I have been in the videogame industry a long time, and no single area would give a company the entire win than in embedding their console in consumer electronics (either right into the TV or into DVD players). I have been saying for years that once someone does this (and makes it available cheap enough) the install base and license fees would be astronomic.
I still see the Gamecube or the Revolution to be possible candidates for this, and with almost all of the electronics being made over there they would have an instant cradle-to-grave solution. If the console was no longer a seperate machine, and basically standardized, who wouldn't buy a DVD player that would let them suddenly play an entire library of games over a standard DVD player? If then each of those people bought even two or three games total, the sales would be amazing. Microsoft and Sony will price themselves out of the game, and Ninty would be laughing all the way to the bank.
Dang, I finally get a sweet setup and it just hit me that no longer will I be able to pick up TV in my car! All those limo's, Trucks, etc. with the boomerang-like antenna are also screwed. As much as I knew this was coming I never thought about this aspect.
I can't imagine how many HD-snobs will realize they rely on OTA TV signals in some way too (handheld TV, RV TV, etc.) I bet more people will realize this has some impact on them than initially thought when the axe falls.
Didn't see this one coming with the massive talk about Eba...Microsoft's new real money for virtual item support. Throw out a bunch of MMO's, support the real sale of items for said titles, and collect a tidy sum on commissions. Microsoft ain't no dummy, and the 360 is a marketing ploy and quick money maker after the trouncing they experienced with their freshman effort. Do people really not see through these things like tissue paper?
It is degenerative to any game. High lvl chars with people running them that haven't a clue get in your party of legitimate high level chars and the entire experience is ruined. It also takes a lot of the developers design and throws it right out the window. No developer designs a game thinking that players will start off at the top and have every weapon/item so it unbalances the game for regular players... not only that but it messes up the in-game economy to have gold flood in from people buying it as well as the farmers who are hoarding it and causing imbalances.
I didn't substantiate my post because most people with a mind and basic reasoning skills can see why this is bad for a game.
I think that the real life selling of virtual items is probably the lamest, lowest form of gaming ever. MMO's breed this and while there are the people that will always say "what does it hurt?" and "If you have a problem with it don't use it" it is a degenerative practice and should be stopped.
Instead it is being embraced, Sony has set up their own ebay-like auction site and MS has stated the XBox 360 will enable and encourage real life sale of in game items. This needs to end, and soon... someone outside the industry needs to step in and squash this, and quick.
waa? do you think you made any sense at all in that post? I sure don't.
The PS3 was already stated to be based on a G70-GPU, viola! the 7800GTX is the main G70-based GPU.
This has nothing to do with ATI, it does as far as the Revolution is concerned as I believe the R5xx will be at the heart of that console... but not the PS3.
Sure the process will be downsized to 90nm from 110nm, bigger yields, less power, less heat, cheaper - all things a console needs, but the core GPU is bare for all to see right now for the PS3.
Yeah, shame you can't play a freaking good GAME on it though isn't it?
C'mon, you can shell out big bucks for a mem card to have 1 movie at a time, that's awesome and well worth 300 CAN! (even though we all know Can money isn't real)
I love games, and portables, however the PSP has no appeal at all to me and I'm square in the demographic, little to no solid games (besides "lite" versions and sequels of PS2 titles), little usefulness for photo's/movies/connectivity, and my money will never be spent on a UMD, ever, for movie watching.
A real fizzle of a portable, I'd put my game gear up against it anyday... and it had a TV tuner.
I don't normally respond to AC posts but this is one of the better quality posts on/. (which is a shame)
These are all true, the people claiming I responded in generality... what do you want me to write a book? If I gave specifics I'd be an old man before getting halfway through, and it would just be modded -1, Troll anyhow.
Seriously, If you've used Linux in any capacity and can't come up with a hundred or more specific instances then you are brain-damaged or washed.
Sure, I have a good 10 years of Linux use under me as well as development... I've seen Linux inside and out and a lot of the same problems exist there too.
