Slashdot Mirror


Microsoft vs. Modded Xboxes

hikeran writes "The Register has an article about how Xbox live service is now apparently banning Xboxes that have been mod chipped. Basically it seems this is one of the many uses of those unique id's used in Microsoft's software. Next up bannings for using foul language on Xbox live service?? Be careful what you say.. you may be playing with an Xbox Live admin..."

699 comments

  1. Um...so?? by davmoo · · Score: 5, Insightful

    Right or wrong, good move or bad, being as how its their service, Microsft can ban who ever the hell they want.

    --
    I want a new quote. One that won't spill. One that don't cost too much. Or come in a pill.
    1. Re:Um...so?? by Anonymous Coward · · Score: 2, Funny

      It's still lame. You have to have purchased an X-Box to have a modchipped box. They're legally within their bounds, but it certainly isn't morally cromulent.

    2. Re:Um...so?? by runenfool · · Score: 4, Interesting

      I agree - but they should at least refund people's money or properly warn them in the first place.

    3. Re:Um...so?? by mentin · · Score: 5, Insightful
      I agree - but they should at least refund people's money or properly warn them in the first place.

      I think people who installed mod chips pretty well know what they were doing. Also, XBox 'box' probably contains lots of labels warning users that opening the case breaks any warranty.

      --
      MSDOS: 20+ years without remote hole in the default install
    4. Re:Um...so?? by cmeans · · Score: 5, Funny
      It's probably in the EULA...but the only people who've bothered to read them...are still reading them.

    5. Re:Um...so?? by nomadic · · Score: 5, Funny
    6. Re:Um...so?? by rnturn · · Score: 5, Funny
      ``Also, XBox 'box' probably contains lots of labels warning users that opening the case breaks any warranty.''

      I'm if we all look hard enough we'd find that everything that has a Microsoft logo on it also has a sticker that states: No User Serviceable Parts Inside.

      --
      CUR ALLOC 20195.....5804M
    7. Re:Um...so?? by dsanfte · · Score: 5, Funny

      Well several Microsoft EULAs were submitted for entry into the Library of Congress but they couldn't afford to build a new wing of the building to store them in....

      --
      occultae nullus est respectus musicae - originally a Greek proverb
    8. Re:Um...so?? by Anonymous Coward · · Score: 0


      Their EULA boils down to this:

      You're on your fuckin' own.

    9. Re:Um...so?? by Anonymous Coward · · Score: 0

      ...and doing anything with this product may get you sued if we so fit. you so much as use clip art in an anti-MS newsletter, we'll see your Linux-using-ass in court!

    10. Re:Um...so?? by Anonymous Coward · · Score: 0

      Well several Microsoft EULAs were submitted for entry into the Library of Congress but they couldn't afford to build a new wing of the building to store them in....

      Good, if they had added them, all our measurments of bandwidth would be off!

    11. Re:Um...so?? by Anonymous Coward · · Score: 0

      (+2 very underrated)

    12. Re:Um...so?? by dwtinkle · · Score: 2, Interesting

      This is going to be the same situation as buying copy protected CDs. Microsoft should release a PCI version of the XBox, just drop Dead to Rights into my DVD-ROM drive, done.

    13. Re:Um...so?? by Anonymous Coward · · Score: 0

      why won't you let me post!?!?!!? COMmIES...

      MOM

    14. Re:Um...so?? by SoupIsGoodFood_42 · · Score: 5, Interesting
      I think people who installed mod chips pretty well know what they were doing.

      Until--as the artical pointed out--the xBox is sold 2nd-hand to some completely inocent person.

      Certinaly won't do the xBox reputation any good if people are finding they can't get on-line, and that there's nothing they can do about it.

      Sure--as the artical says--you may be forced to by a new box, more cash for the vendors. But would you still want an xBox after all than? Maybe a Playstation would seem like a better option the 2nd time 'round. Atleast you know you want get banned from anything.

    15. Re:Um...so?? by scrain · · Score: 3, Interesting

      They can put all the labels they like on it, but the Magnuson-Moss Warranty Act requires they prove that any problem is a result of damage caused by you. Just a sticker being broken doesn't count.

    16. Re:Um...so?? by mentin · · Score: 3, Insightful
      Until--as the artical pointed out--the xBox is sold 2nd-hand to some completely inocent person.

      Assume you are a "completely inocent person" who bought a 2nd-hand car. Later it turned out the previous owner drowned it, so it is all rusty inside, does not drive, breaks, etc. Would you blame the car manufacturer or the person you bought it from for this?

      Why do you like to blame Microsoft for somebody selling crippled Xbox'es?

      --
      MSDOS: 20+ years without remote hole in the default install
    17. Re:Um...so?? by Boone^ · · Score: 2

      People who mod their XBoxes to run Linux are probably not playing games since they're too busy compiling kernels. Microsoft is trying to create an online game world that's void of cheating (something Valve hasn't done in the lifetime of Half-Life + mods), so it's just fine with me that I'm on a level playing field when I join a Mech Assault game. Modchips could open cheating, and I'm not in favor of aimbots working their way into games I enjoy.

      I've been under the impression that MS wasn't going to let Modchipped XBoxes on the Live network for the past few months...

    18. Re:Um...so?? by jamesh · · Score: 1

      more cash to the vendors. less cash to microsoft. they are probably making more money from online users than they are on xboxes. in fact even if they break even on the online stuff they are still ahead of xbox revenues which are anti revenues :)

    19. Re:Um...so?? by Anonymous Coward · · Score: 3, Interesting

      My favorite was a Microsoft mouse that had a sticker from their software police department. Something about how it should have come with a new system, or certificate of authenticity, or something.

      I really wanted to call their hotline and say something like, "I got this Microsoft product from a friend, and I read this sticker, so I thought I should call and make sure I'm not pirating anything." and see how long it would take them to figure out that I had a mouse and they had no business putting that sticker on it.

      Or do they actually not sell their mice, only license them?

    20. Re:Um...so?? by domninus.DDR · · Score: 5, Insightful

      Even though you purchase an xbox, that doesnt bring them any profit. They lose at least 100 dollars on each xbox they sell, but make it up in licencing on games (this is how almost every game console works.) So even though you bought an xbox, if you play burned games you cost them money.

    21. Re:Um...so?? by Junior+J.+Junior+III · · Score: 4, Interesting

      You own the XBox, but they own the network you're connecting to with it, and they control the services.

      Frankly, I think it's lame to ban modders, too. But here's the beauty of it -- if they piss off enough of their own customers, they'll lose marketshare. Maybe in their own minds they'll be losing undesirable customers and not care... until they end up all walking away and either moving on to a different platform or else using their modded XBoxen to build an underground, alternative gaming network. Now that'd be a hack!

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    22. Re:Um...so?? by Daetrin · · Score: 4, Informative
      "Assume you are a "completely inocent person" who bought a 2nd-hand car. Later it turned out the previous owner drowned it, so it is all rusty inside, does not drive, breaks, etc. Would you blame the car manufacturer or the person you bought it from for this?"

      That's a very different case. Someone who gets their XBox modded isn't causing inherent damage to the system. The XBox works just fine, but Microsoft is choosing to punish people for taking that action. That makes the issue much less clear-cut, and given the motives behind the people at Microsoft for instituting this policy, i would place the blame more on their heads.

      --
      This Space Intentionally Left Blank
    23. Re:Um...so?? by hEpen · · Score: 1

      Good point. But what percent of the market share mod their XBoxen?

      Seems like that would be a small part of the market in total, and thusly have little effect on Xbox Live. But then again, I don't know nothing.

    24. Re:Um...so?? by pc486 · · Score: 2

      The analogy is incorrect. Microsoft didn't sell the Xbox, they sold Xbox Life which wont work on the modded Xbox, and without warning. I would blame Microsoft for selling me Xbox Live on a modded XBox. Even though I might get my money back it would be too much of a hassle to deal with calling in and sorting things out.

    25. Re:Um...so?? by BobShimits · · Score: 1

      I bought a refurb xbox and it died (harddrive) soon after warrenty ended. M$ wanted $99 to repair it. After seeing the some sales I realized that w/ shipping it's a LOT better deal to get a new xbox with 2 free games and the controller that comes with. Point being two things: 1)The 2nd Time Around Is NOT Better! 2)Microsoft makes products that are good while they last, yet seem to fall apart..

    26. Re:Um...so?? by BagOBones · · Score: 1

      I bought a refurb xbox and it died
      So what does that have to do with MS? Who refurbed it?
      The X_box repairs seem to cost so much be cause the units are sold UNDER COST and the repairs are not.

