The one where the thieves got eaten was "Lady Tressed." They snuck into the castle, and seperated and were caught.
And eaten.
Another one I liked was one that had a Redoran warrior who was born immune to blades think he was invincible. He then started to rise thru the House. However, someone decided to fight him...and beat him senseless with a stick. Can you say Macbeth?
I do not remember the specifics of the Wolf Queen, but my favorite books were the "Lady Tressed", "Hunger", and the one about 'Shoot higher master! Shoot higher!" that gave +1 to Marksmanship. There was also the Fishystick book that you needed to be on the Forums (before they went Bad) to understand. That was worth a laugh.
I guess professing that I have favorite books within a video game will mean that I'll never reproduce, but hey! I'll have oblivion to carry me thru those moments that I could be having sex.
I'm aware that you have the quotation marks around 'finish', but it's barely "finishing" the game at that. To beat the game, you must fufill the prophecies, find the Moon-and-Star, unite the Three Great Houses under one banner, and the 6 Tribes under one tribe, then destroy the Heart of Lokhran and Dagoth Ur (I never understood the Heart part in the story, must not've been paying attention.)
The overhype of games leads to higher expectations. Surely for some people this hype will be true: The game will be great to them. But to others, the game isn't what they thought it was going to be and they leave deeply disappointed.
It all depends on what you define as 'innovative'. To me, Mario 64 isn't innovative at all. It adds a third dimension, which was following the industry. It added new hats; which is a common practice in sequels (Adding new items). It focused on the Stars, which is a gameplay mechanic. Other than that, it's pretty much the same as the old games. Jump on heads and jump around. Not very innovative.
I liked Metroid Prime. Never played the original, so I can't comment on that.
And about Super Smash Brothers Melee: What exactly was added? New characters, new items and new levels? Oh! And prizes! Can't forget the prizes. Maybe they added network play, I do not remember. I saw nothing innovative about that game.
On the other hand, there is Pikmin. Nintendo finally tried something that didn't involve their old characters (Mario, Link/Zelda, Star Fox). And the gameplay was new to boot.
The principle reason people don't think Nintendo innovates as much as their fans claim is that they (Nintendo) keep on using the same damn characters over and over. I'm sure to some it is appealing to have the ability to play some Mario Basketball after playing Mario DDR, but that's just milking the cash cow, whether you like it or not.
Now, with that said and done, I'm sure someone will post a pre-made list of rebuttals to every single item in this post, but let them! It'll be educational.
Why should Norton encourage people to run as non-admin? If they don't run as admin, not many people will get as many viruses (virii for some), and then where will Norton's money go?
"But I still think that once network providers realize 99% of the most popular content providers aren't interested in buying faster content delivery, they'll stop doing it. No stupid law required."
But that relies on the assumption that 99% businesses don't want to pay for faster content delivery. Which is the same as saying that 99% of all businesses don't want an advantage over their competitors. The companies that are public of that 99% would then not being doing what is in the best interest of their shareholders. So then they all buy the faster content delivery. That is all basic economics: All companies want an advantage over the others; and all public companies must do what is best for the shareholders.
Right. That happens with far too many politicians it seems.
But what can be done about it? Do you really want another FDR? If you said 'yes' to that, now think of Bush being elected a few times to presidency. Does it still sound great?
We're doomed to failure in this case, unless something comes along that changes this.
Ah. That explains a few things, namely how you kept coming back to this conversation without an account to keep track. Seemed too much work to search for it otherwise.
Aye, my cousin from Chicago has a DS and Mario 64 for it. I liked the controls, take some getting used to after the N64 controller, but hey, humans adapt right?
You understand my stance completely now, whomever you may be. I do not like the idea of having to buy the same system twice, with only a few upgrades (If they were of proper signifigance though, I would consider.) I do not know the price of the original dollars, but I have seen various reports of the cost of the DS Lite. From the site which is linked in the article, $200.00 USD. From an article on Gamespot, it costs $145.00 USD. That Gamespot article also states that the DS is $130 now. What does this mean? It means that if you have have both the DS and the DS Lite (and lived in Japan), you would've spent $275 on essentially the same device (In the sense that it plays the same games.) Instinctively, I do not trust businesses, and try not to give them the benefit of the doubt. The sole conscern of a business is to make as much money off of you as possible. I find it suspicious that this has happened two (or three?) times recently. We shall see how the next version of the Nintendo Handhelds fair, and what Nintendo will do with them.
You do bring up many points that have changed my stance on this issue slightly. I do not proclaim to know a lot about the hardware of the various handhelds (or any other gaming system for that!).
We announced that we'd have Usama bin Laden in custody swiftly after 9/11. It's been four and a half years. The speed of this rock being identified as dangerous and the info released to the public is absolutely amazing!
This is the free market. We, the citizens of the United States of America, are the consumers. We, those same citizens, voted these politicians into power to represent out wishes. The government, made up of those same politicians who were voted into power to represent the people, is acting in the consumer's best interest.
Without consumers, companies don't exsist. Without companies, consumers still exsist.
How would them making a point that This Is Not A GameBoy mean that they were nervous about it? If anything, it would mean they were more confident about it since they weren't relying on the Gameboy brand anymore to sell it.
The one where the thieves got eaten was "Lady Tressed." They snuck into the castle, and seperated and were caught.
And eaten.
Another one I liked was one that had a Redoran warrior who was born immune to blades think he was invincible. He then started to rise thru the House. However, someone decided to fight him...and beat him senseless with a stick. Can you say Macbeth?
