You Say You Want A Revolution?
rafemonkey writes "Looks like the first hard info on a revolution game has hit the internet. The game, from Ubisoft, is called Red Steel. It's a FPS where the Revo's positional controller takes the place of the mouse. And, for those of you that were worried, the graphics look nice." PointlessWasteofTime points out that it doesn't actually look like an FPS, but more of a GunCon title, in a piece called A FanBoy Intervention. Elite Bastards has a brief history of the Revolution console. From the Waste of Time article: "Look at the Red Steel screens again. Never mind that Ubisoft has a habit of publishing concept renders and claiming they're in-game screenshots, and never mind that shots like that in magazines tend to have usually been 'touched up' a bit. Just look at the screens, then look at the inset photos of the people pointing and shooting with their Rev controllers: Guys... it's just a freaking light gun game. Tell me it's not. This isn't a badass 'Halo killer.' It's next-gen Duck Hunt."
Guys... it's just a freaking light gun game. Tell me it's not. This isn't a badass 'Halo killer.' It's next-gen Duck Hunt.
Really? I wasn't aware that Duck Hunt allowed you free-movement in a 3D environment. Oooohhh, that's right. It didn't.
This isn't the next Duck Hunt, and (unless it's on rails, which apparently it's not) it's not the next Time Crisis either. What it is, is a new generation of First Person Shooters that actually work on a console. No more fidgeting with those tiny analog controllers! You can now take aim and fire, all while strafing, running, jumping, (can we do Matrix style flipping, puullleeeazze?), and dodging. If this works out, Nintendo will have again revolutionized the console controller! Which would be impressive, considering that their Gamecube controller just didn't live up to its predecessors.
Of course, that's a pretty big "if". Nintendo is telling us that they've developed inexpensive positional monitors that are more natural than a light gun with target-painting, but with a full controller built in. Given that most of us remember how horrid the Power Glove was (Lucas: "I love the Power Glove. It's so bad." Yeah, right.) and that target painting doesn't work on LCD screens, Nintendo has one heck of a tall order to fill.
Javascript + Nintendo DSi = DSiCade
Was a good game. I would gladly buy a new version of it with aliens or zombies or fascists or whatever stereotypical villan this comes with.
Kiss that, you stupid alien-undead dog that snickers at me!
*Headshotted Animal Carcass in beautiful 3D flies at monitor*
"Guys... it's just a freaking light gun game. Tell me it's not. This isn't a badass 'Halo killer.' It's next-gen Duck Hunt."
It's not JUST a freaking light gun game. It's a light gun first person shooter, which is almost unheard of. I'm pretty sure that the "Next Gen Duck Hunt" and Halo-Killer could be one in the same, if the game is built right. This looks REALLY fun, and I think it has the potential to be a lot funner than any traditional FPS that I've played. There hasn't been a whole lot of change in FPS gameplay for years, this might be just what it needs.
And once again Zonk definitively dispels any rumors or allegations that he is an XBox 360 fanboy.
So: This game involves pointing a device, and duck hunt involves pointing a device, therefore this game == duck hunt. Brilliant! Let's see here. So continuing along that logic: Qix involves rolling a trackball, and World of Warcraft on my PC (I have a trackball mouse) involves rolling a trackball, therefore Qix == World of Warcraft!! Amazing.
I guess when the only tool you've ever used is a lightgun, everything looks like a nail? Or something.
The one interface not allowed for a First Person shooter is, you know, a gun-like interface?
Keyboard and mouse interface: Yup, it's a shooter!
Gamepad interface: Yup, it's a shooter!
Gun interface: OMGWTFBBQ, it's Duck hunt!
What kind of stupid fanboy do you have to be to make that kind of argument?
oops. fin.
-- Checking emails and kicking cheats `till the day I die.
Judging by the first screen shot, Jake Gyllenhaal is a Revolution tester.
It was obvious light gun type games would turn up with that type of controller. However, while it may be a blast, it is hardly revolutionary. I was hoping to see some games where they tried something different. Launch is still a decent time away so we'll see what comes up.
After all, a revolution is not a revolution without dancing.
'Every story, if continued long enough, ends in death.' --Ernest Hemingway
Shooters have rarely been about innovation, so the lack of anything new in the gameplay department is pretty much par for the course. The 'oldskool-revival' input device is probably the most exciting thing to happen in the world of shooters in years.
Its a shame companies can get away with using the anthem originally made against them and the government abusing power. Silly people, everywhere.
...Sony and Microsoft will copy it immediately. And that will leave the Revolution where, exactly?
Until some of us actually get some real trigger time on the Revo's controller (E3?) I think that any "opinions" about it are just a lot of hot air. Maybe "Red Steel" will be a shallow, gimmicky game. Time will tell.
So does this article.
what's wrong in using something that ACTUALLY WORKS like a gun in a... *ahem* first person... *ahem* SHOOTER?
Look, you have to understand. If you want to be a "Halo Killer" (and every single game is a halo killer, these days! Don't bother judging the game on its own merits. The only question is, does it kill Halo?), you have to match the control scheme that made Halo popular. And that control scheme is: A clumsy replication of PC FPS controls shoehorned into a Dual Shock II workalike format.
After all, everyone knows that what made Halo popular was the radical and unnatural retraining that is required when you take a control scheme that was designed and perfected for a mouse and keyboard, and just jam it unceremoniously underneath two thumb-controlled joysticks and a maze of randomly positioned multicolored buttons. Unless Nintendo can replicate that kind of hand-eye coordination dissonance, they'll never get anywhere with their Halo killing, I mean console, business. My suggestion: They should duct-tape a cinderblock to the Revolution remote. Then everyone will just eat it right up!
How about slashdotters,
Theyre mean as hell
Theyre unpredictable
Theyre as vicious as can be when they smell blood (Or free beer or pizza)
But in the end they are easy to knock out making for nice high scores...
I was reading some of the comments on the blog.
I find it funny how people like to believe its a leak.
I am much more enclined to believe the big N is building up hype around its now famous revolution controller. Which makes perfect sense since they're getting close to release now.
If you look like your passport photo, you're too ill to travel. - Will Kommen
http://en.wikipedia.org/wiki/Red_Steel
Lawsuits abound involving the new Waichowski Brothers game, "Bouncing Duracell", in which children are encouraged to jump around while playing the game. A Chandeliers Manufacturers of America spokesperson was quoted as saying, "This game has caused us to rethink our product in order to prevent more wrongful death suits from falling glass. The inverted flip sequence especially has caused more innocent children to be impaled by our product than ever before."
Can we take a deep breath from the hype for a second and realize we're talking about a remote control here? I have one word for you about flipping and jumping: PowerPad.
If you scroll down to read the rest of that web log, it's almost 100% Nintendo bashing. The author is clearly trolling Ninentdo fans. Please don't feed the troll.
P.S. Has "fair and balanced" journalism finally arrived at slashdot? Is every story going to feature, alongside the actual news, an obvious troll?
Generally Nintendo brings out games with their traditional trademarks first.
Like some Mario, Donkey Kong, or Zelda variant.
File under 'M' for 'Manic ranting'
Games that look terrible are awesome and vice versa.
My friend used to think that Tekken was the best fighting game ever. I was sickened by the "lifelike" character designs. Give me Urban Champion any day of the week.
For more information, click here.
What fanboyism? Yours?
/. and why is it being treated as any sort of legitiment analysis?
It sounds like an interesting if not great concept.
But more to the point, why is a satirical site making headlines on
Anyone ever try using one of those wireless mice that works win midair? Ever notice how difficult it is to click on ANYTHING while operating the mouse in midair? What's to keep the Revolution controller from being just as frustrating, except maybe a really cheap auto-targeting feature?
Is it confirmed that this game is using the "light gun" function of the Revolution controller, or could it be using the "gyroscopic" pointing functionality instead? (i.e. do I have to actually be pointing it at the TV screen and hope that my screen can be read by the gun, or does it just move along with my hand movements, updating crosshairs on the screen?)
MORTAR COMBAT!
Ubisoft. Not Nintendo.
I'd guess that 90% of households don't have large screen hidef TV's yet. And since the only HD content available these days is Xbox 360 games and a handful of broadcast and premium cable channels, I don't think HDTV adoption is going to be a factor until the console generation AFTER this coming one.
So is this your attempt at a preemptive strike? Some kind of mutually assured fanboy destruction mechanism?
Hmmm, equally as annoying yet somehow even more pathetic.
"Guys... it's just a freaking light gun game. Tell me it's not. This isn't a badass "Halo killer." It's next-gen Duck Hunt. "
I cant be the only one thought that duck hunt owned, and that halo was just a scripted version of counterstrike, can i?
whats with all this duck hunt hate? that game was AWESOME...
when was the last time you played a light gun FPS? SNES? its about time another one came along. just like the arcades, except you dont have to pay 2$ for 5 minutes of play.
I'll just use my special getting high powers one more time...
I feel he makes a really good point. Arbitrary induction is evil and must die!
