it displays a blue line in background when the screen scroll and it's easy to spot where you left sometimes (when you have 1000+ lines in your term buffer)
i think you are right, and i'd probably wouldnt bet a production project on it, for sure. But yet it's what we will get -parrot-, of course cc arent very clear for now (or at least they already changed cc three times). But i really trust that Larry, Damian, Dan, Leo and everybody on perl6.internals will bring us a damn f*cking vm.
I coded for years in asm, and on various platforms, and i must admit that the second language i'm fond of is perl. And what will come is really nice.
Btw, for your info Perl6 is in development (in perl 5 by now), yet, i dont konw why, i'm sure you wont try it.
As always when there's a thread about RPG, i recommend to everybody to give a try at Tibia (more infos here). Which is a free multi player online role playing game for windows and linux. Sadly the linux client isnt up to date and really suck by now, maybe sending an email asking for update is worthwhile (?) if you like it (by giving a try at the win32 version)...
Though you still have to train killing small monsters to get skills, there's some points i'd like to develop about this game, and more generally about other rpg. This is probably obvious to everybody playing such games, but in fact they're actually rewarding and giving you some kind of 'XP', while perhaps not shown in your stats. I wanted to write about it, because peoples dont often think about it. While you could go killing other peoples, looting, or training alone, quests are a good way to get the 'XP' i'm thinking about. Of course, they give you some reason to be playing the game, you must solve them, find a special object, kill a hord of mutants, or save some princess (which is always captured by the same phoenix that keep resurecting), and more.
- It may be a riddle, the quest is a challenge to your mind, you have to solve a puzzle, understand what the devolopers were thinking about, perhaps refer to some litteracy you may find on the web. For example i remember of a quest that let you (hardly) find a secret scroll with strange characters on it and which was signed by "Geoffrey Chaucer". It's rewarding because you had to search and find more infos about him to understand the message. The whole point is while doing that you learn new things.
- Killing monsters while solving the quest of course get you some XP in your stats anyway. But some other 'XP' you get here are when the quest is too hard for you. You learn to find friends (socialize), make associations or work for some peoples (trade), or even manipulate other players (politics).
Socializing and politics are a good way to learn how to meet peoples (especially if you're a geek scotched on your computer the whole day). You learn how to present yourself, how you create [a list of] contacts which can be usefull -at one time or another- between themselves, giving you the benefit to know what's going on in other fields of [real or virtual] society because you are contacted first when someone needs something. And this gives you a "first turn", you can act before others. And, IRL, to find a job;-).
Trading is also a good way to get better skills in and out of the game. You learn where and how to buy or sell, and know how to make benifits from small/large towns markets. I got really suspicious about the prices that real life merchants where giving me, and i'm now really hard when trading, looking for other merchants, and what does it costs me to buy/sell stuff. I nearly saved 25,000 euros when i arranged my new house, and it makes a real difference -- trust me.
Though those two are of course about getting 'XP' in real life, you still get the following one for in game playing, the goal of the quest often brings you something. First is getting an item which may be useful to you (modifying some of your stats), or that you can sell at a good
Mono makes it easy to give access to all kinds of.net libraries from inside Parrot (the new high power VM for Perl and probably Python and Ruby.) And it makes it easy for Parrot to add the ability to turn perl code into.net code (I think. does anyone know how much mono code is being used in parrot?).
I dont think there's so much code of mono used in perl6, in fact i suspect there's no part of it in there. Perl folks wanted a complete re-write of their vm according to the standards Larry will set for perl6 (Apocalypses/Exegeses/Sysnopsis:).
Yet, in october 2002 the DotGNU project was interrested in adding.NET related opcodes to the parrot vm. You might want to check the recent discutions about DotGNU at perl6.internals (or check the nntp.perl.org public news server).
I still maintain the point that designing a monolithic kernel in 1991 is a fundamental error. Be thankful you are not my student. You would not get a high grade for such a design:-)
-- Andy Tanenbaum (to Linus Torvalds in the LINUX is obsolete thread)
I dont think the SHIFT key is really the point in this whole story, but instead the informations he gives out about CD standards and how one can insert or bypass such errors in the CD TOC, check the original document, section 4. Yet, for those interrested, all those infos are since a long time on the net anyway...
