I found that later on in the life cycle the loading times for the PS1 didn't become much of an issue. I assume this is because of some tricks that the game devs came up with later on in the life cycle of the PS1. Final Fantasy VII did some funky stuff with the camera for each battle before it actually started, if I recall correctly. Castlevania: Symphony of the Night had extra rooms that a player walked through while the next area of the game was loading in the background.
So I would assume the loading issues were only a big deal with the first batch of games that came out for the PS1. Never underestimate the cleverness of hacks!:P
That's true, but that assumes you can actually use Radix and Bucket sort on your data. I think the OP might have been referring to the fact that if you only use comparison between two elements, than the best you can do for sorting is Omega(n log n).
Actually, the quote should have been "Computer Science is no more about computers than astronomy is about telescopes.", by the late Edsger Dijkstra
Re:Will anyone gain anything from this? Not Linux
on
The End is Nigh for XP
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· Score: 1
And since when the hell should the user start taking orders from the OS? They should be able to reboot whenever they please, not when the OS bitches and whines about it until you give in.
That's some nice cherry picking you're doing. If you read a little bit more of the article, you would also find:
Monopolies are characterized by a lack of economic competition for the good or service that they provide and a lack of viable substitute goods.
So yes, companies like Apple and Sun provide alternatives, but that doesn't imply Microsoft is thus not a monopoly, since they have little market share for desktop computing. Having no other competitors is a sufficient, but not a necessary condition.
The integers are a subset of the reals though. Thus 4 is also a real number.
Mathematically, 4 and 4.0, 3.999... represent the same element of the real numbers. On a computer that only has a finite amount of space to represent the number, those numbers usually turn out not to be the same due to the finite floating point representation. Then there's all these other issues where stuff like addition and multiplication for the real numbers being associative, but not for floating point numbers in general.
That's where the difference lies, since using finite precision to represent real numbers turns into questions of numerical stability, which is covered in a numerical methods course.
Indeed, and you can get even more general with implementing a general graph with adjacency lists, of which your example and the patent are special cases. Prior art indeed!
You're confusing tangible goods with digital ones. In addition, how can you claim theft (i.e. lost profits) when you didn't even have the opportunity to make it available to someone through other channels in the first place?
Knowing a build order, and figuring what clever uses of units you get from them are one thing. Also how does one 'steal' a build order? Does knowing it yourself automatically make the person forget to? If you use a build order in a game, it's no longer secret.
However, actually managing to execute them with success (especially if it's a real weird or complicated one) is completely different. Does actual reflexes and coordination not matter? How about in-game decision making that had to be made? Blindly copying what a player did in one game could easily fail in another due to some circumstances not being present.
In any case, more of this information made available is good, since counters can be developed, and so on. The very nature of what happens during the span of any real time strategy game.
Myth and Myth 2 were (I believe) the first RTS games to have in-game replays in them. And there was no less creativity that resulted during the life span of those games (even though they were purely tactical). Same with Starcraft and other games once they implemented that feature.
So in the end, everyone benefits from the replay, since with this knowledge, everyone improves, and the game can get more interesting over time.
Copyright, trademarks or patents? If you're trying to lump them all into one word, it becomes misleading, since the three are different from each other.
Ugh. First of all, the grand parent said he ripped CDs he owned to his computer. How is he a thief when he's merely changing which format he chooses to play music he originally acquired? In addition, saying he hadn't bought a new CD in a year does not mean he pirated any albums he might have wanted.
Although that was a pretty funny post, I will say that the meter is based on a more standard unit of measurement now, being the distance that light travels in about (1/300,000,000)th of a second.
Thankfully, that is an invariant quantity that's been measured very accurately... Unless you're one of those stubborn old physicists that think light goes through the luminiferous aether.:)
You don't have to flail your whole arm around. Just flicking your wrist does the job.
No they aren't. I just tried searching from here and it works fine.
Why yes, because the effects of gaming can be clearly seen from Pure Pwnage. :)
Speaking of which, it is up now: Good Copy, Bad Copy
Why would you care about mod points or karma, since you only post as an anonymous coward anyways?
I found that later on in the life cycle the loading times for the PS1 didn't become much of an issue. I assume this is because of some tricks that the game devs came up with later on in the life cycle of the PS1. Final Fantasy VII did some funky stuff with the camera for each battle before it actually started, if I recall correctly. Castlevania: Symphony of the Night had extra rooms that a player walked through while the next area of the game was loading in the background.
