Lots of people where switching to gprs on their phones in newyork, we got an alarm that that cpu jumped on some NY nodes. Everyone switching to mmode to see what CCN had to say.
So one good thing, our Basestations are up, so keep on surfing slashdot, wirelessly.;)
I'd avoid the Creative Labs card based on driver issues I've had in the past.
Thats one of the reasons I only do Creative now. Back in the good ole days of Dos+Win311 and Os/2 it was Gravis or SB. I finally went SB16, SB32, SBLive and then Audigy. Wanted the full support in video games. I pick up the SBlive cards for dirt cheap for the kit boxes, just a couple bux, works great under linux and windows too.
The only other oem cards I picked up for linux, has been yamaha chipsets, 9 bux each, and they had great linux support. Thou EMU drivers for SB chipsets are much better now.
But for windows, I like the support for EAX and and the in game surround sound support. Also Creative labs seem to be the better choice for CPU load in games.
Not saying Creative is perfect, the drive packages suck, and you can f**k up an install if you try to install/patch/patch process. But on a clean install, its pretty solid. Also they dont provide all the input/output jacks modern cards or the Pro versions offer like a break out box, 7.1 speaker setup, etc. The M-Audio seems to have good support for Apple and has pretty good reviews. Been thinking of picking one up for the dual g4 osx box.
Really, consumer audio cards is a lacking area. Creative has had a strangle hold for almost the entire life of Dos and Windows. AC97 compat chipsets just dont cut it. And they dont support all the hardware accelerated directx modes.
One last thing, after using hardware mode directx in winamp, the his is gone. Its almost like night and day compared to normal wavout. Very nice.
Other then looks, what keeps people using Windowmaker or Afterstep? Are there software that locks people in to a *Step gui? I have software that needs CDE on solaris, but thats it. Myself, I use Windowmaker or IceWM when I want a good little lightweight window manager, but no software locks me into it.
Not trolling, just curious. Other than the ease of use and good looks, what is special about Afterstep or Windowmaker?
LOL america's army uses the original unreal engine. Not unreal 2003. you FUCKING MORON.
BZZZT Wrong, little dickless AC.
Unreal wiki website, 3rd gen engine (aka 2003) games are listed below.
Third Generation Builds Announced [Deux Ex 2] - ION Storm Austin (build number unknown. is known that they gutted the renderer completely and integrated Havok physics instead of Karma) [Lineage II] - NCSoft [Postal 2] - Running with Scissors (927 or 2110) [Loophole] - Hidden Dinosaur [The Lost] - Irrational Games (PS2) [Thief III] - ION Storm Austin (build number unknown. is known that they gutted the renderer completely and integrated Havok physics instead of Karma) [XIII] - Ubi Soft Vampire Hunter - Psyonix Released [America's Army] - US Army (927) [Devastation] - [ARush Entertainment], [Digitalo], [Groove] [Raven Shield] - [Red Storm Entertainment] [Splinter Cell] - Ubi Soft [Unreal II] - Legend Entertainment [Unreal Championship] - Digital Extremes - Xbox only [Unreal Tournament 2003] - Epic Games and [Digital Extremes]
Both the exterior and interior are on a par with anything you may have seen in Half-Life 2, but with a darker, grimier, nocturnal edge. Any NPC you happen to come across is not only rendered with immense attention to detail but talks to you with a level of facial animation and lip synching that can't fail to impress.
This really is an Amazing engine. Valve has out did themselves with the features for character interaction and the enviroment. This engine will be the choice for games for the next 3-5 years.
Also, I read that HL mods will be able to be imported with minimal code tweaking. I cant wait to see CS ported to this engine, or even Day of Defeat.
As American Army was the first to use Unreal's 2003 engine, Bloodlines is the first to use the "Source" HL2 engine.
This fake spam is getting worse, at work people are actually using major companies we work with. Also since i work for a telco, domains that I dont filter, nortel, lucent, nokia, ericsson are not detected as spam.
The biggest single spam I get, Nigerian scam, at least 3 day, out of maybe 5 spam emails.
