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Nintendo DS Network

Kamalot writes "It looks like Nintendo is preparing a wireless peer-to-peer network of Nintendo DS ' to allow a new way of playing games online. Each Nintendo DS could includes a repeater hub to extend and share an 802.11 signal. A thread on GameCubicle unveils more, including a service called MarioNette and some disturbing marketing pieces with hidden images and messages." As with everything involving the new handhelds, take this one with a grain of salt.

195 comments

  1. DS wins by jmank88 · · Score: 4, Interesting

    ive been debating between PSP and DS, but after reading this, and that the PSP may cost $349, i think the DS just won

    1. Re:DS wins by Ayaress · · Score: 5, Interesting

      Just like the pricing turned out to be a rumor, I seriously question the truth behind this. They're saying that, this late in the game, Nintendo intends to strap a non-trivial piece of hardware onto a system that I'm pretty sure works already. Also, the wide-area integrity of a network based entirely on systems that are A. irregularly distributed, B. probably moving around, and C. turned off much of the time doesn't sound like it'd be worth the effort to set it up.

      I guess it could work to automatically network to any other DS's within a set range, but over a wide area, what happens when some dipshit turns off his DS and breaks the very tenuous chain of DS's transmitting through the rural area between two urban areas (where there are more people and probably far more DS's floating around)? I admit I'm not as knowledgeable about wireless networks as wired ones, but I don't see this working on a large scale, and on a smaller scale, why even bother with building a hub into every DS?

      With all its problems, the N-Gage probably was closer to the spot with a wider area gaming network. The cell phone network is already there, and although it's not 100% reliable (especially if you're moving around between cells), it's got far less random factors involved than a p2p DS network.

      Just sounds too cool to be true. At least the hoax about the PSP price was believable. The PSP will be a lot closer to $350 than the DS will be to this p2p distributed network.

    2. Re:DS wins by jimmytango829 · · Score: 5, Insightful

      the p2p lilypad-style network was only speculation and has been denied by those who actually do know "the secret". Nintendo has a great track record of not half-assing stuff. From the get-go, Nintendo has asserted that their product would be "revolutionary" - and they maintain that the revolutionary feature has yet to be revealed. It seems fairly obvious to me that they do not, in fact, intend to "strap a non-trivial piece of hardware" on to their system. On the contrary, it seems that a great deal of thought and planning has gone into this.

    3. Re:DS wins by JFMulder · · Score: 1

      Who says it's going to be bundled with the device and not be an add-on?

    4. Re:DS wins by Anonymous Coward · · Score: 0

      Err...I'm pretty sure that the "revolutionary" part is the silly dual-screen business...

    5. Re:DS wins by bot24 · · Score: 1

      This was MY idea! Give it back! I wanted this to go into the PSP. I was even going to try to write a program to allow it to happen.
      The Nintendo way might be a bad way, however. If it is integrated, and you connect to the internet through your _encrypted_ or _MAC moderated_ home network, well.. Nintendo has never(to my knowledge) made a networkable device before. I am concered about all the security holes that may exist in a non-flashable object that can connect to the internet and act as a wireless access point.

    6. Re:DS wins by afish40 · · Score: 2, Informative

      Nintendo has never(to my knowledge) made a networkable device before.

      The GameCube is network-capable. Five games have been designed to take advantage of this feature (Mario Kart: Double Dash!!, Kirby Air Ride, and 1080 can play LAN games, and Phantasy Star Online Episodes 1-3 can play via Internet).

      --
      Thanks a million. Push Start to replay.
    7. Re:DS wins by Ayaress · · Score: 1

      The rumor mill that produced this whole thing did.

    8. Re:DS wins by MaverickUW · · Score: 2, Insightful

      You're right.

      Even more so to the point, Nintendo had a successful radio gameplay network in Japan that IIRC dates back to the Super Nintendo.

      And somebody else made a point about Nintendo not doing things half-assed. With the exception of the virtual boy it's true. Look at the wavebird controller as a great example of doing something right. They advertise a certain distance, the controller can double and triple that distance and still work easily.

    9. Re:DS wins by Sancho · · Score: 1

      And Phantasy Star Online (eps 1-2) has a bit of a security flaw in it. And it's non-flashable.

      Of course, Nintendo didn't write the game. Nevertheless, it's a concern.

    10. Re:DS wins by nitrocloud · · Score: 0

      I bought a GameCube. Nintendo sold its shares in Rare ltd. Microsoft buys these shares in Rare ltd. I hate Nintendo. I hate Microsoft more. I now have no Perfect Dark Zero... and I have a worthless POS console.

      --
      Karma: Good, or bust!
    11. Re:DS wins by octover · · Score: 1

      I love Nintendo, but I would say that at least one of their networked games are half-assed. If you have two Gamecubes networked via crossover cable it takes a good 5 minutes for the Gamecubes to I assume realize there is no DHCP server, to auto-configure, and find the other Gamecube.

      Don't get me wrong its a lot of fun, and I am glad they included it. Even if it feels like no time was spent on the multi-cube link except to get it working. I have family and friends that have purchased Gamecubes and network adapters just for Mario Kart.

    12. Re:DS wins by Kiryat+Malachi · · Score: 1

      You have Metroid Prime and Metroid Prime 2, one of which is definitely better than Perfect Dark was (and I very much liked Perfect Dark, don't get me wrong) and one of which likely will be. The Monkey Ball games as well. Pikmin. Eternal Darkness.

      Gamecube is hardly worthless; it may not have as wide of a library of games as a PS2, but it does have some damn good ones.

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
    13. Re:DS wins by Anonymous Coward · · Score: 0

      Actually, the N64 was the only Nintendo console with no network function. The Famicom (Japanese NES), Super Famicom (Japanese SNES) and various Game Boy iterations all had their network-enabling add-ons... at least in Japan.

    14. Re:DS wins by KDR_11k · · Score: 1

      That would be utterly pointless as the coverage even with this stuff built-in is going to be very low. Making it an addon would ensure that you'd have absolutely zero coverage.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:DS wins by Gentlewhisper · · Score: 1

      And somebody else made a point about Nintendo not doing things half-assed.

      I just gotta jab in :)

      Cut Every Corner
      Shery: If there's a task that must be done,
      Don't turn your tail and run,
      Don't pout, don't sob,
      Just do a half-assed job!

      If... you... cut every corner
      It is really not so bad,
      Everybody does it,
      Even mom and dad.
      If nobody sees it,
      Then nobody gets mad,

      Bart: It's the American way!

      Shery: The policeman on the beat
      Needs some time to rest his feet.

      Chief Wiggum: Fighting crime is not my cup of tea!

      Shary: And the clerk who runs the store
      Can charge a little more
      For meat!

      Apu: For meat!

      Shery: And milk!

      Apu: And milk!

      Both: From 1984!

      Shery: If... you... cut every corner,
      You'll have more time for play,

      Shary & OFF: It's the American waaaaay!

    16. Re:DS wins by Anonymous Coward · · Score: 0

      The N64 did have some limited online through the 64DD. There was also a chess game released in Japan early in the system's life that had a modem built into the cartridge.

    17. Re:DS wins by chrismcdirty · · Score: 1

      I now have no Perfect Dark Zero

      And neither do the people who own Xbox. It's still set for 'TBA2005', which means it probably isn't very close to being done.

      --
      It's like sex, except I'm having it!
    18. Re:DS wins by Phisbut · · Score: 1
      It's the American waaaaay!

      Yep... and Nintendo is a Japanese company... ;-)

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    19. Re:DS wins by Anonymous Coward · · Score: 0

      Hypocrisy only applies when all other things are equal. An aborted fetus doesn't have a choice in the matter. The criminal did. Criteria counts, you know (as someone pro-choice and pro-CapPun).