Like 30 piss-poor similar programs with no 1 solid one... Look, I'm all for variety but getting a SINGLE solid set of apps out before branching 30 mediocre ones into even more mediocre ones serves nobody.
Linux has had some of the same fundamental flaws for all of those 10 years, most are still not fixed... but people rag on MS for not fixing things that are broken for 6 months, not sticking up for MS but it is the truth.
In-fighting exists everywhere and stifles creativity and innovation. For those who say that everything is fine as it is, please get a clue.
Patent-slinging is degenerative, it hurts companies ability to innovate and it also stifles Open Source. They are broken and it is holding everyone back.
These are just a few off the top of my head, I can go on if you'd like but I think you get the drift and can come up with a bunch of your own. Year after year fo the same tactics grows old and really makes me wish for a wholesale change.
I've been playing Guild Wars since Beta, and it was supposed to be so innovative, etc., etc. it turned out to be more of the same, no innovation, and the basics keep getting changed every week to the point that nothing is stable or makes sense anymore. After all this time you would think someone would come up with a unique twist and really change MMO's forever... but instead it is just more EQ with pretty graphics over and over and over.
The one game I'm holding out hope for is D&D Online, it doesn;t look to revolutionize MMO's but instead it fixes all the little problems that plague them all. That's a good start.
Truly, if this stuff was allowed to go on in other industries we would barely be out of the stone chisel stage. Something needs to happen to bring the PC world to it's knees so that things start to shape up.
All of this in-fighting and patents/closed source/non-standardization needs to end... and NO Linux is not the be-all-end-all solution as it is just as bad at times.
But even things like a standard shader do not help when the overall architecture changes radically so often... not to mention the fact that a game would have to be Nvidia only to see any real benefit, which simply isn't going to happen.
If they would standardize, they would be selling in massive quantities and be seeing a bigger profit than this constant churn/marketing/hype/loss model they have going now. I;m not saying they aren't competitive or aren't raking in the dough, but if you got rid of the marketing costs and the constant need to put out small incrementally changed chips and focused on a two or three year spread but in huge volumes I bet they would break even if not gain substantially.
I understand what you all are saying, but this is basically the heart of the PS3. It is what was running at E3, and no one would put that much effort into developing for a temporary vid card (especially the Unreal engine). Nothing major is going to be different between this and the RSX, just small tweaks... otherwise the transistor count wouldn't be similar nor the featureset.
Sony needs the price to be reasonable, these will be stable in production by then and even if there are slight differences in production the major core will be the same. The costs will be down and this will indeed be basically the heart of the PS3. HDR, transparency, AA/AF, all these will be what the PS3's new titles utilize. Any variation from the 7800GTX to the RSX will be minimal.
This is precisely what is wrong, we need stagnation so that developers can actually focus on and utilize a video card. In the current state NONE of the features of current cards are being utilized properly.
Ever notice how it takes a year or so for console games to really begin to shine? This never happens because in 14 months 8-10 cards have come and gone. If there was some standardization and a slowdown the industry could focus on content rather than FPS in a two or three year old game that doesn't utilize ANY of the new cards features.
The FX line of cards had the ability to be great but needed to be programmed for directly, and because of trying to cover ATI and other vendors none of the cool features ever saw daylight (remember the cloth/trasparency demo's)
I know ATI and Nvidia will never try to standardize, nor will they slow the flow of cards with small increases in actual performance at high prices, but if they would PC's could actually get utilized to their fullest potential (hell this 7800gtx TURNS OFF TRANSISTORS to save power, just showing how under-utilized and un-needed they truly are)
Same for Game consoles, standardize, build them into consumer electronics... sell in quantity with less marketing, R&D, and loss and sell billions of games. It is a win/win for hardware manufacturers and developers... just as soon as people wake up.
No doubt that this is the heart of the PS3, even the 302 million transistor comparisons were the same used at E3. We are seeing today what the GPU of the PS3 will be, and it is pretty darn impressive. However, even in volume the price point is very high... even a year down the road I can't see this bugger going lower than 300-400 retail.
