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Wii to Get New Hardware - Possibly Hard Drive?

HoboBob writes "It has been suggested that Nintendo will be unveiling some new hardware for the Wii at the E3 media festival, and some are speculating that it could be a hard drive. According to the article: 'Confirmation back in April that Neo Geo games will begin being added to Wii's Virtual Console download service adds weight to the speculation, considering Neo Geo games are huge — some clocking in it at up to 330MB. One of those bad boys would put serious strain on the Wii's memory.'"

151 comments

  1. Neo Geo games? by Canthros · · Score: 2, Funny

    Duuuuude. I would almost kill for some Samurai Shodown. Dag.

    --
    Canthros
    1. Re:Neo Geo games? by xtracto · · Score: 1

      Hehe, for me it is the King of Fighters series the ones that would make me buy my classic controler... and download one of those. Of course I am a bit skeptic after buying Super Mario Bros for the VC as it runs faster than normal (PAL issue)*, its flickery and has other general playability issues... which in my opinion make the games not worth the overpriced price.

      * Yeah, I have already applied the updates and tried with 50 and 60 HZ configuration... and the game still runs *faster* than normal (including the timer and the sound...). It really blows... and for £5 ... I preffer Nestopia and my precious Acktek PS2-like gamepad...

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    2. Re:Neo Geo games? by LKM · · Score: 3, Interesting

      Of course I am a bit skeptic after buying Super Mario Bros for the VC as it runs faster than normal (PAL issue)*, its flickery and has other general playability issues...

      I did not notice any flickering or "playability issues," but actually, I think the speed issue is a bugfix rather than a bug. The NES PAL version ran too slow compared to the Japanese and US versions, right? Nintendo fixed that for the Wii release.

    3. Re:Neo Geo games? by effigiate · · Score: 1

      Get yourself an MVS cabinet. I have Samurai Shodown 1-4 in my dual game cabinet. Total cost: $500.

    4. Re:Neo Geo games? by Macgrrl · · Score: 1

      We've had continual problems over the years with PAL ports of gamers developed in the US or Japanese market for the N64 and GC. Particularly action/adventure games with timed components in them which become impossible to complete with the game clock sped up. Even a 'perfect' path will find you not completing the stage before the deadline.

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
    5. Re:Neo Geo games? by KDR_11k · · Score: 1

      Or get a PS2, I got Samurai Shodown V for it and that cost me 30€. Well, 200€ if you add the cost of the PS2 and memcard there but I already had that before buying SSV.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Neo Geo games? by Canthros · · Score: 1

      Hasn't got a US release on the PS2, just on the X-Box. I'll have to remember that, though, since I wasn't aware it had a US release at all.

      --
      Canthros
  2. Form factor by Agent00Wang · · Score: 4, Interesting

    While I think having more space would be great, I'd hate to lose the Wii's small form factor in my entertainment cabinet. Maybe it'll be somewhat modular rather than an external box attached via USB or some other wire?

    --
    NINJA SPIRIT - The Ancient Art of Insanity
    1. Re:Form factor by Cinnamon+Whirl · · Score: 2, Insightful

      Agreed. Nintendo always seem to like using pre-existing, proven tech, rather than making their own. Considering the price (and size) of a 2gb USB drive nowadays, why not use them?

    2. Re:Form factor by Phisbut · · Score: 2, Interesting

      While I think having more space would be great, I'd hate to lose the Wii's small form factor in my entertainment cabinet. Maybe it'll be somewhat modular rather than an external box attached via USB or some other wire?

      What I'd actually like instead of a hard drive is the ability for the Wii to read directly from the SD card, instead of forcing me to copy the data from the SD card to the Wii's internal memory before using it. Would make managing backups much easier, and even at 300MB, a NeoGeo game can easily fit on a 1GB SD card, which I can then copy to my computer's hard drive for backup when I need more space on the SD card.

      Could that be done with a simple firmware update instead of a hardware upgrade?

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    3. Re:Form factor by Fozzyuw · · Score: 1

      What I'd actually like instead of a hard drive is the ability for the Wii to read directly from the SD card, instead of forcing me to copy the data from the SD card to the Wii's internal memory before using it.

      I agree with you 100% on that. I find it odd that they have this 'expanded memory' but it's pretty much pointless outside of a 'closet' to store stuff you're not using. I wanted to toss my saved games and VC games on it, but nope, Wii cannot read them. I see little point for it, unless 3rd parties can choose to use it for their games.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    4. Re:Form factor by cHALiTO · · Score: 1

      Not only read directly from memory, but instead of adding a 'hard drive' why not just add support for USB mass storage devices?? then you can choose what to use: USB keys, card adapters (maybe you got some memorysticks/CF/whatever cards lying around.. I have a 1G MMC that's not compatible with the Wii's sd card driver., and of course you can attach a hard drive with a USB enclosure to it, so it's obviously better than limiting yourself to just a hard drive attachment.

      From there, it'd be quite simple to add usb keyboard support for use with opera, or usb/mouse for FPSs (if you feel so inclined, and the developers see it worth supporting as an alternative.. I wouldn't mind :)).

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
    5. Re:Form factor by Anonymous Coward · · Score: 0

      The Wii has an SD slot and you can get SD cards of at least 8 gigs. What would be the point?

    6. Re:Form factor by SausageOfDoom · · Score: 2, Informative

      You can only use the SD for store; you can't run VC games from it, you have to move them to main memory first.

    7. Re:Form factor by jZnat · · Score: 1

      You have just summarised pretty much all the things that are wrong with the Wii's hardware support that pissed me off. I'd like to add that Nintendo should also focus on releasing some unreleased games on the Virtual Console (e.g., the Fire Emblem series (5 games total) for the rest of the world, or the TurboGrafx16 to Australia) or even improved games (e.g., online support, bug fixes, actual save states, etc.). They could also introduce non-think-of-the-children online play for games that don't require game-specific friend codes (the Wii has its own for a fucking reason!) and allow you to make new friends via online games, but Nintendo still doesn't understand the internet, so I don't see that happening anytime soon. Hell, Sony still doesn't seem to understand it fully, and Microsoft just barely understands it well enough to provide a consistent online interface for pretty much all their games nowadays.

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    8. Re:Form factor by Amouth · · Score: 2, Informative

      yea but correcting that and letting you use it to run games.. is nothign more than a software upgrade

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    9. Re:Form factor by aichpvee · · Score: 1

      Yeah, there is a reason the Wii has its own friendcode. Too bad that reason is so you can send messages on the message board and trade miis.