    20. Re:DS wins by Anonymous Coward · · Score: 0

      what are you, retarded? The $350 was shot down by Sony for being a blatant lie. If you're going to beleive such lies, you should get a DS. Where you can listen to Nintendo's lies.

    21. Re:DS wins by Anonymous Coward · · Score: 0

      Not half assing stuff? I remind you of the Virtual Boy, 64DD, Cube's online, R.O.B., the Power Glove, The N64 microphone, the Cube microphone, the Cube memory card. The N64 launch lineup, the Cube lineup. The original GBA, the GBA SP's headphone port. Super gameboy's lack of a link cable port, DS's lack of a link cable port. The GBA wireless adapter not working for all games. The GBA infrared adapter for GBC games that never came out. Cubes DVD playback inabilities. Nintendo is so full of half assed crap, it might just amount to one full ass

    22. Re:DS wins by KDR_11k · · Score: 1

      Well, THEN we'd have to figure in beliefs like fate and determinism...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    23. Re:DS wins by mausmalone · · Score: 1
      Nintendo intends to strap a non-trivial piece of hardware onto a system that I'm pretty sure works already.
      It may not be an issue of strapping on another piece of hardware. All of the DS's will have 802.11b, and the processing power is pretty reasonable. There's a good chance that they will be able to form ad-hoc networks without the need of any other hardware to be installed. What I'm describing, though wouldn't be nearly what the article is suggesting. I'm picturing something along the lines of a bunch of people in the same building playing network DS games against each other without there necessarily having to be a Wi-fi WAP doing the legwork.
      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    24. Re:DS wins by Anonymous Coward · · Score: 0

      You're a half assed idiot

    25. Re:DS wins by Anonymous Coward · · Score: 0

      "There is no fate but what we make."

    26. Re:DS wins by Anonymous Coward · · Score: 0

      The Power Glove was not created or marketed by Nintendo.

      The Cube microphone has yet to be sold. And how much support do you want a microphone to get?

      The Cube was never intended to play your fucking DVDs. Just like The Sega Genesis was never meant to play Betamax tapes.

      For the rest of the stuff you list, I might at least understand your concerns if only they weren't so fucking IRRELEVANT.

    27. Re:DS wins by nitrocloud · · Score: 0

      Five words dude: Big ass guns and girls :D

      --
      Karma: Good, or bust!
    28. Re:DS wins by stonecypher · · Score: 1

      What? What new hardware? I read the entire story, and the only mention I see of new hardware is the EECuber guy saying they'll add a microphone, which is silly, because the DS has been known to have a microphone for almost a year, and one lonely guy talking about some new chip to enable wireless in the DS, which is silly, because the DS has been known to do native wireless for more than a year.

      Unless you think that buying a peripheral somehow adds hardware to the host?

      --
      StoneCypher is Full of BS
  2. It's possible by buffer-overflowed · · Score: 4, Funny

    And I wouldn't put it past Nintendo to do it. They were doing console networking before most people here even knew what a network was. On the Famicom, in Japan.

    However, the real question is:
    Who shall save the poor boy out in the wilderness tied into the internet via the DSes the bears ate along with unsuspecting tourists who dared feed them! *

    * - Providing this is true, of course.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    1. Re:It's possible by Gilesx · · Score: 1

      Whoever modded this as funny has totally missed the point!

      There really *was* a famicom network - it had online banking and gambling services if I remember correctly.

      --
      Sunday you're Thinking Different, Monday you're a huge tool, paying too much and waiting to think like everyone else.
    2. Re:It's possible by jx100 · · Score: 2, Interesting

      This is probably what you're thinking of. It's a modem designed to allow one to play with the Minnesota State Lottery over the phone with an NES.

    3. Re:It's possible by PhoenixFlare · · Score: 2

      And there was also this, which might also be what he was referring to.

    4. Re:It's possible by Anonymous Coward · · Score: 0

      Close, but you wanted this page. The page you linked is about the Super Famicom.

  3. Very cool idea by phaetonic · · Score: 4, Funny

    How great would it be to port mini-stumbler to this device. You could bring your little cousin with you while he pretended to play a game to scan a building's network, what a decoy...

    1. Re:Very cool idea by rincebrain · · Score: 1

      It wouldn't necessarily be that hard, from what little I know...the processors aren't custom-built, from what I've read...but I'm not an expert.

      If only the DS had a permanent memory storage device, like an internal flash chip...I bet someone would have Linux and Kismet/Airsnort/[choose your favorite] running on it within six months.

      --
      It's only an insult if it's not true.
    2. Re:Very cool idea by chrispyman · · Score: 2, Informative

      The problem is as soon as that happens you get corporations to ban the devices outright, just like many do for USB flash drives. On the other hand, you should probably be getting actual work done anyways, so I'd be surprised if they aren't already "frowned upon" (atleast the GBA anyhow).

    3. Re:Very cool idea by mewphobia · · Score: 1
      You could bring your little cousin with you while he pretended to play a game to scan a building's network, what a decoy...

      OR you could just put your pda or 12" powerbook in your backpack.

  4. The future SkyNet? by Anonymous Coward · · Score: 5, Funny

    At some point, all the Nintedo DSes in the world will form a neural net the Roombas. They will rise up and kill humanity in association with WiFi enabled Aibos.

    Alternatively, look for the first Nintendo DS virus to forcibly re-direct all WiFi-based HTTP requests that use your DS as an AP to the Goatse-man site.

    1. Re:The future SkyNet? by dasmegabyte · · Score: 1

      They said I was mad to install a rocket launcher in an AIBO. Well, what else are they gonna do? Play with that gay pink ball? Not my doggy!

      Say hello to AIBO, destroyer of worlds! Piro-riro, bitch.

      --
      Hey freaks: now you're ju
    2. Re:The future SkyNet? by Destoo · · Score: 1

      So anyone can photoshop this picture?

      No. I'm sure I don't want a copy.

      --
      Nouvelles de jeux et technologies en français. TC
    3. Re:The future SkyNet? by Anonymous Coward · · Score: 0

      You are so very clever! And funny! What would Slashdot ever do without you?

      Oh yeah... not SUCK so hard.

    4. Re:The future SkyNet? by mausmalone · · Score: 1
      At some point, all the Nintedo DSes in the world will form a neural net the Roombas. They will rise up and kill humanity in association with WiFi enabled Aibos.
      WORLD DOMINATION WILL BE OURS! Wait... why is the power light red? NOOOOOOOOOOOOOOO! GET ME SOME AA'S, NOW!!!!
      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
  5. Pfft by Anonymous Coward · · Score: 0, Troll

    All of this is still speculation, as is even said on the GameCubicle boards. Unless you are actually working for Nintendo or have a source on the inside, everything you say holds no weight.

  6. Killer App? by Anonymous Coward · · Score: 5, Interesting

    As I've said over here, If this repeater stuff is in any way true, it really could be a killer app for handheld gaming.

    The potential hinted at by these new revelations totally trancends your basic "sit around in a group and play wirelessly" functionality. If this (the repeater functionality) is in any way true, then it will make the touch-screen part of the DS look about as groundbreaking as MP3 support on a Sony player, and it makes the PSP's infra-red wireless gaming look like a silly kids' toy.

    Seriously, wide-area gaming would be the killer app for handheld consoles. Imagine some sort of asynchronous MMPORG-style game whereby when a fellow player's DS is detected, some form of battle can take place. Some sort of modern take on the old style Campus 'Assassin' games.

    Not to mention the facilitation of true munchkin-style ubiquitous networking.

    1. Re:Killer App? by MosX · · Score: 1

      The PSP won't use infra-red technology.

    2. Re:Killer App? by Anonymous Coward · · Score: 0

      How bout a Skype client.

