Did you miss the lightning battle at the end of the movie with some interdimensional god and a giant Stay Puft Marshmallow man? If that's not an action sequence, what is it?
But they just kind of stand around waving their lightning sticks. There's really not a lot of action involved on behalf of the human actors.
Running around doing crazy shit is a young person's thing; a story where the cast is middle-aged should have the plot that involves the drama that a middle aged person gets involved in -- kids, grandkids, getting old, missed opportunities, rectifying relationships, taking on responsiblities, coming to terms with your life, etc
You forgot: buying life insurance, listening to smooth jazz, and adult diapers.
Doesn't seem to work very well. Maybe I'm doing it wrong, but it didn't do anything to enhance my experience or make the information easier to digest. If anything, it made it more confusing and less informative.
assuming you're talking about the PS2 (without the extra 'P'), it's an aging console that'll see less and less new releases from now on,
Well, it's still a lot better than playing games on a fucking phone. And it's not like there's anything wrong with old games. There are plenty of 10-20 year old games that are better than many new releases.
The question is whether flash drives are a commodity item. The answer is no, there is a vast difference between various flash drives and it is still necessary to do research before purchasing one if you don't want to get boned.
And there are vast differences in the quality of vegetables. Does that mean that vegetables aren't a commodity? Of course not. I don't think you understand what the word means.
I'm sure no one here disagrees that there are many more crappy, unreliable cell phones and computers on the market today than 10 years ago.
I'd disagree. 10 years ago, people were actually buying Gateway computers. Man, were those shit.
Even the trashier brands, like Dell, seem to have improved their quality. Particularly in things like case design, which are generally better thought out today, compared to the typical labyrinth of bent sheet metal that was once the norm.
Laptops have also been getting better in general. 10 years ago, it was fairly common for laptops to overheat to the point of failure. We rarely see that anymore, unless the machine has been a bused, or running under a blanket or something. It also used to be the case that a laptop was only a secondary machine, which wouldn't have the power to serve as somebody's only computer. These days people own laptops as their sole computer, and don't notice any performance difference compared to a desktop.
Write good books, make good music, make interesting movies, and the money will flow in, piracy or no piracy. Write crappy books, make more crappy pop songs, and make boring as heck movies and your income will dry up.
Say what? Over here in reality, the crappy stuff typically makes a fortune, while many products of great quality are overlooked by the market.
When I was in college, two roommates apparently had such a misunderstanding, which led to a "foolproof plan" to pay off their student loans and retire in geek luxury. Their criminal career lasted a mere 24 hours. I still have the front page showing them spread-eagled against a cop car.
Hey, stop teasing! Tell us the story - what was their plan? That sounds like it might be more interesting than this story.
However, it doesn't take long to learn
the difference between an Islay and a Highland, or to understand the difference between a younger or older scotch, or to understand that some expressions
but what does it take to understand the very weird word-wrapping of your post?
1. a particular system of religious worship, esp. with reference to its rites and ceremonies.
2. an instance of great veneration of a person, ideal, or thing, esp. as manifested by a body of admirers: the physical fitness cult.
3. the object of such devotion.
4. a group or sect bound together by veneration of the same thing, person, ideal, etc.
5. Sociology. a group having a sacred ideology and a set of rites centering around their sacred symbols.
6. a religion or sect considered to be false, unorthodox, or extremist, with members often living outside of conventional society under the direction of a charismatic leader.
7. the members of such a religion or sect.
8. any system for treating human sickness that originated by a person usually claiming to have sole insight into the nature of disease, and that employs methods regarded as unorthodox or unscientific.
None of these definitions require secrecy. So, why do you think that the definition of "cult" requires anything about secrecy or openness?
You think it would be in the best interest of dead soldiers families for their country to turn into a bunch of surrender monkeys?...
I never said anything of the sort. I was talking about Iraq, a country that never attacked us, and was the venue of a completely senseless war that achieved nothing but suffering for all involved.