      --
      The Farewell Tour II
    10. Re:Form factor by SausageOfDoom · · Score: 1

      True, and I wish that would be done, but I'm guessing there was a reason (other than laziness) that the Wii didn't ship with it like that in the first place.

      Security, piracy and locking out homebrew are a possibility, although they do seem a little unlikely seeing as you can transfer to and from it anyway. Access speed might be a factor, but seems even less likely - I'm sure it's faster than the interfaces the VC games ran over originally. Of course, they may have just designed it that way so that they could sell an extra hard drive add-on 6 months later...

      The only other thing I can think of is that Nintendo is trying their hardest, for whatever Uwe Boll-style reason, to get the Wii to fail. They certainly seem to hell-bent on squandering and sabotaging every opportunity they get - friend codes, lack of online games (Wii Sports - what a waste), no online community features (why did they discard the idea of a Mii-based PS3-style home?), overpriced vc with no demos (yet) or descriptions for anyone who didn't get the chance to try them out the first time, lack of video support, locking out homebrew, etc etc. Yes, I'm sure there are good reasons for all these things, but I don't care - watching what they do really does sometimes just piss me off.

    11. Re:Form factor by Anonymous Coward · · Score: 1, Informative

      The Wii does not support SDHC. That means 2 GB max.

    12. Re:Form factor by maglor_83 · · Score: 1

      Excite Truck can use music from the SD card, so I'd say that 3rd parties can use it, at least to some degree.

    13. Re:Form factor by Ant+P. · · Score: 1

      Why not USB? It'd be seriously retarded of Nintendo to screw over everyone who's bought a Wii to date when they could just push out a firmware update with mass storage drivers.

    14. Re:Form factor by CastrTroy · · Score: 2, Insightful

      Wii Sports isn't the be all and end all of sports games for the Wii. It's a free game that's included with the system. And a darn good one at that. You don't see any of the other systems coming with a free game. I haven't seen that since the original NES. I'm sure there will be sports games released in the future that will have online play. Give it time. As for Wii sports, find some real world friends and invite them over to play. If they aren't there with you, you're missing out on most of the fun anyway.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    15. Re:Form factor by ParanoidJanitor · · Score: 1

      An interesting solution to this could be Nintendo offering an XHDD that is connected to the Wii as networked storage. Everything else about the Wii is wireless, why not a wireless hard drive?

    16. Re:Form factor by Drantin · · Score: 1

      Except that standard SD can support at least up to 4GB... See the TRSDC4G/150

      Thing is they want to push SDHC... They don't seem to be producing these any more...

      --
      Actio personalis moritur cum persona. (Dead men don't sue)
    17. Re:Form factor by KDR_11k · · Score: 1

      There's only one online Wii game (Mario Strikers Charged [Football]) out so far and from what I heard it does use a system (or more exact, Mii)-specific friend code that would be shared with other games.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    18. Re:Form factor by SausageOfDoom · · Score: 1

      I've moved to the other side of the country to my friends, so for me it's either AI or online. I realise Sports is free, but just find it surprising that in these days of broadband that games like Wii Sports, Play or Rayman Rabbits aren't internet enabled. And frustrating that it takes 3 e-mails, writing 16 digit codes on bits of paper, and that classic "No, we both have to type in the other's friend code first" conversation to get hooked up to a friend's Wii, only to find all I can do is see his crappy Miis. Great. It's ICQ all over again, only without the directory service or any tangible benefit at the end of it. And then we'll have to do it all over again for each and every online game we get. Woo. Guess I'm just too used to PC gaming.

    19. Re:Form factor by mink · · Score: 1

      "And then we'll have to do it all over again for each and every online game we get."

      I know it's like that for DS games but I thought Nintendo said that would NOT be the case for the wii.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    20. Re:Form factor by SausageOfDoom · · Score: 1

      It all seems to be rather unclear at the moment. At some point I definitely heard that friend codes would be different for each game, although the fact:rumour ratio is anyone's guess. Mario Strikers apparently creates a friend code that is tied to your Mii - one friend code per Mii that would work across all games would be great, but the Strikers dev team apparently said that that is not the case, it's just how they are doing it.

      We'll probably just have to wait and see, but if Strikers are making it up as they go along, it doesn't sound like there's a standardised system for managing friend codes, or at least not for tying your code to a Mii/Wii. Without that, I hold little hope for anything other than the absurd situation of having a different code for every game. They obviously thought it was a good idea for the DS...

  3. i would too! by Anonymous Coward · · Score: 0

    you'd almost kill for samuari showdown? lol. why not get a wiikey, then you can have it.

  4. SMB by rlp · · Score: 4, Funny

    I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

    --
    [Insert pithy quote here]
    1. Re:SMB by maniac/dev/null · · Score: 5, Funny

      I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

      Why not just wish for a Cell Processor, the end-all-be-all of CPU technology, while you're at it.

      I was going to ask for a Folding@Home Channel, but I realized my Wii doesn't have enough downtime to make good use of it.

    2. Re:SMB by AsnFkr · · Score: 4, Funny

      I'd rather see a software upgrade to support SMB. Then my Wii could access files on my server. While we're at it, they could add a DivX channel for video playback. Oh yeah, and a Java VM ... and a pony.

      Dude, in this conversation you can't use the acronym "SMB" and have it mean what you intended.

    3. Re:SMB by PMuse · · Score: 1
      You mean there's an SMB we don't want support for? Which one?
      • Screaming Mechanical Brain
      • Secret Men's Business
      • Separate Mechanized Brigade
      • Standoff Minefield Breacher
      • Super Mario Brothers
      • Super Monkey Ball
      --
      "We reject as false the choice between our safety and our ideals." --The American President (20.1.2009)
    4. Re:SMB by tepples · · Score: 1

      Dude, in this conversation you can't use the acronym "SMB" and have it mean what you intended. Super Monkey Ball? Stole My Bike?
    5. Re:SMB by Anonymous Coward · · Score: 0

      you forgot a plastic rocket!

    6. Re:SMB by Aeamarth · · Score: 1

      No kidding, I stopped for like 5 seconds thinking "why the hell a nintendo system doesn't support Super Mario Bros???"

    7. Re:SMB by Anonymous Coward · · Score: 0

      I just assumed that the game was about a guy who hated Server Message Blocks and smashed them with his head.

    8. Re:SMB by rlp · · Score: 1

      This is rapidly becoming absurd. I'm going to go get a San Miguel Beer.

      --
      [Insert pithy quote here]
    9. Re:SMB by Blob+Pet · · Score: 1

      I do not think it means what you think it means.

      --
      "...today consumers have been conditioned to think of beer when they see a bullfrog..."
    10. Re:SMB by drinkypoo · · Score: 1

      Why not just wish for a Cell Processor, the end-all-be-all of CPU technology, while you're at it.

