The difference is once a game is released for Wii, Nintendo can't turn around and say 'You can't sell this any more.' Once you're approved, you're approved, and you can go on to profit from your work. They have known rules for what kind of content is allowed that don't undergo major changes every couple of months.
By contrast, Apple could decide tomorrow that all apps with purple backgrounds aren't allowed, and pull them all from the store immediately without notice. Then the next day they can decide that purple is okay, but only if it's darker than a certain shade. Then they could drop the whole rule again the next week. They reserve the right to change the rules at any time for any reason.
How many wiiware/xbla/psn games have been pulled after release due to changing rules about what's ok and what isn't?
I'm an IT worker for the computer science department at a major state university. There is a bluescreen nearly every day in one of our labs. (I'm responsible for the Linux lab next door - which has a few problems as well but doesn't just plain crash like that.)
Granted, I think the problem actually stemmed from a bad batch of capacitors or something on the motherboard, but these machines weren't in the batch that Dell recalled for that reason, so we really don't know.
I just hope that OpenDocument gets its formula standards in order. I've read in a few places that there is very little documentation in the standard proper about how formulas (for spreadsheets) should be stored and used, which could in time cause some compatibility problems.
That being said, I'm glad that it was approved by the ISO... maybe in a few years I'll not have to worry about converting from one office format to another ad absurdum.
No. If the runway moved backwards at the same speed the plane was "moving forwards," (at least according to any speedometer attached to the landing gear) the plane would just sit perfectly still and not move at all. Because lift comes from air moving past the wing (not the speed the tires are rotating) it would just stay on the ground.
Then there's the fact that Sodipodi apparently hasn't had a release in almost a year and a half, and the nightly builds linked from their front page only go up to about November of last year.
Sounds a bit like abandonware to me, especially in comparison to Inkscape (which has been under development like crazy for a while now).
It's true, they are taking the "My" out of "My Documents" and friends. That "My" in there never looked right to me also.
Also, from the looks of that (still very ugly) command prompt in one of those shots, it looks like they're moving "Documents and Settings" to "Users." Which I think is a good idea also. 'C:\Users\(username)\Documents' is much easier to type than 'C:\Documents and Settings\(username)\My Documents.' Though '~' is still easier than both of those.;)
Actually, I think it looks really good. It looks nice and polished.. especially the subtle blur on the transparent parts. That blur is yummy. Hopefully they'll get everything to use the new look, unlike XP's half and half approach (with many of the apps still using the old style buttons/whatnot). That old-style grey close box in the computer management applet looks really ugly next to the nice translucent stuff around it.
Then there's the "file edit etc" menus underneath the toolbars and whatnot in MSIE. What the heck is up with that?
Are they asking for simply a larger paycheck? Or are they asking for a royalty-like system in which the extra checks they get depend on the game sales? The article was somewhat light on that point.
If it were the second one, I think it would be a great idea. If a game is fun and sells well, the coders get an extra bit of green to take home.
If it's the first one, well then that's OK too. I hope to break into the game industry once I'm done with college, and the more game programmers earn once I reach that point, the better (for me, anyway..)
Perfect Dark handled crates without pallets very well, I think. It had a nifty device attached to some of the crates that made them hover so that you could easily push them around. Likely some antigravity device or something similar. No need for pallets, forklifts, or anything.
Don't you see, guys, the boomerang shape is a BAD THING. The second you get angry at a game and throw your controller in frustration, it'll come right back at you!
I don't know about you guys, but that's definitely not a feature I want in my game consoles.
I remember reading about this a while back in an old issue of Wired magazine. They said that once artificial diamonds become cheap enough, they'll replace silicon in high-end processors because of the thermal conductivity. Diamonds apparently would make much better bases to build chips on than silicon does today.
I was under the impression that when something went "boom" in outer space, it was a bad thing. But for it to do so on schedule... these space program guys think of everything!
From a we-can't-have-any-monopolies point of view, it is rather bad news. However, from a product suite POV, it's probably a good thing.
Look at it this way: Dreamweaver is considered to be about the best commercial HTML editor out there. And Flash is totally ubiquitous. However, Fireworks and Freehand are generally no-so-great (in comparison to Adobe's stuff). Photoshop and Illustrator are the de facto standards, and are great at what they do, yet Adobe's LiveMotion and GoLive are both pretty godawful.
