The thing that floors me is that people get hit by trains. TRAINS! We're talking like five-thousand plus tons of steel rumbling down a track, and people don't notice. How is this even possible? How self-absorbed do you have to be to notice a freaking TRAIN. I used to live not far from a freight line and the whole bloody ground shook when a train went by...
Having both of my grandfathers working for the local rail company at some point, and living about 50m from a heavy-duty rail line the first years of my life, I can safely say that most people have just no imagination as far as the physics of a moving train goes, and why you should double- and triple-check if you're free to cross the line even if it has traffic lights which say you're free to go.
On the negative side, I don't need to imagine the consequences of when you don't check properly... and I cringe every time expecting another bloody mess whenever I see people doing stupid stuff like ignoring railway crossing gates being down.
So, they are improving from their old practice of releasing broken and buggy games with no plans at all to fix any but the most glaring problems later?
See the glitches list for Oblivion on the UESP wiki for a start; continue to the Unofficial Oblivion Patch where the modding community fixed over a thousand bugs left by Bethesda to rot; and that's not even including still unpatched bugs in the engine, for which you need some additional software made by modders...
This graphic is kinda dishonest, though. It excludes most of European Russia (by itself already about 13% the size of Africa and bigger then India) from Europe.
From reading the article, it seems that they are suing for breach of the AdWords contract. This seems unlikely to me to shut down the illegal pharmacies, unless Google is paying investigators to actually do business with the pharmacies and track them down "in real life" --- in which case, why not just give the evidence they obtain to the applicable LEOs?
Somehow, my brain read this as "... --- in which case, why not just use the evidence they obtain to sent them to an applicable LEO (as in, low-earth orbit)?"...
Come on, Google! You can do it! This isn't rocket science, after all...
That would be this year, 2010. And its 46 pages just list the changes from the previous versions; the previous one (for EU3: In Nomine) was the same at 29 pages, so the full manual would have something like 100 to 200 pages, I guess.
I think the other poster explained my position perfectly well, he gets the issue. The fact that I could get delisted within 10 days is pretty impressive for being listed there, it's normally months.
Strange. We've got an entire/16 listed there a few weeks ago, and it took less than three hours for the block to be gone after us explaining the situation (basically, some hosts were leased using stolen identities to send spam from and were shut down less than 24 hours after they started doing so).
> Visiting a world doesn't mean vising all of it in any language I know of.
And now you're grasping at straws. It means to get a look at as many different places as time permits - not "randomly" picking Dallas, Houston, Austin and New Orleans to visit and declare the stuff seen there to be in some way representative of the world as a whole.
> Let's revisit the MMO world and see what trends pop out at us.... which then they utterly fail to do by choosing an extremely biased sample.
"World". As in, the whole of it, at least that's the meaning of this word in every language I know of. Free, pay-to-play; 3D, 2D and text; stand-alone clients and browser-based; eastern and western and other MMOs.
> Accusing them of NA bias is like accusing the new york times of NY bias.
Not quite. Having a bias is ok. Having a bias while talking statistics and NOT making it explicitly clear which kind of bias one has and how it affects said statistics (like, say, this site does by trying to make it like they are talking about MMOs in general instead of only a small non-randomly selected portion of them) is at best simply inapt and useless, at worst disingenuous.
Funny how the site chose four western MMOs (three of which are 90% the same old mainstream fantasy cliche stuff) and are basing their conclusions on that.
No big Korean, Chinese, or Japanese MMOs on their list. No free-to-play ones either. No browser-based, 2D or text-only MMOs.
Star Wars is all about the fantasy of being a hero. The problem is that playing minor characters in world where the heroes get all the action sucks. You don't get to be familiar. Hell in an MMO you don't even get to be special otherwise everyone is special just like you. What does that leave you with - unnamed wookies, droids, ewoks and storm troopers??? Yoda's dim witted 3rd cousin shlopwitt of the planet schnarf?
Then be a hero. All it takes in an MMO is the dedication, some social skills to build up a decent following and the will to do whatever it takes to write your server's history instead of being just a part of it.
It helps when the game in question allows you to "possess" parts of it (like in EVE Online or Lineage II), but even without you can be a hero - someone the server talks about, someone people look up to. Someone people love or hate, but seldom stay indifferent about.
If it sounds like hard work, it's because it is. Being a hero, being someone special among even just a few thousand people requires you to actually stand up and make you a hero. If you don't like it, stick to single-player games, there you can be hero without any effort whatsoever.
No idea what kind of weird Christians you have around you, but the Pope most certainly isn't the "central point of authority" for almost all of us.
God is.
>
If you could not get software (or a browser) at all without internet+browser, where would your OS even come from to begin with?
A second computer cross-linked to the first, running a dhcpd+tftpd and providing the required installation PXE image and installation files via the most convenient method for the given target OS.
We do the same with internet (but still without any browser, CD, or other removable media) all the time where I work.
What's the point of advancement if everything else advances at the exact same rate?
That's simple: So you can be the head of all of the guilds, the champion of the arena and finish the main quest while still being level 1 (level 3 if you don't want to sacrifice Umbra), and not having cheated or created your own modules on the way.
It was spam.
I mean, I still have all those webmaster@(whatever) accounts for all the domains I actually administer, but in the last 5 years or so, I've never seen anything but spam in there. So, spam killed the webmaster for me.
Having both of my grandfathers working for the local rail company at some point, and living about 50m from a heavy-duty rail line the first years of my life, I can safely say that most people have just no imagination as far as the physics of a moving train goes, and why you should double- and triple-check if you're free to cross the line even if it has traffic lights which say you're free to go.
On the negative side, I don't need to imagine the consequences of when you don't check properly ... and I cringe every time expecting another bloody mess whenever I see people doing stupid stuff like ignoring railway crossing gates being down.
