German public TV already has the noise filtered pretty well and it sounds more like a regular soccer match that way. The announcer speaks over the filtered audio so he's not affected at all.
You overestimate what health care does. Alcohol and smoking aren't banned in any EU country, in fact alcohol is often less restricted than in the US (legal drinking age of 21?). If health care turns your govt into a fascist regime the problem is your govt, not health care.
Netgearmay offer those features but does the router work without regular reboots? My current Netgear is garbage in the stability department and I find it surprising how thoroughly they managed to fuck that up considering all we want it to do is act as a switch for wired and wireless networks while having the configuration page work (for some retarded reason it wants to be on www.routerlogin.com, as you can guess that doesn't work well if you use a different system for dialing into the internet and no, just calling up the IP won't work because it'll redirect). The only upside is that since it's not responsible for handling the modem connection (the modem is a single-port router and does all the jobs like DHCP, DNS, etc but needs a separate router to get more ports and WLAN) we can reboot it without losing our TCP connections.
Real world capitalism isn't very cult-like but the Libertarian extreme of "the free market will fix everything" probably qualifies. Real world communism on the other hand is fairly cult-like.
Studies put the Brits among the healthiest in regards to teeth, the American prejudice against British teeth seems to come from Americans being willing to perform cosmetic surgery on their teeth (I've heard of some pretty radical approaches like pulling all teeth and using dentures instead to have white, regular teeth at an age below 30! Can you imagine that? Dentures below 30!).
Metroid Prime is pretty damn complicated with the whole 3D navigation, that gets disorienting if you aren't used to it. New Super Mario Bros Wii is a good game for newer gamers, the physics aren't terribly complex but the game runs the whole gamut of difficulties and if you REALLY get stuck you can use the super guide.
Are you sure that's Red Faction 2 and not Red Faction Guerilla? I played RF2 briefly and hated it while RFG is fun with all the random mayhem you can cause.
Did you have Banjo-Kazooie Nuts & Bolts in that collection? I really enjoyed that (might look like a racing game but it's really more about building cars from Lego-like bits to get the various jobs done) and it's colorful and everything.
Blender is so complicated and idiosyncratic in its UI that even veterans of other applications have a very hard time getting started with it. It exposes too much of the underlying mechanics which may be fine for users who are also coders but artists often have little to no coding knowledge.
Defining a game as hardcore because of total complexity leaves you without useful data. We know Pokemon is a game that appeals to people who aren't big into gaming. A game's values are defined by the customer and the customers of Pokemon define it as a newbie-friendly game so it is a newbie-friendly game, no matter what the game's code or anything else says. Time to finish is completely irrelevant. If you think casual gamers are only interested in shallow short games with no content you would get torn apart by Nintendo if you tried to enter that market. The common belief that casual gamers are stupid has ruined more than one company.
Constant progression is by no means a constant in casual games. Look at Wii Sports, the only persistent stat in that game is your player ranking and that goes down if you mess up, yet the game was a MASSIVE console seller. Most games these days offer constant progression yet many of the successful classics actually were the other way, like arcade games that you started, played until you died and then likely started again. Pong. Tetris. Super Mario Bros. Wii Sports. Doodle Jump. Solitaire. All of these had little or no persistence between rounds yet people replayed them over and over. The only thing that remains after the game ends is YOU.
Making things look better isn't necessarily a useful step, maybe SD is good enough or HD is good enough? Sure, the tech will some day become ubiquitous simply because it's so dirt cheap to add in it can just be thrown into everything but what matters is how much the technology actually increases the value to the consumer and thus increases his willingness to buy a product. Currently very few people are willing to pay the necessary premium for 3D and HD wasn't very effective at making people buy more expensive televisions either (of course now they buy HD because it's as cheap as SD televisions were). What's the real value of 3D to a TV manufacturer, measured in consumer willingness to pay a premium just for that feature? Are consumers maybe even more interested in crappy techs like easy internet streaming video?
No, a disruptive technology gets evaluated as crappy because it does not provide high core values but its detractors don't realize the actual values of the product. On the other hand that doesn't mean anything considered crappy by core consumers is disruptive, in most cases it's actual garbage. Disruption isn't easy and MS is failing the requirements to properly pull it off.
