$39.95 looks like a bargain when it's sitting on the shelf next to a next-generation game priced at $59.95.
How does it look sitting next to the used game for $15? Especially if the new game is "Getting Up" sitting next to a copy of, oh, the first "Prince of Persia" or "GTA: San Andreas" or whatever older game you think was awesome.
Don't get me wrong, though: I'm all for cheaper video games. And frankly, I'm sure it's just a matter of the game-buying public being unwilling to shell out $50 for a "last-gen" game when the new hotness is available for just $10 more. I mean, have you looked at the price of PS1 games lately? They used to run $40, too.
Forget replicating the look of the TV show... focus on building a decent game.
While I certainly agree with this sentiment when considering high-level game design decisions, TFA was specifically talking about the art department's initial set design process for a game that comes from a very specific, very recognizable pre-existing setting. Gameplay and overall experience are going to be the most important factors for me when the final product comes out, but from this department, at this stage, for this game, performance and "replicating the look of the TV show" are exactly what they should be focusing on.
Not only does the poster obviously know very little about networking or computers in general (come on... "hosting someone else's packets on my hard drive... eh.. that's retarded. hard drives are SLOW), but this idea is patently stupid.... I most ignore the trolls about slashdot going to hell... but this technologically infeasiable and outright rediculous idea should never have made it past the editors. Come'on guys, what is the deal?
Mod parent up +1 Funny. For one thing, the suggestion this guy's ridiculing describes the current architecture of the internet. For another, he's saying you couldn't route packets through your hard drive... because it would be too slow.
Comedy gold, I tell you.
To put it another way...
on
Uwe Boll Smash!
·
· Score: 4, Funny
"Boll says the point is that his movies get better as his career progresses - Dungeon Siege is "ten times better" than BloodRayne, which is ten times better than House of the Dead, and so on."
Wait, I haven't seen House of the Dead, but is he saying that it was ten times worse than Blood Rayne!? That seems pretty implausible. I mean, it seems like "I'd rather gauge my eyes out with dirty shrimp forks than see this movie again" would be fairly close to the bottom of the scale.
... the Nigerian who sees it necessary to email me once or twice a day.
Good lord man! If I were only getting one or two spams a day after CAN-SPAM, I would personally drive to Washington and shake the hand of whomever wrote that bill. Checking my in-box, however, I don't see any road trips in my immediate future.
I think a solid grasp of English syntax would be helpful before moving on to SQL.
To respond to his example, though, I doubt there are many situations where excluding a handful of columns would be particularly useful. Any query including that many fields is almost certainly taking place within a program of some sort, which should be able to ignore extra columns pretty trivially. I'm sure you could come up with some tortuously Goldberg-esque situations where such syntax might be nominally handy (I've thought of a couple myself), but I suspect on the whole it wouldn't be worth the extra complication to the parser.
Of course, that's not to say SQL is flawless. I just don't have any brilliant ideas off the top of my head to improve it that haven't already been implemented.
In addition to everything pointed out, it also hurts the general quality of games, because in the rush to push things out by Christmas, features will be dropped and corners cut. There's always a balancing act between "soon" and "good," and the holiday season can throw that completely out of whack.
That'll never work. You need to reverse the polarity of something, and maybe route it through Jordey's visor. Also, your plan does not include any previously undiscovered subatomic particles. Doomed to failure, I say. Doomed.
Article summary: Historically, people have happily paid X-Box 360 prices for "gaming systems" that were actually multi-purpose computers. Sure, you could play Adventure or Breakout on them, but you could also do your taxes. Pure video game console systems at similar price points, however, have flopped.
(Actually, though, looking at the historical chart at the end, the Atari 2600 seems to be an exception.)
Well, I think his point (which I agree with) is that people are good at different things, in different ways, and trying to simplify that down to a handful of numbers is fundamentally bogus. I don't think he was really trying to point out extra "quotients" that ought to be measured.
I think the possibility of objectively determining good taste is an interesting topic, though. I would imagine there are probably trends and patterns that could be identified regarding what people find aesthetically appealing or repulsive - clashing versus complementary colors would be an example of this. Also, I would guess that some of these patterns would hold only across certain cultures, while others would be universal.
On the other hand, I'm not sure that identifying a pattern as to what most people would find appealing necessarily means that it is objectively "more aesthetic," or that somebody who likes or doesn't like a particular thing is somehow wrong just because most other people in his culture have a differing opinion.
So, you're saying the submitter should consider a career in law enforcement?
