Not exactly, but I remember themselves saying that the attitude at Nintendo at the time of the N64, was kind of "make a good system with good games, and the third-parties will come along by themselves".
It didn't happen
Re:1st person movie? for a 1st person shooter?
on
Why Game Movies Stink
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· Score: 1
Yeah. I saw it at a cinema and was too late that I got a first row seat on a fairly large screen, so that my whole angle of view was filled with a highly detailed headshot splatterfest. Man, that was strenuous.
Why would there be no difference in strafing and turning? Obviously it depends on whether you are using a truly primitive two-dimensional trackball or not.
If you consider the trackball a globe, to turn, you would have to rotate it on the polar axis, and to strafe, rotate it on the axis perpendicular to yourself, that lies on the equatorial plane.
It sounds complicated to explain, but anybody couldn't figure it out in a real setup.
Not necessarily. If the things aren't selling, retailers will stop buying systems. Microsoft could then try to lower the price to make it more attractive to the consumer, or if the retailers can't get rid of "them damn bricks", they could dump them at dirt-cheap prices.
It isn't a question of supply and demand when you have one supplier whose main interest isn't in making profits on the machine.
But y'know, they just never released the "real" SMB2 in the US, and even if they had, you can't buy them new anymore anyway. So about 10 years too late to go out and buy a cartridge, in another country, in a language I don't know
Which is why the original poster suggested ordering the GBA classic version from Japan. They're still sold, can be ordered online, but I suppose the overly complicated text heavy game would give you so much trouble (it isn't any different on an emulator)
And the future lokks bright too. Final Fantasy III, Children of Mana, Tales of the Tempest, Baten Kaitos DS, Lostmagic, Lunar: Dragon Song, Xenosaga I-II and Pokémon Pearl/Diamond.
What got me feeling strange is the way they tried to apply "realistic" elements (such as the visuals) to the game, while totally ignoring the way that realism would change the way we perceive the game, and how we expect the physics to be.
For example, I like lizardmen and all, and they got the face looking pretty good. But what they done in Oblivion is basically take a lizard/tiger head and place it on a human body, expecting it to work seamlessly. Guess what? It looks and feels shit. Some of the NPC female lizardmen also have tits with a low cut dress, which just looks stupid and rediculous.
The cliff and leaping physics are two other examples.
I don't expect games to be realistic in every aspect, because games are meant to be a different experience than reality. What I like about some games is how they create their "own" "reality", in the sense that they may not emulate our own world in the way the developers see best, but you get a feeling for the physics, and feel in-control.
In Oblivion, you feel like you're hacking your way through some buggy engine, never knowing what to expect.
I think they put too much effort in trying to seem "realistic", and should have thought more about how to make their game more alive. The way it is, I'm reminded more that I'm just toying around with computer code, than by less realistic games.
After all, games aren't realiity and shouldn't try to be it. What they can be though, are fun entertainment within their own world.
The view seemed a bit strange to me on the oblivion screenshot. Presumably, it is just being rendered as a wide angle perspective, which doesn't really change the fact that you're looking at a flat projection, and is totally unnatural for the side views.
It would be intersting to have a setup with the side moniters at an angle, rendering a different perspective, according to their position.
Also, 1080i (1920x1080) is exactly 5Xs more pixels than PAL DVDs (720x576) at a 20% higher refresh-rate, and 6X more pixels than NTSC DVD (720x480) at the same refresh-rate. So, I don't know where that 4X came from.
It depends an the content you're using. HDTV supports 24fps, the framerate movies are shot in. So for movies it would be more logical to encode a progressive picture at the lower framerate.
There is an interesting format in research for just that, using hologrophy.
It won't be anything to compete with BVD or HDDVD as a distibution format because they can't be pressed in their thousands like BVD and HDDVD can.
I wonder what the absolute overkill would be for consumer grade storage mediums. The only thing that really fills the Hard Drives of today is Video, and I suppose that will only get worse the more we use HDTV.
I'm no expert either, but I would still expect an insulated building to be better at keeping the temperatur low in your situation. The thing is, with a light colored surface, good insulation, and ground contact (after the first couple of inches it's usually pretty cool wherever you are), you will have a hard time heating it up in the space of a day. Without insulation, you are completey laying yourself to the mercy of the climate.
Wood is generally a good insulator though. I can't see how an airflow would help though, because that will be the same temperature as the surrounding.
