How many of these fucking articles are we going to have to endure before everyone realizes A) there is no threat, and B) even if there was one, we are absolutely powerless to do anything about it as a species that would make a damn bit of difference? How do you know unless you've assessed the threat? Are you willing to bet possibly the entire earth's population on it? $150 million is nothing compared to the money spent on making cars safer.
A first security patch solving the main issues has been released to the liscensees about a week ago. The second one was released yesterday and solves most other issues. It's been around for a long time but as far as I know this security issue hasn't been abused yet. Of course the fact that Epic released patches doesn't mean that all the games using Unreal have been patched yet.
[i]However when you get down to it the root of the "X FPS is more than anyone can see" is people's astoundingly self-centered claims that no-one else can see more than 30fps, or some other metric.[/i]
To become consciously aware of information it has to pass through a 'gate'. Once information passes through this gate, it is not capable of processing date for somewhere between 30 and 40ms. So you are simply incapable of being consciously aware of this, that the way our perception system works. The fact that you are not consciously aware does not mean it doesn't affect the processing of information at all. In fact, research suggests that animation provided at 24fps unconsciously 'reminds' people of movies, which puts them into a suspense of disbelief mindset. People know it isn't real because they know it's a movie because of the framerate
It is good to see that at least some U.S. politicians are trying to protect the right of the consumers. I'm happy to say that in Holland, policies are a bit more consumer-centered.
Re:When you buy Unreal engine, don't you get updat
on
Infinite Games?
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· Score: 1
I thought that when a company licensed the Unreal engine from Epic, it got future builds as well, and that this was one of the biggest things differentiating the Unreal licensing scheme from the Quake licensing scheme.
In fact that's true. But I'm not sure whether these guys are actual liscensees or if they just used the retail version of the game, in which case their system basically would be a Total Conversion.
They didn't choose Unreal Tournament for its gameplay, they chose it for its engine which is powerful and pretty easy to modify. Although they'd use the current build (2110) if they were real men (and had some additional cash to spend).
I feel it coming: Jurassic Park 4: Attack of the microraptors, which will be followed by Jurassic Park 5: The return of the Mircoraptors where they'll be talking, which fortunately can be reproduced by the main figure by blowing on a bomboo horn.
I hope I'm a bit brighter than Joe Average, and I do have an interest in physics. But you're right, it's a huge accomplishment, even more so because it can help raise awareness of importance of physics research.
Yeah, I know, in his days he was pretty smart. But all the things I've done have paled his genius:)
Anyway, what I meant (and what you probably got anyway) was that he's such a good physicist (although not a nobel prize winner, afaik) because not only he did some ground-breaking research but next to that he also succeeded in making pretty complex physics comprehensible to the public.
I have to disagree. There are many reasons to mod an X-box and only few are malicious. But modding an X-box allows for tampering with software which can lead to cheating. Period.
If you break up a 1km asteroid into 1000 pieces the average piece will have a diameter of about 100m. At 25km/s such a motherfucker could still level more than a city block (The Tunguska asteroid was caused by a rock with an estimated size of 50-70m and there still are no trees growing there).
Fact 1 : A modded X-box allows for cheating Fact 2 : Cheating is the major problem for all gaming networks and responsible for ruining a lot of fun.
I think Microsoft is in its right to try to keep their service playable and cheat-free and the scheme you suggested will ruin the fun for a lot of legit players.
I admit that my comment wasn't very mature, I'm not as anti-microsoft as the comment suggests.
But I don't agree with you either. The possible loss of jobs shouldn't be a concern in anti-trust rulings. It surely wasn't an argument for microsoft in their competition.
but I guess I'll never be as successful as google...
How many of these fucking articles are we going to have to endure before everyone realizes A) there is no threat, and B) even if there was one, we are absolutely powerless to do anything about it as a species that would make a damn bit of difference?
How do you know unless you've assessed the threat? Are you willing to bet possibly the entire earth's population on it? $150 million is nothing compared to the money spent on making cars safer.
A first security patch solving the main issues has been released to the liscensees about a week ago. The second one was released yesterday and solves most other issues.