So, they are improving from their old practice of releasing broken and buggy games with no plans at all to fix any but the most glaring problems later?
See the glitches list for Oblivion on the UESP wiki for a start; continue to the Unofficial Oblivion Patch where the modding community fixed over a thousand bugs left by Bethesda to rot; and that's not even including still unpatched bugs in the engine, for which you need some additional software made by modders ...
This graphic is kinda dishonest, though. It excludes most of European Russia (by itself already about 13% the size of Africa and bigger then India) from Europe.
Somehow, my brain read this as "... --- in which case, why not just use the evidence they obtain to sent them to an applicable LEO (as in, low-earth orbit)?" ...
Come on, Google! You can do it! This isn't rocket science, after all ...
Europa Universalis III: Heir to the Throne.
That would be this year, 2010. And its 46 pages just list the changes from the previous versions; the previous one (for EU3: In Nomine) was the same at 29 pages, so the full manual would have something like 100 to 200 pages, I guess.
> I'm looking forward to the day that I can tunnel up underneath the main zombie/alien/terrorist hideout.
So you want DwarfFortress, FPS version?
Daggerfall also had great voice acting. Too bad Bethesda dropped the ball while creating Oblivion ...
Because the engine wasn't pure 3D, it could do impossible levels and the designers used this very effectively in a few places.
You can do "impossible" levels in pure 3D just fine. Examples: Narbacular Drop, Prey, Portal.
I think the other poster explained my position perfectly well, he gets the issue. The fact that I could get delisted within 10 days is pretty impressive for being listed there, it's normally months.
Strange. We've got an entire /16 listed there a few weeks ago, and it took less than three hours for the block to be gone after us explaining the situation (basically, some hosts were leased using stolen identities to send spam from and were shut down less than 24 hours after they started doing so).
Brownian noise vs. white noise?
... like Captain Dynamic awesome ...
What's wrong with U+0305 COMBINING OVERLINE?
> Visiting a world doesn't mean vising all of it in any language I know of.
And now you're grasping at straws. It means to get a look at as many different places as time permits - not "randomly" picking Dallas, Houston, Austin and New Orleans to visit and declare the stuff seen there to be in some way representative of the world as a whole.
> Did you even read the article?
Yes. Did you?
Specifically this self-set goal of them:
> Let's revisit the MMO world and see what trends pop out at us. ... which then they utterly fail to do by choosing an extremely biased sample.
"World". As in, the whole of it, at least that's the meaning of this word in every language I know of. Free, pay-to-play; 3D, 2D and text; stand-alone clients and browser-based; eastern and western and other MMOs.
> Accusing them of NA bias is like accusing the new york times of NY bias.
Not quite. Having a bias is ok. Having a bias while talking statistics and NOT making it explicitly clear which kind of bias one has and how it affects said statistics (like, say, this site does by trying to make it like they are talking about MMOs in general instead of only a small non-randomly selected portion of them) is at best simply inapt and useless, at worst disingenuous.
> Yeah evidently not displaying the fringe 0,0001% of the world's MMO population is a grievuous crime of bias.
http://en.wikipedia.org/wiki/RuneScape
http://en.wikipedia.org/wiki/MapleStory
Both bigger than WoW.
Who's in the 0.0001% now? :)
Funny how the site chose four western MMOs (three of which are 90% the same old mainstream fantasy cliche stuff) and are basing their conclusions on that.
No big Korean, Chinese, or Japanese MMOs on their list. No free-to-play ones either. No browser-based, 2D or text-only MMOs.
Great way to show the whole internet you fail at statistics, guys. Here's a bit of help for you: http://en.wikipedia.org/wiki/Biased_sample
Star Wars is all about the fantasy of being a hero. The problem is that playing minor characters in world where the heroes get all the action sucks. You don't get to be familiar. Hell in an MMO you don't even get to be special otherwise everyone is special just like you. What does that leave you with - unnamed wookies, droids, ewoks and storm troopers??? Yoda's dim witted 3rd cousin shlopwitt of the planet schnarf?
Then be a hero. All it takes in an MMO is the dedication, some social skills to build up a decent following and the will to do whatever it takes to write your server's history instead of being just a part of it.
It helps when the game in question allows you to "possess" parts of it (like in EVE Online or Lineage II), but even without you can be a hero - someone the server talks about, someone people look up to. Someone people love or hate, but seldom stay indifferent about.
If it sounds like hard work, it's because it is. Being a hero, being someone special among even just a few thousand people requires you to actually stand up and make you a hero. If you don't like it, stick to single-player games, there you can be hero without any effort whatsoever.
No idea what kind of weird Christians you have around you, but the Pope most certainly isn't the "central point of authority" for almost all of us. God is.
> If you could not get software (or a browser) at all without internet+browser, where would your OS even come from to begin with?
A second computer cross-linked to the first, running a dhcpd+tftpd and providing the required installation PXE image and installation files via the most convenient method for the given target OS.
We do the same with internet (but still without any browser, CD, or other removable media) all the time where I work.
> WoW is, by and far, the most popular MMORPG ever created.
Wrong.
This would be probably MapleStory, with currently about 50 million players.
> 2. Hard link /usr/bin/su to ~/usr/bin/su. (Yes, you can create hard links to files which you don't own.)
/tmp/) on the same damn partition as the system files.
Therein lies your security problem.
Don't put user writeable directories (like ~/ or
... EverQuest spawned a line of games ...
..."
It's more like "... DikuMUD spawned a line of games
It was spam. I mean, I still have all those webmaster@(whatever) accounts for all the domains I actually administer, but in the last 5 years or so, I've never seen anything but spam in there. So, spam killed the webmaster for me.