Do you know some secret method for separating oxygen and hydrogen out of water that doesn't require energy? If so, please share it with me, I want to get rich:^)
I think he was implying that the hydrogen used wouldn't necessarily be produced by electrolysis. As I understand, most hydrogen produced today is a biproduct from oil refinaries, so there is less "useable" energy being used than by electrolysis.
Wrong. Your neighbor was doing obviosly hazardous activity and therefor is strictly liable. Even if it wasn't his intention, it was a result of his negligance and failure to take precautions that the damage happened. He was using highly hazardous fireworks, and knew that there were dry crops nearby. The dangers were forseeable.
Not so in this case. Although there is the term "emotional distress" in some jurisdictions, the "damage" resulted from perfectly normal human behavior under normal circumstances, with no "hazardous risks" or such.
I can imagine if I'd have been in a similar situation, I would have wanted to have a laugh and show people. I'd most likely expect the person to show some humour aswell, and react normally. If he'd have gone along with the fun, he'd have had no problems, and been considered funny or cool. By reacting agressively, he just makes himself seem like an asshole who takes everything personally. But I'm drifting away here...
The point is that when you handle hazardous materials/do hazardous activity, you can be held liable for damage that resulted directly from your lack of negligence, depending on how cautious they were.
But not everyone is at "fault" for all effects of their actions. Or do you think the people blaming themselves for when something terrible happens (like when someone is killed), just because if they done somthing a little different it might not have happened, are right and should be blamed?
>He spent time in mental institutions. Yes, some peoples grip on sanity is that tentative. That doesn't give the morons that did this some right to do it. Besides, it wasn't their video. they did not have a legal right to use it in any way, and simply for that they should be punished.
How were they supposed to see consequences of a joke? If they deliberately did it to torment and harm him psychologically, there might be a point, but just because some people react over-sensitive to some things doesn't put the blame on the people from which it originated.
I don't know what the legal issues of using a tape that belonged to the school are, and how it can be used, but even if they didn't have the right to use it, how severe a crime is it to make fun of a tape you found lying around?
Supporting two formats is never a simple matter, but in this case, it's a hell of a lot easier than previously. They can fit in the same drive, and maybe even be read by the same laser. It might be a little challange for the manufacturers, but from a consumers point of view, there will be little difference.
People thought the DVD +/- thingy was going to be a war, but before you know it, most drives and players can read both, people have forgotten about it, and I buy whichever are cheaper.
Translation is usually done in the according headquarters, i.e. NOE or NOA, by specific translation teams, so it isn't putting more work on developers. Some games are even translated while in development, such as "Zelda: Minish Cap", which was released in Europe first.
It's pretty routine work, and not really a problem.
The main reason for delays are marketing and business strategies. The Minish Cap, for example, was kept from an American release because they feared it woud interfere with the holiday season sales of the DS.
Other times it could be because the publishers haven't even decided whether to release it at all, or the developers haven't found a publisher.
And sometimes it can be real arrogance from the publishers by not investing enough in translation teams, or even trying to do a speedy release, as I suspect with SquareEnix.
as that would mean Nintendo had given up their highly successful business practice of "fucking Europe up the ass, hard."
I don't know how much you actually mean that. But Nintendo is one of the few publishers that actually makes a point about doing a good localisation, and publishes many games that wouldn't necessarily seem "economical" to other publishers. I can't recall any Nintendo game that had a bad localisation.
Not exactly, but I remember themselves saying that the attitude at Nintendo at the time of the N64, was kind of "make a good system with good games, and the third-parties will come along by themselves".
It didn't happen
Yeah. I saw it at a cinema and was too late that I got a first row seat on a fairly large screen, so that my whole angle of view was filled with a highly detailed headshot splatterfest.
Man, that was strenuous.
No, but having a large(r) family means that you do have an obligation towards the whole family, patricularly when considering luxery commodities.
Basically, when Mom's at home taking care of the kids, Dad can't be spending all his time and disposable income on XBOX and games.
Why would there be no difference in strafing and turning? Obviously it depends on whether you are using a truly primitive two-dimensional trackball or not.
If you consider the trackball a globe, to turn, you would have to rotate it on the polar axis, and to strafe, rotate it on the axis perpendicular to yourself, that lies on the equatorial plane.
It sounds complicated to explain, but anybody couldn't figure it out in a real setup.