It surprises me how many people here on slashdot are poor at predicting what technologies will become commonplace the future.
It doesn't surprise me that you accuse others of being unable to predict the future while only providing your opinion as counter evidence to the popular opinion. Arguments for Kinect tend to be like "it's like the Wii and that sold, right?" without really understanding the mechanisms that were involved in the Wii's route to success. Kinect is creating a fire in Microsoft's core market and most likely MS will have to abandon their focus on pursuing Nintendo in favour of putting out that fire. Furthermore Microsoft's abilities and motivations don't match those of the disruptor Nintendo which is why their counterattack will fail. If you think that "disruption" and "blue ocean strategy" are only buzzwords you are not in a position to understand the mechanics that led to the Wii's rise and will lead to Kinect's fall.
I think we have no data to back that claim up other than the tautology that "casual gamers are casual" (yes but that doesn't show these people are actually casual gamers under this definition) and of course the occasional anecdote.
My thought on the matter is that "hardcore" pretty much means "hardcore buyer" now, nobody seems to care what those "hardcore" do with the games after buying them just as long as they keep buying anything that's hyped up or critically acclaimed. Casual gamers can't be arsed to put that much research and effort into buying games (note that that doesn't mean anything about what they do after buying the game, someone who only buys 3 games a year will likely play them much longer than someone who buys 3 a week), makes brand reputation much more important.
You buy a console? PC gaming as a whole is getting less important and publishers treat it worse and worse with fewer games even appearing there and the remains often getting ported badly.
Besides, you have to buy the games either way, OnLive isn't giving you those for free.
German public TV already has the noise filtered pretty well and it sounds more like a regular soccer match that way. The announcer speaks over the filtered audio so he's not affected at all.
Really? I'd just charge 'em!
You overestimate what health care does. Alcohol and smoking aren't banned in any EU country, in fact alcohol is often less restricted than in the US (legal drinking age of 21?). If health care turns your govt into a fascist regime the problem is your govt, not health care.
That's why they were arrested. And if Spain is anything like the US computer-related crimes likely carry crazy high sentences.
What makes a patent admissible is if it has particular application
and contains a novel inventive step.
AND contains a clearly defined implementation. That part is important or you get idea patents.
Netgearmay offer those features but does the router work without regular reboots? My current Netgear is garbage in the stability department and I find it surprising how thoroughly they managed to fuck that up considering all we want it to do is act as a switch for wired and wireless networks while having the configuration page work (for some retarded reason it wants to be on www.routerlogin.com, as you can guess that doesn't work well if you use a different system for dialing into the internet and no, just calling up the IP won't work because it'll redirect). The only upside is that since it's not responsible for handling the modem connection (the modem is a single-port router and does all the jobs like DHCP, DNS, etc but needs a separate router to get more ports and WLAN) we can reboot it without losing our TCP connections.
Real world capitalism isn't very cult-like but the Libertarian extreme of "the free market will fix everything" probably qualifies. Real world communism on the other hand is fairly cult-like.
Studies put the Brits among the healthiest in regards to teeth, the American prejudice against British teeth seems to come from Americans being willing to perform cosmetic surgery on their teeth (I've heard of some pretty radical approaches like pulling all teeth and using dentures instead to have white, regular teeth at an age below 30! Can you imagine that? Dentures below 30!).
If business is war I'm bringing the high explosives. What do you mean, "metaphor"?
Metroid Prime is pretty damn complicated with the whole 3D navigation, that gets disorienting if you aren't used to it. New Super Mario Bros Wii is a good game for newer gamers, the physics aren't terribly complex but the game runs the whole gamut of difficulties and if you REALLY get stuck you can use the super guide.
R-Type Dimensions. That's what I played as a kid (well, the Game Boy versions of the R-Type games, not Dimensions of course).
Are you sure that's Red Faction 2 and not Red Faction Guerilla? I played RF2 briefly and hated it while RFG is fun with all the random mayhem you can cause.
Did you have Banjo-Kazooie Nuts & Bolts in that collection? I really enjoyed that (might look like a racing game but it's really more about building cars from Lego-like bits to get the various jobs done) and it's colorful and everything.
