The vast majority of those games sold were CONSOLE games. Console games cannot be as easily backed up or coppied as a PC game. These numbers tell you NOTHING about what file sharring does to PC games, where it hits the hardest.
Halo 2 is given an 'M' rating because of the ability to shoot your own soldiers, and when you do, they bleed. The rest of the game reatures you either fighting machines, or aliens, both of which are more acceptable to shoot, even if there is alien blood.
What I find ridiculous, is that a game Like Halo 2 and Manhunt are rated the same, with the same descriptors. Realistic blood and gore, realistic violence. If you've played all both games, you'd realize how different the violence really is.
There's a fine line between enough descriptors and ratings to cover everything, and too many which would confuse parents. I currently think the rating system is okay, but the descriptors need revamping. Currently they are limited to predefined phrases, such as "mild violence" or "comic mischief". The descriptors should be game specific and written by an evaluator.
Unique descriptors would make identifying content much easier. Adding more ratings would be confusing.
The article didn't mention one aspect where CRT monitors have the definate advantage, and that's colour acuracy. The same colour on an LCD can look different, sometimes significantly so, on different areas of the monitor. It's getting better on LCDs, so much so that the university I attend is considering them for New Media design labs. Right now, they use CRTs simply because the colour is the most true.
This is flat out wrong. Digital video, content you create yourself is incredibly demanding when it comes to storage. DVCAM video is 3 MB/sec, and let's not even talk about HD. If you're in the film/video industry, 160 GB is too little to even consider.
Q: Are you making Halo for the Gizmondo?
A:I am told Microsoft does have a relationship with the handheld maker, but I can tell you right now the arrangement does not include Halo.
Really now, don't be so nit picky. I recall taking a test labeled the CAT, or California Achievment Test in elementary school. If you say "The CAT", people say "what?" But say the "CAT Test", people know what you're talking about. It's not a big deal.
Furthermore, it sounds better in common speech. Let's talk about the HIV. Let's talk about the HIV virus. Let's talk about HIV. The first one, which fits with your preference, sounds icorrect in commoon speech. The last two, which are not correct under your thought, sound the most natural.
That is extremely unfair of you to say. I know for a fact Bungie strives to create the best games possible. Perhaps you didn't realize that halo for the Mac/PC just wasn't turning out to be fun, and bungie was frustrated. The purchase by microsoft offered them the opportunity to start again, and create a game that was FUN to play. I suggest watching "The Evolution of Halo" which was in a story here on slashdot a while back.
This needs to be treated as a rumor and not fact. If it does not come from Bungie, then it's not official. They tend to be honest about what they are working on. I seriously doubt that this is fact at all, and am calling it bullshit.
Re:Halo 2 severely overrated...
on
More GOTY Awards
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· Score: 0
Bribed? Simply because a game you don't personally enjoy is praised by critics and gamers, they are suddenly BRIBED by microsoft?
Halo is not as fast paced as doom or as tactical as Rainbow six, but it's a game of its own. No other game has the feel Halo does. In general, I find PC FPS players prefer things faster paced, so it's understandable you may not enjoy Halo 2 and that's fine. Just understand that your tastes may be unique.
All 2.35:1 lenses that I know of only work with cameras that have native 16:9 CCDs. Most cameras do not. If your DV camera was expensive, refer to the manual about information regarding the CCDs.
Video works a little differently than film. Shooting 16:9 on a 4:3 CCD, the image is shrunk to fit the CCD horizontally, leaving the top portions of the CCD unused, thus decresing resolution. This will occur using 2.35:1 lenses on a 16:9 camera. You're going to lose quality either way.
Honestly the easiest thing to do WOULD be just to matte your video. Honestly it doesn't matter. The visible portion is still just as sharp as it would be otherwise. The best option in my opinion is to shoot 16:9 on a camera with native 16:9 CCDs, then crop the remaining portion to get to 2.35:1.
It really is important to learn how to deal with limitations. Often times technical limitations create better student films. They make you simplify things to a reasonable level. In my experience, and I'm glad my school RIT does this, the less you have to work with the more economical you have to become, which is one of the most valuable skills in filmmaking.
I was impressed with the rendition of objects, such as the trees and the chairs and instruments. The people however, leave a lot to be desired. There's simply not enough polygons to render a human convincingly, especially if they have complex clothing or hair. It's a Far Cry from Final Fantasy.