Widescreen 480p @ 60fps with a high enough triangle count looks pretty damn awesome. And you can always get a fancy interpolating upconvertor if you're bothered *that much*.
In case you've forgotten, those DVDs you watch are 480p @ 30fps (well, 480i @ 60...)
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Makes you wonder if they were touched up, doesn't it?Here's to losing my Karma Bonus again....
But he's damn right on almost all accounts. I don't care about product or brand loyalty. I go to the system with the best games. Nintendo has had some really amazingly fun titles in this generation (SSBM all night), but what have they done for you lately? Sure, its hip to be "old school" and reminisce about all the good times you had playing Mario Bros. and cursing at that damn Duck Hunt dog, but this is 2006 and I don't see any signs of Nintendo going back to the old days where games.
yeah. people with hi-def TVs aren't really in the market for consoles anyway...
PointlessWasteofTime? EliteBastards? Slashdot is really scraping the most obscure parts of the Internet to get news these days...
I think not.
Moz la Punk got ahold of details on the Game Informer article from which this news emerged, and that includes the control mechanism. Check it out. You actually use the controller to push obstacles down to use for cover. You nod your head or shake it in order to interact with NPCs. How awesome is that?
Apparently the game uses the controller's assets in the most obvious way--that is, sword and gunplay--but from what I've read so far, it's hardly gimmicky. The gameplay appears to be pretty deep.
The summary is biased and stupid, by the way, in an attempt to get a reaction from Nintendo people. Nice job, Slashdot.
it stripped my greater than sign further down as well.. weird.
I'll just use my special getting high powers one more time...
It would be awesome if you could move around in 3D evironments shooting cartoon ducks (and possibly that laughing dog). I think the one thing that differenciates Revolutions controller and a light gun is the ability to freely move. If I remembered correctly, light gun games moved for you.
This is surprising... at least to me.
Not really, if you think back a bit. I have an impression Goldeneye sold almost as many N64s as Mario 64 did.
Um, did you ever see Metroid Prime? Nintendo published launch title for the GameCube. And, um, it's a FPS....
Plus, this is being published by Ubisoft, not Nintendo.
I've never understood how so much of the whole Slashdot crowd can't tell the difference between EDTV and HDTV sources. The difference is just massive - I can tell you VERY easily whether I'm watching a particular TV show on DVD or HDTV video, because the HDTV source is just SO much better, even when the DVD is upscaled. Maybe it's because Best Buy and Circuit City use trashy sources - or, more likely, it's the "I don't have it, so it sucks" segment showing their ugly faces.
Trust me, 720p with the same triangle count looks much, much better than 480p. If you don't believe me, try experimenting with an Xbox 360's display settings.
-Erwos
Plausible conjecture should not be misrepresented as proof positive.
Cuz duck hunt allowed you to do subtle things like tilt the gun and hold it gansta style?
check it
AirSpeak - http://itunes.com/apps/AirSpeak
Oh, don't get me wrong. I've got an HDTV and I love me some hi-def.
I'm not saying that 720p doesn't look freaking amazing. But I am saying that EDTV looks good already. Maybe you demand that extra visual quality, and then Revolution is not for you. But I can watch my DVDs without complaining about bad quality, so I think that most people will play Revolution games without minding either.
when was the last time you played a light gun FPS? SNES?
Dreamcast, actually. House of the Dead 2 is really fun when you have a light gun.
"Our opponent is an alien starship packed with atomic bombs. We have a protractor."
I think HD support will play into this upcoming race more than Nintendo plans for it to--but HD hardware will remain expensive until several years down the road, when the HDDVD/Blu-ray battle has been decided. The HD decision won't be a matter of people actually wanting HD content, since most general consumers don't really know the difference anyway, but companies are pushing HD pretty hard, making consumers think they need that HDTV.
Anyway, the HD support is kind of a moot point once you get into gameplay. For instance: I played a friend's copy of Perfect Dark Zero on a nice HD LCD, and although the game was fun, and the graphics were beautiful, the difference wasn't really that huge, simply because it played like any other first person shooter. We played multiplayer for awhile, but it got old quickly; so what's the point of all those nice high-resolution textures if the game isn't particularly interesting or fun? If Nintendo makes good games, then that whole lack of HD is pretty insignificant.
My guess is that once high definition televisions become more popular Nintendo will release the updated version of Revolution that will be up to the task..
I'm a nintendo fanboy, but OH MY GOD does Oblivion look sweet on the 360. Anything less than HD is going to feel a bit lacking as we move forward. I'll admit I'm a bit disappointed in Nintendo for the lack of HD support, but you're right-- HDTVs are not yet the norm, and Nintendo may pull a marketing coup if they can launch cheap enough and with enough must-have games to be everyone's second console.
While an FPS or a grand, "realistic" RPG beg for HD, the next Mario Kart will probably fare just fine and be a blast without it.
Do you have any idea how many people I'd be willing to kill for a GOOD light-gun game at home?
The arcade games are all rail-shooters. No control.
Standard FPS games give you control, but lack the realism of actually aiming and firing (only your entire view aims - not your hand alone).
I would do obscene things for something on the level of say Quake, but with a light gun for my firing (and view independant of gun). I'd sit in front of my big screen, jerry-rig whatever control system I had to, and bask in the heavenly glow of light-gun ultraviolence.
And I liked Duck Hunt, dammit. Utterly hated Halo for that matter - it's one of the few games I got tired of before I could even finish it.
Do not confuse "Freedom of Choice" with "Free Will".
>>Old school low res games just aren't going to look their best on large screen hidef tv's.
Yeah, and hidef games just don't that good on old school low res tvs. I can't afford a hidef tv, and I like the fact that there will a new console that isn't insanely expensive because of graphical enhancements that won't show up on my tv.
You want a hidef game console, then PS3 and 360 are for you. But I'm happy that I won't have to spend on on a console just to make you (and everyone else with hidef) happy.
"What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
It was damn good, but a bit easy.
I played it to death when I first got my NES (the SMB / Duck Hunt pack) and ended up getting to level 30 or so most times I played.
Then I bought To The Earth.
Holy crap. I have never, ever played a harder game. That damn thing was insane. The speed and accuracy it demanded even to finish the first level were already inhuman. Finishing the game, though...
But I did. I finished the game, and got good enough that I finished it most times.
Then I played Duck Hunt again.
Got bored at some ridiculously high level and never touched the Zapper again for years. Shooting things had been reduced to the level of 'solved problem' :-)
Picked up To The Earth again a few months ago, actually. Got slaughtered. My reactions have gone all to hell...
Real Daleks don't climb stairs - they level the building.
A question for you ...
Which looks better a game at 720p or a game at 480p with 4xAA and 8xAF? What if I told you that the 480p game would still have the ability to have much nicer lighting and texture effects produced from its pixel shaders? What if I also added that the 480p game would run at 60fps while the 720p game would struggle to maintain 30fps?
The fact is that this is the reality if you produce a game from the ground up on the exact same system but have one run at 720p and one version run at 480p. One of these days someone will have to explain to me how so many people can understand "If my game is running badly on my computer I can lower the resolution and make it run well" but can not understand "If we target a lower resolution we can have more effects at the same time".
Really wish the fanboys had gotten that memo. My ears are still ringing.
I'm sure someone who has actually used one can give a full accounting.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
Much like your mom, except she gives better head.
Nintendo does have a habit of offering gimmicky features with their game systems. From light guns to interactive robots, to power gloves and two screen gameboys, Nintendo loves its gimmicks. But look at the market they are targeting.
Nintendo doesn't make Nintendo's for North America or Europe, they do it for Japan, an excessive fad/trend based society that spazzes out over anything novel and new by throwing heaping wads of money at it. The Japanese are quick adopters of new ideas (the good, the bad, and the absolute ridiculous), and Nintendo can pretty much bank roll the entire Revolution R&D costs within the first week of selling it in Japan. By the time the Revolution hits North America, its just gravy, pure profit for the company. Even if sales are slow for the Revolution in North America, Nintendo will just churn away at releasing regional games that are huge hits in Japan. If some of those trends make it to North America, then again, its icing on the cake.
Nintendo doesn't care if North Americans or Europeans thinks the new Revolution game controller is a joke, people in Japan are already planning their Revolution launch day activities, which will include lots of stretching before hours of epileptic gameplay with whatever cutesy Duck Hunt/Mario/Zelda creation Nintendo whips up for the system. Six months later, Japanese customers will still be twitching and jerking in front of a TV with the Revolution long after the rest of the world tires of the novelty of the new gaming remote.
Nintendo is a Japanese company that caters to the Japanese market, and they are largely unapologetic for it. If Japanese trends and fads like Sudoku or Pokemon make its way overseas, its just gravy, and easy way to earn more profit when the rest of the world follows Japan's lead in entertainment and novelty acts.
