to be that way.

    2. Re:Love Open Souce but..... by Professor+D · · Score: 4, Funny
      Not the Saturn if the button to open the glove box is where I expect the stereo volume control is. Oh, and power steering is only available if you rebuild the car from scratch. And the windshield wipers take one full minute for each sweep or the turns signals that only work during the day. Not to mention that the fancy new navigation system doesn't work for you because your sneakers and driving gloves need an upgrade first.

      And if you have a problem, you can't just get a tow from the nearest garage, you have to get a volunteer to do it. On his own time in whatever haphazard way he knows how.

      Oh, and I almost forgot, if you complain publicly that you didn't like the Saturn, you'd get hundreds of anonymous replies from people who don't know a spark plug from a brake light, never mind not having drivers licenses telling you that it's all your fault.

    3. Re:Love Open Souce but..... by Anonymous Coward · · Score: 0

      >Quick! Which would you rather take if given a no cost option to you?

      But there's the issue..

      Cost IS an issue for alot of us... Not that we won't pay for software, but it's a feature/useability/cost issue.

      Is GIMP as good as Photoshop? No...
      Is it good enough for you or me? Maybe.. depends on who..

      If it's good enough and it's free, use GIMP.
      If it's not good enough, but you can't afford PS, use GIMP.
      If it's not good enough and you can afford PS, use PS.

      Now, there were some good points made on how GIMP can improve. And it should. But if Adobe is smart, PS will always be better than GIMP. And for those who need it, they'll buy it.

      For those who don't, it's great we have GIMP..

    4. Re:Love Open Souce but..... by Anonymous Coward · · Score: 0

      But it's free, and since I don't drive that often, I can deal with all the problems since the cost is so right for me.

  24. I loathe The Gimp. by RatBastard · · Score: 0, Flamebait

    I loathe The Gimp. Why? The interface is one of the worst I have ever seen. Ever. Including MS Word for DOS!

    That being said, I find the interface for Photoshop to be a complete pain in the ass as well. If it wasn't for the fact that there isn't a Mac version of PaintShopPro, I wouldn't be using Photoshop (okay, Photoshop Elements, but it's still the same interface) at all.

    --
    Boobies never hurt anyone. - Sherry Glaser.
  25. [Nelson] HA-HA! [/Nelson] by Asprin · · Score: 1


    ...only to get baffled by the chaotic interface in general and its non-standard UI compared to other Mac apps, its slowness to open large files and to apply filters, the unintuitive tools that accompany it and its very visible bad quality of text and lines/shapes.

    I'm sorry, but I can't resist.

    Isn't that sort of reaction kinda par for the "Mac user tries anything else" course? In fact, I think the text quoted by the submitter is a MacOS-level autotext macro.

    We call 'em "MacSnobs" for a reason, eh? :/

    --
    "Lawyers are for sucks."
    - Doug McKenzie
  26. You shouldn't complain! by mrdlcastle · · Score: 2, Insightful

    Personally those that are complaining should put their money where their mouth is.
    Gimp is done by people who love to give back to the community. If you look at what has been done, it is an awesome project. If you don't like that it's not a Photoshop Killer, then pitch in and pay the salary of a couple of the GIMP programmers so they can dedicate their undivided attention to the project and I guarantee you that you'll get what you ask for.
    For where this product comes from, it is great. It shouldn't be looked at as a Photoshop replacement for professionals, but as a Photoshop replacement for those of us who can't afford Photoshop.
    Stop looking a gift horse in the mouth. If you don't like the product and don't want to contribute to make it better. Go buy Photoshop.
    Otherwise, get your hands dirty.

    1. Re:You shouldn't complain! by RatBastard · · Score: 1

      Oh, yes. The "code or shut up" argument. How does that make their statements untrue? It doesn't.

      And here's a surprise for you, Sparky: most users these days can't code. That might be a shock to you, but it's true. So how do they help make a product better? Submit cadly written and buggy code that they don't even understand? That sounds like a dandy idea! Only not.

      No, what they can do is let the developers know what things need to change in order to improve the product.

      Without feedback, good and bad, a developer has no idea if anyone other than the developer can make heads or tails of the program.

      And why shouldn't people look a gif horse in the mouth? A free tool that someone can't use is worse than a not-free tool that is usefull.

      --
      Boobies never hurt anyone. - Sherry Glaser.
    2. Re:You shouldn't complain! by xquark · · Score: 1

      why should i fork out the money to pay someone's salary when
      for about $100 i can buy a fully integrated professional tool suite?

      The whole mantra of unix design is to get it to work, then work on
      fixes and optimizations etc..

      GIMP has been working pretty well for the past 5 years, I think its
      about time they started working on fixes and optimizations a bit more.

      Heck the scaling filter is soo crap compared to the free photomagic tool
      I got with my cannon scanner 4 years ago. I mean there are faults in the
      program (mainly image manip stuff) that to anyone even to a simple
      ms-paintbrush user it becomes intolerable.

      Arash Partow
      __________________________________________ ________
      http://www.partow.net

      --
      Arash Partow's Philosophy: Be a person who knows what they don't know, and not a person who doesn't know.
    3. Re:You shouldn't complain! by Anonymous Coward · · Score: 0

      How about ...If the GIMP programmers don't bother to make something useful for professionals who might use it...why the fuck are they bothering and why do the WASTE their time?
      Seems as if the GIMP programmers should join the real world instead of wearing those "rose-coloured glasses" that make them think they're killing Adobe one bit at a time. It's a buncha crap...the program is hardly usable and there's no hope for it if it keeps on it's present path.

    4. Re:You shouldn't complain! by Anonymous Coward · · Score: 0

      If you don't like that it's not a Photoshop Killer, then pitch in and pay the salary of a couple of the GIMP programmers so they can dedicate their undivided attention to the project and I guarantee you that you'll get what you ask for.

      Or we could spend our money on Adobe Photoshop, or Corel Draw, or some other product which is actually worth spending money for...

    5. Re:You shouldn't complain! by mrdlcastle · · Score: 1

      I am by no means advocating that those that can't program start working on this project.
      I am only saying that just like Photoshop wouldn't be where it is today without it's dedicated programmers we can't expect this application to be at the same level.
      Especially since GIMP is at version what? 2 and Photoshop is at v 10 or 11.

  27. The truth... by Anonymous Coward · · Score: 0

    ... about the state of Desktop OSS comes out. Mod me out as a troll if you like, but it won't change the independent truth revealed by this article. True, but sad. :-(

    1. Re:The truth... by rkef · · Score: 0

      Damn those hackers for not having the ((tens|hundreds) of)? millions of dollars for R&D, testing, outsourcing, etc.

      When will they learn!

  28. Great quote... by Geopoliticus · · Score: 1, Insightful

    From the review, "UNIX has this wonderful habit of trying to protect users from their own stupidity without recognising its own."

    *sigh* too true.

    1. Re:Great quote... by zhenlin · · Score: 1

      I've never heard a greater lie.

      rm -rf / will proceed without asking a question.
      chmod 000 ~ will do so without squeaking.

      It'll even let you do dd if=/dev/zero of=/dev/hda bs=4k without asking if you're sure.

      It is Windows that will try to protect users from their stupidity... zealously. MacOS and OS X too, but I think it isn't as bad.

  29. The Gimp is competing with MS Paint not Photoshop by Anonymous Coward · · Score: 1, Interesting

    The Gimp is good for what it is: a small app for doing simple graphics work, like cropping photos, simple website graphics etc. Who in their right mind claims that Gimp can compete on any level with Photoshop?

  30. Stunning conclusion by Wylfing · · Score: 3, Insightful
    Dump several hundred million dollars of development capital on The GIMP folks and I'd wager we'll see it advance pretty quickly. Repeat after me: The correct way to view FOSS applications and drivers is "Does it work at all?" Yes? Then choose one of the following:
    1. Shut up and wait for features you want
    2. Give dollars to the developer(s)
    3. Contribute code or documentation to the project

    --
    Our intelligent designer has never created an animal that we couldn't improve by strapping a bomb to it.
    1. Re:Stunning conclusion by Professor+D · · Score: 4, Insightful

      4. Buy Photoshop and earn your paycheck.

    2. Re:Stunning conclusion by Have+Blue · · Score: 5, Insightful

      You forgot option #4: Declare that it's not as good as the alternative and go use that alternative. If you're going to base your livelihood on the use of a class of application, you can't settle for second best and you can't wait around for second best to catch up with the leader. Right now there is no reason at all not to use Photoshop in a professional environment unless you have a philosophical objection to commercial software which is more important to you than your salary.

    3. Re:Stunning conclusion by Ciderx · · Score: 1

      This is an insightful comment, but only in that it is a great insight into too many Open Source projects.

      This wanky attitude here is "how DARE you criticise! You should be damned grateful that the developers let you use their app. Pay penance to the developers, for they are great and wonderful".

      Simply, Gimp is not very good. I know that might chafe the developers and open source community, but its true. The fact is, the developers need to stop, re-evaluate and re-think their direction.

      For example, look at Mozilla. How far down the wrong path did it have to go before someone said, "err, its not very good and people are abandoning Mozilla for Phoenix", leading the developers to rethink what they were doing and get the project back on the right track.

      Y'know, maybe you're right. They need the development capital. A "Free as in Beer" product might not be the right approach, therefore. Its a radical change in direction, but as I see it, Gimp is many, many years away from anything close to Photoshop and arguably needs an overhaul at its very core. The problem is, I don't think that there is the impetus from the developers to do that as Gimp 2.0 demonstrates.

      So, kill the project or have the guts to radically rethink it, is my message to the developers. No fawning from here.

    4. Re:Stunning conclusion by mst76 · · Score: 1

      > 4. Buy Photoshop and earn your paycheck.

      How many people complaining about the Gimp actually use PS to earn their paycheck? How many have earned any money at all with PS? How many have actually payed $649 for it?

    5. Re: Stunning conclusion by gidds · · Score: 2, Insightful
      Okay, we'll do that if you open-source folks stop claiming you have drop-in replacements for many expensive apps that are "just as good, honest"...

      Seriously, no one's claiming that the GIMP is no good to anyone. Nor that it's not a decent achievement, nor that it might not be the best value-for-money for many folks.

      But if open source software is to live up to some of the hype that its own community generates, then it should also stand some comparison on merit, regardless of cost.

      In some cases, it does -- LilyPond, for example, delivers the best-quality music engraving I've seen on any consumer package, better than what I've seen of Sibelius, and certainly better than my copy of Cubase (which excels at other things, of course). And of course, we all know how well it does at OS-level and similar software. In other cases, it's near enough for many people.

      But if we're going to take the attitude that "It's free, so it doesn't need to be much good", then we're falling far, far short of our potential.

      --

      Ceterum censeo subscriptionem esse delendam.

    6. Re:Stunning conclusion by Zzootnik · · Score: 1

      Hmmm.... Okay- All flaming and heated arguments aside, Gimp isn't a photoshop replacement. Does it replace the need for graphics editing that a photoshop-type app could fill for me? Yep. Not everyone needs a semi-truck to haul their garden-trailer around the yard.

      And when it really comes down to it, it is an Option. If you don't like it, don't use it. We won't force you to. Really! But personally, I do think Gimp is good. I use it (a lot).

      I do graphic design and layout to earn my paycheck. 90+ percent of the machines we work on are BSD, and Gimp (even though we use an ancient version of it...) actually works just fine for over 90 percent of any raster work we need done. We also have a small contingent of Macs with all the pricey and coveted adobe/macromedia/etc programs on it for the times when customers feel the need to submit their own work.

      Seeing what I've seen, I can say that yes- its necessary to have those Macs to use those applications. There doesn't seem to be any way around that for now. But the Unix machines are WAY more productive and profitable. There's just no comparison. That's why we have so many unix/gimp machines and a small corner with a few macs and photoshop,etc. (Oh and BTW- The cost of the hardware on one of these Mac machines is entirely insignificant compared to the price of the software load they require...Holy CRAP that's pricey...)

      --
      Sig currently under construction. Mind the gap....
    7. Re:Stunning conclusion by Anonymous Coward · · Score: 0
      5. Pirate Photoshop.

      6.

      THERE IS NO STEP 6!!!

    8. Re:Stunning conclusion by Joe+Decker · · Score: 1

      *waves hands*

    9. Re:Stunning conclusion by Anonymous Coward · · Score: 0

      So lets say I do #2, how much do I have to give to get full CMYK support? If I gave $50K, would I have it in 2mo? They don't work instaneously.

      Why has it taken YEARS to get a decent inteface for the Gimp, when it could have had something better years ago.

    10. Re:Stunning conclusion by mattgreen · · Score: 1

      I bought a new, full, retail Photoshop CS copy straight from Adobe for $299 after buying a broken Microtek X12USL scanner off EBay for $35 (incl. shipping) and using the enclosed Photoshop Elements 2.0 serial number to upgrade to CS. The Microtek website has details on the offer.

      Total price: $335. Far more reasonable.

    11. Re:Stunning conclusion by Anonymous Coward · · Score: 0

      Can someone explain to me the difference between #1 and #4? I'm being serious here. The "wait" in #1 does not mean that you should immediately stop all work, quit your job, stop eating, and for that matter stop breathing until the OSS program in question starts to do what you want it to.

      for fuck's sake :\

      P.S. happy once-in-a-while GIMP (home) and photoshop (friend's house) user here...

    12. Re:Stunning conclusion by Anonymous Coward · · Score: 0

      Photoshop is not FOSS, which is what the list was about.

    13. Re:Stunning conclusion by bluefoxlucid · · Score: 1

      Umm, you need to tell the developers what you want.

  31. The moral of the story is by Anonymous Coward · · Score: 1, Informative

    Open Source simply historically speaking does not produce quality end-user or GUI applications. Open source is written by programmers, for programmers. If it isn't something a programmer or sysadmin would be interested in, it doesn't get much attention paid to detail or quality.

    1. Re:The moral of the story is by Anonymous Coward · · Score: 0

      Very true, very true. This is why Linux users will always be in the vast minority to MS Windows.

    2. Re:The moral of the story is by CaptainTux · · Score: 1
      You're definately right. And I really believe that this is and has been the one major obsticle to open source software catching on in the mainstream. Until the community starts to design with a dual goal in mind (1: design software that will enhance an average users experience with open source and 2: make a useful product to scratch an itch) open source will never catch on in the consumer market (not talking server room here).

      Don't get me wrong: I have no problem with a programmer designing software to scratch a personal itch and releasing it to other technical people for use. The problem I have is the attitude that "my software is so leet that if you can't use it it's obviously not a problem with my software. It's because you're too stupid". We in the community love to preach that "our main goal in life is to free people from the oppression that closed software holds them under". But, in the same breath, we don't offer average users any real alternatives to those closed applications that doesn't require them to spend sometimes hundreds of hours configuring software, learning the deep internals of their computer, and compiling stuff from source. And then, we wonder why more users don't see the value of open source.

      Open source, regardless of what the analyst say, will never be accepted by the mainstream until we as programmers get over the "I've got to be God" complex and realize that our software, no matter how "leet", is useless if nobody can use it.

      I love open source. But geez, come on!

      --
      Anthony Papillion
      Advanced Data Concepts, Inc.
      "Quality Custom Software and IT Services"
  32. Jeez. by ProudClod · · Score: 1

    So many people moan.

    Seriously, I think one solution would be to fork it altogther, call it something non-offensive like "Accuro-paint-o-tron" (except more snappy) and write those missing features.

    Then offer to backport them back to the GIMP. Keep it friendly, see what happens.

    The name is fucking weird though...

    --
    Gamers Europe - Gaming News. Reviews.
  33. Opinion on all four, and a speed tip. by strredwolf · · Score: 2, Informative

    I've used all four in comic artwork, and here's my option:

    [b]PHOTOSHOP:[/b] A bit overkill, but it's the best for most any application. It's better on a Mac, though, than on a PC, due to interface issues.

    [b]GIMP:[/b] Next best thing, I can do almost 100% of the stuff I can do in Photoshop. Speeding stuff up (like employing multiple CPU's or servers) will help, and 16-bit/channel may help photo artists.

    [b]Paint Shop Pro:[/b] If it's what you got and you can't get the others, it'll do. Most of the stuff above you can do.

    [b]Photoshop Elements:[/b] DON'T EVEN THINK ABOUT GETTING THIS!!! BAD! BAD!! The interface is confusing for even old Photoshop users, and to think I used Photoshop *BEFORE* going with Gimp!!! EEEEEEEEEEEEEVVVVVVVVVVIIIIIIIIIILLLLLLLLLL!!!!!!

    Most of the time, you (the common user) don't need something heavy-handed as Photoshop. You just need to tweak Gimp/PSP to use more memory. I have it using half of 1.5 gigs here, may push it back up to a full gig. That speeds filters up fast (when you don't have to swap!)

    --

    --
    # Canmephians for a better Linux Kernel
    $Stalag99{"URL"}="http://stalag99.net";
  34. Well... by .com+b4+.storm · · Score: 5, Interesting

    When I was primarily a Linux user, I used GIMP for many hours out of each day, tinkering with my photos, working on images for web sites, etc. It is a good tool, and it has a lot going for it. The new interface is nice, but... in so many regards, GIMP is no Photoshop. I quickly realized this after I got a Power Mac and Photoshop 7.

    Even though I do not use Photoshop in any professional context, it is a phenomenal product even for my personal use. Here are the major things that keep me from using GIMP on the Mac beyond occasionally playing with it:

    • No easy automation that compares to Photoshop. Click a record button, do your thing, and you're set. Then you can use that macro manually, or apply it to a collection of images.
    • All the builds of GIMP I've tried for Mac very obviously do not take good advantage of my dual processors. When I can actually see the redraw process for simple layer changes, etc. that is a bit disturbing. That just should not happen on a dual 1ghz G4 system.
    • It requires X11, and a whole host of problems goes with that - for example, no support for international input (i.e. I cannot compose images and include Chinese characters in them by typing them with the text tool). Not to mention that I've yet to find a way to get GIMP to support Mac keybindings, like OpenOffice does. Then there's the small matter of X11 using Option-Click to emulate the right mouse button, whereas almost everything else on the Mac uses Control-Click ...

    Don't get me wrong - GIMP is a nice program, and for the price it absolutely kicks ass. But just that handful of problems listed above will be enough to turn off serious photo/graphics folks. Hell, I'm a geek that has used Linuxy and UNIXy stuff for years, and I am seriously bothered by those issues I listed, among other nit-picky ones.

    Adobe doesn't have much to worry about at the moment. But if an Aqua native version of GIMP came out and could offer similar performance on high-powered Macs, then they might have reason to start sweating.

    --
    "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
    -- Ryan Stiles
    1. Re:Well... by __aaahtg7394 · · Score: 1

      GIMP on MacOS is not the Gimp. It's MacGIMP. On my linux machines, GIMP does antialiasing, uses a real input method, etc. It looks to me like you guys get the short end of the stick because your packagers aren't doing all the background work.

      That said, yeah, the GIMP is no Photoshop =)

    2. Re:Well... by Duty · · Score: 1

      Are your experiences with GIMP 1.2? If so, I would guess the monolingual text input was a weakness of GTK1, not X11; I've heard people mention the former has poor internationalization support.

      I know for sure I have absolutely no trouble writing Japanese text in GIMP 2.0 on my XFree86 / Linux system.

    3. Re:Well... by .com+b4+.storm · · Score: 1

      I know for sure I have absolutely no trouble writing Japanese text in GIMP 2.0 on my XFree86 / Linux system.

      No, this is using GIMP 2.0 on Mac OS X. :) My complaint is that, not being an Aqua app, it does not support international input the way native OS X apps (including Photoshop) do. There may be a way to rig it to support (in my case) Chinese input, but I'm not aware of any such way, and the point is that serious graphic artists on the Mac do not want to rig stuff.

      --
      "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
      -- Ryan Stiles
  35. Actions? by necro2607 · · Score: 1

    One other thing I noticed about GIMP, it doesn't appear to have "Actions", at least with functionality similar to that of Photoshop. Maybe I just don't know the app well enough but I haven't found any decent automation feature. We use Actions a lot in photoshop, we've got a folder with around 100 of them for our daily work... Am I just missing some hugely obvious feature or something?

  36. And before anyone brings it up--multiple monitors by bonch · · Score: 4, Informative

    A lot of people fire back about GIMP's interface with, "But think of how friendly to multiple monitors it is!"

    Never mind that Photoshop works just fine with multiple monitors! It has as far back as I can remember. I've seen five-monitor Mac setups arranged in order of the artist's graphics processes, moving from one monitor to another, going from area to dialog to area and so forth.

    I get WHY people justify GIMP's interface. I just don't agree whatsoever.

  37. Clearly not Macintized enough by Atario · · Score: 1
    ...pros who have actually used Photoshop think differently: This Mac professional designer...
    If you were real Mac-heads, you'd have said "think different".
    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  38. As someone new to GFX... by incom · · Score: 1

    As someone new to GFX editing, and having used photoshop, and gimp, for about 5 hours each, I can say that The Gimp interface isn't as bad as all these long time photoshop users always whine about. I can do the same tasks in each app, with about the same difficulty and time taken. The Gimp is all I need, not being a pro. I'll probably get flamed for this by all the people who can't except that an experience contrary to thiers is possible, and the people who have been using photoshop so long, that they don't realize how much time it's taken them to gain thier profficiency and intuitive feel for it's UI.

    --
    True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  39. Expectations of OSS are unjustified. by Aaron+England · · Score: 1

    Where does the expectation that OSS should work for everyone come from? It's entirely unjustified.

    1. Re:Expectations of OSS are unjustified. by RatBastard · · Score: 1

      Really? After all this time of being told that it's better than the alternatives we should expect that it's not?

      OSS software should be held to the same quality standards as commercial software. Otherwise it's never going to be anything more than hobbiest software.

      --
      Boobies never hurt anyone. - Sherry Glaser.
    2. Re:Expectations of OSS are unjustified. by Aaron+England · · Score: 1

      And what exactly is wrong with it being hobbiest software?

  40. Re:[Nelson] HA-HA! [/Nelson] by irokitt · · Score: 1

    I would probably be thinking that too, but I've used the Gimp under Linux, and it sucked. Perhaps it's worse on the Mac, maybe it's better, but you can't hide the fact that it isn't exactly Free Software's poster child.

    --
    If my answers frighten you, stop asking scary questions.
  41. Indeed by JMZero · · Score: 2, Insightful

    I'm actually pretty good with El Gimpo (though I'm a programmer like you), but the interface still boils my bum. No matter what you do, you have 700 windows open by the time you're done. If you're doing other stuff with the computer at the same time or working on a few images, you end up with a useless soup. And, if you're like me, you'll end up spending way too much time hunting through the endless right-click menus (often for the same 4 or 5 options).

    Speaking of which, useless novelty crap has the same rank in the right-click hierarchy as bread and butter functions (there's probably hotkeys or some configuration crap I can do to fix this - but I'm ranting here). Beginning users are helplessly confused by the selection/anchoring setup. The Channels/Paths thing is just messed up, and I bet most users just steer clear of the whole thing and just implement what they can with layers and fudging. Lots of the subtools lack the features that would be required to make them useful, and are far too customizable in only the ways I couldn't care less about. Or are just pretty much useless novelty doodads.

    Still, I use it because it's a free way to do some common picture operations (like fudging color) on my work computer.

    You can't really complain too much about a free product - but you can certainly wish it had had a usable (and here I mean more than "it's possible to use") interface.

    --
    Let's not stir that bag of worms...
    1. Re:Indeed by hankwang · · Score: 1
      Still, I use [GIMP] because it's a free way to do some common picture operations (like fudging color)

      For color fudging if you have a bunch of pictures from a digicam, nothing beats good old XV, IMO. It's shareware (free (beer) for personal use), it uses the antique Athena widget set, but I find it extremely effective for editing pictures from a digicam. Press "E" and you get a single color-editor pane with all I need: curves for brightness and R/G/B. Select a rectangle and press "C" for crop. Press Ctrl-S for save and click a few times (the new windows come with the OK button exactly under the mouse cursor) to overwrite the original. Press space to get the next picture from the command line. To do the same in Gimp takes ten times longer.

    2. Re:Indeed by Gloume · · Score: 2, Insightful

      The number of windows doesn't seem to be the problem the way I look at it. I usually have lots of windows open in photoshop too. The problem is the SIZE, of the windows, the widgets, everything. Things are smaller in Photoshop so more fits on the screen. Sometimes it can be hard to hit a certain button, but I prefer this to the Gimp's relatively massive interface.

    3. Re:Indeed by incom · · Score: 3, Informative

      Gimp 2.0 has a top menu to access features just like photoshop, in addition to the right click method.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    4. Re:Indeed by AstroDrabb · · Score: 1

      How in the world do you have 700 windows open? Gimp supports tabs for its UI, I have one main gimp window open with multiple tabs and then just one window per image. I am a developer and have very limited artistic ability : ) However, I just like the gimp so much more then Photoshop. For non-professionals, Photoshop has nothing over gimp IMO.

      --
      If Tyranny and Oppression come to this land,
      it will be in the guise of fighting a foreign enemy. -James Madison
    5. Re:Indeed by Cuthalion · · Score: 1

      You can't really complain too much about a free product

      You mean, like Internet Explorer? :D

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
    6. Re:Indeed by Anonymous Coward · · Score: 0

      I agree about XV. It has a nicer to use color editor than just about anything else I've used. And for resizing and cropping images it is hard to beat as far as convenience goes. I've been using it for about 10 years and I couldn't live without it. I also still use XPaint for a lot of things even though Gimp can do most of what XPaint does, XPaint is quicker and easier for some things I like to do (fatbits editing and I find its color capture/color selection options pretty convenient). About the only thing that could be done to make XV and XPaint better would be to combine them into one program and unify them on either Qt or GTK+ wigets... That would seriously rock...

    7. Re:Indeed by Malc · · Score: 1

      What you're refering to is that crap called GTK. Why anybody would be twisted enough to port it to Windows and try to drag it down to the same level beats me.

    8. Re:Indeed by Anonymous Coward · · Score: 0

      > You mean, like Internet Explorer? :D

      Yeah, IE's free, assuming that you've paid for the underlying operating system. Did did pay, right? IE for linux... Comming to an Alternate Reality Near You Real Soon Now(tm).

      Beyond that IE is akin to a loss-leader or having three levels of branding or saying that it comes in something other than black, or dumping semiconductors on a market for less than it costs to make them or exporting defective IUD to third world countries.

      Of course, until the "Host Requirements" RFC is updated to strictly specify a standards compliant browser, you'll just have to bask in the sunlight of Billy G's benevolence (and hey, you know how the weather in Seattle is).

      So, how does it feel to have in inferior and defective product dumped on you so that a large corporation can maintain market share?

      I swear to god the average consumer is one of the stupidist entities on the planet. They get *exactly* what they deserve.

    9. Re:Indeed by Anonymous Coward · · Score: 0
      you'll end up spending way too much time hunting through the endless right-click menus (often for the same 4 or 5 options).

      Then just *tear off* the menus that's the reason the handles are there

    10. Re:Indeed by BigSven · · Score: 1

      Go to the Preferences dialog in GIMP then and choose the "Small" theme. Perhaps you like that better. If you are still not satisfied, feel free to write your own GIMP theme to change the appearance of the user interface.

  42. Re:[Nelson] HA-HA! [/Nelson] by Quobobo · · Score: 1

    I don't see anything wrong with it at all. Adobe manages cross-platform compatibility (albeit without Linux support), and still has an excellent inferface for the Mac version. The rest of his complaint is perfectly valid as well, unless you're actually defending slowness, unintuitive tools, and bad quality of text/shapes.

    Sheesh. The exact same complaints could have been written by a Windows or Linux user.

  43. To true by t_allardyce · · Score: 1

    I've noticed one annoyence on the OSX version, maybe its a config issue, but clicking on a window (and gimp has many) only focuses it, you have to click again to actually draw/click a button.

    But the real real killer feature thats lacking from gimp (and i cant for the life of me understand why its not there) is photoshops ability to apply an effect - ie drop shadow, and then go back later and adjust its settings or remove it, and the same with applying a filter - such as brightness/contrast adjust and then go back at any time and adjust that without loosing image quality because its a non-destructive filter. Yes i know you can have the effect on another layer, its totally not the same though. Audio applications have direct-x plugins and such and now days non-destructive filtering is just a cannot-do-without feature. Gimp could even go further than photoshop and allow any arbitrary filter to have re-editable settings so you can go back and tweek it later, this wouldnt even mean re-writing the filters, just make the effects non-destructive and stackable and you will have photoshop users drooling. As it stands, destructive filters are just not an option for modern designerss, when you want to tweek, you need the power to tweek lots of different settings at ease and see the results almost instantly, and when you apply something like level correction or brightness and contrast it is destructive to the image if you want to adjust it later. The idea of digital graphics is a total abstraction from the problems of the physical world and having to worry about generation loss etc.

    Other issues such as 16 bit colour, CMYK, easy macro recording etc are going to get there in the end, but all in all its a great program!

    --
    This comment does not represent the views or opinions of the user.
    1. Re:To true by Anonymous Coward · · Score: 0

      >I've noticed one annoyence on the OSX version, >maybe its a config issue, but clicking on a >window (and gimp has many) only focuses it, you >have to click again to actually draw/click a button.

      I have the exact same problem, it seems to be a bug with the window manager of Apple's X11. The Gimp guys should either go around the bug or submit a patch to Apple.

  44. NameChange by rowanxmas · · Score: 1
    I would agree, before Pulp Fiction it was a good name. Now, its not. How about:

    • GImage
    • GNUImage
    • FreeImage
    • OpenImage
    • ...
    1. Re:NameChange by Anonymous Coward · · Score: 0

      Those are terrible. Especially the first four.

      Think what a business would like to use.
      They don't want G*, K*, *Free*, *Open*, etc.

      Given Photo Shop, and that Paint Shop Pro got
      away with their name, then these should fly:

      Picture Shop
      Photo Pro
      Eazel Express

    2. Re:NameChange by eugene+ts+wong · · Score: 1

      For once, I like seeing GNU in front of something. I would call it "GNU Image", though. The extra space might make it more readable. "OpenImage" sounds good too. Once again, I would recommend a space, but this time it isn't as relevant. I like "GNU Image" more than "OpenImage".

      Your suggestions are all very clean & simple. They don't raise any questions, like "GIMP".

      Good thinking.

    3. Re:NameChange by rowanxmas · · Score: 1

      Thanks, the AC poster says that businesses don't want to see "Free/G/K/GNU" in the products they use, which I think is wrong.

      If a business user is using "OpenImage"/"FreeImage" their PHB isn't going to start wondering about illegal versions since he would realize that it was free software.

  45. Goddamnit, go to the chalkboard... by el-spectre · · Score: 1, Interesting

    And write "The only intuitive interface is the nipple. Everything else is learned." 100 times.

    I swear, I feel like forming the AAAAI (American Association Against Abusing "Intuitive"). Our slogan: "Come join Aiyeeee!!!"

    </RANT>

    That said, I hate the multiple window thing too. It's ugly and cluttered. (yeah,I understand that GTK doesn't do MDI... it should.)

    --
    "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    1. Re:Goddamnit, go to the chalkboard... by necro2607 · · Score: 1

      If your app's UI is retarded and confusing, and counter-productive, no one's going to use it unless they have to... that's all there is to it.

    2. Re:Goddamnit, go to the chalkboard... by Anonymous Coward · · Score: 0

      Amen Brother. Nipples for everyone! Why limit the Association to Americans?

    3. Re:Goddamnit, go to the chalkboard... by Omnifarious · · Score: 1

      That's not a very good excuse for writing a program that everybody (including me) dislikes using because it has a confusing interface.

      Also, the word 'intuitive' is not being abused. That bolded statement there is true, but we're quickly filled with a whole host of mental tools for dealing with cultural artifacts (like image manipulation programs). New artifacts that we create should make use of those mental tools most people in that culture are equipped with. That's what 'intuitive' means in this context.

    4. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      Nothing personal... just needed a longer string of "A"s. The "AAIIIEEE!" just amuses me.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    5. Re:Goddamnit, go to the chalkboard... by mph · · Score: 1
      That said, I hate the multiple window thing too. It's ugly and cluttered. (yeah,I understand that GTK doesn't do MDI... it should.)
      I love the multiple window thing. I hate MDI. This isn't a "foo is inherently better than bar" thing, it's a personal preference. I've got my window manager set up how I like it, with key bindings I like for controlling windows, and I can work efficiently that way. I don't like applications faking "windows" and acting differently from my WM.

      I've never really understood all the griping about the GIMP's interface. It's always seemed fine to me. I have a feeling that it's because I have virtually no experience with Photoshop--people expect it to act like Photoshop, even though it isn't. Starting from zero, like I did, I found the controls to be generally straightforward. I like the tear-off menus (and, yes, the many little windows that results).

      GIMP gripe #1 for me is 16-bit support, and unsharp mask with radius less than 1 pixel.

    6. Re:Goddamnit, go to the chalkboard... by Planesdragon · · Score: 1

      "The only intuitive interface is the nipple. Everything else is learned."

      You read and write English, obviously. If I were to hand you a list of directions written in Swahili, would you be able to follow along?

      If I handed you a list of direction in English--or French, which is related to but different from English--you'd be much faster, wouldn't you?

      The word "intuitive" doesn't mean "I know it genetically". It means "it works like I think it should work" or "I don't need any training". Part of this is not breaking conventions when you don't have to, and another part is making sure that the system's interface makes sense.

      A car is intuitive. Tell someone how five controls work (steering wheel, gas pedal, brake pedal, turn signal, gear shifter), and they can learn the rest in a day. And each of those controls works almost exactly as it should work--turning the wheel faster makes the car turn faster, pushing the gas or brake harder makes the car accellerate faster or brake sooner, etc., etc.

      GIMP, OTOH, isn't intuitive. "right click and look around for what you want" really doesn't make a lot of sense, and everyone and their brother I've seen has a problem looking for a tool in the GIMP.

    7. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      I suppose, but it's used as a definitive definition of good/proper way too much. It's up there with "utilize" and "leverage" for the most-abused-by-PHBs-award.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    8. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      Blah blah blah, say what you will... I still prefer nipples!

      I would argue that a car is NOT intutive. The steering is analogous to walking, so I'll give you that. But the placement of pedals, shifter, etc. has no inherent meaning (other than they're easily reachable by limbs). We grow up watching our parents drive, so we're used to it, and don't notice the training so much, but it is very much a learned experience.

      I understand that early drivers often crashed cars, because they didn't stop when the driver yelled "WHOA!". Relevant? maybe not. interesting tho.

      right click and look is not particularly better than "click the menu at the top", is it?

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    9. Re:Goddamnit, go to the chalkboard... by ADRA · · Score: 1

      THe only plus I have with MDI is that it isolates the program from the clutter of the rest of the system. Of course there are those that like the clutter, and there are those that don't have clutter. So, the point is pretty subjective, but assuming that a lot of people are used to MDI, someone should 'concider' support for it. Hell, many MS windows based tools went down the non-MDI approach (VB,Dreamweaver,etc..) just to fall back to it in todays world. Why could be an inherent breakage in how we use our desktops. I don't know. On to the meat!

      Gimp is great to learn from if you've be nursed off mspaint.exe for too long, but even I, a casual photoshop user since 3 would notice the dramatic differences between PS and gimp. Once you get past the layers and the drawing, which gimp does just fine, you start to see the little things everywhere that PS has (and people use) and where gimp has yet to get to, (or ignored).

      --
      Bye!
    10. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      Why write something so blatantly sexist and completely untrue? Because someone thought it was clever?

    11. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      Hmm... how is this either sexist or untrue? Last I heard, babies didn't need to be trained to nurse (and... gasp... babies come from women).

      And I thought it was clever, yes. I dunno who wrote it originally.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    12. Re:Goddamnit, go to the chalkboard... by mph · · Score: 1
      So, the point is pretty subjective, but assuming that a lot of people are used to MDI...
      Gimp is great to learn from if you've be nursed off mspaint.exe for too long...
      Sounds like you're coming from a Windows perspective. Since most Windows apps use MDI, your points make sense in that environment. I'm a Unix user, exclusively for about 10 years, and an MDI-like environment is not the norm for me. I have no quarrel with software reflecting what's normal for the environment it's running on.
    13. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      It's untrue because it's not the only thing that is intuitive. It would also be more appropriate to call nursing "instinctive" rather than intuitive. Intuition is not genetic. Something is intuitive if we can figure it out without thinking. It is not required that we know how to use it before we've ever seen it.

      It's sexist because it's purpose is to promote stereotypical sexual roles. That is to say, the purpose of a woman is to provide nipples to suck on and, boy, do we like to suck 'em. In light of the fact that the statement is clearly wrong the only thing left is sexism. The person who thought it up must fancy nipple sucking (not that there's anything wrong with that). People should rightly take offense.

      Now, perhaps it is clever, but for me it can only be clever if it is true.

    14. Re:Goddamnit, go to the chalkboard... by Planesdragon · · Score: 1

      . But the placement of pedals, shifter, etc. has no inherent meaning (other than they're easily reachable by limbs). We grow up watching our parents drive, so we're used to it, and don't notice the training so much, but it is very much a learned experience.

      Knowing what does what is learned--but once you learn it, it reacts exactly as it should. (Push harder, get more effect.)

      A good example of the same sort of good design is the gun. Learning how it works requires someone to tell you or you to figure it out by chance (which, with a loaded gun, isn't that hard), but once you know what the basic is, it works exactly as you think it should. Especially with a modern semiautomatic.

      right click and look is not particularly better than "click the menu at the top", is it?

      It's a hell of a lot worse, because (1) it requires an action before any visual feedback, which has no parable in the real world, and (2) it isn't the standard, so it's very hard to pull off.

    15. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      No, the purpose of the woman is to have babies. The purpose of the man is to fertilize them. It's pretty basic. These are not stereotypes, they are biological facts. Any further connotation you add on the subject are your hang-ups, not mine.

      Moreover, people who "take offense" at anything are just intellectually lazy fools who don't realize that their emotions are only governed by themselves. Some people, you can treat them incredibly politely, and they still find something to get mad about. Fuck 'em, I've got no time for folks who can't take responsibility for their own feelings.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    16. Re:Goddamnit, go to the chalkboard... by LaBlueCow · · Score: 1

      How did a GIMP v. Photoshop argument turn into a rant about sexist nipple sucking piko commie racist mass murdering punk rock infants? Ok, so I added half of that for effect, but still, come on folks... Look over the board. Logical argument (in the Greek sense, not the 3rd grade sense) turned into bordering violent flamewar, and socio-political bashing? What have we come to?

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
    17. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      Heh, you have come to Slashdot... where even the rational lose their minds on a boring friday afternoon... :)

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    18. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      And how does your view of the purpose of man and woman tie into the definition of "intuitive"? Fact is, your irrelevant statement about the biological purpose of reproductive hardware has nothing to do with the issue at hand.

      You asked me to explain how the statement is untrue and I did so. You asked me to explain how the statement is sexist and I did so. It's also reasonable for people to "take offense" at sexist statements.

      I think you should watch who you call "intellectually lazy fools". It seems you're the one with a limited grasp on the situation. I take full responsibility for being offended by your offensive, sexist quote. When you say something offensive out of ignorance it's not inoffensive just because you don't realize it.

    19. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      Perhaps it occurred because a poster decided to write a condescending post titled "Goddamnit, got to the chalkboard..." as if he would require us all to learn something basic using gradeschool techniques. Then we discover that what we are to learn is wrong, ignorant, and sexist. When given an explanation, his response is to "fuck all us intellectually lazy fools" or something to that effect. That's pretty much how these things go here.

      Now, if the original poster had not been so condescending and had not used sexually-tinged language, the conversation might have remained intelligent. Through his immaturity, he reserves the right to post in such manner and expect that others not find it offensive.

    20. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      Wow... you're taking this much more seriously than I. Perhaps you should consider that none of this really matters before you spend all that energy getting offended. It's just a website, after all.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    21. Re:Goddamnit, go to the chalkboard... by LaBlueCow · · Score: 1

      First off, I wasn't taking sides when I asked, I simply asked. Secondly, unless I am gravely mistaken, his comment was in reference to breast-feeding, a common trait of nearly all mammalian infants. We apologize if the word "nipple" causes you to freak out.
      Before the inevitable happens, I would point out that though "breast-feeding" is much more direct, and less "sexually-tinged", it is also an action, as opposed to an interface - which is, I believe, what was being discussed.
      You may now return to your regularly scheduled programming.

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
    22. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      Actually, I never said I was offended. My original post was " Why write something so blatantly sexist and completely untrue? Because someone thought it was clever?"

      Later I referred to it as offensive. That's not the same as saying I was offended which is a different matter.

      I was familiar with the quote already and did not attribute it to you. Problem is, the quote doesn't contribute anything because it is incorrect and it injects sexual commentary that is unnecessary and may be offensive to some people. The part I didn't like was the suggestion that it was "remedial learning" (i.e. you need to resort to gradeschool techniques to teach us).

    23. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      No, I like nipples and we all have them.

      Regarding breast feeding, the fact that it's instinctive means that "intuition" is irrelevant. "Intuitive" implies learning, that is that intuitive means that something is learned very easily, whereas instinctive behavior does not need to be learned at all. That's why to say that "the nipple is the only intuitive interface" is preposterous. It is not inutitive at all and many other things are.

      Like a good troll, this quote has the appearance of correctness while ignoring the true meaning of the words and ultimately delivering a good breast reference. The danger of its cleverness is that people tend to believe that it's insightful.

      I realized you weren't taking sides and hope you haven't taken offense.

    24. Re:Goddamnit, go to the chalkboard... by LaBlueCow · · Score: 1

      Point taken, though as a last point I would offer that perhaps he didn't intend to 'troll' as you put it, just misused the word/reference, as apparently I did.
      And only a little nonpermanent offense was taken.

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
    25. Re:Goddamnit, go to the chalkboard... by el-spectre · · Score: 1

      Well, having written it, I know that there was no sexual connotation at all (them nipples is fer feeding, son). Moreover, I feel it's true.

      A statement is not offensive, you take offense to it. So if you don't like it, it's your problem.

      Another quote:
      "Don't argue with idiots... They'll drag you down to their level and beat you with experience".

      you win.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    26. Re:Goddamnit, go to the chalkboard... by dfghjk · · Score: 1

      Yes, I agree he wasn't trolling. I was drawing an anology between the quote he used and a good troll. It was put together in that manner but he wasn't trolling with it.

  46. Another Photoshop alternative.... by Anonymous Coward · · Score: 0

    Picture Window Pro from Digital Light and Color is worth a look for digital photographers looking for an alternative to Photoshop. It's much cheaper, but stacks up very well on the features (including 48-bit color and a very complete color management system).

  47. I've got a better idea. by Anonymous Coward · · Score: 0

    4. Don't use it, buy an ACTUAL graphics manipulation software package, and laugh at the Gimp from afar.

  48. Re:GIMP is FREE (as in beer) by Anonymous Coward · · Score: 0
    I got PS 4.0 Lite for free with my scanner. I still use it in OSX. The first time I saw PS (probably 2.0, at university) I was able to use it instantly, it made sense. I've tried several times to use Gimp and never got anywhere with it. The article author is right.

    If something can't be used, it doesn't matter if it is free.

  49. The author is a moron. by margal · · Score: 0, Troll

    He lost credibility in his first paragraph:

    'Open source' means that the source code is available at no cost to anybody that wants to download it, use it, modify it, use it to fill empty hard drives - whatever.

    I think we now know what kind of knowledge this guy has, and how easy it will be to disregard his opinions. Troll.

    1. Re:The author is a moron. by Anonymous Coward · · Score: 5, Insightful

      It is not his job to know what open source is, he is an artist. He doesn't have to know.
      All he does need to know is how to do his job: designing.

      and Gimp failed on this, so whatever you say, it's useless. The guy is a pro designer, and found the Gimp inadequate. Deal with it.

    2. Re:The author is a moron. by Quobobo · · Score: 1

      What, did you want him to explain the intricacies of the different OSS licenses in a totally unrelated article? It wasn't supposed to be detailed, it was a quick summary in layman's terms for the target audience of this article.

    3. Re:The author is a moron. by margal · · Score: 0, Troll

      How ever basic, it was wrong.

    4. Re:The author is a moron. by Anonymous Coward · · Score: 0

      That guy isn't pro anything you idiot. Did you read his writing? Did you see his web page? Black text on a purple background?

    5. Re:The author is a moron. by margal · · Score: 0

      It's his job to write articles without inaccuracies. Instead of just dismissing the awesome work of the GIMP developers, how about making some constructive suggestions?

  50. Re:And before anyone brings it up--multiple monito by aristotle-dude · · Score: 5, Informative
    Yeah, the mac version does that but on the PC, it is an MDI inteface which does not work well on multiple monitors since you can only move the toolbars to a different monitor.

    Thank goodness I have a mac. :)

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  51. Re:[Nelson] HA-HA! [/Nelson] by necro2607 · · Score: 1

    Yeah, but the MacOS GUI is logical...

    Take some people who've never used computers before, and let *them* decide which is more usable between MacOS' GUI and GIMP's...

