Come on people, save these announcements for days that I can trust the internet... You trust the internet? (I know, I know, this is an April Fools Day reference, but..)
Every dollar you spend on military technology is a dollar you aren't spending on improving your economy. There is some trickle back, but that money would be far more efficiently spent working on the economic improvement, rather than working on the military improvement in the hope some of it will be economically useful.
Now, there is the point that military spending must not tend to zero: if it does, it doesn't matter how great your economy is, you'll very shortly find yourself paying for someone else's military. But it doesn't grow your money. It only allows you to keep the money you have.
Reminds me of opening strategies for various strategy games (Age of Empires, Civilization, etc..). In these games, I for one, tend to favor building a strong economy while establishing a core military to defend rushes. (however, if I am conquered while focusing on economy and not military: I, for one, welcome my new Mayan overlords!)
Let's say things like they are. Even if Japanese were the worst plane builders in the world, they'd not sleep, eat, and would beat themselves bleeding, rebuilding the damn plane until it's better than the US one. oblig... that's why we have nukes.... (?) all joking aside, I hope they DO build a better plane. if nothing else, it motivates us to create a yet better one, thereby ensuring more jobs, etc.. Technology gets better with competition (as do prices usually)
Any third-year law student could tell you that you can't just pull a photo off somebody's personal, non-commercial web page without finding out who was in the photo and getting a name and likeness release. Who is responsible for obtaining the model release?
Virgin (for USING an already PUBLISHED [on Flickr] photo), or
the photographer (for PUBLISHING the photo of identifiably unique people)
Can Virgin assume that the photographer has already received the signed release (following which, he publishes the photo)?...therefore, Virgin can use the photo
If the photographer did obtain a model release, does Virgin ALSO need to obtain one of their own?
Personally, not knowing all of these answers...and being a n00b when it comes to such legal matters, I would blame the photographer for not obtaining the release.
When I got my first laptop I got both a mouth and a trackball. I hope you took it back, because that's almost as bad as finding a band-aid® in your hamburger...
I concur on the separation of user-generated content. Thanks for breaking it down and distinguishing between the two. I like your concept of streaming video from the TV tuner (or audio from FM radio tuner). Similar to how games such as GTA allow you to play your own mp3's....except move it onto the next step and stream from live sources.
Games could accept VoIP calls, then play it live (or slightly delayed) as in-game talk radio (in multiplayer or even single player games). Ditto, for submitted video or picture content (sourced from webcams or home videos). -- they could be ingame TV or content, or even textures for characters or NPCs. While I'm sure this is technically possible...just:
set up an array of game servers...like any other online game
configure the servers to accept incoming streamed video...as well as queueing protocols
provide the users with the VOIP call-in numbers, IP address, etc in order to submit their audio/visual content
(Profit!!!)?
....I'm sure that this would be a filting/censoring headache!
Note: Here, I'm talking about having user-submitted audio/visual content to be broadcast server-wide on a public server. This is what I believe the Parent refers to -- not to just six of your friends connected to a private game server hosted on your local LAN. DISCLAIMER: I have not played many online games in a while (short of Runescape, so please tell me if I'm jumping to the wrong conclusions!
Any MMORPG with textual chat most assuredly implements an obscenity filter to keep users from typing words like f**k, etc. With user-submitted, streamed audio (or video or pictures), it would be much harder (I would imagine) to filter out "bad" stuff.
I can imagine my GTA character walking down a street similar to Times Square with multiple jumbotron(TM) screens. I look to my right and watch as a screen changes from an advertisement for Viagara to a webcam feed of "Coeds in the Shower" (Note: the last link points to a related article "Google Video: Asleep At The Wheel"...not a video of coeds in the shower"....so return your hand back to the mouse, please!).
I guess the key here is that the streamed audio/video would be broadcast to users similar to how it is broadcast in real life...and probably wouldn't work in a game setting....and if implemented, may affect the game rating (?)
--
I think what Rockstar is doing is a great idea! It lets the fans become part of the creative genius for the end product. Also serves as marketing for the game.