Nintendo won't die because Japan won't let them. Xbox hardly has any impact in Japan. Sony wants the world to accept its PlayStation, they invest way too much money into the technology behind the PS3, and they can't simply cater to Japan's fad based culture. Even if Nintendo continues to fail in markets outside of Japan, they will simply redouble their efforts to continue to create innovative and gimmicky entertainment products that appeal to Japan.
In the end, this guy misses the point completely. When did gaming every become serious or respectful. Why is it now that its all about the frame rates and number of polygons and vertex shaders? When did a beautifully rendered game take the place of pure fun? Nintendo knows how to entertain people, they have been in this business longer then Sony and Microsoft combined and while the Revolution may not be the MOST popular game console released in this next generation console war, it is looking to offer the most enjoyment for the money.
If the Xbox360 is any indicator of how the next generation consoles are supposed to be received (with its what, 150,000 in unit sales) and the PS3 might be pushed back to release end 2006/early 2007, I think Nintendo may be in the unique position to capture a large market of people looking for instant gratification out of a next generation system as opposed to waiting for one company to fix up their bugs, and another simply to release the product.
I haven't thought of anything clever to put here, but then again most of you haven't either.
I can't vouch for the source, but there seems to be more info on the game at http://mozlapunk.web-log.nl/log/5500832. If those claims are true the game actually sounds really neat. The training, the development of ones skills, the music reacting to your fighting style. It all sounds very interesting, I hope it lives up to its claims.
Oh crap, I'm on fire again.
The entire article basically says "But how can any genre games for the hardcore gamer be made with this new controller which has fewer buttons and forces a point-and-shoot interface onto every game?" One example he mentions is a basketballs game, as well as the impossibility to convert major cross-platform titles to the Revolution.
Well guess what. There ain't gonna be no Madden games for the Revolution. Hell, there probably won't even be platform games, not in the sense we're used to anyway. That's the whole point of the Revolution, to inspire (or force, depending on how you see it) developers to create new game experiences.
What's wrong with a next gen Duck Hunt? I already know of a next gen Duck Hunt called "Halo 2". Replace the ducks with "covenant" and replace the laughing dog with a 12 year old on Xbox live constantly yelling "You are the gay!! I am kicking your ass!!" and you see my point.
"Sorry Nintendo, if you aren't going to support at least 720p its going to be very hard for me to buy this. Old school low res games just aren't going to look their best on large screen hidef tv's."
Totally agreed. It's like audio CD-s, I mean just measly 16-bit stereo 44k?
I've high def 7.1 surround ears capable of intercepting 192kHz 32-bit sound, my noise level is minus thousands of decibels, my head acts as a subwoofer mic that reads down to -100 Hz (that's like 100 hertz lower than zero, it's very sophisticated I don't think you can even begin to understand).
I won't settle for crappy quality!
Gimme DVD Audio or I'll sit with ear caps all day long and refuse to listen!
It is indeed. It's even more fun when you have TWO light guns. Plug both in, start up two-player mode, one gun in each hand...
Real Daleks don't climb stairs - they level the building.
You have an interesting definition of "launch title."
Gamecube launched November 18, 2001 in North America
Metroid Prime released November 15, 2002 in North America
Slashdot - where whining about luck is the new way to make the world you want.
http://ps2.ign.com/articles/370/370990p1.html
http://ps2.ign.com/articles/424/424746p1.html
I bet there would be more posts about the synergy between this vibrating controller, and the new mmorpg call girl class...
Even PS1 had one http://psx.ign.com/articles/163/163923p1.html
...something had to be done in the world of console FPS games. Using both analog sticks at the same time is still miles behind mouselook. Everyone talks about GTA for the PS2 and such, but I waited for the PC editions, and what I found is I could easily beat the games in a considerably smaller amount of time because I wasn't battling the controller to try to aim. I don't think using both thumbs is a proper workaround. I've been gaming practically all my life and it seems very foreign to me, I can definitely see how that puts non gamers off. It's crap, and I guess, at least Nintendo is trying. Play before having an opinion, but at least there's an attempt at a better control mechanism.
Judges and senates have been bought for gold; Esteem and love were never to be sold.
Just because a console is capable of supporting hd graphics doesn't mean that the games will have that much detail in them. It's expensive for developers to create an entire hd environment, with hd characters, hd items, and hd everything else. It's true that having hd capablities makes a console more attractive, but in reality it doesn't make a huge difference.
You'd have to make movement on the left hand only, and how would you slide and turn at the same time?
Point to the edge of the screen to turn the view in that direction. Move forward, backward, and sideways with the Control Stick. Now would that be so hard?
Admittedly the iPod has its flaws (its durability is one of the worst without a cover) but overall, its by far the best in the market.
Right, because high resolution graphics have never helped PC games either. What are they thinking with higher quality?
Judges and senates have been bought for gold; Esteem and love were never to be sold.
The reason, the sole reason, why light gun games are not more popular is because of something called Columbine. Columbine painted a big red bullseye on the arcade light gun shooters that were becoming very popular at the time, and made a distortion in the market because no one wanted "Action News 26 looks at what your children are playing!" with their light gun games in the video segments. It had nothing to do with popularity and everything to do with former Lt. Colonel Grossman and the fact that the more realistic you make the shooting, the more actually useful it becomes in training to use a real gun (which wouldn't be a problem if this country really believe in the 2nd Amendment).
This is why SEGA refused to release their Light Gun controler for their hit game House of the Dead on Dreamcast... and why House of the Dead 4 is such an obvious choice for the Revolution that it is almost certain not to come out for it...
In fact, the biggest problem with the Revolution isn't that light gun games aren't "badass," but that they are a little too "badass." FPS games played with a joystick or a keyboard and a mouse mute criticism (though they don't extinguish it, unfortunately) because the video isn't nearly as exiting as showing a kid blowing away pixelated zombies with something that resembles a gun.
I've had a lot of fun playing lightgun rail shooters in the past, I think if you want to insult them youy don't call them Duck Hunt insult them by calling them the state of the art, House of the Dead or another recent lightgun shooter. Using Duck Hunt as an insult was the choice, of course, because Duck Hunt was cute and humorous... obviously. Ooh, I hope for Ready, Aim, Tomatoes in the downloadable content... or even better Ready, Aim, Tomatoes... Revolution!. There would also be nothing wrong with a humourous Duck Hunt... Revolution! update... obviously, this article is just appealing to the teenage thug audience who think that only "teh gays" play cute or cartoony games....
"MIT betrayed all of its basic principles."
Does anyone know whether we will have to be sponsoring an endless supply of batteries for the controller, or whether it is designed to be recharged somehow?
Jumpstart the tartan drive.
I'd guess that 90% of households don't have large screen hidef TV's yet.
The FCC will terminate analog broadcasting in the United States in February 2009, right after Super Bowl XLIII. At that point, all broadcast signals will be digital SDTV, digital EDTV, or digital HDTV. All new TVs in your local TV store will have an ATSC tuner and at least a DVI input if not HDMI. People who want to keep watching broadcast TV will have to buy a set-top ATSC receiver, but given the sales tactics in TV stores, I predict overwhelming pressure to upsell new TV sets.
Of course not. It's made by Ubisoft.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Agreed.
I hope you're being sarcastic.
HAX
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
Slashdotters are unpredictable? The only thing unpredictable here seems to be the modding system, otherwise we're quite redundant. :)
Why the hell there weren't more light gun based first person shooters. I'm pretty sure the dreamcast had some but there needed to be more around especially for consoles. In any case it doesn't seem revolutionary at all.
Hmmm... Pie...
I've high def 7.1 surround ears capable of intercepting 192kHz 32-bit sound, my noise level is minus thousands of decibels, my head acts as a subwoofer mic that reads down to -100 Hz (that's like 100 hertz lower than zero, it's very sophisticated I don't think you can even begin to understand).
:P
Really? Cool! I thought I was the only one.
iqu
Really, I completely expect Nintendo to do this now. I require a new Duck Hunt. A cel-shaded hunting simulator, where you can kill that dog over and over and over again. Also, Halo doesn't really need killing anymore, it's allready pretty much dead. I think most FPS fans are playing Half Life 2 right now.
--The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
Wow. How does this get by so many people and then make it to so many outlets? Can that many people be asleep at the wheel at every juncture for drivel like this to get published not once but a multitude of times? Apparently so.
Red Steel has been known to be a full movement FPS for some time now, and if someone with half a brain would look you plainly see the cord going to the nunchaku attachment in use... 3D movement. Aha! Tough one. Not to mention it *clearly states* that it is not on rail in the article... but who has time to read shit before flying off half-cocked and stating Red Steel is the next Duck Hunt.
The Revolution is the first console in 10 years to even make me stop and notice. Something new and different awaits us, and the MS/Sony fanboi's just can't stand to think that maybe, just maybe, the days of cliche, tired, overextended genres may be coming closer to being over. I'm actually upset that the first published game is an FPS, since it is not revolutionary in the least... I will say though that the controller is made for FPS games. The control is intuitive and slick, Metroid Prime was being demoed originally and it was pure heaven to play with the controller. My only actually anticipated sequel would be to Luigi's Mansion, if ever there was a perfect setup for the Revo that is it.
