Is anyone of that caliber going into politics today?
I'm not sure they were considered 'of that caliber' in their day. They were, for their day and their time, run-of-the-mill politicians. History does things to people.
I don't understand why, when 2 parties negotiate conditions in a relationship (contract, purchase, service, etc), if both of the parties are businesses, it's just a part of doing decent, respectable business, enlightened self-interest, free-market economics, etc. But when one of the negotiating parties is a business and the other is a worker/employee, then the worker's enlightened self-interest is characterized as entitlement (or socialism, if they do it collectively).
You can. Negotiate for it. But don't expect to get paid as much as someone willing to dedicate their 9-5 to the company in question. In general, there are more employees than employers. So yes, the employer has the upper hand. Deal with it.
In my line of work, the popular thing is flex time. The rule is '80 over 2', that is, 80 hours over 2 weeks. They don't care how you do it (within reason... no more than 10 hours a day, weekends are fine, and complete absences of work should at least be announced).
You'd probably be too lazy to line said birdcage, because the articles mentioned which journal the study was found in. And low and behold, it's an open journal... type in 'brest cancer abortion' and guess what the first link is. See here, links for lazy slashbots.
Seeing as breast cancer accounts for six times more patients - and victims - than endometrial cancer, it better be reducing six times more than it is causing just to break even. I never said it had no benefits - I'm not against it, my wife took it for awhile for certain medical reasons - I'm just saying, the FUD comes from both sides, not just from the Religious Right.
Fair enough. But it also ran in the Chicago Tribune, hardly a Christian-Conservative viewpoint, the Houston Chronicle, a number of other secular sources. Don't cherry-pick a single source to invalidate the point.
I'd like to know if forcing your beliefs on other people is worth twice as much crime? Is making cheaper, more effective paint worth twice as much crime?
Irrelevant, you may say, but it is another instance of 'forcing beliefs', but from the other side of the coin:
The American Cancer Society, the National Cancer Institute and the Susan G. Komen Breast Cancer Foundation continue to deny the link between induced abortion and an increased risk of breast cancer. They make no effort to publicize (or they wholly ignore) the increased risk of breast cancer associated with oral contraceptive use.link.
Many of these groups are promoting their own beliefs that an abortion is an important right over the free flow of information (and oral contraceptives), letting women know that it increases their risk factor for the second most fatal form of cancer, according to the ACS. The knife slices both ways, and people die in both cases.
I married into a previously-dysfunctional family, where the males played video games, watched TV or movies all the time.
Video games don't make you dysfunctional. Did I mention my wife and I don't watch TV? Aside from our favorite football team (go packers!) and 30 Rock on Thursday nights, I don't turn on our tiny 19" TV but 2 nights a week. We play outside with our kids for an hour after dinner - I go biking with my oldest son, then we come home and go for a walk as a family. We play all sorts of outside and inside sports on the weekends. Its all about balance. I can point you to families too wrapped up in playing physical sports that their families have become dysfunctional.
There is a time and a place where video games can connect people, where other activities can not. Another example, I moved 900 miles from home to go to college, leaving behind a number of friends. We kept up to speed by playing the same MMORPG - not hardcore, but in the same guild, a lot of fun and a good way to connect.
Are you one of those fantastic people that has a bag that is exactly as large as the airlines allow, packs everything in that bag, brings the max allowed number of different types of items (carry-on suitcase, personal item, etc.), and gets on the plane with all that shit?
No, it's a standard roll-behind luggage and fits comfortably in the filtering device they put at the ticket counter - room to spare in every dimension. But yes, that's my only carry on, spare a book and some munchies (in a pocket - always travel in cargo pants) I'm none of the things you insinuate in your post, rather, I pack light. What do you really need for a trip of a week or more? A weeks change of clothes (you can do laundry if you need more): five dress shirts, three going out shirts, two T shirts, two pants, 7 socks, 7 boxers, bathroom kit. Suit coat if necessary. It doesn't take much space. And I generally have room left over for anything I might want at my destination (radio gear / laptop / textbooks).