Not necessarily. If the things aren't selling, retailers will stop buying systems. Microsoft could then try to lower the price to make it more attractive to the consumer, or if the retailers can't get rid of "them damn bricks", they could dump them at dirt-cheap prices.
It isn't a question of supply and demand when you have one supplier whose main interest isn't in making profits on the machine.
But y'know, they just never released the "real" SMB2 in the US, and even if they had, you can't buy them new anymore anyway. So about 10 years too late to go out and buy a cartridge, in another country, in a language I don't know
... [ca-chick] ... [ca-chick] ... [blow blow blow] ... [ca-chick] ... [ca-chick] ... [blow blow blow] ... [wipe wipe wipe] ... [ca-chick] ... [ca-chick] ... [blow blow blow] ... [slam slam slam] ... [wipe wipe wipe] ... [ca-chick] ... ... [ca-chick] ... [ca-chick][ca-chick][ca-chicka-chicka-chicka]
Which is why the original poster suggested ordering the GBA classic version from Japan. They're still sold, can be ordered online, but I suppose the overly complicated text heavy game would give you so much trouble (it isn't any different on an emulator)
[scrrrrrrrch]
"Grrr"
[scrrrrch]
"Grrrrrrr!"
[gachunk]
"Goddamn piece of"
[GCHK]
[ca-chick]
[resignedly] "Fuck it." [Fires up emulator]
Played much GBA?
I wasn't trying to accuse you of anything, I just felt that your overly hasty and obvious recommendation was a bit superfluous.
The original poster was recommending a GBA Version I didn't know existed.
Mario and Luigi!
And the future lokks bright too. Final Fantasy III, Children of Mana, Tales of the Tempest, Baten Kaitos DS, Lostmagic, Lunar: Dragon Song, Xenosaga I-II and Pokémon Pearl/Diamond.
Oh wow I would never have had that Idea.....
Some people just prefer to have a game they bought on an official cartridge, and played comfortably on a console.
What got me feeling strange is the way they tried to apply "realistic" elements (such as the visuals) to the game, while totally ignoring the way that realism would change the way we perceive the game, and how we expect the physics to be.
For example, I like lizardmen and all, and they got the face looking pretty good. But what they done in Oblivion is basically take a lizard/tiger head and place it on a human body, expecting it to work seamlessly.
Guess what? It looks and feels shit. Some of the NPC female lizardmen also have tits with a low cut dress, which just looks stupid and rediculous.
The cliff and leaping physics are two other examples.
I don't expect games to be realistic in every aspect, because games are meant to be a different experience than reality.
What I like about some games is how they create their "own" "reality", in the sense that they may not emulate our own world in the way the developers see best, but you get a feeling for the physics, and feel in-control.
In Oblivion, you feel like you're hacking your way through some buggy engine, never knowing what to expect.
I think they put too much effort in trying to seem "realistic", and should have thought more about how to make their game more alive. The way it is, I'm reminded more that I'm just toying around with computer code, than by less realistic games.
After all, games aren't realiity and shouldn't try to be it. What they can be though, are fun entertainment within their own world.
The view seemed a bit strange to me on the oblivion screenshot. Presumably, it is just being rendered as a wide angle perspective, which doesn't really change the fact that you're looking at a flat projection, and is totally unnatural for the side views.
It would be intersting to have a setup with the side moniters at an angle, rendering a different perspective, according to their position.
Also, 1080i (1920x1080) is exactly 5Xs more pixels than PAL DVDs (720x576) at a 20% higher refresh-rate, and 6X more pixels than NTSC DVD (720x480) at the same refresh-rate. So, I don't know where that 4X came from.
It depends an the content you're using. HDTV supports 24fps, the framerate movies are shot in. So for movies it would be more logical to encode a progressive picture at the lower framerate.
But would the specs be able to handle 1080p24?
Until then you can use it as an upscaling standard DVD player... ... and have it downscaled for the sake of copy protection.
There is an interesting format in research for just that, using hologrophy.
It won't be anything to compete with BVD or HDDVD as a distibution format because they can't be pressed in their thousands like BVD and HDDVD can.
I wonder what the absolute overkill would be for consumer grade storage mediums. The only thing that really fills the Hard Drives of today is Video, and I suppose that will only get worse the more we use HDTV.
