The Lucasarts that produced all those legendary games was already long gone. Did they still even have their own internal development studio? I am not sure. They seemed to be more on the publishing side of things for the past decade.
It's not a shame: It's pretty. And films shouldn't look like video games. I don't go to the cinema to watch (or play) a video game: I can do that at home.
It's just that 48/60/100 fps looks VERY ugly. Danish director Lars von Trier shot a lot of his movies at higher framerate digital video to get a more "dirty" documentary-like look. It may be more realistic but I don't want a film like The Hobbit to look "realistic". I want it to look like a fantasy and that is what 24 fps makes it look like.
Looking at the Nintendo DS, I see a ton of rehashes
Define 'rehash'.
The thing that attracted me most about the DS was that it doesn't let itself easily for just cowardly copying old concepts. Of the 15 games I bought for my DS the past 12 months few resemble other games or (if they where sequels) the previous incarnation of their franchise. So I must asume that by 'rehash' you must mean 'sequel' and not 'port' or 'copy'.
Metroid Prime isn't actually a FPS. Nintendo calles it a 'first person adventure' because shooting is such a small part of the game. Metroid Prime Hunters is much more of a FPS though.
Who wants to pay $5 per minidisc in order to listen to music when CD-R's are $0.25, or you can get something solid state for less than the price of a MD player?
I would. MD is way more user friendly, it is re-recordable and the media doesn't degrade (not by far as much as CD-R I mean). Also it is small and cheap and you can play the same discs on your stereoset, walkman and car stereo. If it weren't for SOME advantages of MP3-players I would still have been using my MD-player. Hapilly.
Although MP3-players (can we please not call them iPods anymore?) have certain advantages over MD-players it is not really fair to suggest that MD is ancient or obsolete. MD still can do stuff that MP3-players can't do and the fact that it uses discs instead of just a fixed amount of memory makes it usefull in areas that MP3-players haven't been able to reach. Don't burry a format that isn't dead ok?
In actual blind listening tests, and technical tests, ATRAC is actually rated as one of the worst compression schemes. But most MP3 players don't only support MP3. The iPod, for example, supports AAC, MP3, WAV, Apple Lossless, etc. Even AAC is going to be better than MP3 or ATRAC - and there's no way that either can beat WAV or Apple Lossless. The Minidisc really restricts your options.
That last comparison doesn't seem fair at all since ATRAC isn't lossless. NO lossy compression format will reach to the level of a lossless format.
I've been a user of MD for many years and I can say that the whole suggestion that ATRAC is a lesser codec than MP3 is just a myth. Actually when I eventually moved over to an MP3-player the lesser sound quality of 192kbit MP3 compared to LP ATRAC was one of the most significant problems I had with it. You really had to use much higher bitrate MP3 to get any kind of sound quality benefit.
Nobody said you have to play MP3 on your MP3 player. But Sony says you must use ATRAC.
I think the big misunderstanding about ATRAC is that "it was created to compete with MP3 or AAC". That never was the case. ATRAC dates back from the time when MP3 was completely unknown and WAY before you could connect any kind of music player to your computer. It's a format that was created long before the internet age to allow compression on MD and Sony maintained compatibility with it to ensure playback on it's home audio systems. You can argue that Sony was slow in also adopting MP3 but not that it was trying to force people to use one format over the other. Until MD-players became MP3-compatible you knew that by using a MD-player you would be using ATRAC. Being able to choose a format was simply never an option before that time.
"And don't forget the ever popular "Method and device for destroying infidel skyscrapers"."
As was mentioned earlier: Tom Clancy holds the patent to this invention.
The Lucasarts that produced all those legendary games was already long gone. Did they still even have their own internal development studio? I am not sure. They seemed to be more on the publishing side of things for the past decade.
It's not a shame: It's pretty. And films shouldn't look like video games. I don't go to the cinema to watch (or play) a video game: I can do that at home.
It's just that 48/60/100 fps looks VERY ugly. Danish director Lars von Trier shot a lot of his movies at higher framerate digital video to get a more "dirty" documentary-like look. It may be more realistic but I don't want a film like The Hobbit to look "realistic". I want it to look like a fantasy and that is what 24 fps makes it look like.
I am not broadcasting my ssid for Google to pick it up. I am broadcasting it for myself. How hard is that to understand?
My guess is that there won't be any need to accommodate oxygen and fuel for a return flight. That should save some weight.
Looking at the Nintendo DS, I see a ton of rehashes
Define 'rehash'. The thing that attracted me most about the DS was that it doesn't let itself easily for just cowardly copying old concepts. Of the 15 games I bought for my DS the past 12 months few resemble other games or (if they where sequels) the previous incarnation of their franchise. So I must asume that by 'rehash' you must mean 'sequel' and not 'port' or 'copy'.
Metroid Prime isn't actually a FPS. Nintendo calles it a 'first person adventure' because shooting is such a small part of the game. Metroid Prime Hunters is much more of a FPS though.
Who wants to pay $5 per minidisc in order to listen to music when CD-R's are $0.25, or you can get something solid state for less than the price of a MD player?
I would. MD is way more user friendly, it is re-recordable and the media doesn't degrade (not by far as much as CD-R I mean). Also it is small and cheap and you can play the same discs on your stereoset, walkman and car stereo. If it weren't for SOME advantages of MP3-players I would still have been using my MD-player. Hapilly.
Although MP3-players (can we please not call them iPods anymore?) have certain advantages over MD-players it is not really fair to suggest that MD is ancient or obsolete. MD still can do stuff that MP3-players can't do and the fact that it uses discs instead of just a fixed amount of memory makes it usefull in areas that MP3-players haven't been able to reach. Don't burry a format that isn't dead ok?
In actual blind listening tests, and technical tests, ATRAC is actually rated as one of the worst compression schemes. But most MP3 players don't only support MP3. The iPod, for example, supports AAC, MP3, WAV, Apple Lossless, etc. Even AAC is going to be better than MP3 or ATRAC - and there's no way that either can beat WAV or Apple Lossless. The Minidisc really restricts your options. That last comparison doesn't seem fair at all since ATRAC isn't lossless. NO lossy compression format will reach to the level of a lossless format. I've been a user of MD for many years and I can say that the whole suggestion that ATRAC is a lesser codec than MP3 is just a myth. Actually when I eventually moved over to an MP3-player the lesser sound quality of 192kbit MP3 compared to LP ATRAC was one of the most significant problems I had with it. You really had to use much higher bitrate MP3 to get any kind of sound quality benefit. Nobody said you have to play MP3 on your MP3 player. But Sony says you must use ATRAC. I think the big misunderstanding about ATRAC is that "it was created to compete with MP3 or AAC". That never was the case. ATRAC dates back from the time when MP3 was completely unknown and WAY before you could connect any kind of music player to your computer. It's a format that was created long before the internet age to allow compression on MD and Sony maintained compatibility with it to ensure playback on it's home audio systems. You can argue that Sony was slow in also adopting MP3 but not that it was trying to force people to use one format over the other. Until MD-players became MP3-compatible you knew that by using a MD-player you would be using ATRAC. Being able to choose a format was simply never an option before that time.
Why would you allow DRM on any of the systems you mentioned?
Thank you for erasing my childhood sir!
Just update your virusses and you will be safe. Errr...
"And don't forget the ever popular "Method and device for destroying infidel skyscrapers"." As was mentioned earlier: Tom Clancy holds the patent to this invention.
Errr.. allofmp3.com is free trade? I didn't know theft could be free trade.