I'm most interested in seeing the truly new and 100% original content, that is where the Revo will begin to steal some thunder. Can we stop jumping to conclusions and trying to diss the Revo until we actually know even slightly substantiated rumors?
http://teasphere.wordpress.com - A little spot of tea
If that were the case, how would you aim at something? Would you make the center of the screen the fixed point at which to aim, like PC FPS'?
Point within a given distance of the center point, and it'd aim at that point. Point outside the circle, and it'd start turning and continue to turn until you point back within the circle. Set the radius in control options.
Where did those fun arcade games go? I remember putting two coins in that police game and play with one big, plastic Colt 45 in each hand was a hoot.
It's next-gen Duck Hunt. Problem is...?
Actually, knowing how Nintendo has played its cards with the Gameboy, I wouldn't be surprised if they re-released the Revoultion with HDTV support a couple years down the road.
They can make it backward compatible with existing games and also supporting HDTV output and possibly DTS sound after the hardware becomes cheaper.
- Michael T. Babcock (Yes, I blog)
I am suprised not to see any mention in these so-called unbiased articles of the massive potential the Revo has in the RTS genre. Aside from FPS's this is in my mind the "killer-app" genre for the Revolution, which could for the first time become a viable option in the console market. Think about how intutively the games could be controlled, pan across the map by moving the controller to the edges of the screen or pointing and click on a point on the minimap, just like a mouse, and click and drag to select units, again just like a mouse. And it could also one-up the keyboard/mouse combo because of its ability to navigate in 3d space, especially in space rts games such as Homeworld.
The writer's assumption that all revo games will have to be very basic and dumbed-down, just goes to show he lacks any real creativity or imagination.
I hope that Nintendo won't shy away from M rated games. I believe that the whole controller scheme is so well-geared towards FPS' that it'll be hard to avoid some pretty gorry games (chainsawing zombies will be made so much more immersive...) unless Nintendo forces studios and publishers to stay within the EC-to-T rating threshold. The GC seemed to stay pretty well within that threshold, save Resident Evil and a few others, and that really made it a kids' console. For me, a teenage PC gaming fanboy, I want to want to use the Rev -esp. because of the controller -; but unless there are some games with a Half-Life 2 level of gore, blood and violence, they may just lose a customer.
Guys... it's just a freaking light gun game. Tell me it's not. This isn't a badass 'Halo killer.' It's next-gen Duck Hunt.
Since I'm sitting in class bored, I'm going to mince that line apart.
Guys...
While it's likely that's just a common euphamism for "You all", it shows a little bit more; most console gamers are guys. However, only roughly half of all humans are guys. That leaves a lot of potential consumers, and this is one thing that Nintendo has really been pushing for since we got the DS. Games like Super Princess Peach, Nintendogs, and Animal Crossing have been pulling in female gamers by the bucket load, and Nintendo wants to extend that to your average parent and grandparent as well with the Revolution.
it's just a freaking light gun game. Tell me it's not.
Light gun games require the controller to interact with the light cascading from a television. In the case of the afformentioned Duck Hunt, the screen briefly changes its colors to highlight the location of said duck, and the gun reads those colors to see if you hit it or not.
Nintendo's controller, on the other hand, uses spacial recognition in co-operation with gyroscopes to measure height, distance, arc, pitch, yaw, and alignment. Light gun game my ass.
This isn't a badass 'Halo killer.'
It very well may not be, but what it shows is how the Revoltion controller can do for FPS games. Say you're chasing someone (or they're chasing ou) on the run down a hallway, and baddies pop out of side doors to shoot at you. To shoot them back, you'd have to turn your character to face them (or lock on), shoot them, and turn your character back to look at the guy you're after and continue forward. In this time he's gained ground on you.
With the Revolution controller, you never stray off the path. You keep holding forward, and simply move your hand to point the gun to your right, left, or whatever, cap the guy's ass, and continue as if nothing happened.
This controller adds a whole new layer of immersion to many titles, especially FPS. A good majority of people complain that regular console controllers suck for FPSes, citing various reasons. I'm really interested to see how the remote controller will fair in this.
It's next-gen Duck Hunt.
If you ask me, we're overdue for an updated Duck Hunt. None of this hiding in the bushes shit of other hunting games, either- you just sit there with a gun in a patch of grass while endless numbers of birds of different types fly out. Your dog (you would get to choose the breed- maybe even import a dog from Nintendogs!) would then fetch the bird and/or scare up more. Every so often you'd get to shoot the dog when it gets too damned annoying.
Bonus levels would including shooting flamingos in Florida and a form of skeet shooting where penguins launch down ice ramps into the air and you try to get them before they land on the other side.
This isn't a badass 'Halo killer.' It's next-gen Duck Hunt
I see your point, but - by the same logic - isn't Halo really just a fancy Duck Hunt, except instead of a light gun you use a joystick?
It's all about skeet mode, at leat 6'-8' from the screen.
Oh, and sideways, John Woo style.
Oh, and with a 40-oz in the other hand.
Where do you think my grades went to in college? I was pulling low B's in everything, but A's and S's in House of the Dead, yeah! That and Perfect Dark.
Oh, I am not proud of that.
This sig isn't original enough, it's time to come up with something witty...
The people that really give a shit about hi-def have been playing games in higher than 720p for years. Quake 2 at 1600x1200 for example.
You must be new here :)
http://teasphere.wordpress.com - A little spot of tea
I guess you've never been to an arcade before.
I might be insulted if Halo wasn't just a next-gen remake of the NES' "Totally Rad". I mean, tell me that this guy isn't the prototype for Master Chief.
This looks REALLY fun, and I think it has the potential to be a lot [more fun] than any traditional FPS that I've played.
Fun? FUN!? You're going to judge a game by how FUN it is and ignore things like having more realistic hair blowing in the wind or getting those textures juuuust right? Fun? Over graphics? Pah-lease. That is SO 1980s...
Next thing you know people will start going on about originality and new game concepts instead of the latest greatest 13th sequel to whatever the currently most popular FPS is.
Sure but comparing current shooting games like Time Crisis to Duck Hunt is worse than comparing up and coming FPS and 3rd person shooters like Gears of War and Halo 3 to Wolf 3D.
I mean there isn't anything to Duck Hunt. You stand in one place. The level never changes, and the ducks fly faster each round.
The guy was just being a dick by comparing the two.
The fanboy article seems like fairly idiotic nintendo bashing with no real points. I realize it is satire... but you can use satire to convey an essential truth and not just tell people what a moron you are.
As for myself, although I haven't bought a nintendo product, aside from a gameboy, in quite a while, I'll probably be getting a revolution if I get another console at all.
The xbox 360 seems thoroughly unimpressive considering how much it costs, limited compatability, small upgrade in graphics, and small life span of the last xbox. I mean... that don't even have a harddrive standard in the new xbox... isn't that a *downgrade*? Built in harddrive and NIC were the primary reasons why the last xbox was actually a pretty good buy over the ps2 considering the smaller game library and higher price...
Few details about the ps3 have been released... my guess is it will be fairly impressive graphics wise, maybe a real jump compared to the other consoles. I've heard a lot of people saying that it won't be as good as the 360... which doesn't make a lot of sense given the specs. What we do know about the ps3 is that it will have *9 cores*, and blu ray, which seems like a major jump up to *me*. Additionally, sony has given *no* indication that they will be charging for their online service ala microsoft. Free online play seems only sensible given that home users must already pay for their internet connection.
That said the ps3 sounds like it will be very expensive, given european prices, and will probably not do that well at launch if some people already have xbox 360s, although I don't know any who do.
The revolution looks like might it might squeek in as a success for gamers disgusted with the high prices and mediacre improvement of graphics of the current console generation. It sounds like that's what nintendo is betting on... and they've already done something similar with the DS.
I swear, I've always backed you guys up when you screwed up, I've always had Zonk's back, but this report I will not take sitting down: THIS IS TOTAL BULLSHIT.
Of all the Red Steel coverage floating around the net, you chose the links to people calling BS on the screenshots? No reports on how awesome this game looks and how wonderful the system will be if it works like they say, just the "oh, this can't be this good" speculation.
No, you only looked at the bad. You pointed out the guy who said that these pictures were probably "touched up", but ignored Ubisoft's own claims that these are totally legit, real screenshots. You blatantly called it a GunCon game, while completely ignoring Game Informer's quote about it feeling like a true FPS, and NOT a lightgun game.
In other words, you only looked at one side of the story, the negative one. The one with no facts to back it up. This is one of the most intriguing games I've seen in damn long time. Sure, you have to take stuff like this with a grain of salt, but to completely ignore how amazing this is and just calling it BS is bullshit itself on a level I have trouble comprehending.