      This is sarcasm, right?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:SMB by Elsan · · Score: 1

      I'd prefer a teleporter.

    12. Re:SMB by Kelbear · · Score: 1

      Sado-Masochism Bros.

      The sequel you didn't play, and don't want support for.

    13. Re:SMB by PMuse · · Score: 1

      Save Me a Bottle.

      --
      "We reject as false the choice between our safety and our ideals." --The American President (20.1.2009)
    14. Re:SMB by doti · · Score: 1
      --
      factor 966971: 966971
    15. Re:SMB by Ant+P. · · Score: 1

      So _that's_ what the Japanese title of SMB: The Lost Levels translates into!

    16. Re:SMB by Anonymous Coward · · Score: 0

      And backwards would be BMS--Bad MicroSoft. Great, now they're stealing our abstract abbreviations! And they'll probably bloat it with DRM.

  5. correction by hamanu · · Score: 5, Informative

    neo geo games were maximum 330 mega BITS, not megabytes.

    --
    every _exit() is the same, but every clone() is different.
    1. Re:correction by Elledan · · Score: 4, Informative
      Correct: http://en.wikipedia.org/wiki/Neo_Geo_(console)

      Specification for ROM size was up to 330 megabits, hence the system displaying "MAX 330 MEGA - PRO GEAR SPEC" upon startup. While no technical changes were required to achieve it, some games over 100 megabits followed this screen by displaying an animation touting "The 100 Mega Shock". The original ROM size spec was later enhanced on cartridges with bank switching memory technology, increasing the maximum cartridge size to around 716 Mbit. These new cartridges also caused the system to display "GIGA POWER" upon startup, indicating this enhancement.
      So think roughly N64 cartridge sizes.
      --
      Site & blog: http://www.mayaposch.com
    2. Re:correction by Anonymous Coward · · Score: 0

      King of Fighters 2003 is over 700 Mbits (90 megabytes). I assume the 330 Mbits is the largest you can have without bankswitching?

    3. Re:correction by CockroachMan · · Score: 1

      indeed.. a Neo Geo game is not much bigger than a N64 game.. I don't think that would be a good reason for a HDD.

    4. Re:correction by Stalin · · Score: 1

      Thank you. I was going to post this if someone else had not already.

    5. Re:correction by vitaflo · · Score: 1

      And uncompressed. VC games are compressed to save space for this very reason.

      The only thing a HD would be useful for at this point is any CD based game, or new games created just for VC that have higher space requirements.

    6. Re:correction by Anonymous Coward · · Score: 0

      Sega Saturn support.

      That is all.

    7. Re:correction by Is0m0rph · · Score: 1

      I guess there never will be a time when everyone knows console carts are always in megabits and not megabytes. Wouldn't expect that mistake here.

    8. Re:correction by JimboFBX · · Score: 1

      716 Mbits would be larger actually.

  6. Hmm by mlk · · Score: 1

    If they add a decent sized micro-drive (8G should be enough), and DVD playing abilities I will be a tad irritated. My lovely new toy getting a serious update this soon after it being released is not nice.

    USB HDD support would lessen the blow, as would good support for movie formats, and Flash 9 support in Opera.

    --
    Wow, I should not post when knackered.
    1. Re:Hmm by Agent00Wang · · Score: 1

      They announced that there would be a DVD version released this year even before the platform launched last fall.
      http://www.gamespot.com/news/6161611.html

      --
      NINJA SPIRIT - The Ancient Art of Insanity
    2. Re:Hmm by ShadowsHawk · · Score: 1

      Agreed except for the DVD playback. I have a standard DVD player and an upconverting on my HDTV. I really don't need a third player. The hard drive on the other hand...

    3. Re:Hmm by cowscows · · Score: 2, Interesting

      I seriously doubt that they're going to release a new version of the wii that includes any sort of hard drive. I don't think releasing a Wii HD makes much sense for Nintendo either way, but if they were to do so, they'd almost certainly do it as an external add-on. They're still easily selling Wii's by the truckload in their current form, why would they add anything else to it to cut down on their margins?

      DVD playback is more likely, because it wouldn't require much in terms of hardware changes, the Wii already has pretty much what it needs to play DVDs.

      --

      One time I threw a brick at a duck.

    4. Re:Hmm by Sancho · · Score: 1

      That doesn't mean that there will be a new hardware release. The Wii hardware is more than capable of decoding DVDs, and the drive itself is a DVD-rom. Nintendo should be able to offer DVD playback via a software
        upgrade.

    5. Re:Hmm by brkello · · Score: 1

      Because they did it with the DS?

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    6. Re:Hmm by bicho · · Score: 1

      DVD playback concerns more than hardware expenses.
      I would hate DVD playback. To encumber an unencumbered console. what with royalties, patents, region codes and whatnot.

      An external storage device support to ease loading issues from the dvd, on the other hand, would be very nice.

      --

      errera hunamum ets
    7. Re:Hmm by Yvan256 · · Score: 1

      The Wii is already "encumbered with royalties, patents, region codes and whatnot": it can play MP3's and display JPEG's.

    8. Re:Hmm by bicho · · Score: 1

      What I meant, is it would make the console more expensive.
      I wouldn't like that at all.
      Forget about Stallman ideologies for a sec. and fix your language

      --

      errera hunamum ets
    9. Re:Hmm by bicho · · Score: 1

      Well, if it is a downloadable optional upgrade, I wouldn't mind what others did with the console.
      But I don't want an expensive innecesary upgrade that carries the extra burden of region codes.
      Also, the Wii is stereo only, and not hd, what is the point of a dvd player there? I would rather have a flash plugin for its browser, and watch my dvds on a proper player.

      --

      errera hunamum ets
    10. Re:Hmm by Yvan256 · · Score: 1

      DVDs are only 480p, and a LOT of people only use stereo audio. Not everyone has a home theater system you know.

      As for DVD region codes, it wouldn't change anything for the games.

    11. Re:Hmm by KDR_11k · · Score: 1

      I recall them talking about a DVD dongle before release.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:Hmm by radish · · Score: 1

      Errmmm....the Wii is already "encumbered" with all of those things. There are plenty of patented and licensed technologies in there, for which royalties were undoubtably paid - and the games are already region locked.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    13. Re:Hmm by bicho · · Score: 1

      So basically you are saying it is ok to encumber more the console.
      I was under the impression that the PS3 got so expensive because Sony crammed so many things into it that are barely related to the main purpose of the thing, which is gaming.