:P
So I would assume the loading issues were only a big deal with the first batch of games that came out for the PS1. Never underestimate the cleverness of hacks!
Are you sure? I remember spending over $70 - $110 CDN on game cartridges once upon a time. I think most games here have come down in price overall.
:)
Dragon Warrior 2 cost around $80 on release here. Where did you manage to get it for such a great price back then?
That's true, but that assumes you can actually use Radix and Bucket sort on your data. I think the OP might have been referring to the fact that if you only use comparison between two elements, than the best you can do for sorting is Omega(n log n).
I'm sure the story we'll have her dealt with her in one way or another.
I personally loved the nice cliff hanger that the Brood Wars campaign left off. It will be interesting to see how the story progresses from there.
It felt kind of like the ending of Empire Strikes Back.
Eww, plain Broad Axe of all things? I guess you've never beaten the game on Hell difficulty at all, eh? ;)
Actually, the quote should have been "Computer Science is no more about computers than astronomy is about telescopes.", by the late Edsger Dijkstra
And since when the hell should the user start taking orders from the OS? They should be able to reboot whenever they please, not when the OS bitches and whines about it until you give in.
Monopolies are characterized by a lack of economic competition for the good or service that they provide and a lack of viable substitute goods.
So yes, companies like Apple and Sun provide alternatives, but that doesn't imply Microsoft is thus not a monopoly, since they have little market share for desktop computing. Having no other competitors is a sufficient, but not a necessary condition.
The integers are a subset of the reals though. Thus 4 is also a real number.
Mathematically, 4 and 4.0, 3.999... represent the same element of the real numbers. On a computer that only has a finite amount of space to represent the number, those numbers usually turn out not to be the same due to the finite floating point representation. Then there's all these other issues where stuff like addition and multiplication for the real numbers being associative, but not for floating point numbers in general.
That's where the difference lies, since using finite precision to represent real numbers turns into questions of numerical stability, which is covered in a numerical methods course.
Indeed, and you can get even more general with implementing a general graph with adjacency lists, of which your example and the patent are special cases. Prior art indeed!
Although Nintendo did do a lot of nasty things when they had their monopoly in the NES days, Galoob actually won that lawsuit against Nintendo.
You're confusing tangible goods with digital ones. In addition, how can you claim theft (i.e. lost profits) when you didn't even have the opportunity to make it available to someone through other channels in the first place?
Knowing a build order, and figuring what clever uses of units you get from them are one thing. Also how does one 'steal' a build order? Does knowing it yourself automatically make the person forget to? If you use a build order in a game, it's no longer secret.
However, actually managing to execute them with success (especially if it's a real weird or complicated one) is completely different. Does actual reflexes and coordination not matter? How about in-game decision making that had to be made? Blindly copying what a player did in one game could easily fail in another due to some circumstances not being present.
In any case, more of this information made available is good, since counters can be developed, and so on. The very nature of what happens during the span of any real time strategy game.
Myth and Myth 2 were (I believe) the first RTS games to have in-game replays in them. And there was no less creativity that resulted during the life span of those games (even though they were purely tactical). Same with Starcraft and other games once they implemented that feature.
So in the end, everyone benefits from the replay, since with this knowledge, everyone improves, and the game can get more interesting over time.
I think the next vote of no confidence will most likely come after the conservative budget if it doesn't get voted through the house.
So, I think there will most likely be an election coming up this summer.
Copyright, trademarks or patents? If you're trying to lump them all into one word, it becomes misleading, since the three are different from each other.
Ugh. First of all, the grand parent said he ripped CDs he owned to his computer. How is he a thief when he's merely changing which format he chooses to play music he originally acquired? In addition, saying he hadn't bought a new CD in a year does not mean he pirated any albums he might have wanted.
Well, nice try.
As was posted earlier in the comments, see The Computer Fraud and Abuse Act.
And this is more arbitrary than the distance from the nose to the outstretched thumb of a king in England for a definition of a yard? :)
I'd like to see how you would resolve this so called paradox with 'non-arbitrary' measurements.
Math != Arithmetic
Although that was a pretty funny post, I will say that the meter is based on a more standard unit of measurement now, being the distance that light travels in about (1/300,000,000)th of a second.
:)
Thankfully, that is an invariant quantity that's been measured very accurately... Unless you're one of those stubborn old physicists that think light goes through the luminiferous aether.