  7. Re:Reimnds me of that other thing.. by Anonymous Coward · · Score: 1, Informative
    Cybiko.

    It's still around and has an active development community.

  8. Re:Reimnds me of that other thing.. by rincebrain · · Score: 4, Informative

    You're thinking of the Cybiko.

    I had one of those. It was crap. The keyboard was too small to do anything comfortably, the battery only worked until about a month after I got it, and the AC input port physically broke a month after that.

    Several friends had them too, and they all had the same problems.

    --
    It's only an insult if it's not true.
  9. Re:Reimnds me of that other thing.. by StevenHenderson · · Score: 5, Funny
    It came out in 200 or sumthin

    Papyrus? Parchment? Stone tablets? Man, if the battery life on PDAs sucks now, what was it like in 200? :)

  10. Just to be clear... by Recoil_42 · · Score: 4, Interesting

    None of this is actually confirmed, and to my knowledge, nothing is actually from nintendo themselves -- rather, all of the clues have been posted by various promiment community members like Chad of WarpPipe. ..I'm not saying that it's false or a hoax or anything, just that it's not at all confirmed.

    But i gotta say, alot of the messages are very cool, almost like Nintendo's ilovebees.com on a much smaller scale.

    --


    Newsie, Moderator, www.tauniverse.com
    1. Re:Just to be clear... by hc00jw · · Score: 1
      But i gotta say, alot of the messages are very cool, almost like Nintendo's ilovebees.com on a much smaller scale.

      The ilovebees.com thing is actually from Bungie in regards to Halo 2. It's not like it's the first time they have pulled this stuff either, although admittedly it was never on this scale. For more general information on Bungie, including similar stuff (like box acronyms), and also Marathon and how it relates to Halo, see the Marathon Story Page.

    2. Re:Just to be clear... by chrismcdirty · · Score: 1

      I'm sure what the poster meant to say was "almost like Nintendo's version of ilovebees.com"

      --
      It's like sex, except I'm having it!
  11. How long... by Bai+jie · · Score: 5, Funny

    do you think it'll be until someone orginizes a DDOS attack with thousands of these?

    1. Re:How long... by lphuberdeau · · Score: 4, Funny

      Well, I think the name simply means they plan on using you as a puppet, so why not?

      But if all kids playing extend the 802.11b network and allow me to connect with my laptop from anywhere, I totally agree and support Nintendo!

      --
      Qui ne va pas à la chasse n'a pas de gibier
      PHP Queb
    2. Re:How long... by MustardMan · · Score: 4, Funny

      Imagine a beow...

      We apologize for the error in the reply. Those responsible have been sacked.

    3. Re:How long... by M51DPS · · Score: 1

      I know you're all expecting the obligatory "Does it run Linux?" comment, so here we go. How long until I can run Linux on it?

      It's bound to have an even better processor then the current GameBoy Advance systems (which Linux should be able to run on) and has built in wi-fi, how 'bout it? It would be so cool to have a mini-distribution, pull out nmap or something, go wardriving a bit....

  12. Ummm...okay by Anonymous Coward · · Score: 0

    So, the DS can run in Ad-Hoc mode, and AP mode. This is groundbreaking because.......????

  13. Problems with this? by StevenHenderson · · Score: 5, Interesting
    Okay are these potential problems:?

    1. Early adopters will get spottier connection capabilities than those that wait til tons of people have them? (much larger network based on the repeater concept).

    2. What if I am connecting via John D.S. and suddenly he drops off of my range? Will I lose my connection and game? This would um...whats the word? Oh yeah...suck.

    1. Re:Problems with this? by Demanche · · Score: 1

      What do you do when your playing a game with someone on yahoo games and they get disconected? ;)

      U go look at porn :D

      Nintendo has researched this ! (the ds2 will have a porn browser) ;>

      --
      Mod me down im a newf (wiki)
    2. Re:Problems with this? by damien_kane · · Score: 1

      U go look at porn :D

      The problem with that idea is that not only was John your only link to that MP game of MarioKart, but also your only link to the aforementioned porn.

  14. Decisions Decisions by fwitness · · Score: 5, Insightful

    It's hard to decide right now, with all the speculation going on. However, Nintendo has backwards compatibility, low-battery using cartridges innovative dual screen and not to mention a ridicoulsly awesome track record for good first party games.

    The price point is even on par with an 'upscale' portable system.

    Let's be serious for a minute. What can the PSP offer me that is worth it's (expected) retail price? I really don't want to play my PS2 titles on the go, and the UMD media thing doesn't make me feel all warm and fuzzy either. Look at Wario Ware Inc. if you want to know why you will buy a DS. It's in the games man. The games. Oh, and the price too. :)
    --
    -- I have fans? Wow.
    1. Re:Decisions Decisions by TomHandy · · Score: 1
      I'm definitely going to buy a DS, and I'm not decided yet on the PSP.

      However, from what I've heard, the PSP's screen is absolutely beautiful, and I can understand the appeal of being able to play a port of a PS2 game like Gran Turismo 4 on the go.

      Is a PSP going to be worth $300 or $400 to me though? That's what I'm not so sure of. It sounds cool, but it also sounds like they are going for a different market than just handheld gaming.

      I am pretty sure I would not buy movies released on UMD format though. Now, if you could get recordable UMD's that let you convert your DVD's to the format, that would be sort of compelling to me (although I don't know how much I really want to watch a whole movie on the go).

      As handheld games go, I generally most like the puzzle games and strategy games like Advance Wars.

    2. Re:Decisions Decisions by NanoGator · · Score: 1

      "Let's be serious for a minute. What can the PSP offer me that is worth it's (expected) retail price?"

      An exceptional game you can't get on PS2?

      --
      "Derp de derp."
    3. Re:Decisions Decisions by tepples · · Score: 1

      Will it be so hard to wait for the PSP Player add-on for the PS3?

    4. Re:Decisions Decisions by PhoenixFlare · · Score: 1

      An exceptional game you can't get on PS2?

      Unless you think they've already got one in the wings, otherwise you have to wait 6 months or a year or however long for a killer app to be released. With the DS, there's innovation to play with immediately.

      Maybe it's just me, but hoping that a great exclusive might come out in the future is not enough to warrant a purchase.

    5. Re:Decisions Decisions by EggDye · · Score: 1

      Regarding recordable UMD's. Sony has stated that they will never sell UMD burners, ever. Kind of a bummer, in my opinion.

    6. Re:Decisions Decisions by Jeff+DeMaagd · · Score: 1

      Regarding recordable UMD's. Sony has stated that they will never sell UMD burners, ever. Kind of a bummer, in my opinion.

      Heck yes. I've been anticipating the PSP, but if users can't write their own UMDs, I'll forget about it. I would have liked something like a multifunction MD player, but without being able to record UMDs, that's dashed. I'm guessing that third parties making UMD writers is probably out of the question.

      I'm kind of doubtful of the publicly speculated pricing but Sony has been known to pull consecutive bonehead maneuvers. What wasn't a bonehead maneuver was the PSX and PS2, I was hoping PSP would follow the trend.

    7. Re:Decisions Decisions by C0rinthian · · Score: 1

      You know, this is a perfect example of what makes Sony screwed up as a company. It's actually fighting itself. One one side, you have a company producing hardware and trying to get all the features in that people will pay for. On the other side, you have a media provider thats trying to restrict what hardware can do with their content.

      If sony gives us the ability to copy and share content, they worry that their media sales drop. But if they protect their media they risk a drop in hardware sales.

      Must be some interesting board meetings.

    8. Re:Decisions Decisions by Anonymous Coward · · Score: 0

      What wasn't a bonehead maneuver was the PSX and PS2

      I assume you mean PS1 and PS2. The PSX (PS2 + DVR combo unit) was indeed a bonehead maneuver that bombed hard.