At home, buy.com seems to be popular with spammers. Amazon, and ebay too. Ebay is bad, because of the way people track and cant filter email on ebay, dont want to loose a sale.
BTW, I cut spam down at home by using a mandrake linux box with fetchmail,spammassassin, imap/pop3 with Thunderbird. And a bunch of filters in Thunderbird. About 92% success in detecting spam, and moving it to another folder.
DING DING! He compares smoking to rape and murder. One is a lifestyle choice, the others are felonious crimes. Apples and oranges, my friend. C'mon, try harder next time, fool.
You Sir are Correct!
These "Ethics" crimes are all based on Morality. While Smoking, Rape and Murder Physically hurt another citizen.
While there are grey areas of these laws, that might have some physical harm, it still should be the choice of the person(s) to take part in self inflicting actions. Where is the wisdom that you can look at a topic, and see both sides of the argument and come up with a solution that is equal in grey areas.
Take the public ban on smoking. While Yes, I don't care for smoke while I'm eating, people should be allowed to have clubs that allow smoking. I just won't go to those clubs. Seems a win/win for everyone. Just make sure you post it on the door so everyone knows.
Call the laws what they are, "Nanny Laws", people think they know whats best for you. Good little boy/girl, be happy, heres a tax refund, vote for bush.
Sad part is that this is the only thing really going in the US.
There are LOTS of people on CPL/CAL, its still a good place get matchs. And they keep track of the team rankings for you. Not sure whats so "Sad" about it, we get weekly matches. And you can visit #findscrim in irc and find scrims for practice.
The final showdown was held on de_dust2, naturally.
One thing I like about CAL/CPL are the new maps they have, having to play the same maps for over 7 years is starting to get quite old.
How many years can you keep playing DUST.
BTW, if you want to experience how good CPL players are, download Steam CS 1.6 (Free), and play 20 bots on Expert Settings. If they see you, you are dead. Just like CPL.
[21:37] [SGtrUck] iw: The author, tArzAn, indicated this morning to a friend of mine (who's name is truck) that he is considering making it available for osX and Linux. There were a few problems porting last year's code - but he had offers from several folks to do it, and they are in the process, apparently, of doing this. Not right now however - they have to go to Assembly (a DEMO party)
My own experience has been that Gentoo outperforms Debian on my hardware, but only after I've done some tweaking on Gentoo. YMMV.
How true, I wish we had a 3dmark type program for Linux, where we could test X performance in 2d/3d, audio, hd, cpu, mem and even latency for each area. Maybe even report performance and features for OpenGL, to see what the drivers do and dont support.
A good benchmark program could be used to see if newer kernels are really faster (ie 2.6) or even those nice pre-emptive kernels patches.
Thats one part lacking in Linux/unix, hardware testing/benchmark programs. Not counting FS benchmarks, there are handfuls on freshmeat.
Thou, maybe a benchmark program would make Linux look slower to windows in the desktop area. (Any idea?)
It's not part of the main distro, but there is a kernel-multimedia-2.4.21.0.16mdk-1-1mdk.i586.rpm in Mandrake contribs. Check it out if you want a more responsive kernel.
Wow, thank you, didnt know about that kernel, looks like it has the patches I was talking about. Did a quick lookup on pbone and found the info on it.
This kernel includes patches useful for multmedia purposes like: preemption, low-latency and the ability for processes to transfer their capabilities. The preemtion patches allow a task to be preempted anywhere within the kernel, using spinlocks as markers for non-preemptibility regions. The resulting system response is greatly increased, with measured average latencies under 1ms. Andrew Morton's low-latency patches fix the remaining points in the kernel that cause latency. The setpcap patch allows suid root processess to transfer capabilities to non-root processess, and so making it possible for user processes to run with realtime priority.
While the posts are starting, and people are saying Mandrake would never be faster. Lets go back earlier this year...
Remember the KDE optimizations that where not included in the Gentoo source release? Everyone was wondering why KDE was faster on Mandrake. There where talk for over 2 months before people realized it was an option Mandrake was compiling with.