      --
      EA David Gardner -"... but the consumers have proven that actually what they want is fun."
    27. Re:Um...so?? by flatface · · Score: 1

      So THAT'S what makes them so god damn heavy!

    28. Re:Um...so?? by Ponty · · Score: 4, Insightful

      I'm down with what you're saying in principle, but it's just silly to think that the consumer should abide by certain perceived or actual rules that are a result from the pricing and marketing decisions of the vendor. They're in such separate domains that it's daffy to think that they should have any bearing on each other in the world or the mind of the consumer.

    29. Re:Um...so?? by einhverfr · · Score: 2

      Microsoft/Bungie makes the only good game for XBox anyway-- that is Halo. All the other games are sort of boring.

      I really don't see X-Box being a long-term victory for Microsoft. It is a nice testing ground for Paladium-type technology and is quite probably a front for developing all sorts of other things, but I do not see them winning the console war anytime soon.

      As for modded xboxes banned on XBox Live, I think that is fine, but as one is subscribing to a service, I would certainyl hope that refunds would be offered to people who bought the service and were unable to use if for any reason.

      --

      LedgerSMB: Open source Accounting/ERP
    30. Re:Um...so?? by Ponty · · Score: 1

      Is that the guy who used to illustrate Suck? It looks an awful lot like his style.

    31. Re:Um...so?? by PurpleFloyd · · Score: 3, Insightful
      I've been under the impression that MS wasn't going to let Modchipped XBoxes on the Live network for the past few months...
      Of course they wouldn't; it's common sense to try to control cheating for quality control purposes, if you're charging a fee for a service like Xbox Live.

      The problem is that any Xbox online with a modchip is permenantly banned. Microsoft wants to have Xbox completely under their control. Remember that they take a significant loss on the console; the games make the money back. One of the main purposes of modchips on the Xbox is to read non-approved discs, and thus play pirated games. Another is to cheat. Both are Bad Things from Microsoft's point of view.

      The Xbox-Linux users? Microsoft would probably want them to go away too, because they probably won't buy as many games as a console gamer. Plus, remember that according to Bill and his crew, Linux=Absolute, Total, Creeping Evil.

      All in all, not too much of a surprise, but rather nasty nonetheless. What happens when a "banned" Xbox gets put up for sale used? One screwed-over end user. The funny thing is that this hurts Microsoft, as well. They will have to take the loss involved in producing another Xbox. So the moral of the story? Go out and buy as many Xboxes as you can, to bring the Evil Empire to its knees!

      --

      That's it. I'm no longer part of Team Sanity.
    32. Re:Um...so?? by runenfool · · Score: 1

      OK - how the heck is this redundant when I was like the 8th guy to post a freakin comment? Wake up mods.

      Yea, I know this happens all the time and its lame to bitch about moderation - but its still irritating.

    33. Re:Um...so?? by gnovos · · Score: 2

      Assume you are a "completely inocent person" who bought a 2nd-hand car. Later it turned out the previous owner drowned it, so it is all rusty inside, does not drive, breaks, etc. Would you blame the car manufacturer or the person you bought it from for this?

      Why do you like to blame Microsoft for somebody selling crippled Xbox'es?


      That's different, though. In the first case the box is broken, period. In the second case, the box works fine, but Microsoft has decided to explicitly exclude your working box.

      --
      "Your superior intellect is no match for our puny weapons!"
    34. Re:Um...so?? by Nos9 · · Score: 1

      Actually does it completely hose your account? or just keep you from going online with the Modchipped system... This is a big concern especially if you bring your headset over to a friends (like MS encourages you to do) and they have a modded XBox, then your account is gone? last I heard it simply wouldn't connect if you had a mod installed, but they may have changed that.
      As a player of many online games I detest cheaters, and anything to keep them out , to me, is something worth looking into.

    35. Re:Um...so?? by Nos9 · · Score: 1

      MS sells refurbed XBoxes through retail vendors, but the new holiday bundle is a sweet deal. For those that don't know 1 system (new), 1 S controller, and a disc containing Jet Set Radio Future and Sega GT 2002.

    36. Re:Um...so?? by evilviper · · Score: 2

      You know, I was thinking about buying an XBOX hoping to get a fairly cheap DVD/DivX/VCD/MP3/OGG player with good TV-out and a ($30) remote. The fact that it would end up costing Microsoft is all the more reason!!!

      I'm still a little concerned by the heat, size, and wondering about the quality of the XBOX media player available.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    37. Re:Um...so?? by xswl0931 · · Score: 1

      So someone decides to mod their XBox with who knows what and you expect Microsoft to support such an untested configuration?

    38. Re:Um...so?? by grmoc · · Score: 5, Insightful

      I don't know why the heck the above comment was modde3d insightful.. It is missing the obvious point.

      If someone sold you a secondhand car that worked -despite- having the seats replaced by the previous owner, would you be angry that the car dealer no longer allowes you to drive the car?

      Just because an X-Box was modded has NO BEARING WHATSOEVER on whether or not it -works-.

      I wouldn't blame Microsoft for not warranting the modified Xboxes. Fine.

      What is bothersome is when an otherwise perfectly working (modified or not, makes no difference) Xbox no longer works because Microsoft has DECLARED that it won't.

    39. Re:Um...so?? by Flish · · Score: 1, Redundant

      "Assume you are a "completely inocent person" who bought a 2nd-hand car. Later it turned out the previous owner drowned it, so it is all rusty inside, does not drive, breaks, etc. Would you blame the car manufacturer or the person you bought it from for this?"
      That's a very different case. Someone who gets their XBox modded isn't causing inherent damage to the system. The XBox works just fine, but Microsoft is choosing to punish people for taking that action. That makes the issue much less clear-cut, and given the motives behind the people at Microsoft for instituting this policy, i would place the blame more on their heads.


      The direct example is someone whot bought a second hand car that had been chipped / ECU modded and didn't know.

      They then have a prang and insurance refuses to pay out because it's been modded and not declared. It's not their fault, they didn't know, but then again ignorance is not in excuse in law so it's down to th epurchaser to be knowledgeable and check these things.

      Of course if they ask the question and $vendor lies, then they have a case, but it's messy

      --
      -- This is an expression of my state of mind, and almost definately not of any worthwhile opinion.
    40. Re:Um...so?? by zonker · · Score: 0

      no, he sucks.

    41. Re:Um...so?? by Anonymous Coward · · Score: 0

      No, you cock-craving, strawman-throwing faggot. They should not immediately BAN you. Nobody even fucking said "support", faggot. Just die.

    42. Re:Um...so?? by rseuhs · · Score: 3, Interesting
      Well, as far as I could see, the XBox audience consists mostly of PC-users that love high MHz numbers and are used to pirate games.

      So I guess there are a lot of modded XBoxes.

      Actually, by now, there are so many prerequesites to use XBox-life, I would be surprised of more than a few percent of XBox-owners will buy it. The majority doesn't have broadband and the few broadband owners are - you guessed it - even more likely to have modded their XBox.

      This is certainly a stupid move from Microsoft and another nail into XBoxes coffin.

    43. Re:Um...so?? by gl4ss · · Score: 2

      *** What is bothersome is when an otherwise perfectly working (modified or not, makes no difference) Xbox no longer works because Microsoft has DECLARED that it won't. ***

      well, if you haven't ran into it before with ms products, you're one lucky SOB ;)

      (98, me issues for example, vendors can't provide checked drivers for the first, but drivers certified for the second should work on the first, meaning no extra work, but ms declares that is not the case, iirc).

      +8 anti ms, -27 bad sarcastic +4 funny = +666

      --
      world was created 5 seconds before this post as it is.
    44. Re:Um...so?? by Yottabyte84 · · Score: 1

      You ment "dirty-commie-Linux-using-ass", right?

    45. Re:Um...so?? by cyborch · · Score: 1

      there's a difference between not supporting and banning...

    46. Re:Um...so?? by elveu · · Score: 1

      As for modded xboxes banned on XBox Live, I think that is fine, but as one is subscribing to a service, I would certainyl hope that refunds would be offered to people who bought the service and were unable to use if for any reason.

      i also think that it's unfair that people are blocked forever. them saying that once someone has been found with a modchip they should be banned forever beceause they're deemed untrustworthy. particually if someone installed one in order to play games they imported rahter then illegaly copied games, which to my knowledge are still legal here in australia.
      what bothers me most about this is that people may have bought an x-box to play online modded it for either linux or inported games and be banned and thus they essencally bought the product under false pretences. while i dought that would be sufficent to permit legal action it still is wrong that it was announced only once people started getting banned.