You really don't get it, do you? The world isn't composed solely of people who think the way you do. In fact, people with your views make up a teeny-tiny minority on a global scale. If you have any integrity, you'll at least try to see things from the point-of-view of others, even if you disagree with them.
I perfectly understand the the world is not composed only of people who agree with me. When one speaks vocally about unpopular issues for most of their life, it's a pretty damn obvious thing. What part of my post gave you the impression that I couldn't see things from others' points of view?
There is "consumer demand" because lazy bum players who "can't be assed" to play the game want to cheat by buying ingame assets and currency with real money.
This seems to be more of a symptom than anything else. Games are supposed to be fun. If people "can't be assed" playing, then what does that say about the quality of the game? To me, it says that they aren't playing the game because they want to play, but because there is some social status attached to playing the game.
The problem seems to be that there aren't enough fun games anymore, and that playing a popular game amounts to having another job, not a source of entertainment.
Is it THAT hard to slap an iPhone interface to WinCE?
Maybe, Maybe not. Lots of UI engineering went into the iPhone interface. But you hint at the problem when you use the verb "slap." That's the whole problem with Microsoft products. They just tend to slap something on top of a creaking old architecture, to make it look "fresh," rather than building a solid system from the ground up. It never really works, as UIs are pretty complicated and fundamental to a system's operation. Not something you use cosmetically to hide usability issues.
than using the unfortunate and sad situation these young kids had to endure and the families have to live with this the rest of their lives. This is one that should never have been thought of.
Why? Should this event be erased from our memories, erased from public consciousness, just because some people got killed?
You know, there is a small chance that this could be a portrayal that is shocking and illustrates the futility of war. In that case, wouldn't it be in the best interests of the families of the fallen that it be seen, as a warning to society not to continue down that path? Whitewashing over these incidents only increases the chance that they will happen again and again. Because when the politicians are calling for the next war, people might not have images of that horror, and think that war is a more noble and desirable thing than it actually is.
the pro-war crowd is out because its too soon and the war is still going on
I don't get it. Why would the pro-war crowd be bothered by depictions of the war while it is ongoing? They think the war is a good thing, so what's their problem with it being depicted?
As Simon Cowell's found out, it's easier to shove out something half arsed that the public will quickly forget about (but not before ploughing millions into first) than to come up with anything original.
Yet, the most originality appears to be happening among the so-called "casual" games, while the "hardcore" are mostly endless re-iterations of the same thing.
That's the mistake of equating a market segment and a playstyle. The "casual gamers" people talk about when they talk about markets are simply people who prefer games considered crap by the older gamers
When I've seen the term "casual gamers" used, it has nothing to do with what "hardcore gamers" consider crap, but rather about people who play games casually.
The "casual gamer" isn't necessarily casual,
How can the "casual gamer" not be casual? That would make the term meaningless.
that's just a stereotype built up by detractors who want to sweep this massive market under the rug
Say what? Almost every use of the term I've seen is to promote casual gaming, not to detract from itself. I haven't seen casual gamers being afraid of the term, they even use it to describe themselves.
Gaming "outgrew" the simple fun of the arcade
When did that happen?
and with that left a lot of the people behind who were just not interested in this whole "games are art" masturbation...
Whoa. I don't think "games as art" really has anything to do with the "hardcore gamer" - surely they would scoff at the notion? Although I have seen many casual games referred to as artistic and creative.
On the whole, I find your post to be oriented approximately 180 degrees from reality.
Did you miss the lightning battle at the end of the movie with some interdimensional god and a giant Stay Puft Marshmallow man? If that's not an action sequence, what is it?
But they just kind of stand around waving their lightning sticks. There's really not a lot of action involved on behalf of the human actors.
Running around doing crazy shit is a young person's thing; a story where the cast is middle-aged should have the plot that involves the drama that a middle aged person gets involved in -- kids, grandkids, getting old, missed opportunities, rectifying relationships, taking on responsiblities, coming to terms with your life, etc
You forgot: buying life insurance, listening to smooth jazz, and adult diapers.