      Ok, so many people use stereo, I have not seen a dvd player that does not come with a way to have only stereo output. Economic problems? Get a cheap one. It would still be better than any dvd (as in the movies) support the wii could give.

      Isn't one of Unix philosophies "do one thing and do it well?"

      also, I didn't mean region codes for games, although I was unaware they were already there for the games. But it is still something new that raises the price tag AND reduces the likability of the system (at least in my case)

      Ok, so DVD is only 480p, and wii has only RCA output. It still would not do good use of the technology. Even a cheap dvd player should give better results, and scalability as it surely has more outputs than just the rca and stereo ones.

      So, again, if it will be a downloadable channel, go ahead nintendo, I don't mind.

      But I don't see it happening either way, and I would rather get some sort of storage support to lessen load times of games and the dvd drive and the disks usage.

      --

      errera hunamum ets
    14. Re:Hmm by Yvan256 · · Score: 1

      The point isn't to "water down" the Wii as a gaming system, it's to have less boxes next to the TV. The PS3 is a disaster because Sony wanted to push a new expensive technology, we're talking about plain old DVD here, for which players can be bought for about 20$USD at Wal-Mart.

      I'm guessing the Wii hardware is probably more than powerful enough to play DVDs through a firmware update. Adding 5$ for a DVD playback license wouldn't water down the Wii at all. And the Wii already comes with a remote that fits the "media remote" look in a way, there would be no need to buy an additional remote.

      Would I pay 5$ to be able to remove my DVD player from my setup? You bet.

  7. Wii Hardware Wishlist by rnmartinez · · Score: 2, Interesting

    I hope they just do a firmware update so that I can use a usb drive or the sd card. I doubt I will personally use the virtual console to go beyond 4gb that an sd card can give me. The only reason I would want an hdd would be if it could play movies and music. I really wish that there was a way to get some type of 5.1 sound (not pro logic II) and some DVD software. I know everyone has a dvd player but it would be nice to have just one magic little box to do everything. And a wireless nunchuk would be cool too

    1. Re:Wii Hardware Wishlist by Anonymous Coward · · Score: 0

      What, you *can't* store downloadable content on the SD Card?

      That's... really... bad...

      I mean I just assumed that was the whole fricking point in having the storage expandable.

    2. Re:Wii Hardware Wishlist by Flibz · · Score: 1

      I think that's more about stopping you giving them to your mates than anything else...

    3. Re:Wii Hardware Wishlist by archen · · Score: 1

      I hope they just do a firmware update so that I can use a usb drive or the sd card.

      And the CF card is exactly where they should go. I don't know why people are bitching about the lack of hard drive when you can have plenty of solid state storage right there. Right now a 4gb costs a mere $65. I mean the xbox only came with 8-10Gb. There are millions of wii consoles out there already, so developers cannot assume there will be one, but that's irrelevant if used for storage. CF cards also have built in DRM features which make this much more acceptable for Nintendo.

    4. Re:Wii Hardware Wishlist by _Hiro_ · · Score: 1

      You can store most downloadables on the SD card, but they don't show up in your Channels that way... The stuff in your Channels has to be in the internal memory.

      A bit of a bummer, but I'm still glad for the backup. (Granted, I haven't tried deleting something out of internal memory and restoring from the card yet...)

      --
      -Pope Peter Porker, S.O.W., K.M.K.R., U.G.O.A., F.S.G.S.D.
    5. Re:Wii Hardware Wishlist by Anonymous Coward · · Score: 0

      So if I store stuff on the card can I play it, or do I need to juggle it back and forth between the card and internal memory?

      i.e. if it's not in "Channels" can I still play it?

      (I'm planning on getting a Wii shortly and this is an unexpected annoyance!)

    6. Re:Wii Hardware Wishlist by Phisbut · · Score: 1

      So if I store stuff on the card can I play it, or do I need to juggle it back and forth between the card and internal memory? i.e. if it's not in "Channels" can I still play it?

      You need to juggle it back and forth between the card and the internal memory. I don't think it's as bad as it sounds for the moment, for I only have downloaded about 8 games for the virtual console, plus saved games for 7 games, and still have about half of the internal memory left. However, as the Virtual Console offering gets bigger and bigger, I might download more and more of them, and will end up with less memory available.

      The SD is currently for backup only, and it's fine that way until you buy too many games.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    7. Re:Wii Hardware Wishlist by KDR_11k · · Score: 1

      You can redownload anything you bought as often as you want (it's tied to your hardware) so you could safely delete games you haven't played for a while.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  8. what would be more profitable? by Dance_Dance_Karnov · · Score: 3, Interesting

    to release new hardware? or to release a patch to let us use network or USB storage? or to re-encode all the redbook audio and fmv with real codecs so that those games don't clock in at anything over 50MB? speaking of, how the hell hard is it to whip up a usb keyboard driver?

    1. Re:what would be more profitable? by xtracto · · Score: 1

      to release new hardware? or to release a patch to let us use network or USB storage?

      To release new hardware of course... just look at all those overpriced hardware accessories for the iPod, Xbox, PS? and other equipment which are available in "standard" form factor. If they let you use your Maxtor HD then they wont see a penny of that.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    2. Re:what would be more profitable? by CastrTroy · · Score: 1

      They may not directly see money, but if there's a bunch of add-on devices then they could probably sell a lot more. Mind you, it doesn't seem like they are having any trouble selling them the way they are, but adding extra features with almost no development time is probably a good investment.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:what would be more profitable? by *weasel · · Score: 1

      And adding 'new' hardware that's just off-the-shelf tech with a Nintendo logo is what they do.

      We're far more likely to see a Nintendo-branded SSD solution than SMB drivers, USB HDD support, SD-support for VC titles, SDHC support, etc.

      --
      // "Can't clowns and pirates just -try- to get along?"
    4. Re:what would be more profitable? by Yoozer · · Score: 1

      or to re-encode all the redbook audio and fmv with real codecs
      While the Saturn may have had this, I don't think this was the modus operandi for Neo Geo games - most of the animated sequences use parallax scrolling to suggest camera rotation and layers of sprites for panning. The audio is either ADPCM in a module-like format (tracker) with some FM synthesis sprinkled through.
  9. Saturn Games by TwoQuestions · · Score: 2, Interesting

    I hope they come out with some Sega Saturn games, such as NiGHTS or Dragon Force. That would certainly fill a great hole in Virtual Console's arsenal.

    1. Re:Saturn Games by Anonymous Coward · · Score: 1, Interesting

      Except the fact that pcs with triple the power strain to emulate the 8 processor beast. I mean sure it would be great, even if I already own about 150 saturn games, but I dont think it has the umph. Ofcourse my speculation is based off of years of tinkering with Saturn emulation, which even today none of the emulators are close to even loading 100% of the games, let alone running them.