Even at a loss the PS3 seems to be placing itself in the $400+ market as thought.
Sony is gambling and losing right now. The UMD is expensive and isn't taking off, there are barely any decent games (that aren't lite versions or sequels to PS2 titles), and the memory stick is darn near useless in it (without hacks or software to get movies on one). What is there worth my money again about the PSP? Hrmm, I see nothing. (same as the DS, lame, no quality titles, just a tad cheaper but what does that matter)
The PS3 is placing it all on Blu-ray which other manufacturers are dumping faster than a fat chick around your friends... If blu-ray loses the PS3 loses and is utterly useless. They are already expensive, and if not adopted they become way more expensive.
umm, you seem to forget Sony is the one publicly claiming the PS3 is not a GAME console. The Xbox 360 and PS3 will have long development cycles for games, this means less games over the life of the console. That is why they are heavily relying on the media console slant. So yea, if Blu-ray tanks the PS3 is useless, plain and simple. Expensive Blu-ray will become even more expensive if it is not adopted and will then be prohibitively expensive... again PS3 would be useless.
So now the next gen console war shapes up like this:
Xbox 360: expensive, expensive to develop for, long timetables to develop for, limited developer support, limited backward compatibility.
PS3: expensive, slightly less expensive to develop for, costs for media will ensure high priced games, limited usefulness beyond Blu-Ray (if they don't make it, remember beta vs. vhs, even though beta was better vhs won)
Revolution: cheap, cheap/easy development, full backward compatibility, thousands of games at launch, innovative controller (yet to be seen), No true HD, plays all DVD's
So far the Revolution and the PS3 seem to have the edge, even with Sony clinging to blue-ray like a vice... let's hope it isn't beta/vhs all over again and vhs winning or the PS3 suddenly is useless.
My money is still squarely focused on the Revolution.
I was saying this over a month ago, after talking with assorted developers. Developers are so put off by the Xbox 360 that they are moving to not support it in droves (and snag nice loot from Sony for "exclusive" PS3 development announcements even though they had no intention of supporting Xbox 360 anyhow.)
The costs of producing games as MS wants (Native HD, no slowdown, full AA) as well as the long development timeframes means a ton of money into development, less titles, and headaches to boot. The Xbox better function well as a media center, as that is about all it is heading for. That and Halo, which is not enough to carry another failed console.
The big news here is the leg up that Nintendo will have in development support. Developing in HD from the ground up is hugely time consuming, expensive, and intensive on everyone involved. As a result the Xbox 360 (which requires only HD development) and PS3 (to a little lesser extent) will have very limited game availability throughout their lifespan. Game development costs are going to be so high that only the big studios will be able to produce content... so get ready for sports, sports, and more sports (yay!) and licensed titles en masse. Also timetables for development grow exponentially with the HD content, so less games will be produced.
The Revolution is going to have a three fold advantage here: Retro titles, low development cost for regular titles, and opening the development up to some degree to hobbyists and small developers (remember shareware days and where Doom came from...)
These advantages are huge. Not to mention lower console cost (possible to integrate into A/V equipment), less complex for families and those who don't want the cumbersome setups of the other consoles, innovative controller (which is yet to be seen), and the quality hardware and software that Nintendo is known for.
For all the HD elitests, go ahead buy your expensive PS3 and Xbox to go with your expensive TV (of which there is still no full standard on and could be rendered useless in the blink of an eye) and play your sports titles and movie licensed titles, and sequel after stale sequel... I'll happily be enjoying a massive library of fun titles, new titles, new spins on old favorites, and the next Carmack, or ID with the open development.
HD means nothing when the game is solid. In fact it means less, I want to be pulled into the game and immersed, not looking at the wonderful bump mapping. That's why Tetris, and Katamari Damacy do their jobs so well... not because it is HD.
Let's get back to the games, and focusing on fun and new ideas, that is what the Revolution is all about.