  52. what to chose by Anonymous Coward · · Score: 0

    gimp is slow and not wery userfrindly.

    photoshop for windows have always been slow and its only userfrindly for people used to a mac.

    psp is getting bigger, slower and less userfrindly with each release.

    so is there any other good alternatives out there ?

  53. gimp is typical of open source, by Anonymous Coward · · Score: 0

    its an ok product, but inferior to available commercial apps. The only exception I can think of is the Firefox browser.

  54. Evidence? by Anonymous Coward · · Score: 0
    If graphics people start out on the gimp instead of photoshop they will be just as good on that.

    Can you provide any evidence? Or is this just on your say so?

  55. Not unreasonable but a little off the mark... by Princess+Firefly · · Score: 3, Insightful

    I agree that there are problems with the GIMP. The 'endless window' interfaces of dia, sodipodi, and the gimp will probably never catch on, for good reasons. Plus there are the other problems elaborated on above. However, as I read the review I kept thinking how weird the results were. I can only attribute it to running the Mac version. I run gentoo so maybe I'm optimized more than some but I regularily work with 100MB files with no real problems (on a PIII 450). Files that photoshop for windows takes ages to handle. Furthermore, there are preview windows all over the place... I don't know if the mac version is missing them or what but I was surprised to see that mentioned. So, I think the review is fine and it wouldn't hurt the GIMP creators to read it with an open mind probably but it seems like the article is also saying that the Mac version is slow and may be missing features... though I'm not sure why that would be.

  56. Solution for what you need by Anonymous Coward · · Score: 0

    Submit a patch.

  57. The name, the name, always the name by Atario · · Score: 1

    You've been listening to Marketing droids too long.

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
    1. Re:The name, the name, always the name by Deraj+DeZine · · Score: 1

      If you don't like the name, you can always change the name and rebrand it. Besides, "GIMP" is a simple name that's easy to remember and it translates easily into "gimping" images (which sounds quite a bit better than "photoshopping").

      Of course, my real opinion on the matter is this: who cares what the name is? Under many GNOME desktops, it shows up as "Image Manipulation Program" or "Photo Manipulation Program" or some such name. Since GIMP can be packaged with anything, I don't see why its name is even important; the user may not even see it.

      --
      True story.
  58. Inyourfaces by pipingguy · · Score: 1


    Which interface is more complex: Photoshop or AutoCAD? Are there other programs (not OSs) that are more complicated to operate than graphics-oriented ones? Girlfriend 2.0 doesn't count.

    1. Re:Inyourfaces by The+Snowman · · Score: 4, Funny

      Which interface is more complex: Photoshop or AutoCAD? Are there other programs (not OSs) that are more complicated to operate than graphics-oriented ones? Girlfriend 2.0 doesn't count.

      AutoCAD is more complex, but then again, its task is more complex. Either way, they are both complex. Girlfriend 2.0 is not nearly as complicated nor as annoying as Wife 3.0 ;-) Not to mention the extra money and resources it eats up with no apparent benefit...

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
    2. Re:Inyourfaces by pipingguy · · Score: 1

      Girlfriend 2.0 is not nearly as complicated nor as annoying as Wife 3.0 ;-) Not to mention the extra money and resources it eats up with no apparent benefit...

      Are you referring to Wife 3.0 as being an upgrade from Girlfriend 2.0, or is this a different piece of software completely?

      As you allude, either way you're screwed, metaphorically speaking only.

    3. Re:Inyourfaces by oconnorcjo · · Score: 1
      AutoCAD is more complex, but then again, its task is more complex. Either way, they are both complex. Girlfriend 2.0 is not nearly as complicated nor as annoying as Wife 3.0 ;-)

      I have no problems with Wife 1 OS. The trick is that you have to manage your resources carefully. Wife 1 is a multi tasking OS that spawns new procceses that utilize more resources. However, those processes provide a stable environment with many more features than girfriend 2. Girlfriend 2 tends to get flaky on occasion and dumps core when under heavy load but Wife 1 tends to handle high load situations much better. The problem with users of Wife 1 is that after awhile, they neglect occasional maintenance of the system due to its apparent stable environment. If neglected too much, Wife 1 will dump core and unlike girlfriend 2, could ruin hardware in the process. Overall, I prefer Wife 1, but I am more carefull with maintenance due to the possibilty of hardware failure if neglected.

      --
      I miss the Karma Whores.
    4. Re:Inyourfaces by Hooya · · Score: 1
      "Girlfriend 2.0 is not nearly as complicated nor as annoying as Wife 3.0 ;-) Not to mention the extra money and resources it eats up with no apparent benefit..."

      the extra money and resources for Wife3.0 gives you a better end-user-licence-agreement to the one and only intuitive interface - "The Interface That's Simple".

    5. Re:Inyourfaces by UrgleHoth · · Score: 1

      A rumor mill has it that Donald Trump is going to try out Wife 3.0

      --

      Dogma - "let's just say we'd like to avoid any empirical entanglements."
  59. just because the GUI != PS doesn't make it bad by captaint · · Score: 2, Insightful

    The arguments here seem to me to be outstandingly one sided. I wonder how many of these people have even used the latest version of the Gimp? I worked professionally for a year and a half training people in the use of Photoshop, and I can say with confidence that its user interface is not that easy for novices. I don't think it would really be possible for any application, the Gimp included, with that many powerful and technical features. IMHO most people who complain about the UI probably only do so because it is not an exact Photoshop clone.

    Most of the comments posted have also ignored some of the Gimp's strengths, such as its scripting language and plugins, which give Gimp many features that Photoshop does not offer. I can understand how a professional would have gripes with it, but I believe it to be an excellent software package, even if its UI is vastly different than Photoshop.

    1. Re:just because the GUI != PS doesn't make it bad by Donzilla · · Score: 2, Insightful


      The advocates of PS by-and-large rail against TheGIMP's UI. Understanding the UI is by-and-large a personal problem, and certain UI's appeal to certain personalities naturally. But I suspect that the vast majority of the critics, as per human nature, simply do not wish to change their current UI. Even for one that is inherently better.

      UI design is an advanced concept, and it seems that even many professional software designers do not understand the concepts. The vast majority of website designers clearly do not understand the concepts. How can we expect the end users to either?

      The challenge here is to

      (1) admit that the current interface you use is not perfect

      (2) learn an entirely new interface, deploy it professionaly, and compare it with the old one

      If you are too stubborn to actually learn a new UI, of course your criticism of the program will be "it has a poor UI." Which of course means, "I couldn't/wasn't willing to figure it out."

      So why bother posting about it here?

  60. No, YOU go to the chalkboard... by Anonymous Coward · · Score: 5, Insightful

    And write "Photoshop is immediately intuitive to the vast majority of computer users who sit down at it. The GIMP is NOT." 100 times.

    The "subjective intuitivity" argument is a very valid response against people complaining "but it's not what I'm used to". But this is not what is happening here. The "subjective intuitivity" argument cannot be used as a shield to protect applications that-- rather than unfamiliar-- are simply poorly designed.

    No, there is technically no such thing as a naturally intuitive interface. However, there is such a thing as a naturally unituitive interface. The Gimp is one. Just because some amount of learning is requisite in using an application like Photoshop (in that it requires a basic familiarity with the graphical computer interfaces popularized in the last 20 years) does not change the fact that the GIMP's UI blows goats.

    1. Re:No, YOU go to the chalkboard... by el-spectre · · Score: 1

      That isn't argument, it's merely contradiction!

      </python>

      although I must say, EVERY rational argument should end in "Blows Goats". Imagine the presidential debates...

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    2. Re:No, YOU go to the chalkboard... by Anonymous Coward · · Score: 0

      The intention of the post you are responding to was not to contradict what you were saying, but to attempt to argue the premises on which you constructed your argument to be misapplied and therefore invalid in this specific circumstance.

    3. Re:No, YOU go to the chalkboard... by el-spectre · · Score: 1

      Not interested in a pissing contest here, but it seemed to me that the response basically said "while it is true that point A is false, I'll call it point B and argue as though it were not true". Clever, and a decent debate tactic (always fun to make your opponent go "wha... what?"), but not terribly logical.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    4. Re:No, YOU go to the chalkboard... by el-spectre · · Score: 1

      damnit.. "argue as though it WERE not false", sorry.

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    5. Re:No, YOU go to the chalkboard... by Dirtside · · Score: 1
      No, there is technically no such thing as a naturally intuitive interface. However, there is such a thing as a naturally unituitive interface.
      Interfaces that are not "naturally unintuitive" are by definition intuitive. As long as there exists at least one interface which is not "naturally unintuitive" (which you apparently believe PS to be), your statements contradict each other. This has no bearing on whether PS or GIMP are actually intuitive or not, I just thought I'd point out that your argument makes no sense as you've stated it.
      Photoshop is immediately intuitive to the vast majority of computer users who sit down at it. The GIMP is NOT
      Presumably you have some hard statistical evidence to back this up, beyond the inevitable, "Well everyone *I* know who has tried PS/GIMP has liked/hated it!" You do know what confirmation bias is, right?
      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    6. Re:No, YOU go to the chalkboard... by zhenlin · · Score: 1

      Yes, I know the plural of anecdote is not data, but...

      My sister, who has not been exposed to Photoshop at all, was able to use GIMP... version 1.2. All I had to do was to set it up and show her how to start it.

      Then again, she was only 12. A child can learn or unlearn preconceptions easily enough..

  61. PS vs PSP by blunte · · Score: 1

    Photoshop does wonders, but the UI is nothing to brag about.

    Paint Shop Pro has an arguably cleaner, quicker interface. It does much of what PSCS does, minus a few critical features.

    So as obtuse as Gimp's UI may be, PS is no model to compare by.

    --
    .sigs are for post^Hers.
    1. Re:PS vs PSP by Anonymous Coward · · Score: 0

      pain shop pro? give me a break. what a piece of crap. photoshop and maybe fireworks, but paint shop pro is for amateurs who want to tune up their web cam pix before emailing them to their fake internet girlfriends

    2. Re:PS vs PSP by RzUpAnmsCwrds · · Score: 1

      Is there a reason behind your logic or are you just a troll?

      PSP does a heck of a lot. It still lacks many of the features needed by professionals (mainly related to keeping proper colors) but it is great for web graphics and many other things. It even has a very powerful Python scripting interface.

      Fireworks is also a great application. It's a bit odd when compared to other applications, but it has some nice features that are particularly useful for web graphics.

      PS is $700. Fireworks is over $300. PSP is $99. You can upgrade from PSP 5, 6, or 7 for only $30.

  62. Embrace and expand by Sark666 · · Score: 1

    I've said this so many times and I think this is what linux developers need to do. After all, this is what microsoft has done, fight fire with fire I say.

    I don't know what the current legalities are concerning taking someone's ui and making it your own. But if that isn't an issue I saw copy it.

    But then people will complain about innovation, instead of being a follower. Well, that's where the expand part comes in (not in the way microsoft does with trying to contaminate standards, but with actual new features.)

    Heck, if the gimp team doesn't want to do this, I wish someone would fork it and do this (call it PSgimp ;) ).

    A little off topic, but dealing with ui's. I favour gtk2 apps for my uses. But I like to use hotkeys. Call it the windows way if you want but I've been conditioned that alt will highlight the file menu and get you going in the menus. (I use alt up arrow enter to close apps all the time.)

    This doesn't work in gtk2. You need to actually hit alt-f. But ok no biggie, I'll continue. Once in the menu by pressing alt-f, other alt combinations have no effect. For example a common gtk2 editor like gedit, If I press alt-f, and then say alt-e for edit, it has no effect. Also normally to get out of the menu's and back in the work area, one would press alt to collapse the menu's, but since alt alone does nothing, I tried alt-f to get in the menu, and another alt-f to get out, but this does nothing. I actually have to click with the mouse on the work area to get out of the menus. I'm using gtk2.2 so forgive me if this has been fixed in 2.4 which isn't in deb sid yet.

    Also going way off topic now, but gtk apps, while being fairly sippy once launched, take a bit to first launch. Using gedit as an example again, it literally takes about 3-4 seconds to first launch (on my p4 1.6). I'm in a icewm environment so maybe being in a gtk2 environement like gnome would help, but I'm wondering are there some gtk libs I can have that launch when I log in to help speed things up.

  63. Improve the gimp... by rice_burners_suck · · Score: 1
    You know, I'm glad this article didn't go the way of, "The Gimp r0xx0rzzzz!!! Photosh0p iz th4 suxx0rz cux i7 ain'7 GPL!!!!!!!!!11111111"

    I think it would be really awesome if the Gimp someday became as good as Photoshop and then surpassed it. But what's probably more likely is Adobe making a Linux native version of Photoshop, and that's not very likely either.

    In order for projects like the Gimp to do the less likely of the above two (that is, exceeding Photoshop in usability and quality), it would basically need to be re-engineered to do everything Photoshop can do and more, with much more flexibility. This will only happen if a lot of people and companies start contributing money to the project, so that top talent can be hired full time to carry this out. The same way that billions are being applied to Linux.

  64. A lot of home users should use Photoshop Elements by 2nd+Post! · · Score: 1

    Free with scanners and cameras
    $69 on sale
    $99 MSRP

    80% of Photoshop, 500% of GIMP, and only 20% of Photoshop's price.

    Sure, it costs $99 more than GIMP, but if it takes you 3 minutes in Photoshop Elements vs 1 hour in GIMP, who is really being silly?

  65. Re:[Nelson] HA-HA! [/Nelson] by wibs · · Score: 5, Informative

    Isn't that sort of reaction kinda par for the "Mac user tries anything else" course?

    You're a troll, but I'll bite. The author of the article is not just some Mac user, he's Joe Gillespie, an established pro in graphic design and typography. By "established", I mean for the past 20 years or so he's been doing this kind of thing. Link 1, link 2. Nothing a little trip to google won't clear up if you're looking for credentials.

    --
    If you get nervous, just remember that there are a few billion other people who don't really give a damn.
  66. Re:And before anyone brings it up--multiple monito by bonch · · Score: 1

    That is true--I use the Windows version with two monitors and only toolbars can be moved. I'm told, however, that Photoshop 7 and later can be configured for true multiple-monitor support--whether that is true or not, I don't know.

  67. Yeah but come on.. by Anonymous Coward · · Score: 0

    ..Who actually *pays* for Photoshop. In that sense it's just as free.

    1. Re:Yeah but come on.. by Joe+Decker · · Score: 1

      I paid, and happily. Adobe Photoshop is one of the few applications I cheerfully pay for, it continually finds new ways to make my work easier and faster.

  68. Here's another story on the same general theme. by happyEverGeek · · Score: 1

    I'm glad that this subject is being discussed more and more in open source forums. This last year of exploring the Linux world has shown me that many creators in the open source world, with all their contempt for Microsoft and Windows-based products, don't understand its attraction for the general populace. They simply can't understand why people would pay for software when there's "free" stuff out that could do the same thing.

    The "other Story" I mentioned is about the safari necessary to successfully configure CUPS. It's a great cautionary tale for all those who would create a software package they want to be well-liked and easily used.

    A metaphor to help understand the frustration of neophytes just trying to get something done with their computer: "I'm sorry, but you don't get to drive your car to the store until you demonstrate that you can rebuild the transmission - with no manual."

    --
    To a politician, one email equals one voter.
  69. Archei... by Anonymous Coward · · Score: 0

    I am not surprised to hear Archei has not provided any support for MacGimp. I think they are rather slimy company who takes advantage of open source software like OpenOSX. I happened to know the brother of the guy who runs Archei, and let me tell you, and based upon his business model, I can believe Archei's business model being as bad as his brother's.

  70. Let's be fair to OSS by digidave · · Score: 5, Insightful

    I just got my latest eWeek mag and it had an enterprise case study for upgrading from MS Office 97/2000 to OpenOffice.org vs. upgrading to MS Office 2003. OOo held its own with most users.

    OSS isn't always harder to use than commercial software. The Gimp has ALWAYS had its UI as a major complaint. KDE isn't harder to use than Explorer. Kopete isn't harder to use than ICQ. VNC isn't harder to use than PCAnywhere.

    The Gimp is damn hard to learn and use.

    --
    The global economy is a great thing until you feel it locally.
    1. Re:Let's be fair to OSS by prockcore · · Score: 4, Insightful

      The Gimp is damn hard to learn and use.

      So is Photoshop. Go to any bookstore and there are more photoshop books than any other book. Photoshop isn't easy or intuitive at all.

      Every graphic designer has spent hundreds of hours learning photoshop.. so when they use any other application, their first complaint is "this isn't photoshop".

      That's not to say that the gimp couldn't use a lot of UI work, but any complaint from a photoshop user should be taken with a grain of salt.

      I'm always reminded of the battle between Lightwave and Maya users. Each set swears up and down that their application is easier, and that the other application is a disaster.

    2. Re:Let's be fair to OSS by LaBlueCow · · Score: 1

      1) Number of books on related topic doesn't directly equaty to difficulty. It could also be said that it relates to popularity. 2) "...any complaint from a photoshop user should be taken with a grain of salt." - This is like saying that non-English speakers complaining that English is one of the more difficult to learn languages is simply because it's not THEIR language, and therefore, their opinion is irrelevant. In reality, it has been widely agreed (even among English speaking folk) that English - especially American English - IS one of the most difficult to learn languages. And before flaming me for being a Photoshop fanatic, re-read any posts I have on the subject, and note I haven't once mentioned an affinity for either product.

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
    3. Re:Let's be fair to OSS by Billly+Gates · · Score: 1

      Its not just UI.

      Gimp is a toy, while ps is a real tool.

      Hell, the gimp can not eve support more then 16bbp! I have true 24 and 32 bit color with PS. WIth that limitation alone makes it a toy.

      Gimp vs PS is like vi vs MS Word.

    4. Re:Let's be fair to OSS by Wizard+Drongo · · Score: 1

      [sarcasm] To be fair though, Maya is a totally crap application. Lightwave (which I just happen to use) is very very intuitive, easy to use etc. Anyone who can't see that is stupid. [/sarcasm] Though lightwave is a little better at modelling.

      --
      The truth shall always be free: Boris Floricic is Tron.
  71. Question by Anonymous Coward · · Score: 2, Interesting

    I am not familiar with MSWindows, but can't you have single windows span multiple monitors? I.E., what is to stop you from taking Photoshop's single big MDI window and expanding it to the right until it more or less fills both monitors? That would be clumsy, but hey, I consider MDI inherently clumsy anyway.

    1. Re:Question by jimbolaya · · Score: 4, Insightful
      I'm not sure if you can do that or not, but it really would only work well if both monitors have the same vertical resolution. Otherwise, you'd either have wasted space on the larger monitor, or cropped space on the smaller monitor.

      MDI has got to be the lamest interface idea ever. And what is MDI anyway? It's Microsoft's workaround to put the menu bar where it belongs: At the top of the screen, for all windows in a single application.

      --

      There ain't no rules here; we're trying to accomplish something.

    2. Re:Question by silentrob · · Score: 1

      ...can't you have single windows span multiple monitors?

      It's been done before.

    3. Re:Question by drinkypoo · · Score: 1

      Yes you can. You cannot maximize them to full screen the way you normally can, but you can certainly stretch them out that way. I've specifically done this with photoshop.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Question by imroy · · Score: 4, Interesting
      And what is MDI anyway? It's Microsoft's workaround to put the menu bar where it belongs: At the top of the screen, for all windows in a single application.

      That's been pretty much my take on MDI for many years. MDI was, as far as I can tell, Microsofts attempt to imitate the Macintosh layout in a multiple-window environment. Just maximize an MDI window and, apart from the title bar at the top and the main window covering everything else, you pretty much have the Macintosh style.

      Now, IMNSHO, perhaps one of the main reasons the Macintosh did things this way was to save screen real estate. The original Mac was 640x480 or less, on a tiny 12 or 13 inch screen. Keeping one menu for all your windows saved space. With large screens and higher resolutions being so common nowadays, I think this style of screen layout is less justified. It's a style and some people like it, yes. There's just less of a reason to do things that way. And, once again IMNSHO, the Microsoft Windows method of having one window covering everything is just plain ugly and clumsy.

      Give me virtual desktops, lazy focus-follows-mouse, and multiple top-level windows please. That's the way I like to work. Then again, I am a long-time Linux geek and my name's (still) in The Gimp credits. I may be just a little biased :)

    5. Re:Question by throughthewire · · Score: 4, Interesting
      I think this style of screen layout is less justified. It's a style and some people like it, yes. There's just less of a reason to do things that way.

      The reason to put the menu bar at the top of the screen hasn't changed. It's based on solid research, and a little principle called Fitt's Law.

      ...my name's (still) in The Gimp credits.

      And a hefty helping of Kudos to you for contributing your time and skills to freeasinbeerandfreedom software, but if you think good interface design is "...a style and some people like it, yes - then you're part of the problem. The user interface matters and too many programmers - Open Source and commercial - treat it as though it's just a matter of personal preference, or worse, as though it doesn't matter at all. And I'm not just talking about GUIs.

    6. Re:Question by airjrdn · · Score: 1

      I know nVidia's older drivers used to let you do that. I don't know about their newer ones as I don't have any nVidia cards anymore. As for ATI's drivers, I can't test than anymore as I no longer use two monitors.

    7. Re:Question by drsmithy · · Score: 2, Insightful
      It's Microsoft's workaround to put the menu bar where it belongs: At the top of the screen, for all windows in a single application.

      The real irony here, of course, being that the MacOS's single menubar at the top of one screen is *awful* for use with multiple monitors.

    8. Re:Question by imroy · · Score: 4, Insightful

      Ah, thank you for missing the main point of my post. My aim was to simply discuss the single-menu Macintosh interface and Microsofts MDI. Instead you seemed to have reacted to my little $0.02 comment at the end and have even quoted parts of my post out of context. Lovelly. Well since you brought it up, here's a little rant about interfaces.

      People should never forget:

      The nipple is intuitive, everything else is learned.

      Intuition n. (power of) knowing without learning or reasoning.
      Intuitive adj., intuitively adv.

      I think people often get mixed up when they talk of intuitive interfaces. I know you didn't mention the I word, but it sounded like you were coming close. When people talk about something being intuitive, they really mean that it's familiar. They've already used something that looks or acts like this new thing and they can carry over their experience. That's all. The human brain is a wonderfully flexible thing. Just look at how far our science and technology has advanced in a few thousand years with little to no biological evolution. I seriously doubt there's anything hard-coded into our hunter-gatherer brains that prefers MDI over multiple top-level windows. Or any other GUI element over another. How can it be anything else than preference and experience? Unless things are very different in your part of the world, there's nothing else in real-life that looks or operates anything like an image window. Or a drop-down menu. Or bucket fill. Or scroll bars. Or even a mouse for that matter. People developed these things over time and we learned how these things operate. Get over it.

      </rant>

      On a more constructive note: Can people be a little more constructive and descriptive in their criticisms of The Gimp? Saying that PS is a more positive experience or somesuch doesn't really help. For me, all the negative posts here just sound like a bunch of whingers. wah, it's not like PhotoShop! To hear a lot of people complaining with little or no detail doesn't help. Not one bit. Provide some constructive help or STFU.

    9. Re:Question by jabuzz · · Score: 1

      Nope, the MDI is a work around for the fact that in early versions of Windows there was a techincal limitation that stopped one executable having more than one top level window. I think the limitation was lifted in Windows 3.0, but I could be wrong.

      Multiple toplevel windows is of course the only way to go though it took some ten years before Microsoft started using this themselves.

      If you read the article, the problem the reviewer appears to have are that MacGIMP does not have the standard dumbed down, only one toolbar and that the menus are in different places. Well blow me down but the second of those complaints is basically saying I am used to Photoshop and this new package is not Photoshop so if the item is on a different menu or in a different place it is confusing. That is total bunkum.

    10. Re:Question by Dominic_Mazzoni · · Score: 1

      The original Mac was 640x480 or less, on a tiny 12 or 13 inch screen.

      FYI, the original Mac had a black-and-white monitor with a resolution of exactly 512x342 pixels.

    11. Re:Question by dasmegabyte · · Score: 2, Insightful

      I like MDI, for some things. Basically, MDI interfaces BECOME your desktop...which, if you're working on the same program all day, is kind of what you want.

      Now, if every utility started using MDI, it would be bad. But for my IDE, for my SQL work, heck even for my graphics, I LIKE having MDI. When I switch tasks, I immediately get all my windows for that task right back where I can see them.

      --
      Hey freaks: now you're ju
    12. Re:Question by Anonymous Coward · · Score: 0

      > People should never forget:
      >
      > The nipple is intuitive, everything else is learned.

      Nice quote, but... the *only* reason that the nipple might be intuitive is becase sucking and swalling are reflexes.... reflexes the women in my life seem to have remarkably unlearned.

      Of course there's a "Shiny Things" reflex that people seem to retain throughout their entire life.

    13. Re:Question by throughthewire · · Score: 3, Interesting
      Ah, thank you for missing the main point of my post. My aim was to simply discuss the single-menu Macintosh interface and Microsofts MDI.

      Umm, I was discussing the single-menu Macintosh interface. You made a guess as to why Apple did it that way, concluded that it was no longer necessary, and implied that it only persists because some people like the "style."

      I posted a link to an article which includes the reason why Apple did it that way, and why it's arguably and measurably superior to the way Windows does it - even with the MDI - written by the original lead Mac UI designer and researcher. Your "NSHO" is wrong, and I'm telling you why, and pointing you towards a resource which might just teach you something useful.

      Instead you seemed to have reacted to my little $0.02 comment at the end and have even quoted parts of my post out of context.

      Nope, the first half of my post would have been identical even without your "little $0.02 comment at the end." And as for "out of context," the bulk of your reply was a rant on something you yourself admit that I didn't even say! Guess what - I agree with your rant about "intuitive" interfaces!

      The irony here is that your own intuition sucks. Apple didn't make their UI design decision for the reason you think they did; and I didn't say anything about, imply, or even glance in the direction of "intuitive" interfaces. Did you follow the link and read it? You should. Fitt's law is about speed. "Intuitive" is irrelevant.

      But since you brought it up (really!), just because you can make a case that there's no such thing as an "intuitive" interface does not imply that a UI doesn't need to be logical. Tools for similar functions and tasks should be grouped together. Something I use all the time shouldn't be buried three dialog boxes deep. Those sorts of things appear to be consistent criticisms of The Gimp.

      Can people be a little more constructive and descriptive in their criticisms of The Gimp?

      Just so we're straight on this, I defy you to show me where I've criticized The Gimp - in this thread or in any other post anywhere. I was criticizing you.

      If you demonstrate your ignorance of well-known UI principles in a thread where people are criticizing an application for having a deficient UI, and then go on to claim credit as a programmer for that application, you need to be a little less thin-skinned when reading a reply which is intended to help enlighten you.

      Unfortunately, it is clear that you must have taken my Kudos comment as sarcasm, which is regrettable, because I was entirely sincere. I respect and appreciate the contributions made by people like you. But I don't believe that the fact that you're contributing work for free means that you are above criticism. It certainly doesn't work that way for any of the volunteer efforts I'm involved in.

      I've never used The Gimp. I did use Photoshop on a daily basis starting from version 1.0 up until a couple of years ago, but that's not really relevant. What is relevant is that I use Open Source software on a daily basis that is as good as or superior to highly priced commercial applications, both in performance and feature sets. So it demonstrably can be done. But the the areas where Open Source software is consistently deficient are

      in the UI - because most programmers have no UI design training, and/or don't think it's important, and because many of these projects begin as something that the programmers wrote for themselves. Naturally, it makes sense to them. To the larger audience, "intuitive" means "works like something I already know," exactly as you say. Certainly, ignore convention if you wish, or especially if you think you have a better idea, but don't be surprised when the great unwashed masses slam your "confusing" interface.

      the documentation - most programmers are not writers, and even if they can wri

    14. Re:Question by Anonymous Coward · · Score: 0
      MDI was, as far as I can tell, Microsofts attempt to imitate the Macintosh layout
      msft internal memo when this was first discussed called MDI "mac in a box". you're right.
    15. Re:Question by spectre_240sx · · Score: 1

      You make an interesting point, but the same thing can be done without MDI and is on the macintosh. You don't need one big window holding everything just to keep the windows of a program together.

    16. Re:Question by njdj · · Score: 1
      To hear a lot of people complaining with little or no detail doesn't help. Not one bit. Provide some constructive help or STFU.

      OK, here's some detail about the chaotic interface.

      Let's suppose I want to rotate the image.

      Rightclick | image | transforms | rotate: gives me the choice of rotating by 90, 180 or 270 deg.

      Rightclick | tools | transform tools | transform: lets me rotate by any angle.

      CHAOTIC USER INTERFACE.

      I'm using version 1.2.3 which is what comes with the Testing version of Debian.

    17. Re:Question by HuguesT · · Score: 4, Insightful

      Actually, the nipple is not intuitive at all. I'm sort of tired of seeing this trite sentence all over the place. If you had been a parent, especially a mother, you'd know that breastfeeding is all but easy the first time around. Both mum and baby both must learn how to make it work. It can take a few days, and in some cases longer.

      The only things that dont need to be learned in a baby are crying, peeing, pooping and sleeping, and I'm not sure about the last item.

    18. Re:Question by gnu-generation-one · · Score: 1

      "what is to stop you from taking Photoshop's single big MDI window and expanding it to the right until it more or less fills both monitors?"

      Having to move your mouse two monitor-widths to get a menu (which will now be on the left hand side of the first monitor)?

    19. Re:Question by Anonymous Coward · · Score: 0

      The nipple is intuitive, everything else is learned.

      *light goes on*

      That's IT!

      Linux needs a BBUI-- a Breast-Based User Interface!

      I'll get right to work on it!

    20. Re:Question by imroy · · Score: 1

      Ok. I'm not sure I'd call it chaotic. That seems a bit of an exaggeration to me, and a misuse of the word chaotic. But you do have a point. It's just that it's been fixed in 2.0. Gimp 2.0 entered Debian Sid/unstable almost a month ago so hopefully it will enter Testing soon and you'll be able to see it. Don't you at least have the 1.3 development version available? In 1.3/2.0 the transform tool has been split up and each task (rotate, scale, shear, perspective) is now a seperate icon in the tool palette. I've made a screenshot of the main window in my setup (go easy on my home ADSL link). The new icons are the last four in the second row.

      Another insteresting feature is that all the layers/channels/brushes/etc dialogs are now dockable. I can drag one off into a new window and drag it back to the main window. They can be added, removed, and re-ordered to suit your fancy. Each window (either the main Gimp window, or a stand-alone dialog window) can have many tabs, as well as many docks stacked vertically. You can see this in my screenshot. I have Layers, Channels, Gradients, Brushes, and Gradients all stacked in one dock, and the Device status (Wacom Intuos stuff) in a seperate dock down the bottom. It's all very flexible and easy to simply drag things about.

      The Gimp 2.0 is much nicer. A lot of work has gone into the interface since 1.2.

    21. Re:Question by hey! · · Score: 2, Interesting

      Now, IMNSHO, perhaps one of the main reasons the Macintosh did things this way was to save screen real estate.

      Well, the original Mac interface was a tour de force when it came to balancing practical considerations (such as limited screen resolution) and HCI considerations. As such there is seldom a single simple reason for doing things a particular way, as you suggest. In fact if you read their old (and still excellent) HCI guidelines, you wouldn't have to speculate about the reasons certain things were done a particular way.

      I'd say there are several sound HCI reasons for the Macs handling menus as they do. One is the famous principle that larger an object is in a GUI, the faster a user can hit it, and menus glued to the top of the screen have in effect infinite vertical size. ONce the Mac gained the ability to run multiple applications, this was a fortuitous choice, not just because of real estate issues, but because it reinforced the (admittedly weak) desktop metaphor: if you have several documents open, there is no concept of an "application" that the user has to navigate around. Making users deal with "applications" on the computer is like making them have to handle paper documents differently depending on the mill the paper came from. The ultimate in moving in this direction was the late, lamented OpenDoc, in which the "Application" as a user interface element withered away to next to nothing. The end of OpenDoc was the end of Apple as an HCI driven company. That's not to say HCI isn't important, but I'd say it's safe to say that Apple considers itself enough better on this count that there is not much marginal competitive benefit to be found over putting the same effort into styling. It's an economicly rational position to take, but Apple will not become HCI driven until somebody in open source bests them on this factor, which is still a ways off.

      MDI is something that those of us who came out of the Unix world are all to familiar with: a technical hack that was allowed to bleed through into the user interface because nobody really thought very much about what the user was trying to do. In Windows (possibly OS2 too), user events like mouse clicks and key presses have to be routed to a window to be handled. Naturally as programmers we're mainly interested in applications, not documents, so we just throw all our documents inside our application's window: voila! problem solved. Users can adapt to this, but it is totally unnatural. OLE mitigates this piece of stupidity somewhat, but the application window is pretty much a useless evolutionary vestige.

      Microsoft pretty much follows the same faultless economic logic that Apple does on user interfaces. They can't do much better (whereas Apple knows it won't do much better) in terms of market share by making complex and disruptive user interface improvements. So they tinker a bit here and there to improve it, slap a lot of chrome on, and are done.

      There really is NO hope for fundamentally better user interfaces until the day open source operating systems become competitive on the desktop.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    22. Re:Question by carlislematthew · · Score: 1
      I agree that the majority of what people feel is "intuitive" in a UI is actually something that is just plain familiar. However, I fundamentally disagree with your comment that there is nothing hard-coded in our brains that makes one interface more intuitive than another. I know, I massaged your comment a little, but that's basically what you're saying.

      I have studied some cognitive pyschology (just a little) and was very surprised about with the numerous hard-coded processes our visual system performs. Edge-detection and movement detection are a couple I remember. I am by no means an expert (experts, please chime in!) but I would suggest that if you can design an interface in such a way that it pushes all the right buttons in our existing hard-coded visual system, then you can design something that instantly *feels* more familiar when in fact you've never seen or used it before. I also imagine the same processes apply for problem solving when using an application. There *is* a science (and an art) to UI design.

      Also, something that is intuitive in an OS or application can feed from something that is familiar in the real-word. For example, in the real-world (don't be scared, ./ readers) things in the distance are kinda hazy. The colors are desaturated and maybe even a little more blue. This effect increases the further into the distance you go. Painters have used this effect for a long time to imply distance and a 3D image in a 2D painting. If we somehow used this effect in our UI, then we would create something intuitive using something familiar. I've often thought that this would be great for all those windows not in-focus on the screen - they would seem more in the background....

    23. Re:Question by Reziac · · Score: 1

      When *I* say "intuitive", I specifically do NOT mean "familiar". I mean for instance if, as a first time user, I start doing Action A, any need for Action B will become tolerably evident without my having to sit down and reason it out, or RTFMing. It doesn't need to lead me by the nose or tell me every move to make, but it should give me a handle for figuring out what to do next even if I start off clueless.

      Here's an example, which I am making up from scratch before my morning caffeine, so may be somewhat holey: let's say I'm a new user, and I start to save a JPG, having no idea that a JPG is a compressed file.

      An INTUITIVE program will offer a "how much compression do you want?" dialog as the next step in the Save process, so there is an obvious connection which also informs me as to *what* I'm doing to my image. A really GOOD intuitive program will offer a realtime preview, so I can see what damage I'm doing to my image.

      An UNINTUITIVE program will expect me to go find another menu (probably without telling me I need to do so), open it, input the compression ratio, then return to the Save dialog and save my file. And it'll leave it to me to inspect the damages in a 3rd party viewer, after the fact.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    24. Re:Question by imroy · · Score: 1

      When I was talking about the brain not being hard-coded to recognize or prefer certain UI elements, I should have clarified it by saying "at the high-level". Sure, as you say, there are parts of the visual cortex that detect edges and motion etc. The edge information is used to recognize features and objects. Our binocular vision can place objects in 3D space, and along with the motion information can give fairly accurate estimates of an objects motion in 3D space.

      Our GUI designs are probably more an evolution of designs from paper (e.g books, magazines, posters, flyers, resaurant menus, written notes). Apart from buttons, most attempts to use real-world physical objects as GUI elements are just bad ideas.

      • Window - like a piece of paper.
      • Menu bars, pop-up/down menus - items on a menu or itemized list?
      • Tabs - the use of bookmarks, tabs, and even scooped-out finger-holds (?) have been used in books for a while.
      • Scroll bars - a bit of a stretch, but public decrees and such used to be read from scrolls. That was probably back when paper was made from animal skin. Now we mass-produce it from chewed up trees and sheets are just more practical.

      Your idea of using a fog effect on background windows is interesting. I don't like these ideas to make a "3D desktop" but something simple like that could maybe help. And thanks to 3D gaming, graphics cards have developed some formidable texturing abilities over the last 7-8 years. It's certainly do-able.

    25. Re:Question by Anonymous Coward · · Score: 0
      The only things that dont need to be learned in a baby are crying, peeing, pooping and sleeping, and I'm not sure about the last item.

      I hear experience speaking here...

    26. Re:Question by jimbolaya · · Score: 1

      If you work in one program all day, then MDI doesn't matter: All the windows on the screen below to one program anyway. And, as another posted has pointed out, you can get the same effect on the Mac. Anyway you slice it, there is no need for MDI.

      --

      There ain't no rules here; we're trying to accomplish something.

    27. Re:Question by jimbolaya · · Score: 1
      Well blow me down but the second of those complaints is basically saying I am used to Photoshop and this new package is not Photoshop so if the item is on a different menu or in a different place it is confusing.

      No, Popeye, what he's saying is that GIMP is unlike every other program on the Mac. And the Mac interface details are not the result of dumb luck, they are well thought out and the result of actual research into how humans and computers interact. As somebody else pointed out, good interface design is more than a matter of personal preference. There is both art and science involved. If a program breaks with human interface design guidelines and conventions, it better have a darn good reason for doing so, or it rightfully deserves to be criticized.

      --

      There ain't no rules here; we're trying to accomplish something.

    28. Re:Question by jimbolaya · · Score: 1

      Let me also add, when you DO want to see two windows from the same program (say your graphics and your HTML), MDI makes this at best a pain in the ass, and at worst pratically impossible. To state my point again, it's a bad "solution" to what is a poor design in the first place.

      --

      There ain't no rules here; we're trying to accomplish something.

    29. Re:Question by jimbolaya · · Score: 1
      Hmm...an interesting point, and I see where you're coming from. But MDI is no better. If an MDI frame can span multiple screens (and this was a question raised earlier, but I don't believe has been answered yet), they it puts the user in the same boat as the Mac: The menu bar appears on one screen. If the MDI frame cannot span multiple monitors, then additional screens become irrelevant.

      My experience, at least, shows that having the menu bar on a single monitor isn't as bad as it might seem. Your mouse has to travel further to get to the main monitor, but the speed up the Fitz law provides here probably more than makes up for the proximity of the menu-in-a-window approach.

      --

      There ain't no rules here; we're trying to accomplish something.

    30. Re:Question by drsmithy · · Score: 1
      Hmm...an interesting point, and I see where you're coming from. But MDI is no better. If an MDI frame can span multiple screens (and this was a question raised earlier, but I don't believe has been answered yet), they it puts the user in the same boat as the Mac: The menu bar appears on one screen. If the MDI frame cannot span multiple monitors, then additional screens become irrelevant.

      I'm not saying MDI is any better - it's not (and an MDI parent window can span multiple monitors). I've just always found it somewhat ironic that a platform touting it's decade-plus of multimonitor support has such a poor interface for it.

      The one-window-per-document interface that came in with Windows 95 (most obviously seen in Word), that for some reason still hasn't been implemented by everyone else, has a marginally better solution. However, the best thing to do on the Mac would be to put a menubar at the top of every screen.

      Windows isn't without fault here, either - it suffers a similar problem by only having the Taskbar on a single screen. The Taskbar should be duplicated across all screens.

      My experience, at least, shows that having the menu bar on a single monitor isn't as bad as it might seem. Your mouse has to travel further to get to the main monitor, but the speed up the Fitz law provides here probably more than makes up for the proximity of the menu-in-a-window approach.

      My experience says it's tolerable if both screens are running at the same resolution (but a menubar on each screen would be better). However, if they aren't, the "top" of the non-primary screen(s) may not be aligned with the "top" of the primary screen, thus making accessing the menu a PITA, because the mouse gets "caught in the gap".

    31. Re:Question by Azizcoos · · Score: 1

      The top of the screen menu bar is the dumbest piece of interface design since the one button mouse. The reason Adobe inerfaces are consistant is that they haven't dared to change anything in the last 20 years for fear of running afoul of the Mac interface police.

    32. Re:Question by tikoloshe · · Score: 0

      I would have to disagree on your "nipple is intuitive" statement. Have you ever watched a baby learn to suckle? It may be intuitive in animals but human babies go through an enormous learning process. Some children have been known to suffer from malnutrition or even die, due to their inability to learn to suckle. They are required to form their mouths and tongues into a very specific way to get any kind of efficient suckling. On top of this it is also an extremely painful process to the mother. The only intuitive thing is their attraction to the nipple, and humans have a lot of intuitive attractions.
      Hence, everything is learned, we just rely on what attracts us to guide us, initially anyway. We soon learn what attractions we can follow and those we must restrain ourselves from doing.

      --
      --
    33. Re:Question by Anonymous Coward · · Score: 0
      Virtual desktops are an even better way to switch contexts. That way if, god forbid, you have a need to use _two_ programs for a task you're performing, you can immediatelly get _both_ their windows back when you switch to that virtual desktop.

      MDI would be fine as a desktop if it managed other application's windows inside it. If not, it kinda sucks if you ever have to do anything outside that one app.

      (for your SQL example... you might want to also use the client SW that will interact with the DB as well)

    34. Re:Question by rsclient · · Score: 1

      I'm just going to comment on the statement:

      People should never forget:

      The nipple is intuitive, everything else is learned.

      and say: untrue! The hospital where my kids were born has a 24/7 "nurse line" devoted to breat feeding issues. Lots of babies and lots of moms have trouble getting milk out of where it is and into where it's supposed to go.

      Here's one example that happened to us: babies really, really need to point their heads in the right direction in order to feed. To assist this, they're supposed to have a reflex: stroke their cheek, and they move their heads in the right direction. That way you can guide them in. Except that our first didn't: you could stroke until the cows came home, and that little head would move in whatever direction it wanted. Which, generally, wasn't the right direction.

      Not to mention the "biting" thing, and "painful" thing, and all sorts of other issues.

      --
      Want a sig like mine? Join ACM's SigSig today!
    35. Re:Question by imroy · · Score: 1

      Ok, I'll try to refrain from using this quote. Ironically (?) my Mum is a qualified lactation consultant. Believe me, I know all the things that can go wrong with breast feeding.

  72. Ouch... by identity0 · · Score: 5, Insightful

    Did anyone catch the part where the reviewer said it's not worth the money to get the Gimp at $30 or $50? I doubt he/she would think it's worth the price at free, either.

    The bar chart at the end should be a wake-up call to developers; the reviewer rates the 'features' at 80%, yet the 'value' is 10% and the 'must-have factor' at 1%. It doesn't matter how many features you've crammed in, if you hide it in a confusing interface and the overall product takes up more time than saves, it's just not worth bothering with.

    1. Re:Ouch... by hiroko · · Score: 1

      I think the 'must-have' factor relates to the unique features the product provides, and/or non-unique features executed particularly well.

      As the reviewer didn't find anything unique or significantly better in the GIMP as compared to PS, it isn't must have.

      To someone who wants only FOSS, there is probably a high must-have factor.

      --
      Just because you can't, doesn't mean you shouldn't.
  73. Backwards! by Dun+Malg · · Score: 3, Insightful
    I found this bit of the article strange:
    "When I got used to the fact that the 'open' dialog wouldn't show me any of my 'ordinary' Mac folders or anything in my 'files' hard drive I started thinking 'UNIX' and moved some photos into folders where they could be accessed. UNIX has this wonderful habit of trying to protect users from their own stupidity without recognising its own."

    My impression of *NIX type OS's has been that if you ask it to point a gun at you and pull the trigger, it'll do so without a second thought (cough)rm -r *(cough). He seems to have confused the "imaginary" file system that is his OS X folders, with the actual file system underneath. Funny how people see the system they're accustomed to as being "real" even after it has had reality abstracted away to another system underneath it.

    --
    If a job's not worth doing, it's not worth doing right.
    1. Re:Backwards! by quantum+bit · · Score: 2, Interesting
      UNIX has this wonderful habit of trying to protect users from their own stupidity without recognising its own.
      He seems to have confused the "imaginary" file system that is his OS X folders, with the actual file system underneath.
      So, that quote should more accurately be:

      "MacOS has this wonderful habit of trying to protect users from their own stupidity, and thus ensures that they remain stupid and completley dependant on it."
  74. Real World Experience by Wehesheit · · Score: 1

    Some anecdotal evidence. I persuaded my g/f, a graphic artist to try out the gimp on her projects for one week and I'd buy her an expensive dinner. 2 days into it I caught her using Photoshop and she confessed the Gimp UI was "just awful" and complained the gimp was "twice as slow on some things" In the end I got yelled at for putting some "crappy" program on her computer. She likes open office and firefox though so it's a start.

    --
    This P.I.G. will walk on the water, This P.I.G. will walk on the sea, This P.I.G. will walk whereever he wants.
    1. Re:Real World Experience by Anonymous Coward · · Score: 0

      No, the having of a girlfriend is a start. The having of a girlfriend who likes computers is a minor miracle. The having of a girlfriend who will put up with your open source advocacy makes you a god among geeks.