    47. Re:Um...so?? by t0mz · · Score: 1

      Ye i agree.... Labels are there for your own sake, i mean if u like break the warranty by opening the xbox.. then suit yourself... But i look forward too be able too play online with the xbox... i live in sweden and its not out yet does any1 know when it comes here.. (i mean the cables and everythin) /Tom

    48. Re:Um...so?? by elveu · · Score: 2, Interesting

      using their modded XBoxen to build an underground, alternative gaming network. Now that'd be a hack!

      what would be even better is if you required a modchip to play. now that would really piss them off

    49. Re:Um...so?? by elveu · · Score: 1

      yes but the x-box still works. you're just banned. it's a very diffrent scenario. becease you can look at the car and see, or test the car and see but with the x-box you don'tknow untill you try to get online. plus it need not be banned, microsoft delebraty ban it.
      if the car manufacture made it so that the car would do that when submersed in water when it woudln't have had they not tried delebraty done so then i would blame the car manufactur. and so i would blame microsoft.

    50. Re:Um...so?? by elveu · · Score: 1

      yes but being untested the risk is in if it will work (plus most modchips are tested), microsoft are making sure if it works you won't be able to go on.

    51. Re:Um...so?? by Anonymous Coward · · Score: 0

      But they are charging for the LIVE service right? So they could actually have made money on the modded boxes, instead of banning them. I thougt they liked the ide of forcing the customers to pay an "annual tax" but what do I know.

    52. Re:Um...so?? by Anonymous Coward · · Score: 0

      I agree - but they should at least refund people's money or properly warn them in the first place.

      Are you kidding? MS should refund them because they were caught stealing, and warn people that stealing may be punished?

      Who mods a box knows he's breaking something MS deliberately put in. If they find out and don't like it, there's no reason to start whining.

      Anyone who mods a cable or satellite descrambler to get more channels understands that it will cost him $$$ if he gets caught. Why should it be different for modding software protection?

      The modchip morons should call themselves lucky that they ONLY get banned, instead of crying havoc.

      WARNING - Drinking hydrosulfuric acid may inflict irrevokable damage to your health. For refunds on damaged intestines, call 1-800-GODINHEAVEN.

    53. Re:Um...so?? by Anonymous Coward · · Score: 0

      That's exactly the same case!

    54. Re:Um...so?? by Anonymous Coward · · Score: 0

      +, once you get banned and can't play you are stuck with a cursed piece of hardware. This will have an effect similar to Halloween memos really, where their over-zealous efforts are beginning to strike back. I still own and play my N64 while waiting for the dust to settle (and cash flow), and is it ever settling. In the beggining X-Box looked really hype, now it's getting rusty really fast I think.

    55. Re:Um...so?? by Anonymous Coward · · Score: 0

      MS should refund them because they were caught stealing,

      Whoa! Back up a second there chief. Modifying hardware you own is STEALING now? I thought that word was reserved for people who download mp3s.

      I don't have to worry about scratching my disks, ever. I can watch all the South Park DivX episodes I've downloaded on my modded XBox. I can use region free DVD software on my modded XBox. There are plenty of legitimate reasons to have a modded box that don't involve stealing from MS, and moreso, the game publishers. It may not be legal, but I resigned myself to being a criminal the day the DMCA passed.

      I'll always support publishers who put out good games. I've bought both the GTA3 games for PS2, even though mine is modded, because I want to support Rockstar. I buy CDs from artists I like.

      And before you flame me, I'm not denying that MS has the right to shut anyone out of their service they want, but I find it hard to believe that it has anything to do with preventing cheats...

    56. Re:Um...so?? by will592 · · Score: 1
      How exactly are they 'caught stealing'? Just because you mod the X-Box, you are not instantly commiting any crime. Listen to yourself, you're probably one of those people that believe if you don't watch commercials on television you're stealing from the advertisers. I bought the damn hardware and I can do what I want with it. It isn't stealing until I actually do something illegal with it (like STEAL something).

      Chris

    57. Re:Um...so?? by poot_rootbeer · · Score: 2

      Someone who gets their XBox modded isn't causing inherent damage to the system.

      Depends on your definition of "damage". Microsoft would certainly argue that by changing the behavior of the firmware, you've damaged the machine's ability to do certain things.

    58. Re:Um...so?? by mOdQuArK! · · Score: 1

      Whereas the actuality would be that by changing the behavior of the firmware, you've made it possible for the machine to do things it wasn't allowed to before :-)

    59. Re:Um...so?? by iocat · · Score: 2, Interesting
      If I bought a car intending to seal all its leaks and turn it into a submarine, but then I discovered I couldn't, or it didn't work, because the engine needed oxygen, I don't think you could say I bought the car under false pretenses. Not 100% analagous, but you see the point. Microsoft doesn't sell the Xbox in the US for any purpose other than playing North American region games. If you wanted to do something else with it, that's your problem.

      Also, it's not as if the modder is banned forever, only the modded Xbox. I think it's a lame policy, but regardless of its lameness, it does seem well within Microsoft's rights to do it. (Although they better be offering refunds if people can't use the service.)

      The frustrating thing, to me, is that most mod chippers talk up a "run Linux, do hobbiest development, play other region DVDs" game, and then simply play lots of pirated games. To many people that gives Microsoft the moral high ground in its battle against harwdare hackers. If less people used mod chips for piracy, Microsoft (and others) might be less inclined to go after them.

      A good example is Nintendo, which has traditionally turned a totally blind eye to region-defeating measures, while rigorously enforcing anti-piracy policies.

      --

      Dude, I think I can see my house from here.

    60. Re:Um...so?? by dev_sda · · Score: 0

      Important to note, the statement:

      this is how almost every game console works

      is slightly flawed and misleading. It is more accurate to say that it is an emerging console economic model which, up until recently, would have cause laughing and contempt from their respective planning commitees.

      The recent hardware used in the current generation of console is expensive and so the overall cost of these systems is significant in comparison to the (good?) old days of the original Nintendo.

      Sony was making a profit from the PS2 (and still has a small profit margin in light of the new pricing) because they design and manufacture most / all of the components, AND assemble them. The XBox costs Microsoft a floating value between $270 to $360 depending on the current cost of components.

    61. Re:Um...so?? by amokk · · Score: 0, Troll

      Well, as far as I could see, the XBox audience consists mostly of PC-users that love high MHz numbers and are used to pirate games.

      Why in the name of holy hell was this modded up? This statement is as ridiculous as saying "All MP3 enthusiasts are music pirates that also kill newborn babies and drink their blood for both fun and profit."

      Pre-requisites to XBox life? What the hell is that supposed to mean?

      Here are the pre-requisites that I can see:
      1) Buy console
      2) Rent/buy game
      3) Nothing else

      The overwhelming majority of people who buy a game console never do anything to its innards. Granted, this is an unfounded statistic with no factual basis, but I'd wager that _maybe_ 1% of people buy a console for the express purpose of modding it.

      The majority doesn't have broadband and the few broadband owners are - you guessed it - even more likely to have modded their XBox.

      Yet another statement that makes so little sense that I don't know where to begin picking it apart. Maybe, just maybe, broadband users simply like having a faster internet connection.

      In short: I completely disagree with the logic of your post and have no problem calling you another stark raving lunatic who uses MS bashing to get modded up while contributing absolutely nothing insightful or remotely informative to the conversation at hand.

      --
      I think, therefore I am an Atheist.
    62. Re:Um...so?? by m0ta · · Score: 1

      if i had mod points i'd mod you up, amokk

    63. Re:Um...so?? by executioner · · Score: 1

      The frustrating thing, to me, is that most mod chippers talk up a "run Linux, do hobbiest development, play other region DVDs" game, and then simply play lots of pirated games. To many people that gives Microsoft the moral high ground in its battle against harwdare hackers. If less people used mod chips for piracy, Microsoft (and others) might be less inclined to go after them.

      No you sound like the bunch over at RIAA and their talk about napster. "its only being used for illegal purposes and there can't possibly be any one using it legally." that frustrates me. I bought and paid for a $200 Item that is now mine. I should be able to mod it to run linux or that cool new game i bought overseas while on vacation without being called a criminal ( " the only reason you modded the device was to play pirated games") .

      I bothers me that the people Legally using the mod chips are affected by the portion that uses them to play the pirated games. if i have bought an item and i choose to mod it its mine i have the right without the manufacturer coming after me ( unless i was to turn around and start selling the modded devices as my own creation. now that i would understand. ) or preventing me from using it as i see fit.

