Should be manslaughter, murder is premediated and I don't think someone who's drunk enough to decide to drive anyway is capable of premediating anything.
I think you'd be better off inventing power armor instead of mechs, a mech is a huge target and just begging for a few long range AT shells or guided missiles while a powerarmored soldier is still human sized, could fit through most doorways, use cover, etc while still being protected against small arms fire and shrapnell and possibly carrying quite a heavy load of armaments and supplies.
I'm not sure I'd want to see that, those devices have completely different requirements for the system design (big screen, small screen, many buttons, few but reachable buttons, solid state media, optical media,...) and you'll end up having your cellphone run on the same battery as your gaming system so if one gives out they all do.
One of my favourite games on the system is Chou Soujuu Mecha MG (not released outside Japan), it's a 3d mech battle game but the hook is that the mech's controls aren't mapped to the buttons but instead you get the mech's dashboard on the touchscreen and have to manipulate the controls there. Since the designs are pretty out there you actually get mechs where you have to shovel coal into the combustion chamber to keep the thing running or mechs where you have to manually load the shells into your gun or flip a row of switches like they do in movies before their doomsday laser shoots making your attention and stylus a resource to manage as well. It looks pretty good for a DS game but has slowdown when there are more than 3-4 mechs in play. On the other hand it has cities where you can pluck and throw everything you see with some decent physics going on. Certainly got me to the point where I reacted to Custom Robo DS with "bah, ugly".
I'm wondering, the oppinion on the PSP's graphics seems to be split: Some claim it's near PS2 quality, others say it's barely better than the DS. Is the DS-PSP gap really that big or was it just the games available at first that made it look so?
Tell that to ATI. Their r100/200/300 cards were just about fully supported by free drivers for both 2D and 3D.
Yes but how long did it take? I know when I first used Linux with my r200 I couldn't get any 3d capable driver except the FireGL and I never really got 3d to work.
Let's say that your company spent BILLIONS of dollars rolling out new Fibre across the nation and then you were told that you cannot charge for access to that net?
To be fair usually infrastructure like that gets subsidies from the government and the govt has reason to limit the number of companies building such infrastructure in each area (because it has to pass over land not owned by the company placing it and having 20 wires where one would be sufficient if everyone could use it is a waste of material, space and time). In return the govt gets to say "you have to let everyone use that infrastructure for a reasonable price". Net neutrality isn't even preventing them from charging other companies that rent those lines for their services (e.g. smaller ISPs operating in the same area), it's about preventing them from demanding tolls for traffic routed through their network because the only reason that network makes any economic sense is because anyone on it can interact with anyone on any connected net.
Popular example: Google (and any other web service) is getting rich but not paying every ISP that has customers who access Google. But then again those customers are paying their ISPs to access those web services so the web services DO bring money for the ISPs since noone would want an internet connection if there weren't any useful services on it. Yet the ISPs argue that the web services profit from the ISP customers and as such have to pay the ISPs for those customers. Yeah, go ahead, block any web service that's not paying for access to your customers, see how many of your precious users you keep. If "pay us or we'll use our power to prevent customers from being able to reach you" isn't the reason antitrust (or extortion but that seems to never apply to big companies) laws were written I don't know what is.
I realize you weren't even arguing that position but I felt the need to complete that train of thought:P.
What I'm thinking of this is "standard tabletops with the figures sold in random boxes". That you assemble them from paper is IMO a detail that doesn't really change much. Imagine e.g. Warhammer* had its miniatures packed in boxes with no clue as to what is inside (think Kinder Surprise) and no stand-in token rule (i.e. you can't just use a coin if you don't have the miniature, AFAIK most tabletops have a rule permitting such tokens). Whether you save money by making those miniatures out of paper or whatever (e.g. the Battletech starter box comes with cardboard cutouts instead of miniatures and trial versions of tabletops don't even use cardboard) shouldn't be of consequence.
Of course going by USPTO rules using paper instead of plastic and random boxes for tabletops instead of collectibles or CCGs is enough "novelty" to be considered a valid patent.
*=I'm not sure if any of the Warhammer games have special weapons be simple part changes on a standard miniature or if you need a whole new miniature to trade e.g. that heavy bolter for a plasma rifle.
You can redownload anything you bought as often as you want (it's tied to your hardware) so you could safely delete games you haven't played for a while.