  75. Re:The Gimp is the equivalent of vi by Anonymous Coward · · Score: 0

    for graphics.

  76. So, uh by Anonymous Coward · · Score: 0

    If you don't mind me asking, what exactly was the point that the parent post made that he is being moderated up for? I honestly don't see what he's trying to say. It looks like someone said something less than flattering about UNIX so he responded with the slashdot equivilent of "oh, no, YOUR mother sucks". I assume I'm just missing something though.

    1. Re:So, uh by Anonymous Coward · · Score: 0

      RTFA, dipshit.

  77. Re: How about the GIMP by Anonymous Coward · · Score: 0

    Best disillusionment ever.

  78. Let's go through this by Eloquence · · Score: 5, Insightful
    The point [of open source] is that it is not a ready to roll program

    No, that is not the point. You know what I do if I want to install gimp?

    apt-get install gimp

    That's it. That covers installation and download. I don't need to start some nonstandard installer program or reboot my machine like on Windows (I guess on MacOS I would have to drag and drop something, as that seems to be the way Apple likes to do everything). If that's not "ready to roll" I don't know what that is.

    Open source developers primarily support the platforms they work with -- mainly Linux and FreeBSD. If you use a proprietary platform like MacOS then don't whine that there are no ready-made binaries for whatever you want to do.

    The point of open source (or free software) is freedom - even if you never touch the source code, you know that no single company has control over what you can or cannot do, can decide to suddenly remove certain features or add certain requirements -- if that happens, and the majority of the community doesn't agree, then the program will be forked, i.e. someone will create THE BLIMP, the truly free alternative to THE GIMP. This is what just happened with X-Window, and it could never happen if a single company had control over the source code. If you don't care about freedom, don't use open source software.

    Opening MacGimp for the first time was like stepping out onto the surface of an alien planet

    That's because that is exactly what you are doing. MacOS is not Linux, it has its own proprietary desktop. If you take software that was developed under completely different conditions - one key condition being that the programmer doesn't know and doesn't need to know what underlying desktop the user works with (there's that pesky freedom again) - and you thrust this software into a proprietary environment where these choices do not exist, then yes, that's like stepping on an alien planet.

    Most of the complaints of the author are the result of two things:

    • The GIMP is not a MacOS application
    • The port of the GIMP to MacOS is not particularly good (font engine, X11 requirement etc.)

    The few complaints that are valid (chaotic menu structure, lack of previews) can only be addressed through contributing money, code, or detailed ideas. Whining about open source software is like complaining about the quality of a Wikipedia article.

    So: Mac user rambles about obscure GIMP port to MacOS not being like other MacOS applications. Nothing to see here - move along.

    1. Re:Let's go through this by OmniVector · · Score: 2, Informative

      No, that is not the point. You know what I do if I want to install gimp?

      apt-get install gimp


      you know it's pretty much that easy in os x too. just visit http://gimp-app.sourceforge.net/ After downloading the gimp-2.0.dmg file, you drag Gimp.app to /Applications and just double click it! the only pre-requirement is you need X11 installed. that's IT. not too bad.

      --
      - tristan
    2. Re:Let's go through this by Tragek · · Score: 1

      I agree there. The gimp was designed with linux in mind. Multiple desktops and the like. MacOS doesnt have that kind of acess. He is whining about the quality of a port. And, to be honest, lets face it: MacGIMP is still almost a Beta port.

    3. Re:Let's go through this by fzammett · · Score: 2, Interesting

      "Whining about open source software is like complaining about the quality of a Wikipedia article."

      That statement WOULD be valid EXCEPT that the OSS community as a generality likes to proclaim as loudly as possible on whatever soapbox they can get that Linux is the Way and the Light and that FOSS will usher in a new era of bliss for everyone smart enough to use it, and if your too dumb to realize the benefit than you shouldn't be allowed by law to use a computer anyway.

      A little too harsh? I don't think so. That's the impression that too many people have of Linux and the OSS community as a whole, which is really unfortunate because there's a bunch of really good folks involved, but they tend to get drowned out by the much more vocal minority that gives off all the bad vibes.

      If your going to take on the dominant proprietary companies and say that your offering can take the place of what the corrupt big boys are offering, than these types of comparisons become 100% valid to make, and if you don't like the negative feedback, too bad, you invited it on yourself by telling us how great your contributions to society are.

      Yes, before we started hearing all this chatter about Linux taking over the world, your statement would have rang true, but not any more. You want to play with the big boys, there is a whole new set of standards you have to meet. Deal with it.

      --
      If a pion (n-) collides with a proton in the woods & noone is there to hear it, does lamdba decay into the source pa
    4. Re:Let's go through this by kardar · · Score: 1

      Personally, there is nothing that I have needed to do in a non-commercial sense (I am not a graphic artist) that I have not been able to do with the Gimp. It's mostly resizing images for background wallpapers, maybe some web type stuff, that kind of thing. It's all there.

      Also, to a certain extent, it takes a lot of effort to compete with something like Photoshop. As we are moving forward in this new world that we are creating, the value of "competition" is being re-evaluated to some extent, and in the coming decades, the value and necessity of pure competition for its own sake is going to be reevaluated even more often and to a greater extent.

      Is Gimp "competing" with Photoshop? Is is fair to characterize Gimp as even attempting to compete with Photoshop? There are many really cool things that you can do with the Gimp. It's a world in and of itself - there are extensions, plugins, all kinds of things. I have no idea about what most of them do, but that's not the point. If I need something done, I can figure out how to do it, and then do it. It's there, when I need it, and I don't really need it that often. One does not need to be graphics designer to need at least some of the functionality of a graphics application. It's a cool application, it's a good application. It's a useful application. It rocks.

      One of the easier ways to save time is to not duplicate someone else's work. To have the Gimp attempting to compete with Photoshop is a waste of time in that sense, unless, of course, one clings to the tenets of patriarchy, and assumes that the only way to cooperate is to compete. Everything at its extreme becomes its own opposite. If you want to use Photoshop - Use Photoshop. Duh. If you want to understand how the Gimp works, then get yourself a Unix-like OS (there are many of them, Linux being only one) and explore the Gimp, it's 600+ page (last time I checked) manual, and do so for a week or a month - explore its plugins, the gimp-perl modules, the freetype stuff, etc... Gimp is a world in and of itself, it does things that Photoshop cannot.

      Get the idea that "competition" is necessary out of your mind, get the idea that the only way to make a positive and lasting contribution to society is to "compete and win" out of your mind, get the idea out of your mind that there needs to be a loser in order for there to be anything positive in the world, and hopefully, Photoshop can get ported to Linux or something, that would rock. Try it out on a 4-way Itanium or something; that would be nice.

      Adobe is cool. Linux and the BSDs, for instance, output print in Postscript. If you want to print on a non-Postscript printer, you need to convert from Postscript. There is no reason, no particular reason to shy away from Adobe products.

      I have heard before that Photoshop is better for print, for hard-copy, and that Gimp is better for online stuff. Also remember that you can be really creative and not only make your own art but you can work on the Gimp as well and create effects and filters and extensions and scripts that have not been written before, as well as change the underlying source code, if you feel so inclined. Is there a law against a graphic artist designing their own tools? Wouldn't being able to modify, extend, or change the tools that you use as an artist simply be an extension of your creativity, and a deeper understanding and mastery of your craft? I certainly think so. Or does the extent of being a graphic artist involve paying someone else to produce a generic tool, a tool that cannot be modified, unless that functionality is designed into that tool in the first place? Here we are talking about creativity, but the MOST IMPORTANT creative aspect, that of open source, that of being able to actively design and collaborate with other artists to build a better tool, this aspect is being ignored in the interest of a type of disingenous consumerism and a stereotypically erudite sense of product quality. Coding IS an art. Coding IS a creative task. It's like arguing that comput

    5. Re:Let's go through this by Reziac · · Score: 1

      Having by way of this discussion learned that there is a fresher version of the Gimp for Windows available, I went forth to fetch it, if only to inspect it. But first I read the FAQ at http://www2.arnes.si/~sopjsimo/gimp/faq.html

      This discouraged me out of bothering, at least til I have more time to mess with it. And given some of the FAQ's remarks about DLL conflicts, no way will it touch a production machine.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    6. Re:Let's go through this by tyrione · · Score: 1

      And X11.mpkg is just a download, double-click and auto-install.

      Double-click on GIMP for Mac autolaunches X11 for you. A five year old could manage that one.

  79. Misunderstanding an OS by Donzilla · · Score: 1

    "From the review, "UNIX has this wonderful habit of trying to protect users from their own stupidity without recognising its own."" SECURITY! SECURITY! HELLO!! Simply stated: you are not used to an OS with some level of internal security. This does not constitute a valid reason to bash that OS. Please do not criticize things you do not even pretend to understand.

  80. photoshop stagnating by e**(i+pi)-1 · · Score: 4, Insightful
    I'm using the gimp in Linux since 1996. I'm also a Mac user who has used all previous photoshop versions since 1992. The gimp is a fantastic application which is in my opinion comparable already with photoshop.

    In the long run, there is no question, what will prevail. Photoshop is 14 years old, the gimp 7 years. Photoshop 2 was already a good project and I preferred photoshop 3 for many years since it was much faster then the photoshop 4/5 hogs under the old Mac OS. Having seen Adobe pulling Premiere from the Mac platform, I would not even bet on whether Photoshop will exist on the Mac in 10 years. The sudden death of closed source projects makes me nervous. The sudden disappearance of applications like Adobe dimension or Canoma is something which should make you think. I have more faith in open source projects. The gimp steadily improves while photoshop essentially stagnated.

    Yes, the Gimp has a different user interface, but this is a minor issue. What is important for me is that the application is stable, also with memory intensive tasks, that it starts up fast and I'm done quickly also with working on hundreds of files at once "gimp *.jpg" My experience is that the gimp on linux starts a multiple times faster then photoshop or the macromedia fireworks on a mac with a similar CPU. The slower Gimp OSX performance might be related to the fact that X applications still run way too slow on the Mac. But this is steadily improving.

  81. Author of article has some wrong ideas.... by Alan · · Score: 4, Insightful

    First of all, the main problem is that you are running on a mac. Seriously, macs rock, I'm on one now, but they only run "big" X11 apps so well. First of all, running under X11 makes it slower than running natively under linux. Run it under linux and see what you think. The toolbars issue... well, that's a Linux/Windows thing, Mac users just aren't used to having menus show up in application windows. That's a reflection of what you're used to, not the fault of the app.

    Having to click on buttons several times to active is also a symptom of running under X11. I have GIMP2 on my powerbook and it's *horrible* to work with because of the way that focus works in a mac so each time you click from window to window in the gimp you have to click once to give the window focus, and then again to activate the menu/tool/etc.

    Tools probably aren't grouped in the best way, but they are grouped with reasonably. The selection tools, manipulation tools (rotate, scale, etc), fill tools, and drawing tools. Again, they aren't perfect, but they are definately not "thrown down".

    The open dialoge is standard GTK and if you were running in GNOME under linux, would look the same as the rest of your desktop. It doesn't look like your standard open dialoge because it's GTK, not aqua!

    Some of the performance issues again are no doubt due to the emulation, again, same with the font handling. Try it on a real linux computer.

    Also, GIMP isn't trying to be photoshop, I don't think, it's the poor man's photoshop. Hopefully now that 2.0 is out the devs will be able to concentrate on polishing the UI, adding in some of the niceness that is in elements, etc.

    1. Re:Author of article has some wrong ideas.... by Alan · · Score: 1

      Aside: It'd be nice to have a native gimp under aqua, but I doubt that's going to happen anytime soon :)

    2. Re:Author of article has some wrong ideas.... by Anonymous Coward · · Score: 0
      First of all, running under X11 makes it slower than running natively under linux.

      Did I miss something?

      -- ac at home

    3. Re:Author of article has some wrong ideas.... by merdark · · Score: 2, Informative

      First of all, running under X11 makes it slower than running natively under linux.

      Umm, you do know that Linux uses X11 too right? I guess you also know that the Mac OS X X11 implementation is largly based on the linux one, but has some compositing improvements which actually speed it up compared to linux.

      Mac users just aren't used to having menus show up in application windows.

      I use linux daily at work, I still cannot stand this setup. It's just not usefull. I keep having to first find the graphic window under all my other apps, then all the toolbar windows. It's just stupid.

      Some of the performance issues again are no doubt due to the emulation, again, same with the font handling. Try it on a real linux computer.

      OS X does not emulate unix, it IS unix. There is no emulation going on here. Gimp wasn't designed for Linux, it was designed for unix and runs without any emulation on other operating systems such as BSD, OS X, I think there may even be a native windows port. This is not the problem.

    4. Re:Author of article has some wrong ideas.... by toast0 · · Score: 1

      First of all, running under X11 makes it slower than running natively under linux.

      Umm, you do know that Linux uses X11 too right? I guess you also know that the Mac OS X X11 implementation is largly based on the linux one, but has some compositing improvements which actually speed it up compared to linux.



      My impression from brad of livejournal, is that on his mac, applications are zippier if run under linux than under os x. I think that's what the parent is refering to. When you run on linux, X11 is the lowest level windowing api. When you run on OS X, the X11 stuff gets translated to another windowing api before it goes to the hardware.

      Mac users just aren't used to having menus show up in application windows.

      I use linux daily at work, I still cannot stand this setup. It's just not usefull. I keep having to first find the graphic window under all my other apps, then all the toolbar windows. It's just stupid.



      Your complaint is valid, but not against what you've quoted. The quote refers to putting menus in application windows, rather than at the top of the screen. Mac OS (by default) has one menu bar to rule them all at the top of the screen. When the current application changes, so does the menu bar at the top of the screen.

      You're complaining about the Gimp's tons of windows.

    5. Re:Author of article has some wrong ideas.... by Alan · · Score: 1


      Umm, you do know that Linux uses X11 too right? I guess you also know that the Mac OS X X11 implementation is largly based on the linux one, but has some compositing improvements which actually speed it up compared to linux.


      Well, as someone who uses both linux and os/x on a daily basis to me running X11 apps on os/x is far slower than running them "pure" under linux. I realize that os/x is unix, but it's my impression (and that of another reply) that the X11 display gets translated through os/x's display layer first. Running X11 apps feels far slower to me anyway.


      I use linux daily at work, I still cannot stand this setup. It's just not usefull. I keep having to first find the graphic window under all my other apps, then all the toolbar windows. It's just stupid.


      I can't say I disagree with you, though if you're used to the gimp it's not horrible. However, I was more referring to the fact that people who are used to os/x are used to having their menu bar along the top and nowhere else, which is a foreign concept to linux/windows users. Therefor, the menu system that the gimp uses will be double bad (1x for the fact it's far from optimal, 2x because he's not used to menus anywhere but the top menu bar).

    6. Re:Author of article has some wrong ideas.... by N1KO · · Score: 1

      You could start using virtual desktops or use a window manager that doesn't suck and raises all the windows of an app when you click on one of them.

    7. Re:Author of article has some wrong ideas.... by Anonymous Coward · · Score: 0

      Mac users just aren't used to having menus show up in application windows. That's a reflection of what you're used to, not the fault of the app.

      Yes, it most certainly is the fault of the application -- an application should conform to the user guidelines and expectations of any platform it targets. Now, you might argue that the GIMP does not target the Mac, but that's a different issue; and at the very least, the company selling the Mac "port" of the GIMP needs to do more to adapt it to the Mac way of doing things before many Mac users will find it acceptable.

      Mike

    8. Re:Author of article has some wrong ideas.... by merdark · · Score: 1

      Well, as someone who uses both linux and os/x on a daily basis to me running X11 apps on os/x is far slower than running them "pure" under linux. I realize that os/x is unix, but it's my impression (and that of another reply) that the X11 display gets translated through os/x's display layer first. Running X11 apps feels far slower to me anyway.

      This I can understand. It's not so much emulation, as OS X's implementation of X11 it seems.

      I can't say I disagree with you, though if you're used to the gimp it's not horrible. However, I was more referring to the fact that people who are used to os/x are used to having their menu bar along the top and nowhere else, which is a foreign concept to linux/windows users. Therefor, the menu system that the gimp uses will be double bad (1x for the fact it's far from optimal, 2x because he's not used to menus anywhere but the top menu bar).

      Yes, this is a big problem with any portable app. I wounld't complain about differences such as mac style versus windows style versus linux style. My beef is that the GIMP interface is simply unbearable no matter what system I use it on. I use Dia quite a bit, which takes the separate tool window and right click menu idea from GIMP. Your right, I can use it. But it still endlessly annoys me and every time I lose the tool window (which is quite often) I end up cursing at the annoying interface. I still can't get used to the right click menu to do everything either. It's just not the way ANY other type of app works.

    9. Re:Author of article has some wrong ideas.... by alanoneil · · Score: 0

      Having to click on buttons several times to active is also a symptom of running under X11. I have GIMP2 on my powerbook and it's *horrible* to work with because of the way that focus works in a mac so each time you click from window to window in the gimp you have to click once to give the window focus, and then again to activate the menu/tool/etc.

      Wrong. Here on my PowerBook running OS X, I can have iChat my active application, and then click on a bookmark-toolbar menu in Safari while it is still in the background. Safari comes to the front and the menu is displayed, all in ONE click.

      --
      --
    10. Re:Author of article has some wrong ideas.... by binford2k · · Score: 1

      Umm, you do know that Linux uses X11 too right? I guess you also know that the Mac OS X X11 implementation is largly based on the linux one, but has some compositing improvements which actually speed it up compared to linux.

      Linux runs X11.
      Mac runs X11 on top of Aqua.

      Do you see the difference? By the way, there is no Linux specific X11.

    11. Re:Author of article has some wrong ideas.... by russellh · · Score: 2, Informative

      Having to click on buttons several times to active is also a symptom of running under X11. I have GIMP2 on my powerbook and it's *horrible* to work with because of the way that focus works in a mac so each time you click from window to window in the gimp you have to click once to give the window focus, and then again to activate the menu/tool/etc.

      It is indeed horrible. However, you can fix it with focus follows mouse:

      defaults write com.apple.x11 wm_ffm true

      A small thing that makes all the difference.

      --
      must... stay... awake...
    12. Re:Author of article has some wrong ideas.... by russellh · · Score: 1

      Wrong. Here on my PowerBook running OS X, I can have iChat my active application, and then click on a bookmark-toolbar menu in Safari while it is still in the background. Safari comes to the front and the menu is displayed, all in ONE click.

      We're talking about the management of X11 windows, not OS X native windows. X11 window managers usually give the user more flexibility than OS X in determining when and how windows recieve focus, and what to do with them when they do. for instance, if you're typing in several windows, in X11 you might prefer to simply point at the window (without click) and type. that's focus follows mouse. you might then want that window you've pointed at to move to the front (or not) without a click - that's auto raise. Lots more of that kind of thing. X11 is good for people who like to configure things... endlessly...

      --
      must... stay... awake...
    13. Re:Author of article has some wrong ideas.... by kekeruusperi · · Score: 1, Informative
      Having to click on buttons several times to active is also a symptom of running under X11. I have GIMP2 on my powerbook and it's *horrible* to work with because of the way that focus works in a mac so each time you click from window to window in the gimp you have to click once to give the window focus, and then again to activate the menu/tool/etc.

      Check the manual of quartz-wm, you can enable focus follows mouse and click-through, makes things sooo much better.
      defaults write com.apple.x11 wm_ffm -bool true
      Enables focus-follows-mouse mode. Windows belonging to the X
      server may then be focused by moving the pointer over them, as
      well as the default mode of clicking in them.

      defaults write com.apple.x11 wm_click_through -bool true
      Disables the default behavior of swallowing window-activating
      mouse events.
  82. My Humble Suggestion by Anonymous Coward · · Score: 0

    If you don't like it, don't use it. Why do we have to have endless whiny posts about how much the Gimp sucks day after day after day? For me, the GIMP does everything I want well enough that I don't bother with photoshop. A few Unix-head OS X users I know have also started using the GIMP rather than shelling out for PS. If it works for you, great, if not, STFU already, we get it.

  83. Interface by starseeker · · Score: 1

    Here's a thought - I've heard complaints for a long time about the GIMP's interface. What about creating two operational modes for the Gimp - one where it does what it does now and one where it mimics the behavior of the Photoshop interface, down to tool locations and such?

    Would this be legal? If so, perhaps it would help Photoshop users getting used to the Gimp. E.g. one of the benefits of OpenOffice is that it in many ways behavies similarly to MSOffice, and allows a shorter learning curve for switchers. It wouldn't address a lot of other valid points (lack of preview for most things, for example) but it would be a start. Sort of an XPDE for photo editors.

    --
    "I object to doing things that computers can do." -- Olin Shivers, lispers.org
  84. Clarification? by eugene+ts+wong · · Score: 1
    Historical sexism aside
    I understand what you are saying here.
    his point was that when we see something hard being done by someone unexpected, we sometimes fail to notice how poorly it's actually being done.
    I don't understand what you are saying here. Was he saying that the woman preacher's lack of skill demonstrated how poorly the men were preaching? or how poorly the woman was preaching?

    I've never heard of this before.

    PS. I did follow the link. I still don't understand.
    1. Re:Clarification? by Anonymous Coward · · Score: 0

      The latter. It's about lower expectations.

  85. The day repeats itself. by eddy · · Score: 1

    >s/he will be endlessly praised by the rest of the OSS community...

    No, s/he will be eternally flamed for copying the interface! "Can't these F/OSS project do anything but copy commercial solutions?" is how it will go.

    And oh, if the copy isn't perfect, a similar set of people will complain about the differences.

    --
    Belief is the currency of delusion.
  86. Let's see here. by Anonymous Coward · · Score: 2, Informative

    "Moron" you're responding to:

    'Open source' means that the source code is available at no cost to anybody that wants to download it, use it, modify it, use it to fill empty hard drives - whatever.

    Eric S. Raymond's Jargon File:

    "Open Source"... describe[s] software distributed in source under licenses guaranteeing anybody rights to freely use, modify, and redistribute, the code.

    Can you please explain to me the difference between these two definitions?

    Would you say Mr. Raymond is a "moron"? Okay, maybe you would, what about all those people who mirror the jargon file? Are they morons as well?

    1. Re:Let's see here. by imroy · · Score: 1

      As always, the problem is in the meaning of the word "free". The FSF, and ESR in the text you quoted, uses the word in the context of "freedom". You specifically use the phrase "no cost". That's not the same. The only thing the GNU GPL says about cost is that the license is free. You can charge for the media and even the software, but not the license. The FSF has lots of documents about their philosophy. Sorry I can't find you the relevent doc, searching for "free" on that page is useless. Hope that helped.

  87. Oh, thank god for that... by seanellis · · Score: 1

    I thought it was just me. My friends use the GIMP and sing its praises. I used it, and I was horrified by the user interface. So much so, it survived approximately an hour on my machine.

    Of course, I didn't feed this back, because I assumed it was just me being corrupted by the Evil UI Conventions from Redmond.

  88. bullshiat by Anonymous Coward · · Score: 0

    All we ever hear from the fucking communist open source users is how much better open source is. Well fuck that bullshiat. The GIMP is just yet another massive failure by an overhyped, over cocksucking "community" that obviously is jealous of the success of companies like Adobe, Apple and Microsoft who employ professional programmers to do professional work. In summary, Linux sucks compared to all modern closed source OS's, OpenOffice sucks compared to all modern closed source office suites, and the "GIMP" is an astute name because it REALLY sucks in comparison to photoshop.

    1. Re:bullshiat by bluefoxlucid · · Score: 1

      OpenOffice is poor. I don't like it.

      Gimp is pretty good for most normal users, albiet not a photoshop drop-in.

      Linux isn't a Windows or OSX drop-in, but it's also fairly good, perhaps better. In my experience, it has superior security and memory managment to everything (OSX, BSD, and Windows), keeping in mind that I use stack smash protection, PaX, and a 2.6 kernel, all of which I can set an installer up to seamlessly enable for a user AND have a program tail the log file and let a user disable pax for programs that it kills unjustly (sorry, had to pre-empt the "OMFG ALL THAT R SO HARD N COMPLEX!!!11111").

      You probably just don't know what you're talking about, and/or want to start a flamewar.

      Somebody mod this guy as "Troll."

    2. Re:bullshiat by Anonymous Coward · · Score: 0
      Linux isn't a Windows or OSX drop-in, but it's also fairly good, perhaps better.


      In what way? Is it faster? No. More secure? No. Does it have more apps? No. What the fuck DOES Linux, or ANY overhyped bullshiat open source software have that the equivalent closed source product doesn't, except perhaps the ability to take away american jobs?

      Face it, open source is a bullshiat movement backed by ex-communists and anti-american liberals.

    3. Re:bullshiat by Anonymous Coward · · Score: 0

      > Face it, open source is a bullshiat movement backed by ex-communists and anti-american liberals.

      You can't forget terrorists!

    4. Re:bullshiat by jtev · · Score: 1

      In what way? Is it faster? No.

      Depends on what you are doing with it, for applications that are primarily data processing, yes, for latency on UI, sometimes, sometimes not.

      More secure? No.

      More easily securable, yes, more secure, depends on the admin.

      Does it have more apps? No.

      Once again, depends greatly on context, it has more apps for everything I do except edit photos. Of course what do I need dozens of IRC clients for since I mostly use BitchX or X-chat, and several handfuls of web browsers? For my image requirements ImageMagick and the Gimp work well enough. In fact I love Image Magick. It's a very well done application, and very helpful for batch processing of photos. Screen and telnet or ssh are very nice programs and allow me to get great deal of use out of my computer when I'm not at it. One thing I'd like more of would be console Jabber clients, but the ones I've used work well enough.

      --
      That which is done from love exists beyond good and evil
    5. Re:bullshiat by Anonymous Coward · · Score: 0

      I already said "liberals".

  89. GIMP 5ux0r, who knew? by thelizman · · Score: 1

    Gimp sucks. Sure, you can make good looking graphics, but it takes twice as long to do, and the learning curve is far longer than even for photoshop. Thanks to crossover office, I can use both Photoshop and Paintshop Pro on Linux. I don't even know why I haven't uninstalled GIMP.

    1. Re:GIMP 5ux0r, who knew? by Donzilla · · Score: 1

      Funny, but 9 times out of ten I can get my stuff done in TheGIMP before photoshop even loads.

      And this is on a windows box, where TheGIMP loads real slowly, compared to a native GTK environment.

      Now, of course this is for web work, logos, small graphics, not for big posters or print work, but the point stands I belive.

      The fact of the matter is that most "graphic designers" who do not really have computing background have spent a long time with lots of classes or books or what have you in order to learn PS in the first place.

    2. Re:GIMP 5ux0r, who knew? by Anonymous Coward · · Score: 0

      That's because you are lame, and your logos, graphics, etc are probably all shit. Real graphics artists use Photoshop on OS X, everything else is a complete waste of time. You might as well work at McDonalds.

    3. Re:GIMP 5ux0r, who knew? by Donzilla · · Score: 1

      I wonder what definition of "real" (which you have so conveniently bolded for us) you are working off of. If a person's choice of software is what defines him as a "real" "artist"... hmm...

      The Apple computer platform has been marketed in recent years with the "you are not an artist unless you own a mac" tagline for a number of years.

      That is why they can charge a premium for their sub-standard-hardware-and-super-slick-os package. Your "real" artists use macs because they have been told too.

      There's a lot of phoniness tied up there.

      I don't know why i bothered to response to your tripe.

  90. Gimp is a great program by hattig · · Score: 5, Interesting

    but that article author is entirely correct.

    I used to use Gimp an awful lot before I found Photoshop. Photoshop was bliss compared to the Gimp's UI. I then heard that Gimp 2 would fix a lot of the UI issues. However I was very disappointed when I tried Gimp 2.

    I had been led to believe that this version would fix all the UI issues with the previous one.

    The new text tool was so deficient that I was longing for the old text tool back. The UI was meant to be dockable ... well, with a fuck load of effort I got separate windows to dock into the main toolbar. In other ways it was an improvement over Gimp 1 though, with brush preview and all that. Shame that this is all stuff that DPaint had in the 80's.

    The Gimp can't be fixed. It needs a whole new front-end designed in collaboration with the users. A few prettier icons doesn't fix it.

    1. Re:Gimp is a great program by mark-t · · Score: 1

      You got the separate windows to dock into the main toolbar??? How?!?!?

    2. Re:Gimp is a great program by cheesybagel · · Score: 1
      Yeah, shame that brush preview is all stuff that DPaint had in the 80's. But the truth is, even Photoshop doesn't have it like DPaint had. I can't find it anyway. All you get is a poor 2D outline facsimile of the brush. DPaint showed you the actual brush, in live color.

      And where is the onion skinning and proper animation support in Photoshop like DPaint IV had over 10 years ago?

    3. Re:Gimp is a great program by puetzk · · Score: 1

      that's a gimp2 feature - just grab the label of the separate window, drag to an appropriate edge/tab strip and it will dock

      --
      The Matrix is going down for reboot now! Stopping reality: OK. The system is halted.
    4. Re:Gimp is a great program by Anonymous Coward · · Score: 0

      Yes, this is very nice, but there is next to nothing to indicate that these window labels are 'click-and-draggable'. No tooltip; nothing but a hand cursor. I went googling to find how to dock gimp windows, found out how, and promptly forgot. This is characteristic of the Gimp -- even 2.0, which is a great improvement, but still needs major UI redesign, not just tweakability.

    5. Re:Gimp is a great program by BigSven · · Score: 1

      What exactly is your problem with the new text tool? I know that there's room for improvement and GIMP 2.2 is supposed to bring some but I would still be interested to hear why you think that the new text tool is deficient.

    6. Re:Gimp is a great program by hattig · · Score: 1

      Okay, these might be limitations of the Windows version, but since I've used that I haven't felt like downloading a version for Linux / X11.

      1) Font: [Aa]
      (should be Font: Arial [Aa]
      (should have [B][i][u] buttons underneath, if you have 50 fonts installed on your system that pull down menu gets ridiculous with every variant shown)

      2) I click on the canvas to type, and I get some "Gimp Text Editor" window popup! How totally useless. I want to type directly onto the canvas. Not have YET ANOTHER WINDOW open up with a preview on the canvas.

      3) I can't select parts of a single line of text to change the effect, which means doing a new bit of text for every change in style. i.e., text effects should be editable within a single text box.

      4) Generated text looks like dogshit ... not good for a art program, especially one which will be used so often for web design that includes text. It looked much better in Gimp 1, so I don't know what went wrong.

      Yes, it is good that text gets a "text layer" and remains editable. However it is in the most ridiculous way - it makes the software look half baked.

      Maybe I'm spoiled by the Photoshop text features ... take a look at what they offer and how they work, and if those means of operation aren't patented, then please try and use them as inspiration towards making a better text tool.

    7. Re:Gimp is a great program by BigSven · · Score: 1

      Points 1 to 3 are planned for future GIMP versions but aren't that simple to implement at it may perhaps appear to you.

      Point 4 is dogshit to use your own words. As can be easily seen by a direct comparison, the quality of the font rendering has much improved with GIMP2. GIMP-1.x could not even do proper antialiasing. It used to render the text bitmap three times the requested size and scaled it down. GIMP2 uses the Freetype and Pango libraries to produce well-hinted, antialiased, internationalized text.

    8. Re:Gimp is a great program by hattig · · Score: 1

      Re: Point 4 - My eyes suggest to me that the quality of text in Gimp2 is not very good, at least on the windows version (the anti-aliasing is too dark, making it look chunkier than it should). Maybe I'm just spoiled by my desktop and subpixel antialiasing, so normal anti-aliasing looks tired these days.

      I know that the other points aren't simple to implement, especially real-time typing along a path, unfortunately it is the level of support that is expected these days.

    9. Re:Gimp is a great program by melorama · · Score: 1
      2) I click on the canvas to type, and I get some "Gimp Text Editor" window popup! How totally useless. I want to type directly onto the canvas. Not have YET ANOTHER WINDOW open up with a preview on the canvas.

      3) I can't select parts of a single line of text to change the effect, which means doing a new bit of text for every change in style. i.e., text effects should be editable within a single text box.

      In all fairness, even Photoshop didn't resolve these two interface issues until version 6.0. They are both very irritating, I agree.

  91. For Digital Photographer: Picture Windows Pro by Anonymous Coward · · Score: 0

    One of the problems of Photoshop being a de facto standard is that most graphics professionals think that Photoshop way is the only/best way of doing somthing. For instance, the Layers paradigm is one solution to the problem of adjustment, composition and manipulation of images but it's not the only solution. Picture Windows Pro (PWP) (www.dl-c.com) uses a different paradigm (different images/windows for different layers/masks and then powerful blending and adjustment tools to combine these images) but is just as effective, and for most, a much more intuitive method of achieving results.

    For photographers, Photoshop CS is simply too expensive/complex/overkill for the application. It's a great app for graphic artists, but how most people don't need the extra bells and whistles (in fact, they are a detriment to learning to use it).

    One things that really irks me in GIMP is lack of 16bit/channel editing (even Photoshop does not have total support for this). FilmGimp (CinePaint I think it is called now) was a step in the right direction but crashed my machine on a regular basis (much more than is usual on a Windoze machine).

  92. The article is NOT Gimp bashing: by gabbarbhai · · Score: 5, Insightful

    It doesn't look like the author was out to bash an open-source program just for kicks.
    Why not take such reviews as constructive criticism? It's actually good for programs like gimp that professionals or people who can influence the professionals have started to pay attention to free software.
    So don't take it personally, guys. It's a good sign :-)

    1. Re:The article is NOT Gimp bashing: by The+Bungi · · Score: 2, Insightful
      People who use or write open source software are mostly unable to accept criticism of any kind whatsoever. The slightest deviation from "OMFG THIS IS TEH GREATEST!!1!" mantra is automatically characterized as "bashing", the "culprit" labeled a "retard", his family lineage questioned, his preference for small furry animals duly noted and his motives tacked to anything from a Microsoft conspiracy to Tourette's syndrome.

      Welcome to Slashdot.

  93. Unfortunately by Anonymous Coward · · Score: 1, Insightful

    One of the things apparently not made clear by this article is that OS X lacks a "native" GIMP port. It just happens that UNIX software runs natively on OS X, so Apple made an X11 server that uses the normal OS X GUI display to display things. It's kind of a lot like the X11 included with Cygwin, if you've ever used that.

    However, it's just the normal linux/UNIX GIMP. It doesn't really have any conception of the fact that it's existing on a macintosh. This gets problematic becuase it goes ahead and acts like, well, it's in UNIX. This is a problem becuase some things, like the way the filesystem is laid out or the interface conventions, are different in OS X than vanilla UNIX. Many of the author's complaints stem from this problem.

    1. Re:Unfortunately by tyrione · · Score: 1

      If and when a Cocoa version of GIMP appears it will most likely come from APPLE.

  94. Is it really surprising? by Kjella · · Score: 4, Insightful

    There's essentially two factors deciding how good an OSS project will be:
    1. The total users for that tool
    2. The fraction of users developing that tool.

    Everybody needs a basic kernel, word processor, spreadsheet, drawing program etc. Many users, low percentage develops but still many developers.
    Geeky stuff like a regex parser may have few users, but relatively many developers.

    A professional class graphics tool? Few people need it, the "professional class" at least. Few geeks are really great artists, and so relatively few developers. A low-low score = bad.

    The only reason Photoshop comes up more often than other software is that users need the basic features, and well - if they're first going to pirate something, they go for the top product.

    Yes, if I was doing graphics professionally, I would most likely get a professional tool, just as if I was doing movie editing, audio editing, 3d modeling or just about any other job.

    If that is what you do for a living, simply do the math. How much time would it save you, or how much would it increase the quality and value of your work. If it's above sales price, buy.

    I don't expect a bunch of programmers to sit down and make something for me that they don't need themselves - or well if they did, it would be because I'm paying them, which is indirectly what I do when I buy software. Obvious, isn't it?

    Kjella

    --
    Live today, because you never know what tomorrow brings
  95. it doesn't matter by Anonymous Coward · · Score: 0

    Even if the GIMP were a 100% duplicate of Photoshop, we would still see all the idiotic bitching and moaning about it. The reality is, there are just as many photoshop "fanboys" on slashdot as there are OS X "fanboys". To them, nothing can match their chosen product unless it IS their chosen product.

  96. Re:The Gimp is competing with MS Paint not Photosh by bee-yotch · · Score: 1

    Have you ever tried to create a drawing from scratch in the gimp? It's nearly impossible. And that's exactly what MSPaint is used for.

    The gimp is NOT competing with mspaint, they're two completely different programs.

    The gimp is a photo editor. Photoshop is a photo editor. Because both of these applications are used for the same (or at least very similar) tasks, they are competing with each other.

    Whether or not the gimp can do what photoshop can do as well as it does it is what people are arguing. I've never used PS so I don't know if the gimp is nearly as good as it.

  97. PUH-lease by Anonymous Coward · · Score: 0

    Alot of people have animosity towards Adobe, myself included over various issues, but there is one thing that Adobe has that nobody else can hold a candle to: Photoshop.


    Corel Draw has something like 5-10 less features, half the price and similar interface. Then there's [the even cheaper] PaintShop Pro...
    All Adobe has is the mindshare - to the point PhotoShop is a verb - so you just keep following the sheeple.. ;)

    The main issue raised by the article is one that went to court ~3 years back - Macromedia and Adobe were suing each other over the interface. Great, so GIMP is different - which is exactly why it's counterproductive to anyone looking to make a transition, nevermind blatant disregard for usability standards.

    Spare the "I'm not a UI designer/programmer" - hilarious/incredibly stupid coming from the development team of a graphic manipulation software. CUPS wizard and RMS, I could understand - this is pathetic.
    1. Re:PUH-lease by Cuthalion · · Score: 1

      Hello, here's a mini-lesson on graphical tools terms.

      A drawing program lets you manipulate vector objects. Adobe Illustrator and Corel Draw are both examples of such programs.
      A paint program lets you manipulate raster images. Adobe Photoshop, Paint Shop Pro, and Microsoft Paint all fit into this category.

      It doesn't make sense to use Corel Draw instead of Photoshop unless you're misusing Photoshop.

      --
      Trees can't go dancing
      So do them a big favor
      Pretend dancing stinks!
  98. You CAN use PS on Multiple Monitors on a PC by Anonymous Coward · · Score: 0
    Yeah, the mac version does that but on the PC, it is an MDI inteface which does not work well on multiple monitors since you can only move the toolbars to a different monitor.

    No, I've used PS7 and PSCS on Windows machines using ATI, Matrox, and nVidia video cards, and on each I'm able to float the tool pallets out to the second monitor, independently of the main image window. I can't speak for versions of Photoshop before PS 7, but I wouldn't imagine them being that much different.

    1. Re:You CAN use PS on Multiple Monitors on a PC by aristotle-dude · · Score: 1

      I was well aware of the tool palettes in the windows version (6) but you cannot float document windows outside of the MDI desktop. They should at least include an option to switch between MDI and SDI.

      --
      Jesus was a compassionate social conservative who called individuals to sin no more.
  99. Re:"Bashing" != bad by Lord+Bitman · · Score: 1

    I'd say it is bashing, but don't give bashing a bad name. It's not just for kicks. The Gimp has too many followers who will swear it's better than photoshop. It _DESERVES_ a good, well-written and (for the most part) accurate bashing-the-fuck out of it.
    The gimp is a great tool, but I'd certainly never use it for anything I use photoshop for.

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
  100. funny quote by Doppler00 · · Score: 1
    Opening MacGimp for the first time was like stepping out onto the surface of an alien planet - and the gravitational pull was different too. Menus were attached to windows instead of being in the menu bar. In fact, there was one menu bar on the tools palette and another on the canvas window. Weird!

    What? It's displaying menus inside of other windows just like every other operating system? That's just weird!

    In all seriousness, Gimp does have issues with look and feel being inconsistent with whatever target OS it's built for. However, that's no excuse for not cleaning up the UI and making it consistent with the target OS, NOT whatever the windowing toolset requires.

    Ironically, I remember an old version of Quicktime for windows where the opposite menu problem occured. Quicktime had a main window and then a weird little floating menu bar. Same kind of issue where cross platform UI's just don't look right.
  101. Photo Shoppers complaining about UI ?!? by Bill,+Shooter+of+Bul · · Score: 1

    Thats so messedup. Its like gates complaining that linux isn't secure. This reminds me of ye olde Word perfect users right around the time Word started to get popular. Yes, its not as good but for most people its good enough. So what if they have to use a goofy UI instead of another goofy UI. It has been gaining momentum, especially on platforms that aren't supported by Adobe.

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
  102. GIMP is priced at its exact value by alizard · · Score: 1
    I tried the Windows version.

    Blech.

    "Free" should NOT mean "this piece of shit sucks so badly that nobody in his right mind would pay for it". Is that what non-programmers who want to go Open Source on the desktop are supposed to be eagerly waiting for?

    The GIMP project needs to get some actual graphics specialists involved with the project, by which I mean people who do this for a living.

    It sucks that there is nothing in Open Source or even that will run on Linux that is comparable with Photoshop, PaintShop Pro, or Corel Draw for vector graphics.

  103. The name should be a clue by Anonymous Coward · · Score: 0

    "My experiences with my own work proves that The Gimp has a steep learning curve mostly due to its odd interface."

    The "Gimp". Helloooo. The name should be a clue.

  104. I think the problem with GIMP is because.... by greymond · · Score: 4, Insightful

    it's made by open source programers for open source users.

    Honestly Graphic Designers are NOT programers. There visual people who like pretty things and easy to use GUI's - thats why Apple is a great platform for us :) We want to be able to use ourcomputer quickly and efficiently. IE: I Hit record in photoshop, do some coomands hit stop and I can now use that macro for anything.

    Theres no need for me to write a script or make sure I have some other dependency programs/file sinstalled. The Program works exactly like the other programs I use in the print industry Illustrator, Photoshop, Indesign - they all use a similar UI.

    Theres no reason for a graphic designer to touch linux ever. Maybe a windows machine, always an apple, but never linux.

    The makers of GIMP are open source programmers who know nothing about graphic design in the professional world. Look at the prettines of their site compared to adobe's. The GIMP could have millions of dollars of money put into it and never be as good as phhotoshop, because they don't know or understand that CODERS ARE NOT GRAPHIC DESIGNERS and vice versa.

    1. Re:I think the problem with GIMP is because.... by Anonymous Coward · · Score: 0

      I still have a copy of Photoshop. Want to buy it?

      Honestly, for the money (ZERO) GIMP kicks the living hell out of Photoshop. Why? Because the majority of Photoshop users don't NEED Photoshop!

      Hell, even the majority of the responses posted here were probably by young pr0n collectors running a pirated version of PS anyway. They majority certainly are not the "professionals" used to dropping several hundred on a stupid image editor.

      How about the UI? What moron can't click on a menu to produce a submenu? Even my seven year old can negotiate GIMP and the fact that it doesn't try to take over your entire desktop(s) is a PLUS too.

      Finally let's not forget crossplatform! That means more than just WINDOZE, Adobe. Get it? How about now? DUh............

      Let's not even talk about how many fonts PS can handle (hint: under 1000!) What kind of "professional" crap is that?!?!

      Anyway, show me PS running on a multi-user remote server and I promise I will from this day forward only state that PS sucks just "some", not "a lot", mkay?

      Photoshop is a ripoff, even if you have a company to pay for each "upgrade"

    2. Re:I think the problem with GIMP is because.... by Nexu · · Score: 1
      it's made by open source programers for open source users.
      No, anyone is free to use it. And imho, there is no such thing as "open source users", only computer users.
      The makers of GIMP are open source programmers who know nothing about graphic design in the professional world
      Thats a pretty brave remark from someone who said:
      visual people who like pretty things and easy to use GUI's - thats why Apple is a great platform for us.
      US? Does that mean you are one of them. If so, can i safely assume that YOU do not have much knowledge about programmers in the open source world either? And unless you knows (some of the) GIMP developers personally. You're not in any position at all to say such thing.
      Theres no reason for a graphic designer to touch linux ever. Maybe a windows machine, always an apple, but never linux.
      Just a though...have you ever used Linux at all? or seen anyone else using it? I enjoy using my Photoshop 7 in Linux. Ever tried using Photoshop 7 behind an old pentium 1? Well i do, setup a linux box which is fairly fast with PS7 and wine and X11 and XDMCP; setup a LAN(100mbps or 1000mbps); setup another box with only X11 on it and with network connectivity to the LAN; connect to box1 on it's XDMCP service and hoppa, using PS7 on a slower machine which the PS7 is actually running on the other box. Talking about using my computers efficiently...instead of buying another blazing fast machine to have a colleage to work on. Just to show you how 2 (or even more) people can consume the powers of computer nowadays posses for something usefull and productive. Instead of wasting it to GUI animations ... dont get me wrong tho, I LIKE PRETTY GUI ANIMATIONS.
      because they don't know or understand that CODERS ARE NOT GRAPHIC DESIGNERS and vice versa
      Just because you dont know any or haven't heard about any of them does not mean it's impossible or that it does not exist.
      Infact i know plenty of coders who are excellent designers aswell.