I think the coolest thing Sony could do is to actually have Toy Story run in real time on a PS3... I thought for sure it would happen at E3. That would have been the single best E3 moment in history.
Similarly, albeit a bit more devastating, they could have used a PS3 to guide a missile right into Iraq live on a huge screen.
Back about 5 years ago I had a big server case for my pc in college that was almost perfectly square on the sides. Our air conditioning broek so I went out and bought a cheap Kmart box fan to cool things down in my dorm. Once the AC was fixed I noticed that the fan was the exact dimensions as my case. So I took the fan apart and the side off my case and attached the box fan as the new side panel.
It was dangerous as hell but my temps were always super low, plus it had three speeds:) and didn't take any PSU power. It was the ultimate case fan. I just wish I had taken pictures of it now.
for your information the Revolution will have power on par with the Xbox 360... so yes it could easily handle GC, N64, etc. Nintendo never said it was EMULATING GC titles, it is fully backward compatible. the data on GC disks was no different than a DVD just a different disc, no emulation is needed here. and My P166 was able to emulate a N64 so no matter the efficiency this is a non-issue too.
Puh-leese give it up on this Consoles will beat out PC's... it is such a tired and off base argument. It is said each time new consoles come out. Why buy a $200 video card when you can buy a PS2? Why buy a $400 videocard when you can buy a PS3? Because a lot of us LIKE our PC's, they serve more than one purpose for that $400, I can model graphics, or design a house on my PC then switch over and kick ass on Guild Wars. On my PS2 I can turn it on, insert a game, wait for it to load, play it, rinse repeat. gee, wonder why I just don't switch to a PS2?
What will actually happen, is that this will be the last round of consoles and the line between PC and console will blur to the point that one device will handle both applications. I predict that this round of consoles will basically flop overall and that either consoles will standardize and become included in TV's/disc players (such as a cheaper Nintendo design) or PC and console will mesh and we will have one system for everything.
I have been in the videogame industry a long time, and no single area would give a company the entire win than in embedding their console in consumer electronics (either right into the TV or into DVD players). I have been saying for years that once someone does this (and makes it available cheap enough) the install base and license fees would be astronomic.
I still see the Gamecube or the Revolution to be possible candidates for this, and with almost all of the electronics being made over there they would have an instant cradle-to-grave solution. If the console was no longer a seperate machine, and basically standardized, who wouldn't buy a DVD player that would let them suddenly play an entire library of games over a standard DVD player? If then each of those people bought even two or three games total, the sales would be amazing. Microsoft and Sony will price themselves out of the game, and Ninty would be laughing all the way to the bank.
Dang, I finally get a sweet setup and it just hit me that no longer will I be able to pick up TV in my car! All those limo's, Trucks, etc. with the boomerang-like antenna are also screwed. As much as I knew this was coming I never thought about this aspect.
I can't imagine how many HD-snobs will realize they rely on OTA TV signals in some way too (handheld TV, RV TV, etc.) I bet more people will realize this has some impact on them than initially thought when the axe falls.
Didn't see this one coming with the massive talk about Eba...Microsoft's new real money for virtual item support. Throw out a bunch of MMO's, support the real sale of items for said titles, and collect a tidy sum on commissions. Microsoft ain't no dummy, and the 360 is a marketing ploy and quick money maker after the trouncing they experienced with their freshman effort. Do people really not see through these things like tissue paper?
It is degenerative to any game. High lvl chars with people running them that haven't a clue get in your party of legitimate high level chars and the entire experience is ruined. It also takes a lot of the developers design and throws it right out the window. No developer designs a game thinking that players will start off at the top and have every weapon/item so it unbalances the game for regular players... not only that but it messes up the in-game economy to have gold flood in from people buying it as well as the farmers who are hoarding it and causing imbalances.