Myself, Gentoo's biggest feature was the kernal compile options, adding patches for pre-emptive mulitasking, and improved responsiveness. I noticed the improvements on all my machines, but the compile times where a draw back. And sometimes the applications wouldnt compile.
Mandrake while my favorite choice, doesnt include the best pre-emptive kernels. Which do make a noticable difference. So after installing mandrake, and putting a newer kernel on the system normally takes care of that.
I'm just waiting till beta2 of mandrake cooker 9.2 with the 2.6 kernels, that should make Gentoo and Mandrake on par for speed.
This is yet another plot by the RIAA to make the end user pay for listening to music. It doesn't work that way with radio.
EXACTLY. I think they are going in the wrong direction for free downloadable music.
What they need to do, is start streaming Internet radio stations for the students. And technology is easy enough to have people choose the playlists, its still streaming radio, and subject to the internet radio costs. Throw some radio ad's in so it can fund itself. No cost to the students.
Wonder at 10(ish) bux a stream, could ondemand internet radio screw over the RIAA? Maybe even offer free streams with free music, non RIAA music that can be traded.
Don't know if anyone has been paying attention, but in California, but they raised tuition 10% in the first quarter of 03, and now another 30% recently. And had to cut many programs due to the states 700 million dollar education cut because of the 38 billion state budget overrun. Its not just california that has these budget problems, its happening all over the country.
So while I like the idea of them trying provide free music for the students (or seem free), its more of a value added feature when you have to pay 40%+ more in tuition.
It must be a tough to attract kids to colleges with these budget costs, cutting fund for additional programs, and the harsh job market for software/computer related jobs. Anything they can do to make the life a little easier on the students is almost a business decision, a very smart one.
Gotta see the trees through the forest, Free music for colleges is more about avoiding lawsuits, tuition prices and attracting students.
My question is, why do people seem to prefer creating excellent mods for a game like Half-Life and not so much for a game like Quake 3. Quake3 while yes a good engine, has a few problems, the texture maps make it look dark and cartoonish. HL textures look better compared to Q3.
I would love to be playing these mods natively under Linux WineX from transgaming, works great for HL.
Also, does anyone know how the Doom 3 engine will compare with the Half-Life 2 engine with regards to the mods. HL2 engine is going to be the hot game engine for the next 5 years. After seeing the 600meg mpeg of HL2, the demo they gave at E3, its an engine that you can do anything with.
What I havnt heard anyone talk about it, how HL2 engine will be compared to the CS2 engine, since they are not based on the same engine. So will people just port CS to HL2 and be done with it? Or will the CS be locked into a weaker engine? That would be quite disappointing.
The worst is when you get a commander that just builds and doesnt expand the weapons. And you cant get enough votes to kick them out. If the Aliens can morph into better soliders, you cant put up a defense. (Hoping they tried to make it a little more even this version.)
Seems the normal start strat is alien you rush the marine spawn, marine you put up defenses.
The mix of features makes this game fun to play, theres so much to do, and the maps are great looking. I'm wondering how many mods will be ported to HL2, CS and NS would look even better with highpoly skins and gfx effects.
BTW, why would anyone uninstall HL, CS is the most common lan party game. And Day of Defeat, NS is popular too.
Lots of people where switching to gprs on their phones in newyork, we got an alarm that that cpu jumped on some NY nodes. Everyone switching to mmode to see what CCN had to say.
;)
So one good thing, our Basestations are up, so keep on surfing slashdot, wirelessly.
I'd avoid the Creative Labs card based on driver issues I've had in the past.
Thats one of the reasons I only do Creative now. Back in the good ole days of Dos+Win311 and Os/2 it was Gravis or SB. I finally went SB16, SB32, SBLive and then Audigy. Wanted the full support in video games. I pick up the SBlive cards for dirt cheap for the kit boxes, just a couple bux, works great under linux and windows too.
The only other oem cards I picked up for linux, has been yamaha chipsets, 9 bux each, and they had great linux support. Thou EMU drivers for SB chipsets are much better now.
But for windows, I like the support for EAX and and the in game surround sound support. Also Creative labs seem to be the better choice for CPU load in games.