      From my point of view, your posting IS NOT insightful at all. But in your intentions , you do have a small point. Linux is often too complicated for graphics designers who worked their whole life on Mac and do not wish to learn or to know whats going on in their computer. Which is often a pre if you want to become handy in Linux.
    3. Re:I think the problem with GIMP is because.... by Nexu · · Score: 1

      this is the day dude, check my other post in this thread ;P

    4. Re:I think the problem with GIMP is because.... by wirehead78 · · Score: 1

      First of all, Design is much more than "making things pretty." It is more of a craft and a science than it is an art. And it is much more of an objective profession that most people think. Any Graphic Design student would learn this their freshman year.

      Most people naturally suck at any kind of Design. Artists, coders, anyone. However I do agree that coders tend to be the worst. It must be something about the way their brain is wired. Why do you think the internet was so ugly for the first several years?

      Because of this distinction, these days it is an industry standard to have a coder working with a graphic designer for any kind of interactive work. Each has his or her own specialized task. The Open Source community needs to catch on to this.

      Though I have to admit I am extremely jealous of those who are great coders and graphic designers. They do exist.

    5. Re:I think the problem with GIMP is because.... by melorama · · Score: 1
      Just a though...have you ever used Linux at all? or seen anyone else using it? I enjoy using my Photoshop 7 in Linux. Ever tried using Photoshop 7 behind an old pentium 1? Well i do, setup a linux box which is fairly fast with PS7 and wine and X11 and XDMCP; setup a LAN(100mbps or 1000mbps); setup another box with only X11 on it and with network connectivity to the LAN; connect to box1 on it's XDMCP service and hoppa, using PS7 on a slower machine which the PS7 is actually running on the other box. Talking about using my computers efficiently...instead of buying another blazing fast machine to have a colleage to work on.

      That's cool and all, but you seem to miss the point, which is that people--in this case, graphic designers--who have REAL lives and have REAL work to get done can't (and shouldn't) be bothered with such unnecessary geekiness. There's really no point to that, other than to say that you CAN do it. And just because you CAN do something, doesn't mean that you SHOULD do it, obviously. Why dick around with that sort of thing when you can go out and buy a sub-$1000 PC and run Photoshop natively?

      This is basically what the parent poster was getting at, namely that OSS projects that attempt to achieve parity with "mainstream", defacto standard programs (mostly in the field of creative content...things like MySQL, Apache, etc. are definitely exceptions) more often than not fail to penetrate that established mainstream, simply because great programming skills and great graphic/UI design skills are for the most part, mutually exclusive. Not to mention the fact that OSS developers and a great majority of OSS devotees generally don't think like end-users do. They have the patience to put up with convoluted installation procedures, quirky UI's, and stability issues, because they understand the underlying motivation and values that drives open source development.

      The average user, on the other hand, has absolutely no reason to use Linux or the GIMP or any other open-source alternative to what "everyone else" uses, if said alternatives don't offer what they need or want NOW. Even things as superficial as product version numbering makes a difference. NOBODY in the "real world" would take a product seriously that took as long as it did to reach a v1.0 status like the GIMP. That's why it's foolish to lambaste Photoshop users who criticize the GIMP for sucking so bad, because you further alienate them from considering OSS in the future, when a product like the GIMP may have finally achieved parity with Photoshop. You can't convert non-geeks with non-geek values to "our" side by forcing our values on them. What makes sense to people like us is completely foreign to them, and theres no sense in trying to argue that point.

      For what it is, and where it came from, the GIMP is a great piece of software. I'd never use it myself, but I am still very sympathetic to it, because I share the ideals that drive the open source movement. But I'm just not so disingenuous as to claim that it's a truly viable alternative to Photoshop, while denigrating it's critics, like so many OSS zealots on Slashdot do.

    6. Re:I think the problem with GIMP is because.... by melorama · · Score: 1
      Finally let's not forget crossplatform! That means more than just WINDOZE, Adobe. Get it? How about now? DUh............
      Three words: Supply and Demand.

      Why do you think Adobe dropped Macintosh support for Premiere, as well as for it's new DVD and audio editing software? There's a lot of devoted Mac users who would buy Mac versions of those products...the problem is there wouldn't be ENOUGH of them to justify the development cost. What part of this simple equation do you not understand? Adobe is in business to make money, and being that they are a publically traded company, they are legally *obliged* to not jerk themselves and thier shareholder's money off on "good will" things like making a Linux version of Photoshop.

      Let's not even talk about how many fonts PS can handle (hint: under 1000!) What kind of "professional" crap is that?!?!
      It's understandable that you ask this question, since it's obvious you're not a "professional" Photoshop user or graphic designer.

      NO "professional" user worth his or her salt loads up 1000 fonts for use in apps like Photoshop. It's not a Photoshop issue, it's an operating system issue. It's just plain stupid to have that many fonts loaded up at once, because it completely bogs down your entire system (and in many cases, will cause the entire system to lock up, as I discovered on a client's brand-spankin' new Dual Mac G4 with OS X). Professional graphic designers and layout artists use font management software like Adobe Type Manager or Extensis Portfolio to dynamically load the fonts they need *only* when they need it

      Anyway, show me PS running on a multi-user remote server and I promise I will from this day forward only state that PS sucks just "some", not "a lot", mkay?
      Show me someone who really needs or wants to run PS on a "multi-user remote server" and I promise I will from this day forward state that you are only "somewhat" clueless, and not "totally" clueless.

      "mkay"? dear god, thats so dumb.

      Photoshop is a ripoff, even if you have a company to pay for each "upgrade"
      This is subjective of course, but as I said before, Adobe is a *business*, so it makes sense that they want to make money. Charging for "upgrades" pays for the hundreds of developers and marketing droids that help to make PS the world-class application that it is today. Adobe knows that people are locked in to thier software (although, unlike Micro$oft crap, people are generally locked into Adobe's stuff willingly, simply because they actually produce quality products.), and so they can charge for upgrades without hesitation. And end users will generally pay for these upgrades because most of them will be able to pay for the upgrade with just one or two jobs.

      No...i am NOT a shill for Adobe, btw. I just have a very low tolerance for ignorant zealotry

  105. Names... by DrCode · · Score: 1

    How about GnuArt?

  106. Different mind sets... by Genda · · Score: 4, Insightful

    Open Source software is brillliant... it's wonderful, and the beauty of collaborative invention is somethign profoundly important today in a world that seems to be committed to singular interest and personal competition as a natural form of self expression.

    That said... OS projects involving the arts, need to get more artists to participate. More right brained thinking folks involved who will ultimately be using the applications. The kind of people who write code, typically want tools who's UI is consistent with the environments they use. These prople have tremendous mental muscles in those linear skills usually associated with coding and designing software. In applications whose ultimate user base will be artists, those considerations are second to having a tool which elegantly allows them to visualize, create, give birth to artistic expression. Powerful file handling features are great for somebody intending to perform batch operations on a slew of graphics files... however more photographers are looking for ways to get a clear sense of their work, and how to improve it. Most don't care what algorythms the programmer chose to operate on the graphic... they just want to see the operation quickly so they can compare this or that.

    WIRED did a great article on OS last November... at OS as it's beginning to influence law and science. We need to have a fair representation of all human endeavors involved in this movement, so they can cross pollinate and create the kind of tools, resources, and infrastructure needed to grow a distinctly different kind of culture. One that is more interested in the common good, the general benefit to all, than the need to control or own one another. A shift from the an 18th century mentality to a truly third millinium mindset. I look forward to the evolution of OS... I see it as an underlying force for expressing what's best in being human.

    Genda

    1. Re:Different mind sets... by LaBlueCow · · Score: 1

      This is very well stated, and the first in many, many, many screens of posts that didn't make me want to smack someone.
      The point is exactly that - differentiation between the people that make GIMP, and the people who use PS. What we need is what the old Demoscene had in the 80s and 90s - coders writing with and for the musicians, graphics artists, modelers, etc.
      I don't remember much complaining by MODule composers when Scream Tracker was released by Future Crew back in the day...

      --
      [SQL Error ID 10-T: This sig. is above your current threshold.]
  107. Stunning conclusion-False premise. by Anonymous Coward · · Score: 0

    So by your logic. Why are you EVEN LOOKING at the Gimp? Or for that matter, why aren't you using something else that's cheaper than PS, and better?

  108. A fundamentally dangerous mantra by werdna · · Score: 4, Interesting

    considering The Gimp is free it's a GREAT DEAL!

    Read that again. Once more. Think about what you are saying.

    Consider the degree of difficulty necessary to achieve making something that is free a "great deal."

    If we in the open source community are to satifsfy ourselves with having given value by creating something that doesn't have negative utlility, then its time for us to stop the madness entirely.

    We must do great work with our energies, or spend the time doing something else. Imagine that Steve Jobs or the corporate slavedriver of your choice were constantly riding you to make "art rather than crap." Imagine that your livelihood depended on making it great, and that you were worthless if it weren't. Otherwise, don't bother.

    Anything less, and you are a poser wannabe.

    Sorry, I don't buy it. Nothing we do is a "great deal" because its free. It should be a great deal at any reasonable price, and an astonishing piece of wonder because it is free (both in terms of price and liberty).

    And for the record, that reviewer paid for the software, and found it wanting at any price. It had negative utility for her, and frankly, that sucks -- notwithstanding the wonder and excellence of the effort.

    Its ok to say, "hey, that's not for you, sorry it didn't work out for you." But to say, "hey, its free, what did you expect?" Sorry, it just ain't the hacker ethic.

    1. Re:A fundamentally dangerous mantra by Anonymous Coward · · Score: 0

      Interesting maybe...meaningful? I'm still trying to find your point mixed in with some of the flawed logic.

    2. Re:A fundamentally dangerous mantra by Anonymous Coward · · Score: 0

      The attitude is "it's too hard for me to learn/adapt to this software," so it sucks. Being free in Open Source means these people don't take learning the software seriously, since it didn't cost them anything, so it's safe to discard it.

      If you're going to drop $1000 or whatever the price for PS, you'd better make good use out of it by learning as much as you can. You probably even want to take a few courses, thus, dropping more money.

      Another false logic is software maturity.

  109. Re:And before anyone brings it up--multiple monito by omicronish · · Score: 1

    Yeah, the mac version does that but on the PC, it is an MDI inteface which does not work well on multiple monitors since you can only move the toolbars to a different monitor.

    Correct me if I'm wrong, but wouldn't UltraMon enable MDI applications to use multiple monitors? IIRC, it can spread one application across two monitors, which can almost be done manually. The only bad part is that it costs money, and I believe such functionality should be built in to the OS.

  110. Only real problem by adrianbaugh · · Score: 4, Insightful

    is the lack of 16-bit per channel support. Everything else is incidental. It's meant to be an image manipulation program. Text and vector stuff isn't really within its core remit; albeit it makes some effort in that direction there are far better tools for working with text/graphics combinations or with vector graphics.
    But to be able to cope adequately with scanned images it really really needs 16-bit depth support. I know filmgimp supports it but the interface on that is really clunky (yes, even by GIMP standards!) and I've never managed to get xsane working happily with it. I don't care about ELQ's proposed spiffy scanner interfaces - xsane does everything I'll ever need, though I wish some of the ranges would revert to +/-400% rather than +/-100%. lcms colour management would be nice, but for home users (ie most users) it's not a can't-live-without feature. 16 bits-per-channel support is; I know there are plans to support it in future releases via libGEGL, but progress on this seems achingly slow. There seem to be plans to polish gimp-2.0 and release a 2.2 later in the year; I'd far rather that was shelved and the developers worked on libGEGL as the basis of a new GIMP core.

    --
    "'I pass the test,' she said. 'I will diminish, and go into the West, and remain Galadriel.'"
    - JRR Tolkien.
    1. Re:Only real problem by Joe+Decker · · Score: 1
      Only real problem is the lack of 16-bit...

      Perhaps the only real problem mentioned in the article.

      Adjustment layers are non-negotiable for my work. While I do not "photoshop" my nature images in the usual FARK sense of the word, I use adjustment layers with masks to do local and global contrast adjustment and color correction. By doing this, I retain the ability to save the file with adjustment layers and to go back and revisit some of those decisions, out of order, at a later date, and to leave a clear record of my actions.

      Now that I'm shooting the Canon 1Ds, Adobe Camera RAW (a Photoshop built-in plugin) is also an essential part of my work.

      I produce 4-color notecards in Photoshop, making CYMK support non-negotiable as well.

      I could go on, but there's little point. The GIMP is a wonderful thing, but it's not Photoshop, and can't replace Photoshop for many professional and advanced amateur photographers.

    2. Re:Only real problem by adrianbaugh · · Score: 1

      Well ok, not the only real problem, but the real showstopper. I'm not saying GIMP is as good as photoshop, just that for the average amateur photographer there isn't a lot it can't do (with the rather crippling exception of 16bpc support). There is a plugin for loading RAW images (findable via this link), and in GIMP 2 it is possible to decompose an image to CMYK. The adjustment layers would be quite useful, I admit.

      --
      "'I pass the test,' she said. 'I will diminish, and go into the West, and remain Galadriel.'"
      - JRR Tolkien.
    3. Re:Only real problem by testerus · · Score: 1

      If you need 16 or 32 bits/channel now you may use cinepaint, a fork of GIMP. It is also available as Darwin/Fink/X11 Mac port.

  111. From a non-Photoshop user. by Gideon · · Score: 1

    ISTM that Gimp and Photoshop *aren't* really the same product.

    (Caveat: I don't own a copy of Photoshop, and I'm not a graphics pro. As such, my opinions on Photoshop are unqualified; and likely to remain that way, as I don't have the money to spend on Photoshop or the time to make such an expenditure worthwhile.)

    Gimp *is* currently limited on colourspaces; but, AFAIAA, that's a combination of a) a volunteer project that hasn't had the time to do it yet and b) the need to tread very carefully around heavily-protected IP. Remember Dmitry Sklyarov?

    (f'rex; Pantone; proprietory; and probably owns a fair number of patents on similar ways of doing things.)

    As such, I'm guessing that the Gimp isn't going to take the world of print media by storm any time soon.

    Where I think Gimp does score is scripting. ICBW here, and the last Photoshop I touched was v4, but does Photoshop yet have anything as powerful as script-fu - that is open to the average end user? Does it plug into real, powerful, flexible, general-purpose scripting languages?

    For example; cooltext.com has been running now for over five years. What it does isn't exactly in-depth; but think about it - a web-site that automates one of the commonest noddy-tasks that novice users want - for free.

    If you have a graphics pro, they will probably go for Photoshop. They've got the money to burn.

    If you don't have the money, you have the choice of Gimp, something like PSP - or sitting around whining that you don't have Photoshop.

    For 95% of RGB-space photo-manipulation and general pixel-wrangling, the Gimp will serve you just as well as Photoshop.

    To talk of the Gimp as a 'Photoshop-killer' is half-cocked; not least because half the 'battle' lies not in features, but in overcoming peoples' conditioned responses; the automatic 'use Photoshop for manipulation' reaction.

    If you want to try building that killer feature, then fine. If not; well, it's not as if you can *only* be creative with Photoshop; art managed perfectly well without it!

    IME, I didn't find the Gimp interface any more counter-intuitive than any other. I didn't start out assuming it was going to be Photoshop, and my first instinct was to RTFM. I'm no great shakes with Gimp, but I can do the things I need to do quickly, effectively, and with a minimal amount of fuss.

    I simply don't need Photoshop, any more than a street busker needs a genuine Stradavarius.

    Gideon.

    1. Re:From a non-Photoshop user. by melorama · · Score: 1
      Where I think Gimp does score is scripting. ICBW here, and the last Photoshop I touched was v4, but does Photoshop yet have anything as powerful as script-fu - that is open to the average end user? Does it plug into real, powerful, flexible, general-purpose scripting languages?

      For example; cooltext.com has been running now for over five years. What it does isn't exactly in-depth; but think about it - a web-site that automates one of the commonest noddy-tasks that novice users want - for free.

      Photoshop is fully scriptable, via JavaScript, Applescript and/or VB. Granted, it's one of the unheralded features of the product (Photoshop "Actions", introduced in PS 5, IIRC, gets all the limelight from the "average" PS user), but it's very powerful. There is a very large online user community that shares actions and scripts on sites like the Adobe Studio Exchange, etc.

      Of course, the Photoshop scripting interface doesn't have the geek glamour that Script-Fu might have, but the only reason for that is that there is little-to-no demand for a Scheme based scripting interface for Photoshop. Although, ironically enough, a kick-ass Python based scripting plugin called "Useful Things" exists for Adobe After Effects, and it has truly revolutionized the usefulness of the product.

  112. I support other software that I like better. by Richard+Steiner · · Score: 1

    Unfortunately, a lot of that software doesn't run under Linux, making Linux less useful to me.

    Another interesting point, though: many of the programs I prefer to GIMP are shareware programs that were written by individuals or by very small development teams, and those programs don't seem to have some of the UI usability issues that I see in GIMP.

    Maybe GIMP needs to fork into specialized versions with smaller development teams? As it is, it's a huge monolithic program which seems very awkward to use compared to some of its competitors...

    --
    Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
    The Theorem Theorem: If If, Then Then.
  113. Re:And before anyone brings it up--multiple monito by FattMattP · · Score: 1

    That depends on your graphics card. I have a Matrox Parhelia with two monitors and I can use Photoshop on both. I can expand a window to one monitor of both of them. I use Photoshop on both windows and it works well for me. Same thing with Premiere, it looks great on two monitors with my tools and timeline on one and my edit windows on the other.

    --
    Prevent email address forgery. Publish SPF records for y
  114. Gimp UI etc... by lynrees · · Score: 1

    I use GIMP 2 a lot, and only have 3 windows open! Why do people seem to think that you need to have many windows? I use one dock with a series of tabs - works great.

    My Photoshop experience is limited, and I found that when I went to use it in work I was very lost - I couldn't do half the things I could in GIMP. What I'm trying to say is that the UI is something you get used to, and I know GIMP.

    Gimp 1 was a no-go for me, it wasn't easy to look at not to mention use, however GIMP 2 has provided a very useful and powerful tool for the OSS community.

    GIMP does all I need it to do, and I enjoy using it, I do however use it in it's native setting of GNOME.

    It may not be photoshop (Though I can get more out of it that PS) but for me the UI is great and the features are just fine.

    Surely if it does all I need it to do and I like using it why pay a shit load for something else.

    ...my 2p worth.

  115. Re:Apparantly... by Lord+Bitman · · Score: 1

    You don't get it. "If you don't like it, don't use it" is such a horrible defense, and yet it is spouted often enough to be sickening.
    For the most part, we aren't using it. This doesnt change that it is horrible.
    We would love for it not to suck. That would be great.
    The Gimp's UI shows a blatant disregard for all input from those who have been complaining for years. What incentive is there to help out by donating to a project which obviously doesnt consider making a project which is the least bit usable a high priority?
    At least you didnt say "If you dont like it, change it yourself!" which I hear far too much.
    Nobody expects you to get off your ass and do something about it, but if I sit down to eat and you serve me crap on a plate, expect some type of complaint before I leave. Especially when you say "This is free dinner 2.0! I know you hated it before but this is better!"

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
  116. Window focus by Jayfar · · Score: 1
    I've noticed one annoyence on the OSX version, maybe its a config issue, but clicking on a window (and gimp has many) only focuses it, you have to click again to actually draw/click a button.

    Unless I misunderstood you comment, that's also true of PS and virtually all Mac apps going back to at least System 7 (and probably before). In fact that behaviour was long ago codified in Apple's published Human Interface Guidelines (haven't read the OSX HIG, but I did read the HIG volume of Inside Macintosh). Just the same, after working with Gimp on linux for about 6 months (just for a photography hobby and a few non-profit flyers), I ended up buying a used Mac and PS 7 about a year and a half ago - money well spent IMO.

    1. Re:Window focus by t_allardyce · · Score: 1

      Erm unless I misunderstood your comment, your saying you actually like having to click twice every time you want to do something? what benifit could it possibly have? no other mac OSX apps work that way. if you wanted to focus a window you could either use the X-windows method of just moving your mouse over, or the windows method of just clicking or clicking the title bar, but having to click twice every time?!?

      --
      This comment does not represent the views or opinions of the user.
  117. Not surprising by ThisIsFred · · Score: 1

    I've always said that GIMP is still somewhere near Photoshop 4.0 in terms of capability (and holding steady). Of course, I'm probably saying that because it's hard to dig out the new features. Its interface is just out there. I've been using it for years, so I'm somewhat used to it. What the GIMP needs is a redesign so that non-GIMP developers can rearrange the UI.

    --
    Fred

    "A fool and his freedom are soon parted"
    -RMS
  118. What the...? by sevinkey · · Score: 1

    Hey look everybody, the RIAA found Slashdot and decided to post anonymously! YAY!

  119. MOD PARENT DOWN by diamondsw · · Score: 1

    If only because they say that Photoshop Elements has a different interface than Photoshop. Other than missing a few features (16-bit channel support, CMYK output, Healing Brush), the thing is IDENTICAL.

    Troll/FlameBait, whatever - I don't have any mod points today (or ever, it seems).

    --
    I don't know what kind of crack I was on, but I suspect it was decaf.
  120. So why doesn't someone build Gimp a new interface? by Mr.+Cancelled · · Score: 3, Interesting

    I'm not really up on the Gimps' licensing status, but assuming it's OSS, why is it that one of the complainers doesn't just build the Gimp a new GUI?

    If the source is all OSS, wouldn't it just be a matter of someone just putting their skills to work, and creating a new GUI in which to house the Gimps functionality?

    I'm not a Gimp user myself (I've used it, but my opinion of the GUI is the same as a lot of others: Too many open windows and right click menus), but I don't see any reason that the existing functionality of the Gimp couldn't be tied a new interface rather easily (be it a Photoshop clone, or some new and unique look).

    Obviously I'm over-simplifying this a bit, but the average GUI is simply a bunch of controls which tell the backend functions what to do. How hard could something like this be if someone put their mind to it?

  121. Money is not the only kind of cost. by mcc · · Score: 5, Insightful

    The Gimp is free in terms of money. It is most certainly not free in terms of things like time spent configuring and downloading it, or wasted time spent trying to get used to its interface before realizing it just can't be done. The article we are responding to notes the Gimp to be monetarily free and then gives it a "value for money" score of 10%. I would be inclined to agree.

    I made a concerted effort to start using the Gimp, beginning with the assumption that anything about the interface that didn't feel right to me was merely becuase I wasn't used to it and that once I got used to its idiom I would be as efficient with it as I would be with Photoshop. This turned out not to be the case.

    What I would consider an acceptably designed tool is that once you are familiar with it, it just melts away into a comfortable sort of overlay where what you find yourself thinking of is what you're doing, not thinking about how to make the tool do what you want. It turns out that the Gimp interface, with its tools which do not work in logical or naturally synergistic ways and its interface consisting entirely of totally unrelated features scattered over a huge mess of heirarchal menus that seem to have the features sorted into them in random order, was just something I cannot get into a comfortable state with, no matter how much time I spent fighting with it. In fact, it was bad enough I couldn't actually manage to complete a single attempt at an image, no matter how small, to my satisfaction. The interface just got in the way too much. I would posit that this is the Gimp's fault, not mine.

    Now, given, this was Gimp 1. The new Gimp that came out a couple weeks ago, I haven't used. But to be firmly honest I see no reason why I should. These people have given me no reason to believe they can design a useable interface. Installing this software would be a mere matter of typing "sudo emerge gimp" into my Gentoo box at home before I go to bed and letting it grind for the next day and a half. However, it would require a large investment of time in terms of learning, testing and playing with the Gimp2 interface, and I simply lack any reason to believe that there will be any sort of worthwhile payoff for this cost of time. I would prefer to continue with my current situation of using imagemagick to convert formats and only being able to edit images while in a computer lab on campus. To be honest, while I am somewhat embarrased to be saying this, if I DO eventually try out Gimp2, it will be for the sole reason that once I do so I will be able to respond to Slashdot discussions about it like this one in an informed manner. The software program itself simply does not offer anything I am interested in using.

    If they would be honest A LOT of home users SHOULD use the GIMP instead of using an illegal version of Photoshop.

    I disagree. There are other free and inexpensive alternatives to the Gimp that perform their jobs far better. One that comes to mind is GraphicConverter, a very cheap shareware graphics app for OS X that I used for years (though I haven't used it much since the OS X switch) that while by no means professional is totally acceptable for a large variety of applications. It doesn't have as many OH SUPER LEET TEXT EFFECTS as the Gimp does but I or anyone else could sit down, immediately understand how to do what they want, and perform tasks of relative complexity without being stymied by the interface. The same is not true of the GIMP. I am not familiar with windows freeware but I would imagine a similar situation exists there.

    1. Re:Money is not the only kind of cost. by Azureflare · · Score: 1
      Hey man. You don't like The GIMP. That's obvious. Well, here's a suggestion. DON'T USE IT!

      No one is forcing you with a knife at your throat to use The GIMP. You have a CHOICE. Use whatever app tickles your fancy. If The GIMP doesn't suit your needs, remove it or don't use it.

      It's free. No one is being forced to use it.

      These rants are completely pointless.

    2. Re:Money is not the only kind of cost. by mcc · · Score: 1

      Well, here's a suggestion. DON'T USE IT!

      I don't. Expressing that was the entire point of my post.

    3. Re:Money is not the only kind of cost. by antiMStroll · · Score: 1
      1. The Gimp requires no configuration on any Linux box I've ever used. 2. Time spent donloading? As opposed to driving to Best Buy with $800? 3. If you actually read the article instead you'll see this port to an unintended OS costs $30 or $50 depending on format.

      That's where I stopped reading your Informative post.

    4. Re:Money is not the only kind of cost. by mcc · · Score: 1

      (1) "Configuring" was meant to refer to things like "tweaking the Preferences dialog". If I remember right from when I last used it, the Gimp did have a fairly configurable GUI. If I rememeber right, the defaults weren't terribly desirable and taking advantage of this was fairly necessary.

      (3) Unless you use Fink, like I did. I read the article but mistakenly thought the $30-50 charge for the specific port in question was optional. Oh well.

    5. Re:Money is not the only kind of cost. by IamTheRealMike · · Score: 1
      In other words, you're going to bitch about a program that's several years old, and refuse to try the new version which focussed amongst other things on improving the UI?

      That's pretty lame dude. Not saying other people don't do it, but it's still pretty lame.

    6. Re:Money is not the only kind of cost. by pjrc · · Score: 1
      It is most certainly not free in terms of things like time spent configuring and downloading it,

      It came pre-installed with Redhat.

      I'll probably switch to Debian later this year. I'm pretty sure it'll be inlcuded in Debian too.

      or wasted time spent trying to get used to its interface before realizing it just can't be done.

      I got used to it, so it definately can be done. It's really not that hard.

      Photoshop probably is better... but it's $700, which is definately far too expensive for my occasional usage, and it doesn't run in Linux, so it also incurs the cost of rebooting and dealing with another OS.

    7. Re:Money is not the only kind of cost. by 2nd+Post! · · Score: 1

      Photoshop Elements is $70. 1/10th the cost, 100% of the interface, 80% of the features.

      Which gives the GIMP some serious competition: If it takes a user 3 days to learn GIMP and 3 hours to learn Photoshop Elements, and then it takes them 3 hours to use GIMP where it takes 10 minutes to use Photoshop Elements... isn't that $70 wisely spent?

      Of course, I keep hoping for improvements to GIMP, not because it's cheaper, but because I want 90% of Photoshop rather than 80% of Photoshop (cheap)!

    8. Re:Money is not the only kind of cost. by zz85 · · Score: 1

      I certainly agree money issnt the only cost. While I tried learning and using GIMP first, I soon found I was more productive using Photoshop.

      Reading some posts make me feel there's firing from 2 sides. Some say they have been using GIMP perfectly, some say GIMP has failed as users cant use it like they use PS. This reminds me of a story that seems to fit this scenory nicely. The story of "Town Mouse and Country Mouse".

      Somehow I was thinking of this eariler this day. Was thinking about the open source community and the rest of us in the "old" ways. Came to my thoughts that, to survive on free software is like abadoning your normal, perphaps office, lifestyle, then going to a remote island where you build your own house, cook your own food... got the idea? To some this is great, no more hectic work, no TVs,no computers, and you feel free and satisfated. Though then, not everyone would like this. Some might think this is crazy, going to some place without proper shelter, food, no aircons so on and so quality will not be as like u are in the city.

      I like free software, and all the more I hope improvement is always made. I looking forward to a day where I can use GIMP and PS like I have preference using MyIE2 or Mozilla to start surfing the net(on my windows pc in this case).

  122. Re:A lot of home users should use Photoshop Elemen by xs650 · · Score: 1

    I have the full up Photoshop 7 and Photoshop Elements II so have not tried book, but friends who have swear by it.

    "The Hidden Power of Photoshop Elements 2"
    by Richard Lynch

    Tells you how to add plug-ins to Photoshop Elements II that bring it nearly to the capability of Photoshop 7.

    There are aslo a sh*t load of Photoshop plug ins online for free that are supposed to be useable in Elements II

  123. What must be done... a couple ideas by MikeCapone · · Score: 1

    The big backers of Linux (IBM, Red Hat, Novell) should fork over a bit of money to either pay Adobe for a Linux port or license the code and port it themselves.

    Or someone just has negociate with Adobe the amount of money it'd take to port Photoshop to linux and then set up a www.Donate4PS-Linux.org website where people can make donations.

    1. Re:What must be done... a couple ideas by crucini · · Score: 1

      Umm, why? Why would IBM care if Photoshop runs on Linux? The proportion of desktop or home users who need photoshop is vanishingly small. They happen to be loud and picky, but there is no point in catering to them.

      Money would be better spent improving OpenOffice and getting functional Outlook, PowerPoint and Project replacements. That is, if you care about Linux on the average worker's desktop.

    2. Re:What must be done... a couple ideas by MikeCapone · · Score: 1

      Umm, why? Why would IBM care if Photoshop runs on Linux? The proportion of desktop or home users who need photoshop is vanishingly small. They happen to be loud and picky, but there is no point in catering to them.

      Money would be better spent improving OpenOffice and getting functional Outlook, PowerPoint and Project replacements. That is, if you care about Linux on the average worker's desktop.


      I realize that it wouldn't bring a direct benefit to IBM, or even most of the other big corps, but I'm sure the investment (it can't cost millions to do a port) would pay itself back indirectly by making the linux platform a better and more versatile alternative.

  124. Why 16 bits? by JFMulder · · Score: 1

    I mean, as professionnal users are getting more and more savvy about things like HDR, 16 bit unsigned int is ridiculous. And if the poster meant 16 bit half floats, no processor handles these natively and they're way too slow. Since we're only dealing here with single frames and not video, why not do 32 bit floats all the way. Sure you end up using more memory, but this way you can deal with High Dynamic Range images. Also, filters become a lot simpler to write and you don't have to worry about funky int arithmetics on pixels. It may not be as fast as a purely integer solution, but properly written code that uses SSE2 or whatever SIMD instruction set your processor handles will get you as much speed as you need. Anyway, profesionnals are expecting more and more quality from their filters, and are willing to make compromises on speed.

    1. Re:Why 16 bits? by Joe+Decker · · Score: 1
      why not do 32 bit floats all the way. Sure you end up using more memory

      Disk space, and bandwidth to/from disk, as well. You'd be surprised how slow even 16-bit int work can be on 30 megapixel images, too....

    2. Re:Why 16 bits? by JFMulder · · Score: 1

      Well, yeah... I guess you've got a point there. I'm more used to video, the highest video resolution are 4k Panavision (or is it cinevision? they all look like the same name to me :p). 30 frames per second of that is a bandwidth killer, but one frame at a time is not stressfull at all on the system. I was more thinking along those lines when I said 32 bit floats all the way. But I guess that some people do need to work on 20k wide images.

  125. Once again, wishing I could moderate the article. by ebbomega · · Score: 3, Insightful

    Come on.

    Most open source apps?

    I agree with the assertion that GIMP has got absolutely squat on Photoshop. Honestly. That's why I see no problem in dropping the big bucks on PS. But MOST open source apps being the same? Highly doubtful.

    OpenOffice handles legacy Word documents better than the "latest and greatest" from Microsoft. Heck, I've had compatibility problems between the equivalent versions of Word for Windows and Word for Mac that have been resolved just by opening the document up in OO.

    Bash rocks cmd's socks off. If geeks do one thing exceptionally well, it's command-line tools.

    Ogle vs. Any DVD player for Windows: Killer. Just learn your bloody keyboard mappings already (not that hard to find) and it's exactly the same as any given DVD player except no lock-outs, so you can skip all the bullshit previews the companies decide to force feed you with (also, you've read the FBI Warnings before, and if you haven't, you're not about to start now. Suffice it to say you saw the FBI warning, can you please skip it already?)

    Like I said, GIMP definately has serious disadvantages over Photoshop. But a lot of the other tools that are out there are not as lacking. 99% of the stuff I use that's open-source is in most cases as good as and in many cases better than its proprietary counterpart. The one thing people seem to forget is that in the geek world aesthetics take a back seat to functionality. I don't mind learning curves myself so I find myself able to do a lot more with a fully open source system over a system loaded with its proprietary counterparts.

    --
    Karma: Non-Heinous
  126. Will the Photoshop Users please provide a UI spec? by ikekrull · · Score: 3, Insightful

    Its not like the GIMP Developers *don't want* to make a usable app, its that nobody who is bitterly complaining about how unusable the GIMP is seems to have the ability to produce a useful specification for how it *should* work.

    By that I don't mean 'Rip off everything about Photoshop's UI and make the GIMP a lawsuit target', but rather start a project which provides a detailed set of interface conventions, specifications and mockups that will provide an easy way for the existing GIMP team, or a new team to put an artist-friendly face on the GIMP, and to serve as a guideline and UI spec for other atrist-friendly Open Source tools to conform to.

    If the name should be changed, then suggest a new name as part of the project , instead of just saying 'The GIMP's name sucks, you should use something else'

    Personally, I find GIMP 2.x quite usable, but Open Source is not about providing you a product, its about you participating in making a product.

    If you don't realise that, or can't understand that, then i feel sorry for you, but you're whining is worthlesss if you can't even frame your complaints in a way that might get noticed by the GIMP developers (e.g. on the gimp-users mailing list)

    Please shut up and go use photoshop.

    If you don't want to help, then you really are better off paying for, or stealing a commercial product.

    --
    I gots ta ding a ding dang my dang a long ling long
  127. Gimp is good enough by bluefoxlucid · · Score: 2, Insightful

    For most users, Gimp 2.0 is good enough. 1.2 was horrid. If you're doing professional work, it depends. Simple web graphics, you can use Gimp. Complex 400 layer images with glass effects and all kinds of gamma corrections and transparencies? Hey, I've seen some people do it, but you might want to go invest the (was it $300 or $600?) cash in photoshop.

    Once you learn to use gimp, it's powerful. It's damn good. It's not like it's got all the big, flashy features of PS though. Hey, here's an idea: stop whining about what gimp doesn't have, and hit the gnome bugzilla at http://bugs.gnome.org/ and ask for these things. 24 bit color per channel, 24 bit alpha channels (opacity), better image editing structure (tree based image editing instead of layer based), vector layers, take a look around and ask for what's not bugged on the list. If something DOES have a bug for it, reply to the bug to show that it's a popularly desired feature.

    Don't go slamming OSS because it doesn't have everything you want, or doesn't blast the $500 alternatives. You have to make it better. Not by coding, as some of these big-headed programmers would like to force you to believe; but by demanding the features you need. Someone will code it if they actually care about the project.

  128. rolling a better gimp? by JB72 · · Score: 3, Interesting

    OK, probably a dumb question. I'm no developer. But why hasn't anyone taken the source code for Gimp, and made something with a really smooth, intuitive UI? Or taken the code over and made it a standard Cocoa app?

  129. Re:FUCK YOU, EUGENIA by Mr.+Cancelled · · Score: 0, Offtopic

    I'm sure the author intended it as a compliment (12 year olds get "kinda funny" when it comes to older women), but what a depressing observation of the status quo of geek girls.

    If Eugenia's the pinnacle of what geekdom has to offer it's males, I'm really surprised that I don't run into more gay IT guys.

    Her looks SO don't make up for her personality...

  130. Well, what I use it for: by Anonymous Coward · · Score: 1, Informative

    What I use my [pirated] copy of Photoshop for is nothing more than very, very simple cropping, correcting the rotation of, and resizing images. I usually then save in a different format. Occationally I will do some simple color correction, and very occationally I will need to take some simple graphic or text and resize and position it on top of some other image.

    These seem like very simple needs to me. They do not seem like it would be possible to create a free software program which screws up being suitible for these simple tasks. Yet somehow, the Gimp manages it.

  131. Re:And before anyone brings it up--multiple monito by Anonymous Coward · · Score: 0

    UltraMon only automates what you can do manually -- drag the window corners across both monitors.

  132. It's funny by Anonymous Coward · · Score: 0

    As much as people rant and rave about Photoshop, I've never been able to get to grips with it. For me it is one of the most unintuitive programs ever.

    You can complain about non-compliance regarding interface standards (which interface standards do we judge a multiplatform program by anyway?) and speed, but I'll say this:

    If I had to get a job done that I hadn't tried before, I'm pretty damn sure I'd have the job done in the GiMP or another package before I'd even be off the ground in Photoshop.

    Go ahead and mod me down if you will, but it's the plain and honest truth.

    Actually I prefer the good ol' TV Paint and Photogenics any day (the latter is available for a multitude of platforms too by the way).

  133. Bonch is a windows zealot! by Anonymous Coward · · Score: 0

    Nobody has to "justify" the gimp's interface. All you ever do is bash OSS and linux, get a life, what idiot would spend so much time, writing hundreds of posts on slashdot just to do such a thing?

  134. One thing about photoshop!-Patent barriers. by Anonymous Coward · · Score: 0

    "Optical kerning is, as I understand it, a new auto-kerning algorithm in InDesign 3. "

    How much do you want to bet that it's got patents out the wazzoo? That's partially why CMYK was a long time coming. Anyone else that can't get Adobe to license it to them, or has the money to "clean room" will be "not good enough", and the subject of "critical reviews" on "/.". Welcome to the Brave New World.

    1. Re:One thing about photoshop!-Patent barriers. by Anonymous Coward · · Score: 0

      Those companies only have themselves to blame for not thinking of it/doing it first. "Welcome to the Brave New World"? Where the hell have you been for the past couple hundred years? Welcome to the freaking industrial age! One day you may wake up and it'll be the information age.

    2. Re:One thing about photoshop!-Patent barriers. by Anonymous Coward · · Score: 0

      Ever wonder about how and why the transitions from the older to the newer 'ages' happened at all? Correct, distribution of ideas. If you're not first in thinking of something and getting it in writing, you're fscked and should shut up and pay? Yeah, that would've kept us in the industrial age for freaking evah.

      Read on how, even in the 18th century, in the case of the harbinger of the industrial revolution - the "Spinning Jenny" - was held back by secrecy and, of course, fucking litigation.

      The evolution of the ages seems to forge ahead in spite of this out-of-proportion nonsense, not because of it.

  135. I would like to recommend by Anonymous Coward · · Score: 0

    That they do NOT change the name until such time as it is no longer a perfectly apt description of the product.

  136. THE GIMP is being.... by standing_still · · Score: 1

    I don't know anything about graphic work/photo editing, but a friend of mine works for a graphic company that has produced many images (for packaging) for Kraft. According to him THE GIMP is being used by approx. 10% of their shop. Considering KRAFT is the #2 food retailer, I find it hard to beLIEve that THE GIMP is as bad as people say!

  137. The GIMP's goal by Azureflare · · Score: 1
    Not only that, but people seem to miss the point of the GIMP in the first place: It's goal is NOT to supplant Photoshop as the app of choice in the graphic industry!

    Let me repeat that. The GIMP's goal is not to be a Photoshop killer. The GIMP is an affordable (free) image manipulation program, with which someone who is interested in graphic art can do some pretty nice stuff without shelling out $100+ for a decent art program.

    This is like saying "Oooh look! My Ford Mustang beat your '85 Toyota Corolla! Wow! Your car sucks!!"

    Sure, a toyota carolla sucks when you are racing. But if you are trying to get somewhere, it works perfectly fine.

    1. Re:The GIMP's goal by Anonymous Coward · · Score: 0

      Yes, your Corolla will get you there, but in twice the time and you don't have a CD player to listen to while you're driving.

  138. Re:OK, a few thoughts here: by Anonymous Coward · · Score: 2, Insightful

    >Right off the bat, this isn't an entirely fair comparison, because he's using a PORT. Ports are always a little wonky, aren't they?

    Not always. Photoshop is also a port. It has ports on Windows, and even the OSX version is a port over the very old 68k API. So, what's your point now?
    Also, the version of Gimp that guy used was COMMERCIAL, and IF that port was "bad", then it shouldn't have being sold in the first place.

    > Who's going to buy it? Photography and graphic design types. Why? Because they ALWAYS throw huge amounts of money at stuff.

    Wrong. They buy it because it DOES stuff they need, not because they want to "throw" money. The Gimp simply CAN'T do some stuff they need.

    >Is it worth blowing a thousand bucks and locking yourself into Mac just to have prettier buttons and menus?

    Haha! You really don't get it, do you? When we are talking about the "UI" we don't talk about nice buttons and colors, we talk about FREAKING USABILITY. Something that Gimp LACKS.

    >why the hell does everyone get so hell-bent for leather about comparing every single open source project with an expensive proprietary alternative

    Because people use software in order to do their jobs. The fact that something is open source or not, is IRRELEVANT for 99.9% of the people. What matters is how each tool can help the user to do his/her job. The rest political philologies don't matter.

  139. And besides, our posts were fucking *funny*. by d00gieb · · Score: 1


    See subject,

  140. Gimp ain't no Photoshop by rspress · · Score: 2, Insightful

    I have both Photoshop 8 or as it is called now CS and I also run the latest binary version of The Gimp under X11 on MacOS X 10.3.3.

    Setting up Photoshop is a piece of cake but then getting the Gimp going was not brain surgery either. In either case, if you are going to be making money or doing a lot of work with digital images then Photoshop is the only way to go.

    Photoshop has been around longer than any other graphic app of its kind so the tool set cannot be beat. While the Gimps tool set is very workable it is not even close to Photoshop in the Human Interface department. The other reason Photoshop is the hands down winner is the support of third party plug-ins making the program very extensible. The Gimp being open source should have Photoshop beat in this department but I know of no third party Gimp plug-ins. Even many shareware photo editors support Photoshop plug-ins. Until Gimp supports its own and someone starts writing them Gimp will be an also ran.

    If you don't have a lot of cash and your needs are modest then the Gimp is a great program with a lot of power under the hood. If you are a power user then Photoshop is the only choice. I hope someone takes the Gimp to the next level, better tools, a better UI and plug-in support and people writing those plug-ins could make the Gimp a real contender. As it stands now compared to Photoshop the Gimp is aptly named.

  141. The Gimp by odie_q · · Score: 1

    I find it very interesting to read all these people explaining how the Gimp sucks and is counter-intuitive. I'll agree that the Gimp is not a direct competitor to Photoshop, which is a much more advanced package. I personally find it very good at what it does do, however. I used to work in tech support for non-technical people. After a reform in the way web publishing was done in that organisation, many of these needed to be able to do image editing. I divided these people into two groups: basic users and not-quite basic users. The basic users I fitted with Macromedia Fireworks which is great for semi-automated web optimization.

    For the not-quite basic users I tried Photoshop and Paint Shop Pro (these were the two packages previously in use within the organization). Paint Shop Pro didn't cut it for various reasons, which left me with Photoshop.

    It soon became apparent that people had some trouble learning the Photoshop interface, and of course they only used a tiny fraction of the available functions. Also, with large images (high resolution scans in the 100-200 MB range) Photoshop hogged memory, and with WinXP's crappy memory management (and with most machines having 256-512 MB of RAM) it was inhibitingly slow (Note that the only thing done to these images was cropping and massive down-scaling for web use).

    I tried Gimp on a couple of users with very positive results. Around half of the users preferrred the Gimp interface, and it ran much better with large images (contrary to the experience depicted in the article).

    Personally, I find the Gimp and Photoshop about equivalent for the types of things I do, but I am getting much more familiar with the Gimp (because freedom matters to me), so I prefer it.

    I use the Gimp on Linux, where it runs perfectly, but I did notice some stability problems in Windows. It seems from the article that the Mac port is poorly adapted to the Mac environment and has serious performance issues. Does everyone here complaining about the Gimp run MacOS? If not, what exactly is it everyone finds so troublesome with the Gimp interface?

    (Note: My professional Gimp usage was about a year ago, so we were using Gimp 1.2, which I still use, as the detachable menus in 1.3/2.0 don't play well with OpenBox)

    --
    ...ceterum censeo Carthaginem esse delendam.
  142. F*ing Right! by Anonymous Coward · · Score: 0

    Mod PArent Up, it's this type of no nonsense talk that slashdot needs more of, instead of the useless Karma whoring most of the people in this story are doing.

  143. I absolutely agree by jesterzog · · Score: 1

    Thanks for posting this -- I was about to try, but was having problems pinpointing everything I wanted to say. You seem to have nailed it almost exactly.