    9. Re:Decisions Decisions by chrismcdirty · · Score: 1

      Please excuse the grandparent poster for not following Sony's change in the acronym game. PSX was the original acronym for the first PlayStation, codenamed PlayStation X when it was being worked on as an expansion to the SuperNES (or Super Famicom or both). It wasn't called the PS1 until the PSone came out, at the earliest, or the PSX (DVR) came out, at the latest.

      --
      It's like sex, except I'm having it!
    10. Re:Decisions Decisions by Anonymous Coward · · Score: 0

      I was just pointing out that it's better for clarity's sake to say PS1 instead of PSX. I'm well aware of the first Playstation's acronym. I didn't mean to sound rude or anything in the other post, just to point out that, thanks to Sony's idiotic naming scheme, the term "PSX" can cause confusion.

    11. Re:Decisions Decisions by Destoo · · Score: 1

      I was shopping for a cheap USB keyboard for my PC.

      Someone told me that I could get a PS2 keyboard.
      and of course, "PS2 won't do. My ps2 port's taken by the wireless keyboard."

      So that was pretty silly.
      A PS2 USB keyboard...
      Can you use a PS2 keyboard with a ps2/usb adapter and hook it up to the usb port of a PS2, or the other way around? ... I need more coffee.

      --
      Nouvelles de jeux et technologies en français. TC
    12. Re:Decisions Decisions by TechniMyoko · · Score: 1

      Actually, they said they would if UMD becomes popular enough

    13. Re:Decisions Decisions by Firehawke · · Score: 1

      Well, I've already seen one that looks remarkably interesting-- Metal Gear Acid. I want to see if Kojima can pull off a decent card game, much less a decent Metal Gear and a decent card game all in one.

      I'll be getting the DS, though-- probably at launch if I can manage to get my hands on one. I'm already convinced it'll be good and the price isn't THAT bad. The PSP I'm still planning to wait and see on. I could get two PS2 units for the hinted retail price they're talking about for the PSP.

  15. I hope they're secure... by rincebrain · · Score: 4, Insightful

    If there's so much as a single remote code exploit found in the DS, it won't be long before someone writes code to forcibly propagate itself and do something to your DS...something like the PSO bug for GameCube would be lethal on the DS, if it were wirelessly exploitable.

    I can just see someone writing a virus that forcibly installs a miniature Linux distro on your DS and propagates.

    I'm not sure if that would be horrible or awesome, personally.

    --
    It's only an insult if it's not true.
    1. Re:I hope they're secure... by Joe5678 · · Score: 3, Informative

      Except there is likely no permanent storage on the device itself, so at most it could get into memory, or possibly the save game area on the cart you are currently using.

      Based upon that, I would guess that if there were an exploit, it would be caused by a specific game, and could at most ruin that specific cart. In which case, it serves the developer right...

    2. Re:I hope they're secure... by NanoGator · · Score: 1

      "If there's so much as a single remote code exploit found in the DS, it won't be long before someone writes code to forcibly propagate itself and do something to your DS...something like the PSO bug for GameCube would be lethal on the DS, if it were wirelessly exploitable.

      I can just see someone writing a virus that forcibly installs a miniature Linux distro on your DS and propagates.
      "


      Umm, seeing as how the DS doesn't have any storage for this sort of thing, how does this really rate as an insightful comment?

      --
      "Derp de derp."
    3. Re:I hope they're secure... by rincebrain · · Score: 1

      As I said, I was unaware whether the DS had any permanent storage, though I suspected not.

      Which is why that was mostly an exercise in wishful thinking.

      --
      It's only an insult if it's not true.
    4. Re:I hope they're secure... by Psx29 · · Score: 2, Insightful

      Well I think it would be far more likely that every developer is using the same library to operate the wireless network, and this would cause A LOT more problems than with just one game...

    5. Re:I hope they're secure... by GweeDo · · Score: 1

      Unless the bug is in PictoChat, since that is BUILT INTO THE DEVICE. I can't wait for a bug that exploits PictoChat's "wake up" your DS feature and start turning DS's on all over the place and spamming ;)

    6. Re:I hope they're secure... by shakey_deal · · Score: 1

      >Except there is likely no permanent storage on the device itself, so at most it could get into memory, or possibly the save game area on the cart you are currently using.

      And how is this different to the Gamecube? A single exploit could start a way to play backups of all games.

    7. Re:I hope they're secure... by KDR_11k · · Score: 1

      Except for the fact that the DS was built with wireless code injection in mind. Kinda like the GBA's connectivity or single-cart multiplayer, the DS will allow you to load an entire game over the wireless connection (of course it depends on the developer how much the game is going to send, but I guess you could inject some homebrew code that way, as done with the GBA). I doubt this could be maliciously exploited, though.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:I hope they're secure... by KDR_11k · · Score: 1

      Well, it has something that equals a CMOS, but I doubt you could store code in there.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:I hope they're secure... by SmittyTheBold · · Score: 1

      I can almost guarantee the DS chacks for a signature on all downloaded-over-the-air executables before running them, much like an (unmodified) Xbox does. It only makes sense.

      --
      ± 29 dB
  16. You mean... by Anonymous Coward · · Score: 0

    A DSDDOS?

  17. This is News? by One+Childish+N00b · · Score: 3, Insightful

    Is (from the article) a batch of pictures featuring creepy marionettes with the words ?Find(s)me? along with a shot of a lone boy in a forest using a DS as some sort of navigation device really all they have got to go on?

    This is all they've developed this huge "OMG TEH W1RELESS GAMING!!!" story from? Ever think that a boy using a gameboy in the forest to navigate might be a 'pushing the frontiers' image? or an 'immersive environment' image? It's a very amiguous photograph, and I'd like to know how this rumour sprang from nowhere, based solely on one picture and a 'find me' slogan
    Move along, nothing to see here.

    --
    Dealing with lawyers would be a lot less tedious if they all looked like Casey Novak.
    1. Re:This is News? by Anonymous Coward · · Score: 0

      ROFLMFAO!!!

      Thats funny.

    2. Re:This is News? by dasmegabyte · · Score: 1

      Well, a picture is worth a thousand words. And in the rumors community, a photoshopped "artist's rendering" based on a press release and some sophomore CS student musings on a forum are worth TENS of thousands of words.

      Come on, man. Even if it's full of shit, it's fun to dream about pervasive wireless networking. But speaking as somebody who's USED the Pokemon GBA wireless adapter, it'll probably be slow, weak crap.

      --
      Hey freaks: now you're ju
    3. Re:This is News? by Anonymous Coward · · Score: 0

      If you search google for Marionette, not only do you find that Marionette that the image is based on, but you also find a picture of Mario as a marionette. Also, "Mario net" is a common mispelling of Marionette.

  18. FCC test report of Nintendo DS by no_such_user · · Score: 4, Informative

    Check out the FCC test report. According to the document, it looks like max RF output of the unit is 1.45mW -- not very much power!
    Coral P2P link to FCC report
    or
    Direct FCC link to report

    More info on Coral distribution network

    1. Re:FCC test report of Nintendo DS by Naffer · · Score: 4, Informative

      I did a quick google, and it looks like max radiated power on the 802.11 spectrum is about 300-400mw? If that's the case then you can expect the DS to have a rather underwhelming range.

    2. Re:FCC test report of Nintendo DS by Naffer · · Score: 1

      Ha, only on Slashdot would I get +5 Informative for a google search.

  19. Re:Nintendo has so many cool gadgets.... by Anonymous Coward · · Score: 0

    It'd be even more appealing to someone without a GBA. Remember, DS is backward compatible so someone who wants to grab some cheap games after the DS lightens their pockets by a few hundred would have no problem (especially with the large amount of shit GBA games)

  20. Tagline by sheepab · · Score: 0

    Nintendo DS....resistance is futile?