Also, why bother doing this in an engine, when you still have to texture, rig, and animate the characters? Save for render time, I don't see any benefit.
Marathon would be near impossible to make a good movie from: The main character only interacts with AIs from the game by terminals. He has no contact whatsoever with anybody. All of the game's story is conveyed through the terminals, which doesn't translate into cinema well at all. Most of the story had to be read "between the lines".
I used to pan friends who complained when their favorite punk bands broke into the mainstream. It's about the music, not the fame! Well, I'm feeling a little of that now, having been with Bungie from the beginning. I'm so Emo.
PortlandTribune.com | Rise in CO2 levels is no cause for alarm
This isn't true. I heard an article on NPR the other day that discussed Global Warming's treatment in the media. The man being interviewed thought that the media did the issue a great disservice by trying to be fair and covering both sides of the issue. The fact is, there IS NO OTHER SIDE. The scientific evidence that humans are affecting the climate with CO2 is as clear as day, and scientists who say otherwise are hired by special interest groups or oil companies. That article is true when it says that the effects we will have on climate aren't fully known, but the connection is there in a strong way. All of the research I have read suggests the link. We NEED to be concerned.
Motion pictures parallel this. Back in the early 1900s and the late 1800s, they were made by one or two people, while now, hundreds of people work on a hollywood production. When you go and see a movie, most people realize that it's a collaborative effort, and that there is no one "author". The Director or DP contributes as much to the film as the scriptwriter, and the actors themselves bring their own take on the role.
Now back to videogames. The author of the article seems to be confused as to who the "author" is of a game. Just like a film, it is the production company. Bungie, Blizzard, Bioware ARE the authors of the game. He wants to have somebody to give the blame. Well, look at the level designer in the credits. Email him about poor level design. Look for the AI programmer, and email him about bad pathfinding. Film critics havn't had any trouble blaming directors or actors or scriptwriters in the past. Why would it be so hard with videogames?
The vast majority of those games sold were CONSOLE games. Console games cannot be as easily backed up or coppied as a PC game. These numbers tell you NOTHING about what file sharring does to PC games, where it hits the hardest.
I think this probably DOES indicate something, because why change it so quickly if it's burried in the HTML and working just fine?
Halo 2 is given an 'M' rating because of the ability to shoot your own soldiers, and when you do, they bleed. The rest of the game reatures you either fighting machines, or aliens, both of which are more acceptable to shoot, even if there is alien blood.
What I find ridiculous, is that a game Like Halo 2 and Manhunt are rated the same, with the same descriptors. Realistic blood and gore, realistic violence. If you've played all both games, you'd realize how different the violence really is. There's a fine line between enough descriptors and ratings to cover everything, and too many which would confuse parents. I currently think the rating system is okay, but the descriptors need revamping. Currently they are limited to predefined phrases, such as "mild violence" or "comic mischief". The descriptors should be game specific and written by an evaluator.
Unique descriptors would make identifying content much easier. Adding more ratings would be confusing.
The article says this is a crackdown on illegal games, and specifically mentions pirated versions of all the games listed in the summary.
would long now have his PhD...
You ass. Women grad students worked on the program too.
The article didn't mention one aspect where CRT monitors have the definate advantage, and that's colour acuracy. The same colour on an LCD can look different, sometimes significantly so, on different areas of the monitor. It's getting better on LCDs, so much so that the university I attend is considering them for New Media design labs. Right now, they use CRTs simply because the colour is the most true.
Does this significantly shorten battery life?
This is flat out wrong. Digital video, content you create yourself is incredibly demanding when it comes to storage. DVCAM video is 3 MB/sec, and let's not even talk about HD. If you're in the film/video industry, 160 GB is too little to even consider.
.sit was the file extention for stuffit files back in OS 9, which are analagous to .zip files in windows.
From Bungie's Weekly update:
Q: Are you making Halo for the Gizmondo?
A:I am told Microsoft does have a relationship with the handheld maker, but I can tell you right now the arrangement does not include Halo.
I've got no problem with reading ONE article, but this is ridiculous!
Really now, don't be so nit picky. I recall taking a test labeled the CAT, or California Achievment Test in elementary school. If you say "The CAT", people say "what?" But say the "CAT Test", people know what you're talking about. It's not a big deal.
Furthermore, it sounds better in common speech. Let's talk about the HIV. Let's talk about the HIV virus. Let's talk about HIV. The first one, which fits with your preference, sounds icorrect in commoon speech. The last two, which are not correct under your thought, sound the most natural.