    I was looking forward to seeing Gimp 2.0, which so many people were boasting about how the user interface had had a complete overhaul and now looked much better. When I finally saw it though, I hardly noticed anything. It was just the widgets that had changed, making things look a little shinier but with the exact same menu hierarchies and the exact same difficulties in finding the right ways to do what you actually wanted to do. The UI "overhaul" was a completely developer centric overhaul, changing the code and the surface look, but not changing the usability structure at all.

    I don't do any serious photo editing, though I use Gimp mostly because it's the only serious option in open source that's free. It's nice to have something that's free, but one of the things that really irks me is that the interface is so feature-based rather than task based.

    If you don't want to do anything too tricky, Gimp will probably let you do it. The problem is that it's so difficult to figure out how to do it, because all of it's features seem to've been just thrown into a relatively uncategorised pile that you have to dig through every time you want to do anything.

    When there is categorisation, it's often related to the way that a feature has been coded rather zthan what it does. Otherwise, why on earth does the menu strcuture distinguish between the filters, script-fu and python-fu??? Personally I rarely even touch script-fu and python-fu because my first impression some time ago resulted in Gimp locking up.

    I can't ask anything more from the existing developers because they're already doing what they want to do at no charge, and for that I appreciate. But it certainly wouldn't hurt Gimp if some UI-proficient people were called in to seriously look at the interface from a task-based perspective. It still won't compete with Photoshop, but it might actually be usable. Gimp needs it.

  144. mac user.. that being said.. by joeldg · · Score: 1

    it is a mac "graphics" person who has an obvious disdain for "compiling" something, or even know why you might want to compile something instead of using a pre-built binary.
    I run X, use gimp, albeit not for the same purposes, I am not sure who they are talking to, but I would not recommend gimp to anyone who had massive serious work to do with graphics.
    One, linux guys mostly don't care much about graphics. (mostly.. there are a few).
    Two, gimp is mostly for quick deals and unless you are a script-fu hacker and feel like writing your own plugins it is not for production house style graphics. You need to work with the tools others are using.

    As a side note, photoshop is for "Print" and still is not fully set for "web". For web, fireworks is what basically all the pros are using and for good reason.
    Using crossover you can run either fireworks or photoshop in X with no problems so you don't have to bother booting into windows.
    If you feel like making a quick button, gimp is fine.

    Take it for what it is, don't try to rate a program against something that it is not really in the same area as.. It would be like comparing netscape mail to outlook, they are just different animals.

  145. Re:Apparantly... by Anonymous Coward · · Score: 0

    Apparantly...YOU don't get it. That is a perfectly good defense.

    I'll repeat it here. If you don't like it, don't use it.

    You don't like it, you think it's horrible. But yet, it's obvious that others out there do like it. Are you saying they're all wrong that they shouldn't like it?

    Who is forcing you to use this program? There are a TON of programs out there that I can't stand...but you know what, I don't complain about them BECAUSE I DON'T USE THEM! Sitting around sniping at something from the comfort of my home that I don't even use nor have any intention of using helps no one other than my ego.

    People that crap on others for the sake of making themselves feel better are a sad lot.

    Please, don't use it and STFU.

  146. Image editing for the masses by barrettlight50 · · Score: 2, Insightful
    I am not an Apple product user (IANAMPU?), I don't think I have ever used one. I have never seen one but make no mistake I would love to get one of these for starters. I have two close friends who have both used Macs extensively. They swear by them and I believe the reports.

    But this elitist drivel is just the type of crap I've come to expect from certain quarters after 5 years of avid browsing. The reason the article drives me nuts really comes down to cost. (FYI) The submission here pretty much sums up the article except to leave out all the sarcasm and jibing.

    Sure, commercial users who are able to purchase $3,000 worth of hardware without bumping up the mortgage probably 'can't understand why anyone would want to go to so much effort for so little reward'. They probably do honestly think that at $99 Photoshop Elements is 'cheap, painless and produces high quality results'.

    So who cares about the unwashed personal use throng?

    The cost of obtaining a great quality Digital Camera has made all the difference over the last couple of years. It's one of those cases (like digital music) of people getting a chance to take a part of their real life and combine it with their interest in computers or email or the internet or even just a penchant for electronic wizardry, at a price and personal cost that really is cheap and effortless. My point here is that personal users do matter - more each day in fact.

    Whilst I know I am not a GIMP zealot I have used the WIN32 off shoot (The GIMP windows version incidentally, doesn't have to be compiled in an end user sense it comes as an installer executable). As an end user however I am relatively motivated by the general ideas and beliefs of the open source commnuity and in that domain the GIMP is the anti-candle.

    Then there is the issue of breaching the User License. For all you folks who don't taint your pure selves with the concerns of warez and all that - Adobe (for as long as I can remember) has always produced software that seems to be notoriously easy to crack. So I guess, sadly, that gives users such as myself another option, that no-one ever seems to acknowledge.

    Hmm.. I guess no image editor war is ever going to start here (for the time being), right? Let's be honest - it's like comparing a foot massage with a ho down in the holiest of holies. Everyone knows that.

    The article mentions the problem with the help system. (I vaguely remember discovering a fix at some point.. can anyone help?) In any case look no further than here for what I consider to be a remarkable effort, all things considered. It really sums up to me why I (but more importantly GIMP developers) go to all the effort for 'so little reward'. The author of the article says in respect of the MacGIMP that he thought he'd have a look. I guess then he thought he'd wipe his MacNIKEs on the hard and thankless labour of others. Have some respect fulla...

    1. Re:Image editing for the masses by barrettlight50 · · Score: 1

      Damn - I forgot. What the hell is the GIMP? Is he like Goofy or what?

  147. A popular "Club". by Anonymous Coward · · Score: 0

    The answer is the same one that we see in the "Linux needs this to beat Microsoft (MONO?)" threads, except replace "Microsoft" with "Adobe". People who either can not, or will not do what's required, but will insist that others take the time to do so (Explain to me how this whole Open Source thing works. I put my money were?). Welcome to the world that popularity built. Are you certain you don't want to cut while the cuttings good? I hear that the Hurd, or even Darwin might be less crowded. And of course the new Amiga's dying so that means it's not going to be popular with the "Linux must win at all costs" crowd. Anyway if the interface is done using Glade files, then it's a bit easier. Or if it was just an API, that would make KDE intergration easier, and we know how the "Beat M...oops, Adobe, anyway we can" crowd loves KDE.

  148. Re:Will the Photoshop Users please provide a UI sp by tarpoon · · Score: 1

    Thats easy. Get rid of the window clutter.

  149. Re:"Bashing" != bad by gabbarbhai · · Score: 1

    I whole-heartedly agree with people who complain about the pains of the gimp UI. Lately, I have been spending of the order of an hour a day with it while writing up my thesis, the topic of which incidentally is fairly close to image processing algorithms. In terms of the UI, photoshop is *far* better. I keep using gimp because I'm too lazy to boot my machine just for photoshop or to walk over to the winblows machine in the other room at the department. Regarding the functionality and algorithms supplied, gimp is fairly cutting-edge, but so is photoshop. In fact, it is acceptable in the image processing literature to compare improved algorithms with stock photoshop algorithms (the improvements are sometimes implemented as gimp plugins (: )
    Swearing about a free software being better than is definitely risky, most likely dishonest barring a few notable exceptions like the mozilla project and so forth, and in the case of gimp, wrong.

  150. Laziness, lack of Mac developers by ikekrull · · Score: 1

    Because the vast majority of computer users prefer to run their mouths instead of helping to fix problems, and because nobody develops for the Mac.

    Well, obviously some people develop for the Mac, but because Cocoa is unsupported on any other platform, that most of the professional Mac developers' core skills are in Carbon (an API with no future) and that the open source philosophy has attracted most of those who are left (i.e. those who are passionate enough to work for free) to Linux-focussed development, means that Mac-using developers who are actually working on Mac-oriented projects are few and far between, and generally not interested in porting software that doesn't already use (the admittedly very nice) Objective-C language, Cocoa API and tools, and nobody who doesnt already have a Mac is able to develop native applications for the Mac, even if they wanted to.

    There are of course a few other options (Mac-native Qt for example, GNUStep) but neither of these is a good solution, and the general problem is that mac users are just that - users, and even the geeks who think MacOS X is great (like me) tend to develop for Linux, because of the vibrant community, which Apple actually used to have but has long since lost.

    Apple thus far has been doing a really good job at providing the tools, the technology and the open attitude to bring that community back, but I don't see it today.

    --
    I gots ta ding a ding dang my dang a long ling long
    1. Re:Laziness, lack of Mac developers by bluefoxlucid · · Score: 1

      "Running your mouth" isn't inherantly bad. Think of it like this: Most of us can't or don't have time to code for Gimp; and most of us that do don't have an inherant, magical, divine view of what everyone in the world wants. So those that can't SHOULD shoot off their mouths about what they want. Those that can should open their eyes and read this crap, then get to work improving the product rather than randomly coding whatever THEY feel would be cool.

    2. Re:Laziness, lack of Mac developers by tyrione · · Score: 1

      In short. "It takes time."

      More elaborately, it would first be ported to GNUstep and then brought over to OS X. It is a project that interests me but my level of Objective-C is not up to snuff, at the moment.

      Two applications I want to work on porting are GIMP Cocoa and LyX Cocoa.

    3. Re:Laziness, lack of Mac developers by Anonymous Coward · · Score: 0

      You arrogant dickhead.

  151. And this made it to the front page? by Trogre · · Score: 1

    So let me get this straight:

    Some guy whos used to using one piece of software to do graphics stuff tries out another one and is astounded that it isn't *exactly* the same?

    Perhaps if I had to work exclusively in CMYK I might consider using PS once in a while but I just have no need for it. And text renders just fine if you install it properly.

    As a long-time GIMP user (after giving up on Photoshop), I'm tempted to find a windows box somewhere and write a "Photoshop from the eyes of a GIMP user" article. Let's see how 'intuitive' PS really is.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    1. Re:And this made it to the front page? by melorama · · Score: 1
      As a long-time GIMP user (after giving up on Photoshop), I'm tempted to find a windows box somewhere and write a "Photoshop from the eyes of a GIMP user" article. Let's see how 'intuitive' PS really is.

      Please do this. Balance is always good to have.

      Just make sure to make your article can be publically commented on.

  152. Re:Will the Photoshop Users please provide a UI sp by gabbarbhai · · Score: 1

    Easier still, send out a public call for suggestions. A UI bugzilla..

  153. GIMP is FREE by gmaestro · · Score: 1
    Yep, I hear all of the criticism of how much better PShop is, but for _this_ average, graphics-challenged user, the gimp is great. I don't have to borrow a copy of a copy of it from someone's friend, I don't have to drop hundreds on it. And I'm not saying that the graphics on my site are proof that GIMP is better, just that they're good enough for what I need.

    But I do use finale and I've spent a lot on it over the years, but I'm a composer and I need the program, not an open source notation program.

    I guess my point is, shut up and use what works. the GIMP will come along eventually, so will open source music notation programs, so will my website :-)

  154. Cinepaint! by Tough+Love · · Score: 1

    before I get persuaded to use Gimp again for my photography projects, I would need --in addition to the author's peeves -- full 16-bit per channel support, high-quality scanning/printing drivers with integrated GUI (a'la SilverFast), and a 'crop and rotate' feature (as seen in PS/PSE)

    Sounds like you want to check out CinePaint (the project formerly known as film gimp).

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  155. What?!?!? by Anonymous Coward · · Score: 0

    You mean I'm not the only person in the world who thinks The GIMP has a horrible UI?

  156. Your all trolls : ) by AstroDrabb · · Score: 1
    Wow, this whole post is trolling. How in the world can anyone compare an application developed full time and that has $1,000's of dollars spent on its development vs. an application that is developed in peoples spare time?

    I am a programmer and not a graphics guy, with that being said, there is nothing that Photoshop has for non-professional graphics work that is not in the gimp. Oh, and the gimp is considerably less money. Some people like Photoshops UI and some like gimps. I personally like the gimp's with one window and multiple tabs for all the dialogs vs. Photoshops UI. Some people will feel the opposite.

    A quick summary of this whole thread:

    The gimp sucks, photoshop is better
    Photoshop sucks gimp is better
    Photoshop has feature X and the gimp does not
    Photoship cost X hundreds of dollars, gimp is free
    and so on and so on

    --
    If Tyranny and Oppression come to this land,
    it will be in the guise of fighting a foreign enemy. -James Madison
  157. rkz Parent Comment is PLAGIARIZED by Anonymous Coward · · Score: 1, Informative
    1. Re:rkz Parent Comment is PLAGIARIZED by Anonymous Coward · · Score: 0
      And this isn't the first time for rkz, either.

      In fact, this thread has several posts that smell a little fishy...

  158. Offtopic by microTodd · · Score: 2, Interesting

    I never realized before, the GIMP slashdot icon is animated. Is it the only animated category icon, or are there more?

    --
    "You cannot find out which view is the right one by science in the ordinary sense." - C.S. Lewis on Intelligent Design
  159. Artist? by tarpoon · · Score: 1

    This was not about just doing some graphics stuff. It was from an artist point of view. Sure you can make some bevel button in GIMP without a problem, but as an artist tool it doesn't cut it.

  160. Be productive! by DaCool42 · · Score: 1

    If you don't like the way Gimp is, but you don't want to pay for Photoshop; help out the gimp project. Simply say "the UI sucks", "it's slow", etc does absolutely nothing to help the situation. If it bothers you so much, write a patch, make a plan for a new UI layout, talk with the developers, submit a bug report, make a feature request, do something productive!

    --

    ----
    All of whose base are belong to the what-now?
  161. Cinepaint does NOT cut it by Anonymous Coward · · Score: 0

    We know about Cinepaint, thank you very much.

    Thing is, Cinepaint is a VERY specialized application for movies, it is NOT an image editor that photographers/image artists need.

    1. Re:Cinepaint does NOT cut it by Anonymous Coward · · Score: 0

      Bah. Can you Adobe people possibly make any MORE excuses? Only the latest Photoshop has 16-bit support. I guess that means Photoshop was not a "true" application for photographers/image artists all these years!

      Actually, Cinepaint isn't that specialized. Maybe you should visit their web site and take a peek, eh? Cinepaint may be labeled for "movie" use, but I guarantee it can do everything you would normally do to a photo when trying to get it into 8-bit per channel RGB (which is what you would normally do anyhow). Plus it has 32-bit per channel support. Something desperately needed in Photoshop to make it a useful application for photographers and image artists.

  162. So why would you be surprised by Anonymous Coward · · Score: 0

    when people say they don't want to switch to Linux, or it does not get preinstalled on machines?

    Your attitude that everyone must be a programmer is what will continue to doom OSS to second class status for end users.

    Consumers consume. That is what they do. Almost no users of computers care about the things you care about.

  163. MOD PARENT UP by drooling-dog · · Score: 1
    You know, one can always fork the project and design a good interface.

    Someone mod this up, please. That is the whole point (and strength) of Open Source. Anyone who thinks they can do better is welcome to modify it any way they like. You don't need permission from whomever is currently directing development.

    1. Re:MOD PARENT UP by fiftyfly · · Score: 1
      You know, one can always fork the project and design a good interface.

      Someone mod this up, please. That is the whole point (and strength) of Open Source. Anyone who thinks they can do better is welcome to modify it any way they like. You don't need permission from whomever is currently directing development.

      Given 1)forking isn't nec a big deal (think film gimp) and 2)no one has bothered to do one for the purpose of 'fixing' the UI that maybe we could assume 3)this issue, despite the noise made about it, really isn't an issue.

      Put up or shut up - welcome to OSS.

      --
      "Sanity is not statistical", George Orwell, "1984"
    2. Re:MOD PARENT UP by Moridineas · · Score: 2, Insightful

      Why does every post advocating a "get off your lazy ass and fork it" point of view get modded up? Yes, that CAN be a strength of opensource, but it is also a WEAKNESS.

      Companies survive on the strength of their products--many take user feedback VERY seriously. Photoshop is such a program that has evolved over the years to the highly polished program it is.

      I would go so far as to say that the "No, we're not listening to your suggestions, do it yourself" is a severe WEAKNESS in OSS, as has been reiterated by this article and the comments here, designers and users are not the same.

    3. Re:MOD PARENT UP by Anonymous Coward · · Score: 0

      Think about it brainiac, can you fork Photoshop if the devels didn't listen?

      'nuff said.

      Additional possibilities are almost never a weakness - if they are, the program was poorly designed to begin with. At least it's possible to improve with OSS. :)

  164. Forget the UI by FullCircle · · Score: 1

    Look at the output quality. The lack of "Professional" quality drawing and text tools is the reason I always go back to Aura, Photoshop, etc.

    A UI can be learned if the results are worth it.

    --
    If tyranny and oppression come to this land, it will be in the guise of fighting a foreign enemy. - James Madison
    1. Re:Forget the UI by BigSven · · Score: 1

      Well, if you tried GIMP-2.0, you might find that stroking a path gets you very nice antialiased lines drawn with GIMP. And text rendering is definitely up to par with PS. The author of this article compared unhinted text rendering (PS) with hinted text rendering (GIMP). If he wanted to get similar output from GIMP, he should have unchecked the "Hinting" toggle in the text tool options.

      GIMP has professional quality rendering, it's just a matter of learning how to use it correctly.

  165. other window management features by kardar · · Score: 1

    I know that in enlightenment there are window "groups", so you can add the image you are working on to a an existing group of other image windows, and other window managers also have ways of keeping windows that are open grouped together. Combine that with, for instance, in enlightenment - alt-shift held down plus an arrow key (up,down,left,right) and you have keyboard access to up to 8x8 virtual desktops, ctrl-alt held down plus right arrow or left arrow gives you access to up to 32 "multiple desktops", within each of which there are, as I previously mentioned, up to 8x8 (64) virtual desktops. That's a total of 2048 desktop areas the size of your monitor, all accessible "out of the box" from your keyboard, as if that weren't enough space. Windows and Apple are decidedly claustrophobic.

    That being said, I believe that in order to really be productive with your graphics work, you need to be able to be proficient at BOTH. There are things that Photoshop can do that Gimp can not, there are things that Gimp can do that Photoshop can not.

    And I thought that there was a way that you could fire up Linux on your Mac and then fire up OS X within Linux, so you could have a full Linux install with Linux Gimp, which is the best version, and then fire up OS X and use the multitude of art-and-graphics related programs on OS X, which are one of the things that OS X is known for.

    I don't think that you can get the most out of your graphics abilities and skills without having access to both the OS X tools (perhaps SGI as well), and Linux tools like the Gimp and the productivity improvements of having a good window manager.

    There is no doubt that OS X is an important thing to have if you do graphics. Gimp can help fill out your skills, but you really need Linux or some type of BSD and a good window manager to really use it effectively. If that means two computers and a KVM or something...

    1. Re:other window management features by Lochin+Rabbar · · Score: 1

      I like your attitude, if I were a hardcore graphics man that's the kind of setup I would go for. I'm not and the Gimp is sufficient for 90% of what graphics work I do need to do, if it wasn't I'd add a Mac to my setup in an instant. Zealotry and cost be damned, if you need a tool to do a job then get the tool you need.

  166. In Other News by Pan+T.+Hose · · Score: 1

    In Other News: Photoshop from the Eyes of a Gimp User

    "Many in the Windows community are raving about Photoshop, however pros who have actually used Gimp think differently: This Linux professional designer goes through the steps of getting Photoshop up and running on his Linux box, only to get baffled by the chaotic interface in general and its non-standard UI compared to other Linux apps, its slowness to open large files and to apply filters, the unintuitive tools that accompany it and its very visible bad quality of text and lines/shapes. That designer even bought a 'supported' version of Linux Photoshop by an Adobe company but he never heard back for his support requests. I think that's one of the best-written articles I've ever read about the reality of most proprietary software profit-driven projects vs their equivelant professional/free software ones..."

    Coming Up Next: Linux from the Eyes of a Windows User: "I got baffled by the chaotic interface in general and its non-standard UI," said Windows user asked about Linux. Film at 11.

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
  167. Programmers? Fork? by CaptainTux · · Score: 2, Insightful
    I'm assuming that I am not the only programmer reading this thread. While I agree that GIMP's UI does leave a lot to be desired I don't totally understand the massive amount of griping I'm seeing from a group that, most likely, contains other programmers.

    It seems that, while we're extolling the virtues of open source, we're missing one of its main virtues: open code. If we don't like the GIMP interface why are we relying solely on the GIMP team to change it? Why don't we form a team and fork a project specifically to redesign the UI to a more professional standard? I mean, why gripe about it like there is just no solution outside of the main GIMP team?

    --
    Anthony Papillion
    Advanced Data Concepts, Inc.
    "Quality Custom Software and IT Services"
    1. Re:Programmers? Fork? by djmurdoch · · Score: 1

      If we don't like the GIMP interface why are we relying solely on the GIMP team to change it? Why don't we form a team and fork a project specifically to redesign the UI to a more professional standard?

      Because it's hard. User interface design is just as hard as other aspects of programming, but when you do a crap job of it, everybody knows.

    2. Re:Programmers? Fork? by BiggyP · · Score: 1

      maybe because there are more important things for programmers to be doing with regards to GIMP development, 2.2 is in the works...

      you may want to investigate this "thing"http://registry.gimp.org/plugin?id=3892
      does nothing for me personally, but i'm sure some of you lot will enjoy it.

    3. Re:Programmers? Fork? by grumbel · · Score: 1

      I have though about that, but I would actually go another step further and start from scratch instead of basing stuff on the Gimp Code base. I haven't reviewed the codebase in depth, however looking at the not really existing progress over the last years something in the basics just has to be very wrong. I mean Gimp0.99 is pretty much the same as Gimp2.0, yes, it has a heapload more plug-ins on board, but thats basically it, the interface hasn't changed so much beside some minor cleanup and the basic tools are still the same (no funky Painter like brushes and such), ScriptFu is still as limited as it ever was and creating complete Tools as PlugIns is still not possible, Layers are not structured, still no Macro Recorder and stuff like that that already was missing back then in the very first Gimp I touched. There is also advanced stuff like OpenGL integration that could help to speed up a few task a whole lot with todays graphics card, which you won't get any time soon in Gimp.

      If somebody thinks that would be a heapload of work, he might be right, but on the other side, getting Gimp into a state where all the wished features would be possible could be even more work and after all one could always write a compability layer that allows to reuse Gimp plugins, which are after all the only thing in Gimp that is quite good.

    4. Re:Programmers? Fork? by BigSven · · Score: 1

      Why exactly are you suggesting a fork? You could instead join the GIMP development team and help them (or rather us since I am one of them) to improve the user interface. We are constantly working on improving The GIMP and your help would be very much appreciated.

      Any contribution is useful, you don't even need to be a hacker to contribute. We need people to improve the documentation, we need people to propose a better menu structure, we need people who contribute mockups for more intuitive dialogs. Lots and lots of ways to help to make a better GIMP.

      Only after you have tried to work with the GIMP developers and found for whatever reasons that your idea of a better GIMP isn't accepted, you should consider a fork.

    5. Re:Programmers? Fork? by grumbel · · Score: 1

      The problem is that Gimp doesn't need yet another little contribution, but a major redesign in quite a few points. Sure newer and cleaner dialogs are a good thing, but they don't remove this 'GUI is broken' issue that Gimp has when comparted to other Apps.

      See MDI for example, every time it is mentioned in the mailinglist, IRC or whereever it ends up in huge flamewars, developers mentioning that it is useless and stuff like that. Getting something MDI like implemented in the current Gimp is something that I consider very difficult if not impossble, after all the issue is there for quite some years. Doing it in a fork would be quite easier, since it removes the whole time-wasting flamewar aspect of it.

    6. Re:Programmers? Fork? by robinsrowe · · Score: 1
      There's already a group doing that.

      www.CinePaint.org

      Robin

  168. GIMP 2.0 to be excluded from TheOpenCD by Anonymous Coward · · Score: 0

    A group of Free Software/OSS advocates have choosen to put together a CD of free software for Windows. One of the things that took me by surprise was that they currently prefer GIMP 1.x over GIMP 2.0 for Windows.

    1. Re:GIMP 2.0 to be excluded from TheOpenCD by BiggyP · · Score: 1

      we [TheOpenCD] currently do not find The GIMP 2.0.x on windows to be quite siutable for our target audience yet, doesn't mean we're going to exclude it, it just isn't the recommended option.

      TheOpenCD is aimed at fairly non-technical users, if they need to delete several fonts before they can use GIMP2 then it's not quite ready for them.

    2. Re:GIMP 2.0 to be excluded from TheOpenCD by BigSven · · Score: 1

      You could put some effort into it then and rebuild the GIMP binaries with more uptodate versions of FreeType and Pango. The problems that people see with GIMP 2.0 on the Windows platform have all been addressed. It's just a matter of building a new binary based on freetype 2.1.8 and Pango 1.4.

      Sooner or later those binaries will become available but you could help to make that happen sooner.

    3. Re:GIMP 2.0 to be excluded from TheOpenCD by BiggyP · · Score: 1

      I would love to, i'm afraid i've got other things that i need to put some effort into though, that aside, Grokking the GIMP needs updating, and the GIMP's online help still needs some work.
      I'm not oblivious to the marked improvements that you and the rest of the development team have made, but i simply don't have the resources at my disposal to roll my own, i've barely enough room to install both GIMP1 and 2, let alone compile it. sorry, sven.

  169. Keep an eye on CinePaint (a GIMP fork) by Anonymous Coward · · Score: 1, Informative
    Everybody seems to be dumping on the GIMP and open source (I read at Threshold: 4), but any discussion of the GIMP's shortcomings should also mention the progress of the GIMP fork CinePaint. Sure, CinePaint (formerly named Film Gimp) is used and developed primarily for the motion picture industry (and Linux), but the improvements made in CinePaint can make their way back to the GIMP.

    Some of the things CinePaint has that the GIMP lacks:

    • 8/16/32-bits of color per channel (up to 128-bits RGBA)
    • a more Photoshop-like interface
    • widely used by professionals (Sony Pictures Imageworks, Hammerhead Productions, Rhythm & Hues), not just geeks and hobbyists
    • a respectable name ;-)
    • developers and sponsers from motion picture studios

    Also, CMYK support is coming soon. BTW, I'm not a pro user of Photoshop, the GIMP, or CinePaint. I learned about CinePaint from these Slashdot stories:

    Linux In Hollywood: Status Report

    Film Gimp Project Renamed to CinePaint

    1. Re:Keep an eye on CinePaint (a GIMP fork) by damiam · · Score: 1

      The problem with CinePaint is that it's pretty much a complete fork, and hasn't tracked any changes to the GIMP since 1.2 or so - CinePaint still uses GTK1 and the old, clumsy, nondockable interface.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  170. Re:And before anyone brings it up--multiple monito by BrokenHalo · · Score: 4, Insightful
    Enough of this inane proselytising for Adobe. What is so wrong with learning a different interface? I get very tired of hearing about how crappy the GIMP's interface is, when in reality it is merely different. Just because people are used to the comfort zone of Adobe's interface doesn't mean that the GIMP's is wrong.

    All this article tells us is that the author is too inflexible to make an informed or useful comment. If this were to be taken seriously, all the people who have been coming up with great ideas for desktop usabilility should just hang up their keyboards and let Redmond dictate what we are supposed to like.

  171. Re:And before anyone brings it up--multiple monito by lphuberdeau · · Score: 2, Insightful

    I'm somewhat bored of hearing about users complaining about an application's interface not being like a competitor's. Really, can't you guys accept that there are differences and that from the moment you accept them, you will actually be able to enjoy the application? Also, if you don't like the interface, why don't you contribute and improve it? If the antialiasing isn't perfect, why don't you try to fix it? Free software is not all about free beer, and I think that's a serious problem it's facing toward users (especially artistic ones). At some point, you need to understand that there is no money-hungry company behind the application and it's most likely written by programmers for their own needs. If you have specific needs, just make them clear and stop complaining. You might need to work a bit to get it, but it's a very small price to pay. Really, if you don't like an open source application and you are not ready to contribute some efforts to improve it, just buy your software, I don't want to hear anything you have to say.

    --
    Qui ne va pas à la chasse n'a pas de gibier
    PHP Queb
  172. Early Photoshop by buckhead_buddy · · Score: 4, Interesting

    In the early 1990's, Mac's ruled my university's computer labs. Though I used vector programs for my engineering studies, my roommate was Industrial Design major so he was always talking about the paint apps.

    The hot "paint" program back then was something called "PixelPaint" and it seriously grabbed the Architecture and Industrial Design students of the day. Everyone wanted it because of it's large pallete size, gradiant fills, and razor-like precision.

    One day, a program called PhotoShop showed up in the labs (legally installed by a student who forgot to delete it before s/he left). It was cool, but PixelPaint still out classed it. Every line you drew was "fuzzy". The pallete size was so big, that it was hard to select a particular color. And overall, things just seemed blurry even when printing or copy/pasting to another app.

    The designer's names were in the about box and I actually saw the lead developer post to the comp.sys.mac.* usenet newsgroups so I wrote him some email to complain about this horrible little app in both it's interface and ability.

    He actually responded to my critiques and spent some time explaining just how programs like "PixelPaint" could really only make good-looking "on-screen" graphics due to low colors and resolutions. His app "PhotoShop" was aiming at photographic images where razor-sharp lines looked fake. He even replied about my suggested interface improvements and told me what they had planned for the next version which was even better than what I suggested.

    This really impressed me. I know that this type of interaction between commercial programmer and user doesn't exist anymore, but it was amazing the patience that he used to point out my misunderstandings (and I wasn't even a real customer at the time).

    The interaction I've had with the GIMP community hasn't impressed me. I'm a little more technically savvy than some of the Mac users out there, but getting the GIMP installed and usable is a pain. The GIMP is capable of a lot of things, but its defaults really don't impress me. I feel like I really have to work to get it out of PixelPaint mode into Photoshop mode (and I'm not really knowledgeable enough to say that I get those changes right). The online communities just aren't as open or friendly to answer the questions that I've asked even if I've tried reading TFM and FAQ.

    If I were tight for money, I think I'd pay my bucks for GraphicConverter (a Mac shareware app that has a similar PixelPaint feel) rather than waste the time on the GIMP.

    I'm a big supporter of Open Source software, but I've thought for a while that a group of people really need to decouple the engine from the interface and produce a "better" photo manipulation software in the way that Camino (and later Firefox) successfully rebuilt alternative user experiences on the Mozilla web-browsing engine.

    1. Re:Early Photoshop by theRG · · Score: 1

      I think you touch upon the main issue: most (not all) open source / free software tends to be written from a developer's point of view and not a user's. i.e. "Compile your own software and make sure you've pre-installed all the dependencies" or "RTFM."

      This attitude extends beyond installation and into the interface. I'm a daily Photoshop user and must agree that GIMP is different and isn't intuitive. ...But then again, since I'm so used to the way Photoshop does things, anything non-Photoshop-like will be unintuitive.

  173. Color Calibration by MixMasterJ · · Score: 3, Interesting

    I've used the gimp off and on, but I always come back to the color calibration bug. PS and most of the other commercial packages offer this features, but Gimp is still out in the cold. I understand that the ICC profile system may not be "free" to implement, but it's a critical part of the commerical world of photography. I still have hope, but until that day, I need to use PS.

    --
    CLASSIFIED
    1. Re:Color Calibration by Anonymous Coward · · Score: 0

      > I understand that the ICC profile system may not be "free" to implement

      Why do you say that ? Incorporating ICC profile is straightforward, and the source code is readily available.
      Of course if the application wasn't written with the concept of multiple colorspaces in mind, or the authors of the application don't perceive that such a feature is important, then it is less of a surprise that ICC profiles and colorspace conversions aren't supported.

  174. Analysis of the complaints by 0x0d0a · · Score: 1

    Err...I just read the article, and it's not all that cutting, really. It's just saying that "the GIMP doesn't yet have the interface of a MacOS X applications", "the display is slow" (dunno about that, but I'd be curious as to how X11 performs on OS X), and there aren't previews.

    I ran into the same irritation with a lack of standardized preview code, and already started poking at producing a standard preview interface -- but stopped because of the 2.0 freeze. When I get time, if other folks haven't started again, I'll be back at it again.

    As for a Mac OS X interface -- the GIMP looks like a regular ol' app on Linux. If a Mac OS X guy wants to step forward and add an interface on GIMP that conforms to Mac OS X conventions, that's certainly reasonable. My guess is that's it's just a lack of open source developers on Mac OS X showing up.

    I haven't used the GIMP on OS X, and I'm not sure why he considered it sluggish, though I suppose it could be.

    1. Re:Analysis of the complaints by shaitand · · Score: 1

      Worth noting that even on win32 there is not only a setup.exe that works perfectly but the interface fits quite nicely (it's not like windows users REALLY expect standardized interfaces anyway).

  175. Be glad you don't have 6 to 8 nipples ... by Anonymous Coward · · Score: 0

    Biology is Not Sexist - It's just evolution...

    And men have nipples too...

    Everybody starts as a girl, until the testosterone kicks it up a notch on the ole' Y chromosome... and ta-da - you get boy parts!

    1. Re:Be glad you don't have 6 to 8 nipples ... by dfghjk · · Score: 1

      Biology is not sexist but sexist statements are.

      I've got nipples. Can you milk me?

  176. Kerning and such by Animaether · · Score: 2, Interesting

    Kerning is typically defined in the kerning table of a font file (truetype, opentype) by the author as being the most visually pleasing.
    I can't think of many applications that kern based on metrics except where you want them to.

    That said - the 'Optical Kerning' method may take a while, but I'd have to ask this : does it store the resultant kerning data for re-use ?
    Does it cache at all ?
    If not.. no wonder it's slow.
    It should be entirely feasible, after all, to build a kerning table for all possible letter/glyph/etc. combinations in a single run, and re-use that when needed. It's not like the font morphs over time.

    just my 2cts

    1. Re:Kerning and such by ja-bar · · Score: 1

      ummm yeah feasible if you want huge font files also a BIG thing i love about adobe indesign is Opentype support it is so cool it's amazing.

    2. Re:Kerning and such by Animaether · · Score: 1

      It's kerning. Huge font files ? whatchatalkin'bout ?

      And remember, it doesn't have to be stored in the font. It would just make sense for InDesign to cache values it already calculated.
      'he' requires a -0.002108 float offset on the 'e' ? Cool. Calculated. Cached. No need to calculate that again every time that lettercombo passes by in a document.

  177. Honda from the eyes of a Harley rider by Cid+Highwind · · Score: 2, Insightful

    This die-hard Harley-Davidson fan decides to install the 1.8 litre engine from junked a Honda Civic (hey, it was free!) in his Dyna Glide, only to be confused by it's chaotic array of wires and hoses, non-standard bolt pattern, difficulty matching it to his original Harley transmission, and the general slowness of his new behemoth bike.

    Seriously, if you post something like this on a gearhead site, you'll get laughed off the internet. Why is the same sort of stuff can be passed off as constructive criticism when it's about open-source software? The Gimp was never meant to be a Mac app. If it works, that's a nice bonus, but please don't expect it to be neatly integrated with a platform that it only runs on because of a third-party porting effort.

    --
    0 1 - just my two bits
  178. For the record... by el-spectre · · Score: 1

    I would like to say that Paint Shop Pro is way better (for my webish needs) than either.

    And, if the point it to make me puke, PSP8's new UI is extremely intuitive and effective.

    --
    "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
  179. More of a reflex, not intuition... by Anonymous Coward · · Score: 0

    Uhm, I think that is a sucking reflex...
    that's why the little tikes will take a binkie...
    No lunch provided, but it's something to nibble on...

    And it's Not a sexist comment - the female areola darkens for lactation so the kid can see his target better.

  180. Photoshop is indeed exemplary by jimfrost · · Score: 1
    I'm not sure I would use Photoshop versus Gimp as a general indication of the quality of professional versus OSS applications. Gimp is more or less typical of OSS (kind of a mismash of things, not too great of a UI, but generally gets the job done) but Photoshop is one of the best commercial applications on the planet.

    I've used Gimp for years but had a pretty hard time getting it to run on the Mac. (On Linux it was easy, of course.) As a result of having moved to a Mac for my day-to-day use I was actively looking around for a Mac-native alternative. Photoshop was obvious but at $600 there was little chance of me buying it.

    When I bought a new camera it came with Elements which, for many operations, was a lot easier to use than Gimp and generally did what I needed. What Elements lacked -- 16-bit support, support for RAW format images, support for macros -- seemed more a matter of convenience than anything else. Gimp didn't have these things either and I survived. After using Elements I had a hard time believing that Photoshop CS was worth a $500 price premium, much less the $600 premium over Gimp.

    But I'm here to tell you that it is, and it's not just for those features. Gimp is good, but CS is great, probably the single best software package I've ever used. It's not always intuitive but then again what it's trying to do is really complicated.

    I bought CS through a local photography school at a significant discount ("only" $260) or I might never have taken the plunge. But, having done so, I can see how Adobe gets away with charging that much: The product really is that good, that much better than anything else like it. They'll get their full license fee if or when I go professional and I will smile when I write the check.

    I'm a great fan of paying for good software; being a software jockey myself I know how hard it is to write and how valuable it is once written. Unfortunately of late I've been paying a lot of money for what I consider pretty mediocre software. Moreover an increasing amount of that goes to Microsoft despite my ever-shrinking numbers of Microsoft systems and significant reduction in purchase of Microsoft tools from when NT was my primary development system. As their competition evaporated their software got substantially more expensive, way out of line with actual improvements. That bugs me and that has a lot to do with why I run a lot of OSS software. In large part I'd forgotten that commercial software can be very good.

    MacOS X, for instance, is not only the best version of MacOS I've ever used, but perhaps the best general-use operating system I've ever used. They've done an astounding job of taking the power of UNIX and grafting a good UI to it without breaking it. From 1997 to 2002 I had slowly replaced most of my NT systems with Linux, which worked better for many things I wanted to do. But over the course of the last couple of years my household went from not having had a Mac since 1994 (when I started using NT) to having three.

    That happened despite Apple's price premium, and despite the fact that every new release of Linux improves its strength and usability. It happened not because Linux fell out of my favor, but because MacOS X was that much better. I certainly wouldn't have said that of MacOS 9.

    Apple, like Adobe, charges a price premium. But like Adobe the premium is worth it, especially for laptops.

    In contrast it's hard to stomach paying Microsoft hundreds of dollars for XP, which is really only marginally better than the NT they've been selling for more than a decade. It's a little fancier looking and they finally put disk defragmenting software in the box, but really it's not that much better and it sure does use a lot of memory doing what it's doing. XP is a very nice version of Windows but they're dragging you over a barrel at the prices they charge for the quality you get. I might not even mind that much, given that it's a pretty robust system in general, but this wh

    --
    jim frost
    jimf@frostbytes.com
  181. Photo editing alternatives? by dara · · Score: 1

    I've only played with Gimp and Photoshop Elements briefly so far, but I get the feeling the Gimp is designed to do a whole lot more than touch up digital photos (crop, rotate, red-eye elimination, etc.), which is all I want to do.

    Are there any open source alternatives (preferably cross-platform) that do this job just as well as the Gimp but are simpler to use?

  182. Bonch is a anti-OSS zealot! by Anonymous Coward · · Score: 0

    He's a troll and gets off on this sort of thing. Understand now?

  183. payment by TwinGears · · Score: 0, Offtopic

    I sure hope the whinner that started this post, the one who stated demands of the Gimp developers is funding his demands! You can bitch after your payment has made NO differences about the OSS project. Get the hint eh!

    --
    The immature mind measures.
  184. OK I'll bite by brunes69 · · Score: 1

    Do you even know what 'literally' means?

    Since this whole paragraph has no bearing on the article or post I will ignore it - it's just typical preteen-slashdot-grammar-nazi-elitism.

    Yes you can schedule Tivo to record via a web interface

    Again, not without separate add on software that likely voids your warranty. If I am going to be paying 2x as much for a commercial product, I damn well don't expect to have to crack it open / hack the software to get it to do what I want - nevermind the fact that this is totally diametrically opposite to what the point of "just get a TiVo" is, that it is easier than rolling your own. Adding your own software / hardware totally tears that argument down, especially when you consider that with MythTV you don't have to do anything to get the functionality, it is already done for you.

    yes you can transcode to DivX

    Not without separate add on software that likely voids your warranty

    but who the hell would want to watch TV on their computer screen, I don't know

    Obviously did not even read my post; one MythTV encoder can serve as many computers and other televisons as you want. I can have one encoding box in my closet and four thin client PCs that take 1/4 the size and cost of a TiVo to play the content.

    No, it can't do the 2 other really retarded and nerdy things you mentioned

    Playing MP3s and video games is nerdy and retarded now? Wow, better let Apple, Sony, and Nintendo know before they all start going bankrupt... oh wait.. you're just totally wrong since the video game industry makes more money than the movie industry, and nearly everyone and his dog has an MP3 player.

    In short, your reply is just completely bogus. Thanks for the fun though, it's nice to unwind with some laughs at the end of the day.

    1. Re:OK I'll bite by Anonymous Coward · · Score: 0

      Since this whole paragraph has no bearing on the article or post I will ignore it - it's just typical preteen-slashdot-grammar-nazi-elitism.

      So says the guy who doesn't know English very well.

      If I am going to be paying 2x as much for a commercial product,

      You're obviously living in some sort of world where Tivos are expensive. They're not - they're like $150 dude. I'm pretty sure that's not "2x" what all the hardware in your MythTard box costs.

      add on software that likely voids your warranty (said twice)

      Funny you should mention that, considering that the MythTard has no warranty whatsoever. Interesting point though. Stupid, but interesting.

      Playing MP3s

      Tivo does this.

      video games is nerdy and retarded now?

      Yes - unless you're using a real video game machine like an XBox or something. Then it can still be nerdy if you play stupid role playing games.

      Thanks for the fun though, it's nice to unwind with some laughs at the end of the day.

      Glad you can laugh at your ignorance. Have fun hacking on your MythTard box while I make out with hot chicks. Peace!

  185. do you know what the gimp is? by golgafrincham · · Score: 1

    it is an image manipulation programme and not a photoshop clone/ rip off/ whatever.

    i can't stand the attitude that free software has to mimmick closed software to be considered good. ever worked with maya? for a long time? ok, switch to 3ds. uh, it has a screwed up interface from your point of view, so 3ds must be crap.

    see? i took the other way round, i never bought ps and did my design issues with gimp. at work, i often need to "design" some prototype websites to test the web frontend, and they got photoshop there, but i can't use it, 'cos of the screwed up interface, so i'll stick to the gimp.

    and yes, the cymk seperation was an issue, but i reworked my pictures with 2.0 and i got two perfectly looking poster prints processed with gimp at the wall.

    gimp2 is good, i do not care about interfaces as long as there is a possibility i can learn them. you know, learning, to some minds it is fun. i had a several discussion over and over again regarding blender and 3ds. not to mention that blender implements all the cutting edge (funny, in 3d modeling this means 2 things...) features. if you wanna know what a cutting edge modelling app has to have, have a look at the modelling forum run by bay raitt (he did gollums face animation system, maybe the best 3d modeller alive). i'm not posting a link here, cos if i did and i ever meet bay, i think he may kill me.

    nothing against the mac fanatics, but there are a lot of ways out there to organize a UI, not only your way.

    --
    beer as in "free beer"
    1. Re:do you know what the gimp is? by Anonymous Coward · · Score: 0

      >Gimp is an image manipulation programme and not a photoshop clone/ rip off/ whatever.

      So is photoshop. It is an "image manipulation program" in its heart. So for most people, Gimp and PS are the same kind of app, doing the same things -- more or less. But thing is, PS does it better.

      That's the whole point.

    2. Re:do you know what the gimp is? by golgafrincham · · Score: 1

      no. everyone uses photoshop and complains that gimp is different. btw, i do not care what "most people". think. as an oss developer, you are very lucky, because you do not have to.

      --
      beer as in "free beer"
    3. Re:do you know what the gimp is? by Anonymous Coward · · Score: 0

      NO, nobody complained that the gimp "is different". They complained that gimp DOES NOT do things well and some things doesn't do things AT ALL.

  186. That Guy is a whiner by Crass+Spektakel · · Score: 1

    I am not even Photoshop or Gimp but the whole articles resolves to:

    -I was stupid enough to pay bucks for free software and not smart enough to use google.

    -I invested 5min to learn the program after using Photoshop for five years every day and didn't totally understood every detail. Basically The Gimp isn't photoshop and therefore sucks

    -There are other computers out being used in other ways than my mac using different handling and that is plain evil and oppressing for the community of mac-users

    But to be honest ignorance is one of the thing I always expect from "certain" users and I am seldom wrong.

    --
    "Life is short and in most cases it ends with death." Sir Sinclair
  187. Powerful tools do not warrant confusing interfaces by Shivetya · · Score: 2, Insightful

    I don't care how powerful it is, if the interface is confusing then it is not written correctly.

    Burn my Karma, but frankly its attitudes like this which leave a lot of OS projects forever in the "also ran" category.

    I don't care if its free.
    I don't care if its open-source.
    I don't care it is not Microsoft/insert-evil-of-week

    I care that it is intuitive
    I care that it follows standard conventions
    I care that they look forward to implementing things better
    I care that they look forward to adding that feature that makes product-X so great
    I care that what I need to make it work is easy to find, as in linked from one place.