The game looks amazing. Period. There is not a reason in hell anyone should have a reason to question the graphics. If the Gamecube can pull off Resident Evil 4, the Revolution can pull off this. As for the controls, well, I don't think you should judge until you try it for yourself, but I also think it's stupid to think Ubisoft has Game Informer in their pocket and GI was lying when they talked about how great the game felt to play.
I'm damn ashamed and quite frankly pissed off at you Slashdot. Get your act straight.
The last console I owned was an SNES. I've tried to convert my console friends to PC games for over a decade. I tried to help my family share my enjoyment computer games.
Even after scoring some minor victories with my family and buddies by introducing them to the Sims and Starcraft I thought I lost this console vs pc battle when internet multiplayer came to Xbox. But I was wrong. It's the Revolution that may make the decisive victory here.
I'm really excited about this. 40 hours into Oblivion I'm sick of it. AOE III has been sitting unfinished and unplayed for 2 months. I spend more time using roms on my PPC. I think I'm ready to convert to Nintendo "lite" games...
Is there a 12 step program required?
Interesting - I figured there probably were a few (that's why i said "almost unheard of"), but haven't actually played any for a console. Of course I've played several arcade lightgun shooters.. house of the dead was a great game, but the main problem with that is that it is an arcade game, instead of a console game.. you have to pay per play and you have to leave your house to do it. If this game ends up being good, and Nintendos lightgun implementation is good.. this could revolutionize the way future FPS's and consoles are built.
only the first one allowed free movement, which is what distinguishes first person shooter games from rail shooters, among other things
Nobody denies that HD games look sweet. We're talking money here. Are there a significant enough number of HD TV's out there? If less than a million people are going to play your games in HD is it worth all the money Sony and Microsoft are pouring into it this generation? It might not make a difference at all and then Nintendo can jump on the bandwagon next generation when it's actually worth their time and money. They'll basically be using Sony and Microsoft to lay the foundation. It seems pretty smart to me.
I dunno man 360 games look pretty sweet on my old TV.
Condemed and COD2 are both pretty sweet even if you're not playing in HD.
... it has the potential to be a lot funner than ...
funner is not a word!
http://www.worldwidewords.org/qa/qa-fun1.htm
p.s. Yeah, I'm an asshole in real life too
The answer is the latter. As far as I know, the Revolution controller does not even have the possibility to register light from the TV screen.
Firehed - Unfortunately, thanks to medical breakthroughs, common sense is not as common as it once was.
They haven't. The increase in high resolution graphics has only made PC games worse, closing the levels in to compensate for framerates (Doom 3) and skyrocketing development costs as well as hardware costs ($400 video cards just to display grassy hills), ignoring gameplay. F.E.A.R. was a series of gray warehouses for three hours. Almost everything is now a technology demo instead of a well-balanced game like the original Doom that felt great to control and play. I have yet to play a shooter that moves as smoothly as the original Doom.
Half of the pretty graphics you see in top of the line shooters could be done using today's shaders and technologies. Nobody wants to do it because they don't sell "DirectX 10 capable PCs" that way.
"Sufferin' succotash."
Why is this controller giving me painfull flashbacks of Nintendo thumb?
-+-=-+-=-+-=-+-=-+-=-+ *** http://www.mountainfort.com *** +-=-+-=-+-=-+-=-+-=-+-
.. less user-friendly.
In fact, Quake 3 is like Duck Hunt where you had to use a keypad to control the aim. Like you are moving a small crosshair over the screen and pressing B to shoot.
And you are saying the revolution is 'crude'?
This is what gaming is all about. It just fixes so many things that everyone were so used to, that they had become numb to their pain. Once people see what is possible you can be sure "Duck Hunt with NES controller" is going out of fashion.
I own Sony, I own Nintendo, I even own 360 (I own about 16+ consoles from over the past 30 years no fanboy here).... But let me just say to the people who doubt the Rev's controller: IT WILL WORK. Nintendo just won't release it if it doesn't... c'mon...
Leave it to Zonk to post something like this. What a moron. Next time do a little research. You're basically useless.
First, there is NO light anything in the rev controller. Learn about it before you talk about it dumbass.
Second, this isn't on rails as the developer stated.
Zonk is such an idiot. Why does he get to spew nonsense in the article head? He should have to regulate that crap to the comments section down here with us.
Ah, reasons to switch to Digg.
Y'know, that doesn't exactly give me the warm and fuzzies.
:(
My server is f-ing melting, I can't socialize with my buddies, and you're saying we're just a rinky-dink site of no importance?
Thanks, thanks a whole lot. I can just feel the love.
- "When I say dance, you'd best DANCE motherf*cker!" -Violent Femmes
Right, right... Dorvak, rumors, wild speculation. I'll try to keep the common sense to a minimum.
I rolled the score twice in skeet mode, 6' from the screen, drunk off my ass, and lying on the least comfortable couch in the world.
Jesus Christ, guys.
1 2 ? Same thing.
First, it should be obvious from the URL that Pointless Waste of Time ISN'T EXACTLY the most credible news source. But ifthat didn't do it, take a look at the articles.
You know how there have been articles making fun of major news outlets for getting news from www.theonion.com? Like this: http://slashdot.org/article.pl?sid=02/06/07/18292
I mean, like, it is sooo gay to actually point a gun-like device and shoot shit!
Please don't use "gay" as an adjective used to describe something as lame, bad, or otherwise udesireable. It dilutes the true meaning of the word. While I'm not gay, I understand that it hurts their feelings rather deeply to have themselves linked in such a way.
As a form of contrast, let me paraphrase your sentence, but also mis-use other adjectives in a similar way:
That's so gay, why would you do that?
That's so gay, why would you do that?
That's so blonde, why would you do that?
That's so pregnant, why would you do that?
That's so left-handed, why would you do that?
That's so white, why would you do that?
That's so balding, why would you do that?
That's so long-haired, why would you do that?
That's so $Religion, why would you do that?
That's so $Nationality, why would you do that?
All of these represent either choices someone has made, or a state of being which is not always in the majority. Just because it's different, doesn't mean it's bad, and should NOT be used as an adjective.
Astute readers will realize that "sinister" comes from the same roots as "left handed" does, in Latin. In fact, "sinister" just means bad. It used to be that minorities such as left-handed people or redheads were feared and hated. Don't stoop to that level and use "gay" as a negative adjective.
I imagine that this post may upset some people who believe that homosexuality is a bad/immoral/unnatural choice. Regardless of whether it is, it's not the right adjective to use in this case.
Most of us abuse adjectives in this way, without really thinking about it. My mother might claim to have a "blonde moment". All I ask is that we actually think about the meanings of such things, and what they imply we believe, and then re-word accordingly.
To do otherwise would just be left-handed.
Details (from http://theboard.zogdog.com/index.php?automodule=bl og&blogid=11&showentry=920):
-Game development started shortly after E3 2005. Ubisoft saw and demoed the controller before E3 2005.
-Ubisoft Paris took their idea directly to Iwata and Miyamoto, and were given the go ahead. After that meeting they were given prototype controllers. The article states that Ubisoft worked "closely" with Nintendo's engineers in Japan on the title
-Game Informer mentions that while conducting the interviews with Ubisoft, they were handed the "latest version" of the controller
-During the beginning of the game, you are encouraged to use your weapons ruthlessly, but as the game progresses you become more proficient and strategic. This gameplay idea led Ubisoft to decide to give the game a martial arts setting. "Enter the Yakuza"
-The first third of the game will be all about being "brutal by necessity"
-You will be less precise and favor more devastating weapons (machine guns)
-As you progress and become more precise, smaller guns will be used
-"The goal...is to use five bullets to kill five enemies"
-"When fighting with this level of skill, the music and sound effects will reflect it, remaining calm and peaceful"
-"When you fight brutally, the sounds around you grow increasingly more intense"
-"Audio feedback"
-Freeze shot: by fighting effciently you fill the Freeze Shot gauge...fighting chaotically causes to decreases
-When the gauge is filled you can hit a button to momentarily stop time, and then target specific locations on enemy bodies
-Headshots thus are tempting, but non lethal shots, such as shooting guns out of enemy hand, can be more beneficial
-By defeating high ranking leaders who command others and sparing their lives, you will be rewarded. He will offer you respect and help (guns, help, new weapons, alternate paths, etc)
-Respect plays a MAJOR part in the game
-Flailing your sword isn't a smart idea
-Specific motions with the controller will trigger combos (in the final game)
-Tracing an X in the air, for instance, will unleash a devastating attack
-You can stop these combos at any time by simply pausing your own movement. So if you do something that leaves you open to attack, you won't be screwed
-New moves will be taught to you by two mentors in the game
-One will teach you gun tactics, and another will teach sword tactics
-If you don't show the proper respect to them, they won't help you
-Friendly/respectful interaction is tied to the controller
-You signal "yes/no" answers by nodding the controller up or down or shaking it from side to side
-You show extra respect by bowing to the masters
-Ubisoft is still coming up with other interactions
-"You can act disrespectively as well: there are no cut scenes in the game - all conversations take place in game, as in Half Life 2. However unlike that game, characters wont keep prattling on if you walk away from them. They will react angrily to your imputent behavior"
-Staying in the master's good graces is key: they give you missions that can be tackled in any order
-You track down the gang leaders and try to turn them to your side. If you don't, they will join Tokai's (the main villian) gang
-You have to prove you are worthy to them by battling them and sparing their lives.