Not sure that the US dams are connected to this, but here is your big red button.
Re:So someone got the idea
on
Pimp Your XP
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· Score: 1
[...]logic to most developers for decades:
1. Seperate logic from userinterface
2. Seperate into small logical components
3. you achieve better programs which are easier to maintain and upgrade. (which is often as good as profit) ..and
4. Profit!
Mod parent up!
Your grandfather should have used WANLBWPLO/. :)
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Quality level (approx): http://newsgroup.xnview.com/viewtopic.php?t=10298#37861
..of course you can't determine how many times an image has been saved at whichever quality level(s).
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Application: possibly in EXIF if the application put it in automatically, and if the user didn't know to scrub it
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Compression level, 3rd-party twirl filter: dunno workarounds for these
It definitely makes it harder with the unknowns...put obviously not impossible. I concur with the others by saying "data masking != data removal"Every dollar you spend on military technology is a dollar you aren't spending on improving your economy. There is some trickle back, but that money would be far more efficiently spent working on the economic improvement, rather than working on the military improvement in the hope some of it will be economically useful.
Now, there is the point that military spending must not tend to zero: if it does, it doesn't matter how great your economy is, you'll very shortly find yourself paying for someone else's military. But it doesn't grow your money. It only allows you to keep the money you have.
Reminds me of opening strategies for various strategy games (Age of Empires, Civilization, etc..). In these games, I for one, tend to favor building a strong economy while establishing a core military to defend rushes. (however, if I am conquered while focusing on economy and not military: I, for one, welcome my new Mayan overlords!)
Alas, games imitate RL.
But it [military] doesn't grow your money. It only allows you to keep the money you have. ....unless you start invading!!You must be new here.
I was thinking the same thing...
[/grammarnazi]
Who is responsible for obtaining the model release?
Personally, not knowing all of these answers...and being a n00b when it comes to such legal matters, I would blame the photographer for not obtaining the release.
This shall be an interesting case to follow...
For the rest of you Googlers: National Security Letter
I concur on the separation of user-generated content. Thanks for breaking it down and distinguishing between the two. I like your concept of streaming video from the TV tuner (or audio from FM radio tuner). Similar to how games such as GTA allow you to play your own mp3's....except move it onto the next step and stream from live sources.
This is called the grandfather paradox. ...and if you went back into the past, you'd probably step on an ant and destroy the world anyway.
Note: Here, I'm talking about having user-submitted audio/visual content to be broadcast server-wide on a public server. This is what I believe the Parent refers to -- not to just six of your friends connected to a private game server hosted on your local LAN. DISCLAIMER: I have not played many online games in a while (short of Runescape, so please tell me if I'm jumping to the wrong conclusions!
Any MMORPG with textual chat most assuredly implements an obscenity filter to keep users from typing words like f**k, etc. With user-submitted, streamed audio (or video or pictures), it would be much harder (I would imagine) to filter out "bad" stuff.
I can imagine my GTA character walking down a street similar to Times Square with multiple jumbotron(TM) screens. I look to my right and watch as a screen changes from an advertisement for Viagara to a webcam feed of "Coeds in the Shower" (Note: the last link points to a related article "Google Video: Asleep At The Wheel" ...not a video of coeds in the shower" ....so return your hand back to the mouse, please!).
I guess the key here is that the streamed audio/video would be broadcast to users similar to how it is broadcast in real life...and probably wouldn't work in a game setting. ...and if implemented, may affect the game rating (?)
--
I think what Rockstar is doing is a great idea! It lets the fans become part of the creative genius for the end product. Also serves as marketing for the game.Not sure that the US dams are connected to this, but here is your big red button.
1. Seperate logic from userinterface
2. Seperate into small logical components
3. you achieve better programs which are easier to maintain and upgrade. (which is often as good as profit)
4. Profit!
Parent says it all.
ah, should've figured as much.
In fact, all replies to this story should be immediately compared to the comments of Goog^H^H^H^H the Nazies.