There's only one online Wii game (Mario Strikers Charged [Football]) out so far and from what I heard it does use a system (or more exact, Mii)-specific friend code that would be shared with other games.
Or get a PS2, I got Samurai Shodown V for it and that cost me 30€. Well, 200€ if you add the cost of the PS2 and memcard there but I already had that before buying SSV.
While I agree that the government should watch out for such abuses, this does not, by extension absolve corporations like Monsanto from responsibility for such an apparantly reckless action.
Of course it doesn't. Corporations are like Nazi soldiers, if they don't gas the jews they get killed by their superiors, if they do they get hung by the international court.
Sam & Max Season 1 finished recently, that's six episodes (shorter than a full game each but added up they should be quite long). There's also plenty of other companies trying to serve the field (with games like Ankh) though I'm not sure if they're any good, ratings are mediocre but who knows if the points are so low simply because adventures are "unpopular"...
It's a fixed platform, even there you're screwed if your code is much less efficient (2 years would be the factor 2) than other games. Add the Wii's weaker hardware and you'll end up with PS2 level graphics. That's sure going to sell the games, right?
Might happen after they're done with this, provided the console generation is still ongoing by then. Carmack said he agrees with Nintendo's plan and that it may have been a mistake to go PS3/360 with this game (though it's too late to change now): http://www.wiiliving.com/carmack-praises-controlle rs-in-gaming-nintendo/
I think it was Hollenshead who said they'd make a sequel if they could get the rights back. Not sure about the person but it was an id employee so I guess they sold the rights (or didn't keep them).
Yes but do you want your games to look like they're from two years ago? That won't fly on the PC and it won't fly on the console either (because the latter doesn't profit from moore's law regularly).
Back when Doom 3 was in development Carmack was talking about how they'd make a game that's not a sequel after that. He also said it'll still be an FPS. Unless they changed plans that's what's going to happen.
Keep in mind Quake was meant to be an RPG at first.
Should be manslaughter, murder is premediated and I don't think someone who's drunk enough to decide to drive anyway is capable of premediating anything.
LRM-6? I admit I haven't seen much beyond the base set but don't LRMs only come in fivepacks?
Also that's a lot of shortrange equipment for a 3/5 speed mech...
I was thinking this would end up like the Luggage...
I think you'd be better off inventing power armor instead of mechs, a mech is a huge target and just begging for a few long range AT shells or guided missiles while a powerarmored soldier is still human sized, could fit through most doorways, use cover, etc while still being protected against small arms fire and shrapnell and possibly carrying quite a heavy load of armaments and supplies.
What does a freaking wheelchair with legs got to do with the Terminator? Your PC is more likely to become self-aware than that thing.
I'm not sure I'd want to see that, those devices have completely different requirements for the system design (big screen, small screen, many buttons, few but reachable buttons, solid state media, optical media, ...) and you'll end up having your cellphone run on the same battery as your gaming system so if one gives out they all do.
One of my favourite games on the system is Chou Soujuu Mecha MG (not released outside Japan), it's a 3d mech battle game but the hook is that the mech's controls aren't mapped to the buttons but instead you get the mech's dashboard on the touchscreen and have to manipulate the controls there. Since the designs are pretty out there you actually get mechs where you have to shovel coal into the combustion chamber to keep the thing running or mechs where you have to manually load the shells into your gun or flip a row of switches like they do in movies before their doomsday laser shoots making your attention and stylus a resource to manage as well. It looks pretty good for a DS game but has slowdown when there are more than 3-4 mechs in play. On the other hand it has cities where you can pluck and throw everything you see with some decent physics going on. Certainly got me to the point where I reacted to Custom Robo DS with "bah, ugly".
I'm wondering, the oppinion on the PSP's graphics seems to be split: Some claim it's near PS2 quality, others say it's barely better than the DS. Is the DS-PSP gap really that big or was it just the games available at first that made it look so?
Tell that to ATI. Their r100/200/300 cards were just about fully supported by free drivers for both 2D and 3D.
Yes but how long did it take? I know when I first used Linux with my r200 I couldn't get any 3d capable driver except the FireGL and I never really got 3d to work.
Let's say that your company spent BILLIONS of dollars rolling out new Fibre across the nation and then you were told that you cannot charge for access to that net?
:P.