*snort* :-\
Oh, man, I'm sorry, I just couldn't keep a straight face through that one.
I don't know, man. It looks like you could kind of use that auto-spellcheck, even if it is aggrivating.
How does it look sitting next to the used game for $15? Especially if the new game is "Getting Up" sitting next to a copy of, oh, the first "Prince of Persia" or "GTA: San Andreas" or whatever older game you think was awesome.
Don't get me wrong, though: I'm all for cheaper video games. And frankly, I'm sure it's just a matter of the game-buying public being unwilling to shell out $50 for a "last-gen" game when the new hotness is available for just $10 more. I mean, have you looked at the price of PS1 games lately? They used to run $40, too.
While I certainly agree with this sentiment when considering high-level game design decisions, TFA was specifically talking about the art department's initial set design process for a game that comes from a very specific, very recognizable pre-existing setting. Gameplay and overall experience are going to be the most important factors for me when the final product comes out, but from this department, at this stage, for this game, performance and "replicating the look of the TV show" are exactly what they should be focusing on.
A "circuit analsis" class? I'll bet that was an embarrassing incident!
Mod parent up +1 Funny. For one thing, the suggestion this guy's ridiculing describes the current architecture of the internet. For another, he's saying you couldn't route packets through your hard drive... because it would be too slow.
Comedy gold, I tell you.
Wait, I haven't seen House of the Dead, but is he saying that it was ten times worse than Blood Rayne!? That seems pretty implausible. I mean, it seems like "I'd rather gauge my eyes out with dirty shrimp forks than see this movie again" would be fairly close to the bottom of the scale.
In other news, the forecast for this evening is: dark, with intermittent light toward morning. Details forthcoming.
Good lord man! If I were only getting one or two spams a day after CAN-SPAM, I would personally drive to Washington and shake the hand of whomever wrote that bill. Checking my in-box, however, I don't see any road trips in my immediate future.
Normally, I'd try to be helpful and provide a translation link when TFA isn't in english, but I couldn't find a "Marketing" option on Bablefish....
...but you're going to take the word of some random slashdotter that it's ok?
Uh, sure, man. That code is awesome. What is it?
Er... you must get different spam than I do.
"Finally, you too can have the PREHENSILE PENIS you've always wanted!!!"
I think a solid grasp of English syntax would be helpful before moving on to SQL.
To respond to his example, though, I doubt there are many situations where excluding a handful of columns would be particularly useful. Any query including that many fields is almost certainly taking place within a program of some sort, which should be able to ignore extra columns pretty trivially. I'm sure you could come up with some tortuously Goldberg-esque situations where such syntax might be nominally handy (I've thought of a couple myself), but I suspect on the whole it wouldn't be worth the extra complication to the parser.
Of course, that's not to say SQL is flawless. I just don't have any brilliant ideas off the top of my head to improve it that haven't already been implemented.
In addition to everything pointed out, it also hurts the general quality of games, because in the rush to push things out by Christmas, features will be dropped and corners cut. There's always a balancing act between "soon" and "good," and the holiday season can throw that completely out of whack.
Obviously not.
I rate this flaw '-1 Redundant'.
That'll never work. You need to reverse the polarity of something, and maybe route it through Jordey's visor. Also, your plan does not include any previously undiscovered subatomic particles. Doomed to failure, I say. Doomed.
Article summary: Historically, people have happily paid X-Box 360 prices for "gaming systems" that were actually multi-purpose computers. Sure, you could play Adventure or Breakout on them, but you could also do your taxes. Pure video game console systems at similar price points, however, have flopped. (Actually, though, looking at the historical chart at the end, the Atari 2600 seems to be an exception.)
I think the possibility of objectively determining good taste is an interesting topic, though. I would imagine there are probably trends and patterns that could be identified regarding what people find aesthetically appealing or repulsive - clashing versus complementary colors would be an example of this. Also, I would guess that some of these patterns would hold only across certain cultures, while others would be universal.
On the other hand, I'm not sure that identifying a pattern as to what most people would find appealing necessarily means that it is objectively "more aesthetic," or that somebody who likes or doesn't like a particular thing is somehow wrong just because most other people in his culture have a differing opinion.
And of course Tim Kreider's five kinds of intelligence, which I find to be significantly more astute.
You left out the decimal point.
That's nothing! According to the Weekly World News, Batboy has been secretly in communication with the denizens of Planet X since early 2000!
Uh, what exactly do you think MTV is for?
What's the saying... "The odds are good, but the goods are odd."