Welcome;) You might also want to read The Feeling of Power. And if you like the genre, be sure to look at the Isaac Asimov FAQ, there's a lot of his essays on the net.
Tibia is a fun and great online rpg for windows/linux with over 10 worlds to play in. Sadly the linux client isnt updated very often, so consider the win32 one anyway:-(. Check it out!
Anyway, you're probably right. Interrestingly enough some peoples were able to 'create' money out of nothing (like SergeHumpich).
And to stay on parent topic, the 'hacker' should first earn the virtual money to give back. Which probably means buying the game (in his situation, i wouldnt try with a cracked one). And spend some time playing to get the right amount of 'virtual' money...
...Or perhaps he should crack the server again and restore the same amount of items...
This rise a new question, what if, instead of deleteing, he randomly created more items and added them to peoples inventory? My bet would be you'd never heard 'bout him, most people wouldnt bother to complain if they get the +2 shoe of war from nike the great. But would they own something to him?
If you are trained in computer sciences, you unconsciously tend to think that everything that is easy for you is easy also for the others; well, it's not! All the knowledge you have built during many years is a mystery for them. On the net, you often find expert and trained people, because it's the right place to find them. Everywhere else in the world, they are rare.
You can even find more, if you take the pain to search. I've got on the phone a webmaster of a major cracking website, though he didnt gave away any infos about himself, and was quite careful about the stuff he dropped on the net. Even better i could get an access to the company network where he worked and could get a little more docs about him (like his address, familly status, salary and stuff). I know, it's mostly selfish and it was just to impress...
All that blah blah to say that if you have a name, you can get a bunch of detailled informations on the net. There's not a thousand of techniques to get to what one's want.
ok, ok, i know it's out of topic, trolling and blah, but if you know goatse.cx (and who doesnt on /.), the pumkin is a must see...
i think you are right, and i'd probably wouldnt bet a production project on it, for sure. But yet it's what we will get -parrot-, of course cc arent very clear for now (or at least they already changed cc three times). But i really trust that Larry, Damian, Dan, Leo and everybody on perl6.internals will bring us a damn f*cking vm.
I coded for years in asm, and on various platforms, and i must admit that the second language i'm fond of is perl. And what will come is really nice.
Btw, for your info Perl6 is in development (in perl 5 by now), yet, i dont konw why, i'm sure you wont try it.
As gaw made me notice, it's about rpg not, online rpg... sorry for this oot post...
As always when there's a thread about RPG, i recommend to everybody to give a try at Tibia (more infos here). Which is a free multi player online role playing game for windows and linux. Sadly the linux client isnt up to date and really suck by now, maybe sending an email asking for update is worthwhile (?) if you like it (by giving a try at the win32 version)...
;-).
Though you still have to train killing small monsters to get skills, there's some points i'd like to develop about this game, and more generally about other rpg. This is probably obvious to everybody playing such games, but in fact they're actually rewarding and giving you some kind of 'XP', while perhaps not shown in your stats. I wanted to write about it, because peoples dont often think about it. While you could go killing other peoples, looting, or training alone, quests are a good way to get the 'XP' i'm thinking about. Of course, they give you some reason to be playing the game, you must solve them, find a special object, kill a hord of mutants, or save some princess (which is always captured by the same phoenix that keep resurecting), and more.
- It may be a riddle, the quest is a challenge to your mind, you have to solve a puzzle, understand what the devolopers were thinking about, perhaps refer to some litteracy you may find on the web. For example i remember of a quest that let you (hardly) find a secret scroll with strange characters on it and which was signed by "Geoffrey Chaucer". It's rewarding because you had to search and find more infos about him to understand the message. The whole point is while doing that you learn new things.
- Killing monsters while solving the quest of course get you some XP in your stats anyway. But some other 'XP' you get here are when the quest is too hard for you. You learn to find friends (socialize), make associations or work for some peoples (trade), or even manipulate other players (politics).