Blender is so complicated and idiosyncratic in its UI that even veterans of other applications have a very hard time getting started with it. It exposes too much of the underlying mechanics which may be fine for users who are also coders but artists often have little to no coding knowledge.
simple enough that anyone can pick them up and play without reading the manual, but with enough depth to actually keep people interested too.
There used to be a time when you could find those by the dozen and they were a quarter to play each.
Social networking + viral marketing as a part of the game = success?
Defining a game as hardcore because of total complexity leaves you without useful data. We know Pokemon is a game that appeals to people who aren't big into gaming. A game's values are defined by the customer and the customers of Pokemon define it as a newbie-friendly game so it is a newbie-friendly game, no matter what the game's code or anything else says. Time to finish is completely irrelevant. If you think casual gamers are only interested in shallow short games with no content you would get torn apart by Nintendo if you tried to enter that market. The common belief that casual gamers are stupid has ruined more than one company.
Constant progression is by no means a constant in casual games. Look at Wii Sports, the only persistent stat in that game is your player ranking and that goes down if you mess up, yet the game was a MASSIVE console seller. Most games these days offer constant progression yet many of the successful classics actually were the other way, like arcade games that you started, played until you died and then likely started again. Pong. Tetris. Super Mario Bros. Wii Sports. Doodle Jump. Solitaire. All of these had little or no persistence between rounds yet people replayed them over and over. The only thing that remains after the game ends is YOU.
Making things look better isn't necessarily a useful step, maybe SD is good enough or HD is good enough? Sure, the tech will some day become ubiquitous simply because it's so dirt cheap to add in it can just be thrown into everything but what matters is how much the technology actually increases the value to the consumer and thus increases his willingness to buy a product. Currently very few people are willing to pay the necessary premium for 3D and HD wasn't very effective at making people buy more expensive televisions either (of course now they buy HD because it's as cheap as SD televisions were). What's the real value of 3D to a TV manufacturer, measured in consumer willingness to pay a premium just for that feature? Are consumers maybe even more interested in crappy techs like easy internet streaming video?
No, a disruptive technology gets evaluated as crappy because it does not provide high core values but its detractors don't realize the actual values of the product. On the other hand that doesn't mean anything considered crappy by core consumers is disruptive, in most cases it's actual garbage. Disruption isn't easy and MS is failing the requirements to properly pull it off.
It surprises me how many people here on slashdot are poor at predicting what technologies will become commonplace the future.
It doesn't surprise me that you accuse others of being unable to predict the future while only providing your opinion as counter evidence to the popular opinion. Arguments for Kinect tend to be like "it's like the Wii and that sold, right?" without really understanding the mechanisms that were involved in the Wii's route to success. Kinect is creating a fire in Microsoft's core market and most likely MS will have to abandon their focus on pursuing Nintendo in favour of putting out that fire. Furthermore Microsoft's abilities and motivations don't match those of the disruptor Nintendo which is why their counterattack will fail. If you think that "disruption" and "blue ocean strategy" are only buzzwords you are not in a position to understand the mechanics that led to the Wii's rise and will lead to Kinect's fall.
I think we have no data to back that claim up other than the tautology that "casual gamers are casual" (yes but that doesn't show these people are actually casual gamers under this definition) and of course the occasional anecdote.
My thought on the matter is that "hardcore" pretty much means "hardcore buyer" now, nobody seems to care what those "hardcore" do with the games after buying them just as long as they keep buying anything that's hyped up or critically acclaimed. Casual gamers can't be arsed to put that much research and effort into buying games (note that that doesn't mean anything about what they do after buying the game, someone who only buys 3 games a year will likely play them much longer than someone who buys 3 a week), makes brand reputation much more important.
It's only the best if it has dialogue as cheesy as Disaster: Day of Crisis.
It does tell people "look, 3D isn't expensive" when the TVs still are extremely expensive.
You buy a console? PC gaming as a whole is getting less important and publishers treat it worse and worse with fewer games even appearing there and the remains often getting ported badly.
Besides, you have to buy the games either way, OnLive isn't giving you those for free.