    2. Re:Saturn Games by zarkill · · Score: 1

      I agree completely, although the game I would most look forward to is Guardian Heroes. Especially since its predecessor Gunstar Heroes is already one of the games available.

      One of my favorite things to do in Guardian Heroes was to set up automated battles and see who would win. You could have some classic match ups, such as "Little Boy vs eight Wolves."

      Good times!

    3. Re:Saturn Games by eboot · · Score: 0

      But they do have to reverse engineer it, at least Nintendo could get Sega to actively help them emulate it.

      --
      Two tears in a bucket. Motherfuck it.
    4. Re:Saturn Games by Anonymous Coward · · Score: 0

      Why worry about the old game when there's a new one coming out soon? (Except maybe for the fact that Sega seem to fuck up everything they do nowadays.)

    5. Re:Saturn Games by KinkoBlast · · Score: 1

      And, assuming Sega still has all their development files, they could probably meet the Wii half-way.

    6. Re:Saturn Games by Anonymous Coward · · Score: 0

      You both have very good points. But we all must remember that while the Saturn did well in Japan, it died elsewhere. So while we are all sure they have at least toyed with the idea, the feasibility of it all is still kinda hazy.

      I have tweaked the emulators to work on lower end systems, meaning an 1800+xp, gig of ram, fx5700 - and it would run some of the 2d/2.5 games fine, ie Clockwork Knight and Astal, but when you tried most 3d games, ie Dynamite Deka and/or Panzer Dragoon II, it shuttered pretty badly. Now even on a dual core many of these games have the some of the same problems, but one would hope that after ten years of tinkering with the reversed engineering we might be closer. Heck some of the games I have dont even load on any of the emulators, Choro-Q and Assault Suit Leynos 2 come to mind right off the bat (I know of more but I am at work and do not have access to my desktop, it is also the reason I am posting as a coward). Sure they are Japanese only titles, but even Jaguar emulation has more compatibility than the Saturn does (though it is a couple steps ahead of the CD-I).

      Now yes, Sega could go in with their knowledge of the system and probably do wonders on the wii with a specifically encoded emulator for the system. It does have roughly an 800mhz ppc processor and t1 ram - far better stats wise than that 1800+xp and ddr that I made run some games. But even if this does happen we can expect only to get the most popular games on the system, which is a damn shame considering how many great games were on the system that most modern gamers have never heard of. So yeah you could expect NiGHTS, Burning Rangers, Bug/BugToo, Daytona USA, and Sonic R. As for Dragonforce, Shining Force 3 episodes 1-3, Wachenrouder, Baku Baku, Astal, Don Pachi/Do Don Pachi, etc. It would seem quite farfetched. You may notice three specific games missing from the what I mentioned. Well rumor has it that Saturn Bomberman will be in the 360, other rumors state that Radiant Silvergun may be on the 360 as well (or possibly all three in a RS trilogy set), and well Guardian Heros Advance bombed on the GBA (in terms of sales, the game was actually awesome), so I would think Treasure would be reluctant to rerelease this.

      I could go on for sometime about the Saturn and retro gaming in particular, but I think Slashdot is not the appropriate forum for this conversation. Retrogaming sites are a dime an dozen sure enough, but Segagagadomain and Racketboy both have a wealth of knowledge in the area.

    7. Re:Saturn Games by Kemanorel · · Score: 1

      You may want to look into NiGHTS: Journey of Dreams. Sequel already planned for the Wii (not VC, either) and due this October... Not sure if that's Japan's release date, both Japan and North America, or world wide.

      Enjoy.

      --
      Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
  10. Another positive for the Wii. by poormanjoe · · Score: 4, Insightful

    Whatever optional add-ons Nintendo comes out with for the Wii will just add to the system, not take away from. For it is my option if I want the hard drive to play all the old games I grew up with, but for others they have played those games and are not going to spend the money for the nostalgia of owning them again. Either way I decide whether or not I want to pay the money for the HDD. I'm not being told you must have it for our platform. The same goes for HD-DVD. If I am happy with my DVD collection, and it would cost me thousands to get the same collection in HD format I am probably not interested. If I don't have a DVD collection, then maybe I am highly interested in HD-DVD.

    Main point is its my choice.

    --
    I want to be retired when I grow up.
    1. Re:Another positive for the Wii. by Anonymous Coward · · Score: 0

      "Main point is its my choice."

      Oh god, give the fucking talking points a fucking rest dipshit.

    2. Re:Another positive for the Wii. by JFMulder · · Score: 1

      Just wondering, what's your take on the two SKU strategy for the 360?

    3. Re:Another positive for the Wii. by DarkJC · · Score: 5, Interesting

      It's obvious what parallels you're drawing here, but really they're two completely different systems. For example, leaving an HD optical storage option out of the picture (or even offering it as a choice as Microsoft has done) works for the Wii, because it's not hugely powerful, doesn't support HD resolutions, and doesn't need all that space in the first place.

      However, once you offer something as a choice to the consumer, it means that you for the most part cannot use that to enhance the gaming experience for the consumer. In the case of the optional 360 hard drive vs. the PS3's built in hard drive, many games on the PS3 use the HD for streaming data to for optimizing load times, like Oblivion or some upcoming games like Uncharted (which, due to the hard drive, will have no load times). They can do that because it's standard. Likewise, when Microsoft chose to keep DVD as the standard format for game delivery, I have a feeling that they'll be coming to regret that decision in a year or two. It's not going to be a dealbreaker, but it will definitely become more apparent as time goes on that with all the space assets take up in HD games, you really do need a higher capacity storage medium. They left consumers the option of the HD-DVD drive addon in case they wanted to watch HD movies, but that approach doesn't let them take advantage of the superior storage those discs have to offer.

      What does this have to do with the Wii? Well, the tone of your post seems to be touting the Wii as the superior choice because you think Nintendo is doing you a favor. For the Wii, the exclusion of the hard drive and HD/DVD playback works, because it's not an HD system and there isn't enough content to really support the inclusion of a hard drive. But to try and draw parallels to the other systems which frankly are offering completely different experiences just reeks of fanboyism to me.

    4. Re:Another positive for the Wii. by Anonymous Coward · · Score: 0

      You couldn't be more wrong about the PS3 hard drive support. Most developers don't use it on the PS3 (I work for a third party developer) because:
      1) The OS supports it very poorly
      2) You don't have guaranteed performance because of several factors (it gets fragemented easily, the user can replace it with a crap drive, the 20GB and 60GB have very difference performance, etc.).
      3) Sony requires you work without any space on the hard drive being available unless you get a special waiver (Sony is probably or was thinking of an HD-less version of the PS3).
      4) The hard drive can't be written to while the Blu-ray drive is reading which negates most benefits you would get by caching.