To be fair usually infrastructure like that gets subsidies from the government and the govt has reason to limit the number of companies building such infrastructure in each area (because it has to pass over land not owned by the company placing it and having 20 wires where one would be sufficient if everyone could use it is a waste of material, space and time). In return the govt gets to say "you have to let everyone use that infrastructure for a reasonable price". Net neutrality isn't even preventing them from charging other companies that rent those lines for their services (e.g. smaller ISPs operating in the same area), it's about preventing them from demanding tolls for traffic routed through their network because the only reason that network makes any economic sense is because anyone on it can interact with anyone on any connected net.
Popular example: Google (and any other web service) is getting rich but not paying every ISP that has customers who access Google. But then again those customers are paying their ISPs to access those web services so the web services DO bring money for the ISPs since noone would want an internet connection if there weren't any useful services on it. Yet the ISPs argue that the web services profit from the ISP customers and as such have to pay the ISPs for those customers. Yeah, go ahead, block any web service that's not paying for access to your customers, see how many of your precious users you keep. If "pay us or we'll use our power to prevent customers from being able to reach you" isn't the reason antitrust (or extortion but that seems to never apply to big companies) laws were written I don't know what is.
I realize you weren't even arguing that position but I felt the need to complete that train of thought
What I'm thinking of this is "standard tabletops with the figures sold in random boxes". That you assemble them from paper is IMO a detail that doesn't really change much. Imagine e.g. Warhammer* had its miniatures packed in boxes with no clue as to what is inside (think Kinder Surprise) and no stand-in token rule (i.e. you can't just use a coin if you don't have the miniature, AFAIK most tabletops have a rule permitting such tokens). Whether you save money by making those miniatures out of paper or whatever (e.g. the Battletech starter box comes with cardboard cutouts instead of miniatures and trial versions of tabletops don't even use cardboard) shouldn't be of consequence.
Of course going by USPTO rules using paper instead of plastic and random boxes for tabletops instead of collectibles or CCGs is enough "novelty" to be considered a valid patent.
*=I'm not sure if any of the Warhammer games have special weapons be simple part changes on a standard miniature or if you need a whole new miniature to trade e.g. that heavy bolter for a plasma rifle.
You can redownload anything you bought as often as you want (it's tied to your hardware) so you could safely delete games you haven't played for a while.
I recall them talking about a DVD dongle before release.
There's only one online Wii game (Mario Strikers Charged [Football]) out so far and from what I heard it does use a system (or more exact, Mii)-specific friend code that would be shared with other games.
Or get a PS2, I got Samurai Shodown V for it and that cost me 30€. Well, 200€ if you add the cost of the PS2 and memcard there but I already had that before buying SSV.
While I agree that the government should watch out for such abuses, this does not, by extension absolve corporations like Monsanto from responsibility for such an apparantly reckless action.
Of course it doesn't. Corporations are like Nazi soldiers, if they don't gas the jews they get killed by their superiors, if they do they get hung by the international court.
I just put the lid down. They can't complain that way and still have to move a part to use the toilet.
Perhaps they are considering that by then there'll be a need for a new standard anyway, storage size restrictions or not?
Perhaps he used one of his four-pin power cables?
Sam & Max Season 1 finished recently, that's six episodes (shorter than a full game each but added up they should be quite long). There's also plenty of other companies trying to serve the field (with games like Ankh) though I'm not sure if they're any good, ratings are mediocre but who knows if the points are so low simply because adventures are "unpopular"...
It's a fixed platform, even there you're screwed if your code is much less efficient (2 years would be the factor 2) than other games. Add the Wii's weaker hardware and you'll end up with PS2 level graphics. That's sure going to sell the games, right?
Might happen after they're done with this, provided the console generation is still ongoing by then. Carmack said he agrees with Nintendo's plan and that it may have been a mistake to go PS3/360 with this game (though it's too late to change now): http://www.wiiliving.com/carmack-praises-controlle rs-in-gaming-nintendo/
I think it was Hollenshead who said they'd make a sequel if they could get the rights back. Not sure about the person but it was an id employee so I guess they sold the rights (or didn't keep them).
Yes but do you want your games to look like they're from two years ago? That won't fly on the PC and it won't fly on the console either (because the latter doesn't profit from moore's law regularly).
We also know the target platform already.
Back when Doom 3 was in development Carmack was talking about how they'd make a game that's not a sequel after that. He also said it'll still be an FPS. Unless they changed plans that's what's going to happen.
Keep in mind Quake was meant to be an RPG at first.