I didn't substantiate my post because most people with a mind and basic reasoning skills can see why this is bad for a game.
this one is dead? ;)
I think that the real life selling of virtual items is probably the lamest, lowest form of gaming ever. MMO's breed this and while there are the people that will always say "what does it hurt?" and "If you have a problem with it don't use it" it is a degenerative practice and should be stopped.
Instead it is being embraced, Sony has set up their own ebay-like auction site and MS has stated the XBox 360 will enable and encourage real life sale of in game items. This needs to end, and soon... someone outside the industry needs to step in and squash this, and quick.
waa? do you think you made any sense at all in that post? I sure don't. The PS3 was already stated to be based on a G70-GPU, viola! the 7800GTX is the main G70-based GPU. This has nothing to do with ATI, it does as far as the Revolution is concerned as I believe the R5xx will be at the heart of that console... but not the PS3. Sure the process will be downsized to 90nm from 110nm, bigger yields, less power, less heat, cheaper - all things a console needs, but the core GPU is bare for all to see right now for the PS3.
Yeah, shame you can't play a freaking good GAME on it though isn't it?
C'mon, you can shell out big bucks for a mem card to have 1 movie at a time, that's awesome and well worth 300 CAN! (even though we all know Can money isn't real)
I love games, and portables, however the PSP has no appeal at all to me and I'm square in the demographic, little to no solid games (besides "lite" versions and sequels of PS2 titles), little usefulness for photo's/movies/connectivity, and my money will never be spent on a UMD, ever, for movie watching.
A real fizzle of a portable, I'd put my game gear up against it anyday... and it had a TV tuner.
I don't normally respond to AC posts but this is one of the better quality posts on /. (which is a shame)
These are all true, the people claiming I responded in generality... what do you want me to write a book? If I gave specifics I'd be an old man before getting halfway through, and it would just be modded -1, Troll anyhow.
Seriously, If you've used Linux in any capacity and can't come up with a hundred or more specific instances then you are brain-damaged or washed.
Sure, I have a good 10 years of Linux use under me as well as development... I've seen Linux inside and out and a lot of the same problems exist there too.
Like 30 piss-poor similar programs with no 1 solid one... Look, I'm all for variety but getting a SINGLE solid set of apps out before branching 30 mediocre ones into even more mediocre ones serves nobody.
Linux has had some of the same fundamental flaws for all of those 10 years, most are still not fixed... but people rag on MS for not fixing things that are broken for 6 months, not sticking up for MS but it is the truth.
In-fighting exists everywhere and stifles creativity and innovation. For those who say that everything is fine as it is, please get a clue.
Patent-slinging is degenerative, it hurts companies ability to innovate and it also stifles Open Source. They are broken and it is holding everyone back.
These are just a few off the top of my head, I can go on if you'd like but I think you get the drift and can come up with a bunch of your own. Year after year fo the same tactics grows old and really makes me wish for a wholesale change.
I've been playing Guild Wars since Beta, and it was supposed to be so innovative, etc., etc. it turned out to be more of the same, no innovation, and the basics keep getting changed every week to the point that nothing is stable or makes sense anymore. After all this time you would think someone would come up with a unique twist and really change MMO's forever... but instead it is just more EQ with pretty graphics over and over and over.
The one game I'm holding out hope for is D&D Online, it doesn;t look to revolutionize MMO's but instead it fixes all the little problems that plague them all. That's a good start.
Truly, if this stuff was allowed to go on in other industries we would barely be out of the stone chisel stage. Something needs to happen to bring the PC world to it's knees so that things start to shape up.
All of this in-fighting and patents/closed source/non-standardization needs to end... and NO Linux is not the be-all-end-all solution as it is just as bad at times.
But even things like a standard shader do not help when the overall architecture changes radically so often... not to mention the fact that a game would have to be Nvidia only to see any real benefit, which simply isn't going to happen.
If they would standardize, they would be selling in massive quantities and be seeing a bigger profit than this constant churn/marketing/hype/loss model they have going now. I;m not saying they aren't competitive or aren't raking in the dough, but if you got rid of the marketing costs and the constant need to put out small incrementally changed chips and focused on a two or three year spread but in huge volumes I bet they would break even if not gain substantially.