      On the other hand, most games on the 360 DO use the 360 hard drive because the OS supports it very easily (you can add optional hd-caching to any game with literally two lines of code). Also, the HD performance is much better than on the PS3 and it the speed is consistent since the 360 OS sets aside a fixed part of the drive (that the use can't fragment) and the hardware is of a known specification. I/O to the hard drive is also unaffected by the DVD I/O (unlike the PS3). That's why most games have shorter load times on the 360 and less interruptions. That's also why no 360 games use the kludgey and memory hungry multi-gigabyte installs that PS3 games have to resort to- with the exception of FFXI which tries to treat the 360 like a big PS2.

    5. Re:Another positive for the Wii. by powerlord · · Score: 1

      Just wondering, what's your take on the two SKU strategy for the 360?


      Isn't it a three SKU strategy since the introduction of the "Elite", or did I miss a discontinuation notice on the Core?
      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    6. Re:Another positive for the Wii. by DarkJC · · Score: 1

      Honestly, unless you can cite some sources here, it sounds like an AC just making up facts. For example, your pass at the PS3 with regards to load times is baseless, because due to the HDD Oblivion actually loads faster than the 360 version. (if you would like a source for this, just check out any Oblivion PS3 review) Not to mention the fact that if anything, it would be 360 games that are forced to work without the hard drive because there are a bunch of 360s that dont have one. It doesn't make sense for you to use the mythical "PS3 without the hard drive" argument and then go on to say that the 360 gets more use out of it when support isn't even guaranteed.

      I can see where you're coming from in terms of the user replacable drive being an issue of performance, but to throw out facts that aren't facts doesn't make you look very credible.

    7. Re:Another positive for the Wii. by Anonymous Coward · · Score: 0

      The "Oblivion loads faster argument" is funny when the developers themselves said that all the (slight) performance gains seen in the PS3 version were due to the eight extra months of dev time. Even then, they still had to sacrifice HDR lighting and anti-aliasing on the PS3 version. Look at the review of ANY OTHER PS3/360 game and invariably the review says "and the PS3 version suffers from longer load times". The fact is the PS3 hard drive support BY THE OS is a joke. Simply having the hardware is not enough, the OS must support it effectively. In the case of the 360, it is trivial to add optional hard drive caching. If the hard drive is present, it speeds up loading, if not then loads take longer but the point is the developer doesn't have to spend time on it. On the PS3, the developer has to hold its hand and make a special install step to work effectively (because hd writing while reading the blu-ray degrades performance). We found that once the drive starts to fill up (even with plenty of space left for caching) it gets fragmented enough that it is actually slower to read from the HDD than from the Blu-ray disc. At which point, most devs question whether it is worth it for future games to use the HD to speed up loading until Sony 1) Make an auto-defragger for the hard drive 2) Fixes its OS so that simultaenous HD and blu-ray access isn't a performance killer. So launch titles like RR7 may have benefited from a bloated 5 gig install, but going forward most users won't see a benefit due to Sony's inexperience with system software.

  11. I got an email about this the other day... by eboot · · Score: 0

    I swear I got an email about this the other day. It's a sort of pump attachment you place on the Wii that claims to make it twice as powerful and much larger, presumambly to bring it into line with the 360 and the PS3. Unfortunately, I read some customer reviews that said it only worked for ten minutes or so and the results were dissapointing.

    --
    Two tears in a bucket. Motherfuck it.
  12. compression? by Floritard · · Score: 2, Insightful

    Don't tell me these games aren't compressed. Even old school NES games compress like a mother. Are these roms stored without compression? That's quite a few less games I can be buying from VC if I'm filling up my Wii with uncompressed data. Especially N64 and NeoGeo.

    1. Re:compression? by Anonymous Coward · · Score: 0

      Even old school NES games compress like a mother.

      I don't know about yours, but my mother doesn't compress well at all. Could you please use a metaphor that actually means something? Seriously, I can't tell whether you mean they compress well or poorly.

      That's quite a few less games

      On a more pedantic note, you mean "fewer", not "less." Yes, "few fewer" sounds silly. You might consider rewriting that entire phrase.

  13. I think by Pojut · · Score: 1

    I think as a big F U to the other two console giants (which, don't get me wrong, I enjoy the 360 and the PS3 as well...to put a play on teh_pwnerer's words, any device that plays games I enjoy) Nintendo should release a 100 gig add-on hard drive, and charge only 100 dollars for it. Or, include it in a bundle with the wii and only charge 75 dollars extra for it.

    That likely won't happen, but eh I can dream

    1. Re:I think by CastrTroy · · Score: 1

      I think this is a much better idea than making the hard drive included in the unit. Many people have no need for tons of harddrive space, and will probably only buy 10 or 20 Virtual Console games. For them, the Wii has plenty of space. But for those who want to go out and buy 100 virtual console games, or download movies, tv, and music from "non-existent by probably exist in the future" movie, tv and music channels, then I would say that it would be a great idea for them to offer the ability to upgrade.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:I think by Gr33nNight · · Score: 1

      Yeah right. Have you seen how much Nintendo branded sd cards cost? Extortion.

  14. I'm also on the USB train... by Churla · · Score: 3, Interesting

    Just come out with a nice firmware update to more fully utilize the USB support.

    a) USB HD
    b) USB keyboard

    Do that and I am peachy keen fine with the world.

    --
    I'm a fiscal conservative, it's a pity we don't have a political party anymore
    1. Re:I'm also on the USB train... by Anonymous Coward · · Score: 0

      I still have a feeling they will do this. Only I'm sure they will first want to release a Nintendo branded HD and keyboard first.

    2. Re:I'm also on the USB train... by TwoQuestions · · Score: 1

      With the USB keyboard, browsing on the TV becomes more convenient to watch YouTube videos with your friends, and for parents to more easily monitor what Junior's looking up on the Internet.

    3. Re:I'm also on the USB train... by Pitr · · Score: 1

      I'd rather see a keyboard attachment for the WiiMote, though if the Wii got a firmware update that allowed it to accept any USB keyboard, that would be basically awesome.

      --

      --Not to be worried, Pitr fix.
    4. Re:I'm also on the USB train... by Fez · · Score: 1

      b) USB keyboard Why bother with USB keyboards and mice? It has Bluetooth support, too. I'd rather see Bluetooth keyboards, mice, headsets, etc.