I do not remember the specifics of the Wolf Queen, but my favorite books were the "Lady Tressed", "Hunger", and the one about 'Shoot higher master! Shoot higher!" that gave +1 to Marksmanship. There was also the Fishystick book that you needed to be on the Forums (before they went Bad) to understand. That was worth a laugh.
I guess professing that I have favorite books within a video game will mean that I'll never reproduce, but hey! I'll have oblivion to carry me thru those moments that I could be having sex.
I'm aware that you have the quotation marks around 'finish', but it's barely "finishing" the game at that. To beat the game, you must fufill the prophecies, find the Moon-and-Star, unite the Three Great Houses under one banner, and the 6 Tribes under one tribe, then destroy the Heart of Lokhran and Dagoth Ur (I never understood the Heart part in the story, must not've been paying attention.)
The overhype of games leads to higher expectations. Surely for some people this hype will be true: The game will be great to them. But to others, the game isn't what they thought it was going to be and they leave deeply disappointed.
"After playing black for 10 minutes I quit because it was an awful over hyped game."
Are you talking about Black or just games in general today?
"Common"?
And apparently he acted without permission.
I wonder what will happen to him.
You obviously aren't American.
It all depends on what you define as 'innovative'. To me, Mario 64 isn't innovative at all. It adds a third dimension, which was following the industry. It added new hats; which is a common practice in sequels (Adding new items). It focused on the Stars, which is a gameplay mechanic. Other than that, it's pretty much the same as the old games. Jump on heads and jump around. Not very innovative.
I liked Metroid Prime. Never played the original, so I can't comment on that.
And about Super Smash Brothers Melee: What exactly was added? New characters, new items and new levels? Oh! And prizes! Can't forget the prizes. Maybe they added network play, I do not remember. I saw nothing innovative about that game.
On the other hand, there is Pikmin. Nintendo finally tried something that didn't involve their old characters (Mario, Link/Zelda, Star Fox). And the gameplay was new to boot.
The principle reason people don't think Nintendo innovates as much as their fans claim is that they (Nintendo) keep on using the same damn characters over and over. I'm sure to some it is appealing to have the ability to play some Mario Basketball after playing Mario DDR, but that's just milking the cash cow, whether you like it or not.
Now, with that said and done, I'm sure someone will post a pre-made list of rebuttals to every single item in this post, but let them! It'll be educational.
OpenOffice.org: As Seen On Slashdot!
Admit it: You're going for the curling.
With guns. Lots and lots of beautiful guns.
Now correct me if I'm wrong, but didn't Outlook have a built in MSN client?
Why should Norton encourage people to run as non-admin? If they don't run as admin, not many people will get as many viruses (virii for some), and then where will Norton's money go?
Next Tuesday.
Regardless, I had planned to add ya to one of my lists, but I guess I can't.
"But I still think that once network providers realize 99% of the most popular content providers aren't interested in buying faster content delivery, they'll stop doing it. No stupid law required."
But that relies on the assumption that 99% businesses don't want to pay for faster content delivery. Which is the same as saying that 99% of all businesses don't want an advantage over their competitors. The companies that are public of that 99% would then not being doing what is in the best interest of their shareholders. So then they all buy the faster content delivery. That is all basic economics: All companies want an advantage over the others; and all public companies must do what is best for the shareholders.
Right. That happens with far too many politicians it seems.
But what can be done about it? Do you really want another FDR? If you said 'yes' to that, now think of Bush being elected a few times to presidency. Does it still sound great?
We're doomed to failure in this case, unless something comes along that changes this.
Ah. That explains a few things, namely how you kept coming back to this conversation without an account to keep track. Seemed too much work to search for it otherwise.
Now that that is done and over with, I must ask: Why AC? I almost didn't respond, but did so on a whim.
Aye, my cousin from Chicago has a DS and Mario 64 for it. I liked the controls, take some getting used to after the N64 controller, but hey, humans adapt right?
You understand my stance completely now, whomever you may be. I do not like the idea of having to buy the same system twice, with only a few upgrades (If they were of proper signifigance though, I would consider.) I do not know the price of the original dollars, but I have seen various reports of the cost of the DS Lite. From the site which is linked in the article, $200.00 USD. From an article on Gamespot, it costs $145.00 USD. That Gamespot article also states that the DS is $130 now. What does this mean? It means that if you have have both the DS and the DS Lite (and lived in Japan), you would've spent $275 on essentially the same device (In the sense that it plays the same games.) Instinctively, I do not trust businesses, and try not to give them the benefit of the doubt. The sole conscern of a business is to make as much money off of you as possible. I find it suspicious that this has happened two (or three?) times recently. We shall see how the next version of the Nintendo Handhelds fair, and what Nintendo will do with them.
You do bring up many points that have changed my stance on this issue slightly. I do not proclaim to know a lot about the hardware of the various handhelds (or any other gaming system for that!).
Hey give them credit.
We announced that we'd have Usama bin Laden in custody swiftly after 9/11. It's been four and a half years. The speed of this rock being identified as dangerous and the info released to the public is absolutely amazing!
This is the free market. We, the citizens of the United States of America, are the consumers. We, those same citizens, voted these politicians into power to represent out wishes. The government, made up of those same politicians who were voted into power to represent the people, is acting in the consumer's best interest.
Without consumers, companies don't exsist.
Without companies, consumers still exsist.
That's my whole point. Nintendo knew it would do well, so they weren't nervous about it.
How would them making a point that This Is Not A GameBoy mean that they were nervous about it? If anything, it would mean they were more confident about it since they weren't relying on the Gameboy brand anymore to sell it.