    1. Re:Tagline by niteice · · Score: 1

      If 1 ohm.

      --
      ROMANES EUNT DOMUS
  21. Re:DS? shouldnt that be GB by rincebrain · · Score: 4, Informative

    Dual Screen, I believe.

    --
    It's only an insult if it's not true.
  22. Groundbreaking... by NEOtaku17 · · Score: 3, Insightful

    "So, the DS can run in Ad-Hoc mode, and AP mode. This is groundbreaking because.......????"

    Because no mainstream handheld gaming console has ever had this functionality...basically.

    1. Re:Groundbreaking... by NoDoZ · · Score: 1

      there was the cybiko, not as robust as the DS, but it had wireless built in quite some time ago.

  23. Battery Life by StevenHenderson · · Score: 5, Insightful
    Gotta wonder if the repeater functionality would affect battery life. If so, are people going to have the option to turn it off and make the network essentially smaller?

    I would assume they would have to have a toggle switch for airplanes if nothing else...

  24. Remove the battery by tepples · · Score: 1

    If there's so much as a single remote code exploit found in the DS, it won't be long before someone writes code to forcibly propagate itself and do something to your DS

    Unless the DS boot blocks can be overwritten, I wouldn't worry. Remove the battery when in contagious zones and you won't propagate anything.

    something like the PSO bug for GameCube would be lethal on the DS, if it were wirelessly exploitable.

    Lethal? How? I can see how it might end up harmful to Nintendo's business model in that it enables homebrew, but if a computer with no permanent writable storage is turned off, it can't catch a virus.

    1. Re:Remove the battery by AceCaseOR · · Score: 1
      > Unless the DS boot blocks can be overwritten, I wouldn't worry. Remove the battery when in contagious zones and you won't propagate anything.

      If the DS's battery is anything like the GBA SP's battery, you can't remove it.

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    2. Re:Remove the battery by jkeyes · · Score: 2, Informative

      If the DS's battery is anything like the GBA SP's battery, you can't remove it.

      You can remove the SP's battery it's got a small screw holding it in. So anyhow you failed slashdot go to your room!

    3. Re:Remove the battery by Anonymous Coward · · Score: 0

      have you even ever seen a GBA SP?

      dumbass...

    4. Re:Remove the battery by tepples · · Score: 1

      I said GBA SP, not iPod. Nintendo used a lithium ion battery, not the touchy and hard-to-replace lithium polymer battery of the iPod.

  25. C'mon now by The-Bus · · Score: 5, Insightful

    First off, I seriously doubt this has anything do with playing with the DS "online", that is, it having anything to do with the internet. A much more fasible, realistic, and practical idea is that the DS can detect others within a reasonable range. I would put this range somewhere south of 200m, even if that much. The whole network/online thing is more of a LAN than a WAN... Especially useful in larger cities or where kids congregate (mall, school, parks, etc) as opposed to rural areas. I have no desire, nor hope, to be able to text a friend an hour away using the DS. However, sitting in a cafe and seeing a list of 10 opponents to fight you in ZeldaMarioTroid is a bit more exciting.

    Now, if for some insane reason the DS has a 1+ mile range then yeah, that's amazing. But I can guarantee that that is not the case. It's just a way to play online with people within sighting distance. Will come in handy in urban areas, colleges, etc. But Tommy in Montana might have a hard time finding 100 opponents.

    --

    Small potatoes make the steak look bigger.

    1. Re:C'mon now by DrEasy · · Score: 1

      Would it also make sense to use the DS to share, discover and download MP3s from your adhoc peers?

      --
      "In our tactical decisions, we are operating contrary to our strategic interest."
    2. Re:C'mon now by The-Bus · · Score: 1

      Sure, it makes sense. Anyone who gets one of these DSs probably has a computer and that computer probably has a good amount of media on it. It would be awesome to be able to carry some of that media (mp3s, videos, pictures) along with you. If that's the case the iRiver suddenly becomes extremely useless.

      --

      Small potatoes make the steak look bigger.

    3. Re:C'mon now by brer_rabbit · · Score: 1
      But Tommy in Montana might have a hard time finding 100 opponents.

      Fair enough, but Tony Montana could easily find 100 opponents.

    4. Re:C'mon now by incom · · Score: 1

      But if their is rw media for the DS, wouldn't that make piracy easier? I'm not sure nintendo would embrace this, as much as I'd love an mp3 player, and other custum files and software accesible on my DS.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    5. Re:C'mon now by kerrle · · Score: 1
      I have no desire, nor hope, to be able to text a friend an hour away using the DS

      Well, considering PictoChat is built into the device, I'd say it's coming whether you want it or no.

  26. http://games.slashdot.org by Anonymous Coward · · Score: 5, Funny


    "Unsubstantiated rumours and wild-ass guesses for nerds"

    1. Re:http://games.slashdot.org by Thomas+Miconi · · Score: 1

      "Unsubstantiated rumours and wild-ass guesses for nerds"

      Bluff that matters.

  27. OT: what is ilovebees.com? by jimmytango829 · · Score: 1

    i've seen it mentioned 2 times today and I feel out of the loop.

    1. Re:OT: what is ilovebees.com? by Vaevictis666 · · Score: 1

      It's a Halo 2 publicity stunt, google for it and look past the first few hits.

    2. Re:OT: what is ilovebees.com? by wizatcomputer · · Score: 1

      ILoveBees.com is a site that was "linked" to in a Halo 2 trailer shown in movie theaters. At the end of the trailer, the xbox site changed to the ilovebees.com site. It's just a gimmic (a good one, though) to get people excited about Halo 2.

      --
      What's the point of a sig?
  28. Sweet! by lortho · · Score: 2, Funny

    /me starts porting BitTorrent to Nintendo DS...

    1. Re:Sweet! by Anonymous Coward · · Score: 0

      /me reminds you you're not on IRC

  29. Hmm by hudsong · · Score: 1

    Well, I know my younger brother will start foaming at the mouth again when he hears of this! We live in a town of only 200,000 people so not much stuff like that comes here. I think he may be dissapointed...

    1. Re:Hmm by Anonymous Coward · · Score: 0

      ONLY 200,000 people? You're joking right?

      I hope you meant 20,000 people.

    2. Re:Hmm by Anonymous Coward · · Score: 0

      Where do you live that doesn't get consumer electronics?

  30. What about battery life? by ElForesto · · Score: 4, Insightful

    If the DS is going to suck juice like the WiFi card in my Clie, I would hope they'll include a feature to turn it off when not in use, a really good battery, or both. Sooner or later, we need to figure out how to effectively manage power consumption on all of these portable devices.

    --
    There is a difference between "insightful" and "inciteful" other than spelling.
    1. Re:What about battery life? by DraKKon · · Score: 1

      Along the lines of worrying about battery consumption, we need to make a better battery. Battery technology hasn't changed that much as compaired to computers. At least thats what it seems like...

      --
      "It's not like your minds are as open as the source you love..." - Me to the majority of Slashdot.
    2. Re:What about battery life? by Anonymous Coward · · Score: 0

      They did. That's why they gave battery life as 6-10 hours. 6 with wifi on, 10 with it off.

    3. Re:What about battery life? by dasmegabyte · · Score: 2, Informative

      The wireless adapter that comes with Pokemon fire/leaf sucks battery like crazy. I plugged it in when I first got the game, thinking it'd be ignored when not in use. It cut battery life by at least half. And it's not even 802.11b!

      --
      Hey freaks: now you're ju
    4. Re:What about battery life? by solive1 · · Score: 1

      Really? I don't leave it plugged in, so I can't say that I've noticed. Kinda surprising to me in a way, but also kinda not surprising. Not surprising because wireless drains batteries, but surprising because it runs off the same port as the cables do and I guess it never crossed my mind that the wireless would suck out more power than the cord.