-You will need as many of them with you as possible to face Tokai. Without their help, you'll have a rough time when you finally face him
-You turn gang leaders to your side by besting them in battle and stopping a deadly blow miliseconds before it strikes
-Training sessions are offered by the two masters so you can hone your skills
Multiplayer:
-Split screen multiplayer with traditional deathmatches
-Totally original multiplayer modes Ubisoft is not revealing yet. Wait until E3
-They didn't talk about Nintendo Wi Fi (NDAs). Full details haven
that is not the nintendo logo, it's the coat of arms of republic of china. i know this is meant to be satire, but still it's pretty insulting and stupid to a chinese like me.
Why are gamers such a linguistically challenged bunch that they have to misappropriate a word with a rich history and a universally accepted definition in order to refer to the simple concept of sidestepping?
You actually do have a point. Japanese pop culture is after the latest gimmick. And Nintendo makes a lot of profit there.
But that's about it.
Please check sales and estimated R&D costs, you seem to have failed to. I won't check either, but I can tell you right now that the console market in North America at least a couple times larger than the Japanese. Same with Europe. So Nintendo has for over 20 years built for the North American market and the European market and will continue to do so.
But the biggest bs was covering the R&D costs in the first weeks. If you did read any story about consoles on Slashdot and followed up on the commentary you will notice that Microsoft, Sony and Nintendo actually loose money on the consoles in order to sell more and make money on the games. Nintendo pioneered that. So you think in the first weeks the Japanese will buy enough games to not only cover for the consoles that are sold at a loss but also for R&D?
There might be more bunk in your comment, but I stopped reading after the the second paragraph.
Ahh, now you've got it! Once you learn to sufficiently lower your standards and be able to suspend reality, Slashdot gets a lot better... in fact it is the only way to tolerate it sometimes. I think of it as a long-running comedy punctuated by occasional informative bits.
http://teasphere.wordpress.com - A little spot of tea
I could see this game working very well on the Revolution!
...just like how everyone has ignored Intel for the last 5 years. Ignored their inferiority. I know Xerox is still raking in the cash from mice.
"The Source(tm)" usually dumps huge amounts of $$ and then someone else comes along and steals it. But hey... our patent process is far too strict, so I'm sure nobody will find a way to steal Nintendo's controller.
i recently asked about the british wifi company 'the cloud' (http://hardware.slashdot.org/comments.pl?sid=1826 47&op=Reply&threshold=-1&commentsort=0&mode=thread &pid=15099226)
and i wonder, this game, whit a whole city covering wifi connection, could be cool..
according to the article,(goddamn babelfish not translating finnish to english) the company has made a deal with nintendo on their wifi structure...
plug and play on wifi uknow.. any ideas?
Hi Slashdot, Thanks for including a link to Cubed3.com in this article, however we've just had the Slashdot Effect with 20,000 or more people coming onto the site at once! Please would it be possible to remove the link from the article so I can restore access to the site! Thanks!
Dangit Slashdot, you've just misreported to millions of consumers with your false story. An Ubisoft employee on IGN (Had a "Ubisoft VIP" title -- all users with " VIP" titles on IGN's forums are confirmed employees of the said company) said specifically that it "is not a rail-shooter.
http://gonintendo.com/?p=1930
I hope you correct your mistake with an update, because you've just posted biased lies about the Revolution, and crushed thousands of peoples' hope.
Guys... it's just a freaking light gun game. Tell me it's not. This isn't a badass 'Halo killer.' It's next-gen Duck Hunt.
Heh. That sounds a whole lot like:
No wireless. Less space than a nomad. Lame.
Too bad Taco wasn't the editor for this article.
This is not like a guncon game. The difference is that you can go anywere you want. ITs funny that people want more realistic games but when they do become realistic they complain more. Last time I used a gun you point and shoot . THe rev controller will enable you to play if it were a real gun.
My one man Nintendo boycott is about to enter its 11th year.
I'm sure that no one else gives a damn, but it's important to me.
LK
Definately NOT a rail shooter, dont be stupid people.
This is Japan we're talking about. There will be no next-gen duck hunt. They'll customize their product for each different market.
The Japanese will have "Whale Hunt". Use the next-gen controller to aim the harpoon.
The Canadians will have "Seal Hunt". Swing the controller like a club.
The Americans will have "Helen Hunt". Available in both harpoon and club versions.
The first link has been lightgunned to dust in seconds :-(
"Words of wisdom: drop that zero and get with the hero" -- Vanilla Ice
Too bad the server hosting the screenshots has been lightgunned to dust in seconds :-(
"Words of wisdom: drop that zero and get with the hero" -- Vanilla Ice
Ok, you have a point about Soul Calibur, but think about the gigantic buttons on the arcade machine that game was designed for. GC has a horrible controller design for ported arcade games. Metroid Prime on the other hand makes great use of the controller layout, for obvious reasons. Something I'm afraid of is the gap widening between softare that was and wasn't designed for a Nintendo system. However, I think as long as they keep the price right, they'll slide right into the niche they're aiming for and sit right next to a lot of PS3's and XB2's. It'll probably still find it's way into homes that never bought into the newer generation consoles. PS2, XB, and XB2 sure have some great hits, but how many do you play with your family?
:)
Oh, and I have the same feelings about the GC analog triggers too.
7 hours later I still can't view the page. :)
Here is an actual useful link in regards to the game. I think if editors are going to post crap articles, they should at least post crap articles from the other viewpoint.
http://mozlapunk.web-log.nl/log/5500832
Read the article: "Analog terrestrial television broadcasts in Japan should cease on July 24, 2011 according to the current Japanese broadcasting law." ... "The British Government has given Ofcom and DigitalUK the joint task of switching off the analogue signals ... in 2008 [through] 2012."
Prince NineOne1 is Ubisoft's ambassador to the IGN Revolution boards, comfirmed by editors Matt and Craig. He answered the question himself: "OK - maybe I will comment on 1 thing because it so absurd for a next-gen game. This game is not a rail shooter - that would be 100% NES and not Next-Gen. -P911" (A "rail shooter" means a shooting game that is "on rails"--like Duck Hunt, Time Crisis, or any other light-gun game--rather than allowing for full movement as in Quake or Halo.) http://gameonpause.7.forumer.com/viewtopic.php?p=6 45#645
Zonk, please make this rebuttal at least part of the story; our friend at PointlessWasteofTime jumped the gun, so to speak.
Something far more lame than the people described in the article is the loser who takes all the time and effort to actuall write a multi-page article describing them.
What that idiot doesn't realize, (when trying to slam the game as being "Duck Hunt") is that when the NES came out, Duck Hunt outsold Super Mario Bros. It was a huge success for the system.
Can't check out the goodness; too many hits.
By that logic, any game out now is just an advanced version of (insert old game that used game pad). Troll.
I'm a little late, and now I can't. Not that I want to really read the article. I'm just a little bored. I'm sure its the same. If you're not going to read it, don't go to it. I've learnt my lesson now. I hope everyone will learn from me.
All this talk about shooting birds, and not a single comment about shooting a 78 year old guy in the face.
Where's the daily showesque commentary?
I hope they do make a new Bird Hunt - multiplayer of course since what isn't nowadays. With Friendly fire! Think of the possibilities! You too can act just like the privledged few who have 10,000 raised quail released for your private hunting pleasure. Just sit down in front of the TV and shoot 78 year old guys in the face all night long. With the added bonus of the media not catching a whiff for not just one day, but for all time. Nintendo would bring non-gamers into the fold with that title.
As cool as it sounds. and as sound as the technology appears to be. It scares the shit out of me? imagine a "counter strike" with an interface like this. certain "individuals" could use it to "train". hello? maryland? halo?... am i the only one who is at some level scared by this technology?
Wait, so you're objecting to the mutual destruction of opposing fanboys? That's slightly disappointing.
just some guy
House Of The Dead games have been released on no less than 3 systems. Saturn, DreamCast, and XBox.
-]Phreak Out[-
just some guy
Let's say you're in a room with two consoles. On one, there is Halo. On the other, there is the latest Time Crisis. Which do you go to first?
You're probably guessing which one I went to.
I think the tough thing for all of us to understand about the Revolution is that (like the GameCube) it's not designed for hard core gamers. There is a lot about the GameCube that did not appeal to hard core gamers and I think the same can be said about the revolution. I think these non-mainstream game interfaces although not new (a light gun interface has been around for a very very long time) have a certain appeal to a casual gamer. And I'm not just refering to light guns there are other sorts of interfaces (motion sensors, tilt sensors, bongos, guitars, etc) that we can expect to find on the Revolution. It's not so much a revolutionary game console as it is just a blacksheep of the big 3.