Why? So you can avoid having your luggage lost?
No, so I can leave the gate and head straight to my departure. No waiting on baggage. You wouldn't believe how much time I can shave off a trip that way. I'm on the car on my way to the hotel before the baggage is hitting the carousel.
If you pay attention to the NFL - IE, you are the guy purchasing NFL Sunday ticket from DirectTV, or at least the NFL Network from your local cable company - then you probably will notice the difference. Updated players, updated stats, updated commentary. Otherwise, no, if you don't really care about the NFL, you won't give a shit. You are just playing football and won't care that you won't see any of the new rookies in action like, for example, the potential Rookie of the Year Adrian Peterson (ouch, as a packer fan, that hurt).
Every heard the saying, the family that plays together stays together?
That was a title of a magazine article back in 2002 (I can't remember for the life of me the magazine... Fast Company?). It detailed a few families that played online games together. Google that phrase... there are plenty of instances of families playing World of Warcraft, for instance. My wife and I (our children are 2 and 7 months) play Everquest together when the children are in bed. On our server there are a few families that play together - the most notable is a full group of five players that are all the same race (Froglock) and have similar sounding names. They always group together, and are very funny to be in the same zone in as they like to joke around.
I also play Warcraft III and Starcraft with my younger brother (11 years removed) who still lives at home with my parents, 900 miles away. It's a good time to bond with him despite the fact that I moved on to college when he was 6 years old.
So, in short, no, I don't think video games are enforcing isolation on family members - if anything, they are giving family members that are othewise distant and wouldn't get a chance to interact, an opportunity to do something together, even if they are nearly 1000 miles apart, as if they were sitting around a game board in the living room.
I don't SELL a hobby dev tool stack.
Me either, but I think there might be a market for it (or my services using it)... not now but maybe in the future. But you listed a price tag and I was curious how you came to it.
I mean come on, my -hobby- development tool stack is worth almost 10k.
You seem like you know what you are talking about. How do you valuate your hobby development stack? Time of development? Utility? Availability vs. other existing products? I'm curious because I have a hobby toolkit and I've had (delusions, mostly, but maybe someday) thoughts of making it marketable, and that's something I have no clue about. If this is something you are familiar with I'd be glad to hear your opinion on the matter.
Actually, they are restricted, but scalpers use computer programs to get the max number of tickets (4 through Ticketmaster for football) through multiple accounts simultaneously.
For instance, I've attended every Green Bay Packer - Tenessee Titan football game over the past three years (preseason matches) even though all three instances sold out in under ten minutes. Trick is to preregister your credit card info with Ticketmaster, have the purchase page loaded up before the tickets go on sale, and click 'buy' the moment the tickets go on sale. Sale dates and times are public information. Again, I'm 3 for 3, with all games selling out in under 10 minutes. If I can do it, so can you!
They RELY on his idea. It doesn't matter if he wears shoes or not. They are running GNU software on their $100m server farms.
They use his software, but they don't give a FUCK about his ideology. (Exemplified by many companies who use GNU and/or Linux software, yet try to subvert the GPL) Which one do you think RMS really cares about? I'd argue the latter. Therefore, if he really cared about getting through, he'd see them eye to eye and dress with a modicum of respect.
Carry-on.
I can't remember the last time I've checked luggage. I fly several times a year between work and visiting the family (I live 1,000 miles from 'home'). Been doing this for eight years now. Since moving away to college, and then to work, I have not checked luggage. I go places for 1-3 weeks at a time, with a laptop and text books, no problem. Pack light, pack carefully, keep your luggage on your person.
EQ1 has about 2 expansion a year (except 2001 and 2002, just one), 14 expansions in 8 years.
But for those that don't need the content right away, you can buy them a few months later for cheap. For example, right now you can get Anniversary Edition, which contains all 14 expansion, for $19.99. A few weeks ago it was on sale for $8 at a few retailers.
Over the internet, you can encrypt your communications. Safety falls in your court.