    These professional packages did not become the dominant players by just passing themselves off as "assuming a competent user". They did their time of ass kissing to the consumer for many years to earn their reputation as the best or most used packages.

    Tell people that they need to put forth more effort to get something to work like they are used to the competition working is the same as saying, don't bother, we don't care.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
  188. Apple and windows users can agree on one thing by Anonymous Coward · · Score: 0

    Unix folks just dont get it. Give em credit they are trying hard these days, but theres more to UI than eyecandy and placing widgets in non standardized locations just to be different.

  189. gimp could use work by zpok · · Score: 2, Interesting

    OK, at the risk of being redundant here, I want to point out some pretty obvious things here.

    - the Gimp may be free, but since it's being compared to PS so much (by users) it deserves this kind of reviews.
    - there are only two useful viewpoints here: either you don't care, Gimp/PS does it for you and there's no incentive to change or you do care and then there are quite a few actions worth taking. Bitching about your choice isn't constructive.

    1) GUI gripes: Since theming is such fun in Linux, I don't see why FOSS programmers and some good Linux or OS X gui designers can't work together to make Gimp acceptable on various platforms and have those themes as defaults depending on the platform.
    A theme doesn't equal a good GUI but it goes a long way. This would charm many amateur users on various platforms, not only mac users are gui-anal, they however are very vocal ;-)
    After all, this is hardly a new gripe. Now that there's an excellent OS X package available that installs like a charm on Panther, you'll hear more gripes than before, maybe, but still...

    2) Professional gripes: IF, and that's a big if, the Gimp has professional ambitions, start working with professional designers already and find out exactly a) what results and kinds of output they desire and b) how to offer this gui-wise. Someone here remarked that indeed if the result is good enough, any gui can be learned, but it would help to make things easy from the start.

    All the rest is just typical /. fun...

    --
    I think, therefore I am...I think.
  190. Re:Will the Photoshop Users please provide a UI sp by Arkaein · · Score: 1
    Maybe we should start suggesting new names right here.

    I'm guessing the GIMP developers would like to keep with the GNU/acronym theme, so let's see...

    ... the GNU Raster Image Manipulator, "GRIM", hmmm...

    ... the GNU Natural Universal Display Enhancer, "GNUDE", uhhh...

    ... the GNU Raster Image Transformer, "GRIT"...

    This may be tougher than I thought...

  191. Has anyone tried Gimp 2.0? by denominateur · · Score: 1

    Now, if you haven't, you really should. The interface has been GREATLY improved (especially the dialogues are now much more conservatively designed and are stackable into one window pane (for example: channels, tool options and brush types, font types etc.. all in one window in tabbed menus or one above the other))

    See, for example, the screenshot I provide. Please, if you have the possibility, mirror it!

    http://webplaza.pt.lu/bartek/gimp2.jpeg

  192. The author is a moron-Strike while the iron's hot. by Anonymous Coward · · Score: 0

    Hell yeah! Let's rally against the developers until they cry. Maybe they'll give up this silly OSS dream, about competing against us. Hmmm...I wonder if that'll work against Linux? Hey Linus! Your OS isn't as good as Windows, and it has a funny name.

  193. Confused Mac User by flyneye · · Score: 0

    A mac user,confused with an interface that has choices.theres a shocker!
    A photoshop user who spent long hours figuring out adobes kludge shrivels like testes in the artic at the thought of learning another kludge.who can blame them.
    if it dont look like photoshop and act like photoshop its gonna stand out like a pooh in a punchbowl and cause similar neurotic responses.
    you arent gonna get the mac-ies to switch to linux and the photoshop users to do much more than play with gimp.
    some people dig extensibility and customization.
    some got so much on their minds you cant give them more than one mousebutton.
    what really is the news here but one mans opinion?
    what is that opinion but one more to the black end of the scale than the white?
    ask some demographic that likes choice,free software and art to do a review or a book or something.

    --
    *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
  194. Re:And before anyone brings it up--multiple monito by raju1kabir · · Score: 0, Troll
    All this article tells us is that the author is too inflexible to make an informed or useful comment.

    While GIMP's interface is truly awful, that's not what kills it, and that's not the most important reason why he ultimately finds it to be a failure.

    What sucks the most about GIMP is the quality of its output. The anti-aliasing sucks, the text rendering is abysmal, it can't deal with real-world output requirements, Microsoft Paint puts its color handling to shame.

    I've tried the GIMP. I've tried it lots of times. I run Linux on servers and desktops and it works great for me. But when I have to do graphics work, there's no substitute for the Mac, in large part because the applications just aren't there on Linux.

    --
    "Patriotism is your conviction that this country is superior to all other countries because you were born in it." -- GBS
  195. Re:And before anyone brings it up--multiple monito by Nogami_Saeko · · Score: 2, Interesting

    Ah yes, but there are certain style-guides which have been established for years by all major operating systems. They're what users are used to, and wanting to be different because the GIMP authors think they've made a better choice just isn't a good enough reason. There has to be an overwhelmingly good reason to force people to learn a new interface, and so far, nobody has come-up with that reason in a satisfactory way.

    As an example, have a look at Lotus Notes.

    An email/database/whateveryouwanttocallit software package that intentionally or not breaks almost every windows style-guide because the authors thought "they knew better" and programmed it "their way". And because of that, the program is widely recognised by nearly everyone who has used it as an unusable piece of crap, regardless about how anything under the hood might work.

    I havn't tried GIMP, so I don't know if it falls into that category or not, but if the UI was designed to function in the same method as common Windows or Mac graphics applications (read Photoshop or PSP), I doubt people would complain. Like it or not, that's GIMP's competition and they need to recognise that they need to make it easier for people to move to their product, not harder. If that means replicating a recogniseable interface, then by all means, do it!

    Before anyone flames away on me, you might want to take a moment and stop and consider what I said.

    Infact, I don't at all think that Linux and Linux applications themselves are what's holding back public acceptance, I think it's programmers and designers who havn't decided on a single "everyone needs to stick to it!" GUI style guide for the operating system as a whole.

    Heck, I'm to blame myself, I HATE writing GUIs with a passion, but I love coding the guts where you can have fun optimizing code. GUIs are a chore that nobody likes. Unfortunately, they're also what the user utilizes and what they evaluate your program based-on.

    N.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle
  196. gimp2 : priceless! by stock · · Score: 1

    $120,= for a MandrakeClub Silver Bullet account
    $0,= for the Mandrake 10.0 official iso downloads
    $0,= for the contrib Cooker RPMS of the Gimp 2.0
    $175,= for a USB2.0 Epson Perfection 2400 Photo

    The posterized scanner result? Priceless :))

  197. Damn by Anonymous Coward · · Score: 0

    You mean to tell me that I just spent the last four days DLing The Gimp on my 28k modem for nothing? Fucxxing Linux, Fuxxing WinModems and Fux The Gimp!

    Ciao.

  198. Patents by Anonymous Coward · · Score: 0
    Hinting, huh? Did you pay Apple to do that?

    Oh, and speaking of patents...from the article:

    Menus were attached to windows instead of being in the menu bar.

    That's because Apple has a patent on having a single menu bar at the top of the screen.

  199. Get a new name! by Sgs-Cruz · · Score: 1
    Note to the developers of "The GIMP": You may as well call it "The Cripple", or "The Retard". I realize it's supposed to stand for GNU Image Manipulation Program or something, but bloody hell, you can't be taken seriously with a name like that.

    Now as for the furry overtones of the Firefox name, that's another story, but at least they aren't named after another word for "crippled"!

    --

    Karma: pi (Mostly due to circular reasoning in posts).

  200. Re:[Nelson] HA-HA! [/Nelson] by Anonymous Coward · · Score: 0
    I mean for the past 20 years or so he's been doing this kind of thing.

    what, complaining about the suckiness of any piece of software not specifically designed for his Mackintoy?

    he may be a very good graphical artist, i'll give you that. but griping about a non-mac program having (shock! horror!) its menu bar attached to its window - that makes him not qualified to review software outside his own little mac-elitist clique of snobs.

  201. I *Like* The GIMP User Interface by Long-EZ · · Score: 1
    User interface preferences are very subjective. I tried PS and PSP, and found them too complex to learn considering my expected usage. I'm sure they're powerful and efficient in the hands of experts (based on the endless pissing and moaning in previous posts), but all the complex features got in my way. Maybe I should have bought the Video Professor DVD ("try my product"). I tried the GIMP 1.x instead. I was stymied for a few minutes, then grokked the right clicky menu and was quickly manipulating my images. The menus seem very logical to me. Adobe products are known for making up their own user interface, so it seems odd for Adobe fans to criticize other software for doing the same thing.

    Granted, while I painlessly learn new GIMP tricks every time I use it, I'm still nowhere close to utilizing its potential. But it does everything I want and more, the package install was very quick and easy, it works with my scanner, and it seems fast considering some of the operations I've done on large images. No EULA or copy protection hassles either.

    Disclaimers: I am not a graphics pro. I use the GIMP for pretty simple stuff. And I'm comparing recent versions of the GIMP with older versions of PS and PSP.

    However, the recent versions of the GIMP are 1.x and 2.x and I'm comparing them against much higher version numbers of PS and PSP, so maybe it isn't such an unfair comparison after all. At the rate the GIMP is advancing, when it reaches version 7.0, it'll not only do all your graphic stuff automatically and before you even know you wanted it, but it'll also serve you free pizza and Jolt cola. OSS may start by satisfying a programmer's itch, but it eventually ends up listening to users and making them very happy.

    Despite the /. detractors who don't like it because they learned PS or PSP first, the GIMP is a very useful tool now, and is destined for greatness a version or two down the road.

    Besides, any software with such a cute little weasel rat bastard mascot must be good.

    --
    >> My ultraviolent Linux switch video.
    1. Re:I *Like* The GIMP User Interface by Anonymous Coward · · Score: 0

      Yeah whatever, you probably "like" KDE or GNOME more than OS X too. You stupid lamer.

    2. Re:I *Like* The GIMP User Interface by bluefoxlucid · · Score: 1

      It's not that I like GNOME more than OSX. . .

      . . . I've used OSX. I've used it a few times. It's nice, but I f--king hate the interface. It's not just that some idiot threw the control buttons that were on the right side of Windows and X11 interfaces on the left; it's that . . . it . . . looks like shit. The UI is too bright, undescriptive, and hurts my eyes. Round buttons and color coded things? Are we supposed to feel like 2 year olds? . . . oh, SHINEY!!!!!

  202. Re:I remember... by ValourX · · Score: 1

    Here's an article for you if you don't care about licensing. Honestly, do you agree to Adobe's license? If you don't -- or if you don't care and manage to violate the agreement out of igornace -- you are committing a felony under US criminal law (not to mention the civil penalty as well). Adobe wants to make you into an unemployable, scum-of-the-earth, dirty, lying criminal for violating their unreasonably restrictive license.

    Everyone who doesn't care about licensing should be required to face the wrath of the BSA. Mayve then you'll see the beauty of Free Software despite its flaws?

    -Jem
  203. Unhelpful Reviews by scribusdocs · · Score: 2, Interesting

    Ahh yes, the eternal GIMP vs Photoshop debates.

    I find these kinds of "reviews" really not so interesting. As a professional DTP IT consultant, I use most all of these tools daily: Photoshop et al..

    Where I find these reviews lacking is:

    Running apps in less than ideal conditions. Fink is a nice and very useful bridge to enable lots of excellent FLOSS to run, but it is not really fair to compare GIMP, Scribus, Inkscape or any other comparable Linux app when it is not run on its native platform. It would be the same having an experienced Unix/Linux tester, familiar with apps like development tools and then switching to a Mac. There are things I find incredibly frustrating when switching to a Mac too.

    The reviewers overlook or miss things which show a lack of knowledge about other OS's. To me this review shows someone who has used nothing but a Mac and is clueless about other paradigms in computers.

    The reviewer, in his or her ignorance completely overlooked some of the less obviously superior features of GIMP: Scripting in Python, Perl or Scheme come instantly to mind. The GIMP also has PNG support which is far better than Photoshop.

    *Sigh* - It gets tiring hearing from both FLOSS bigots and Adobe fanboys who are so blind to their own zealotry.

    That said, I use both and both have their strengths. Which one is better ? Neither. Both have their place and I confidently install GIMP right besides thousands of dollars of high end DTP apps including Photoshop.

    GIMP 2.0 is a dramatic improvement which shows, IMO just the start of GIMP reaching a new level in image editing. The release of 2.0 will be followed by 2.2 sometime we hope, this summer. The hard under the hood work has been done, from which the GIMP team can build more functionality and refinements like substantial color management support.

    The UI has been dramtically improved. There is a "small" theme for those who work on smaller monitors. Yes, there is a help system and other add-ins which extend GIMP like the freetype tool and GAP (GIMP Animation Package).

    The GIMP authors and programmers are part time volunteers who do this for the joy of programming and probably a hundred other reasons... They should simply ignore this nonsense and keep on coding. Photoshop is one of the prize jewels of Adobe and is a wonderful program - but it is far from perfect.

    If you really know both programs, you will learn NEITHER is better - they are different.

  204. Optical kerning in InDesign by EchoMirage · · Score: 5, Informative

    Optical kerning is, as I understand it, a new auto-kerning algorithm in InDesign 3. Rather than kerning based on metrics, it kerns based on actual letter-forms, producing much more pleasing results.

    Optical kerning was around at least as of InDesign 2.0. In theory it is a very nice method for kerning; in practice it doesn't seem to make as big of a difference as you might think, at least with fairly typical serif and sans-serif fonts. In the print environment in which I worked, we used optical kerning for our newsprint, with our two dominant fonts being Calisto MT (serif) and Gill Sans (sans-serif); neither of those fonts suffer serious colisions with normal metric kerning, so optical kerning didn't make a night-and-day difference.

    Also, optical kerning does add a modicum of additional spacing over the flow of a story or document, as in a 100 line story might end up 102-105 lines after being optically kerned (again, as of InDesign 2).

  205. Re:And before anyone brings it up--multiple monito by waynelorentz · · Score: 2

    If the antialiasing isn't perfect, why don't you try to fix it?

    This is the standard excuse for F/OSS software sucking. "If you don't like it, do better." How about because not all of us are computer geeks or programmers. The world is also made up of writers and artists and businessmen and firefighters and other real people. These are the people that Linux was supposed to reach as it strives to be "ready for the desktop." It's a benchmark that so much OSS doesn't meet, and so many OSS zealots can't understand. Grandma wants to type a letter on her Wal-Mart PC, she doesn't want to write a word processor. That's why she's going with Windows or Mac or whatever actually works.

    The F/OSS community complains about not being accepted widely, and then thumbs their nose at the rest of the world for not being geeks like them.

  206. A Parable by lysium · · Score: 1
    Price is a valid point, but I think we're beyond the late-1999 era of OSS being the golden child for free things. It's 2004 now and the mentality is, "Okay it's cool that it's free, but I need results. What can I actually DO with this software?"

    Didn't you hear the story about exploiting the goose that lays golden eggs? Here's a refresher.

    Let things develop on their own time, or be prepared to help nuture its growth in some fashion.

    ====---====

    --
    Together, we will drive the rats from the tundra.
  207. MacGIMP author responds... by ubiquitin · · Score: 2, Informative

    MacGIMP approach is to minimize comparisons with Photoshop because the two pieces of software are just very different animals. As far as interface goes, once you get used to the GIMP way of doing things, Photoshop feels awkward, and since most Americans have prior experience with Photoshop, the accusation that the GIMP feels awkward seems to dominate the discussion. Outcomes of interface quality comparisons have a lot to do with what you first learned, and what you've gotten used to. So any balanced interface comparison should keep the inherent bias of familiarity in mind. Windows versus Linux-based desktops will face a similar challenge.

    It wasn't mentioned which version the Web Page Design for Designers review used. Recent builds are now making use of GIMP Freetype plugin which has excellent support for anti-aliasing. For the record, Archei LLC does provide support (by a toll free number too) for anyone who purchases the MacGIMP product. Not sure how that support request slipped through the cracks, but the offer to help still stands: support@archei.com While we're on the topic, the MacGIMP forum is another alternative to getting questions answered.

    Finally, even though a certain amount of disagreement will likely occur, discussions about open graphics software, especially when open and patent unencumbered file formats are promoted, are always to be encouraged. Hopefully this Slashdot article will have the net positive effect of making more people aware of the GIMP who had never heard of it before.

    --
    http://tinyurl.com/4ny52
  208. What is the 'crop and rotate' feature? by craXORjack · · Score: 1

    Could someone explain what is the 'crop and rotate' feature that Eugenia is pining for?

    --
    Liberals call everyone Nazis yet they are the closest thing to it.
    1. Re:What is the 'crop and rotate' feature? by Anonymous Coward · · Score: 0

      It is a feature on PS that does two things in one step. For example, if you have a picture that the horizon it a bit tilted, with that feature it rotates the picture to be "straight" and it crops the extra pixels without creating "empty" triangles.

  209. The ONLY Intuitive Interface! by Anonymous Coward · · Score: 0

    The only truely intuitive interface known to man or beast is the nipple!

    Yeah, go ahead and argue with that logic. Is Gimp that intuitive? Uh, no, but neither is PS. Let's make the teat the official /. UI barometer.

    Any votes?

    Oh, as a side note, most everyone that I know that prefers PS to Gimp got it for free (Not free as in beer, but free as in theft).

    Just a humble observation from the UI guy,

    Robert

    1. Re:The ONLY Intuitive Interface! by Anonymous Coward · · Score: 0

      The only truely intuitive interface known to man or beast is the nipple!

      Yeah, go ahead and argue with that logic.


      Okay:

      "No it isn't."

      Your move.

    2. Re:The ONLY Intuitive Interface! by cavebear42 · · Score: 1
      Man: An argument isn't just contradiction.
      Mr. Vibrating: CAN be!
      Man: No it can't! An argument is a connected series of statements intended to establish a proposition.
      Mr. Vibrating: No it isn't!
      Man: Yes it is! 'tisn't just contradiction.
      Mr. Vibrating: Look, if I argue with you, I must take up a contrary position!
      Man: Yes but that's not just saying "no it isn't".
      Mr. Vibrating: Yes it is!
      Man: No it isn't! Argument is an intellectual process. Contradiction is just the automatic gainsaying of any statement the other person makes.

      Python

  210. I'm impressed.... by Anonymous Coward · · Score: 0

    Please don't consider what I have to say here as an attempt to start a flame war, instead take it as a complement. I decided to take a look at the comments here, expecting to find everyone out for the authors blood, instead I found most people discusing it quite rationally.

    I find Gimp interesting, however, despite using Linux back in '92 before I ever touched a Mac (or Photoshop), I'd used Photoshop before Gimp came on the scene. Having first used Photoshop, Gimp is very confusing, and I'm a person that can normally sit down at anything except most 3D software and simply use it. I have tinkered with it a couple times and I do like one or two of its features, but the learning curve is just to step for me, and it is missing features that Photoshop has.

    While I'm not particularly happy with the way Adobe does business, I do like their products. A Lot! I own legal copies of Photoshop 7.0, PageMill 3.0, PageMaker 6.5, InDesign 2.0, and Acrobat 5.0 for the Mac. In the next couple of months I hope to upgrade my copy of Photoshop to Adobe Creative Suite Pro (at $750, ouch!). That will upgrade all the apps I use (GoLive is the only upgrade path for PageMill, and I've already moved from PageMaker to InDesign), and more importantly it will give me an app that I really need, Illustrator. Now for the scarry part, I don't make any money using any of these apps. I'm simply using them as a hobbyist! I'm also looking to buy a professional masking plugin for Photoshop in the near future (I already own the Intellihance plugin).

    Since I don't make any money using these applications, I'd love freeware alternatives. Sadly, none of them seem to offer the quality of output I demand from my own work (though I really want to give 'nvu' a try for web development, as I don't think GoLive is where I really want/need to go).

    Z.

  211. Wine by fm6 · · Score: 1

    Crossover Office isn't really software -- it's a support package for Wine. Now, there's nothing wrong with CodeWeavers offering this package for people unable to face Wine unassisted. But if you have the expertise and patience, you should really try to make Photoshop work under Wine without shelling out your money. It is possible.

  212. It all boils down to one simple problem... by noda132 · · Score: 1

    The author is right on every point. And every point, it seems, is Mac-specific.

    For example, the cost is Mac-specific. The fact that the menu is in different places is Mac-specific (fits right in in my GNOME desktop...). Having to install X to use this one program is Mac-specific. That horrible font rendering is Mac-specific (c'mon, if you see awful text like that, you don't actually think the developers meant for it to look that way, do you?).

    On the other hand, I simply cannot see how somebody who uses Photoshop has trouble getting used to a grand total of 25 icons. Yes, having 25 icons in your toolbox sucks. But Photoshop sucks much more in that respect.

    Of course, I'm not a graphic designer, so what would I know. But people go to school to learn Photoshop... and then bash the GIMP about its UI? Admit it: Photoshop is very difficult to use (the Windows version, anyway). For example: I had a .png and wanted to convert its white background to transparent. I had to spend more than half an hour to figure out this simple task using Photoshop; it took about one minute on the GIMP.

    Obviously if you have used a program every day of your life you'll find it easier than something foreign -- especially if you're a Mac user; apparently this GIMP port is very bad.

    The reviewer did try to give the GIMP its chance; however, he does not understand the slightest thing about Free Software. For example, he went and bought it (mistake number one). And he didn't even consider asking the developers why its font rendering is godawful on his system (mistake number two). He simply took what he found and gave his opinion. Sure, this is what most people end up doing, and this is exactly how things are done with proprietary software, but that means he was missing out on... everything!

  213. Never say Never again by fwarren · · Score: 4, Insightful

    Never?

    Linux already has a market share the size of Apples (OS wise). At some point, there will be enough graphic design folks who have migrated from the windows side that Adobe will make a linux native version of Photoshop.

    I think it would be **foolish** to ask someone to wait for that day. Because it won't be soon. But that day is comming.

    Linux is not going away. Windows holds 95% of the market. But only 10% of the world is using computers. China, North Korea, Brazil have all decided Linux is the way to go. If in the next 5 to 10 years, 2 out of every 3 new computer users outside of the developed western nations chose Microsoft, and the other 1 chooses Linux. We will soon be living in a world where Linux will hold 10-25% marketshare.

    Unless Adobe is going out of business, I would not say "Never"

    --
    vi + /etc over regedit any day of the week.
    1. Re:Never say Never again by ausoleil · · Score: 2, Insightful

      "Never?

      Linux already has a market share the size of Apples (OS wise). At some point, there will be enough graphic design folks who have migrated from the windows side that Adobe will make a linux native version of Photoshop"

      What you are missing here is that these are generally users who refused to switch to Windows because the Macintosh is a superior OS from a usability standpoint. The graphics art/advertising community is the most loyal base that Apple has, and the only thing that will "make" them switch to Linux is when Apple switches their OS away from the BSD kernel to the Linux kernel.

      Besides, other than the Apple proprietary add-ons (Finder, etc.) seems to me like Apple users who use OS/X are already in the NIX-like camp. As for Apple charging for the features they add to the BSD kernel, well, Crossover Office is not free, nor is Veritas, nor are a number of GNU/Linux tools. Quite frankly, compared to KDE or Gnome, the price of OS/X is worth the cost three times over.

    2. Re:Never say Never again by moojin · · Score: 1

      "China, North Korea, Brazil have all decided Linux is the way to go."

      North Korea != South Korea. I believe you meant South Korea.

      Andrew

      --
      Why did I lurk so long before registering for a Slashdot account? I could have had a Slashdot ID of less than 100000.
    3. Re:Never say Never again by fwarren · · Score: 1

      No I mean North Korea, Yes, South Korea is on board with Japan to make their own version of Linux But North Korea is trying to get out of trouble with the Wolrd Trade Orgization, over 90% of software there is pirated. If they can get to the 50% range, they can get some big movement in trade deals. So North Korea is looking at every copy of linux out there displacing an illegal copy of Windows. Or, if you triple the number of computers in the country, and all the new computers run linux, you end up with over 66% of the computers with legal software.

      --
      vi + /etc over regedit any day of the week.
  214. I'm impressed with the effort but not much else. by almaon · · Score: 2, Insightful

    I've always tried to give GIMP an objective and open-minded whirl from time to time. For tho I don't mind paying for my legal copies of Photoshop (since it's my bread winning app) but I'd also like to do without the expense.

    My workflow has changed over the years and I'll use the best tool for the job regardless of cost, maker or platform. From PC Paintbrush, Pixel Paint, Painter, PhotoPaint, Photoshop, NeoPaint, etc etc etc over the past 15 years in digital illustration.

    First off, I feel that GIMP's interface is inefficent. True, if you get used to it, it's not such a big deal, shaving off seconds here and there not having to rely on the interface at all is what makes for an effective working enviroment. No windows in view, just full screen, just you and your cursor brush. Right+click contextuals should be all that is necessary.

    Why? Window clutter distorts your perception of light/dark. Put a dark grey square in the middle of a very light grey flooded field and the smaller dark square looks darker than it really is and the same is true for the lighter grey field. Windows floating around give the same effect.

    Being able to control everything you need via contextuals limits the time and visual distractions. It's a fickle complaint I realize, but it's these little nuances that impair the using experience. When this sort of application is pretty much all you ever use a computer for, it becomes a greater issue.

    Interfaces can make or break an applications success in my opinion (however welcome it may be). PhotoPaint by Corel has had this issue, some versions of it had great interfaces, others had not. The few that were very comparable to Photoshop (tho not mimicing) and others were haphazzard and impaired my interest which sent me back to other versions or back to Photoshop.

    Painter is another such example, from 7 to 8 were big improvements in terms of interface. Greatly increasing my desire to use the application and thus greater understanding of how to empower myself with the applicaiton.

    I won't bother to rehash the technical limitations nor shall I embark on repeating the voices of others regarding the spirit/ethics/cost of GIMP vs *.

    It all really depends on what you do with the application and how. Personally, given the choice of any appliation for photo restoration, I'd opt for Photoshop and it's healing brush. If I had to batch process a few thousand images, depending on what's ncessary I could use Photoshop or I could use GIMP. When it comes to natural illustration, it's either Painter or Photoshop.

    Right tool for the job, sometimes you don't need a Cadillac to do a Chevy job. Sometimes you do...

  215. Insightful?? Artists can be coders too, dammit!!! by bensyverson · · Score: 1

    I'm an artist who codes, and I hate it when people assume people like me don't exist. (Or that we're not "real coders" or "real artists.") It's extremely depressing, especially given the fact that back in the 60s and 70s, any artist working with technology (such as early computers and video systems) was practically assumed to be a hacker. In those days, if you wanted a unique image, you had to either break out the punch cards or the soldering iron.

    Now we have software that fills most people's needs. But sadly, these days people don't realize how influenced and constrained they are by their tools. Just look at Flash, and how it coerces you into an aesthetic. And when people run into limitations, it just never occurs to them to create their own tools or plugins.

    As a die-hard Mac user, I started writing After Effects plugins seven or eight years ago, and since then I've created fast-selling commercial tools, proprietary tools and several artware projects. As someone who went to one of the country's top art schools, I consider myself equal parts artist and coder.

    And I'm not alone. Artists involved with the high-end of the computer graphics world (that is, people in visual effects) love OSX and Linux. Most of the big FX houses have switched to a pipeline that relies heavily on Linux, and the largest firms have tons of proprietary technology. On the other end of the spectrum, software-as-art (or "artware") is an exploding field, and tons of very visually-minded people are exploring software as an expressive venue. Here in Chicago we have the Version festival (Version04) which celebrates NewMedia and artware, and similar events, groups and artists exist worldwide.

    As someone who runs primarily OSX (along with Linux and *ugg* XP for professional reasons), I find Gimp2 to be interesting but still too half-baked. On the other hand, Cinepaint, which began as a hacked version of the Gimp, is a good reason for an artist to dip into the X11 side of things. With support for 16bit integer, 16bit float and 32bit float, you can work with film, deep photos, HDR -- and navigate image sequences really easily.

    Now, all of that said, there is NO excuse for a bad UI. But don't assume that all artists are good GUI designers -- user interface is more of a cognitive science problem than an artistic problem. And the Gimp could use some concentrated work in that area...

  216. This article is not informative as it seems by Anonymous Coward · · Score: 0

    This article is silly for 2 reasons:

    1. It's not Gimp's fault for not having a consistant UI with the rest of OS X. It's apple's.

    Apple purposely keeps the UI and libraries completely closed off to open source developers. Probably to keep OSS out of the mac community.

    Sure you can install X11 on OS X, but that's hardly ideal.

    2. You don't put fonts in a photograph. That's what stuff like quark express is for. You make the images in Gimp and Photoshop, and then use another program to do the layout.

    You use fonts sometimes when incorporating it into the actual image, like a stop sign or a floating text or whatever. In this case the ability to do anti-aliased text is overrated.

    3. When I use gimp 2.0 I don't end up with dozens of windows floating around. I have the main toolset, the layer, masks and selection manipulation tools grouped in one window, the brushs, patterns, gradiants and colors in another window, and then the actual image I have in a 4th window.
    Whoopie f-ing do.

    95% of the guy's difficulty is from Apple's inability to play along with others rather then anything wrong with Gimp.

    Sure I wouldn't use Gimp professionally, I would use Photoshop.

    Just because it's better.

    HOWEVER a article like this is unjustified and unfair. The Gimp is a great product, much better then photo studio pro or other freebees. It has everything you need to get anything done, and a skilled person with Gimp can create images of equal quality as a skilled person with Photoshop.

    But when people argue "OSS developers should listen to articles like this", that is BS. There is nothing to learn from this and provides little usefull information.

    1. Re:This article is not informative as it seems by Anonymous Coward · · Score: 0

      >1. It's not Gimp's fault for not having a consistant UI with the rest of OS X. It's apple's

      Not really. Apple ported X11, not GTK+. Whoever ported Gimp, also includes a static version of GTK+ 2.x in it, and THAT's the person who didn't do the job to integrate it better with Mac regarding shortcuts or themes.

      >You don't put fonts in a photograph

      What are you talking about? Gimp is not just for photography. Text IS needed.

    2. Re:This article is not informative as it seems by Anonymous Coward · · Score: 0
      2. You don't put fonts in a photograph. That's what stuff like quark express is for. You make the images in Gimp and Photoshop, and then use another program to do the layout.

      You use fonts sometimes when incorporating it into the actual image, like a stop sign or a floating text or whatever. In this case the ability to do anti-aliased text is overrated.

      So you're not a real graphic designer. Please preface all of your further comments on this story with that fact, so those of us who don't like reading uninformed bullshit can quickly filter your messages out.

      thanks.

  217. Cost... by DuranDuran · · Score: 2, Insightful

    The article makes one point that I think many posters here have missed.

    The author is prepared to pay ~$250 for PhotoShop (or perhaps ~$100 for Elements) instead of paying nothing to use GIMP. To this user, payment is not a barrier to use (and, conversely, zero upfront dollar cost and access to the source code are not suitable motivators for use).

    The two common counter-arguments I hear in this thread are (1) "you can't complain if it's free" and (2) "if you don't like it, why don't you fix it". These arguments can be mounted with any open source software product.

    The cost of acquisition issue shuts down both of these arguments - the busy user doesn't have time to "fix it", and they won't bother complaining. They will simply go and spend the $250 it costs to acquire a program which meets their needs.

    --
    "You can justify anything by putting it in quotes, adding a famous name and making it a sig" - Albert Einstein
  218. Photoshop Professional by ewe2 · · Score: 1

    Catchy title. I'm a vim professional myself, why bother with all that pointy clicky stuff when you can edit hex :)

    --
    insecurity asks the wrong question irritation gives the wrong answer
  219. 80% for features is pretty good... by Jay+Bratcher · · Score: 1

    Seems like nobody caught that part. Here is the deal with Gimp. It is like Linux in many ways - it is graphical manipulation at the lowest level, where you manipulate abstract concepts like chroma and luminancy, layers and channels, and do (often) unintuitive things to come up with a clever way to manipulate an image into something more desireable.

    For $600, Photoshop will hide some of that for you, and give you 25% more features that are licensed technologies from other companies (meaning there is a reason they don't make it into the Gimp). It is also packaged behind a pretty interface, which was designed by an expensive committee which specializes in user interfaces.

    Now, I don't mean to deride Photoshop at all - it IS a fantastic app. This comparison was probably fair, except that the reviewer is a typical Mac user. The Macintosh has this wonderful habit of trying to protect users from their own stupidity without recognising its own.

  220. GIMP n00bz by Anonymous Coward · · Score: 0

    I am a programmer, and have been one for years now. I don't do any graphics at all, as my friend who is an excellent graphics artist does them for me.

    However, out of sheer curiousity, I tried GIMP 2.0. I loved it. I've never taken a class in computer graphics, nor read any books or websites. I can work my way around GIMP, and quite well too. I've done some graphics work that has impressed by friend (taking into consideration I have more fingers than self-made graphics).

    I've used Fireworks once, and totally hated it. It's just a matter of preference, not usability. I know people that would hate vi or emacs, but they're still extremely useful in the right hands.
    Then again, ESR couldn't get CUPS to work and blamed the interface. He's got support and flamed.

    And remember, if you don't like the interface, tell the developers. This is an open community after all. However, if you tell them you want a photoshop clone, don't be too happy if they turn your request down.

  221. I've been using Linux about two years now, by pair-a-noyd · · Score: 2

    and I still have trouble figuring Gimp out..
    1.2 is just flat out clumsy, 1.3 is a touch better and 2.0 is even more improved. But still, they are all tough to figure out. I don't use it every single day, maybe once or twice a week at most but it sure could be more user friendly.

    I've seen some work that other people have created with Gimp so I know it's a powerful program that can do mind numbing stuff but I'll be damned if I can get the hang of it.

    I used to use paintshop pro 6 back when I was using windows, because it was simple to understand, cheap, fast and it took care of my limited needs.

    I wouldn't mind having Paintshop pro 6 run on Suse 9.x pro...

  222. Sorry, wrong by Anonymous Coward · · Score: 0

    My wife is a graphic designer, and she uses Photoshop. I am a web designer, and I use GIMP on Linux. I have to say that I am as lost in Photoshop as she is in GIMP.

    /* A GIMP user with a lot of experience with the program, may have the same problems when migrating to Photoshop
    */

    I seriously doubt that and find this argument a little boring, to be honest. ... I didn't have to get used to Photoshop, I just found all the stuff I needed naturally.

    Really? You must be the first person I've met who naturally knew to select an area before modifying it, to make sure you were on the right layer when modifications didn't go the way you planned, and how to grab things with the stamp tool (or even what makes the stamp tool different from the eyedropper).

    C'mon, be honest and admit that you had to learn the program, just like everybody else and every other program. Trial and error is an acceptable way to learn, as is reading a book, but don't feed us any b*llsh*t about learning it naturally because you're telepathically linked to Adobe's programmers.

    Now The Gimp is another matter altogether. I don't know anyone that got used to its clumsy 12 windows that fill in your task bar.

    Huh? In my experience GIMP doesn't have more windows than Photoshop. Unless, that is, you choose to tear off a menu (turning it into a window).

    None of the user interactions are standard (Like Esc to simulate "Cancel", Tab, Space, Enter, ...)

    Standard for what platform? Maybe not the Mac, but the Mac is not the only platform out there.

    nothing works like the rest.

    Huh? Does that mean "each tool has its own job"? How is this different from Photoshop?

    Really, what confuses you about looking in the same place for the same tools?

  223. Re: UI research? by wirehead78 · · Score: 1

    I'd guess the Adobe guys spend lots of time and money on UI research and user studies. Which they've improved and refined for what, 8 versions?They probably have entire departments of specialists who do this. This is a critical factor that is sorely missed in the GIMP. A few geeky coders who think "yeah this should just go there" doesn't quite compare.

  224. Re:And before anyone brings it up--multiple monito by haystor · · Score: 1

    Whenever I here complaints like this I think of an audiophile describing how faithfully the sound from Top Gun is reproduced on his home system. It doesn't matter, it's still a crap movie.

    GIMP provides utilities that far exceed the abilities of most people to produce graphics.

    A list of things I own that cost less than their professional counterparts but work for me:
    Saturn vs Ferrari
    $200 no name bike vs $6000 Trek
    Some kind of camera vs $$$$$some other kind of camera

    If all you want to do is type a letter, use notepad. I won't blast you about how bad notepad sucks compared to vim. I won't say that the proprietary model has utterly failed because you can't get all the features of emacs.

    Let's check out a professional webisite like, uh, Slashdot. Could the graphics on here have been done in GIMP? I'm betting it could be done like that, and without too much lost productivity.

    There are lot more small business out there where people just want to make a few images and GIMP works just fine.

    GIMP isn't better than PhotoShop, it's just as good for what I need though and comes at a much better price.

    --
    t
  225. Please correct me if I'm wrong. by shaitand · · Score: 1

    But did I miss something, or is this nothing but a Mac user whining that an X11 program doesn't have a native OS X interface and doesn't work just like photoshop.

    That aside, are we really supposed to be taking advice from a guy who puts up a website which indicates it gives website design advice and the first thing you see is a banner add and a giant purple page...

  226. The menu IS at the top by K'tohg · · Score: 1

    Sad enough that many assume that one way of doing things is the only way. I have noticed that there about 5 different ways of doing the same thing in The GIMP (Same true for PS) it comes down to the artist's preference.

    I would take options anyday over conformity.

    The menu you get from right-clicking is also avaliable by left-clicking the menu arrow located at the upper left corner of the image.

    On a side note I have always ripped my hairs out trying to memorize the short cuts in PS. I then tried GIMP and found them to be intuitive and was able to guess about 90% of them easily. Of the ones I couldn't memorize I fell in love when I found you can customize and change them to your fancy so easy.

    In fact The GIMP was so intuitive that all I did was hover my mouse over the menu item and press the shortcut I wanted and bingo it was done. No more hard to navigate preference panels.

    P.S. BRING LAZY FOCUS FOLLOWS MOUSE TO AQUA!!!!!

    --
    > SELECT * FROM brain_cells WHERE synaptic_rate > 0
    0 row returned
  227. Gimp 2 UI by Schlaegel · · Score: 2, Interesting

    I think Gimp made huge strides with the UI in Gimp 2. It now can use a permanent menu, dockable windows, and Utility Window Type Hints. The Gimp developers have done tremendous work. With all of these improvements I think UI criticism should stop.

    To let it fully replace Photoshop for me it still needs higher bit color, adjustment layers, healing brush, and proportional crop.

  228. Eugenia by Anonymous Coward · · Score: 0

    Eugenia is infamous for these subtle put down's of FOSS disguised as reviews.

    Her so called news site routinely censors all anti Monopoly$oft comments & calls it 'moderation'.

    I personally boycotted her monoply$oft shill site long ago.

    So here wae are with people using (owning?) $1300(au) graphics software smugly congratulating themselves over their supiority to those using software which is the result of the hard labour of a bunch of volunteers.

    Monopoly$oft shills continue to congratulate themselves whilst large parts of the world are moving to the new paradigm & loving it.

  229. Re: Get a life by Anonymous Coward · · Score: 0

    Eugenia did not write that article, she merely linked it. And she expressed important reasons why even she can't use Gimp, reasons that others also found prohibited if you read the comments (especially the 16bit support).

  230. Please learn how to use links. by Anonymous Coward · · Score: 0
    Please learn how to use links.
    <a href="http://www.worth1000.com/view.asp?entry=2705 6&display=photoshop">Pic 1</a>
    <a href="http://www.worth1000.com/view.asp?entry=3168 3&display=photoshop">Pic 2</a>
    ...
    <a href="http://www.worth1000.com/view.asp?entry=9096 &display=photoshop">Pic N</a>
    yields:
    Pic 1
    Pic 2
    ...
    Pic N
  231. Anyone notice... by rnturn · · Score: 2, Insightful

    ... that there's been a bunch of these ``Experienced [application-name] user tries Linux program and doesn't like it.'' articles? Could this be a little astroturf activity? I wonder how bad the criticism would have been if they discovered that, say, the GIMP's menus were exactly like Photoshop's. (``Well, these Linux programs aren't original. They just copy other software.'') And if the Linux program is different in some way from a Windows product or some other commercial software package, well that's a negative as well. There's just no pleasing some people, eh?

    Any more, I see these articles and laugh. This one, for example, could have been titled: ``Long-time Photoshop user discovers that the GIMP isn't Photoshop!''. Might have been a more accurate headline, IMHO.

    --
    CUR ALLOC 20195.....5804M
  232. theres no color management either by rebelcool · · Score: 1

    then again, on linux there arent too many (if any) decent photo printers that work with it. Nonetheless, i dont see how anyone could take an image manipulating program seriously without even basic color management.

    --

    -

    1. Re:theres no color management either by Joe+Decker · · Score: 1

      Agreed--and that includes, IMHO, support for a range of monitor calibration hardware. I only didn't include this on my own list because I didn't know the status of CMS in the GIMP.

  233. GIMP is unusable by Anonymous Coward · · Score: 0

    I've used Corel Photo paint, Photoshop, even Microsoft Photo Editor. GIMP is a big ole POS. Who designed that crappy unusable interface? Holy cow.

    I've tried to use it a few times because I want to have an OS bitmap editor I can recommend to folks but it just SUCKS!

  234. Re:And before anyone brings it up--multiple monito by Anonymous Coward · · Score: 0

    GIMP isn't better than PhotoShop, it's just as good for what I need though and comes at a much better price.

    So you have no point. Great post!

  235. What do you mean PS? by krappie · · Score: 1

    What do you mean PS?

  236. Non intuitive? by NEOtaku17 · · Score: 1

    The only reason it is non-intuitive is because it doesn't act like photoshop!

  237. Asian Character Input by Globulatrix · · Score: 1

    Chinese: Chinput
    Japanese: Kinput2 You should find links to Traditional and Simplified Chinese, Japanese and Korean Input Methods from those links, too!

  238. I too prefer photoshop by Soldevi · · Score: 4, Informative

    I do a lot of graphics work. I've also used a large number of the true graphics programs (3d, 2d, vector, etc... not MSPaint) out there at one point or another. In addition to this, I also do freelance development from time to time. It is the user interface alone that makes or breaks the program, in my opinion. Without a good interface, it doesn't matter what the rest of the code does.

    Here are my remarks on a few of the ones I've used at one time or another:

    Photoshop - Easy to use interface. Provides an easy introduction for those unfamiliar with the program and provides the power necessary for advanced users.

    GraphicsConverter - Another easy to use interface. Though it lacks the power photoshop has, it makes up for it in the large number of image formats it can read and write.

    Paint Shop Pro - I am not overly fond of this interface. For one, I think there are far too many icons used. Drowning out interface buttons and such with icons is very irritating for a novice user as they generally have to hover the mouse and wait for the tooltip to figure out what something is. Further, it has the "too much help" syndrome that seems a standard on windows. I much prefer that the help system be delegated to something else and not be built into the program.

    Poser - This is definitely a unique interface, but it still provides simplicity for novice users and control for advanced users. The largest downside is that by not using default system-provided user interface widgets, some of the details you would expect are not there whereas they would be there if the system versions were used.

    Bryce - Bryce is extremely easy to use. It was my first 3d program and is still one of my favorites due to its simplicity. I have yet to find another 3d program with an object placement system that I like more than bryce's.

    Blender - Not a big fan. Though it is quite powerful, the learning curve is very steep. On Macs, the interface text is quite small in some places and hard to read. The interface is also a bit clunky. Sections are not as clearly divided as I would like.

    Carrara - I have not used this one for some time (and as such, newer versions may be different than what I remember), but I found it quite user-friendly when I did. All tools were placed in a context-sensible place and it had the camera system that I liked from bryce.

    The Gimp - I don't like it. The user interface is extremely clunky by my standards. Consolidating a number of the windows into one and reorganizing the tools would go a long way towards helping it. There is also the fact that I am used to my nice Aqua interface and it has the drab sharp bevels and general lack of detail that is natural to most x86 OS's under default configurations.

    Illustrator - I do not use this program frequently, but being from adobe, it has a very similar interface to photoshop that makes it very easy to use.

    Fireworks - I'm apathetic about this one. It provides no real functionality that I cannot get in a program whose interface I like better and has more stuff I can use.

    Freehand - Pretty much the same as Fireworks. I've only mostly toyed with this one as I found Illustrator more appealing.

    One other feature I like about photoshop is that it is extremely easy to do image versioning. When doing web designs, I will

  239. Re:And before anyone brings it up--multiple monito by lphuberdeau · · Score: 1

    Of course, it's not always easy, but the current tools do the job for 90% of the situations. I just wish there were better comments than 'the interface stinks, gimp stinks'. There are acceptable ways of proposing improvements, and at some point, you need to get involved. Even if you're not a programmer, you can report bugs, propose original solutions or help development in some other way. F/OSS leaves some reponsability to the user base. You can't just take from the community and give nothing back. What is it to take a few hours of your time to propose an improvement (in a constructive way)?

    I don't like MS, but I hate people that steal software even more.

    --
    Qui ne va pas à la chasse n'a pas de gibier
    PHP Queb
  240. This isn't a matter of opinion. You can user test. by Animats · · Score: 1
    It's straightforward to user test software. What you need is a quiet room with a computer and some video gear. You need to be able to record someone at the computer, recording both the screen and the user's face and hands, in sync.