I'm no expert either, but I would still expect an insulated building to be better at keeping the temperatur low in your situation. The thing is, with a light colored surface, good insulation, and ground contact (after the first couple of inches it's usually pretty cool wherever you are), you will have a hard time heating it up in the space of a day.
Without insulation, you are completey laying yourself to the mercy of the climate.
Wood is generally a good insulator though. I can't see how an airflow would help though, because that will be the same temperature as the surrounding.
Do you know some secret method for separating oxygen and hydrogen out of water that doesn't require energy? If so, please share it with me, I want to get rich :^)
I think he was implying that the hydrogen used wouldn't necessarily be produced by electrolysis. As I understand, most hydrogen produced today is a biproduct from oil refinaries, so there is less "useable" energy being used than by electrolysis.
Last time I tried, it didn't. It might be fixed now, but it didn't get to intall.
Wrong. Your neighbor was doing obviosly hazardous activity and therefor is strictly liable.
Even if it wasn't his intention, it was a result of his negligance and failure to take precautions that the damage happened.
He was using highly hazardous fireworks, and knew that there were dry crops nearby.
The dangers were forseeable.
Not so in this case. Although there is the term "emotional distress" in some jurisdictions, the "damage" resulted from perfectly normal human behavior under normal circumstances, with no "hazardous risks" or such.
I can imagine if I'd have been in a similar situation, I would have wanted to have a laugh and show people. I'd most likely expect the person to show some humour aswell, and react normally. If he'd have gone along with the fun, he'd have had no problems, and been considered funny or cool. By reacting agressively, he just makes himself seem like an asshole who takes everything personally.
But I'm drifting away here...
The point is that when you handle hazardous materials/do hazardous activity, you can be held liable for damage that resulted directly from your lack of negligence, depending on how cautious they were.
But not everyone is at "fault" for all effects of their actions. Or do you think the people blaming themselves for when something terrible happens (like when someone is killed), just because if they done somthing a little different it might not have happened, are right and should be blamed?
>He spent time in mental institutions. Yes, some peoples grip on sanity is that tentative. That doesn't give the morons that did this some right to do it. Besides, it wasn't their video. they did not have a legal right to use it in any way, and simply for that they should be punished.
How were they supposed to see consequences of a joke? If they deliberately did it to torment and harm him psychologically, there might be a point, but just because some people react over-sensitive to some things doesn't put the blame on the people from which it originated.
I don't know what the legal issues of using a tape that belonged to the school are, and how it can be used, but even if they didn't have the right to use it, how severe a crime is it to make fun of a tape you found lying around?
From what I've heard, the PS3 will use the Linux kernel.
It's always "arguable" when comparing the dangers of different drugs.
I presume you are referring to the damage to personal health, and in that respect, marijuana doesn't do well either.
Coming to the conclusion that one is better than the other is just wrong.
Supporting two formats is never a simple matter, but in this case, it's a hell of a lot easier than previously. They can fit in the same drive, and maybe even be read by the same laser.
It might be a little challange for the manufacturers, but from a consumers point of view, there will be little difference.
People thought the DVD +/- thingy was going to be a war, but before you know it, most drives and players can read both, people have forgotten about it, and I buy whichever are cheaper.
Sure, one or wo games....
Seriously, what planet are you living on? Pretty much any Nintendo game I've heard of has had a European release.
Translation is usually done in the according headquarters, i.e. NOE or NOA, by specific translation teams, so it isn't putting more work on developers. Some games are even translated while in development, such as "Zelda: Minish Cap", which was released in Europe first. It's pretty routine work, and not really a problem. The main reason for delays are marketing and business strategies. The Minish Cap, for example, was kept from an American release because they feared it woud interfere with the holiday season sales of the DS. Other times it could be because the publishers haven't even decided whether to release it at all, or the developers haven't found a publisher. And sometimes it can be real arrogance from the publishers by not investing enough in translation teams, or even trying to do a speedy release, as I suspect with SquareEnix.
as that would mean Nintendo had given up their highly successful business practice of "fucking Europe up the ass, hard."
I don't know how much you actually mean that. But Nintendo is one of the few publishers that actually makes a point about doing a good localisation, and publishes many games that wouldn't necessarily seem "economical" to other publishers. I can't recall any Nintendo game that had a bad localisation.
... the FA says:
MiniDisc has always been and always will be a high-quality device. MD users expect that quality