Doesn't seem to work very well. Maybe I'm doing it wrong, but it didn't do anything to enhance my experience or make the information easier to digest. If anything, it made it more confusing and less informative.
Or even Playstation/N64-level consoles? It would seem like you could build something like that for $50 or so.
Sony still sells the PS1, under the "PSOne" moniker. No need to reinvent the wheel.
assuming you're talking about the PS2 (without the extra 'P'), it's an aging console that'll see less and less new releases from now on,
Well, it's still a lot better than playing games on a fucking phone. And it's not like there's anything wrong with old games. There are plenty of 10-20 year old games that are better than many new releases.
that's what freedom is. anyone who is opposed is a freedom hating commie.
So, only communists hate freedom? What about the fascists and totalitarians?
Pictures of the planes hitting the WTC buildings are generally only used when necessary.
Except, of course, on the day of 9/11 and the weeks following, when footage was shown repeatedly and excessively on the mainstream media.
Perhaps the question is not "too soon?" but "not too soon enough?"
The question is whether flash drives are a commodity item. The answer is no, there is a vast difference between various flash drives and it is still necessary to do research before purchasing one if you don't want to get boned.
And there are vast differences in the quality of vegetables. Does that mean that vegetables aren't a commodity? Of course not. I don't think you understand what the word means.
I'm sure no one here disagrees that there are many more crappy, unreliable cell phones and computers on the market today than 10 years ago.
I'd disagree. 10 years ago, people were actually buying Gateway computers. Man, were those shit.
Even the trashier brands, like Dell, seem to have improved their quality. Particularly in things like case design, which are generally better thought out today, compared to the typical labyrinth of bent sheet metal that was once the norm.
Laptops have also been getting better in general. 10 years ago, it was fairly common for laptops to overheat to the point of failure. We rarely see that anymore, unless the machine has been a bused, or running under a blanket or something. It also used to be the case that a laptop was only a secondary machine, which wouldn't have the power to serve as somebody's only computer. These days people own laptops as their sole computer, and don't notice any performance difference compared to a desktop.
WTF?
Write good books, make good music, make interesting movies, and the money will flow in, piracy or no piracy. Write crappy books, make more crappy pop songs, and make boring as heck movies and your income will dry up.
Say what? Over here in reality, the crappy stuff typically makes a fortune, while many products of great quality are overlooked by the market.
This is true of books, music and film.
Yeah, a phone where a tiny percentage of the userbase plays cheap flash games.
Since when did the iPhone run Flash?
When I was in college, two roommates apparently had such a misunderstanding, which led to a "foolproof plan" to pay off their student loans and retire in geek luxury. Their criminal career lasted a mere 24 hours. I still have the front page showing them spread-eagled against a cop car.
Hey, stop teasing! Tell us the story - what was their plan? That sounds like it might be more interesting than this story.
However, it doesn't take long to learn
the difference between an Islay and a Highland, or to understand
the difference between a younger or older scotch, or to
understand that some expressions
but what does it take
to understand the very weird
word-wrapping of your post?
Cult:
1. a particular system of religious worship, esp. with reference to its rites and ceremonies.
2. an instance of great veneration of a person, ideal, or thing, esp. as manifested by a body of admirers: the physical fitness cult.
3. the object of such devotion.
4. a group or sect bound together by veneration of the same thing, person, ideal, etc.
5. Sociology. a group having a sacred ideology and a set of rites centering around their sacred symbols.
6. a religion or sect considered to be false, unorthodox, or extremist, with members often living outside of conventional society under the direction of a charismatic leader.
7. the members of such a religion or sect.
8. any system for treating human sickness that originated by a person usually claiming to have sole insight into the nature of disease, and that employs methods regarded as unorthodox or unscientific.
None of these definitions require secrecy. So, why do you think that the definition of "cult" requires anything about secrecy or openness?
You think it would be in the best interest of dead soldiers families for their country to turn into a bunch of surrender monkeys? ...