Now that the two companies are one, you can be damn sure that you'll be able to get a package deal with Flash, Photoshop, Illustrator, and Dreamweaver all in one box, and they'll be as nicely integrated as Studio MX currently is. As someone who uses these on a regular basis, I'd consider that to be a pretty good thing.
Now, if only we could get Linux versions of these programs...
The Subversion devs have already stated that Subversion is a poor choice for kernel development. In fact, the title of the page I just linked is "Please Stop Bugging Linus Torvalds About Subversion." Plus, Linus himself said "Don't bother telling me about Subversion" in his e-mail.
Well, I for one welcome our new popup blocking overlords.
Seriously, though, I think it's great that they're working on this stuff and making the Internet that much less annoying. Every time the Mozilla team makes the blocker stronger, it makes it harder for the advertisers to get around it. I believe that eventually, we'll reach a point to where it won't be possible to get around the filter without explicit permission from the user. That would be very nice.
From the looks of things, Gaim-vv can only -receive- Yahoo webcam broadcasts. At the moment, it can't receive anything else, nor can it broadcast a cam stream.
I'd like to see this library integrated with Gaim-vv asap. It only makes sense, after all. That way, I'll be able to video chat with my Windows-only, Official-MSN-client-only friends without too much trouble.
I asked that same question about separation too, so I'm also a little disappointed that it wasn't included in the interview. (This was just before I got my/. username, so it's posted as AC)
I think the separation would help more than just the non-MoFo projects - running Firefox, and Thunderbird with Gecko as a separate, shared library would decrease the memory requirements, and with some work could bring the two back on par (memory/performance-wise) with Seamonkey. It'll also let them make updates to Gecko without having to make a new release of every single app that uses it. Modular is a good thing!
Do you mean something like this?
HDMI 1.4 has specs for an optional locking connector. http://www.hdmi.org/manufacturer/hdmi_1_4/automotive_connection.aspx
The difference is once a game is released for Wii, Nintendo can't turn around and say 'You can't sell this any more.' Once you're approved, you're approved, and you can go on to profit from your work. They have known rules for what kind of content is allowed that don't undergo major changes every couple of months. By contrast, Apple could decide tomorrow that all apps with purple backgrounds aren't allowed, and pull them all from the store immediately without notice. Then the next day they can decide that purple is okay, but only if it's darker than a certain shade. Then they could drop the whole rule again the next week. They reserve the right to change the rules at any time for any reason. How many wiiware/xbla/psn games have been pulled after release due to changing rules about what's ok and what isn't?
Don't forget to mention that you're composed entirely of a space-age alloy of chocolate and shopping.
I'm an IT worker for the computer science department at a major state university. There is a bluescreen nearly every day in one of our labs. (I'm responsible for the Linux lab next door - which has a few problems as well but doesn't just plain crash like that.)
Granted, I think the problem actually stemmed from a bad batch of capacitors or something on the motherboard, but these machines weren't in the batch that Dell recalled for that reason, so we really don't know.
I just hope that OpenDocument gets its formula standards in order. I've read in a few places that there is very little documentation in the standard proper about how formulas (for spreadsheets) should be stored and used, which could in time cause some compatibility problems. That being said, I'm glad that it was approved by the ISO... maybe in a few years I'll not have to worry about converting from one office format to another ad absurdum.
Odd. My version of Firefox does that too, but unlike yours it does do completion overwrite. This is with GTK 2.8.16.
No. If the runway moved backwards at the same speed the plane was "moving forwards," (at least according to any speedometer attached to the landing gear) the plane would just sit perfectly still and not move at all. Because lift comes from air moving past the wing (not the speed the tires are rotating) it would just stay on the ground.
Then there's the fact that Sodipodi apparently hasn't had a release in almost a year and a half, and the nightly builds linked from their front page only go up to about November of last year.
Sounds a bit like abandonware to me, especially in comparison to Inkscape (which has been under development like crazy for a while now).
It's true, they are taking the "My" out of "My Documents" and friends. That "My" in there never looked right to me also.