It's been around for a long time but as far as I know this security issue hasn't been abused yet.
Of course the fact that Epic released patches doesn't mean that all the games using Unreal have been patched yet.
[i]However when you get down to it the root of the "X FPS is more than anyone can see" is people's astoundingly self-centered claims that no-one else can see more than 30fps, or some other metric.[/i]
To become consciously aware of information it has to pass through a 'gate'. Once information passes through this gate, it is not capable of processing date for somewhere between 30 and 40ms. So you are simply incapable of being consciously aware of this, that the way our perception system works.
The fact that you are not consciously aware does not mean it doesn't affect the processing of information at all. In fact, research suggests that animation provided at 24fps unconsciously 'reminds' people of movies, which puts them into a suspense of disbelief mindset. People know it isn't real because they know it's a movie because of the framerate
...you have to stop the DDOS when you get the 'destination unreachable'
It is good to see that at least some U.S. politicians are trying to protect the right of the consumers.
I'm happy to say that in Holland, policies are a bit more consumer-centered.
I thought that when a company licensed the Unreal engine from Epic, it got future builds as well, and that this was one of the biggest things differentiating the Unreal licensing scheme from the Quake licensing scheme.
In fact that's true. But I'm not sure whether these guys are actual liscensees or if they just used the retail version of the game, in which case their system basically would be a Total Conversion.
They didn't choose Unreal Tournament for its gameplay, they chose it for its engine which is powerful and pretty easy to modify. Although they'd use the current build (2110) if they were real men (and had some additional cash to spend).
I feel it coming: Jurassic Park 4: Attack of the microraptors, which will be followed by Jurassic Park 5: The return of the Mircoraptors where they'll be talking, which fortunately can be reproduced by the main figure by blowing on a bomboo horn.
This is where sex comes in.
To answer my own question, maybe things will start falling upwards when I'm capable of posting stuff without typo's :)
First the 2nd law of thermodynamics fails, then Moore's Law... When will things start fulling upward?
The slashdot audience helps fighting crime
The 'not hitting a cow' part is accomplished by the entire train being elevated on poles.
And another advantage og MagLev trains over traditional high-speed trains is that it can accelerate and decelerate much faster.
I hope I'm a bit brighter than Joe Average, and I do have an interest in physics. But you're right, it's a huge accomplishment, even more so because it can help raise awareness of importance of physics research.
Yeah, I know, in his days he was pretty smart. But all the things I've done have paled his genius :)
Anyway, what I meant (and what you probably got anyway) was that he's such a good physicist (although not a nobel prize winner, afaik) because not only he did some ground-breaking research but next to that he also succeeded in making pretty complex physics comprehensible to the public.
The physicists who can make stuff like this comprehensible to laymen like me (like Stephen Hawkings) are the ones that really deserve a Nobel prize.
That's because they don't know yet, I kinda wonder myself, I've studied there for 2 years.
On a sidenote, Enschede is the same town where a fireworks factory blew up 2 years ago, killing 22 and and wiping out a city block.
> Except that your "Fact" 1 is incorrect.
I have to disagree. There are many reasons to mod an X-box and only few are malicious. But modding an X-box allows for tampering with software which can lead to cheating. Period.
If you break up a 1km asteroid into 1000 pieces the average piece will have a diameter of about 100m. At 25km/s such a motherfucker could still level more than a city block (The Tunguska asteroid was caused by a rock with an estimated size of 50-70m and there still are no trees growing there).
Fact 1 : A modded X-box allows for cheating
Fact 2 : Cheating is the major problem for all gaming networks and responsible for ruining a lot of fun.
I think Microsoft is in its right to try to keep their service playable and cheat-free and the scheme you suggested will ruin the fun for a lot of legit players.
I'd call it vandalism.
I admit that my comment wasn't very mature, I'm not as anti-microsoft as the comment suggests.
But I don't agree with you either. The possible loss of jobs shouldn't be a concern in anti-trust rulings. It surely wasn't an argument for microsoft in their competition.
The EU at least knows where the REAL war should be fought ;)
It's running Windows, that's kinda scary!
Slashdot? :)
I know, I know, probably not.