Cell phone communications are a standard protocol. If you can crack one cell phone, you can crack them all.
Why do NVidia cards that can run CAD/OpenGL cost several times as much as NVidia cards that can't?
I have no idea what you mean. Take the Quadro FX 3500 - nVidia classes it as 'Ultra high-end' on their workstation cards, and compare it to a GeForce 8800 Ultra, which is marketed typically to gamers:
Quadro / GeForce
memory: 512M / 768M
memory interface: 256bit / 384bit
memory bandwidth: 42.2 GB/sec / 103.7 GB/sec
BOTH cards support OpenGL 2.0 and DirectX 9.0c.
So there you have it, a high end gamer card that performs on par/slightly better than an 'ultra high end' workstation card. Priced about the same at reputable retailers. I can not find an instance where a comparable "CAD/OpenGL Card" costs "several times" as much. Mind sharing? Or are you complaining that CAD is more graphics intensive than video games? If so, it wouldn't matter what API you use... DirectX, OpenGL. Just a programming API to the same damn video card.
Instead, any CAD use requires $1500 graphics cards because of poor economies of scale. This is a stupid waste.
You are talking bullshit. I work in Aerospace. My buddy a few floors down does CAD work on a HP desktop workstation (same build as mine) with a beefy but standard nVidia video card (Quadro FX). It costs half the price you cite. I know people who have that card in their **home gaming** computer. He visualizes entire rocket stages, thousands of unique components, smoothly.
A lot of you seem to think that I don't understand why DirectX is receiving preferential treatment over the original (non-platform-specific) OpenGL. However, I do -- MS wanted to create something of its own that was deliberately incompatible with existing standards and that gaming development would end up moving to either due to prepodnerance of directx MS hardware (ie XBox), MS buying a ton of gaming companies, or the simple advantage that DirectX is not designed for CAD et al and thus can be optimized for gaming.
Has nothing to do with preferential treatment, read the AC comment to this post he sums it up nicely. Microsoft wanted, nay needed control of the API to make gaming a success on Windows. And I would argue they were highly successful. Microsoft can turn around API updates much quicker than the OpenGL ARB does. Proof's in the pudding. How many times has the release of the 3.0 spec been delayed?
Anyway, right now every person who wants to actually build, design, test, etc something and manufacture it needs to spend $1500 on a video card because all the kids are using DirectX when games could just as well have been made with OpenGL (or an OpenGL with the gaming emphasis added in rather than directed to DirectX instead). I'm using a lot of hyperbole, but maybe you see what my point was a little better.
I'm trying to decide if you are a troll or if you are just that naive. Remember, DirectX and OpenGL are just API's. They target the same hardware. The hardware dictates how many triangles per second can be rendered, how shading operations can be performed, etc. DirectX did not create a schism in video cards. The highest of high-end video cards have DirectX drivers just like the lowest of low-end video cards have OpenGL drivers. If anything, these 'kids' dropped the price of the high-end video cards via supply and demand (raise demand, put more money in AMD/nVidia's pockets, get more supply and better cards sooner) by purchasing more cards and in many cases purchasing many high-end cards. When you graduate from college, have a good job, a house, and aren't married yet, as a gamer, where does your money go? a beefy computer. Thank them.
And sure, you could program a game in OpenGL. I'm not sure I'd want to. OpenGL is a non-object-oriented state machine. When you start to get into more complicated architectures, this gets messy, implementing non-object-oriented code in object-oriented game code / engineering code. You basically have to wind up writing a wrapper for OpenGL to store states and stuff. Or you could program in DirectX, which is object oriented and handles all that for you. And if you are a game programmer, you have the added advantage of being two steps away from porting to XBOX. (and yes, I've programmed in both OpenGL and DirectX.)
Me too. I do CFD and 6DOF modeling and simulation. Guess what I wrote my last piece of CFD visualization software in? C# and DirectX 9.0c.