      Personally i wouldn't be supprised if the policy was set up for the permanant ban on modded boxs so micro$oft was able to sell more boxes. ( If you want to play online you have to go buy a new box to get a new ID number. )

      --
      "They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety."
    64. Re:Um...so?? by LiquidAsphalt · · Score: 1

      Until--as the artical pointed out--the xBox is sold 2nd-hand to some completely inocent person. Certinaly won't do the xBox reputation any good if people are finding they can't get on-line, and that there's nothing they can do about it. Sure--as the artical says--you may be forced to by a new box, more cash for the vendors. But would you still want an xBox after all than? Maybe a Playstation would seem like a better option the 2nd time 'round. Atleast you know you want get banned from anything. I am pretty sure no innocent person would find a modded X-Box for cheaper than a brand new one. If you buy an xBox with a mod, its because you specifically wanted it.

    65. Re:Um...so?? by iocat · · Score: 1
      I'm not at all saying that the only point of modding an Xbox is to play pirated games. I'm only saying whay you were -- that the pirates wreck it for the legitimate hackers, and create the public impression that draconian countermeasures are all no big deal.

      Anyway, in this case Microsoft isn't preventing you from using it as you see fit, they're just preventing you from using it on their service. Their service is apparently for unmodded Xboxes only, and as long as they refund the dough if you buy Live and can't use it, it's no bigger a deal than Worldwinner.com not working with MacOS. There's no fundemental right to use Xbox Live in the Constitution or anything...

      --

      Dude, I think I can see my house from here.

    66. Re:Um...so?? by JimFromJersey · · Score: 1

      You can do anything you want to your xbox;however, MS does not have to let you play on their network.

      --
      between the greater and lesser infinities sleep the dreams undreamt
    67. Re:Um...so?? by erdna · · Score: 1

      Actually, they ban the xbox forever - but not the account. The user can still pick up another box, go to a friends house or whatever.

    68. Re:Um...so?? by erdna · · Score: 1

      "Actually does it completely hose your account? or just keep you from going online with the Modchipped system... This is a big concern especially if you bring your headset over to a friends (like MS encourages you to do) and they have a modded XBox, then your account is gone? last I heard it simply wouldn't connect if you had a mod installed, but they may have changed that. As a player of many online games I detest cheaters, and anything to keep them out , to me, is something worth looking into." Nope - the modded Xbox is blocked from the service, but the account isn't. So you can take your account to any unmodded box and play.

    69. Re:Um...so?? by Wakko+Warner · · Score: 2

      if you play burned games you cost them money.

      I can't believe this story has engendered 750 pissed-off slashbot comments already. You're absolutely right, it's costing them money. It's also against the law. Why the hell would anyone have a problem with Microsoft banning modded XBoxes from their network? I would really like to hear a rational argument from the one or two people out there who actually mod their XBox so they can do something other than steal things.

      - A.P.

      --
      "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
    70. Re:Um...so?? by DunbarTheInept · · Score: 2

      A better analogy would be buying a second hand car from someone and finding that I'm getting pulled over by the police all the time because the car is in police records a having once been used in a hit-and-run. Then I talk to the police to get things resolved, show them the proof that I bought it at a time after the hit-and-run occurred, and yet they refuse to remove the ABP out on my car and I cannot legally use it on the roads. You're damn straight I'm going to be mad at the police for this, and rightfully so, in ADDITION to being mad at the guy who sold me the car without disclosing this problem.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    71. Re:Um...so?? by jez9999 · · Score: 2

      People get tarred with the same brush all the time. It's not just you. Here in the UK, my car insurance is £1500 ($2000?)/year. Because i'm a 19 year old male.

    72. Re:Um...so?? by Anonymous Coward · · Score: 0

      Just because you mod the X-Box, you are not instantly commiting any crime.

      The fact is, you ARE.
      At least if you live in the US.

      So feel lucky that you ONLY get banned from the online service.

      All I see in this discussion is a pile of hypocrysy. Everyone mods their XBox, but nobody does it for illegal reasons.

      There _are_ reasons why you would want to mod a box, for instance to be able to run linux on it.
      I don't see why those people would be the least concerned about not being able to use MS' online services.

      Those who are complaining modded it either to run pirated games, or to cheat, or to download pirated movies and music. In all cases, they came off with far less than they deserved.

    73. Re:Um...so?? by Anonymous Coward · · Score: 0

      Which Country(s) is that law applicable in?

    74. Re:Um...so?? by Minna+Kirai · · Score: 2

      No, you're thinking Terry Colon. The styles are quite different, apart from both using outlines digitally filled with solid color, then shrunken for publication.

      In the waning days of Suck he started getting work in some mass media-printed stuff (as did the backup suck arist, PB), and is occasionally seen in Time Magazine today.

    75. Re:Um...so?? by Anonymous Coward · · Score: 0

      Oh, well, [i]possibly[/i], some are honest folk, and use homebrew software on the Xbox. Possibly.

      And since development for the Xbox is pretty simple, the homebrew software is more "tasteful" than the homebrew software for other systems.

  2. microsoft isnt the smartest... by erax0r · · Score: 0, Offtopic

    Well microsoft is loosing like $160.00 bucks per xbox sold already..why not piss their customers off even more and drops sales even lower. Way to go microsoft!

    --
    .[[erax0r]]. .[[/burn.]]. .[[/bros.]].
    1. Re:microsoft isnt the smartest... by revoemag · · Score: 0

      well, someone with a modded x-box is likely a pirate so they don't really mind pissing them off now do they?

    2. Re:microsoft isnt the smartest... by FordPrfct · · Score: 2, Interesting

      Well, if you had read the article, you would see that there are quite a few non-modded boxes that are experiencing the same problem as the modded ones. They are pissing off a lot more than the pirates here.

      --
      This signature carefully hand-crafted from recycled electrons.
    3. Re:microsoft isnt the smartest... by mentin · · Score: 2

      The difference is that those non-modded boxs have the warranty, and thus will be fixed or replaced (or the server software updated).

      --
      MSDOS: 20+ years without remote hole in the default install
    4. Re:microsoft isnt the smartest... by erax0r · · Score: 1

      Thus causing microsoft to spend more money on replaced xbox's...nice.

      --
      .[[erax0r]]. .[[/burn.]]. .[[/bros.]].
    5. Re:microsoft isnt the smartest... by Anonymous Coward · · Score: 2, Interesting

      Uh, you're a moron.

      It's so that people can't cheat. Cheating ruins the gaming experience, and unlike online gaming, Xbox users cannot simply switch to another server. Xbox Live users who are being affected by cheaters will simply stop subscribing to Xbox Live. In Microsoft's case, cheating directly affects Microsoft's bottom line. Microsoft has ever reason to wipe it out. And i'm glad that Xbox Live gives me the ability to have fun, in a cheat-free environment. No more accusations of being a 'wallhacking hax0r', or a 'aimbot'.

    6. Re:microsoft isnt the smartest... by Anonymous Coward · · Score: 0

      Uh, no one actually cares about this except for pirates. 99.9999% of XBOX users will never encounter this. It won't hurt sales at all. It might even improve them if pirates have to actually buy games.

    7. Re:microsoft isnt the smartest... by catwh0re · · Score: 1
      Exactly right, MS is facing stiff competition from the online PS2 network, which already has what people are arging a better set up, due to it not being so controlled by MS and more by the users.

      Although disabiling boxes is a good thing for MS security, as it will prevent users from finding destined MS bugs in the system; with the excellent sales of mod chips it's certainly going to be a constant annoyance to the Redmond based company.

    8. Re:microsoft isnt the smartest... by McCarrum · · Score: 2, Insightful

      Nonsense. Whilst modding the box allows an opportunity to pirate, it also provides a number of different services ... even to run Linux on the thing. It's only a specific type of use of this technology which is piracy. Remember when this same old argument was taken up to try to stop VCR's?

      This pre-emptive 'you must be a pirate because you use this technology' argument has been dribbling from the chins of many organisations, it would be laughable if it wasn't for the fact it's being taken seriously.

    9. Re:microsoft isnt the smartest... by esper_child · · Score: 1

      I should hope that microsoft isn't in control of the PS2 network. Sony should be in control of it. I would be really worried if MS was abusing its monopolistic PC powers to control a competetor in a market that is unrelated. I am glad to see though that mod chips are being banned off the network.

    10. Re:microsoft isnt the smartest... by catwh0re · · Score: 2, Insightful
      Sorry if I left any doubt in my clarity. There has been recent argument as to how much control MS has over their network, as it sharply contrasts to the control sony has over the PS2 network.