      In an ideal world, they'd support more of both devices, but seeing as it only has 2 USB ports, I'd rather save them for something like a mass storage device or other large, immobile peripherals that need the extra transmission speed that a wired connection could provide.
    5. Re:I'm also on the USB train... by Ant+P. · · Score: 1

      I thought the whole point of the console having built-in Bluetooth was to get rid of all these connecting wires?

    6. Re:I'm also on the USB train... by Pitr · · Score: 1

      That's a good point. If the Wii could use any standard bluetooth Keyboard, that would be pretty cool too. Mind you it'd be nice to be able to plug usb keyboards in too, just cause I think more people have them than bluetooth. At least for the moment.

      --

      --Not to be worried, Pitr fix.
  15. stop adding new systems! by Kaffien · · Score: 1

    start releasing some of the games we all used to love playing! more contra, metroid, zelda, early final fantasy games...dragonquest anyone? The current selection is getting better but on the whole it's mostly a bunch of old old old games that i either don't remember ever being released or couldn't care less about much less pay 8 dollars a game for!' Why not battletoads? kid nikki, Xanadu etc etc etc. no more systems until you release a more extensive line for all your systems currently on there. And seriously ... bond for the 64 .... common!

    1. Re:stop adding new systems! by SpaceNerd04 · · Score: 1

      Bond most likely isn't going to happen since Rare is owned by Microsoft now.

      Sad, but true.

    2. Re:stop adding new systems! by Guppy06 · · Score: 1

      "early final fantasy games...dragonquest anyone?"

      S-E has already established that they'd rather sell you $40 re-re-re-re-remakes rather than $5 downloads. FFIV is currently being remade for the DS; expect it to get remade at least one more time beyond that before the SNES ROM shows up on the VC.

    3. Re:stop adding new systems! by chrismcdirty · · Score: 1

      Also, Sony owns the Bond license, which would likely be required to re-release it.

      --
      It's like sex, except I'm having it!
    4. Re:stop adding new systems! by the-stringbean · · Score: 1

      Bond most likely isn't going to happen since Rare is owned by Microsoft now.
      What is worse is that the Bond franchise is owned by EA. So even if Nintendo got permission from Microsoft (which is possible considering Rare are still releasing GBA/DS games), they would still need to get permission from EA...
    5. Re:stop adding new systems! by Purity+Of+Essence · · Score: 1

      As I understand it, Nintendo owns the rights to all of the binaries Rare created for their consoles. Not sure about the source code. The Bond license is the real issue.

      --
      +0 Meh
    6. Re:stop adding new systems! by Anonymous Coward · · Score: 0

      Actually, Activision has the rights to Bond games, while Sony has the rights to the Bond movies. EA's deal for the Bond games came to an end. Reggie has stated that he'd like to get Goldeneye on VC, and it would mostly come down to a matter of money. Also, Battletoads was also a Rare game, so that would more likely show up on XBL than VC.

    7. Re:stop adding new systems! by CastrTroy · · Score: 1

      Go get out a hex editor and starting changing that Binary so that instead of James Bond 007, it's Generic Shoot-em-up number 72. If it's the same game with the same graphics, and same features, I don't think anybody will care that it isn't Bond.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  16. Wave the controller to fast forward... by Anonymous Coward · · Score: 0

    I'd like DIVX, MPEG4, MPEG1,2, JPEG, MJPEG

    and

    I'd like to be able to wave the control in a circular clockwise fashion to fast forward, anticlockwise to fast reverse, and as I slow down the rotations it would slow the frames down. I'm sure they can come up with a million actions you could do to manipulate the video in a whole new way.

    That would be real sweet, if it had the same codecs as my cheap $30 DVD player (Divx, Mpeg4, 1,2,3 MJPEG, MP3, and a few others) that would be perfect. I have my Wii on a wired ethernet connection rather than wireless, playing straight off the PCs or Mac without extra HD would be even better.
    Or even off a network attached storage, so I can connect one of those cheap 500GB drives and plug it into my router (which has a NAS USB port).

  17. The HDD could make a serious difference by Guppy06 · · Score: 1

    Forget the large cartridges, the HDD would allow downloading of classic CD-ROM based games, such as TurboGrafx CD, Sega CD, or (dare I say it) Sega Saturn. Who cares if S-E is going to be a bitch about Final Fantasy and Dragon Quest games when we could get our Ys and Lunar fixes? And Saturn VC support would have a lot of potential for bringing over all those games that were previously never released outside of Japan.

    1. Re:The HDD could make a serious difference by Anonymous Coward · · Score: 0

      "And Saturn VC support would have a lot of potential for bringing over all those games that were previously never released outside of Japan."

      They aren't doing that with any of the other platforms, why would Saturn support make any difference? Plenty of awesome Famicom games we're missing out on right now.

    2. Re:The HDD could make a serious difference by Guppy06 · · Score: 1

      "They aren't doing that with any of the other platforms"

      ORLY?

      "Plenty of awesome Famicom games we're missing out on right now."

      It also just came out 7 months ago and they're only releasing a handful of games every week. There are still plenty of awesome games that were translated.

    3. Re:The HDD could make a serious difference by Anonymous Coward · · Score: 0

      I stand corrected. Here's hoping for Radiant Silvergun on VC.

  18. Re:Does Anyone Actually Use Their Wii Anymore? by ShadowsHawk · · Score: 1

    Not to feed a troll, but I tried Excite truck at a friends on Sunday. Since I absolutely loved the game, I'll be going out to purchase it this weekend. I'm sure it will be played quite a bit at parties, but I'm buying it for the single player action.

  19. Realistically by irwtdvoys · · Score: 2, Insightful

    It'll most likely be peripheral improvements:

    - Wireless sensor bar (many people myself included have made one.)
    - Light gun attachment (seen at last years E3 but never released.)

    Or how about a Wii WebCam (eToy type device) that would fit with the big N's new ways to play philosophy.

    I doubt Nintendo will add DVD playback as it makes the console less of a console more of a home entertainment system (PS3) which isn't what Nintendo wants, they have no devision telling them to include video + music playback like Sony do. Hard drive... probably not, I just can't see Nintendo releasing a separate device that plugs in, besides a 4gig card works fine it's not like you can't add any extra space.

    1. Re:Realistically by desmondmonster · · Score: 1

      I agree completely. I don't think a hard drive (solid state or otherwise) will make the Wii better in any appreciable way. Not enough people are downloading that much stuff from VC to make it worthwhile.

      A wireless sensor bar makes perfect sense. 3rd parties are snatching up revenue that Nintendo is just letting slip away for no good reason. Hobbyists such as ourselves are undeterred either way, and I used to trip over the skimpy cord all the time.