Not saying Creative is perfect, the drive packages suck, and you can f**k up an install if you try to install/patch/patch process. But on a clean install, its pretty solid. Also they dont provide all the input/output jacks modern cards or the Pro versions offer like a break out box, 7.1 speaker setup, etc. The M-Audio seems to have good support for Apple and has pretty good reviews. Been thinking of picking one up for the dual g4 osx box.
Really, consumer audio cards is a lacking area. Creative has had a strangle hold for almost the entire life of Dos and Windows. AC97 compat chipsets just dont cut it. And they dont support all the hardware accelerated directx modes.
One last thing, after using hardware mode directx in winamp, the his is gone. Its almost like night and day compared to normal wavout. Very nice.
Other then looks, what keeps people using Windowmaker or Afterstep? Are there software that locks people in to a *Step gui? I have software that needs CDE on solaris, but thats it. Myself, I use Windowmaker or IceWM when I want a good little lightweight window manager, but no software locks me into it.
Not trolling, just curious. Other than the ease of use and good looks, what is special about Afterstep or Windowmaker?
LOL america's army uses the original unreal engine. Not unreal 2003. you FUCKING MORON.
BZZZT Wrong, little dickless AC.
Unreal wiki website, 3rd gen engine (aka 2003) games are listed below.
Third Generation Builds
Announced
[Deux Ex 2] - ION Storm Austin (build number unknown. is known that they gutted the renderer completely and integrated Havok physics instead of Karma)
[Lineage II] - NCSoft
[Postal 2] - Running with Scissors (927 or 2110)
[Loophole] - Hidden Dinosaur
[The Lost] - Irrational Games (PS2)
[Thief III] - ION Storm Austin (build number unknown. is known that they gutted the renderer completely and integrated Havok physics instead of Karma)
[XIII] - Ubi Soft
Vampire Hunter - Psyonix
Released
[America's Army] - US Army (927)
[Devastation] - [ARush Entertainment], [Digitalo], [Groove]
[Raven Shield] - [Red Storm Entertainment]
[Splinter Cell] - Ubi Soft
[Unreal II] - Legend Entertainment
[Unreal Championship] - Digital Extremes - Xbox only
[Unreal Tournament 2003] - Epic Games and [Digital Extremes]
Both the exterior and interior are on a par with anything you may have seen in Half-Life 2, but with a darker, grimier, nocturnal edge. Any NPC you happen to come across is not only rendered with immense attention to detail but talks to you with a level of facial animation and lip synching that can't fail to impress.
This really is an Amazing engine. Valve has out did themselves with the features for character interaction and the enviroment. This engine will be the choice for games for the next 3-5 years.
Also, I read that HL mods will be able to be imported with minimal code tweaking. I cant wait to see CS ported to this engine, or even Day of Defeat.
As American Army was the first to use Unreal's 2003 engine, Bloodlines is the first to use the "Source" HL2 engine.
This fake spam is getting worse, at work people are actually using major companies we work with. Also since i work for a telco, domains that I dont filter, nortel, lucent, nokia, ericsson are not detected as spam.
The biggest single spam I get, Nigerian scam, at least 3 day, out of maybe 5 spam emails.
At home, buy.com seems to be popular with spammers. Amazon, and ebay too. Ebay is bad, because of the way people track and cant filter email on ebay, dont want to loose a sale.
BTW, I cut spam down at home by using a mandrake linux box with fetchmail,spammassassin, imap/pop3 with Thunderbird. And a bunch of filters in Thunderbird. About 92% success in detecting spam, and moving it to another folder.
DING DING! He compares smoking to rape and murder. One is a lifestyle choice, the others are felonious crimes. Apples and oranges, my friend. C'mon, try harder next time, fool.
You Sir are Correct!
These "Ethics" crimes are all based on Morality. While Smoking, Rape and Murder Physically hurt another citizen.
While there are grey areas of these laws, that might have some physical harm, it still should be the choice of the person(s) to take part in self inflicting actions. Where is the wisdom that you can look at a topic, and see both sides of the argument and come up with a solution that is equal in grey areas.