      Again I reiterate that it's probably a smart move for MS to block modded boxes as they can then run software which could take advantage of a MS security lapse in the network, as well as make future customers think twice about mod chips.

    11. Re:microsoft isnt the smartest... by Babbster · · Score: 2
      Remember when this same old argument was taken up to try to stop VCR's?

      A big difference between the argument against VCRs and the argument against modding an Xbox is this: At the time of the court case, VCRs were the only way to obtain the legal benefit of timeshifting broadcast television. On the other hand, modding an Xbox is pretty clearly not the only way to run Linux. The question becomes whether the significant legal use is compelling enough to override the piracy question. Since IANAL, I won't try to answer that question, but the issues certainly seem light years apart in my eyes.

    12. Re:microsoft isnt the smartest... by Anonymous Coward · · Score: 0

      not if it was bought a long time ago, and their warranty has already expired... now they're out $$ for a problem that they did not know existed until now, and being outside the warranty M$ can charge to fix something that was their fault in the first place.

    13. Re:microsoft isnt the smartest... by Darby · · Score: 2

      Actually, you are the moron.
      This can in no possible way have anything to do with cheating.

      That's not what mod chips do.

      Cheating is done in other ways which this will not affect in the least.

    14. Re:microsoft isnt the smartest... by TheCrazyFinn · · Score: 1

      Ummm, No.

      Cheating (AIMbot's and hacks, like what's made FPS online play suck so much) on a X-Box, requires the ability to run Unsigned Code. To run Unsigned Code, one must have a Mod Chip. Ergo, the only current way to cheat on X-Box Live requires a Mod-Chip. And the main reason to get a Mod Chip is to run pirated Games, everything else is minority usage. Microsoft is right on this one, I'm afraid.

      So cheaters are banned, as are pirates. If you really need another Linux box, buy another damned X-Box, they're cheap.

      The Crazy Finn

      --
      "You've got an invalid haircut" -Warren Zevon - Life'll Kill Ya
    15. Re:microsoft isnt the smartest... by Darby · · Score: 2

      Cheating (AIMbot's and hacks, like what's made FPS online play suck so much) on a X-Box, requires the ability to run Unsigned Code.

      No it doesn't.

      Have you ever heard of a proxy?
      Intercept the data and replace it.
      No mods to the XBox are required.

    16. Re:microsoft isnt the smartest... by TheCrazyFinn · · Score: 1

      Show me the Cheater kiddy who knows how to do that to IP.

      The Crazy Finn

      --
      "You've got an invalid haircut" -Warren Zevon - Life'll Kill Ya
    17. Re:microsoft isnt the smartest... by Darby · · Score: 2

      Show me the Cheater kiddy who knows how to do that to IP.

      For this particular case (XBox some particular game),
      they probably can't right now, but neither can they cheat with a mod chip.

      Once someone with real knowledge figures it out and releases it then it's just clickety click.

      The difficulty is the same either way though.

    18. Re:microsoft isnt the smartest... by McCarrum · · Score: 2, Interesting

      Good points. I think it does come down to the ethics -- as expressed in the specific law of the nation/state itself. The modding of the XBox allows a 'function expansion' to the machine. How this expansion is used SHOULD be the issue, rather than the expressing the technically innaccurate view that modded xbox == cheating pirate.

      I make copies of 90% of any VCR tapes and PC games, so I can use (and thus trash) these copies and keep the 'gold' media away from exposure (spot the slashdotter who has small kids ... this practice started when I spotted my 3 year old using my Diablo CD as a rollerskate). This is quite legal in my part of the globe ... is this (even mostly) universal?

      It is MS's network, and they can do what they like. But then, in Australia, this action could come under the attention of the ACCC, the Australian Competition and Consumer Commission. Does the US have a simular group?

  3. Censorship by Trusty+Penfold · · Score: 2, Interesting

    bannings for using foul language on Xbox live service

    Is this bad because it is Microsoft? Or because your 5-year-old's 1st ammendment rights are being violated?

    1. Re:Censorship by n08ody · · Score: 2, Insightful

      the 5th ammendment says "Congress shall not ...inhibiting free speech"

      Since when is Microsoft the U.S. Congress?

    2. Re:Censorship by Anonymous Coward · · Score: 0

      I paid for it and I will say what I want... I do not believe I was provided a list of unacceptable words.

      The day I get banned for use of foul language is the day I sell my Xbox and pick up a PS2 and a Gamecube.

    3. Re:Censorship by revoemag · · Score: 1

      its called the terms of service and I'm sure you agreed to it when you signed up.

    4. Re:Censorship by anotherone · · Score: 3, Funny

      the guy in the article is saying "what if". It's not happening now. READ -> COMPREHEND -> POST

      --
      Username taken, please choose another one.
    5. Re:Censorship by BubbaTheBarbarian · · Score: 1

      Right to speak or not, the fact it seems as if MS is able to do speech interpeting is scary enough.
      If I pay for a game, and my clan and I want to cuss up a storm while I am fragging thier asses off, who is ANYONE to say what I do. Especially in a private cyber-warfare environment. If I pay money for the right to play onine, then I would expect sessions that are used by me and those I wish to be in the game to be as such, and not to be monitored by a third party.
      War Tux.

    6. Re:Censorship by Cato+the+Elder · · Score: 5, Insightful

      Of course, it's worth noting that the article says nothing about banning for using foul language. It's what I like to call a "story troll" like the headline about GM corn yesterday.

    7. Re:Censorship by jsse · · Score: 1

      READ -> COMPREHEND -> POST

      Majority of /. users skip step 2. Sometime they don't even bother step 1. :)

    8. Re:Censorship by plague3106 · · Score: 2, Insightful

      Since free speech is usually considered a basic human right, it doesn't really matter who is inhibiting it. Just because the first amedment says the gov't can't do it, doesn't mean that anyone else can.

    9. Re:Censorship by Anonymous Coward · · Score: 0

      Unfortunately, selling your X-Box probably won't earn you anywhere near enough to buy a PS2 *and* a Gamecube. Unless you are capable of travelling back in time, that is. If this were the case, you would probably make out quite well.

    10. Re:Censorship by aardvarkjoe · · Score: 2

      READ -> COMPREHEND -> POST

      Majority of /. users skip step 2. Sometime they don't even bother step 1. :)


      Yeah, and in this case the /. editors failed to do it as well.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    11. Re:Censorship by Simon+Garlick · · Score: 2

      No law degree for YOU!

    12. Re:Censorship by ninewands · · Score: 5, Informative
      Quoth the poster:
      Just because the first amedment says the gov't can't do it, doesn't mean that anyone else can.

      Look at THAT ... WRONG in ONE!

      A non-governmental entity can impose any restriction on speech that they want to at their private functions/on their private property/on their private gaming network ...

      Write this on the back of your hand so you don't lose it ... the Constitution ONLY restricts the power of the US Government and the governments of the several States ... it haqs NO power over private entities.

      BTW, IAAL
    13. Re:Censorship by NortWind · · Score: 1
      Look at THAT ... WRONG in ONE!

      I beg to differ. When he said "Just because the first amedment says the gov't can't do it, doesn't mean that anyone else can.", he wasn't wrong. That statement doesn't mean that anyone else can. Of course, it doesn't mean that anyone else can't either!

    14. Re:Censorship by NortWind · · Score: 1
      its called the terms of service and I'm sure you agreed to it when you signed up.

      Where can I read the terms of service?

    15. Re:Censorship by revoemag · · Score: 2, Informative

      On the internet: http://www.xbox.com/LIVE/connect/legal-coc.htm

    16. Re:Censorship by grammar+fascist · · Score: 2

      READ -> COMPREHEND -> POST -> ??? -> PROFIT!

      (Sorry, it just came out...)

      --
      I got my Linux laptop at System76.
    17. Re:Censorship by thoth · · Score: 1

      No censorship or 1st Amendment issues here - the Bill of Rights puts a limit on what the government can do, not what a private company can do.

    18. Re:Censorship by dcgaber · · Score: 2

      If you are a lawyer, than certainly you know that the Fed Govt has the power to enforce Constitutional rights when it interferes with Interstate commerce such as the civil rights cases (Hearts of Atlanta, or something with that name. Prohibbited discrimination at motels as that would affect interstate commerce). So while not applicable in this particular instance, the Constitution can be applied to private parties, and has succesfully (with the 14th amend).

