ffdshow is not a codec. Its a pack of open source codec's. in other words it provides a DivX codec, and Mp3 codec, and a whole slew of other codecs. Plus it has very powerful post processing options that can make a 350MB AVI file (45 min show) look nearly as good as a DVD.
I read the article this morning. He explains what performance he is measuring quite well. He even breaks down the benchmarks to show what percentage of a given type of instruction they contain.
You think its a flawed comparison because you don't like the result!
Re:In a word - "Yes". In two, "Not Yet".
on
Are CRTs History?
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· Score: 1
Black dots would be rare. Typically "dead pixels" are sub-pixels (one of the three primary colors) that are stuck set to maximum intensity. A black dot would be three sub-pixels (after all it takes three pixels to make up one full color dot) with their intensity set to zero. It sounds like the problem is more likely in the controller hardware. Of course, why I bothered to answer an AC troll is another good question.
...pull some of the PSPs off the shelf that are just collecting dust at stores here in the US!
Re:In a word - "Yes". In two, "Not Yet".
on
Are CRTs History?
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· Score: 1
I think you missed what I was getting at. On/off or toggling implies that pixels have only two states. They do not.
Black-to-white vs white-to-black is inconsequential. What I was getting at is that 12ms describes that full spectrum transition. Those numbers are "typically" accurate. Again, its the gray-to-gray transition that unintuitively takes longer. I say unintuitively since it is only a slight change in the pixel versus the full black-to-white (or white-to-black) transition.
If I acted horribly shocked its because you speak like you know how LCD panels work when you clearly don't.
Re:In a word - "Yes". In two, "Not Yet".
on
Are CRTs History?
·
· Score: 1
Response time without blurring (your panel may say 12ms, but that means time to turn a pixel on, not black to white and back to fully black again, which usually takes 5-10x as long)
Its shocking to me how wrong that statement is.
1. Pixels are always "on" since you can't actually turn a pixel on or off (if we could LCD's wouldn't have black level problems). The only thing you can turn on or off is the backlight, which affects the whole screen.
2. The sliver of truth in your statement was that the 12ms stat can be misleading, but not for the the reason you gave. The 12ms is typically black to white response time, but what can (some LCD's have overcome this) take 5-10x longer is switching a pixel from white to off-white, or from gray to a slightly different shade of gray.
Since you're a scholar of human history, you might also have observed that recording technology has never at any time existed in a world without copyright. Therefore, your appeal to history is disingenuous and irrelevant.
HAHAHAHAHA! Copyright was "invented" in 1710 (per wikipedia).
The ability to record things came about as soon as we started drawing on cave walls.
A friend of mine is actually a voice actor. He's been in some big video games as well. He is quite talented and the range of voices he does is amazing. According to him if the voice acting is poor, its sometimes the director, not the voice actor.
I really do think that voice acting brings a ton to the table in video games (example: Star Wars KOTOR). Although I agree that $375 an hour is quite expensive, how much does an actor make?
While i agree with you Yotto, no one actually does this. So if someone does do it, many people think the game sucked since the review numbers don't correlate with reviews of 1337 Madden 20x6.
With what he wrote, I would say its at least a "Buy Even If You're Not a Star Wars Fan."
There really aren't that many games out there that an adult and a kid can play together in what appears to be a fun and meaningful (in the video game sense) way.
All in all, it's a fun family game, well done, and a great buy. It's easy enough to play that a grade school student can pick it up, and engaging enough that the grade schooler's parents (or even teen siblings) will want to play too. If you buy one "Revenge of the Sith" tie-in, this is one that won't disappoint.
Its a shame Physorg failed to mention that these generate about one-thousandth the power of a chemical battery, making them quite useless for most all consumer electronics devices that are remotely power hungry. See the press release.
The other reason I could see them doing this (and I don't mean to demean Nintendo, I love them as much as anyone) is so that someone can't buy zero DS games and just play online with anybody whenever they want. This is a possibility given that some DS games support online play with a cartridge in only one of the DS's.
And those plans might be to trick the farmers into selling tons of crap. They can then watch their play and bust them for farming. This could be a STING operation.
I called and told the lady on the phone what site to look at for the story. She gave me legal's number: 886.281.2100. She also said something that was quite scary, she said that they "contracted" with that company (read: RIAA), and that the woman in question was doing something illegal (against that company). That is why they turned the information over. Cost be damned, Speakesy here I come.
Sorry, but that is a giant myth portrayed by Hollywood. To Hollywood's credit, Arthur C. Clarke did get it right. Being exposed to a vacuum does not make you explode, it just forces the air out of your lungs so that you suffocate. The good news is you can survive in a vacuum for about 90 seconds. Just google it, I am to lazy to look up some of the NASA accounts of accidental vacuum exposure.
Oh yes :-)
ffdshow is not a codec. Its a pack of open source codec's. in other words it provides a DivX codec, and Mp3 codec, and a whole slew of other codecs. Plus it has very powerful post processing options that can make a 350MB AVI file (45 min show) look nearly as good as a DVD.