    5. Re:What about battery life? by Anonymous Coward · · Score: 0

      They didnt say 6 with wifi on and 10 with it off, they said 6-10. That could be 6 with wifi off and 10 with wifi off. The point is, you dont know.

  31. Re:Reimnds me of that other thing.. by Anonymous Coward · · Score: 0

    The battery life was fantastic as long as you didn't run out of grape juice or better yet, wine: one for you, one for me, one for you, one for me and so on.

    Info on the Baghdad Battery

  32. What about gaming over the internet? by dethl · · Score: 1

    Something I'd really like to see in the DS or PSP is the ability to go online (from an access point or whatever) and play other people.

    --
    "Some fight for law. Some fight for justice. What will you fight for? One day, you will see."
  33. problems ahead by ohzero · · Score: 1

    imagine war driving hand held game disruption via DoS, or the whole host of other problems that accompany "great ideas with no authentication principles"

    --
    -- http://www.criticalassets.com
  34. Pokemon Fire Red/Leaf Green by Anonymous Coward · · Score: 2, Interesting

    Doesn't Pokemon Fire Red/Leaf Green already do this? Apparently (I haven't tried it yet, though it came with the adapter) there's a wireless adapter you attach to the back of the GBA that allows up to 40 players into a "common room" in which they can chat, walk around, trade pokemon and have battles. Maybe it's small by comparison, but evidently they're headed in that direction already, and it's well... it sounds pretty cool, I haven't found anyone out there that is playing it yet... besides me... the hopeless addict...

    --Ray

    1. Re:Pokemon Fire Red/Leaf Green by solive1 · · Score: 2, Interesting

      Yes it does (I play it too). However, the GBA's wireless adapter only works with other GBA wireless adapters. The DS has 802.11b/g compatibility and, if speculation proves to be true, the ability to spread the connection range out so that other people not near hubs can also join in. Time will tell, and this is definitely something I'm going to keep my eye on. Either way, my DS is already preordered.

    2. Re:Pokemon Fire Red/Leaf Green by Sarcastic+Assassin · · Score: 1, Interesting
      Unfortunately, the range is very small*. Granted, it hardly takes up any battery power, so Nintendo really did a good job creating the little wireless unit.

      However, I am looking forward to the DS's utilization of this strange, new wireless gaming feature, but I highly doubt it'll be the network that will link every gamer on the planet wirelessly that it's being touted to be. I'll trust the Internet to do that, though I can only hope that DS games take advantage of the supposed 802.11b connectivity.

      *See here:
      The chatting aspect is a little strange, given that you need to be in speaking distance for the wireless adapter to actually work...
    3. Re:Pokemon Fire Red/Leaf Green by jangobongo · · Score: 1

      I have three kids... they each had to have their own Pokemon Fire Red/Leaf Green game. They use the wireless adapter on a daily basis for trades and for a couple of mini-games. This adds a whole new dimension to their enjoyment of the game. I've tried out the wireless adapter myself, works great even through walls; you don't even need to be in the same room (that could make being sent to your room fun).

      The specs for the Freescale wireless chipsets say that the range is 10 meters indoors and 20 meters outdoors, though Nintendo recommends no more than 10 feet (3 meters). Plus it's supposed to be able to communicate with special base stations connected to the internet at certain locations (in Japan only) for long-distance play.

      This makes me think that the DS is going to be similar to this, except maybe a pumped up version. I don't see that its feasible for it to work at great distances, though. Mainly in high density areas like Tokyo/New York?

      --

      Sig cancelled due to lack of interest
    4. Re:Pokemon Fire Red/Leaf Green by AvantLegion · · Score: 1
      Doesn't Pokemon Fire Red/Leaf Green already do this? Apparently (I haven't tried it yet, though it came with the adapter) there's a wireless adapter you attach to the back of the GBA that allows up to 40 players into a "common room" in which they can chat, walk around, trade pokemon and have battles. Maybe it's small by comparison, but evidently they're headed in that direction already, and it's well... it sounds pretty cool, I haven't found anyone out there that is playing it yet... besides me... the hopeless addict...

      If I admitted to all that, I would post AC too.

  35. Side view? by LS · · Score: 1

    Hmm, I thought the marketing materials were real until I saw this supposed "side view" of the marionette picture. It's just a photoshop rotation. It's clearly not a photograph. What's the point of this "side view"?

    LS

    --
    There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
    1. Re:Side view? by wicka_wicka · · Score: 1

      The guy did the side view so you could better see the DS in the face of the marionette.

      --
      hi
    2. Re:Side view? by Anonymous Coward · · Score: 0

      I see an 81 but no DS.

    3. Re:Side view? by ajd1474 · · Score: 1

      There is a little picture of a DS and a "something else". Making it clear that is promoting the DS. Nothing exciting :)

      --
      I refuse to have a sig... dammit!
  36. Re:Reimnds me of that other thing.. by Anonymous Coward · · Score: 0

    I have one of those. All my friends said they would buy one too, but I was the only one who got one.

  37. One slight problem by TuxMelvin · · Score: 2, Insightful

    Let's just say, for a second, that this is real and it works great. And let's say you live in an apartment complex where there are five other people playing the DS at ANY GIVEN TIME. What are the chances that a single one of those five people are playing Harvest Moon?

    Perhaps the DS simply includes a function that allows you to physically find other DS players. Like you know there is another DS player 100m to the north of you. This would be a great way to meet people, except that Hot Jenna is probably a six year old girl... or an undercover cop.

    1. Re:One slight problem by wvitXpert · · Score: 1

      Well, It does let multiple people play from a single game cartridge, so no one else would have to be playing Harvest Moon.

    2. Re:One slight problem by cowscows · · Score: 1

      Supposedly the DS is going to have a instant messaging system built into it. So maybe I can't find someone playing the same game that I've got loaded, but perhaps there's a way to notify them that there's someone online looking for a game, and play one of those games that allows multiplaying with just one game cart.

      --

      One time I threw a brick at a duck.

    3. Re:One slight problem by dasmegabyte · · Score: 1

      You're overthinking this. The biggest audience for wireless gaming isn't strangers...it's siblings, and groups of friends, who plan to buy the same game and play each other.

      I've played big Advance Wars 4 way tournaments with my friends, and they were hella fun...EXCEPT they were too slow, and even the slightest jolt on any of the cables stopped everybody's game. Annoying.

      A game like Advance Wars, Pokemon or Shining Soul would be a lot of fun when hanging out, IF they were wireless, fast, and could deal with disconnects gracefully.

      --
      Hey freaks: now you're ju
    4. Re:One slight problem by TuxMelvin · · Score: 1

      Well, if that's the case, everyone is overthinking this... but I agree that's probably what the DS is going to feature, not some amazing repeating network.

      Unless they plan on using their next generation console as some sort of always-on repeater. That way the network would be more stable.

      But I digress.

    5. Re:One slight problem by Anonymous Coward · · Score: 0

      The DS will supposedly have more robust single-cart (card?) multiplayer possibilities.

  38. Imagine... by wvitXpert · · Score: 0, Flamebait

    a beuwolf cluster of Nintendo DS's....

    Oh wait, that is what we are doing.

  39. Re:DS? shouldnt that be GB by wvitXpert · · Score: 1

    Nintedo is calling it "Nintendo DS" where DS does stand for Dual Screen.

  40. Buzzt, Wrong by Anonymous Coward · · Score: 0

    It's spelt "Beowulf", not "beuwolf". Because of that, your nerd license is hereby revoked.

  41. Repeater by Xerxes2695 · · Score: 1

    This seems to have a future not only in gaming. Imagine an application or piece of hardware that allows users to connect wirelessly to each other for free provided that they operate as a repeater. This is similar to the wired internet, only there are no cables to run, phone bills, bandwidth fees etc. As wireless range and speed increases, and cost decreases, I believe this is simply a natural evolution of the internet and a rebirth of the laissez faire information exchange that once existed in cyberspace.