I use OpenGL as well, for some things, but unless you can enlighten me what technical reason is there that you cannot use DirectX for scientific visualization? I can't think of one off of the top of my head. (For one, it's object-oriented...) In fact one of the reasons I like DirectX for CFD is the mesh class. If you are visualizing a flow, you are often looking at a mesh of an object, or cut through the flow. The mesh class in DirectX fully encapsulates the creation of a mesh, vertices, etc. With OpenGL you'd have to manage your own struct of data. Which is fine, but one more thing you have to debug.
And now all the graphics cards are focusing on the DirectX and neglecting OpenGL. Arg!
No, ARB... the OpenGL Architecture Review Board. Design by committee is slow. When was the last time you heard someone say deisgn by comittee was a good thing?:) The spec hasn't been updated meaningfully in ages (though the 3.0 spec is due soon... I think... dates keep getting pushed back). So there is nothing for the manufacturers to update! These cards cost hundreds of dollars but they can't handle an assembly with 100 parts in a CAD model simply because they barely have any OpenGL hardware in them.
Sorry, they utilize the same hardware. OpenGL are DirectX are both API's to the same hardware on any given video card. Not being able to load 100 parts sounds like a problem... you sure you aren't using a software renderer?
It's an academic distinction. No one is going to the expense to build a piece of software without distributing it.
Bullshit. Many companies are service companies, who build very expensive pieces of software in house and sell the services of analysis. Software never leaves the corporate headquarters. For example, a company I used to work for did modeling and simulation of missiles. We wrote software in house (yes, utilizing open source code along with other code) and our 'product' was the numbers output from our simulation. No code changed hands. This is very common in a lot of industries. Don't sell your engineering codes, sell your results.
Is anyone of that caliber going into politics today?
I'm not sure they were considered 'of that caliber' in their day. They were, for their day and their time, run-of-the-mill politicians. History does things to people.
I don't understand why, when 2 parties negotiate conditions in a relationship (contract, purchase, service, etc), if both of the parties are businesses, it's just a part of doing decent, respectable business, enlightened self-interest, free-market economics, etc. But when one of the negotiating parties is a business and the other is a worker/employee, then the worker's enlightened self-interest is characterized as entitlement (or socialism, if they do it collectively).
... no more than 10 hours a day, weekends are fine, and complete absences of work should at least be announced).
You can. Negotiate for it. But don't expect to get paid as much as someone willing to dedicate their 9-5 to the company in question. In general, there are more employees than employers. So yes, the employer has the upper hand. Deal with it.
In my line of work, the popular thing is flex time. The rule is '80 over 2', that is, 80 hours over 2 weeks. They don't care how you do it (within reason
You'd probably be too lazy to line said birdcage, because the articles mentioned which journal the study was found in. And low and behold, it's an open journal ... type in 'brest cancer abortion' and guess what the first link is. See here, links for lazy slashbots.
Seeing as breast cancer accounts for six times more patients - and victims - than endometrial cancer, it better be reducing six times more than it is causing just to break even. I never said it had no benefits - I'm not against it, my wife took it for awhile for certain medical reasons - I'm just saying, the FUD comes from both sides, not just from the Religious Right.
Since you are too lazy to type it in to google, here you go.
another
MEDICAL JOURNAL: POLITICAL CORRECTNESS PREVENTS WOMEN FROM LEARNING ABOUT ABORTION RISKS : Politics Trumps Science in Abortion
Medical Ethics - Abortion - Adverse Medical Effects The National Catholic Register?!
Fair enough. But it also ran in the Chicago Tribune, hardly a Christian-Conservative viewpoint, the Houston Chronicle, a number of other secular sources. Don't cherry-pick a single source to invalidate the point.
I'd like to know if forcing your beliefs on other people is worth twice as much crime? Is making cheaper, more effective paint worth twice as much crime?
You mention that abortion might be linked to a lowering in crime. I'd like to mention another fact, that abortion is a proven risk factor in breast cancer.