Also, from the looks of that (still very ugly) command prompt in one of those shots, it looks like they're moving "Documents and Settings" to "Users." Which I think is a good idea also. 'C:\Users\(username)\Documents' is much easier to type than 'C:\Documents and Settings\(username)\My Documents.' Though '~' is still easier than both of those. ;)
Actually, I think it looks really good. It looks nice and polished.. especially the subtle blur on the transparent parts. That blur is yummy. Hopefully they'll get everything to use the new look, unlike XP's half and half approach (with many of the apps still using the old style buttons/whatnot). That old-style grey close box in the computer management applet looks really ugly next to the nice translucent stuff around it.
Then there's the "file edit etc" menus underneath the toolbars and whatnot in MSIE. What the heck is up with that?
The second paragraph of the article explains (or at least gives a cop-out answer for) why there's only five monitors being compared.
I guess that answers the question of "Where's Waldo..."
So if I cash that check at the bank, would they give it to me in big bills?
Are they asking for simply a larger paycheck? Or are they asking for a royalty-like system in which the extra checks they get depend on the game sales? The article was somewhat light on that point.
If it were the second one, I think it would be a great idea. If a game is fun and sells well, the coders get an extra bit of green to take home.
If it's the first one, well then that's OK too. I hope to break into the game industry once I'm done with college, and the more game programmers earn once I reach that point, the better (for me, anyway..)
Perfect Dark handled crates without pallets very well, I think. It had a nifty device attached to some of the crates that made them hover so that you could easily push them around. Likely some antigravity device or something similar. No need for pallets, forklifts, or anything.
I'll see your .mov and raise you a torrent mpeg link, at 720x540 resolution: http://pgctorrent.no-ip.info:6969/
More pixels, more better.
Don't you see, guys, the boomerang shape is a BAD THING. The second you get angry at a game and throw your controller in frustration, it'll come right back at you! I don't know about you guys, but that's definitely not a feature I want in my game consoles.
I remember reading about this a while back in an old issue of Wired magazine. They said that once artificial diamonds become cheap enough, they'll replace silicon in high-end processors because of the thermal conductivity. Diamonds apparently would make much better bases to build chips on than silicon does today.
I was under the impression that when something went "boom" in outer space, it was a bad thing. But for it to do so on schedule... these space program guys think of everything!
From a we-can't-have-any-monopolies point of view, it is rather bad news. However, from a product suite POV, it's probably a good thing.
Look at it this way: Dreamweaver is considered to be about the best commercial HTML editor out there. And Flash is totally ubiquitous. However, Fireworks and Freehand are generally no-so-great (in comparison to Adobe's stuff). Photoshop and Illustrator are the de facto standards, and are great at what they do, yet Adobe's LiveMotion and GoLive are both pretty godawful.
Now that the two companies are one, you can be damn sure that you'll be able to get a package deal with Flash, Photoshop, Illustrator, and Dreamweaver all in one box, and they'll be as nicely integrated as Studio MX currently is. As someone who uses these on a regular basis, I'd consider that to be a pretty good thing.
Now, if only we could get Linux versions of these programs...
The Subversion devs have already stated that Subversion is a poor choice for kernel development. In fact, the title of the page I just linked is "Please Stop Bugging Linus Torvalds About Subversion." Plus, Linus himself said "Don't bother telling me about Subversion" in his e-mail.
Well, I for one welcome our new popup blocking overlords.
Seriously, though, I think it's great that they're working on this stuff and making the Internet that much less annoying. Every time the Mozilla team makes the blocker stronger, it makes it harder for the advertisers to get around it. I believe that eventually, we'll reach a point to where it won't be possible to get around the filter without explicit permission from the user. That would be very nice.
From the looks of things, Gaim-vv can only -receive- Yahoo webcam broadcasts. At the moment, it can't receive anything else, nor can it broadcast a cam stream.
I'd like to see this library integrated with Gaim-vv asap. It only makes sense, after all. That way, I'll be able to video chat with my Windows-only, Official-MSN-client-only friends without too much trouble.
I asked that same question about separation too, so I'm also a little disappointed that it wasn't included in the interview. (This was just before I got my /. username, so it's posted as AC)
I think the separation would help more than just the non-MoFo projects - running Firefox, and Thunderbird with Gecko as a separate, shared library would decrease the memory requirements, and with some work could bring the two back on par (memory/performance-wise) with Seamonkey. It'll also let them make updates to Gecko without having to make a new release of every single app that uses it. Modular is a good thing!