*cough* hype *cough*
Wrong!!! Its true, engadget.com has a guy there blogging the keynote and Steve Jobs just admitted it. http://www.engadget.com/entry/1234000137045772/
I read the article this morning. He explains what performance he is measuring quite well. He even breaks down the benchmarks to show what percentage of a given type of instruction they contain.
You think its a flawed comparison because you don't like the result!
Black dots would be rare. Typically "dead pixels" are sub-pixels (one of the three primary colors) that are stuck set to maximum intensity. A black dot would be three sub-pixels (after all it takes three pixels to make up one full color dot) with their intensity set to zero. It sounds like the problem is more likely in the controller hardware. Of course, why I bothered to answer an AC troll is another good question.
Not only is the PSP selling like hotcakes even at the $250 price point, but the Nintendo DS is essentially dead in the water as far as sales go.
Please pass whatever you are on 'cause damn it must be good!
...pull some of the PSPs off the shelf that are just collecting dust at stores here in the US!
I think you missed what I was getting at. On/off or toggling implies that pixels have only two states. They do not.
Black-to-white vs white-to-black is inconsequential. What I was getting at is that 12ms describes that full spectrum transition. Those numbers are "typically" accurate. Again, its the gray-to-gray transition that unintuitively takes longer. I say unintuitively since it is only a slight change in the pixel versus the full black-to-white (or white-to-black) transition.
If I acted horribly shocked its because you speak like you know how LCD panels work when you clearly don't.
Response time without blurring (your panel may say 12ms, but that means time to turn a pixel on, not black to white and back to fully black again, which usually takes 5-10x as long) Its shocking to me how wrong that statement is.
1. Pixels are always "on" since you can't actually turn a pixel on or off (if we could LCD's wouldn't have black level problems). The only thing you can turn on or off is the backlight, which affects the whole screen.
2. The sliver of truth in your statement was that the 12ms stat can be misleading, but not for the the reason you gave. The 12ms is typically black to white response time, but what can (some LCD's have overcome this) take 5-10x longer is switching a pixel from white to off-white, or from gray to a slightly different shade of gray.
Since you're a scholar of human history, you might also have observed that recording technology has never at any time existed in a world without copyright. Therefore, your appeal to history is disingenuous and irrelevant.
HAHAHAHAHA! Copyright was "invented" in 1710 (per wikipedia).
The ability to record things came about as soon as we started drawing on cave walls.
A friend of mine is actually a voice actor. He's been in some big video games as well. He is quite talented and the range of voices he does is amazing. According to him if the voice acting is poor, its sometimes the director, not the voice actor.
I really do think that voice acting brings a ton to the table in video games (example: Star Wars KOTOR). Although I agree that $375 an hour is quite expensive, how much does an actor make?
you met some nice young chica
Oh come on, this is slashdot...
While i agree with you Yotto, no one actually does this.
So if someone does do it, many people think the game sucked since the review numbers don't correlate with reviews of 1337 Madden 20x6.
With what he wrote, I would say its at least a "Buy Even If You're Not a Star Wars Fan."
There really aren't that many games out there that an adult and a kid can play together in what appears to be a fun and meaningful (in the video game sense) way.
All in all, it's a fun family game, well done, and a great buy. It's easy enough to play that a grade school student can pick it up, and engaging enough that the grade schooler's parents (or even teen siblings) will want to play too. If you buy one "Revenge of the Sith" tie-in, this is one that won't disappoint.
Why did you only give it a 7/10?
This is the correct link to the IGN Elder Scrolls: Oblivion story.
http://pc.ign.com/articles/617/617488p1.html
Its a shame Physorg failed to mention that these generate about one-thousandth the power of a chemical battery, making them quite useless for most all consumer electronics devices that are remotely power hungry. See the press release.
The other reason I could see them doing this (and I don't mean to demean Nintendo, I love them as much as anyone) is so that someone can't buy zero DS games and just play online with anybody whenever they want. This is a possibility given that some DS games support online play with a cartridge in only one of the DS's.
This just means the name is too long. Rename it with a shorter filename that still ends ".mov" and it will work fine.
I believe (at least I hope) that it had its commercial release when it was played on TV.
as long as I can shut it off!
And those plans might be to trick the farmers into selling tons of crap. They can then watch their play and bust them for farming. This could be a STING operation.
I called and told the lady on the phone what site to look at for the story. She gave me legal's number: 886.281.2100. She also said something that was quite scary, she said that they "contracted" with that company (read: RIAA), and that the woman in question was doing something illegal (against that company). That is why they turned the information over. Cost be damned, Speakesy here I come.
I'd like to keep my eyes inside my head
Sorry, but that is a giant myth portrayed by Hollywood. To Hollywood's credit, Arthur C. Clarke did get it right. Being exposed to a vacuum does not make you explode, it just forces the air out of your lungs so that you suffocate. The good news is you can survive in a vacuum for about 90 seconds. Just google it, I am to lazy to look up some of the NASA accounts of accidental vacuum exposure.