I understand what you all are saying, but this is basically the heart of the PS3. It is what was running at E3, and no one would put that much effort into developing for a temporary vid card (especially the Unreal engine). Nothing major is going to be different between this and the RSX, just small tweaks... otherwise the transistor count wouldn't be similar nor the featureset.
Sony needs the price to be reasonable, these will be stable in production by then and even if there are slight differences in production the major core will be the same. The costs will be down and this will indeed be basically the heart of the PS3. HDR, transparency, AA/AF, all these will be what the PS3's new titles utilize. Any variation from the 7800GTX to the RSX will be minimal.
This is precisely what is wrong, we need stagnation so that developers can actually focus on and utilize a video card. In the current state NONE of the features of current cards are being utilized properly.
Ever notice how it takes a year or so for console games to really begin to shine? This never happens because in 14 months 8-10 cards have come and gone. If there was some standardization and a slowdown the industry could focus on content rather than FPS in a two or three year old game that doesn't utilize ANY of the new cards features.
The FX line of cards had the ability to be great but needed to be programmed for directly, and because of trying to cover ATI and other vendors none of the cool features ever saw daylight (remember the cloth/trasparency demo's)
I know ATI and Nvidia will never try to standardize, nor will they slow the flow of cards with small increases in actual performance at high prices, but if they would PC's could actually get utilized to their fullest potential (hell this 7800gtx TURNS OFF TRANSISTORS to save power, just showing how under-utilized and un-needed they truly are)
Same for Game consoles, standardize, build them into consumer electronics... sell in quantity with less marketing, R&D, and loss and sell billions of games. It is a win/win for hardware manufacturers and developers... just as soon as people wake up.
No doubt that this is the heart of the PS3, even the 302 million transistor comparisons were the same used at E3. We are seeing today what the GPU of the PS3 will be, and it is pretty darn impressive. However, even in volume the price point is very high... even a year down the road I can't see this bugger going lower than 300-400 retail.
Even at a loss the PS3 seems to be placing itself in the $400+ market as thought.
Sony is gambling and losing right now. The UMD is expensive and isn't taking off, there are barely any decent games (that aren't lite versions or sequels to PS2 titles), and the memory stick is darn near useless in it (without hacks or software to get movies on one). What is there worth my money again about the PSP? Hrmm, I see nothing. (same as the DS, lame, no quality titles, just a tad cheaper but what does that matter)
The PS3 is placing it all on Blu-ray which other manufacturers are dumping faster than a fat chick around your friends... If blu-ray loses the PS3 loses and is utterly useless. They are already expensive, and if not adopted they become way more expensive.
umm, you seem to forget Sony is the one publicly claiming the PS3 is not a GAME console. The Xbox 360 and PS3 will have long development cycles for games, this means less games over the life of the console. That is why they are heavily relying on the media console slant. So yea, if Blu-ray tanks the PS3 is useless, plain and simple. Expensive Blu-ray will become even more expensive if it is not adopted and will then be prohibitively expensive... again PS3 would be useless.
So now the next gen console war shapes up like this:
Xbox 360: expensive, expensive to develop for, long timetables to develop for, limited developer support, limited backward compatibility.
PS3: expensive, slightly less expensive to develop for, costs for media will ensure high priced games, limited usefulness beyond Blu-Ray (if they don't make it, remember beta vs. vhs, even though beta was better vhs won)
Revolution: cheap, cheap/easy development, full backward compatibility, thousands of games at launch, innovative controller (yet to be seen), No true HD, plays all DVD's
So far the Revolution and the PS3 seem to have the edge, even with Sony clinging to blue-ray like a vice... let's hope it isn't beta/vhs all over again and vhs winning or the PS3 suddenly is useless.
My money is still squarely focused on the Revolution.
