One of the most unique things about the game industry is that people are actually willing to work these hours. Writing games for many of the people in the industry is more a passion than a job, and some managers are quick to take advantage of that enthusiasm to encourage them to work to unhealthy levels. Now that's become so commonplace that it's simply accepted, and it's draining the passion out of the people working there. We'll see a balance regained, but only thanks to the disillusionment of many dedicated gamesmiths.
Make a journal entry dedicated to it and turn on comments so people can discuss it.
I'd like to see you yanks get working on this. Perhaps it's time for we Aussies to do something similar, with all the crap our politicians are spinning these days.
Heh, interesting idea. Maybe you guys need metaparties - parties which don't actually run for anything, but are able to say "We represent an association of x voters, and if you want us to recommend they vote for you then you should do y."
Good god, could this be...a non-corrupt method of lobbying?
I've...a PS/2
It's impressive that you've managed to keep one this long and all, but I'm not sure that the fact that you have a 20-year-old PC is really all that important to the discussion at hand.
It's actually easy enough to guess. If the data being gathered is non-specific to individuals, but is instead a more generalised data-gathering from large numbers of people, then he can't get the warrents - they're single person or organisation only. So if the NSA wants to, say, gather a massive sweep of information for data-mining purposes, they can't be given permission by the FISA court.
Perhaps. But I was told about it by two seperate circles - once from my university friends, and once by my 26-year-old sister, so it's getting a reasonable bredth of demographic tuning in.
One of the more interesting aspects of the internet is that if you make an interesting ad and use viral marketing, people will come to you. Carlton United's Big Ad was a huge success, in that people learned about it by being told by friends, and were therefore much more receptive to the message than just having it spewed at them. After its success on the internet, they tried showing it on TV, but they got such a lacklustre response compared to the online version that they pulled it after only a couple of week.
I really hope you're making all this up, or at least this part:
Needless to say, Microsoft offered no support whatsoever. I made the employee uninstall Bitlocker from the machines and lets just say he's not with us anymore.
Who in the hell fires an employee for making a suggestion and then implementing it once he has approval? Either you're on a complete power trip, or you really must not want people to suggest things - after making an 'example' like that, who'd want to stick their head out?
Bingo. The gender imbalance in programming jobs is really a non-issue. The real imbalance is that the majority of designers and artists in the industry are also male which, quite frankly, doesn't make a lot of sense given that I've never noticed a creativity bias to either gender. Fortunately, those are also the two key areas for righting the imbalance in game player gender as well, so fixing that imbalance might cause that much sought expansion in market size.
What I don't understand is this - the greatest solar cells are plants. Green - both literally and figuratively. May be the question we should be asking is this - why are we consuming more energy per human than any other animal?
There's an interesting point there, although then you went off on a tangent.
Better question: If the greatest solar cells are plants, why don't we use the reaction they use to generate energy?
This would definitely create a niche for banks which specialise in short-lifespan Swiss-style anonymous accounts that are easy to create and allow easy transfer of control (by giving a card or something). Unfortunately that anonymity could be legislated out of existance by government regulation for security purposes, so you'd need the banks to be in nations with a good track record of allowing privacy.
Yeah, and imagine how poor off we are compared to the 10% of the French workforce (and something like 25% of college graduates) who can't get work. They get like 345 more vacation days a year than I do!
And thanks to the better welfare system there, still get paid more;)
Another thing that would make it much easier to follow are custom avatars. This would allow professional players to differentiate themselves from each other, and perhaps create personality followings. Half the fun of watching a sport is to see the legends do their stuff, and know who they are. This could end up requiring some sort of uniform, though, so that things don't get too confusing for both spectators and players in games like Counterstrike (especially after the teams swap sides).
From TFA: While Mr Allon is the key person behind Orion, the university retains ownership of the intellectual property as it was developed within the university's research facilities.
Bleh, sometimes I think I shouldn't leave my house for fear of coming up with an idea where someone else can lay claim to it. It could be that he needed the computational resources of the university to develop the algorithm, but it's easily imaginable that the university could be laying claim to it when he was working without any real assistance.
I know that there are a number of issues around this (where do you draw the line?), but still - in general writing algorithms is a creative act, so they should belong to the creator(s), if it is even possible to own an algorithm.
Yes, they are. But is there any reason they have to stay that way?
If we want well written stories, game companies need to start accepting scripts written by honest-to-god authors, and realise that to get a gripping storyline they need to design the gameplay around the story, not the story around the gameplay. Yeah, in Hollywood they occasionally design the script around the special effects, but I'm so damn tired of every game having all the emotional content of a cheesy action movie - even some of the games in genres where it can be so much better, like RPGs. Yes, there are some good stories out there, but usually it seems more like coincidence (and skilled writers managing to stuff content into a container that was never designed for it). We can do better, dammit, but it is definitely going to need a shift in thinking.
I hereby nominate this summary to be the first to get a 'badsummary' tag, because the submitter obviously completely misunderstood the original article. Maybe it should get a 'badtitle' tag as well - the article is about the possibility of and difficulties facing a permanent lunar colony, it doesn't say anything about motels or even space tourism.
There are a fair number of wireless Skype phones which have come out recently - Skype offers a similar service to what Yahoo! are doing now. However, it does require that the computer be constantly on - perhaps this will create a demand for mini-servers (which can potentially act as a hub for any other computerised services).
Even if Labor were, by some miracle, elected in the federal election, I highly doubt they'd have a majority in the senate, and the only party likely to support them there on this is the army of one Family First party.