Personally I think catering to the casual gamer market has a great deal of risk. Your customers aren't buying two games a week, more like one game a month. So you need a lot more customers to sustain it. And I suspect that a lot of young gamers "grow up" into hard core gamers and move to the cutting edge consoles (PC, xbox360, etc).
“Common sense is not so common.” — Voltaire
And your point is? I for one would buy it if it was endorsed as a "next-gen Duck Hunt".
Metroid Prime isn't actually a FPS. Nintendo calles it a 'first person adventure' because shooting is such a small part of the game. Metroid Prime Hunters is much more of a FPS though.
how about everyone shaddap and listen for a minute. stop with the fanboi crap. its either gonna be a good game or it aint. u wont know till u try it. personally i dont give a crap cos it will cost $50 just like every other overpriced game on the market. 50 freaking dollars!!! anybody else sick of being ripped off for games or is it just me? i remember back in the days of the c64 i could pick a game up for $5 once a week with the groceries, now thats how it should be again! innovation and revolution my smelly hairy butt, how about they make games affordable again!!! i own none of the current generation of consoles cos they all suck and cost too much. im gonna wait till all of the new gen comes out then pick me up a bargain basement sell off on ebay of the current gen consoles (when all u fanbois sell ur beloved games collection which u bought with ur life savings for peanuts to scrape the cash together for the next gen). yeeee haaaaaaaw mofos! fanboi it up while blingtendo microshaft and sonbitchy count ur stoopid cash!
boycott high prices! start the real revolution!
Yep it is a great controller. Also I like the way you instinctively know what button, punch, attack, use, etc. is. Ie the must important button. It's the fricking huge red one that rests right under your thumb.
Nintendo took the controller that had become a monster of buttons all seemingly the same (ie xbox/ps2) and made them all different in such a way that even game designers could tell which functions to assign to which buttons, and thus games are very easy to just pick up and play on the gamecube.
I confess I am a bit of a Nintendo fanboy, but I have all the consoles and Nintendo always impress me the most.
You're wrong.
It's a full FPS.
The Revolution was designed with FPS in mind.
Before you post any more silly comments on this subject, please do some (more) reading up on the Revolution's controller and Red Steel.
Those are almost Xbox360 quality! Surely it can't be for real! The Revolution is tiny in comaprison! Or maybe Nintendo actually remembered that a games console is meant to be more efficent than an overblown, bogged-down PC with far more in the way of numbers than actual performance.
EpiAdv - if you like Pokey the Penguin, try this comic!
"This isn't a badass 'Halo killer." The real Halo Killer was Metroid Prime for Gamecube
Its not duck hunt, and its not a rail game. Its going to play just like a PC FPS game, enhanced greatly by that new controller! And I'm not even gonna go into how much great potetial this game has!
Go do research and find the confirmed information before you post an article like this... -_-
Of course you haven't seen a shooter that runs as smoothly as the original Doom, Doom was originally 2d sprites and an emulated "3d looking" environment. It wasn't even true 3d. But, I don't have a 400 dollar video card and I can play Oblivion, which is probably the most resource intensive game out there nowadays, and it runs fairly smoothly to great on my hardware. And that game is anything but "closed in to make up for framerates." You may disagree for the need to pursue photo realism over gameplay, but let's please not pretend like you have to be a bleeding edge with a 3000 dollar system just to play today's games, it's simply untrue. And let's also not pretend like you can't get smooth frame rates in anything. Hell, if we aren't even going high def, you could put your PC on 640x480 (a traditional console res) and run smooth as silk.
Judges and senates have been bought for gold; Esteem and love were never to be sold.
It's a "Jump To Conclusions" mat. It has different conclusions....that you....jump to!
Duck Hunt ruled IMO
sig. "I didn't do it."
Wow this sure has got peoples hackles up.
Look at the points one by one.
1. Couldnt be more true. Brand loyalty is absurd your not supporting a friend your buying a product. The moment it sucks is the moment you should drop it. That goes for Sony, Microsoft, and Nintendo. Likewise you shouldnt hesitate to pick it back up when it gets good again.
2. Couldnt be more true. Prerelease hype is mad especially some of Sony's claims, though im fairly sure they do that on purpose. People who believe that stuff have issues its almost certainly all there just to whip people up in to debate about how much is true. The lightgun comment was a bit offtopic for the actual point and though biassed it does bring you back down to Earth somewhat. There is every chance the controller could still turn out to be a gimmick rather than a top seller.
3. Couldnt be more true. The amount of people tied in to a single console even if they have switched over before is silly some of the best purchases ive made are of other consoles for a lot less than whats recently coming out. A lot of people have never thought of that as an option.
4. Controversial but I also believe couldnt be more true. The one thing the 360 has demonstrated to me is that MS were bang on about backwards compatibility. Not many people care. Even those who do, dont care enough to change console plans. Its a great feature and like the article says its gonna get in some good game time but it isnt going to send the console to the top.
5. Couldnt be more true. Nintendo like there rivals are a company. Like all company they care only for profits. Now a lot of people especially recently have painted Nintendo as the good guys, it just doesnt work that way. They are the good guys because it currently makes more money to be the good guys. If they ever got to the top theyd be trying to shut down Sony and MS at every point and to hell with being the good guys anymore. Its business companies arnt evil they are just companies.
6. Made me laugh but fairly inacurate. Just because they are targeting new markets doesnt mean they dont give a shit about old ones. The article lauds the DS later on but this has done exactly the same. Attacked a new market while maintaining the old.
7. Controller has a cradle. Would have been a decent point if it didnt though.
8. A little presumptious to assume what the Revolution will provide on launch in games but also a possibile issue, the recent article saying there are 20 games sounds like a decent enough start but im wondering just what forms those games take. How many are more concept than full game. How many are clones with a new control interface. Still, its quite likely Nintendo will put out a good lineup.
9. Couldnt be more true. Price of the console has never had too much baring on its success. All the cheapest consoles, the gamecube which dropped to 50 quid in no time being a prime example, have done no better because of there lower cost. (Sony, if they are releasing at the high price they claim, may change this. No one has ever really pushed it that far in comparison to the competition.)
10. Couldnt be more true. I dont understand people who do the whole queueing up for hours and hours to get a console far more likely to be bug ridden on the first day. I guess you get to show off for a couple of weeks until everyone has them. Its just not worth it.
11. Nahh. Nintendo would love to be number 1 again and all there efforts arnt just in hand held and making a bit of cash on the side from the home system. Even if you dont think the controller is going to work out youd have to be fairly stupid to think it was easily designed and produced. Its clearly an attempt to get back to the top spot and Nintendo clearly care quite a bit.
12. Also too true. I dont think anyone is completely without fanboy issues. Even this article.
For a large part the article was pretty accurate. I find the fact that most slashdot posts quote one or two sentances that they disagree with, then rubbish the whole article based on them to be amusing. Its almost as if there are some fanboys about.
I think the title says it all, but imagine a freaking Ghostbusters game for REVO! Damn I wants it already.
That'll never happen though, as sony owns the GB rights...
Patents.
-Game development started shortly after E3 2005. Ubisoft saw and demoed the controller before E3 2005. -Ubisoft Paris took their idea directly to Iwata and Miyamoto, and were given the go ahead. After that meeting they were given prototype controllers. The article states that Ubisoft worked "closely" with Nintendo's engineers in Japan on the title
...so in other words, it turns into Resident Evil? Here's a hint: when a shooting game starts talking about conserving ammo, it's walking the line. And on the other side of that line are jumping puzzles with cones of vision and 100 invinco-guards.
...."
You know who else probably worked "closely" with Nintendo's engineers? The Turok team.
-Game Informer mentions that while conducting the interviews with Ubisoft, they were handed the "latest version" of the controller
I'm sure this doesn't taint their enthusiasm one bit.
-During the beginning of the game, you are encouraged to use your weapons ruthlessly, but as the game progresses you become more proficient and strategic. This gameplay idea led Ubisoft to decide to give the game a martial arts setting. "Enter the Yakuza"
Something about this seems backwards, but maybe I'm just old fashioned. Didn't settings used to come before the gameplay?
-The first third of the game will be all about being "brutal by necessity"
-You will be less precise and favor more devastating weapons (machine guns)
This sounds reasonably cool. It's about time a FPS starts with the fun guns.
-As you progress and become more precise, smaller guns will be used -"The goal...is to use five bullets to kill five enemies"
-"When fighting with this level of skill, the music and sound effects will reflect it, remaining calm and peaceful"
So, basically, looking on the bright side, it's like Half Life, looking on the jaded but probably more accurate side, it's just like any other game with different music for different levels. W00 Rev0lution in my pants.