I never said anything of the sort. I was talking about Iraq, a country that never attacked us, and was the venue of a completely senseless war that achieved nothing but suffering for all involved.
You really don't get it, do you? The world isn't composed solely of people who think the way you do. In fact, people with your views make up a teeny-tiny minority on a global scale. If you have any integrity, you'll at least try to see things from the point-of-view of others, even if you disagree with them.
I perfectly understand the the world is not composed only of people who agree with me. When one speaks vocally about unpopular issues for most of their life, it's a pretty damn obvious thing. What part of my post gave you the impression that I couldn't see things from others' points of view?
There is "consumer demand" because lazy bum players who "can't be assed" to play the game want to cheat by buying ingame assets and currency with real money.
This seems to be more of a symptom than anything else. Games are supposed to be fun. If people "can't be assed" playing, then what does that say about the quality of the game? To me, it says that they aren't playing the game because they want to play, but because there is some social status attached to playing the game.
The problem seems to be that there aren't enough fun games anymore, and that playing a popular game amounts to having another job, not a source of entertainment.
Who would continue to play in a gaming group if such a disgusting thing were to occur?
People?
Is it THAT hard to slap an iPhone interface to WinCE?
Maybe, Maybe not. Lots of UI engineering went into the iPhone interface. But you hint at the problem when you use the verb "slap." That's the whole problem with Microsoft products. They just tend to slap something on top of a creaking old architecture, to make it look "fresh," rather than building a solid system from the ground up. It never really works, as UIs are pretty complicated and fundamental to a system's operation. Not something you use cosmetically to hide usability issues.
than using the unfortunate and sad situation these young kids had to endure and the families have to live with this the rest of their lives. This is one that should never have been thought of.
Why? Should this event be erased from our memories, erased from public consciousness, just because some people got killed?
You know, there is a small chance that this could be a portrayal that is shocking and illustrates the futility of war. In that case, wouldn't it be in the best interests of the families of the fallen that it be seen, as a warning to society not to continue down that path? Whitewashing over these incidents only increases the chance that they will happen again and again. Because when the politicians are calling for the next war, people might not have images of that horror, and think that war is a more noble and desirable thing than it actually is.
the pro-war crowd is out because its too soon and the war is still going on
I don't get it. Why would the pro-war crowd be bothered by depictions of the war while it is ongoing? They think the war is a good thing, so what's their problem with it being depicted?
I have an iPod Touch, and I know from experience it wouldn't quite work for me as a phone.
A device that explicitly avoids having the hardware required to work as a phone, won't work well as a phone? How surprising!
As Simon Cowell's found out, it's easier to shove out something half arsed that the public will quickly forget about (but not before ploughing millions into first) than to come up with anything original.
Yet, the most originality appears to be happening among the so-called "casual" games, while the "hardcore" are mostly endless re-iterations of the same thing.
That's the mistake of equating a market segment and a playstyle. The "casual gamers" people talk about when they talk about markets are simply people who prefer games considered crap by the older gamers
When I've seen the term "casual gamers" used, it has nothing to do with what "hardcore gamers" consider crap, but rather about people who play games casually.
The "casual gamer" isn't necessarily casual,
How can the "casual gamer" not be casual? That would make the term meaningless.
that's just a stereotype built up by detractors who want to sweep this massive market under the rug
Say what? Almost every use of the term I've seen is to promote casual gaming, not to detract from itself. I haven't seen casual gamers being afraid of the term, they even use it to describe themselves.
Gaming "outgrew" the simple fun of the arcade
When did that happen?
and with that left a lot of the people behind who were just not interested in this whole "games are art" masturbation...
Whoa. I don't think "games as art" really has anything to do with the "hardcore gamer" - surely they would scoff at the notion? Although I have seen many casual games referred to as artistic and creative.
On the whole, I find your post to be oriented approximately 180 degrees from reality.
It's been going on for a long time. See Socrates, punk, rock'n'roll, Civil Rights, taxation, feminism, environmentalism and on and on and on.