I was saying this over a month ago, after talking with assorted developers. Developers are so put off by the Xbox 360 that they are moving to not support it in droves (and snag nice loot from Sony for "exclusive" PS3 development announcements even though they had no intention of supporting Xbox 360 anyhow.)
The costs of producing games as MS wants (Native HD, no slowdown, full AA) as well as the long development timeframes means a ton of money into development, less titles, and headaches to boot. The Xbox better function well as a media center, as that is about all it is heading for. That and Halo, which is not enough to carry another failed console.
Best Post Ever. ROFL.
The big news here is the leg up that Nintendo will have in development support. Developing in HD from the ground up is hugely time consuming, expensive, and intensive on everyone involved. As a result the Xbox 360 (which requires only HD development) and PS3 (to a little lesser extent) will have very limited game availability throughout their lifespan. Game development costs are going to be so high that only the big studios will be able to produce content... so get ready for sports, sports, and more sports (yay!) and licensed titles en masse. Also timetables for development grow exponentially with the HD content, so less games will be produced. The Revolution is going to have a three fold advantage here: Retro titles, low development cost for regular titles, and opening the development up to some degree to hobbyists and small developers (remember shareware days and where Doom came from...) These advantages are huge. Not to mention lower console cost (possible to integrate into A/V equipment), less complex for families and those who don't want the cumbersome setups of the other consoles, innovative controller (which is yet to be seen), and the quality hardware and software that Nintendo is known for. For all the HD elitests, go ahead buy your expensive PS3 and Xbox to go with your expensive TV (of which there is still no full standard on and could be rendered useless in the blink of an eye) and play your sports titles and movie licensed titles, and sequel after stale sequel... I'll happily be enjoying a massive library of fun titles, new titles, new spins on old favorites, and the next Carmack, or ID with the open development. HD means nothing when the game is solid. In fact it means less, I want to be pulled into the game and immersed, not looking at the wonderful bump mapping. That's why Tetris, and Katamari Damacy do their jobs so well... not because it is HD. Let's get back to the games, and focusing on fun and new ideas, that is what the Revolution is all about.
I think the coolest thing Sony could do is to actually have Toy Story run in real time on a PS3... I thought for sure it would happen at E3. That would have been the single best E3 moment in history.
Similarly, albeit a bit more devastating, they could have used a PS3 to guide a missile right into Iraq live on a huge screen.
Back about 5 years ago I had a big server case for my pc in college that was almost perfectly square on the sides. Our air conditioning broek so I went out and bought a cheap Kmart box fan to cool things down in my dorm. Once the AC was fixed I noticed that the fan was the exact dimensions as my case. So I took the fan apart and the side off my case and attached the box fan as the new side panel.
:) and didn't take any PSU power. It was the ultimate case fan. I just wish I had taken pictures of it now.
It was dangerous as hell but my temps were always super low, plus it had three speeds
for your information the Revolution will have power on par with the Xbox 360... so yes it could easily handle GC, N64, etc. Nintendo never said it was EMULATING GC titles, it is fully backward compatible. the data on GC disks was no different than a DVD just a different disc, no emulation is needed here. and My P166 was able to emulate a N64 so no matter the efficiency this is a non-issue too.
Puh-leese give it up on this Consoles will beat out PC's... it is such a tired and off base argument. It is said each time new consoles come out. Why buy a $200 video card when you can buy a PS2? Why buy a $400 videocard when you can buy a PS3? Because a lot of us LIKE our PC's, they serve more than one purpose for that $400, I can model graphics, or design a house on my PC then switch over and kick ass on Guild Wars. On my PS2 I can turn it on, insert a game, wait for it to load, play it, rinse repeat. gee, wonder why I just don't switch to a PS2?
What will actually happen, is that this will be the last round of consoles and the line between PC and console will blur to the point that one device will handle both applications. I predict that this round of consoles will basically flop overall and that either consoles will standardize and become included in TV's/disc players (such as a cheaper Nintendo design) or PC and console will mesh and we will have one system for everything.