      Also, a light gun would open up tremendous opportunities for new gameplay, by which I mean it would be awesome and totally sweet. Who wouldn't want one?

    2. Re:Realistically by Aewyn · · Score: 1

      Actually, we already have confirmation of a DVD-enabled Wii version for the second half of this year (got the link from Wikipedia).

  20. Hard Drive for all games (Disc based as well) by geders · · Score: 3, Interesting

    Ok, seems a bit of overkill to make a harddrive attachement for use only with the Virtual Console. The majority of people using the Virtual Console will never purchase anything larger than an N64 title (max is about 64 megabytes).

    Let's assume they use a 10GB 1.8" harddrive (or flash equivalent) that's integrated into the angled stand that ships with the console (if one can even purchase bulk quantities of those anymore). That would let you buy roughly 150 of the largest N64 games to fill that storage space. Or over 100 of the largest Neo Geo games. That seems to be more purchasing than the smallest tiny niche portion of the Wii market would buy. This argument disappears if original downloadable content ever arrives for the Wii.

    So, if you are going to come out with a harddrive attachement, give it a "normal" size of 80 GB or larger, and allow us to "store" our Wii disc based games on there. Now you would have the ultimate system for lazy people like me that click around in the Wii menu to play old VC games instead of getting up and walking across the room to put in a new Wii disc to play something different. It would be great if we could "surf our Wii channels" and have access to all of our games.

  21. Q was Japan-only by tepples · · Score: 1

    They announced that there would be a DVD version released this year even before the platform launched last fall. Nintendo announced the same thing about GameCube, but the "Q" version of the hardware didn't make it out of the NTSC J region.
    1. Re:Q was Japan-only by mink · · Score: 1

      Q was Panasonic, Nintendo had something to do with it, but it was not manufactured/sold by Nintendo AFAIK.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  22. Re:Does Anyone Actually Use Their Wii Anymore? by eboot · · Score: 0

    Listen, I realise that sometimes you may have trouble keeping your Wii up, but that is no reason to get discouraged and stop using it! After all, life without a Wii... well it's tough.

    --
    Two tears in a bucket. Motherfuck it.
  23. Does Wii's VC support scaling? by kalirion · · Score: 1

    I'm sure there are plenty of people who want a 100% genuine oldskool experience, but from my experience with emulators, older games often look so much better with some scaling, especially the hq*x kind. If there'

  24. Possibly? by Anonymous Coward · · Score: 1, Funny

    Here's hoping for a cartridge slot to blow into to bring back the old-school feel.

  25. Re:Does Anyone Actually Use Their Wii Anymore? by ShaggyIan · · Score: 3, Insightful

    Just started playing Twilight Princess about a week ago, and my wife just purchased Mario Party 8 this week.

    What I'm wondering is: Why is playing alone with the Wiimote any more silly than playing with a typical controller? If you are bothered by playing with the controller by yourself, it sounds like you're not interested in the game enough. If you're interested in the game, the controller should just disappear.

    I find many of the younger gamers (the XBOX(360) / PS2(3) crowd) lose interest in the Wii because they don't really enjoy the games. While I still enjoy playing God of War, FIFA, etc. on my PS2, I also enjoy some of Nintendo's stuff. My wife, and many of our friends, were never into any other console, but still enjoy Wii. It also isn't a regular activity, as we all have full time jobs and kids eating up our time (not to say you don't).

    --

    This sig was generated randomly by one million monkeys with Speak 'n Spells. . .
  26. A thought or two by Aggrav8d · · Score: 1

    Perhaps the best way would be if Nintendo sold a USB harddrive with, say, 25 of their top selling Virtual Console games already installed on it. All you'd have to do is plug it in and play. A Wii software update would ensure that the machine could read the drives well before they hit the shelves. To move units they'd make it slightly less than cost of drive + cost of 25 games downloaded. Who knows, maybe they could even put something unique to the drives like Folding @ Home for Wii on there. (No doubt Folding @ Home for Wii would be available to the general public 6 months later to reward early adopters.)

    A gripe: Why the hell didn't they put a Z button on the VC classic controller? I don't appreciate having to shell out extra bucks just to play a few games on the *exact same system*. Hell, if they had dropped the GC sockets on the top of the Wii they'd probably have room for a hard drive! It all strengthens my belief that Nintendo is deliberately manipulating things to ensure that they sell off their GC stock of products.

    1. Re:A thought or two by thebosz · · Score: 1

      Um, the Classic Controller does have a Z button. In fact, it has two.

      --
      The Kerr Divine: My wife's battle with a mysterious illness.
    2. Re:A thought or two by Aggrav8d · · Score: 1

      Well great, that only strengthens my complaint. I appreciate that they want people who have a GC controller and memory card to be able to "carry over" their old save files, but I don't see any reason why new Wii owners can't use the VC controller and save to the Wii's memory. Nintendo built both machines, they should be able to interrupt & redirects request for memory card access.

  27. USB, seriosuly by Vexorian · · Score: 1

    I've been reading the comments and the three letter acronym popped out USB.

    Single USB support for flash disks or hds would kind of pwn, it won't make the console bigger, and you would be able to... ...BACK YOUR DATA UP! , my last console was a playstation I and I know how painful it is to lose your game data...

    --

    Copyright infringement is "piracy" in the same way DRM is "consumer rape"
    1. Re:USB, seriosuly by The+MAZZTer · · Score: 1

      My data is already backed up. I used an SD card.

  28. 300 MB??? Big deal. by brunes69 · · Score: 1

    The Wii supports SD cards... considering I can get a 4 GB SD card for less than $80 (a fraction of the price for 360 memory), I don't think storage is much of an issue to save a couple hundred MB.

  29. Didn't King Missile have a song about that? by gmezero · · Score: 1

    Detachable Wii?

  30. Keyboard by rlp · · Score: 1

    While we're building a wish list - I'd like to see a small keyboard (to use with Opera) that plugs into the WiiMote and uses the WiiMote's bluetooth interface.

    --
    [Insert pithy quote here]
    1. Re:Keyboard by Ant+P. · · Score: 1

      Why not just ask for a bluetooth keyboard?

  31. old pc games? by Anonymous Coward · · Score: 0

    What I'd really like to see is some classic adventure games from Lucasarts brought to the Wii's virtual console.

    Navigating the user interface with the wii-mote would be super duper nift-o-rific.

    If they can bring back old console games, whats to stop them from releasing old computer games that can fit into a small chunk of memory quite nicely? Plus I'll bet George Lucas would be down with it.