One of the most unique things about the game industry is that people are actually willing to work these hours. Writing games for many of the people in the industry is more a passion than a job, and some managers are quick to take advantage of that enthusiasm to encourage them to work to unhealthy levels. Now that's become so commonplace that it's simply accepted, and it's draining the passion out of the people working there. We'll see a balance regained, but only thanks to the disillusionment of many dedicated gamesmiths.
I'd like to see you yanks get working on this. Perhaps it's time for we Aussies to do something similar, with all the crap our politicians are spinning these days.
Good god, could this be...a non-corrupt method of lobbying?
I've...a PS/2 It's impressive that you've managed to keep one this long and all, but I'm not sure that the fact that you have a 20-year-old PC is really all that important to the discussion at hand.
Foreigners coming into America and afflicting the people living there with new dieseases? For some reason, I feel like I've heard that one before.
It's actually easy enough to guess. If the data being gathered is non-specific to individuals, but is instead a more generalised data-gathering from large numbers of people, then he can't get the warrents - they're single person or organisation only. So if the NSA wants to, say, gather a massive sweep of information for data-mining purposes, they can't be given permission by the FISA court.
Perhaps. But I was told about it by two seperate circles - once from my university friends, and once by my 26-year-old sister, so it's getting a reasonable bredth of demographic tuning in.
One of the more interesting aspects of the internet is that if you make an interesting ad and use viral marketing, people will come to you. Carlton United's Big Ad was a huge success, in that people learned about it by being told by friends, and were therefore much more receptive to the message than just having it spewed at them. After its success on the internet, they tried showing it on TV, but they got such a lacklustre response compared to the online version that they pulled it after only a couple of week.
Needless to say, Microsoft offered no support whatsoever. I made the employee uninstall Bitlocker from the machines and lets just say he's not with us anymore.
Who in the hell fires an employee for making a suggestion and then implementing it once he has approval? Either you're on a complete power trip, or you really must not want people to suggest things - after making an 'example' like that, who'd want to stick their head out?
Bingo. The gender imbalance in programming jobs is really a non-issue. The real imbalance is that the majority of designers and artists in the industry are also male which, quite frankly, doesn't make a lot of sense given that I've never noticed a creativity bias to either gender. Fortunately, those are also the two key areas for righting the imbalance in game player gender as well, so fixing that imbalance might cause that much sought expansion in market size.
There's an interesting point there, although then you went off on a tangent.
Better question: If the greatest solar cells are plants, why don't we use the reaction they use to generate energy?
This would definitely create a niche for banks which specialise in short-lifespan Swiss-style anonymous accounts that are easy to create and allow easy transfer of control (by giving a card or something). Unfortunately that anonymity could be legislated out of existance by government regulation for security purposes, so you'd need the banks to be in nations with a good track record of allowing privacy.
And thanks to the better welfare system there, still get paid more ;)
I doubt it's the artist who is suing, considering that he's been dead for more than 20 years. It's just his money-grubbing family.
Another thing that would make it much easier to follow are custom avatars. This would allow professional players to differentiate themselves from each other, and perhaps create personality followings. Half the fun of watching a sport is to see the legends do their stuff, and know who they are. This could end up requiring some sort of uniform, though, so that things don't get too confusing for both spectators and players in games like Counterstrike (especially after the teams swap sides).
Looks like they're aiming for another Mad Science Award.
While Mr Allon is the key person behind Orion, the university retains ownership of the intellectual property as it was developed within the university's research facilities.
Bleh, sometimes I think I shouldn't leave my house for fear of coming up with an idea where someone else can lay claim to it. It could be that he needed the computational resources of the university to develop the algorithm, but it's easily imaginable that the university could be laying claim to it when he was working without any real assistance.
I know that there are a number of issues around this (where do you draw the line?), but still - in general writing algorithms is a creative act, so they should belong to the creator(s), if it is even possible to own an algorithm.
There are some things money can't buy. For everything else, there's the American taxpayer.
If we want well written stories, game companies need to start accepting scripts written by honest-to-god authors, and realise that to get a gripping storyline they need to design the gameplay around the story, not the story around the gameplay. Yeah, in Hollywood they occasionally design the script around the special effects, but I'm so damn tired of every game having all the emotional content of a cheesy action movie - even some of the games in genres where it can be so much better, like RPGs. Yes, there are some good stories out there, but usually it seems more like coincidence (and skilled writers managing to stuff content into a container that was never designed for it). We can do better, dammit, but it is definitely going to need a shift in thinking.
I hereby nominate this summary to be the first to get a 'badsummary' tag, because the submitter obviously completely misunderstood the original article. Maybe it should get a 'badtitle' tag as well - the article is about the possibility of and difficulties facing a permanent lunar colony, it doesn't say anything about motels or even space tourism.
There are a fair number of wireless Skype phones which have come out recently - Skype offers a similar service to what Yahoo! are doing now. However, it does require that the computer be constantly on - perhaps this will create a demand for mini-servers (which can potentially act as a hub for any other computerised services).
Even if Labor were, by some miracle, elected in the federal election, I highly doubt they'd have a majority in the senate, and the only party likely to support them there on this is the army of one Family First party.
Here's another no BS mirror:r ce=&gameid=2014
http://38.119.37.21/L?T=H&ST=L&PID=0051400051&sou
Oh, there's a big surprise. That's an incredible... I think I'm going to have a heart attack and die, from that surprise.
Actually, this is an old fallacy. Research over the past decade has indicated that adult brains do actually continue to grow.