Irrelevant, you may say, but it is another instance of 'forcing beliefs', but from the other side of the coin:
The American Cancer Society, the National Cancer Institute and the Susan G. Komen Breast Cancer Foundation continue to deny the link between induced abortion and an increased risk of breast cancer. They make no effort to publicize (or they wholly ignore) the increased risk of breast cancer associated with oral contraceptive use. link.
Many of these groups are promoting their own beliefs that an abortion is an important right over the free flow of information (and oral contraceptives), letting women know that it increases their risk factor for the second most fatal form of cancer, according to the ACS. The knife slices both ways, and people die in both cases.
I married into a previously-dysfunctional family, where the males played video games, watched TV or movies all the time.
Video games don't make you dysfunctional. Did I mention my wife and I don't watch TV? Aside from our favorite football team (go packers!) and 30 Rock on Thursday nights, I don't turn on our tiny 19" TV but 2 nights a week. We play outside with our kids for an hour after dinner - I go biking with my oldest son, then we come home and go for a walk as a family. We play all sorts of outside and inside sports on the weekends. Its all about balance. I can point you to families too wrapped up in playing physical sports that their families have become dysfunctional.
There is a time and a place where video games can connect people, where other activities can not. Another example, I moved 900 miles from home to go to college, leaving behind a number of friends. We kept up to speed by playing the same MMORPG - not hardcore, but in the same guild, a lot of fun and a good way to connect.
Are you one of those fantastic people that has a bag that is exactly as large as the airlines allow, packs everything in that bag, brings the max allowed number of different types of items (carry-on suitcase, personal item, etc.), and gets on the plane with all that shit?
No, it's a standard roll-behind luggage and fits comfortably in the filtering device they put at the ticket counter - room to spare in every dimension. But yes, that's my only carry on, spare a book and some munchies (in a pocket - always travel in cargo pants) I'm none of the things you insinuate in your post, rather, I pack light. What do you really need for a trip of a week or more? A weeks change of clothes (you can do laundry if you need more): five dress shirts, three going out shirts, two T shirts, two pants, 7 socks, 7 boxers, bathroom kit. Suit coat if necessary. It doesn't take much space. And I generally have room left over for anything I might want at my destination (radio gear / laptop / textbooks).
Why? So you can avoid having your luggage lost?
No, so I can leave the gate and head straight to my departure. No waiting on baggage. You wouldn't believe how much time I can shave off a trip that way. I'm on the car on my way to the hotel before the baggage is hitting the carousel.
If you pay attention to the NFL - IE, you are the guy purchasing NFL Sunday ticket from DirectTV, or at least the NFL Network from your local cable company - then you probably will notice the difference. Updated players, updated stats, updated commentary. Otherwise, no, if you don't really care about the NFL, you won't give a shit. You are just playing football and won't care that you won't see any of the new rookies in action like, for example, the potential Rookie of the Year Adrian Peterson (ouch, as a packer fan, that hurt).
Every heard the saying, the family that plays together stays together?
That was a title of a magazine article back in 2002 (I can't remember for the life of me the magazine... Fast Company?). It detailed a few families that played online games together. Google that phrase... there are plenty of instances of families playing World of Warcraft, for instance. My wife and I (our children are 2 and 7 months) play Everquest together when the children are in bed. On our server there are a few families that play together - the most notable is a full group of five players that are all the same race (Froglock) and have similar sounding names. They always group together, and are very funny to be in the same zone in as they like to joke around.
I also play Warcraft III and Starcraft with my younger brother (11 years removed) who still lives at home with my parents, 900 miles away. It's a good time to bond with him despite the fact that I moved on to college when he was 6 years old.
So, in short, no, I don't think video games are enforcing isolation on family members - if anything, they are giving family members that are othewise distant and wouldn't get a chance to interact, an opportunity to do something together, even if they are nearly 1000 miles apart, as if they were sitting around a game board in the living room.
Thanks for your insights.
I don't SELL a hobby dev tool stack. ... not now but maybe in the future. But you listed a price tag and I was curious how you came to it.
Me either, but I think there might be a market for it (or my services using it)
I mean come on, my -hobby- development tool stack is worth almost 10k.