That is extremely unfair of you to say. I know for a fact Bungie strives to create the best games possible. Perhaps you didn't realize that halo for the Mac/PC just wasn't turning out to be fun, and bungie was frustrated. The purchase by microsoft offered them the opportunity to start again, and create a game that was FUN to play. I suggest watching "The Evolution of Halo" which was in a story here on slashdot a while back.
This needs to be treated as a rumor and not fact. If it does not come from Bungie, then it's not official. They tend to be honest about what they are working on. I seriously doubt that this is fact at all, and am calling it bullshit.
Bribed? Simply because a game you don't personally enjoy is praised by critics and gamers, they are suddenly BRIBED by microsoft?
Halo is not as fast paced as doom or as tactical as Rainbow six, but it's a game of its own. No other game has the feel Halo does. In general, I find PC FPS players prefer things faster paced, so it's understandable you may not enjoy Halo 2 and that's fine. Just understand that your tastes may be unique.
All 2.35:1 lenses that I know of only work with cameras that have native 16:9 CCDs. Most cameras do not. If your DV camera was expensive, refer to the manual about information regarding the CCDs.
Video works a little differently than film. Shooting 16:9 on a 4:3 CCD, the image is shrunk to fit the CCD horizontally, leaving the top portions of the CCD unused, thus decresing resolution. This will occur using 2.35:1 lenses on a 16:9 camera. You're going to lose quality either way.
Honestly the easiest thing to do WOULD be just to matte your video. Honestly it doesn't matter. The visible portion is still just as sharp as it would be otherwise. The best option in my opinion is to shoot 16:9 on a camera with native 16:9 CCDs, then crop the remaining portion to get to 2.35:1.
JamesBell submits this article by a geologist which suggests that the Earth is in serious, imminent, unavoidable danger.
Well, if it's unavoidable, then switching to renewable recourses won't do a damn thing!
It really is important to learn how to deal with limitations. Often times technical limitations create better student films. They make you simplify things to a reasonable level. In my experience, and I'm glad my school RIT does this, the less you have to work with the more economical you have to become, which is one of the most valuable skills in filmmaking.
I was impressed with the rendition of objects, such as the trees and the chairs and instruments. The people however, leave a lot to be desired. There's simply not enough polygons to render a human convincingly, especially if they have complex clothing or hair. It's a Far Cry from Final Fantasy.
Also, why bother doing this in an engine, when you still have to texture, rig, and animate the characters? Save for render time, I don't see any benefit.
Marathon would be near impossible to make a good movie from:
The main character only interacts with AIs from the game by terminals. He has no contact whatsoever with anybody. All of the game's story is conveyed through the terminals, which doesn't translate into cinema well at all. Most of the story had to be read "between the lines".
Why would this affect my vote for president when both major candidates are in favor of the act?
I used to pan friends who complained when their favorite punk bands broke into the mainstream. It's about the music, not the fame! Well, I'm feeling a little of that now, having been with Bungie from the beginning. I'm so Emo.
PortlandTribune.com | Rise in CO2 levels is no cause for alarm
This isn't true. I heard an article on NPR the other day that discussed Global Warming's treatment in the media. The man being interviewed thought that the media did the issue a great disservice by trying to be fair and covering both sides of the issue. The fact is, there IS NO OTHER SIDE. The scientific evidence that humans are affecting the climate with CO2 is as clear as day, and scientists who say otherwise are hired by special interest groups or oil companies. That article is true when it says that the effects we will have on climate aren't fully known, but the connection is there in a strong way. All of the research I have read suggests the link. We NEED to be concerned.
This is going to ruin games such as Halo 2 on Xbox live.
Motion pictures parallel this. Back in the early 1900s and the late 1800s, they were made by one or two people, while now, hundreds of people work on a hollywood production. When you go and see a movie, most people realize that it's a collaborative effort, and that there is no one "author". The Director or DP contributes as much to the film as the scriptwriter, and the actors themselves bring their own take on the role.
Now back to videogames. The author of the article seems to be confused as to who the "author" is of a game. Just like a film, it is the production company. Bungie, Blizzard, Bioware ARE the authors of the game. He wants to have somebody to give the blame. Well, look at the level designer in the credits. Email him about poor level design. Look for the AI programmer, and email him about bad pathfinding. Film critics havn't had any trouble blaming directors or actors or scriptwriters in the past. Why would it be so hard with videogames?