  42. Re:DS? shouldnt that be GB by jparker · · Score: 3, Insightful

    Actualy, the DS stands for "developer system", as in, it's the system that developers want.

    And, speaking as a game developer, it is.

  43. Here's a clue stick by Anonymous Coward · · Score: 5, Informative

    Ugh, I hate inaccurate submissions.

    These are not "marketing pieces" and Nintendo is not planning a p2p Wireless Network.

    The story: there's some guy named Chad who is the lead developer on Warp Pipe (a tunnelling system that lets Gamecube owners play LAN games against each other on the internet). There's this other guy Dean from n-sider.com who knows Chad.

    A few days ago, it was posted that Warp Pipe got new offices in Chicago. Combined with this, it was also known the Warp Pipe attended E3. Apparently after E3 Warp Pipe became quiet about their future plans.

    Fast forward to a couple of days ago, Chad posted the picture with the kid and the dog. After that, Dean posted a pick of the Marionette (which is photoshopped from an original Ragnarok Online piece of art http://www.prontera.net/cards/marionette_l.jpg. Dean claims he needed a Marionette.

    The third picture (with the guy missing eyes) is another photoshop job by Dean. Chad said there would be a logo on the box of some games (DS? Gamecube?) that when you bought them, Warp Pipe would receive money. They both also said that this news will not be broken by Nintendo in their upcoming Oct 7 press conference.

  44. I think you're having delusions of grandeur... by Hadlock · · Score: 1

    Sounds like you'll be able to play GBA/DS games online with friends from your living room couch, via your home wireless router, via the Mario Net service, ala X Box Live.

    You _MAY_ be able to access the Mario Net from places like starbucks and airports, but it's likely it'll simply start from home and expand from there.

    --
    moox. for a new generation.
  45. Two words by AsmordeanX · · Score: 0

    Virtual Boy

    1. Re:Two words by Ecneics · · Score: 1

      That is actually the first thing I thought of when I was rtfa. If it were to do what the virtualboy should have done had it not been made with very limited technology and have a decent 3d "feel" to it, then I'm sure they'd sell like hotcakes if hotcakes were a highly marketable item.

  46. Wireless networking is good for game sales by mewphobia · · Score: 3, Insightful

    IF this catches on in say, schools, the kids will always need to have the newest game that their friends have to be able to play against them. So everytime you sell a few carts to some popular kids, you're instantly selling them to everyone in the school.

    This is potentially one of the biggest cashcows nintendo has ever dreamed up.

    Even without adhoc wireless repeaters and a range of just 150m, that's more than ample for any mall/school etc.

    Imagine kids using the touchscreen to write secret notes in class - cheat on their exams etc. Man I wish i was back in school!

  47. Re:Reimnds me of that other thing.. by sploo22 · · Score: 1

    I had one too. The hardware needed a little reworking, but the Cybiko folks got a lot of things right:

    * Peer-to-peer chat and gaming - the most obvious
    * A free SDK with a reasonably well-designed API
    * A WML browser that could use another Cybiko connected to a PC as an access point

    I really think that if Cybiko had waited a few more years, outfitted the device with a faster processor, a backlit color screen and WiFi, they would've made a fortune. And pulled the rug right out from under Nintendo, I might add.

    --
    Karma: Segmentation fault (tried to dereference a null post)
  48. Wireless "Hide and Go Seek" by Jackmon · · Score: 1

    I've had this idea for a while and I figured sooner or later someone would do it for a cell phone.

    I'll bet that Nintendo's making a game where each player's rules/actions, etc. are displayed on the DS. They have to find other people in the physical world. When they get close enough, the wireless will know and they'll get points or whatever.

    This could be extremely fun.

  49. anybody remember the initial 'marionette' rumors? by muel · · Score: 2, Insightful

    The title "Marionette" has been sitting in Nintendo's cache since rumors began in 2000, though they were in a very different vein at the time.

    But, yes, Nintendo has been toying with online content for a long time in Japan. They've known better than to try online with add-on products in the states, though, so any online strategy with the DS will have to be integrated in the launch hardware.

    Furthermore, Nintendo knows that this is their last shot at getting the older gaming population to buy into portable gaming. They don't want to get beat by Sony a second time to the older-gaming spenders, and the remarkably early launch of the DS before PSP, along with this rumored adult-ish marketing campaign, makes total sense. Kudos to NOA for getting their heads out of Japan's ass and getting aggressive.

  50. Re:Nintendo has so many cool gadgets.... by Mirddes · · Score: 0, Offtopic

    its a shame that the ds doesnt play gb/gbc games and only plays the singleplayed part of gba games

  51. Why? by Thunderbird1 · · Score: 1, Insightful

    I don't understand why these companies keep coming up with trivial add-ons therefore making the damn thing more expensive. I want a good gaming platform that does just that. Instead we have them adding things like mp3 players, mobile phones, address books, blah, blah fucking blah. Is that too much to ask for?

    1. Re:Why? by KeeperS · · Score: 1
      "I don't understand why these companies keep coming up with trivial add-ons therefore making the damn thing more expensive."

      In general, I agree that extra features are annoying and unneeded, especially if they're not done well. (see sidetalking) I know I certainly don't want a device that can do everything at once but nothing well.

      On the other hand, it's already been confirmed that the DS is going to launch at 150 bucks... pretty damn good for what it seems to be offering. Even though this whole story is nothing more than an unsubstantiated rumor, if it was true I'd hardly call a wireless peer-to-peer network on a portable system a "trivial add-on."

      Some of the DS' already confirmed features seem like they'll lead to some interesting new gaming ideas. Nintendo doesn't have much of a history of half-assing hardware, either. I guess time will tell...

  52. War Gaming by Anonymous Coward · · Score: 0

    gives a whole new meaning to war gaming doesen't it?

  53. Well, really... by StarKruzr · · Score: 1

    Who's to say it doesn't?

    A lot of consoles are moving toward having some kind of permanent internal storage (PS2, XBox). It wouldn't surprise me if the DS did too. Hell, the media format sounds like it might be something like SD. Maybe they'll shock the hell out of us and make it SD for real (or something that's form-compatible with it, and let you browse digital camera SD cards with a simple file browser or something). Sky's the limit with this machine.

    --

    +++ATH0
  54. Nintendo Gimmick #408407 by Mulletproof · · Score: 1

    "It looks like Nintendo is preparing a wireless peer-to-peer network of Nintendo DS ' to allow a new way of playing games online. Each Nintendo DS could includes a repeater hub to extend and share an 802.11 signal."

    I'm figuring that this will either be an underutilized feature on incapable budget hardware or the DS is gonna fall way above the impulse buy range everybody is counting on. After all, if the hardware can do half of what they're claiming... Nah. This screams "Pay attention to meeeeeeee!"

    --
    You need a FREE iPod Nano
    1. Re:Nintendo Gimmick #408407 by Anonymous Coward · · Score: 0

      Wireless: DS users will be able to connect with a local wireless network of up to 16 players. Nintendo's guaranteed range is 30 feet, but will extend far beyond that depending on circumstances. It assures high response rates required for real time game play, and will make use of both IEEE 802.11 and Nintendo's proprietary communication protocol, which provides low battery consumption. Players will be able to chat and play games without any connecting cords, completely untethered. The DS technology also provides for a wireless LAN connection, which could allow a theoretically infinite number of players to connect at a hot spot and compete at a central game hub on the Internet, even if they're thousands of miles apart.

      http://www.nintendo.com/ds/overview.jsp

  55. Speaking of Wild-ass guesses... by zbuffered · · Score: 1

    How about a VOIP application for the DS.

