You know, you can play no less than seven Zelda titles on the GameCube as is. And if you get the Game Boy Player peripheral, you can play every Zelda game ever made on a single console. Not to mention all the great 'Cube titles that aren't Zelda.
During the press conference, it was mentioned that the Pokémon would be transmitted during a specific scene where the main characters meet said Pokémon. Nice integration, says I.
Before you get too excited, it's gonna be called One-Line Puzzle in the US. No innuendo as far as I can see, but I'm sure the/. community will pick up on something I missed.
It's left up to the developers how they want to use the touch pad (which doesn't strictly require a stylus; a finger will suffice). Metroid Prime Hunters uses the D-pad for movement and the pad for aiming, similar to a computer's mouse and WASD. Mario Kart, like Ridge Racers, will presumably use the pad for analog steering and drop the D-pad. Feel the Magic: XY/XX ignores the D-pad and the face buttons, and will use the touch pad exclusively!
As for RTS games, I don't think multiple people would play on the same system; it'd be more likely that they use the wireless multiplayer features, and the two screens would display separate aspects of the game (maybe a zoomed-out map and a close-up of selected units).
Nintendo has never(to my knowledge) made a networkable device before.
The GameCube is network-capable. Five games have been designed to take advantage of this feature (Mario Kart: Double Dash!!, Kirby Air Ride, and 1080 can play LAN games, and Phantasy Star Online Episodes 1-3 can play via Internet).
Indeed I have, though my intentions were initially true. See, one of my three machines was an old PC that suddenly developed a case of "hard drive ain't workin' no more", so I obviously couldn't access the iTunes library and deauthorize it. So I looked through Apple's page and saw they had a form set up for just such an emergency situation (remote deauthorization). When you fill out the form, it deauthorizes all computers under the given iTunes account name. However, until the aforementioned computers attempt to check whether a song can be played, the comps themselves are not "aware" they have been deauthorized (since the procedure only takes place on Apple's server). Enjoy!
iTunes only authenticates a song purchased by a user that hasn't been played on the computer before. Once you enter the proper password, it no longer goes through the authentication process, and you can play offline to your heart's content.
Coincidentally, this can also be used to circumvent the five comp limit on protected AACs; authorize five computers to play your tunes, then use Apple's web form to de-authenticate those machines. The nifty thing is, this process is only done on Apple's end, so the five computers still think they're authorized. You can now allow five more machines to play your songs. As long as the first five never go online ever again, you're set. ^_^
A novel concept, but hardly a new one. For the past three years, the Tech Museum of Innovation in San Jose, CA has been running the Maxgames. The finalists for most of the games get to play on the IMAX Dome screen (Project Gotham Racing looked quite nice on the Dome when I played referee the first year).
Off-topic, I always thought it would be cool to use cell phones for a wide-scale game of tag / hide-and-seek. You'd be playing all the time, and you wouldn't know who your opponents were. If the "it" and another player come within a certain range (presumably via Bluetooth phones automatically seeking each other), the phone would alert both players, and the hunt would be on.
Unfortunately, constantly searching for local Bluetooth devices would be a huge drain on your phone battery, but I can still dream.
For example, I could have put "Star Trek X: afish40" as the first one and nobody would have noticed because it still would have been a list of big pussies.
I see your point, but that really was a low blow. I guess I meant to say the joke isn't funny to someone who knows better. No big deal though, as we've now effectively driven it into the ground to the point of absolute unfunny.
Two episodes of Voyager took place in the Q Continuum, and there was a two-parter involving Species 8472's Fluidic Space. And what about the Mirror Universe episodes of TOS and DS9?
Okay, these aren't technically other galaxies. Sue me.
Or maybe they could just say "wow, the Enterprise E sure set off an interesting change of events that dramatically altered history!"
Or maybe the Enterprise-E was supposed to travel back in time and assist Zephram Cochran's warp flight. After all, when Seven of Nine mentioned these events in Voyager, the Feds seemed oblivious to the Enterprise ever having done such a thing, so Cochran supposedly kept the secret well enough that the Enterprise crew never found out about it before doing it. Sounds like a pretty tight loop to me.
Maybe so, but OS X requires this additional input at any time, even when logged in as an admin (a single user environment). And this feature is included out-of-the-box, requiring no additional setup procedures. Of course, nothing short of an act of God will stop someone from downloading a malicious screensaver, but I appreciate this extra step. If I were to download an attachment or surf to a website, and a virus attempted to install itself without my knowledge, the password authentication would pop up, and I'd be all like "WTF" and quickly hit Cancel. Disaster averted.
It's not just security through obscurity. To install any new application in Mac OS X (as I imagine it is in Unix), the admin password must be input. Windows does not have this extra safeguard.
To me, their reliance on Adobe products for Windows sounds like they have no plans to expand iPhoto beyond the Mac.
The same was assumed about iTunes, back when Windows iPods used Musicmatch Jukebox for music sync.
It's like space without the stars.
"It's like, how much more black could this be? and the answer is... none. None more black."
You know, you can play no less than seven Zelda titles on the GameCube as is. And if you get the Game Boy Player peripheral, you can play every Zelda game ever made on a single console. Not to mention all the great 'Cube titles that aren't Zelda.