-"When you fight brutally, the sounds around you grow increasingly more intense"
REALLY???????? NO WAY!!!!!!!!!!!!! I hope Ubi*Soft can figure out another revolutionary immersion scheme - like, "when you wave the controller around like an epileptic while randomly smacking buttons, your character will begin to act spastic". Or maybe give those graphics a similar Immersion Feel(TM) - "when you run fast, the on-screen graphics come at you with increasing speed"
-"Audio
I don't get how this can be considered a feature, but I guess I'm glad and excited. Woo Revolution.
-Freeze shot: by fighting effciently you fill the Freeze Shot gauge...fighting chaotically causes to decreases
So, this is going to be one of those games that relies on doing everything perfectly, else your guage/multiplier/sex appeal falls back to zero. I remember other games with the same mechanic, and every single game reviewed poorly.
-When the gauge is filled you can hit a button to momentarily stop time, and then target specific locations on enemy bodies
REVOLUTIONARY!!! Like Red Dead Revolver - only this game is controlled with a Magical Immersion Reality 3D Wand of Revolutions!!
-Headshots thus are tempting, but non lethal shots, such as shooting guns out of enemy hand, can be more beneficial
(and so on, and so on, and so on - reading any more of this outrageous, content-free hype would drag this post into -2 Flamebait land quicker than CmdrTaco can rub one out on a PONY)
Yesterday's games, running on last week's hardware, with a wacky controller from Tomorrowland that's good for nothing more than first person (shooters/adventures/platformers/racers, in decreasing order of playability) and MARIO POINT AND CLICKFEST REVOLUTION 7. I am getting a tremendous hard-on just imagining this.
It turns out the first Revolution Title not only its cool, uses the gun and sword /fps combo we really wanted to see its MATURE oriented (a GREAT sign for Nintendo titles to come) its so freakingly neat it could turn Nintendo haters into fans and if this is a sign of things to come, it could turn the tides and make Revolution the winner of the console wars...
And instead of celebrating and braking the champagne you guys write 300+ comments bashing on an article THATS fake and meant as a joke. (pointless waste of time anyone? thats what that guys write.. 100% flamebait)
Anyway lets just celebrate instead shall we?
Go ahead MOD my day!
More opinions here
Kids, WAKE UP. Nintendo will always be around and will always be profitable. However, their glory
days are over and will never come back if the company continues down this path. I know it's Slashdot
and you think that the rest of the world is just like you but I've got a stunning revelation: you're
in the minority. It doesn't matter when they release their system or what gimmick they're trying
to sell you, Nintendo has become a niche player and keeps pushing the same kiddie crap over and over.
Great for kids and families, but not at the top of my list anymore.
I have tons of systems including the original NES, SNES, Genesis, Saturn, N64, GBA, Game Gear, DS,
PS2, XBOX, Gamecube, XBOX 360, PC, etc.--I go where the games are that I want to play. I buy on
average 10 games a month and therefore have a gigantic library. I remember sticking with Nintendo
through the N64 (I loved that system), through $70 games Zelda:TOOT (it was almost worth it)(I love
how they're seen as the "budget" company now--yeah, right), cartridges when the rest of the universe
went to discs, etc. but the whole "Nintendo is the gamer's choice" argument is not true anymore.
The Gamecube was pathetic--as much as I love the relatively small amount of games that I have for it
(which include all the Rogue games, Eternal Darkness, RE4--they came so close but still not enough),
I've had it with this kiddie shit. Don't try to tell me it's this untrue image given to them by
others or something--they do it themselves. Enough with Mario--gone are the days when adding Mario to
a game makes it an instant seller. I bought Mario 64 because it was a fun game, not because it had
fat-ass Mario in it. Mario didn't add anything to it, I actually wished we could've played Toad
instead (SMB2 is still my fav on the NES); don't even get me started on Luigi's Mansion. Gone are the
days when mascots made any sort of a difference. I enjoyed many of those Mario games over the years
but I'm tired of it. For crying out loud, the character's original design came from LIMITATIONS. And
why doesn't his hair color match his mustache these days?--but I digress...
"Look, now you can play all the Nintendo/Genesis/TurboGrafix games from 13 years ago!" Nostalgia, my
ass--I've been playing all of these old games on emulators since 1997 or so. For FREE, with a N64
controller connected via a USB port, with instant saves anywhere, 1 button screen grabs, demos and
japanese games that didn't come out over here, etc. And I collected every single one of those old
games over dial-up back in the day--I bet you could get 1 zip file per system these days (SNES, NES,
NEO-GEO) that has everything and would take you 5 minutes to download. Anyway, I haven't played ROMS
in a long time, though. Why?--because I have awesome new games on new systems that are more engaging.
It's a time/interest issue. Once in a while, I'll go back, but as you may or may not have noticed,
video games are a bit of a "moment" medium. That is, they are spectacular when they are hot but maybe
not as exciting or fun when you go back because of the constantly moving entertainment bar since they
were released. Don't get me wrong, I love playing the classics, but I always, always, always get a
hankering to play newer stuff before too long.
How can you honestly compare the experience of Super Mario 2 with playing GRAW on 360. GRAW is like
being a real solider without the negative aspects of real life constraints. It's an interactive
entertainment experience--and I can listen to MY own music at the same time I'm greasing Mexicans on
my 5.1 surround sound set-up, in widescreen hi-def. I can download music off the internet onto my
USB 1 GB flash stick and within seconds plug it into my 360 and listen to MY new music over any game,
at any time. Anybody that says the whole media conglomeration aspect of the new consoles is excessive
doesn't have a 360 because this thing is the SHIT. Just this "custom music at an
For fuck sake Slashdot, please remove the Cubed3 linked article. Constant visitors are harming our website and server. We've emailed you a lot of times but with no reply.
Perhaps my post didn't come off the way I intended, but I agree with you. Nintendo's move is smart business-- if they can launch cheap enough, the strength of their first-party titles will drop them into a ton of homes.
I'm just a bit sad to see no HD this time around. I'm a minority, but I would have paid the markup for it.
Probably no one will ever read this post this late, but i'll still post it.
This turned out to be a long post, with several sections.
---
I would like to know what are the full capabilities of the revmote, as certain features can indeed deem a revolution.
How does it work?
Does it depend in any way on the screen or only on the sensors? Probably only on the sensors.
Does it allow actual positioning or just a distance from the sensor? Hopefully full positioning.
If full positioning, it's probably done in one of the following ways:
3 transmitters on the "sensor", 2 receivers on the remote, then using DOA or DTOA.
3 transmitters on the "sensor", 1 receiver on the remote + a gyro for direction.
2 transmitters on the remote, 3 on the sensor.
1 transmitter + a gyro on the remote, 3 receivers on the sensor.
---
The way it seems to work in Red Steel, is that it doesn't depend on position (except for the "push stuff to make cover") but only on direction. And by direction, it makes the control akin to more free analog stick -> as long as the direction doesn't change much and it's independant of the screen, it can be done with an analog stick!
With mouse look, you have direct control of the direction, so it only makes sense you always aim to where you look. If you make the analog stick move your aim on the SCREEN and have the camera follow you after a certain delay / distance threshold, then it's just like with the revmote!!
Console FPS makers, TAKE NOTE OF THIS!!!!!!!!!!!!!!!!!!!!
Now, if the revmote has actual positioning, you can make the world behind the TV screen feel like an extention of the real world. This can be done by calibrating the control for your TV screen. Think of a calibration screen that asks you to position your revmote at the TV corners.
Think of the TV screen as window... If for example you program it so that the revmote "shoots a beam", then pointing it at the screen in different ways will actually look it's a "window".
Now, lets take it a step forward. Take two controllers and attach one to the top of your head and wear a VR helmet. You control where you look with head movements, whether 360 degrees absolute angle or differential rotation depending on angle from center. And aim using the other controller. Since controller is physically behind the screen, you see its representation in the game world.
Movement is still controller with the nunchaku, which makes sense since domain is infinite while the controlling must be finite.
---
About this control issue:
Actions:
Running - Unlimited and doesn't require top precision.
Vision - Spherically limited, requires precision.
Jumping/Crouching - Limited, generally boolean.
Control schemes:
Button - Boolean.
Analog button - Range value, low precision.
Mouse - Generally unlimited by picking up and moving, high precision, retains position.
Analog stick - Limited, medium precision, self centering.
Modifiers:
Integral function / Differential movement - translates an absolute position to a difference, for example: position->speed->acceleration. Loses precision.
Delayed function - Local movement followed by a delayed change of the axes.
For unlimited movement, a button is ok (WASD, D-Pad), but an analog stick is better, using differential movement. A mouse is bad since it requires constant motion, can be ok with differential, but only for rare cases.
For vision / limited movement, a button is bad since it's only good with differential movement, killing precision (for example old FPSes). Analog stick is not much better with differential movement as seen in console FPSes, it is good with 2D games where direction can be absolutely controlled, tho self-centering may prove a problem. A delayed action can prove useful. A mouse is best for this, high precision and position retaining (examples: mouselook for FPS, mouse cursor).
Now how does the revmote fare? It can be used as an analog stick and work as w
^_^