You seem like you know what you are talking about. How do you valuate your hobby development stack? Time of development? Utility? Availability vs. other existing products? I'm curious because I have a hobby toolkit and I've had (delusions, mostly, but maybe someday) thoughts of making it marketable, and that's something I have no clue about. If this is something you are familiar with I'd be glad to hear your opinion on the matter.
Actually, they are restricted, but scalpers use computer programs to get the max number of tickets (4 through Ticketmaster for football) through multiple accounts simultaneously.
For instance, I've attended every Green Bay Packer - Tenessee Titan football game over the past three years (preseason matches) even though all three instances sold out in under ten minutes. Trick is to preregister your credit card info with Ticketmaster, have the purchase page loaded up before the tickets go on sale, and click 'buy' the moment the tickets go on sale. Sale dates and times are public information. Again, I'm 3 for 3, with all games selling out in under 10 minutes. If I can do it, so can you!
They RELY on his idea. It doesn't matter if he wears shoes or not. They are running GNU software on their $100m server farms.
They use his software, but they don't give a FUCK about his ideology. (Exemplified by many companies who use GNU and/or Linux software, yet try to subvert the GPL) Which one do you think RMS really cares about? I'd argue the latter. Therefore, if he really cared about getting through, he'd see them eye to eye and dress with a modicum of respect.
Carry-on.
I can't remember the last time I've checked luggage. I fly several times a year between work and visiting the family (I live 1,000 miles from 'home'). Been doing this for eight years now. Since moving away to college, and then to work, I have not checked luggage. I go places for 1-3 weeks at a time, with a laptop and text books, no problem. Pack light, pack carefully, keep your luggage on your person.
EQ1 has about 2 expansion a year (except 2001 and 2002, just one), 14 expansions in 8 years.
But for those that don't need the content right away, you can buy them a few months later for cheap. For example, right now you can get Anniversary Edition, which contains all 14 expansion, for $19.99. A few weeks ago it was on sale for $8 at a few retailers.
Over the internet, you can encrypt your communications. Safety falls in your court.
Cell phone communications are a standard protocol. If you can crack one cell phone, you can crack them all.
You didn't read my post. My buddy downstairs with the NVidia Quadro **is** a CAD draftsman. We both work for the same company.
And if what you are saying is true, please, point out for me a "CAD-oriented card". Any vendor.
You are spewing bullshit.
no, William Shatner's toupee.
Why do NVidia cards that can run CAD/OpenGL cost several times as much as NVidia cards that can't?
I have no idea what you mean. Take the Quadro FX 3500 - nVidia classes it as 'Ultra high-end' on their workstation cards, and compare it to a GeForce 8800 Ultra, which is marketed typically to gamers:
Quadro / GeForce
memory: 512M / 768M
memory interface: 256bit / 384bit
memory bandwidth: 42.2 GB/sec / 103.7 GB/sec
BOTH cards support OpenGL 2.0 and DirectX 9.0c.
So there you have it, a high end gamer card that performs on par/slightly better than an 'ultra high end' workstation card. Priced about the same at reputable retailers. I can not find an instance where a comparable "CAD/OpenGL Card" costs "several times" as much. Mind sharing? Or are you complaining that CAD is more graphics intensive than video games? If so, it wouldn't matter what API you use... DirectX, OpenGL. Just a programming API to the same damn video card.
My $350 compaq with Windows Vista weighs in a 2.27 kg.
Instead, any CAD use requires $1500 graphics cards because of poor economies of scale. This is a stupid waste.
You are talking bullshit. I work in Aerospace. My buddy a few floors down does CAD work on a HP desktop workstation (same build as mine) with a beefy but standard nVidia video card (Quadro FX). It costs half the price you cite. I know people who have that card in their **home gaming** computer. He visualizes entire rocket stages, thousands of unique components, smoothly.