During the press conference, it was mentioned that the Pokémon would be transmitted during a specific scene where the main characters meet said Pokémon. Nice integration, says I.
Before you get too excited, it's gonna be called One-Line Puzzle in the US. No innuendo as far as I can see, but I'm sure the /. community will pick up on something I missed.
It's left up to the developers how they want to use the touch pad (which doesn't strictly require a stylus; a finger will suffice). Metroid Prime Hunters uses the D-pad for movement and the pad for aiming, similar to a computer's mouse and WASD. Mario Kart, like Ridge Racers, will presumably use the pad for analog steering and drop the D-pad. Feel the Magic: XY/XX ignores the D-pad and the face buttons, and will use the touch pad exclusively!
As for RTS games, I don't think multiple people would play on the same system; it'd be more likely that they use the wireless multiplayer features, and the two screens would display separate aspects of the game (maybe a zoomed-out map and a close-up of selected units).
Nintendo has never(to my knowledge) made a networkable device before.
The GameCube is network-capable. Five games have been designed to take advantage of this feature (Mario Kart: Double Dash!!, Kirby Air Ride, and 1080 can play LAN games, and Phantasy Star Online Episodes 1-3 can play via Internet).
iTunes got 2 out of 3 (doesn't have every song ever, obviously). Not too shabby though.
Game & Watch Gallery 4 for GBA includes a few dual-screen games. A single button toggles between the two screens.
Hey Ya! from iTMS is the same as Hey Ya! from Napster is the same as Hey Ya! from Musicmatch...
...is not the same as Hey Ya! from Walmart.
Indeed I have, though my intentions were initially true. See, one of my three machines was an old PC that suddenly developed a case of "hard drive ain't workin' no more", so I obviously couldn't access the iTunes library and deauthorize it. So I looked through Apple's page and saw they had a form set up for just such an emergency situation (remote deauthorization). When you fill out the form, it deauthorizes all computers under the given iTunes account name. However, until the aforementioned computers attempt to check whether a song can be played, the comps themselves are not "aware" they have been deauthorized (since the procedure only takes place on Apple's server). Enjoy!
iTunes only authenticates a song purchased by a user that hasn't been played on the computer before. Once you enter the proper password, it no longer goes through the authentication process, and you can play offline to your heart's content.
Coincidentally, this can also be used to circumvent the five comp limit on protected AACs; authorize five computers to play your tunes, then use Apple's web form to de-authenticate those machines. The nifty thing is, this process is only done on Apple's end, so the five computers still think they're authorized. You can now allow five more machines to play your songs. As long as the first five never go online ever again, you're set. ^_^
Hell hath no fury like a woman's scorn for Sega.
Oh wait, wrong movie.
A novel concept, but hardly a new one. For the past three years, the Tech Museum of Innovation in San Jose, CA has been running the Maxgames. The finalists for most of the games get to play on the IMAX Dome screen (Project Gotham Racing looked quite nice on the Dome when I played referee the first year).
Off-topic, I always thought it would be cool to use cell phones for a wide-scale game of tag / hide-and-seek. You'd be playing all the time, and you wouldn't know who your opponents were. If the "it" and another player come within a certain range (presumably via Bluetooth phones automatically seeking each other), the phone would alert both players, and the hunt would be on.
Unfortunately, constantly searching for local Bluetooth devices would be a huge drain on your phone battery, but I can still dream.
For example, I could have put "Star Trek X: afish40" as the first one and nobody would have noticed because it still would have been a list of big pussies.
I see your point, but that really was a low blow. I guess I meant to say the joke isn't funny to someone who knows better. No big deal though, as we've now effectively driven it into the ground to the point of absolute unfunny.
Hulk smash non-canonical sources!
Yeah, it's probably one of a near-infinite number of "layers" of space defined in Star Trek, along with the Quantum Slipstream and Subspace.
Shouldn't that first one be "Star Trek X: Cheetah"? Inside jokes are only funny when you do them right.
Two episodes of Voyager took place in the Q Continuum, and there was a two-parter involving Species 8472's Fluidic Space. And what about the Mirror Universe episodes of TOS and DS9?
Okay, these aren't technically other galaxies. Sue me.
Or maybe they could just say "wow, the Enterprise E sure set off an interesting change of events that dramatically altered history!"
Or maybe the Enterprise-E was supposed to travel back in time and assist Zephram Cochran's warp flight. After all, when Seven of Nine mentioned these events in Voyager, the Feds seemed oblivious to the Enterprise ever having done such a thing, so Cochran supposedly kept the secret well enough that the Enterprise crew never found out about it before doing it. Sounds like a pretty tight loop to me.
Maybe so, but OS X requires this additional input at any time, even when logged in as an admin (a single user environment). And this feature is included out-of-the-box, requiring no additional setup procedures. Of course, nothing short of an act of God will stop someone from downloading a malicious screensaver, but I appreciate this extra step. If I were to download an attachment or surf to a website, and a virus attempted to install itself without my knowledge, the password authentication would pop up, and I'd be all like "WTF" and quickly hit Cancel. Disaster averted.
But I wouldn't actually say "WTF" aloud.
It's not just security through obscurity. To install any new application in Mac OS X (as I imagine it is in Unix), the admin password must be input. Windows does not have this extra safeguard.
Hey, I like my Hyundai! (it's Korean, by the way)