Take the public ban on smoking. While Yes, I don't care for smoke while I'm eating, people should be allowed to have clubs that allow smoking. I just won't go to those clubs. Seems a win/win for everyone. Just make sure you post it on the door so everyone knows.
Call the laws what they are, "Nanny Laws", people think they know whats best for you. Good little boy/girl, be happy, heres a tax refund, vote for bush.
Just reading the forumabout 1.4 release, seems AMD-XP CD2 has problems.
"GRP CD2 for Athlon XP is not available currently. Frankly, we've had all sorts of problems with the Athlon XP build.
Athlon XP users can safely use the i686 set."
Thought G4 on comcast, the all video gaming network was about. Of course, its not on DSS, so I havnt seen it.
Last lan party up here, G4 had a camera crew filming the it for TV, looking at peeps case mods, etc. Another tease.
Lucky DSS has Tech TV network with lots of shows that are pretty good, The Screen Savers, Tech TV and X-play, etc.
BTW, tv shows that have xbox mods, linux applications and porn tips are a must.
messenger service/net send?
Rename your PC to Microsoft, and send away.
Nice article about this method on The Register
Funny part is, I could decode into hex, but couldnt remember the ascii value in hex.
;)
So I was hitting alt-0083 in a ssh shell to see what the first character was. So ya, looks like the right endian for my x86 linux box.
BZZT. Wrong.
CPL CS Matches are TEAM based gaming, comparing it to eating a buttload of butter is stupid.
Whats next, knocking Womans Basketball?
-
#FRAG#Blame it on the LAG BITCH!
Sad part is that this is the only thing really going in the US.
There are LOTS of people on CPL/CAL, its still a good place get matchs. And they keep track of the team rankings for you. Not sure whats so "Sad" about it, we get weekly matches. And you can visit #findscrim in irc and find scrims for practice.
The final showdown was held on de_dust2, naturally.
One thing I like about CAL/CPL are the new maps they have, having to play the same maps for over 7 years is starting to get quite old.
How many years can you keep playing DUST.
BTW, if you want to experience how good CPL players are, download Steam CS 1.6 (Free), and play 20 bots on Expert Settings. If they see you, you are dead. Just like CPL.
Frequency Range:
USA version: 0.495-815.995 MHz, 902-2450.095 MHz
Non-USA version: 0.495-2450.095 MHz
Ok, so where can I buy a Non-USA version? And price.
Truck corrected me again.
[21:41] rekka = truck
[21:41] turvat = dismount
[21:41] (Finnish)
I must be tired, nectarine is at www.scenemusic.net
Also buddy on IRC just told me.
[21:37] [SGtrUck] iw: The author, tArzAn, indicated this morning to a friend of mine (who's name is truck) that he is considering making it available for osX and Linux. There were a few problems porting last year's code - but he had offers from several folks to do it, and they are in the process, apparently, of doing this. Not right now however - they have to go to Assembly (a DEMO party)
Then why has hardly anybody ever heard of it? There are very, very few freeware games that ever become popular.
:)
The demo scene is rather unknown to most win pc users. But us old Amiga users still keep track of the scene and the demo parties around the US.
What they forget to say, is Dismount Truck by rekkaturvat is a entry in the Assembly 03 gamedev compo.
BTW, if want to learn more about the scene, check out www.scene.org for news, and a good scene internet radio. Check out the demos and music.
BBL, gotta load giana sisters on the 64 (emu thou)
My own experience has been that Gentoo outperforms Debian on my hardware, but only after I've done some tweaking on Gentoo. YMMV.
How true, I wish we had a 3dmark type program for Linux, where we could test X performance in 2d/3d, audio, hd, cpu, mem and even latency for each area. Maybe even report performance and features for OpenGL, to see what the drivers do and dont support.
A good benchmark program could be used to see if newer kernels are really faster (ie 2.6) or even those nice pre-emptive kernels patches.
Thats one part lacking in Linux/unix, hardware testing/benchmark programs. Not counting FS benchmarks, there are handfuls on freshmeat.
Thou, maybe a benchmark program would make Linux look slower to windows in the desktop area. (Any idea?)
Wow, thank you, didnt know about that kernel, looks like it has the patches I was talking about. Did a quick lookup on pbone and found the info on it.