    19. Re:Censorship by NortWind · · Score: 1
      On the internet: http://www.xbox.com/LIVE/connect/legal-coc.htm

      Thanks for the link. Unforutnately, that is only the current terms of service, not the terms of service that might have been in effect when a person bought the X-box, or the future terms of service that willbe in effect when an online game is played. They say in section 2:

      "Microsoft reserves the right to change, modify, add or remove portions of the terms, conditions, and notices under which Xbox Live is offered, including but not limited to changes to subscription fees and other charges, billing terms, service operation, user rights and responsibilities, Code of Conduct and the Privacy Statement. [snip ways you can check] You are responsible for regularly reviewing these terms and conditions and additional terms associated with particular games, events, or other offerings."

      So you never, ever know with certainty what it is you have agreed to be bound by.

    20. Re:Censorship by revoemag · · Score: 1

      no. That is the TOS for X-box live. So those are the terms that you agree to when you sign onto x-box live.

    21. Re:Censorship by plague3106 · · Score: 1

      Write this on the back of your hand so you don't lose it ... the Constitution ONLY restricts the power of the US Government and the governments of the several States ... it haqs NO power over private entities

      Ok, except that my point wasn't being argued from a Constitutional standpoint, it was being argued from a human rights standpoint. Basically what i was getting at is that certain right exist reguardless of what any law or group of people say.

      This is in line with what the Framers believed. Read the Declaration of Independence and other writings. The rights listed in the Bill of Rights is not an enumeration of rights; there are other rights people have not mentioned. However, those listed were believed by the Framers to be necessary to ensure that a government cannot infringe on peoples rights. The Bill of Rights is simply a tool to protect people from goverment abuses of their rights. The rights themselves do not come from the document, which is why it is worded the way it is.

    22. Re:Censorship by plague3106 · · Score: 1

      Thats for picking up on that, as a few others seem to have missed it. My arguement that it does apply to private entities stems from knowing the philosphy around the Constitution.

      People seem to claim that we can't know what the Framers meant, or try to interperate the Consitution and the Bill of Rights outside of the philosophy it is founded on.

      If people truely wish to know what they meant, or determine if private entities are not allowed to violate rights or not, one only needs to study the writings of the Framers, and the philosophy they based thier work on, namely Jon Locke and Keyes (forget his first name). Studying Greek history will also shed some light on the subject. Not Atheans however, but Sparta. The notion of seperation of powers comes from Spartan culture.

      Thanks for being intelligent in your post, unlike some others that i didn't reply to.

    23. Re:Censorship by n08ody · · Score: 1

      Basically what i was getting at is that certain right exist reguardless of what any law or group of people say.

      By your logic, if you came into my home and started using racial slurs to my family or me I would not have the right to ask you to leave because free speech is a human right. How many Jehovah's witnessed knocked on your door? Did you know that when you turned them away you were violating their basic human rights?

      It's naive to think that laws are enforced according to the spirit of the law as opposed to the wording of the law. Ever hear of "loopholes"?

      You consider "free speech" a basic human right because you live in democracy. Have you visited any other countries that inhibit speech? Is their country violating a human right? Why hasn't the U.N. stepped in to help the suffering people?

      I suggest you read the constitution. It clearly limits congress' power, but it does not guarantee you anything. The Bill of Rights is more than a tool, it's a legal document.

      The rights themselves do not come from the document, which is why it is worded the way it is

      I agree with you. We have no rights. The only rights we have are called Miranda.

    24. Re:Censorship by NortWind · · Score: 1
      no. That is the TOS for X-box live.

      That's what I thought. Isn't that what we were talking about?

    25. Re:Censorship by plague3106 · · Score: 1

      By your logic, if you came into my home and started using racial slurs to my family or me I would not have the right to ask you to leave because free speech is a human right. How many Jehovah's witnessed knocked on your door? Did you know that when you turned them away you were violating their basic human rights?

      Not at all. People also have the right to property and privacy. If you don't want someone on your property that is your right. If you tell someone you're not interested in hearing what they are saying that is your right as well, and the Jehovah's witnesses should respect it. People have the right to free speech; but they don't have the right to force others to listen.

      It's naive to think that laws are enforced according to the spirit of the law as opposed to the wording of the law. Ever hear of "loopholes"?

      It's also naive to go with the exact letter of the law. This is a problem discribed in a philosophy of law class. You can make laws broad, which leave loops holes because you can argue the intent. Or you can make laws specific and go by the letter of the law. The problem with this approach is that you need lots of laws, because law A doesn't cover something very similar, but slightly different then A. So as you can see, both approaches have thier disadvantages.

      You consider "free speech" a basic human right because you live in democracy.

      I believe i would think that dispite the government i have. After all, the Framers lived in a monarchy, and still thought people has rights.

      Have you visited any other countries that inhibit speech? Is their country violating a human right? Why hasn't the U.N. stepped in to help the suffering people?

      No i haven't, but i believe countries that restrict speech are violating rights. Just like political imprisionment violates rights. As to why the UN hasn't addressed it, i can't answer that. I am not involved directly in thier decision making process. I believe they do claim that countries inhibiting speech are violating rights (china, for example), but i'm not 100% sure. They may not be getting involved because sometimes, no matter how good your intentions, interference may do more harm then good. US involvement in Somolia is a good example of this.

      I suggest you read the constitution. It clearly limits congress' power, but it does not guarantee you anything. The Bill of Rights is more than a tool, it's a legal document.

      I have, and i've also read the Declaration of Independance. Why do you think they bothered writing the Bill of Rights and creating the government in the way they did? It was percisly to protect the rights of people. I never said the Bill of Rights wasn't a legal document either, i said it was more then that.

      I agree with you. We have no rights. The only rights we have are called Miranda.

      Your statement is pretty confusing. First off, i didn't say that we had no rights. I said that we had rights, even lacking a document that says we do. The wording of the Bill of Rights is such that it doesn't list rights we have, it instead lists limits on Congress to ensure certain rights are not infringed upon. I think it was worded that way so that others could not say 'that right isn't listed in the Bill, so you don't have that right.' Secondly, you say we have no rights, but then say we have rights known as Miranda. So are Miranda rights not rights at all, or do we infact have rights? You seem a bit confused.

    26. Re:Censorship by n08ody · · Score: 1


      You have the right to remain silent.
      You have the right to an attorney.
      You have the right to a speedy trial.

  4. Their rules by ruszka · · Score: 4, Insightful

    I don't really see this as such a bad thing... My ISP does not support home networking, so they will not give help until the network is taken down and proven to not be causing the problem.. Microsoft's support team was not trained to deal with modded xboxes, so I can see why there would be a rule to not giving support to those with the mods done.

    1. Re:Their rules by runenfool · · Score: 2

      Did you read the article? It essentially states that people are being permanently (FOREVER!!!) banned from XBox live (which they paid for), using the Xbox, which they paid for, if it had a mod chip installed.

    2. Re:Their rules by zaffir · · Score: 1

      There's a big difference between saying "We won't help you if it breaks" and "You can no longer use what you paid for because we said so." MS is guilty of the latter.

      --
      "Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
    3. Re:Their rules by b0r1s · · Score: 0, Offtopic


      Did you read the article? It essentially states that people are being permanently (FOREVER!!!) banned from XBox live (which they paid for), using the Xbox, which they paid for, if it had a mod chip installed.


      The only reason to install a mod chip is to play burned games. Burned games are illegal and cost all game makers a ton of money (remember, the companies LOSE money on the consoles and recover from the software licensing; no licensed software means no profit).

      I see no problem with banning people who are breaking the law. Yes, pirating software is breaking the law, be it windows XP for a PC or Halo for the XBox.

      --
      Mooniacs for iOS and Android
    4. Re:Their rules by nolife · · Score: 1

      I may be way off base here but..
      I have never myself or even know of anyone who has ever called or even thought of calling a console maker for some kind of tech support. Do you really think that has anything to do with why they were banned?

      --
      Bad boys rape our young girls but Violet gives willingly.
    5. Re:Their rules by mentin · · Score: 5, Insightful
      Did you read the article? It essentially states that people are being permanently (FOREVER!!!) banned from XBox live (which they paid for), using the Xbox, which they paid for, if it had a mod chip installed.

      You are wrong: people were not "permanently (FOREVER!!!) banned from Xbox live". Only their modded Xbox'es were.

      They are not "using the Xbox, which they paid for", they are using modded Xbox. Makes the difference, does not it?

      --
      MSDOS: 20+ years without remote hole in the default install
    6. Re:Their rules by Aheinz1 · · Score: 2, Insightful

      There's a big difference between saying "We won't help you if it breaks" and "You can no longer use what you paid for because we said so." MS is guilty of the latter.

      You're making it look like MS is going back on their word when in fact the person who is using the modded XBox is at fault. When you agree to MS's Live TOS then violate it, it's perfectly within Microsoft's rights to ban you.