Socializing and politics are a good way to learn how to meet peoples (especially if you're a geek scotched on your computer the whole day). You learn how to present yourself, how you create [a list of] contacts which can be usefull -at one time or another- between themselves, giving you the benefit to know what's going on in other fields of [real or virtual] society because you are contacted first when someone needs something. And this gives you a "first turn", you can act before others. And, IRL, to find a job
Trading is also a good way to get better skills in and out of the game. You learn where and how to buy or sell, and know how to make benifits from small/large towns markets. I got really suspicious about the prices that real life merchants where giving me, and i'm now really hard when trading, looking for other merchants, and what does it costs me to buy/sell stuff. I nearly saved 25,000 euros when i arranged my new house, and it makes a real difference -- trust me.
Though those two are of course about getting 'XP' in real life, you still get the following one for in game playing, the goal of the quest often brings you something. First is getting an item which may be useful to you (modifying some of your stats), or that you can sell at a good
I dont think there's so much code of mono used in perl6, in fact i suspect there's no part of it in there. Perl folks wanted a complete re-write of their vm according to the standards Larry will set for perl6 (Apocalypses/ Exegeses/Sysnopsis:).
Yet, in october 2002 the DotGNU project was interrested in adding
I dont think the SHIFT key is really the point in this whole story, but instead the informations he gives out about CD standards and how one can insert or bypass such errors in the CD TOC, check the original document, section 4. Yet, for those interrested, all those infos are since a long time on the net anyway...
Welcome
You might also want to read The Feeling of Power.
And if you like the genre, be sure to look at the Isaac Asimov FAQ, there's a lot of his essays on the net.
Interrestingly enough, Isaac Asimov already told us just that.
The article is here...
R. Douglas McPheters already patented the HoloTouch.
... but they got it from the kernel.org rsync like everybody ;-)
Really, no one wonder if one could find linux GPL'ed code in SCO unix?
Primate Programming... ;-)
Tibia is a fun and great online rpg for windows/linux with over 10 worlds to play in. Sadly the linux client isnt updated very often, so consider the win32 one anyway :-(. Check it out!
Sometimes i think trolling should be modded up ;-)
[blah] Never heard of Fort Knox? [/blah]
Anyway, you're probably right. Interrestingly enough some peoples were able to 'create' money out of nothing (like Serge Humpich).
And to stay on parent topic, the 'hacker' should first earn the virtual money to give back. Which probably means buying the game (in his situation, i wouldnt try with a cracked one). And spend some time playing to get the right amount of 'virtual' money...
...Or perhaps he should crack the server again and restore the same amount of items...
This rise a new question, what if, instead of deleteing, he randomly created more items and added them to peoples inventory? My bet would be you'd never heard 'bout him, most people wouldnt bother to complain if they get the +2 shoe of war from nike the great. But would they own something to him?
One can get a "free" VMWare version if you buy the 9.1 Mandrake Linux POWERPACK EDITION... (for linux of course)
You can even find more, if you take the pain to search. I've got on the phone a webmaster of a major cracking website, though he didnt gave away any infos about himself, and was quite careful about the stuff he dropped on the net. Even better i could get an access to the company network where he worked and could get a little more docs about him (like his address, familly status, salary and stuff). I know, it's mostly selfish and it was just to impress...
All that blah blah to say that if you have a name, you can get a bunch of detailled informations on the net. There's not a thousand of techniques to get to what one's want.
sorry missed wow as your nick Trepidity, forgive the last question.
Hehe, no he didnt disapeared at all. And i can tell you he's alive and kicking. Yet you may find his old data here on the AntiCrack website.
One question: does WoW stands for Warriors of Wasteland?
If you like this kind of tricks you can find dozen tricks like those ones and betteron Fravia's web site SearchLores.
I wonder in what it is different from AGORA, Web-To-Email, Gopher, and such services services? If you dont know bout them, you might want to check the Accessing The Internet By E-mail -- Guide to Offline Internet Access and Fravia's "How to search the web" lesson 10.
Have fun.
Yeah, but generally pollution looks dark and evil. It's not like nice and smilling yellow ducks floating around.
beside, i suspect that's again a tour-de-force from stupid ecologists trying to free donald duck.