This kernel includes patches useful for multmedia purposes like: preemption, low-latency and the ability for processes to transfer their capabilities. The preemtion patches allow a task to be preempted anywhere within the kernel, using spinlocks as markers for non-preemptibility regions. The resulting system response is greatly increased, with measured average latencies under 1ms. Andrew Morton's low-latency patches fix the remaining points in the kernel that cause latency. The setpcap patch allows suid root processess to transfer capabilities to non-root processess, and so making it possible for user processes to run with realtime priority.
While the posts are starting, and people are saying Mandrake would never be faster. Lets go back earlier this year...
Remember the KDE optimizations that where not included in the Gentoo source release? Everyone was wondering why KDE was faster on Mandrake. There where talk for over 2 months before people realized it was an option Mandrake was compiling with.
Myself, Gentoo's biggest feature was the kernal compile options, adding patches for pre-emptive mulitasking, and improved responsiveness. I noticed the improvements on all my machines, but the compile times where a draw back. And sometimes the applications wouldnt compile.
Mandrake while my favorite choice, doesnt include the best pre-emptive kernels. Which do make a noticable difference. So after installing mandrake, and putting a newer kernel on the system normally takes care of that.
I'm just waiting till beta2 of mandrake cooker 9.2 with the 2.6 kernels, that should make Gentoo and Mandrake on par for speed.
This is yet another plot by the RIAA to make the end user pay for listening to music. It doesn't work that way with radio.
EXACTLY. I think they are going in the wrong direction for free downloadable music.
What they need to do, is start streaming Internet radio stations for the students. And technology is easy enough to have people choose the playlists, its still streaming radio, and subject to the internet radio costs. Throw some radio ad's in so it can fund itself. No cost to the students.
Wonder at 10(ish) bux a stream, could ondemand internet radio screw over the RIAA? Maybe even offer free streams with free music, non RIAA music that can be traded.
Where are the NON-RIAA options?
Don't know if anyone has been paying attention, but in California, but they raised tuition 10% in the first quarter of 03, and now another 30% recently. And had to cut many programs due to the states 700 million dollar education cut because of the 38 billion state budget overrun. Its not just california that has these budget problems, its happening all over the country.
So while I like the idea of them trying provide free music for the students (or seem free), its more of a value added feature when you have to pay 40%+ more in tuition.
It must be a tough to attract kids to colleges with these budget costs, cutting fund for additional programs, and the harsh job market for software/computer related jobs. Anything they can do to make the life a little easier on the students is almost a business decision, a very smart one.
Gotta see the trees through the forest, Free music for colleges is more about avoiding lawsuits, tuition prices and attracting students.
My question is, why do people seem to prefer creating excellent mods for a game like Half-Life and not so much for a game like Quake 3.
Quake3 while yes a good engine, has a few problems, the texture maps make it look dark and cartoonish. HL textures look better compared to Q3.
I would love to be playing these mods natively under Linux
WineX from transgaming, works great for HL.
Also, does anyone know how the Doom 3 engine will compare with the Half-Life 2 engine with regards to the mods.
HL2 engine is going to be the hot game engine for the next 5 years. After seeing the 600meg mpeg of HL2, the demo they gave at E3, its an engine that you can do anything with.
What I havnt heard anyone talk about it, how HL2 engine will be compared to the CS2 engine, since they are not based on the same engine. So will people just port CS to HL2 and be done with it? Or will the CS be locked into a weaker engine? That would be quite disappointing.
The worst is when you get a commander that just builds and doesnt expand the weapons. And you cant get enough votes to kick them out. If the Aliens can morph into better soliders, you cant put up a defense. (Hoping they tried to make it a little more even this version.)
Seems the normal start strat is alien you rush the marine spawn, marine you put up defenses.
The mix of features makes this game fun to play, theres so much to do, and the maps are great looking. I'm wondering how many mods will be ported to HL2, CS and NS would look even better with highpoly skins and gfx effects.
BTW, why would anyone uninstall HL, CS is the most common lan party game. And Day of Defeat, NS is popular too.