    7. Re:Their rules by BrookHarty · · Score: 3, Insightful

      Microsoft's support team was not trained to deal with modded xboxes, so I can see why there would be a rule to not giving support to those with the mods done.

      You dont turn away customers because you dont support them, you still collect the monthly fee and turn them away for support. Whats next M$ saying anyone with a linux partition cant download service packs for windows?

      PS. your a troll.

    8. Re:Their rules by shaitand · · Score: 1

      Burned games are not illegal, in fact I'm entitled to make a backup copy of my games by law. This is not piracy, it's also not the only reason for having a mod chip.

    9. Re:Their rules by runderwo · · Score: 1

      According to the posts on xbox.com, any modded Xbox is still banned even if the mod is subsequently removed. That is the real issue.

    10. Re:Their rules by rampant+mac · · Score: 1
      Makes the difference, does not it?

      Look at me. Judge me by my mod chip, do you?

      --
      I like big butts and I cannot lie.
    11. Re:Their rules by Anonymous Coward · · Score: 0

      Well, duh, of course they're still banned. If they let it be a carnival, "ohh, sorry, try again!", trial-and-error kind of thing there would already be a way around it.

    12. Re:Their rules by Guppy06 · · Score: 2

      "They are not "using the Xbox, which they paid for", they are using modded Xbox. Makes the difference, does not it?"

      Silly me. Here I thought they bought the Xbox before getting it modded. How was I to know that 100% of the modded Xboxes out there were stolen from the local Wal-Mart?

    13. Re:Their rules by Phouk · · Score: 2

      Insightful?! This completely misses the topic at hand! The problem wasn't about Microsoft not giving support for a modded XBox, it's about Microsoft actively shutting down their network services for such a box, forever. Quite a difference, I'd say...

      --
      Stupidity is mis-underestimated.
    14. Re:Their rules by xswl0931 · · Score: 1

      I'm sure Microsoft doesn't want the extra $10 from the minority modders if it *may* affect how others enjoy their service.

    15. Re:Their rules by runderwo · · Score: 1
      They don't have to keep them banned. In fact, if they only banned them when a chip was detected and not otherwise, this would hose the people who bought chipped boxes to begin with (who MS should be focusing their efforts against anyway), because they wouldn't know how to remove their chips.

      MS is permanently screwing over everyone with a chip just because they can. They don't have to. This is going to have some seriously whacked repercussions in the secondhand market, as you won't know if a box you buy has already been banned or not.

    16. Re:Their rules by dknj · · Score: 1

      Are you honestly going to sit here and say the reason for mod chips is to run Linux or play Backup games? Get real, join #xbox on any major irc network and you'll see why mod chips are so popular.

      -dk

    17. Re:Their rules by Babbster · · Score: 1

      Microsoft would argue that a modded Xbox is indeed no longer the Xbox they sell. The Xbox they sell cannot read burned CDs or DVDs. The Xbox they sell cannot run out-of-region DVDs. The Xbox they sell cannot run Linux. It may still be walking like a duck, but it's quacking like a penguin...

    18. Re:Their rules by Yottabyte84 · · Score: 1

      I own a legal copy of "The streats of SimCity" on CD-R. I had made a backup copy, and the original was accidently destroyed. If you are prevented from doing the same thing, you should be able to get a free/pay shipping copy of the game if you can show that you owend a copy.

    19. Re:Their rules by Anonymous Coward · · Score: 0

      Learn english, fool!

      You don't turn away customers because you don't support them, you still collect the monthly fee and turn them away for support. What's next M$, saying anyone with a Linux partition can't download service packs for Windows?

      P.S. You're a troll.

    20. Re:Their rules by Anonymous Coward · · Score: 0

      goddamn grammer polece, wtf did poor speeling evar do 2 u???!!!1

    21. Re:Their rules by zaffir · · Score: 1

      They may be within the rights outlined in their TOS to ban you (if modding your box is even in there - anyone got a link?) but that doesn't change the fact that the decision is one that hurts legitimate modders - who pay for their X Box and games - and pirates all the same.

      --
      "Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
    22. Re:Their rules by poot_rootbeer · · Score: 2

      You dont turn away customers because you dont support them, you still collect the monthly
      fee and turn them away for support.


      But we're talking about an online service here, where every additional user can add additional complexity to support and troubleshooting.

      It could (in theory) only take one user with a bad mod to infect the entire commuinity and ruin the fun for everyone.

      PS. your a troll.

      P.S. You're childish and barely literate.

  5. Wow by Anonymous Coward · · Score: 4, Insightful
    You'd think Microsoft didn't have the right to refuse service to anybody they wanted to, especially people they thought could potentially ruin the service.


    Slashdot uses the same rationale to justify its IP banning and $rtbl'ing. But hey, it's "M$", so it must be wrong!

    1. Re:Wow by Anonymous Coward · · Score: 0

      Your children are not safe.
      You should not try to mod me.
      I am god.
      -Bill Gates

    2. Re:Wow by Mike+Schiraldi · · Score: 2

      It's wrong when Slashdot does it too. I don't think you'll find many comments, other than from editors, in favor of $rtbl.

    3. Re:Wow by Anonymous Coward · · Score: 0

      IP banning is a pretty nifty trick, how do they know which IP i am going to be assigned by my ISP next?????
      My IP is different every time i connect to the net

    4. Re:Wow by runderwo · · Score: 1
      Slashdot uses the same rationale to justify its IP banning and $rtbl'ing. But hey, it's "M$", so it must be wrong!
      Does Slashdot calculate a unique signature for your computer and ban your computer permanently if you posted one seemingly flamebait/troll post?
    5. Re:Wow by Stephen+VanDahm · · Score: 2

      Is $rtbl'ing real? I've heard enough people complaining about it that I can't believe that there isn't at least some merit to their claims, but I've never seen the editors admit to having implemented it. Has anyone confirmed that this is built into the Slashcode? Have the editors said anything about it?

      Steve

    6. Re:Wow by Anonymous Coward · · Score: 0

      no, but if you "modded" your computer to do something like constantly poll /. to automatically get first post they'd ban you.

      also if you mod a post once that the editors really don't like (usually one critical of /. policy) you can be permanently banned from moderating.

    7. Re:Wow by AftanGustur · · Score: 2
      You'd think Microsoft didn't have the right to refuse service to anybody they wanted to, especially people they thought could potentially ruin the service.

      I don't see how people who want to pay microsoft for a particular service "could potentially ruin the service." ?? All they have done is to increase the capabilities of the hardware they have payed for ?

      --
      echo '[q]sa[ln0=aln80~Psnlbx]16isb572CCB9AE9DB03273snlbxq' |dc
    8. Re:Wow by Babbster · · Score: 2

      Yes indeed. And one of the capabilities that they've added (which is not present on a stock Xbox) is the capability to run unlicensed code. As soon as that capability is added, one of Microsoft's primary blocks against cheating on Xbox Live is removed, thus potentially ruining the service when people inevitably start cheating.

  6. It still works... by doofsmack · · Score: 5, Informative

    Just disable your mod chip before you use Live. Some people have been reporting that it works fine for them. Be careful though - if you forget to disable it before logging in, your box will be banned permanently.

    1. Re:It still works... by xenode · · Score: 2, Interesting

      Knowing how things always seem to happen, lets see how long it is before someone comes up with a way to make your X-Box report a different ID than it's original one, giving those people who got banned many extra chances.

    2. Re:It still works... by Anonymous Coward · · Score: 0

      Not to mention a chance to ban all IDs from 1 and up...

    3. Re:It still works... by ReTay · · Score: 1

      Or someone figures out how the numbering for the SN# works. And tries to see how many people they can get banned. Bet M$ changes their tune in a hurry?

    4. Re:It still works... by toopc · · Score: 1
      Knowing how things always seem to happen, lets see how long it is before someone comes up with a way to make your X-Box report a different ID than it's original one, giving those people who got banned many extra chances.

      The problem is that your Xbox's unique identifier co-exists with your unique credit card and your unique Xbox Live subscription number.

      Change the Xbox's identifier and I bet you can't log on. Makes sense, as far as Microsoft is concerned it looks like someone is trying to log on to your account with their Xbox. I'm sure if you buy a new Xbox, you can call up Microsoft and work around this, but that's little help if you're not legit.

      So maybe you can figure out a hack around the Xbox's identifier, but you better have another credit card and Xbox Live subscription to make use of it.