    --
    Synergy is your friend
  56. Imagine... by Anonymous Coward · · Score: 0

    Just imagine a beowulf cluster of these!

  57. Marionette has meaning and Wi-Fi's not alone. by Rolman · · Score: 2, Informative

    Marionette in japanese would be correctly pronounced or written "Marionetto". "Netto" is also the way to write/pronounce "Net". So it could be a very clear hint to something called "Mario Net".

    A Nintendo network for the DS would be fairly easy to do. You only need to maintain a matchmaking service. Basically it's the same Xbox Live does (matchmaking and then letting one console be the host to others), but the footprint and requirements for DS games are quite smaller and there's no HDD to download patches to, therefore the service could be very cheap, paid by simple marketing schemes or even free.

    By the way, Wi-Fi is not the only wireless protocol the DS has built-in. It also includes a proprietary wireless chipset, probably devoted to game requirements, like using lower frequencies and throughput than 802.11b to maximize range and battery power, and optimized to not include IP to avoid overhead/latency and simplify connectivity between users.

    It's also desirable to avoid hotspot authentication when connecting locally since it can really be a nightmare because some hotspots are not configured to allow connectivity between machines on the same network, they only route to the outside and that could mean a lot of headaches for local users.

    As much as I like Wi-Fi, it has limitations and can't really be considered "Plug and Play" (imagine typing your credit card number or WEP key on the DS screen in order to access a Boingo hotspot in an airport), so I definitely support the simplicity of another wireless protocol specifically made to run games locally and nothing else.

    --
    - Otaku no naka no otaku, otaking da!!!
  58. Bogus by Tina+Russell · · Score: 4, Funny

    Kamalot's summary of this is an enormous logical leap... all the evidence suggests that this is an independent Warp Pipe project, as we have heard not a peep from Nintendo.

    That, and can you imagine playing games over a P2P network? Okay, I'm playing Metroid Prime: Hunters. I am facing off against my mortal enemy. We each have one bullet left, taking cover behind the tattered remains of the arena in which we fought. (Yes I know Samus doesn't use bullets but bear with me.) Suddenly, she takes a flying leap from behind a pillar! No! I shrink into a Morph Ball and dodge, then rise back up and pray that I can hit her first...

    But, I neglected to mention that she is in Montana, and we are connected by a kid playing DS over his lunch break who is thirty feet away from somebody who is lollygagging on a park bench who is thirty feet away from somebody who is playing the DS on the can... and just as I emerge from my Morph Ball to stare my enemy in the face, the guy finishes washing his hands and walks out of the bathroom, DS in hand, and the connection is broken.

    WHAAAAT?! Uuuuuaaarggghhh! I'll stick with hotspots, thank you very much.

    So anyway, I'm sure whatever Warp Pipe has cooking is super ultra mega exciting; but there is nothing to suggest that Nintendo is in on it, nor that it is a P2P network, which are the two main points of the article. I hope Slashdot sees it fit to update the article with a retraction; they're busy people and I don't blame them for being duped by the hype, but, you know, they were still duped.

    1. Re:Bogus by Bagels · · Score: 1

      Actually, members of Warp Pipe have stated that it does, in fact, involve both them and Nintendo collaboratively... and that it involves an NDA, so they can't talk about it outright.

      --
      --- Bwah?
  59. Out of proportion by Omroth · · Score: 0

    If this is true at all, I think people are taking it way out of proportion. What sounds way more likely to be true is this: if the DS has a range of 10 metres, you only have to be within ten metres of one person, who has to be within ten metres of someone else etc etc. i.e. One DS can pass through wireless info to other DSes.

    This feature would be useful, surely feasible, and might well reduce the ammount of battery the wireless net uses (by cutting down the necessery max range of each device). Unlike this "massive distended network" the article points to, which surely (a) would take too much battery and (b) have very transient reception on most places due to users moving around (remember you'll be playing the DS on the bus).

    Finally though: I am one massive supporter of the DS: I think it's pretty much the most exciting thing to happen to gaming in ten years.

    Omroth

  60. Ad hoc and GPRS? by greeneka · · Score: 1

    Maybe with the two different chipsets they're planning on allowing users to communicate with others nearby using 802.11 - forming local multi-hop ad hoc networks - and also allow users to connect directly to the web using some cell technology (e.g. GPRS/EDGE/CDMA2000). Just a thought.

  61. Re:DS? shouldnt that be GB by hc00jw · · Score: 1
    Actualy, the DS stands for "developer system", as in, it's the system that developers want

    No, the grandparent was correct, and here it is straight from the horse's mouth in a Press Release. Also notice the DS logo, where there are dual 'o's in Nintendo (made a little more square, like the screens on a DS)?

  62. Someone has to say it... by T'hain+Esh+Kelch · · Score: 0

    1. .....But does it run Linux?

    2. Imagine a BeoWulf cluster running on these!

  63. Wolf in the woods.... by lcde · · Score: 1

    There is a wolf in the woods with the boy. Maybe you can make a beowolf cluster.... ugh. man slashdot has rotted my brain. :D

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    :%s/teh/the/g
  64. wanna kill this ds network? by Anonymous Coward · · Score: 0

    log into your wi-routers and limit the clients given out.

  65. Japan Ads by Anonymous Coward · · Score: 0

    There are ads for DS on in Japan
    Check out http://www.touch-ds.jp
    Utada is so cute! Kawaii

  66. PLEASE SPAM ME I'M A TWAT by Anonymous Coward · · Score: 0

    das@dasmegabyte.org
    spam me spam me please
    das@dasmegabyte.org
    PLEASE SPAM ME I'M A TWAT
    das@dasmegabyte.org
    spam me spam me please
    das@dasmegabyte.org
    PLEASE SPAM ME I'M A TWAT
    das@dasmegabyte.org
    spam me spam me please

  67. No. by Anonymous Coward · · Score: 0

    You didn't have to say it. And also, you're a moron.

  68. Re:DS? shouldnt that be GB by Anonymous Coward · · Score: 0

    No it doesnt. Ever hear the story of Nintendo banning third party music middleware? And access to the ARM7 hardware? A developer system doesnt pohibit developers from using it.
    Also, speaking as a game developer, we want more power. PSP gives us power, DS gives us old.

  69. Megaman Battle Network concept! by Webapprentice · · Score: 1

    If any of this wireless information holds up, I can imagine a very interesting implementation on the Megaman Battle Network franchise. Players can challenge other players by jacking-in to their cart (only if you set the game to accept challenges) and have chip battles and such.

  70. CORALized link to the FCC? by Anonymous Coward · · Score: 0

    WTF, are you worried they can't handle the added traffic? Jeeze, if the FCC runs out of bandwidth then I guess we're all just fucked.

  71. MOD PARENT DOWN! by Anonymous Coward · · Score: 0

    He lies. No way this cunt has friends.

  72. Why walk with him? by vhold · · Score: 1

    If GPS units were cheaper, you could put one in the cartridge, then make a game where part of it was to walk around looking for secret battle chips through a tricorder type interface.

    You'd just use the GPS to track that they are going to new places to randomly give them chips while gathering wireless network info in the background, when they sync with the internet to process their new chips it sends you the net infomation, you scour over it and next time they sync you have the game tell the kid to go back to more interesting looking locations for a special bonus, at which point the software then actually connects to the network in the background doing more specific actions that you specify.

    Basically transparently distributed warwalking with the extra bonus that kids can innocently just be in out of place areas without total suspicion.

    I don't quite know how you get away with all of this without somebody blatently noticing weird scans on their network the same time some kid is standing around with a gameboy and it immediately being tracked back to you :) Also imagine how incredibly sued you'd be as soon the first kid got kid by a train because it looked like a special bonus was on the tracks.