A lot of you seem to think that I don't understand why DirectX is receiving preferential treatment over the original (non-platform-specific) OpenGL. However, I do -- MS wanted to create something of its own that was deliberately incompatible with existing standards and that gaming development would end up moving to either due to prepodnerance of directx MS hardware (ie XBox), MS buying a ton of gaming companies, or the simple advantage that DirectX is not designed for CAD et al and thus can be optimized for gaming.
Has nothing to do with preferential treatment, read the AC comment to this post he sums it up nicely. Microsoft wanted, nay needed control of the API to make gaming a success on Windows. And I would argue they were highly successful. Microsoft can turn around API updates much quicker than the OpenGL ARB does. Proof's in the pudding. How many times has the release of the 3.0 spec been delayed?
Anyway, right now every person who wants to actually build, design, test, etc something and manufacture it needs to spend $1500 on a video card because all the kids are using DirectX when games could just as well have been made with OpenGL (or an OpenGL with the gaming emphasis added in rather than directed to DirectX instead). I'm using a lot of hyperbole, but maybe you see what my point was a little better.
I'm trying to decide if you are a troll or if you are just that naive. Remember, DirectX and OpenGL are just API's. They target the same hardware. The hardware dictates how many triangles per second can be rendered, how shading operations can be performed, etc. DirectX did not create a schism in video cards. The highest of high-end video cards have DirectX drivers just like the lowest of low-end video cards have OpenGL drivers. If anything, these 'kids' dropped the price of the high-end video cards via supply and demand (raise demand, put more money in AMD/nVidia's pockets, get more supply and better cards sooner) by purchasing more cards and in many cases purchasing many high-end cards. When you graduate from college, have a good job, a house, and aren't married yet, as a gamer, where does your money go? a beefy computer. Thank them.
And sure, you could program a game in OpenGL. I'm not sure I'd want to. OpenGL is a non-object-oriented state machine. When you start to get into more complicated architectures, this gets messy, implementing non-object-oriented code in object-oriented game code / engineering code. You basically have to wind up writing a wrapper for OpenGL to store states and stuff. Or you could program in DirectX, which is object oriented and handles all that for you. And if you are a game programmer, you have the added advantage of being two steps away from porting to XBOX. (and yes, I've programmed in both OpenGL and DirectX.)
I am a scientist and CAD user.
:) The spec hasn't been updated meaningfully in ages (though the 3.0 spec is due soon ... I think ... dates keep getting pushed back). So there is nothing for the manufacturers to update! ... you sure you aren't using a software renderer?
Me too. I do CFD and 6DOF modeling and simulation. Guess what I wrote my last piece of CFD visualization software in? C# and DirectX 9.0c.
I use OpenGL as well, for some things, but unless you can enlighten me what technical reason is there that you cannot use DirectX for scientific visualization? I can't think of one off of the top of my head. (For one, it's object-oriented...) In fact one of the reasons I like DirectX for CFD is the mesh class. If you are visualizing a flow, you are often looking at a mesh of an object, or cut through the flow. The mesh class in DirectX fully encapsulates the creation of a mesh, vertices, etc. With OpenGL you'd have to manage your own struct of data. Which is fine, but one more thing you have to debug.
And now all the graphics cards are focusing on the DirectX and neglecting OpenGL. Arg!
No, ARB... the OpenGL Architecture Review Board. Design by committee is slow. When was the last time you heard someone say deisgn by comittee was a good thing?
These cards cost hundreds of dollars but they can't handle an assembly with 100 parts in a CAD model simply because they barely have any OpenGL hardware in them.
Sorry, they utilize the same hardware. OpenGL are DirectX are both API's to the same hardware on any given video card. Not being able to load 100 parts sounds like a problem
It's an academic distinction. No one is going to the expense to build a piece of software without distributing it.
Bullshit. Many companies are service companies, who build very expensive pieces of software in house and sell the services of analysis. Software never leaves the corporate headquarters. For example, a company I used to work for did modeling and simulation of missiles. We wrote software in house (yes, utilizing open source code along with other code) and our 'product' was the numbers output from our simulation. No code changed hands. This is very common in a lot of industries. Don't sell your engineering codes, sell your results.