I don't have a DS, but have thought about getting one mostly to play Mario 64 DS (or whatever it's called). The N64 is too far away to play it often. It's a pity. The reason I don't like this idea is that I dislike it when companies do this type of thing.
But anyways, the allusion to the GBA SP was solely to have a comparision. As well as clarifying that, I'm hoping this next item will kill a few birds with one stone. I'll preface this by saying that I know not everyone will rush out to get one if they already have a vanilla DS. The arguement that releasing the features of the DS Lite at first would raise the cost is slightly flawed. I do not know the pricing of the DS Lite, but the DS goes for roughly $150 USD, according to Amazon. Surely you don't think that the cost of a DS and a DS Lite would be less than the price of a DS if it had the features at launch? That is why it is bad. Did they know how to make handhelds smaller? Yep. Did they know how to add lights to the screen? Yep. These two are known facts, and are upheld by previous Nintendo products. I'll admit that the batteries are a nonissue since Nintendo can't really dictate how that market goes. They knew how to do those things, even have had ample practice. They just didn't implement them.
The overall price would've probably been lower as well. Therein lies the reason there were two versions methinks.
How could Nintendo not be sure about the DS? They are Nintendo! Of coures it would sell. I can accept it with the GBA, but now that they do it again? That's starting to get suspicious. We agree that they probably had the technology and everything before the DS was launched (or atleast very close to the launch), but we disagree on the reasoning. I'm starting to lean towards thinking that they just want to make as much money as they can.
I believe someone once said: "Once is coincidence, twice is happenstance, three times is enemy action."
Interestingly, I remember hearing something about the Church wanting to shy away from the use of Purgatory. I can't remember the exact reason, but it had something to do with children dying in Africa.
You can go as far away from democracy as you want, as long as you can yell the loudest, and can come up with the most insidious plots to undermine your 'terror loving opponents.'
I can also imagine buying a great game for $50, then paying for 'episodes' to get new levels and storylines for $20 over and over. And I don't like it. Paying $20 for an 'episode'
whose development was extremely short (relative to the original game). $20 for an 'episode' that doesn't even need marketing. And then paying that same $20 over and over again on the same game? Just give me a proper sequel that ties together everything.
Give me Nethack or ToME over this continuous buying cycle.
Nah, as long as torches, pitchforks, and alcohol are still legal, we aren't defenseless.
We (and by 'we' I mean consumers) are just too lazy to do anything about it. Sure, you'll have your rare occasions where someone tries to do something, but that is the exception, rather than the rule.
I don't have a DS, but have thought about getting one mostly to play Mario 64 DS (or whatever it's called). The N64 is too far away to play it often. It's a pity. The reason I don't like this idea is that I dislike it when companies do this type of thing.
But anyways, the allusion to the GBA SP was solely to have a comparision. As well as clarifying that, I'm hoping this next item will kill a few birds with one stone. I'll preface this by saying that I know not everyone will rush out to get one if they already have a vanilla DS. The arguement that releasing the features of the DS Lite at first would raise the cost is slightly flawed. I do not know the pricing of the DS Lite, but the DS goes for roughly $150 USD, according to Amazon. Surely you don't think that the cost of a DS and a DS Lite would be less than the price of a DS if it had the features at launch? That is why it is bad. Did they know how to make handhelds smaller? Yep. Did they know how to add lights to the screen? Yep. These two are known facts, and are upheld by previous Nintendo products. I'll admit that the batteries are a nonissue since Nintendo can't really dictate how that market goes. They knew how to do those things, even have had ample practice. They just didn't implement them.
The overall price would've probably been lower as well. Therein lies the reason there were two versions methinks.
How is this a dupe in any sense? That article is about the exclusion of AMD. This one is about what AMD is going to do about it. Not a dupe at all.
How could Nintendo not be sure about the DS? They are Nintendo! Of coures it would sell. I can accept it with the GBA, but now that they do it again? That's starting to get suspicious. We agree that they probably had the technology and everything before the DS was launched (or atleast very close to the launch), but we disagree on the reasoning. I'm starting to lean towards thinking that they just want to make as much money as they can.
I believe someone once said: "Once is coincidence, twice is happenstance, three times is enemy action."
The ability to miniturize, add brighter lights, and have longer battery life WERE there when the DS came out. Take for example the SP.
What if your behind the satellite? Huh huh?
Why didn't they add these features originally?
Even if there is an incredibly small chance of it all working out, you must remember:
It has to happen to someone.
Interestingly, I remember hearing something about the Church wanting to shy away from the use of Purgatory. I can't remember the exact reason, but it had something to do with children dying in Africa.
It be pure hearsay though.
You can go as far away from democracy as you want, as long as you can yell the loudest, and can come up with the most insidious plots to undermine your 'terror loving opponents.'
There is a post above that explains this.
c id=14796604
http://apple.slashdot.org/comments.pl?sid=178465&
Ah yes, the patent for "distributing objects with special properties amongst carbon structures."
What you a describing is a 'sequel.'
I can also imagine buying a great game for $50, then paying for 'episodes' to get new levels and storylines for $20 over and over. And I don't like it. Paying $20 for an 'episode' whose development was extremely short (relative to the original game). $20 for an 'episode' that doesn't even need marketing. And then paying that same $20 over and over again on the same game? Just give me a proper sequel that ties together everything.
Give me Nethack or ToME over this continuous buying cycle.
"This isn't 1989 ... you can't just bundle more and more with the OS and hope nobody notices in the name of the almighty dollar."
Seems to be working for them mighty well.
Nah, as long as torches, pitchforks, and alcohol are still legal, we aren't defenseless.
We (and by 'we' I mean consumers) are just too lazy to do anything about it. Sure, you'll have your rare occasions where someone tries to do something, but that is the exception, rather than the rule.
"a modest proposal:"
And here I thought we were going to start talking about the finer points of eating babies.
What are you talking about? There are atleast 13 different versions of slashdot.
Hey, pigs can easily fly.
It's just landing that's hard for them.
So uh...what does that have to do with the parent post?
Well that depends. Is this Snowball in Cania, or the other circles?
I honestly can't tell if that typo was a mistake or you just staying in character...
I'm sure as long as those directions had a few grand attached to it, for 'gas' ya'know?, then it would be just fine.
That may be true...
But will it run starcraft?
"useless banter"? The Senate is going to investigate the sale. That appears to be doing "something."
Trojans?
So when people die...they just have a BSoD?