    You bring in users and give them a few set tasks. For an image processing program, one task might be "read in the images from this CD, edit out all telephone poles and wires in the background, then print the images on the printer." Each user gets about an hour or two worth of tasks. You do this for five or so users.

    Then you review the tapes. You look for every place where the user made a mistake, had to back up, became frustrated, encountered a bug, or could not make further progress. Any problem encountered by more than one tester must be fixed. Any problem that kept any tester from completing the task must be fixed.

    After fixing the problem, you retest, using a mix of people from the previous round and new people.

    It's worth editing the tapes down to a highlights reel of problems, and making the developers sit through it.

    That's how it's done. It's not rocket science.

  241. It's not the shoes! by twitter · · Score: 2, Insightful
    The author laments:

    It's another World. I just can't understand why anyone would want to go to so much effort for so little reward. It's like scaling a craggy mountainside and getting to the top to find that there's no view!

    I'd say he did not give the tool a fair chance. First, he used it on the wrong platform. Then he did not use it much before giving up. There are good reasons for making and using a free photo editor / paint program.

    Gimp is free software and it works best on Linux and BSD, where the developers are and have better access to the works.

    What exactly did the reviewer do? All he tells us is that he opened one image, drew one line and typed one bunch of text. I doubt he spent more than a day at it. Some mountain climb there.

    The reason for making the GIMP is simple, it's free, won't go away and is flexible. Anyone with an itch can program it, as the makers of Scooby-Doo did. Hopefully, they will share that work back but they don't have to. Because the Gimp is free, I know that it will never die. I'll always be able to get a copy and it will always work as well as I remembered or better. Non-free software is rented at best and has a tendency to go away. The Gimp is a combination of other free software and bits and pieces can be pulled out to use in other places, like the Image Magic project.

    The Gimp is a tool. Some people have made professional use of it and have gotten superb results. What you get out of a tool is a combination of your imagination and what you put into it. A person who's not used anything would be better off learning to do things with the Gimp. There are plenty of tools to take care of what the Gimp lacks and the Gimp does what it does way better than this reviewer saw in such a brief evaluation.

    --

    Friends don't help friends install M$ junk.

  242. Re:I agree... - a normal Windows user??????? by Anonymous Coward · · Score: 0

    For a normal Windows user, The Gimp is a step back of 15 years in terms of UI.

    Translation: for a normal Mac user, the Gimp is a step back of 20 years in terms of UI

    =)
  243. Re: Get a life - Got one thanks! by Anonymous Coward · · Score: 0

    ...and it does'nt involve making a convicted monopolist wealthyier.

  244. Re:And before anyone brings it up--multiple monito by dasmegabyte · · Score: 1

    Well, this is a valid argument. But it's also the thrust of the problem many people have with Linux and OSS in general.

    You're cloning other people's programs. Somebody put a lot of time and effort in designing this thing, and you're just taking what they've carefully designed and making your program work like that. It's cloning. In some cases, it's damn near thievery -- Linspire's iPhoto rip off comes to mind. And we're to wonder why software patents are so desired by commercial vendors?

    Now, everybody talks about how innovative F/OSS can be. But when a team REALLY innovates, really makes something new instead of borrowing incrementally from different sources, they're told that they should just COPY the photoshop interface?

    I hate the GIMP because it's buggy and it crashes and script fu sucks. But I like their interface. I like what they're trying to do. I'd love to see them freeze new features, polish up the interface they've already got and put some damn exception handling in there.

    --
    Hey freaks: now you're ju
  245. You rebut nothing. by OwP_Fabricated · · Score: 1

    It's mostly just you making fun of the user for not being familiar with the Open Source crappola we all know and love here.

  246. Gotta give some credit to adobe by Eminor · · Score: 2, Insightful

    This one of those rare situations where I see proprietary software in a good light. Adobe has been investing in research into graphics and color for decades. These are not trivial subjects. There is alot to know about how to get color to look right on paper or on a monitor. Researchers made it their livelyhood to understand all there is to know about images are percieved and how to get the best results.

    Hats off to them. I would glady give them some money to use their excelent software. Anyone who has taken a University level Computer Science Graphics course has got to appriciate what they do.

    That all being said, I am not big into photo editting or graphic design, so I use gimp because thats what there is available on my BSD box. It's alright. But it's no photoshop. I've tried some of other free image/graphic editors that were in my ports directory. They weren't very good at all.

  247. PSP to Gimp format conversion? by jiawen · · Score: 1

    I used PSP 6.0 for years and loved it. It was great -- I bought plugins and everything -- but then I installed Linux. I also (dumbly) resized my Win2K partition. Now, Windows won't run, but I still have a bunch of old images I'd like to edit. Is it possible for me to convert PSP 6.0 files into Gimp-readable format, or do I need to reinstall Windows? Much as I know and love PSP, I'd rather stick to one OS if possible...

  248. Re:UI in the OSS world by Rabbitt · · Score: 1

    I appologize - it was rather bad form of me to use OS when I meant OSS. I guess I just felt the context left it rather obvious that I was usign OS == Open Source. Obviously I was wrong or you wouldn't have been so far off-base from what I was talking about. Next time I'll preface OS with something like Open Source (OS) or just use OSS to make it more clear. Maybe then, you'll have a clearer idea of what I'm talking about so you can particpate in the conversation. Who knows, maybe you'll feel less inclined to use the 'Anonymous Coward' feature next time too :-)

    cheers,

    --
    Carl P. Corliss
  249. Yes, lets stop and consider what you have said. by Politas · · Score: 2, Insightful

    You seem to have taken a mostly out-dated opinion on Lotus Notes and applied it to the Gimp, which you admit to never having used.

    Lotus Notes has lost most of the usability problems that people disliked about it over the last couple of major revisions. Regardless of that, I would dispute that it is "widely recognised by nearly everyone who has used it as an unusable piece of crap." On the contrary, I think the majority of people who use it for more than a couple of weeks find its interface to be quite effective.

    GUI style guides are great for helping people to use an unfamiliar program, but slavishly following any guidelines can quite easily make regular usage a pain in the neck. For example, all serious Notes users quickly decide to turn off the "welcome page" layer that gives Notes a more "standard" interface for mail. It only gets in the way for power users.

    The Gimp diverges from standards to give icons on the system bar for its separate dialogs, which is actually exactly what you need when working on large images that cover the entire screen.Ever tried to switch to a diffent app and go back to a Windows File Properties Dialog?

    Many of the UI problems being discussed about the Gimp are referring to the previous version. The latest version is looking much nicer, and is also closer to style guidelines.

    The article complains about the fact that it doesn't use the Mac guidelines, which is hardly surprising, given that it hasn't been ported to the Mac! If he wants his X11 apps to look like Mac apps, he'd need to talk to the person writing the X11 interface for the Mac.

    --

    Politas

  250. GIMP is FREE-So's P2P by Anonymous Coward · · Score: 1, Insightful

    "A lot of the OSS community thinks it can compete with everything simply on price, ignoring the fact that people will quite willingly pay for something better if it's worth it."

    Or download it off a P2P network, or "borrow" a friends copy. So why are we having this conversation, again?

  251. Horrible review by smackman · · Score: 1

    That was one of the most horrible and ill informed reviews I've read in a long time. Note his attitude when he thinks that gimp's file open dialog is part of some unix smugness conspiracy to make life difficult (how hard is it to understand that it doesn't have access to the capabilities of the mac gui, that it's not native?) Also note how awful his review of netscape is below. The guy's a tool. Why does anyone care what he says?

  252. point of view by k-zed · · Score: 1

    ...its non-standard UI compared to other Mac apps..

    it's the mac apps that have the nonstandard UI, not gimp.

    --
    we discovered a new way to think.
  253. Re:Once again, wishing I could moderate the articl by cpghost · · Score: 1

    99% of the stuff I use that's open-source is in most cases as good as and in many cases better than its proprietary counterpart

    Agreed. The only reason to use proprietary software is when you have no free/open alternative. I'm longing for the day when I could drop Maple and Mathematica for an open, portable version that will run on all BSDs, Linux et. al...

    As far as the Gimp is concerned, I'm happy with it. It's certainly not perfect, but it is just a matter of time before the developer community makes improvements. At least, we are not at the mercy of a commercial vendor. If we want something better, we can bitch about it on /. (and elsewhere), or we can get down to morph the existing code into something we prefer.

    --
    cpghost at Cordula's Web.
  254. And? by bYTEREALm · · Score: 1

    So someone who works with Photoshop on a daily basis, finds Photoshop more powerfull and intuitive... How chocking! However i DO find it usefull, for gimp to get feedback form as many users as possible. Gimp as many other programs, will always need ekstra features. And some of the tools in it, could properly need a little work and polish. But until hell freezes, and Photoshop gets GPL'ed i sure couldn't give af fuck. I don't care if Paintshop Pro, and Photoshop Elements are cheaper. They er still under the wrong license. I have a nice and free (as in speech) operatingsystem, and i'm sure not going to install nonfree things again.

  255. Damned if you do, damned if you don't by FooBarWidget · · Score: 2, Insightful

    "Being honest and open about the capabilities, strenghts and weaknesses of the platform we love so much is more likely to win people over - after all, they get enough lies and deceit from the proprietary side of the fence, don't they?"

    What? One of the things Slashdotters complain most about Linux is the lack of marketing. Yet marketing is for a large part based on lying.

    So when people are honest about Linux and it's development, Slashdotters will complain about:
    - Conflicts between groups. If you tell them that companies have internal conflicts too (it's just that they don't let anybody know), they'll tell you that Linux will fail on the desktop *because* conflicts are public.
    - Lack of marketing.
    - Security vulnerabilities. Linux doesn't hide it's vulnerabilities. Yet more and more people are constantly nitpicking on Linux, saying "Look! Linux is more insecure than Windows!", while not even looking at the fact that Microsoft hides a lot of bugs from the public. Linux developers release information about new vulnerabilities so admins are aware of it, yet Slashdotters abuse it to claim that Linux has "failed".

    Obviously being honest about this has done Linux more harm than good. Yet if we're *not* honest about it, people like you complain about lack of honesty?! Damned if you do, damned if you don't?!

    "I am sure this will be modded flamebait by some kneejerk reactionary moderator, just the other reply to the parent, but what the hey......"

    No it won't, I'm sure it will get modded up, like all other similar posts. Slashdot is not a pro-Linux anti-MS place! Heck, I'd even argue criticism against Linux is often overrated - it's like people mod it up even when it's not true, like it's a divine thing or something.

    Linux must be one of the most hated things in existance. People do nothing more than insulting it and claiming it's defeat. People are constantly belittleling Linux developers. I'm working hard to write software to make Linux better, yet all people do is insulting me and telling me how much everything sucks?! Even the Windows community is better than the Slashdot crowd!

    1. Re:Damned if you do, damned if you don't by Anonymous Coward · · Score: 0

      Yet marketing is for a large part based on lying.

      Bollocks. You obviously haven't the first clue what the word "marketing" means. It's not the same as selling.

      A good marketer, positioning his/her company for long-term success, understands that lying to customers is a foolish thing to do. Think of some long-term successful companies: McDonalds. (personally I think their product is crap, but they don't lie to me.) Hewlett-Packard. They certainly don't make a habit of lying. Of course there are long-term successful companies which have told lies, but it's not always their marketers who are responsible, and even when it is, it's never been "a large part" of their marketing.

    2. Re:Damned if you do, damned if you don't by Hast · · Score: 1

      At least in Sweden McDonalds did a "comparison" where they compared the food in McD with that of real lunch restaurants. The conclusion was that the food at McD had less fat than a meal at a normal restaurant, thus making McD a healthy alternative.

      If that's not lying it's at least grossly misinformational. Food at McD contain a lot more sugar (to compensate low fat at poor taste) which has been shown to be at least as big a problem to your health as fat. Furthermore a meal at McD will make you last an hour or so before you become hungry (because there's no nutrion in it) while I can eat a meal they compared to and feel full for the rest of the day.

      So sure, companies do usually try not to lie outright. But advertising and marketing (advertising over time) sure isn't out to be honest with you. It's propaganda, so don't trust it.

      BTW I think most animosity towards marketers is due to inhouse. Everyone in engineering know people who have had to work their asses off because a marketer has told a client that "Of course we have that feature!" when they in fact didn't. So I think that's part of the problem, people know that their own marketers don't tell you the whole story, so why should any other company do so?

    3. Re:Damned if you do, damned if you don't by Grishnakh · · Score: 2, Insightful

      At least in Sweden McDonalds did a "comparison" where they compared the food in McD with that of real lunch restaurants. The conclusion was that the food at McD had less fat than a meal at a normal restaurant, thus making McD a healthy alternative.

      This reminds me of the vending machines where I work. These machines are owned by Aramark, a large company, not some small-time operators. Anyway, they came in one day and added little red check-mark labels to many of the selections in the food/candy vending machine, and a big banner on the top of the machine proclaiming these as healthy "balanced selections" because they had less than 30% of their calories from fat. So what got the check marks? Twizzlers, and basically any candy that's mostly sugar and has no chocolate.

      Does anyone want to actually claim that Twizzlers are healthy? This is lying, plain and simple. And of course, this is marketing.

    4. Re:Damned if you do, damned if you don't by Anonymous Coward · · Score: 0

      "...In addition to competitive pay, McDonald's Corporation offers many benefits to our U.S. restaurant crew..."

      from www.mcdonalds.com

  256. Re:And before anyone brings it up--multiple monito by FooBarWidget · · Score: 1

    Yet it's always the Slashdot crowd who's whining about "Don't imitate Microsoft! Come up with something original!"? Gimp's interface is original, yet Slashdotters complain about it *because* it's not a Microsoft imitation?!

    This kind of Slashdot attitude is exactly what's wrong.

  257. Gimp 2.0 by FooBarWidget · · Score: 1

    Why are all complains about Gimp on Slashdot about Gimp 1.x? Gimp 2.0 has been out for quite a while, with a much better UI. You can drag & drop docks together into a single tool window, and there's a top menu bar for every image window now. The GUI now looks much slicker with it's colored icons.

  258. Time is on the Gimp's side by Nice2Cats · · Score: 2, Interesting
    This is all very nice, and maybe Gimp isn't there yet for professionals, but the Adobe crowd should remember a few things:

    1. Time is on the Gimp's side. Graphics, just like text editing and operating systems, has a point where things are "good enough" -- OpenOffice.org, for example, has reached that point, which is why it is starting to slowly but surely eat into Microsoft Office. Once the Gimp reaches that point, and it will, Adobe will have a problem charging its insane prices

    2.The Gimp is good enough for semi-professional use, and with this price tag, it is going to attract a lot of attention and get a lot of feedback. Feedback is the life-blood of Open Source. And there are always a lot more people who are semi-professionals than professionals.

    3. Ease of use isn't everything. Mac users (for the record: I own an iBook, too) love to go on and on about how their interface is standardized, easy to use, etc. True, but if that were to translate into sales, the world would have been dominated by Macs even before OS X came along. People can and will cope -- heck, they piced MS DOS over the Mac. If Gimp can do 80 percent of what Photoshop can do for free with whatever interface, Adobe is toast.

    We'll see where we are in five years.

  259. Off-topic by JamesTRexx · · Score: 1

    As an audiophile, I have to protest. A movie has nothing to do with being an audiophile. We are about music. *lol*
    Besides, I think music sounds better on GIMP than on Photoshop.

    --
    home
  260. the other application is a disaster by guet · · Score: 2, Interesting

    I assume you're not comparing the 'Gimp' (what's with that juvenile name/acronym?) with Photoshop on OS X?

    Photoshop acts like every other app on OSX. The Gimp is a frankenstein child of linux and windows, and not just because it's under X11. I'd say the photoshop users are *exactly* the people the Gimp designers should be listening very hard to. There is a reason people are willing to pay good money for photoshop, and a lot of that reason is the interface, which tries hard to fit in and at the same time extend the host OS. Looking at the Gimp one on OS X, it has some serious problems:

    There are two file menus, one in each document window too (If they're going to use the broken 'menu in the window' idea they could at least get it right).

    There doesn't appear to be any consistent ordering for the buttons in windows, and why are their buttons to perform actions anyway? Are these dialogs or palettes? The palettes are all too large and the arrangement of tools is not at all intuitive. Why the huge patterns palette is shown by default I have no idea, because it was 'cool'?

    The popup menus are enormous (sometimes for stuff like 'px' which should be in the prefs anyway) and some buttons are half-hidden by the bottom right corner of windows. The default for the layers palette appears to be not to follow the selected document, and there is a little 'auto' button for choosing this option (??!?!!?!?! Shouldn't auto be, you know, automatic?).

    So, in general, the interface feels like a historical accident that no one wants to clean up, and unfortunately that history is on another platform, making it appear even uglier to someone used to native OS X programs. If it was the sort of program that you just set up a few options and leave to do its thing (rendering, batch image processing etc) that'd be acceptable, but in a graphics program where you spend all day choosing options and tools, it just can't work.
    If it took over the screen and imposed its own paradigm so that you forget the rest of the system (like many 3D apps) that'd be another way round it I guess, but at the moment it looks like it's trying to fit in and failing miserably.

    The default install also leaves several invisible files in your user folder, so you'll have to go through and try to delete them if you choose to remove it.

    This is ignoring the fact that on a default install of X11 you have to click twice on windows to actually choose a tool - though not strictly a Gimp problem, most new users would get stuck right there. If it's going to see any adoption on OS X someone needs to do a port using carbon or cocoa and throw away the horrific front end. For now I'm happy paying for photoshop. I had a quick look at the code, and boy do they have their work cut-out if they want to separate the back end from the interface. Perhaps that's why they're loath to change it?

    1. Re:the other application is a disaster by Anonymous Coward · · Score: 0

      'Gimp' (what's with that juvenile name/acronym?)

      What's with your juvenile attempt to imply that it's bad based on its name?

      But, hey, if you want to discredit people's belief that you might have any sort of valid points, far be it for me to criticize you.

      You'll never earn karma that way, though.

  261. He's right - about the menus! by Jammet · · Score: 1

    I haven't seen more cluttered menus in all my life! Why on earth are the color equalize, color normalize other colour tools in the _Layers_ menu? You would have to expect to find those in the Colour tool menus, or the Filter menus, _anywhere_ but the Layer menus.

    This was far better with The Gimp 1.2.

    But still, I love this thing. But for sanity's sake, please give all the menus a new better structure.

    --
    Leopard cub
  262. Not the GIMP here. by ignavus · · Score: 1

    Some people find the GIMP inadequate. I find the GIMP overkill. Simple xpaint does all the graphics I need to do at work. Even MS Windows Paint would suffice.

    Moral of the story: use the tool that YOU need. Some people need more than the GIMP. Some need less. And for some, the GIMP is just right.

    It is like the arguments over MySQL. It is adequate for some people, overkill for others, and just not SQL-compliant enough for the PostgreSQL, DB/2 or Oracle crowd (that includes me).

    Pick the one that meets your need. Stop bitching about others that have different needs. And if the problem is that Photoshop or whatever doesn't run on Linux, complain to Adobe. Oracle and IBM moved their "professional" database packages to Linux ages ago. And even Adobe supplies Acrobat reader for Linux.

    --
    I am anarch of all I survey.
    1. Re:Not the GIMP here. by The+MESMERIC · · Score: 0

      Bravo!

  263. Re:And before anyone brings it up--multiple monito by Anonymous Coward · · Score: 0

    There is more than one person who posts to Slashdot. IT IS NOT A GESTALT ENTITY.

  264. Re:Once again, wishing I could moderate the articl by Anonymous Coward · · Score: 0

    His website is running Apache on Linux. In his defense, he probably isn't aware of that.

  265. XV by SpdyVkng · · Score: 1

    XV is a gold mine. It has just the function set needed for most operations you'd like to do quickly. Crop, resize, a few color management options and different save and load formats.

    It is small and quick to open. I think it has the exact features you need for digicam work (as you do) or pre-web-publishing work (creating cropped thumnails instead of resiezed ones).

    Thanks for reminding me of it, it has been a couple of years since I used it daily.

    --
    The Speedy Viking
  266. How long has Photoshop been around? by gilesjuk · · Score: 1

    Must be about 15 years?

    Is it no wonder that the GIMP is still catching up? It's only on about version 2, previous to that it was version 1.2. So go back to Photoshop 1 or 2 and compare that to the GIMP. I think they've done a lot of good work in such a short time. Cinepaint which is based on GIMP has been used in many Hollywood films, basically because they can alter it to suit their needs, no need to ask Adobe for features.

    1. Re:How long has Photoshop been around? by grumbel · · Score: 1

      Gimp has been around since 1996, which makes around 8 years of development, nothing that I would call a 'short time'. That said looking back at earlier Gimps the progress isn't really that impressive its still pretty much the same Gimp as back then, just with cleanup here and there. On the code side I think they have rewritten it almost completly now, but from the userinterface it has still many of the same faults as years ago.

  267. Reskinning the GIMP, and more by CandyMan · · Score: 1

    If we reskin GIMP to look EXACTLY like PS, would that make you happy?

    Yes! More work would still be needed, but that would be a killer. In the FOSS-Unixy world we have vi modes for EMACS and even (for the truly lost) EMACS bindings for everything including vi. Well, the same happens in the graphical-editing world.

    My 3D-designing friends have all learned to model in old apps and have since moved on to newer systems. All of them, to a man, have a heavily tweak their UI, with new key shortcuts and whatnot, so that it works like the old one they are used to (note it is a matter of habit, and not of intuitiveness).

    Corel Draw did something like that with version 9, I believe, which could be turned into either Freehand or Illustrator at the touch of a button. And I don't mean a mere reskinnning, either. Fundamentals like bezier curve editing modes and graphical transforms were turned upside down, in some cases quite literally.

    So bring it on! How difficult would it be to have a checkbox in the preferences that says: "think I am Photoshop"? I want to use space for panning, space-(alt-ctrl) for zooming, etc. *just as I am used to already*. That would helm me, and others like me, get into the Gimp vibe more easily.

    It is not like we are not trying. Give us a hand.

    A final note: EMACS has a vi mode and vice-versa because their users are programmers. The heavy-duty professional users who needed these feature most could add them themselves. This isn't the case with graphics apps. But the opposite is also true: the programmers are at most casual users, and they need the help from serious artists with professional needs. Some collaboration is in order.

    --
    http://barrapunto.com/ - News for nerds, en español
    1. Re:Reskinning the GIMP, and more by borgquite · · Score: 1

      Mod up the parent. If the Gimp was made to look and work like Photoshop, it would be so much easier to get people to convert across. Is this possible with the existing 'skins' framework, or would it need new code?

      --
      ' Ore stabit fortis a fine placet ore stat '
      - found on a park bench
  268. UI + OS world: Time to get serious by Simon · · Score: 1
    I've said it before, and I'll say it again: we're not all UI experts, but we can all improve. IMO that's the main problem with the UI of many packages -- not that developers don't have the UI skill so much as they don't care.

    I think that the caring part is changing in the OSS community, and that is good to see. There are still plenty of developers who want to make software with good user interfaces, and mean well but just don't have the skills. Time to get serious, time to Educate thyself. User interface, interaction design or whatever you want to call it isn't "touchy feely", personal preference or "whatever you are used to". There are real design principals and concepts here that are every bit as rational and useful as any in the Software Engineering realm. It is not voodoo. These design principals and concepts can be learnt and successfully applied just like other areas of software development such as network programming, computer security or object oriented programming etc. And just like these areas/fields in software development if want to have a chance of doing them well you will need to do some study, read up on the subject. Hell, you might even find it interesting. :-)

    • The best book on the subject IMHO is About Face: The Essentials of Interaction Design. Very practical, insightful while also being quite entertaining to read. This should be the first book that you read.
    • The SAP Design Guild website has a lot of good articles that explain usability principals and at the same time are very practical (and no advertising to wade through on the site, yay!)
    • The book "User Interface Design For Programmers" by Joel Spolsky can be read online here. It is quite a good starting point and you can start reading it now.

    --
    Simon

  269. If different is better then by all means... by Anonymous Coward · · Score: 0

    Many people do things differently just for the sake of being different. Most of the time these people are taking a step backwards.

    I've used Paint Shop for a long time, it's my paint program of choice by far. Sure, I've tried Photo Shop a few times here and there, and while I think many of the individual tools are better than Paint Shop's, I find the overall user experience in Paint Shop far superior.

    That being said, my knowledge of Paint Shop does translate over to Photo Shop to a large extent. Although I might not know exactly where something is, I usually have a general idea of where to look for it and it doesn't take long to track down.

    On the other hand, I tried the GIMP a few years back and had the opposite experience. I didn't know where anything was and had no clue where to even begin looking for it. No sweat, it was free to install and it was just as free to uninstall. Just like a lot of GIMP users have said, if you don't like it, don't use it.

    Everyone's happy now right? I don't think so.

    I think the foundation of Open Source is that if I make X then someone else will make Y. A lot of critics ask what an Open Source programmer gets out of working on a project for free. The answer is really simple if you think about it, they support and foster the idea of Open Source which in turns inspires others to create Open Source projects that will meet their needs.

    Open Source could easily kick the crap out of proprietary software, if people could just get the hell over themselves that is.

    If programmers would realize there is a lot more to a software application than lines of code. A carpenter can build a house from a set of blue prints, therefore a carpenter can draw a set blue prints, however, there is a reason there are architects.

    If Open Source projects would strive to serve the community instead of their egos. This program does what I want it to do so if you don't like it, don't use it and STFU isn't an Open Source project, it's a personal utility.

    If people would realize that less is often more. It's better to be a supporting member of a team that created an outstanding project than the leader of a team that created a crappy project.

    If people would realize that people only need one application for a given purpose, one that works instead of 50 that don't.

    If there actually was an Open Source Community.

  270. Apparently some of you have yet to learn.... by Anonymous Coward · · Score: 0

    ...that you get what you pay for.

    Photoshop is expensive because it's the best. If you feel like being a cheapass in the name of freedom, fine. Feel morally superior.

    In the meantime, us smart people will be using Photoshop and owning the rest of you on Fark and Somethingawful.

    GIMP is a prime example of what's wrong with Linux coding these days-- you have to think of how it'll work from the perspective of the end-user.

    Sure, us Windows users may have trouble the first few times we use Photoshop, but we can hit F1... and what's this? Help files! Lots of help files! Well-organized help files, even!

    You can trumpet the advantages of Linux all you want, but when it comes down to it, the vast majority of people (including me) won't switch until we can do everything we can on a Windows PC as well as a Windows PC can do it.

    No doubt the usual smartasses will now chime in with the usual bad jokes about bugs and security holes.

  271. I don't need... by ztwilight · · Score: 1

    GIMP, The command line does all my image editing for me. UI's are for wimps. Webster's Revised Unabridged Dictionary (1913): Gimp \Gimp\, n. [OF. guimpe, guimple, a nun's wimple, F. guimpe, OHG. wimpal a veil G. wimpel pennon, pendant. See {Wimple}, n.] A narrow ornamental fabric of silk, woolen, or cotton, often with a metallic wire, or sometimes a coarse cord, running through it; -- used as trimming for dresses, furniture, etc. Gimp nail, an upholsterer's small nail. Webster's Revised Unabridged Dictionary (1913): Gimp \Gimp\, v. t. To notch; to indent; to jag. Webster's Revised Unabridged Dictionary (1913): Gimp \Gimp\, a. [W. gwymp fair, neat, comely.] Smart; spruce; trim; nice. [Obs. or Prov. Eng.] WordNet (r) 2.0: gimp n : disability of walking due to crippling of the legs or feet [syn: {lameness}, {limping}, {gimpiness}, {gameness}, {claudication}] Virtual Entity of Relevant Acronyms (Version 1.9, June 2002): GIMP General / GNU Image Manipulation Program (Linux, Graphik, GNU)

    --
    Who moved my sig?
  272. Gimp == Notepad, PS == Jedit. by Qbertino · · Score: 1

    I doubt the most /.ers even would grasp PS and what it's all about. The headline should give you an impression. You _can_ do some usefull stuff with Gimp, but only on a _very_ limited scale compared to PS.
    This guy obviously is somebody who uses PS for a living. It's a shame he doesn't come to what makes PS really tick.
    Gimp 2.0 has all the editing features and the most basic layers. And THATS IT. Imagine a guy used to emacs checking in on this Notepad thing everyones talking about. Mr. Emacs would spend like 2 minutes before getting the impression that he's wasting his time.
    PS is the reference for all GFX programms. It has features that you use twice every minute once you know them, but are lightyears ahead of any other program out there. You can do things with PS you wouldn't even think of doing with other pixel editors. Very much like Notepad compared to Jedit. Gimp 2.0 actually can be used for usefull things but it is by no means in the same ballpark as PS.
    Anybody saying that this guy probably didn't look properly doesn't know what he's talking about.

    --
    We suffer more in our imagination than in reality. - Seneca
  273. bad UI? by VanillaCoke420 · · Score: 1

    If he thinks Gimp has a bad UI (last time I checked I would've agreed), then apparently he's never seen Blender. Whoah!

  274. Works under straight WINE as well... by leonbrooks · · Score: 1

    ...at least, has done for me for months now. See this proof-of-concept screenshot of 7.0 running under Mandrake Linux 9.2 with the January 2004 WINE SRPMs out of Cooker, rebuilt on the 9.2 system.

    However, if you've used GIMP 2.0, there are very few reasons left for "I absolutely have to use PhotoShop". If you're doing 48-bit colour, maybe, but FilmGIMP does that already. Dunno what happened the fonts, maybe the OS X version of X11 doesn't render them very well. They seem to be fine under Mandrake Linux, but OTOH Mandrake do patch XFS for light hinting. It loads files very fast, but I think the dialog box from which you do this is very... dated. I'd bet most of Joe's problems stem from having to unlearn PhotoShopisms rather than them being missing from The GIMP.

    --
    Got time? Spend some of it coding or testing
  275. Switch to Mandrake Linux by leonbrooks · · Score: 0, Offtopic

    It'll raise the odds of relatively new stuff like removable hard disks (USB and FireWire, at least) working flawlessly OOTB.

    --
    Got time? Spend some of it coding or testing
  276. This isn't serious, is it? by Anonymous Coward · · Score: 0

    No one is seriously comparing The GIMP to PhotoShop are they? Um, CMYK? Yeah, I know they say that The GIMP 2.0 supports it, but, seriously now, kiddies, I'm a professional. The GIMP, like Linux is a toy.

    1. Re:This isn't serious, is it? by bluefoxlucid · · Score: 1

      You're full of shit, you know that? The Gimp isn't a toy; it's useful for real-world application. This doesn't mean it fits every situation, or that it has full capability as a drop-in replacement for things such as Photoshop; but it's no toy. Hell, it could probably pass as a "Professional" image editing tool in the same way that Photoshop did in its earlier days; PS didn't start out where it is now, it grew from the ground up. This doesn't put Gimp on-par with or above PS, but it's definitely no toy.

      As for Linux being a toy, I've wound the security on my Linux box up beyond any BSD, Mac, or Windows system with a 1-2% performance hit. This gives no obfuscation to the user; it just kills programs when their integrity is compromised by blocking any arbitrary code execution and making ret2libc and fp attacks require a quite improbable (1/65536 or 1/4billion, depending on situation, and the randomization changes with each program run).

      I use Linux as my ONLY OS, with word processors, spreadsheets, presentation programs, several games (and I'm talking Quake3, Doom3, Duke Nukem, Unreal, etc; not Solitare and Majonng), GIMP and Blender, web browsers (Firefox has popup blocking), e-mail (Thunderbird is quite nice for an incomplete program), hell I even use it to sync to my Compaq iPaq. MP3 and Ogg Vorbis, P2P software, CD rippers, compilers, IDE tools, and a few things I can't get on Windows, like desklets that put the weather conditions outside and Yahoo, Slashdot, and eWEEK news on my desktop.

      Admittedly, OpenOffice sucks and AbiWord crashes quite a bit. I'm hoping AbiWord 2.2 works better than 2.0; in fact, 2.1.1 is more usable to me than 2.0.6. That's not Linux, that's a program.

      Wine is a toy for now. It works, to a degree. It's not something I'd rely on. I've gotten a LOT to run under Wine though, hell even Deus Ex GOTY edition ran under it in realtime. I don't have the real windows DLLs either. Wine is still incomplete and missing functionality, though. That is, for now, a toy.

      You need to learn to differentiate between projects in seriously usable states and projects in development and partially usable states. Linux and Gimp work, hell I've done quite a bit with Gimp under Linux. I've learned 5 different ways to line and color sketches (things scanned in from paper, drawn with a physical pencil). Each produces a different look-and-feel; hell, once I managed to make a pencil sketch look like oil pastels (no filter involved; it was a layer mask trick I discovered by accident), and I intend to try and make the colored sketch pastel-looking. Your one-click magic filters are nice, and I'd love to have them; but sometimes, you just need the brute force. This doesn't disqualify a program from being useful; it just leaves it less featureful.

  277. Round of applause, that man! by leonbrooks · · Score: 1

    If it were email, I'd ask them "you have a delete key, don't you?" Since it's a blog, scroll down. Boy, that was tough</sarcasm>. Move along, nothing to see here, folks... (-:

    --
    Got time? Spend some of it coding or testing
    1. Re:Round of applause, that man! by petecarlson · · Score: 1

      If it were email, I'd ask them "you have a delete key, don't you?" Since it's a blog, scroll down. Boy, that was tough. Move along, nothing to see here, folks... (-:

      He/She could also use the little moderation box they put at the bottom of each comment to moderate the comment below his/her threshold. I find that it is quite effective at getting posts I disagree with off of my screen.

  278. Re:And before anyone brings it up--multiple monito by FooBarWidget · · Score: 1

    So? Neither is "the open source community". Yet Slashdotters continue to flame down the open source community as a whole, just because of a vocal minority. Until Slashdotters have fixed this attitude problem, I will continue to treat Slashdotters like a single entity.

  279. Insightful, but... by leonbrooks · · Score: 1

    ...you forgot one thing: WINE is backed by Linux, and all operating systems are not created equal. Lotus Notes may well be a slug under WINE, but not everything is. Recompile WINE without debugging and try again. Despite the translation layer and lots of stuff being done the hard way because a replacement DLL for the easy way hasn't been written yet, some things still run noticeably faster under WINE than natively.

    --
    Got time? Spend some of it coding or testing
    1. Re:Insightful, but... by Anonymous Coward · · Score: 0

      you forgot one thing: WINE is backed by Linux

      Damn, I guess I'd better get away from this FreeBSD box with a Wine session running on it before I get sucked into the black hole caused by it spontaneously ceasing ever to have existed. Thanks for that, pal.

  280. GIMP 2.0 does understand CMYK... by leonbrooks · · Score: 0

    ...but it's still pretty limited. It's way more than most people will need, but still shy of PhotoShop's benchmark for the absolute experts. You also have to switch to FilmGIMP for 48-bit colour, which costs you a fair bit of functionality comapred to standard GIMP (unless, of course, you're editing commercial movies with it :-)

    --
    Got time? Spend some of it coding or testing
  281. Re:And before anyone brings it up--multiple monito by mattgreen · · Score: 1

    Could have fooled me, it seems like everyone here sits around and whines about everything on Earth. :)

  282. A typical situation by danila · · Score: 2, Insightful

    I haven't read the article yet, but the comments by eye-of-the-beholder sound very familiar. Of course, every professional software user has his own very unique needs. Someone needs 16-bit per channel support, others need 24-bit per channel, yet others will never be happy without 32-bit or even 64-bit support. It is, however, impossible to write a program that would satisfy every potential user. Look at the previous version of Photoshop - it is clearly missing some necessary and trivial functionality - that was added in the last version. Does that sound like a reason to blame Adobe for not doing their job the last time? But it isn't.

    The only realistic way to make a software used by everyone is either to utilise monopoly tactics or to spend years on incrementally improving it with every subsequent release. There are already thousands of people whose needs are perfectly met by Gimp. With time more features will be added, interface will be improved and more and more users will be converted (because their uniqie needs will be met).

    Taking a stance like the critics often do is silly. It's like refusing to play Unreal Tournament until they add a clown player model. OK, they added that, but now I need a model of Kermit the frog.

    --
    Future Wiki -- If you don't think about the future, you cannot have one.
    1. Re:A typical situation by grumbel · · Score: 1

      If you read the article you will find out that the features Gimp provided where not the main problem, he gives a little chart which looks like:

      Features 80%
      Ease of Use 25%
      Value for Money 10%
      'Must Have' Factor 1%

      And I can pretty much with that. Gimp provides heaploads of plugins for a lot of stuff, but usebility really reduces the overall picture by a huge amount. Things as lack of preview for example make a lot of plug-ins alot harder to use if not even completly impossible to use effectivly (ie. Plugin->Ok->Undo->Plugin... cycles where in other apps you get a realtime preview when you move the slider).

  283. Switch to Linux, end of issue by leonbrooks · · Score: 1

    The GIMP 2.0 doesn't do any of those things for me. I'm using it under Mandrake Linux 10.0 in several places.

    The GIMP 2.0pre3 also doesn't do those things on my wife's machine (Mandrake 9.2).

    And yes, you can use PhotoShop (at least v7.0) under WINE (that shot under the Jan2004 release pulled from Cooker and recompiled for 9.2).

    --
    Got time? Spend some of it coding or testing
    1. Re:Switch to Linux, end of issue by dasmegabyte · · Score: 1

      Oh, I use Windows. It came with my PC and does everything Linux does, only without hassles, so I'm sticking with it.

      Well, with naught but the occasional hassle. GTK+ crashing like Ernie Devlin is one of them.

      --
      Hey freaks: now you're ju
  284. copy and paste by edxwelch · · Score: 1

    I really know little about photoshop or the GIMP, but I found the GIMPs "intellegent scissors" feature much easier to use than the equiviliant in Photoshop. However, the GIMP doesn't seem to be able to copy and paste images between applications (at least on Linux). That's a big disadvantage from my point of view.

  285. It's called "Scribus"... by leonbrooks · · Score: 1

    ...and it rocks! (-:

    It's not InDesign and won't swap native files with it, but it does work some modern miracles with PDFs and the like, including animation and transparency.

    --
    Got time? Spend some of it coding or testing
  286. Re:Insightful?? Artists can be coders too, dammit! by CandyMan · · Score: 1

    Damn right! Could you give us pointers to stuff you have developed? If you code as well as you argue, I want to try them.

    --
    http://barrapunto.com/ - News for nerds, en español
  287. GIMP.. Photoshop.. whatever.. by Anonymous Coward · · Score: 0

    I couldn't figure either out. Too many damn windows and tools. I couldn't even tell you how to draw a box in either.

    Give me Paint. Its not changed in what, 10 years? And all the tools are right there handy for ya.

  288. Longevity by jago25_98 · · Score: 1

    I do, at present use Photoshop and Gimp.

    I try at all opportunities to switch to OSS. Not because it might be better but because

    it's predictable. I can rely on it. I don't have to trust a company to be honest with me - it's inherent.

    If x86 dies it doesn't have to go abandonware.

    This is the main reason I choose OSS these days. Too often in the past I bought software (or even hardware with firmware), only to find the company abandon it, treat me bad.

    It least with OpenSource I can't expect no support.

    My Windows install is always on the line:
    - will be University XP license still be valid in 6 months time?
    - will Windows 2000 be discontinued and unsupported next year?
    - will there be a compulsory upgrade for Photoshop next year at an unbudgetable price?

    So you see, I'm taking a risk getting used to Photoshop because I never know what the future has in store. I'm not in control. No freedom.

    This is the problem will all propreitory software.

    It doesn't matter how good or bad the alternatives are, it just can't compete... the quality of the software only takes the argument so far,

    especially when I've spent 10 on my computer in the last year.

  289. Re:And before anyone brings it up--multiple monito by Anonymous Coward · · Score: 0

    I don't care if the GIMP is different. I care that every time I have tried to use it, it has literally driven me to apoplexy. I can't think of a program which has made me as angry as the GIMP. It is VERY BADLY designed.

    No comparison to Photoshop is needed. I'm not a Photoshop user, so I don't get frustrated with the GIMP because I miss Photoshop's UI. It pisses me off all by itself, thank you very much.

  290. Compromise? by jago25_98 · · Score: 1

    Hopefully someone can come up with a compromise;

    - OpenSource backend, ClosedSource frontend,

    something like that.

    Or:

    - ClosedSourced with agreement to release source in event of company liquidation, discontinue line etc

    Or:

    - More software licenses like QT

    and so forth.

    or:

    - invest in people, not software. Pay geeks to run operate GNU software.

    It would be nice for OpenSource to do it all but I think there'll always be problems if it remains Community driven. I still haven't seen a OpenSource project with a GUI / interface that has really impressed me in terms of phycology.

  291. It is horrible... by Anonymous Coward · · Score: 0

    Th Gimp is the second worse UI design in an application that I have seen. It is non-intuitive to the max. The first application goes to one that I have to implement at work and it shall go anonymous.

  292. Blatant lies by dustmite · · Score: 1

    No manual for the GIMP? WTF? I studied and used GIMP at least four or five years ago (and did some advanced scripting-based things then that even Photoshop couldn't come near!), and there was a large and extensive User's Manual even back then! I even printed it out. I would be quite surprised if the manual no longer exists now.

    Gee, let's try some Google: GIMP User's Manual, there that wasn't so hard was it.

    And you call this an "overall problem with OpenSource software"? You blatantly lie, then generalise the lie to all OSS? That's extreme FUD, and seriously makes me contemplate that Adobe has sponsored this "review".

  293. Teaching GIMP to Windows users by vrTeach · · Score: 2, Insightful
    A few months ago I and a co-worker taught a workshop on digital photo restoration. In these workshops we alwas like to send the students home with a CD containing the examples and the software they used in this class. Previous versions used a demonstration version of Photoshop Elements. This time I decided to use the GIMP for windows (pre 2.0 version). We advised them that it was probably more powerfull than whatever came with their scanner or camera, unless it came with Photoshop Lite. The students (who are charged $20 for a full day course) range from retired folk to those working for small business, non profits, and state government. They also ranged from accomplished photoshop users to needing help with right-clicking on the mouse.

    We warned them that they would find the GIMP odd, and that the windows version was likely to crash on them, but to say to themselves "it's free, it's free." Some will use it, others will not.

    Some observations:

    • They were very confused by the lack of the normal windows file browsing. This is, of course, because it is built on the GTK api rather than the windows api.
    • Most finally did get the "right click to get all commands" thing, and liked it. I think that they will prefer the more familiar menu of 2.0.
    • Many were confused by the multitude of windows.
    • However, the concepts of color, layers, masks, and file formats are more difficult than the user interface for beginners.
    --
    -- Mein Systemadminstrator hat einen großen schwarzen Moustache.
  294. I'm sorry, but what a wimp. by pfharlock · · Score: 1

    I'm sorry, but this review was written by a whiny mac user who can't handle more than one button on a mouse without becoming confused. If he's going to make valid complaints against the quality of the program, then I'm all ears, but I wonder if when he was complaining about the non-antialising diagonal lines, if he wasn't just using the wrong tool. There is a line drawing tool that purposfully doesn't antialize lines, and one that does. My guess is that brainless couldn't figure that out. I have had issues with the program running slugishly on non-linux platforms, specifically the windows version, so this might be a valid complaint for people who use those platforms, however those problems evaporate when running the program on linux, which in truth is the platform the program was meant to run on anyway. I hate reading biased reviews, they're next to worthless for someone really interested in the program being reviewed.

    1. Re:I'm sorry, but what a wimp. by smash · · Score: 1
      I think you miss the point.

      He scored the program quite highly on features - its ease of use and speed which let it down.

      Which is exactly true... if you've used any other image editor the gimp is "different" to try and get used to, and its very slow at rendering effects - fact. I've run gimp on both Windows and Linux (also FreeBSD), and on windows the UI is sluggish, granted and linux/bsd isn't - but most the filters are very slow on all platforms.

      Its criticism like this that is needed to raise the bar on open source software - rather than getting all pissy and going "he's a wimp!", there's a chance that some developer out there might actually take the points with a grain of salt and work on the problems.

      The Gimp is a great piece of software - I use it from time to time myself, but it IS a lot different to use and thus, hard to just sit down and use without gimp experience, than other packages.

      smash.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    2. Re:I'm sorry, but what a wimp. by pfharlock · · Score: 1

      My point is that his critique is nothing but broad generalizations. Many of his complaints don't apply if you run the program on the platform that it was designed for. I use the gimp all the time and don't find the UI to be particularly difficult to understand. The fact that it is different from photoshop doesn't make it inferior which is what he seems to imply.

  295. KIMP by FlashHamster · · Score: 1

    Who knows whether the GIMP core is designed and separated from the UI well enough to actually fork resp. revive a KDE-variant on that?
    (hopefully, without a thousand config options...)

  296. Bet You Wish it Had a Spellchecker too... by Handover+Slashdot · · Score: 1

    "...Elements cost bellow $100 ..."

    Those bellows sure are cheap these days!

  297. Re:[Nelson] HA-HA! [/Nelson] by Anonymous Coward · · Score: 0

    So we have a guy that has been using Photoshop for 20 years, and then one days tries to use The Gimp, stares at the interface, and then says "it's different from Photoshop, so it sucks" ?

    I might not have 20 years of experience in graphic design and typography, but I started by using The Gimp, and last time I was given a job the boss told me to use photoshop... I just couldn't understand how it worked. So I downloaded the Gimp, and made what he asked, and he saw no difference.

    Of course, if I really took time, I'm sure that I could learn Photoshop, and see how impressive it is. But I have all the features I want with The Gimp and I won't change because it would make me loose too much time (and time is money). And it's basically what that guy says.

  298. oh shut up by Janek+Kozicki · · Score: 1

    gimp is obviously better than uh-oh-photoshop.

    and it has customizable keyboard shortcuts, which allows you to work on image without even moving your mouse off the image (to reach uh-oh-lame-icons)

    --
    #
    #\ @ ? Colonize Mars
    #
    1. Re:oh shut up by Anonymous Coward · · Score: 0
      gimp is obviously better than uh-oh-photoshop.

      and it has customizable keyboard shortcuts, which allows you to work on image without even moving your mouse off the image (to reach uh-oh-lame-icons)

      Idiot. You obviously have never used Photoshop.

      Without even addressing the obvious image quality issues that the GIMP has, the power and efficiency of Photoshop cannot be unleashed without the use of keyboard shortcuts. Which is why all real Photoshop users use them on a daily basis...oh gee, and fancy that, you can "work on image without even moving your mouse off the image"

      Please shut up and don't comment on things you know nothing about. Thank You in advance.

    2. Re:oh shut up by Janek+Kozicki · · Score: 1

      rotfl :)

      it's funny how all those zealots (you) are in hurry to fight about which one is better.

      as if the answer wasn't clear. hahahahah

      --
      #
      #\ @ ? Colonize Mars
      #
  299. so what? by mausmaki · · Score: 0

    Seems to me the author doesen't understand OpenSource. If he doesen't like it, he shouldn't use it, rewrite it or pay someone to rewrite it. It's free after all. If all those Photoshop users that dislike gimp would pay someone to change it like they pay those who made photoshop they would certainly like it.

  300. Tip: use mouse-based window focus by Eudial · · Score: 1

    Just a small GIMP-tip: If you enable mouse-based window focus the GIMP will be 7000 times more efficient.

    --
    GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
    1. Re:Tip: use mouse-based window focus by bluefoxlucid · · Score: 1

      And I'll be 7000 times more confused. It's annoying to click twice, I know; but it's more annoying that I can't shove the pointer out of my way and continue typing because it'll land on another window. MAybe I'll rig up a hotkey to switch one day, so I can switch it on and learn to use it with gimp.

    2. Re:Tip: use mouse-based window focus by Eudial · · Score: 1

      Well, why keep the pointer in a window you're not using? Alsom, most WMs give new windows focus automatically even if you use mouse-focus.

      Mouse focus is like proper keyboard usage: It takes some time to get used to, but when you do, you will never go back.

      --
      GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
  301. If it ain't broke, don't fix it. If it is, do! by 6Yankee · · Score: 1

    I havn't tried GIMP, so I don't know if it falls into that category or not, but if the UI was designed to function in the same method as common Windows or Mac graphics applications (read Photoshop or PSP), I doubt people would complain.

    So I'm going to complain.

    The one thing that's pissed me off most about GIMP (and I've only started using it recently, under Windows) is that there's a File menu but it doesn't have a Save or Save As option. The image window has no menu at all. I'm supposed to figure out that right-clicking the image will give me a menu with File in it,and pick up Save from there. Why?

    A close second is pissing me off right now. I started GIMP, opened the File menu to make sure I wasn't talking out of my ass, and then Alt-Tabbed back into Mozilla. The damned menu is sitting on top of Slashdot, as I type this comment. Why? Dear God, why?

    I tolerate it because I can't afford Photoshop, and the GIMP lets me use the PanoTools filters. That doesn't mean I like it. Nor does it mean that I shouldn't expect the damned basics to work properly, or at least the same as everything else.

    1. Re:If it ain't broke, don't fix it. If it is, do! by handslikesnakes · · Score: 0

      If you had even spent a moment thinking about the problem, you'd know why.

      Imagine this scenario: I'm editing 3 different pictures. I go to the main window and click File->Save. Now, which image did it save?

      As for the menu thing, it can pretty much be guaranteed that it's not the GIMP's fault. Blame it on Windows or GTK+ (or a combination of the two).

    2. Re:If it ain't broke, don't fix it. If it is, do! by Anonymous Coward · · Score: 0

      >Imagine this scenario: I'm editing 3 different pictures. I go to the main window and click File->Save. Now, which image did it save?

      It would save the image window that had focus, just like every damn software on the planet.

      Innovating is fine, but if there's already planet-wide conventions on the way of doing basic stuff, COPY IT.

      OSS might be free, but learning time isn't. Time is money, get it in your heads.

    3. Re:If it ain't broke, don't fix it. If it is, do! by handslikesnakes · · Score: 0

      Saving the image that just had focus isn't terribly useful if you're using a focus-follows-mouse scheme - as plenty of Linux users do.

      If it's really that important to have a full-featured File menu, it would be at the top of the image window. I doubt there is any "damn software on the planet" that does things as you've suggested.

      Time is money? Send me a bill and I'll pay you for the 30 seconds it took you to right-click and figure it out. It's not hard to figure out.

  302. Reviewr is Unqualified by bluefoxlucid · · Score: 1

    All this person seems to have done is banter about how much Gimp sucks because 1) It's not OSX and 2) It's not Photoshop.

    You can tell that the user hasn't got a clue what he is talking about. The major points of his argument included that Gimp has menus in the windows, just like all Linux/Unix X11 and Windows programs; and that the Open dialog tried to 'protect' him, so Unix must have all these weird protections.

    Obviously he is unfamiliar with the X11 and Windows style interfaces, so he is unqualified to comment on that. We can disregard this portion of his review. All of the "Alien Planet" comments are irrelavent.

    He is also obviously unqualified to comment on the quality of the Open dialog. On Linux, it gives access to everything from / up, so there's no contest here.

    We can also safely ignore his banter about "What does gimp mean," "It must be compiled," and "I had to pay for this crap." Also, as a review of Gimp, we don't care about the specific troubles of installing X11 on Mac, especially noting that this person is a mac zealot from his comment: "Running OS X soon knocks all notions of 'The computer for the rest of us' out of you!"

    The tool pallet complaints are blatantly wrong. The first 6 tools are selection; the next is a path tool; Next the color picker; next is zoom control; then angle measurement; then move, crop, rotate, scale, shear, perspective, and flip, all Transformation Tools; then Text; then the Fill and Gradient, which are both fill-type tools; then Pencil, Paintbrush, eraser, airbrush, pen, and clone tool, all direct editing tools (they draw lines); then the convulver, smudge, and dodge/burn tool, all some form of touch-up utilities. We can disregard the toolbox complaint.

    If your brain is too small to ignore the icons in the menu, you're just stupid; I'm sorry but there's no other way to put it. They're QUITE ignorable, and even HELP me to figure out what I'm doing. Looking for a picture is easier than looking for a word.

    Live preview works on Linux, 'nuff said, disregard that.

    Ignore the cost and support issues. Whoever sold him this thing is making money from someone's stupidity.

    So the valid points that are left:

    - Gimp is horrid with big images. No contest there.
    - The FreeType library doesn't do such a great job until you enable anti-aliasing, which is illegal.
    - Lines could possibly be better anti-aliased
    - There's a lack of every-plugin-everyone-ever-needs or at least 1:1 with PS

    1. Re:Reviewr is Unqualified by SuiteSisterMary · · Score: 1

      And here we see the attitude that keeps Linux from becoming a serious player in the desktop market.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  303. Reviewer proceeds from misunderstanding community. by jbn-o · · Score: 1

    I just can't understand why anyone would want to go to so much effort for so little reward. It's like scaling a craggy mountainside and getting to the top to find that there's no view!

    Large scale projects routinely produce something less than desirable; this is a part of any creative process. I'm sure nobody knows what major flaws exist better than GIMP hackers (similarly, I'm sure Photoshop's developers can point out big flaws with Photoshop). I don't mind repeating flaws or bringing them to wider public attention, but I get no impression that this reviewer is aware of the process by which free software is developed and how that process includes the users far more than proprietary alternatives.

    Also, along the lines of "why would people [bother]?", people bother because not everyone wants to become dependant upon a corporation that treats us like crap (remember whose actions held Dmitry Sklyarov in US jail?). Some people want software freedom and are willing to work to get it.

    That this person paid for support they're not getting is unfortunate but that is just one firm from whom they could have bought support. The nice thing about a free market is that you can have multiple vendors competing for your business. Monopolies don't make this possible, software freedom does. All proprietary software are monopolies.

    The font rendering demonstration--is that the result of not being able to leverage Apple's patented font rendering technology or a bonafide GIMP flaw? If the former, we see the same lack of software freedom hobbling the ability to provide competition. If it's the latter, is this flaw seen on other platforms too? I'm not against addressing real flaws, I'm against not having enough information with which to assess the problem.

    How much of the problems noted have to do with the artist and not the program? Jimmac produces impressive work using The GIMP. How long did Jimmac spend with The GIMP and what difficulties does a long-time user see? This input would be valuable to know as well.

    The GIMP needs work, no doubt, but so many points in this review leave me with more questions that I am left with a bad impression overall. I look forward to further GIMP improvements and revised reviews that track the progress of the GIMP.

  304. Gimp vs. Photoshop by bfg9000 · · Score: 2, Insightful

    I'm not trying to start a flamewar, but [see my sig]:

    I don't think I actually ever bothered to steal a copy of Photoshop, so for most of my uses when I was largely a Windows guy I would use Irfanview, which kicks ass if you don't have much to do, and crappy old MS-Paint.

    When I finally needed to move out of kindergarten and get a "real" graphics program, I started playing with the Gimp - only because it came with a linux distro I was fooling with at the time.

    Thus, the Gimp was my first exposure to "real" graphics programs.

    On the Gimp, I learned how to use layers. I made my first gradient. I stopped downloading desktop pics from Spymac or wherever and started making my own. I eventually grew into a fairly solid artist. I'm considering making a huge piece and putting it in the local art show next year in the mixed media category. I think I could win.... The Gimp really has done everything I could ask of it.

    When I tried my dad's Photoshop, I couldn't find my way around, because I was used to the Gimp. I thought PS was laid out badly, because I was used to the Gimp. I couldn't do much at all, I was stumbling around, spending most of my time searching for things like how to draw a straight line in PS, because I was used to the Gimp. A lot of my time was spent mumbling, "hmm... that's stupid!".

    I find that the layout might matter the first little while you're using an app, but once you get used to it, all apps approach the same natural level. My friends who use WindowsMediaPlayer are as fast and efficient in it as I am in iTunes. I struggle with apps my dad zings around in, and he struggles with the ones I'm awesome in. But our effectiveness at getting our various jobs done is roughly the same.

    It's like learning a language: I am *fluent* in the Gimp. I barely speak "tourist" Photoshop. And sitting at Photoshop thinking "this would be so damn simple if I was on my OWN computer using the Gimp" is frustrating. It takes me a lot longer to get things done.

    The Gimp can do everything I ask of it, and when I think it can't and want to be surprised, I simply ....

    --

    I'm not normally an irrational zealous dickhead, but I figure "When in Rome..."

  305. Re:Insightful?? Artists can be coders too, dammit! by bensyverson · · Score: 1

    Sure! I developed dvmatte pro, which is a comprehensive After Effects and Final Cut Pro plug-in for doing blue and greenscreen removals with DV (and other high-compression-ratio formats). We have a demo on the site -- although I've been doing bug-fixing the past few days, so the demo is not rock solid. We had sporadic reports of crashes that were impossible to repeat on my end, but after combing through the code line-by-line and inlining a few functions of questionable threadsafety, everything seems to be working for the testers...

    Also, I'm also involved with a group called criticalartware, and we have a variety of interests -- among them, drawing parallels between the early video and computer art moment and the current moment in artware. People tend to think that since new media and artware is "new," we need all-new discussions and theories. In fact, these discussions were going on in the 60s and 70s, just with slightly different terminology.

    Anyway, as part of our goal to facilitate connections, we designed (and I wrote) "liken," which is our discussion platform and site architecture. It autogenerates two-way "paths" between posts ('nodes') based on word frequency, and the text of a node is automagically linked to other nodes whose name appears in the text. Like a wiki, but you don't have to specify links -- they just appear. So if the word "liken" appears in your post, it'll link to the "liken" node. But more interesting, if the phrase "liken interface" appears, it turns into a popup menu, with the choices "liken, liken interface, interface," each leading you to a node. Also, the more popular these links are, the better they're ranked in an Everything2-like sidebar.

    Also, we export an XML description of all the pathways and linkages in the site, so that people can create entirely alternate/critical interfaces and interpretations of liken. One such interpretation is the nodemap, which is a clickable "overhead" view of every node and path. But what we're really looking forward to is someone doing a 3D interface where you're riding a dolphin through the site.

    Hopefully because this is an old thread, our poor EV1Servers.net SCO-approved Linux box won't get slashdotted... :)

    - ben

  306. Make an argument you idiot. by bluefoxlucid · · Score: 1

    You're only proving everyone's point that most of us are just a bunch of overzealous, mindless open source software advocates who think that M$ sux bcuz it r M$ n nt fr33. I get that kind of flak a lot, and it's annoying because I have valid reasons why I use open source software. These range from "Because it's BETTER than the other crap" with valid points as to WHY it's better; to "Because I don't need all that extra junk that the $500 alternative offers." In the latter case, I usually have an objective view of the applications, and can recommend whether you should get the OSS one or the proprietary one based on your needs.

    Really, don't just stand there picking your nose acting like you know everything. Make a REAL argument or shut up.

  307. You must perform usability tests. by Sigh+Phi · · Score: 1

    All of your points are important ones, but you omitted the most important one: user testing.

    Early and often, developers should get their product into the hands of key *users* and performing formal and informal user testing. Thinking about UI alone won't solve or even uncover important usability issues. By following something like the Apple Human Interface Guidelines, or Microsoft's Interface guidelines you'll get close to where you need to be, but the last and most important parts still require active testing.

    Any professional designer does usability testing, whether it's airplane cockpits, voice mail systems or web sites. Usability tests can be as simple as drawing wireframes and using sticky notes, with a designer as the "operating system" and the user pointing and telling the designer what they expect to hapen and when. Tests can be customized development versions of the program you're working on with click hotspot metering and video of the users using the program.

    Maybe it's just grabbing a few people passing in the hallway outside your office and saying, "hey, come here, tell me what you think of this," when you're still in development. Whatever you do, you've got to test with a small audience before you release to the big one.

  308. Price is moot, in reviewer's case by Sigh+Phi · · Score: 1

    A graphic designer is going to earn the price of a new full version of Photoshop in 15-30 hours. Maybe even faster than that if she's good and been in the business a while.

    The price is only a small hurdle. If the choice is between expensive software that works well vs. free software that drives you mad, the designer is going to consider the fleeting nature of youth, health, sanity, and life and drop the Franklins.

  309. Rotate and Crop by bluefoxlucid · · Score: 1

    Rotate, then crop. Who names these things?

  310. Learning Ease != Intuitive by Anonymous Coward · · Score: 0

    If all that's true, then why is she looking for alternatives that everybody knows isn't the best? Why bother with alternatives because it costs time to learn and even review?

    It's not like she knew how to use PS automatically by looking at it. Too many times the word un/intuitive have been abused to bash Open Source. If something is easy to learn, it's not intuitive, and it's just that learning ease. If programming is intuitive to you, then how come your average granny don't feel the same way?

  311. Re:And before anyone brings it up--multiple monito by setmajer · · Score: 3, Insightful
    All this article tells us is that the author is too inflexible to make an informed or useful comment.
    Bullshit. The author povides at least two very specific criticisms:
    1. The tools are not grouped in a coherent manner
    2. The interface is littered with icons where none are necessary, making the application appear more complex than it is
    Neither has anything to do with Photoshop--other than that Photoshop does things the better way. Both criticisms speak directly to why the GIMP puts off new users: the lack of coherent groupings makes it harder to learn and remember what each tool/function does and where to find it, and the cluttering of the interface puts off newbies by making them sort through more visual 'noise' to find whatever it is they're looking for.

    In both cases, the GIMP interface increases the learning curve with no corresponding benefit to power users--a lose-lose tradeoff and just plain bad design.

    Beyond that, he also makes some pretty painful observations about the quality of the GIMP's output--or is he perhaps just being closed-minded about he intrinsinc beauty of misshapend letterforms?

    All your post tell us is that you're either not willing to read criticsms of the GIMP or are not interested in considering them on their merits.
    --

  312. Take Some Time To Learn by Anonymous Coward · · Score: 0

    If learning an interface is so hard for you, maybe you shouldn't bother learning the software. Learning is not intuition, and it takes effort to learn, which is totally opposite with intuition.

    Open Source software is Free, but also being free is no excuse for you to whine about how hard it is for you to put some effort learning it, because you're used to another interface.

    By the average definition of intuitiveness, if the Open Source coders find it intuitive to create these softwares, then why isn't it intuitive for you to create your own that fits your intuitiveness?

    Some whiner is going to cry this attitude of make your own is anti-adoption by the masses. Well, all I can say is until you contribute to these projects, you have no right to demand things to be done your way just because you don't want to learn.

  313. Re:And before anyone brings it up--multiple monito by setmajer · · Score: 1
    I'm somewhat bored of hearing about users complaining about an application's interface not being like a competitor's.
    I can't understand why. The article doesn't criticize the GIMP for being different than Photoshop; it criticizes the GIMP for being inferior to Photoshop--and to Fireworks and Paint Shop Pro to boot, both of which are different than Photoshop as well.

    Also, if you don't like the interface, why don't you contribute and improve it? If the antialiasing isn't perfect, why don't you try to fix it?
    Because I'm not a C++ programmer. Neither is Joe Gillespie. And while I can't speak for Joe, I don't have the mathematics chops to figure a better anti-aliasing algorithm--or a better one, for that matter.

    If you have specific needs, just make them clear and stop complaining.
    Exactly what do you call that review, then? He asked for less clutter in the menus, logical groupings of tools and better rendering of lines and type. He even provided an example of why the type rendering in the GIMP is crap. How much clearer does he need to be?

    Really, if you don't like an open source application and you are not ready to contribute some efforts to improve it, just buy your software, I don't want to hear anything you have to say.
    Then get the rest of the OSS/FS movement to shut the hell up about moving to OSS/FS programs.

    Having hordes of evangelists running about telling everyone 'there's a better way' only to greet the folks who listen with 'I don't want to hear anything you have to say' when they point out that the way isn't necessarily better is pretty stupid, no?

    Besides, who's forcing you to read the reviews/comments/whatever? If you don't give a rat's ass what non-programmers think of OSS/FS, then just don't read their opinions. Pretty simple.
    --

  314. Re:learning curve... by airdrummer · · Score: 0

    would make a great rock band name;-) but isn't this the intersection of the commercial art/technology interface, where u can substitute outsourcing the learning curve, ie: paying someone 2 teach u;-)

  315. GIMP "good enough" by zapyon · · Score: 1

    I cannot compare GIMP to Photoshop as I do not use Windows any more and have currently no access to a machine with Photoshop right now. But my impression with The GIMP is, that for screen-oriented stuff (WWW, icons, etc.) it is certainly good enough. Also, I have done some photo editing and had the pictures printed (as regular fotos) afterwards. The result was nice for my purposes, I don't know about publishing quality.

    But even if GIMP is not (yet) as good as PS (i.e. for professional graphics), it can become this (as the FilmGIMP project (what's their new name, I forgot)) has already proven.

    The very negative outcome of the article makes me wonder how well done the porting to MacOSX was done and how nicely that commercial distribution of MacGIMP was setup? The example of that Helvetica text set at 18 points, for example, is totally different to what I get in GIMP when I use the text tool: perfectly set, smooth text at least as nicely done as the PS example given in the article. Is it perhaps an old version, and not well ported, either? Does anyone know?

    Kind regards
    zapyon

    --
    I like my spaghetti with source.
  316. Gimp and Photoshop interoperability by chrysalis · · Score: 1

    Just like Office and OpenOffice, the problem with Gimp (even 2) is that it doesn't properly support the Photoshop's PSD format.

    --
    {{.sig}}
    1. Re:Gimp and Photoshop interoperability by Anonymous Coward · · Score: 0

      Just like Office and OpenOffice, the problem with Gimp (even 2) is that it doesn't properly support the Photoshop's PSD format.

      Im not so sure that is the fault of the applications. To a large extent it is because the vendors have a problem opening up the fileformat API.

      nick...

  317. X11 is X11. by Anonymous Coward · · Score: 0

    If you believe there is a difference between Mac OS X X11 and Linux X11 you do not know anything about Mac OS. There isnt a difference. Its the same libraries using the same display protocol with the same window managers. In the last year or so Apples X11 server has popped up with a propeitary window manager that uses normal OS X windows but up until that happened someone using X11 on OS X was probably using twm.

    Maybe it works "better" somehow on the exact combination of OS, window manager and implementation of X11 you have? Well I dont know. But if you are expecting the gimp to be anything resembling a "photoshop replacement", or even a replacement for MSPaint, then you cant say "if you want it to be usable you have to have this very exact combination of versions of unix and window manager and all of these things!". A graphics program has no right to have the entire machine configuration reordered for its benefit. That's totally against the entire spirit of linux and its something people would not put up with from any other open source app.

    1. Re:X11 is X11. by Rutulian · · Score: 1

      You are missing my point. I'm not saying it requires a specific desktop to run. I'm saying compare apples to apples. The Gimp is not a cocoa app. It will not behave like a cocoa app, it will not integreate into OSX like a cocoa app, and it will not use the same (ex: font rendering) technologies as a cocoa app. On my linux desktop, Gimp runs and looks great. However, I can understand the complaints of a person not used to the linux desktop. It doesn't function like an OSX application because it isn't one, so don't expect it to.

    2. Re:X11 is X11. by mcc · · Score: 1

      You are misinterpreting things entirely. No one in this thread is complaining that GIMP does not act like a Cocoa app. The complaint is that the GIMP does something (palette windows) very poorly, that Cocoa has a functionality to do this same thing (palette windows) very well, and X11 and the GIMP fail to provide an equivilent functionality to perform the same set of things. (The fact some window managers have a "keep on top" option is nowhere near an equivilent functionality.) The comparison to Cocoa isn't "it should be like Cocoa to fit in with other OS X apps!", it's "it should be like Cocoa because that is an inherently better approach". Cocoa is only brought in as a demonstration of one option of how things might be done differently. One other option might be to abandon floating palettes.

      You keep hiding behind "you haven't used gimp2!" but you have also done nothing to try to explain what gimp2 does that gimp1 doesn't to remedy this problem, and that isn't really the point anyway since if you will look at the context of things, my original post was in response to someone asking "People complain about the Gimp's many-windows approach but Photoshop for OSX uses the same many-windows approach. What's the difference?" and I was attempting to attack not so much the GIMP itself as the approach, epitomized in Gimp1, of doing palettes in X11 as many scattered windows.

  318. 1000+ by dddno · · Score: 1

    Quite some crowd feeling concerned with this. Articles of this kind, obviously written from the perspective of a non-hardcore, non-geek or techie user who solely focuses on the job he's trying to do with a piece of software, really spoke my mind. I've been using gimp for quite some years now, and altough I've gotten pretty used to the UI I never seriously considered it a match for Photoshop. No way close. Even the lastest version lacks substantial features like good color management or serious pre-print functions. The performance is not just a little worse, it's downright poor when compared to PS. There is no coherent help system, the workflow is random. I don't demand anything from the GIMP guys. They've done a great job, and gimp certainly is the best you can get for free. Fair enough, none of the gimp crew ever claim world domination or make serious comparisons to PS. It's rather the geek fraction, advocating it mindlessly because it's open source, who annoys me.

  319. I get the feeling I'm not on the latest version... by JMZero · · Score: 1

    Because I certainly don't have tabs. Hopefully the newer version will fix some other stuff too.

    Thanks.

    --
    Let's not stir that bag of worms...
  320. Not as advertised by Rysc · · Score: 2, Insightful

    This article is not a review of the GIMP from a photoshop perspective. Instead, it is a MacHat reacting to a different UI.

    70% of the article is "Wah wah, it doesn't look like I expect, the menus are all in non-Mac places, it doesn't use native widgets, it doesn't use native dialogs, waaah!"

    Admittedly some criticisms were constructive: perhaps there should be some kind of grouping to the tool icons in the tool selector. I, for one, have never liked the "icon only" approach and would welcome some labels.

    The context menu in the canvas acting as your main menu thing /is/ somewhat jarring, but also not important. A real review is not "This does not let me to jump in and use it precisely as I use another program, so it's no good!" a real review starts by LEARNING the program, and then reviewing whether or not it can get work done.

    A review of Linux which stated "There wasn't a button labeled 'Start' anywhere!" or something would be laughed at, as this 'review' should be.

    So the scripts were sub par. A valid criticism. When I've used the GIMP they've always seemed to be handy, useful things. Perhaps a mention of what scripts SHOULD have been included would help?

    This person seems largely hung up on the GIMP being not-Mac and not-Photoshop. "Some features in different places" is called "disorienting". Well you know what? Different programs are different. This is not news.

    The slowness criticism was good, the notes about line-jaggedness and antialiasing were good. I disagree, but that was some good reviewing.

    The misrepresentation of the GIMP as an app which can either be built by hand from sources (which it is implied is too hard for an average person to do) or purchased for an outrageous amount is simply a lie. The GIMP can be had in a precompiled for for OSX from a couple of different sources.

    I'll bet a GIMP pro who had never used Photoshop or OSX would be almost as annoyed and baffled if they were plunked in front of OSX, given an installer, and old "Tell us how you think this compares to the GIMP."

    Real reviews concentrate on function.

    --
    I want my Cowboyneal
  321. Don't make much software, eh? by werdna · · Score: 1

    The attitude is "it's too hard for me to learn/adapt to this software," so it sucks.

    Actually, the criticism the author in the article levied was, I think, substantially deeper. (For my part, I am an artist-naif, I work in Gimp primarily becuase my lack of skills on that front doesn't justify my dropping more than a dime on graphics software.)

    But let's assume that this "attitude" was all she raised. Guess what, she's right! The user drives the utility of the code. If the code is too hard to leearn to use or (ugh) adapt to, it sucks, and it won't stop sucking until it improves.

    However, the attitude expressed here more than ratifies some of the recent criticisms levied against OSS, adressed by ESR and others -- open sourcers certainly appear to care less about usability than depth and multiplicity of function, a design model that has long been discarded by the marketplace. Not because the market customers are dumb, mind you, because unusable software isn't used, unreachable, unreliable or undocumnted features aren't used -- they aren't accessible, so they don't exist.

    Being free in Open Source means these people don't take learning the software seriously, since it didn't cost them anything, so it's safe to discard it.

    I suppose reasonable people may differ with the conclusion you draw here. To me, it doesn't seem that these people -- THE SERIOUS USERS SUCH AS THE AUTHOR OF THE CAPTIONED ARTICLE -- didn't take LEARNING the software seriously, but came to the reasonable conclusion that she shouldn't take the software itself seriously.

    If we as open source developers don't get with it, we will evolve into irrelevance. Trust me, free isn't enough. Much of our free software, as much of the for-profit software, isn't worth what we pay for it. And in view of thse comments, if WE don't take ourselves or our own software seriously, why should she?

    We must undertake to improve that, or it is WE who suck.

  322. Photoshop sucks by MikeFM · · Score: 1

    Photoshop is powerful but IMO is a pain to use. I've been using Photoshop longer but I still can work faster in Gimp. Not that I never use Photoshop.. it's a good program and sometimes it can do things Gimp can't. I think anyone whining that it's interface isn't Mac-like enough is missing the point of how it's interface is designed. The way it is designed is very functional, if not beautiful. Gimp is my favorite photo editing app, then Paint Shop Pro, and finally Photoshop.

    My only real complaint about Gimp is that it lacks basic tools for drawing that'd be pretty easy to add. It really does seem to be more of a image manipulation program than an image creation program. I'd like to see this isse addressed.

    --
    At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
  323. The Mac version is a bad choice for comparison by Beltway+Prophet · · Score: 1

    I'm a Photoshop user and a GIMP fan.

    Apple's X11 is just not a good environment for an app to run in. I've noticed a big drop in quality of the sort the author talks about too - but not between Photoshop and GIMP, no: between GIMP for Linux and GIMP for Mac. These apps need to run natively.

    That said, there is also more configuration to be performed on GIMP out of the box than with Photoshop. I don't know why the default for line drawing is "perfect but slow," which is what causes those line distortions he complained about (from the GIMP's File menu, choose Preferences, then click "Image Windows" under "Interface" and un-check "Perfect-but-Slow Pointer Tracking").

    GIMP is available compiled natively for Windows, but it's unstable. The best version is the one for Linux - use it there and compare that with Photoshop on Mac or Windows. You will have to learn a new interface, yes (for a while, I used nothing but the GIMP, and Photoshop seemed awkward and frustrating when I used it again; but then the GIMP seemed awkward and frustrating when I went back to it - so I understand that feeling, but the author should account for the fact that he's not used to change).

  324. No offense but.. by thelizman · · Score: 1

    ...after trolling your websites, I've concluded that your graphics are weak. You could do better even in GIMP, which also leads me to belive that you're not much of an authority on graphics programs.

    1. Re:No offense but.. by Donzilla · · Score: 1

      Just out of curiosity, which websites did you "troll" -- or was it just this one?!

      (1) Graphic output is in many ways subjective -- if you don't like what I do, fine. That's, like, your opinion, man.

      (2) The most you probably hit up was three of my websites... Mostly personal ones, mostly not done for money, mostly not designed to be "professional."

      (3) What the hell does someone's personal artistical output have to do with software analysis in the first place?

      I've concluded that your conclusions are weak.

      I've also concluded that Slashdot's glory days are long, long over...

  325. Re:Reviewer is Unqualified by bluefoxlucid · · Score: 1

    What exactly is that supposed to mean?

    If you took the time to do your research, you'd notice that UIs in general look like Windows on Linux; that is, the control box is on the right side of the title bar and has similar symbols; the window menu is on the left side of the title bar, and is lain out similarly; menus are at the top of the window, just under the title bar; and dialogs are in general similar to Windows dialogs (with many exceptions).

    The UI on mac is much different. The control box is now on the left side of the title bar, and is a color coded candy rack; the button on the other side evidently hides the toolbar (it's been a while since I used OSX, somebody told me that was its function); menus appear on the menu bar at the top of the screen, not in the window; and I don't recall any longer what the dialogs look like.

    Take into account that the UI for mac is simply a Mac UI, and the UI for most Linux graphical environmets is somehow similar to Windows. Consider that Gimp was made for those environments, and Mac users weren't.

    Now tell me, what is this attitude you're talking about? Because I just don't see it.

  326. People in general don't like change by spannah · · Score: 1

    Dunno if anyone is still reading this thread or bot but here it goes ...

    I am a programmer, and a while ago I was asked to do some graphics at work. Since I am always looking for new and exciting challenges I said sure.

    Now, not having a commercial software application at hand I turned to the GIMP 2 (windows 2000). After all the graphics were not that complex and my graphics editing experience went as far as resizing, croping and changing formats.

    The interface sure was weird at first, but I got used to it. There was also an anoying DOS window poping out of nowhere with some debug messages. And lastly there were the crashes (GIMP only).
    In the mean time I learned about layers and masks and filters and a few other goodies. And I was able to get some cool graphics done. My boss was happy.

    I though, now that I know a bit more about the graphics stuff I want to give photoshop a try!
    The interface sure looked nicer then GIMP's interface, and a quick browse through the menus it looked like this had much more functionality then the GIMP. Then I tried doing some graphics like the ones I did at work, and that's where the "fun" begins:
    Couldn't find anything because the menus where so messy. When I found something I wondered why it was called whatever it was called. It didn't make any sense.
    I also installed photoshop elements. Since it is a simpler version, maybe it was easier to use. Same crap but without the functionality of even the GIMP.
    Tried both photoshop and elements for another couple of days thinking that it could only get better. Well, it got worse. Frustation settled in and the end result was uninstalling both.

    My guess is because I got used to the clunky GIMP interface and intuitive menus in the first place, when it came to change to photoshop, I didn't like it. Not that I am doubting Photoshop almigthyness in terms of graphics editors, however, IMHO, when it comes to graphics for the web, GIMP 2 is rich in functionality and easy to use.
    Therefore I fully undertsand the frustation of experienced and professional photoshop users when trying something else, including the GIMP.

  327. Re:I get the feeling I'm not on the latest version by AstroDrabb · · Score: 1

    Are you running gimp 2.0? Here is a screen shot of Gimp 2.0 running under MS Windows XP, the Linux version has the same UI.

    --
    If Tyranny and Oppression come to this land,
    it will be in the guise of fighting a foreign enemy. -James Madison
  328. MOD PARENT UP TO 6---Don't just ignore that link!! by Ben+Urban · · Score: 1

    That page really opened my eyes about the HCI interaction. I have sent the link to the Y Windows Development mailing list in the hopes that maybe Y Windows will incorporate these principles. Who knows? Maybe Y Windows will eventually beat out Mac OS...

    --
    Every time you run "emerge", a Microsoft drone dies.
  329. That's not a good solution. by Estanislao+Mart�nez · · Score: 1
    I've read that link. I use the channel mixer in the Gimp all the time to make B&W images, so I know perfectly well that it's REALLY clumsy to work with.

    A major reason is that the Gimp doesn't have a decent preview feature for filters. If you're using the program's built-in tools (e.g. Levels, Curves, Color Balance, etc.), you can see the effect on the image window as you tweak the controls, scroll the image, zoom in and out, etc. With plugin filters, OTOH, if there's ANY preview it's the plugin that provides a little tiny thumbnail in its dialog. So, if I'm tweaking the balances in the channel mixer, I can't preview the results in detail at all before applying the filter. I need to apply filter, look at and make mental note of results, undo, open up the filter again, readjust, apply, compare to previous results from memory, etc. A decent preview mechanism would fix this.

    But even with this improvement, Photoshop would still beat the Gimp, due to adjustment layers. The Gimp is not a bad program at all, but it's just not up to par with PS.

  330. This is a horrible analogy. by Estanislao+Mart�nez · · Score: 1
    Whining about open source software is like complaining about the quality of a Wikipedia article.

    The Wikipedians keep bragging about how much better their site is than real encyclopedias. And their "arguments" for this are not based on any actual comparisons of article quality, but rather (a) number of articles (a.k.a. "we got more articles than any real encyclopedia, even if a huge number of them are stubs and/or on topics nobody cares about like anime"); (b) placement in search results (a.k.a. "if Google searches return our articles all the time, it must be because they're good, not because we're effectively spamming the web"); (c) "bazaar" contribution model ("we allow anybody to contribute, and that obviously makes our project superior! No need to compare article quality!"); (d) selective anecdotal evidence ("We looked *really* hard to find a handful errors in Britannica, that Wikipedia doesn't have!"-- pot, kettle, black).

    In short, the Wikipedians really deserve to be made major fun of.

  331. Re:Insightful?? Artists can be coders too, dammit! by CandyMan · · Score: 1

    dvmatte looks interesting, criticalartware rocks, and liken is amazing. I am there as kandinski, I don't know how much time I will have to actually participate, but kudos on a great idea, a better execution and what seems like a tightly knit community.

    --
    http://barrapunto.com/ - News for nerds, en español
  332. MacGimp by Anonymous Coward · · Score: 0

    dont think the comparison is a fair gimp/photoshop comparison in general.

    On a mac yes, mabe.

    It looks like freetype wasnt compiled with propper hinting (for the font example)

    And saying that MacGIMP is slow (probably true), but its only recently been ported.

    If your looking for a general gimp/photoshop comparison then checkout gimp in linux compiled optimized for your processor- etc.
    I have done some comparisons of loading 500meg+ files and photoshop didnt do any better.

  333. Re:And before anyone brings it up--multiple monito by Too+Much+Noise · · Score: 1
    well, you put up a lot of bullshit yourself.

    'coherent' and 'increases the learning curve' are relative to Photoshop. In your own words - Neither has anything to do with Photoshop--other than that Photoshop does things the better way, which is to say 'has everything to do with Photoshop'. You don't just strip a Photoshop user's background off before trying GIMP. Thus you have a context - and in that context PS 'does it better'. But, at the same time, nothing will do it better than the original - at most, you can get a perfect UI clone. So this kind of criticism is wrong. Fair would be to compare learning curves for complete newbies, some starting with PS, some with GIMP.

    There are valid points about GIMP's interface to be made, but placing them out of the proper context just defeats the purpose.
    • gtk1.x has limitations - that makes the 'look' of GIMP 1.x awful. GIMP2 is better, but still not 'eye-pleasing' enough. note that this has nothing to do with 'coherence' or 'being littered with icons' - only aesthetics. It's ironic that the GIMP devs didn't dig this point: aesthetics of the tool is important too, not only the end result's Well, it will come to them in time.
    • there are limits, feature-wise. It's slowly getting there, but there's still behind PS in some important domains (how far behind depends on whom you're asking)
    • the OSX packaging sucked. That was pointed out before several times, but you still seem to be missing it. In particular, the AA output for text and lines works fine on Linux (no win box to test around here now). So this is a separate issue with the OSX port, not with GIMP itself.
    • the name sucks. Oh well.


    So yes, there are valid criticisms that can be brought to GIMP. Same for most any program - gee, nothing is perfect (PS has its share too). Unfortunately, you didn't make them.
  334. Intuitive Nipple Interface for Gimp? by bluefoxlucid · · Score: 1

    Let's line up the cute catgirls and draw the tools on their nipples with magic markers, then photo 'em really close up and replace the toolbox icons with those. Then the GIMP will have the most intuitive interface ever! :)

  335. Re:And before anyone brings it up--multiple monito by setmajer · · Score: 1
    'coherent' and 'increases the learning curve' are relative to Photoshop.
    Not necessarily. He also mentions Paint Shop Pro and Fireworks in the article.

    In your own words - Neither has anything to do with Photoshop--other than that Photoshop does things the better way, which is to say 'has everything to do with Photoshop'.
    Nonsense. Coherent groupings help the user guess at--and remember--functionality of the different tools, and also improve a user's ability to guess at and remember where a given tool is located.

    Whether I've used Photoshop or not, remembering where a group of functionally similar tools is located is easier than remembering the location of each tool seperately. More, having those tools grouped visually helps both in terms of guessing at what a tool does ('well, this widget here is grouped the fill and eyedropper tool, so it must have something to do with colors...').

    This isn't a matter of 'it's good because it's the way Photoshop does it' as you insist. It's a matter of 'it's good because it gives the user more information to work from'.

    The GIMP's tools palette does put similar tools next to one another, but there is no separation from dissimilar tools. That is, you might have the selection tools all on one row, or they might be split on a few rows depending on how wide the toolbox is. A better solution would be to add seperators to the toolbox to ensure that distinct groups stay distinct regardless of the width of the toolbox.

    there are limits, feature-wise. It's slowly getting there, but there's still behind PS in some important domains (how far behind depends on whom you're asking)
    Forget the features. Really. CMYK and (maybe) 16-bit image handling can stay on the list, sure, but otherwise the rest can go on the back burner. I still remember how to do things in P'shop without all the layer effects and whatnot, and am perfectly happy to give up a bit of that in exchange for a free-as-in-speech app, at least for the time being. Just get the output up to snuff, dammit. And get the UI cleaned up. It's really a screen-hog--worse even than Macromedia's apps, which I'd not thought possible.

    the OSX packaging sucked. That was pointed out before several times, but you still seem to be missing it. In particular, the AA output for text and lines works fine on Linux (no win box to test around here now). So this is a separate issue with the OSX port, not with GIMP itself.
    I'm running the GIMP on WinXP Pro here. The type is much better than what Joe got, but even with FreeType installed it's still nowhere near the standard set by Fireworks, Photoshop, etc.

    Nor are the lines--and while I've read plenty about the FreeType issue, I've read nothing whatever that would indicate the poor rendering of lines Joe had was an aberration unique to OS X. My experience in futzing about with it on Windows (and as yet that's all I've done--futz about) idicates that the line quality is just sub-par in general, but further experimentation may change my opinion.
    --

  336. Whingefest by kaffiene · · Score: 1

    The OP and replies here are such a pack of whinges!

    I used PS for a number of years both on Mac and PC. I used GIMP more recently and I struggled at first with its interface, but *as with PS* I read the manual and figured out how the damned thing works.

    Now I much prefer the GIMP.

    I really cannot believe how lame all these complaints about the GIMPs interface are - no, it doesn't look like a Mac app nor does it look like PS. But FFS! Different != bad.

    These programs have very different layouts. PS has a few features that the GIMP doesn't. Other than that they both do the same job very well.

    1. Re:Whingefest by polyp2000 · · Score: 1

      Its strange isnt it, how people complain when an app is "too" similar or a "clone" of a proprietary application, but when something is different they complain that its not like application "X" therefore application "X" is better.

      This is twaddle. Gimp 2 is a huge improvement on the previous version. Not having had a great deal of use of Photoshop, I am used to Gimp's way of doing things, in all likelihood I could find just as many annoyances with Photoshop as this guy does with Gimp.

      Nick

      --
      Electronic Music Made Using Linux http://soundcloud.com/polyp
  337. Waaah by thelizman · · Score: 1

    I've also concluded that Slashdot's glory days are long, long over...

    "All hail prince of the obvious."

    - Dominar Rygel XVI

  338. No hassles by leonbrooks · · Score: 1
    It came with my PC and does everything Linux does, only without hassles

    How often do you do a defrag? Yes, even XP and beyond benefit from those. How often do you sweep for spyware? Did any spyware come with your computer too? How about viruses? Does a "black-box" update or hotfix ever crash your SSL server or undo other security updates? How about updates reinstalling software you removed because you don't want it? Has any update silently added DRM restrictions to everything you do?

    "Only without hassles", my donkey! (-:

    --
    Got time? Spend some of it coding or testing
  339. What? Haven't you heard? by leonbrooks · · Score: 1

    BSD is dying! (-:

    Seriously: yeah, fine, whatever. Any modern BSD (possibly except OpenBSD on SMP) should give you comparable performance gains. More so on SMP since X11 means display tasks are a separate thread.

    --
    Got time? Spend some of it coding or testing
  340. Constructive criticism by Latent+Heat · · Score: 1
    My read of the article is that there are three criticisms: 1) GIMP has a different command structure than Photoship, 2) GIMP mangles lines and fonts, and 3) GIMP is slow.

    A lot is said that the F/OSS propeller heads don't get the Zen of GUI and that their attempts at GUIdom are as rough as a corncob. But while you would expect the propeller heads to be weak in the human-factors area, you would think they would be geniuses at algorithms and at coding.

    OK, lets blow off the GUI tuning because that is the realm of people who talk in buzzwords. How about making lines straight and fonts accurate? OK, so GIMP is a little rough around the edges, give it time and all of that. OK, how about the slow algorithms?

    I am thinking along the line of some sports cars -- Spartan appointments, hard seats, stiff ride, but boy can that thing corner! The F/OSS alternative has a rough GUI and a few quirks, but does it does it have the performance? Well, no.

    Now BeOS was not F/OSS, but it was an alternative to Windows, MacOS, and everything else and there was some hobbyist interest in it. BeOS may have had its quirks, and it kind of melted away before I ever had a chance to look into it, and there was very little in the way of applications for it, but the story is that it could perform, although at the cost of figuring out how to write multi-threaded apps.

    If the reviewer could have said, "the GUI is quirky, but boy is this thing fast!", I think that would have gotten a lot of people's attention because a lot of us would put up with novelty in exchange for speed, because not having to sit around waiting for something to happen is a big UI feature. But the reviewer said it was quirky, buggy, and slow, and people are slamming the reviewer for not giving the UI a chance. So to the extent that Photoshop is more geometrically accurate and faster, yeah, it is not like Photoshop.

  341. Re:Reviewer is Unqualified by SuiteSisterMary · · Score: 1

    The attitude I refer to, is the one which states that the user will take what they're given, and they'll like it, or they're a bunch of whiney little bastards who shouldn't be using computers in the first place.

    The users want a standard Mac style UI? Then they'll go with the software that gives that to them. Saying that they should be happy with an X style UI, so that's what they get, means you don't get users.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  342. I threw some bitmaps at it for the first time... by Anonymous Coward · · Score: 0

    And my first complaint was speed. Sixty odd megs and it slowed down to a crawl, when I've got a nice shiny new work computer with oodles of memory.

    Much slow shuffling later, I finally realise that there's a 'tile cache' I can set to a significantly larger value to make it all work as fast as I expected. Why did I need to find this and set it myself? Couldn't it have been set to a suitable value when first installed, or even left to runtime to allocate memory as needed? Speed wasn't a problem ONCE I KNEW TO LOOK FOR SOME OPTION. I'm off to try and find a suggestions box...

    Christopher

  343. Re:Powerful tools do not warrant confusing interfa by jyda · · Score: 1

    I don't care if its free.
    I don't care if its open-source.


    But some of us do. Really. It's a feature that Photoshop probably will never have.

    --
    "Just because I don't care, doesn't mean I don't understand." - Homer Simpson