    5. Re:It still works... by Bios_Hakr · · Score: 5, Interesting

      I'd prefer to see someone do an ID sweep _with_ a modded XBOX in order to ban _all_ the legit XBOXen. Hell, you probably don't need an XBOX to do it. Just sniff the line and find the portion responsible for the ID code. Then set up a PC to generate those types of packets with different ID codes.

      I'm sure they use some form of encryption on the network side, but _strong_ encryption would add a lot of delay.

      Once they see that 90% of their network is banned, they'll freak. They will try to ban the IP generating the packets, then the entire subnet. Pretty soon, IRC will distribute the packet generator to thousands of geeks looking, not to kill, but to prove that banning modded XBOXen is stupid.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    6. Re:It still works... by Daetrin · · Score: 3, Interesting

      I can already see the market for switch boxes that on setting A turn on the mod chip but disconect the ethernet cable, and on setting B turn off the mod chip and reconnect the cable, so you can't accidently forget to kill the chip before logging in.

      --
      This Space Intentionally Left Blank
    7. Re:It still works... by Joe+Rumsey · · Score: 2

      Seems like the ideal solution, if you have an actual physical switch for the mod chip, would be to mount it such that it physically blocks the ethernet port when it's turned on.

    8. Re:It still works... by Woko · · Score: 2

      Thats a brilliant solution. Of course MSFT may just have the FBI knocking on your door as a potential terrorist, but its still a great idea.

      --
      ---
      Silence is consent.
    9. Re:It still works... by Anonymous Coward · · Score: 0

      Good luck... knowing how "they" are, the user ID is a 128-bit quantity... so let me know when you're finished sweeping that keyspace, all right?

    10. Re:It still works... by pVoid · · Score: 1

      That's a noble attempt at anarchy, and basically being malicious for your own sake...

      But I'm pretty sure they have logs, and they would pretty quickly be able to tell the same physical line was doing the 'sweep' as you call it.

    11. Re:It still works... by psych031337 · · Score: 3, Insightful

      I'll volunteer. I am well out of the FBI's reach.

      Ceterum censeo microsoft esse delendam. It had to be said.

      --
      +++ath0
    12. Re:It still works... by catch23 · · Score: 1

      Wow... that's a really great idea! I might buy an xbox just to do that hack!

    13. Re:It still works... by Da+Fokka · · Score: 1

      Fact 1 : A modded X-box allows for cheating
      Fact 2 : Cheating is the major problem for all gaming networks and responsible for ruining a lot of fun.

      I think Microsoft is in its right to try to keep their service playable and cheat-free and the scheme you suggested will ruin the fun for a lot of legit players.

      I'd call it vandalism.

    14. Re:It still works... by Troed · · Score: 1
      The problem is that your Xbox's unique identifier co-exists with your unique credit card and your unique Xbox Live subscription number.


      No, your account is detached from your Xbox.

    15. Re:It still works... by Anonymous Coward · · Score: 0

      Except that your "Fact" 1 is incorrect.

    16. Re:It still works... by Anonymous Coward · · Score: 0

      You obviously don't understand how a mod chip in an Xbox works. It allows you to run software that does not pass the key test - that could be "backup" games or it could be Linux or it could be wall hacks for Unreal Tournament.

    17. Re:It still works... by NetJunkie · · Score: 2

      Go ahead. Know how to break the Kerberos authentication?

    18. Re:It still works... by Anonymous Coward · · Score: 0
      No, your account is detached from your Xbox.

      Every account is attached to a credit card. So even if you can figure out how to generate fake IDs it's still all tracable back to you. So either they know it's you, you're breaking some serious laws, or your parents are going to totally freak out when some high priced Microsoft Lawyer or the FBI gives them a call.

      Connecting to Xbox Live

      Credit Card

      You need to use a credit card to sign up for Xbox Live. You may have been able to use a debit card to purchase your Starter Kit, but you will need a valid Visa, MasterCard, or American Express for Xbox Live. Yes, you already paid for the first 12 months of service when you bought your Starter Kit, but your account must be linked to a valid credit card.

    19. Re:It still works... by Abcd1234 · · Score: 2

      Just a note, strong encryption doesn't necessarily add a lot of delay. Symmetric key encryption, like AES, is *very* fast (can be done on the order of GB/s with dedicated hardware) and is (assuming no breakage in the algorithm) quite secure. So, the latency added is probably not that bad, especially relative to the latency induced by the network itself.

    20. Re:It still works... by Da+Fokka · · Score: 1

      > Except that your "Fact" 1 is incorrect.

      I have to disagree. There are many reasons to mod an X-box and only few are malicious. But modding an X-box allows for tampering with software which can lead to cheating. Period.

    21. Re:It still works... by Anonymous Coward · · Score: 0

      There are many nuclear weapons in the world but it only takes one to start ruining things for everyone.

    22. Re:It still works... by danro · · Score: 1

      The hardware id is apperantly a 128bit number.
      Good luck sweeping a 128bit keyspace for all possible combinations.
      Even the chance of finding a few valid id's are slim, and for even that to happen MSFT would have to allow you to do BILLIONS of attempts.

      This is not a practical hack, nor a worthwile effort. (It's not nice harassing random strangers by blocking their XBOXen)
      I'm sure you can think of something better to do with your time...

      --

      "First lesson," Jon said. "Stick them with the pointy end."
    23. Re:It still works... by StealthHunter · · Score: 1

      Except whe the chip is "on" you still need the network to get files on/off the xbox drive... So turning the ethernet off isn't really an option, enless you devise some sort of boot-CD that over-rides the switch (software switch now) somehow, and thats just getting too complicated

  7. This is good and bad by Sourtimes · · Score: 2, Informative

    I think this is good on the side that hopefully it will keep out rogue players that want to write their own code, or hack a game for cheats.
    Although it is bad because I have a mod chip. Although I have played online with it, turned off of course.

    I am sure they will continue to try and fight it, but like everything good luck on fighting piracy/modding, if it uses 1010010's then its hackable.

    1. Re:This is good and bad by Anonymous Coward · · Score: 0

      So you're using your mod chip to develop for the X-Box, play copies of your legitimately purchased games, or are making use of the X-Box as a Linux server.

      Or are you using the mod chip to play pirated games? Thought so.

  8. Level playing field by Anonymous Coward · · Score: 5, Insightful

    Doesn't this just help maintain the integrity of the game play? Can't modded X-Boxen be altered to give unfair advantages by changing the software like players did in Unreal?

    1. Re:Level playing field by Mark+(ph'x) · · Score: 2, Informative

      This depends on the game, and the level of 'trust' the server has in the clients.

      In the good 'ol days, the clients replicated to everyone what they were doing, and everyone trusted them implicitly. (Yes I did jump 200ft in the air, honest.)

      Later with the server being the authority for much of the game state (a la Unreal) it made it harder to implement obvious hacks (such as your character running faster, taking no damge when told, etc). Hacks still abounded though in the form of wallhacks (see players though walls), and aimbots (autoaim)... these things being client-side of course and impossible for the server to know about.

      Decent games these days, such as UT2003 which has built in anti-cheat from the CSHP guy keeps mucho things on the server. Many effects and such are replicated to the client to be simulated proxys and actors such as an enemy player are only replicated if they are relevant (ie: the player should be able to see it). This works well against wallhacks, as the client only is told where an enemy is if it should be able to see it.

      Unfortunately we have a situation similar to copy protection, there is allways going to be ways to work around... at least now its not as simple as dumping the unrealscript sdk and modifying some variables.

      Still the more objects that the server has authority on the better. Your hacked client interface might tell you that you have 900 rockets left, but the server knows better ;)

      --
      those who control the past, control the future. those who control the present, control the past.
    2. Re:Level playing field by peterpi · · Score: 1

      Yeah but fuck that rationale, it's Microsoft!

  9. Mean old Microsoft protects their copyright by Anonymous Coward · · Score: 0, Troll

    And now they're gonna control what we say!

    Your point was lost amongst your idiocy.

    Next up bannings for using foul language on Xbox live service?? Be careful what you say.. you may be playing with an Xbox Live admin...

  10. Modding should be banned! by eMilkshake · · Score: 5, Insightful
    As an xbox live subscriber, I take comfort that the 13-year old blowing me to bits (and bits and bits) hasn't downloaded hack o' the week to beat me. There are so many ways to subvert online gaming it really is getting tiresome. So, preventing modded boxes is an effective way of prevention.

    Btw, users can nark on anyone for foul language -- it doesn't have to be caught by an admin. (Again, foul language seems to mainly come from 13-year olds who think it makes them sound older.)

    1. Re:Modding should be banned! by garcia · · Score: 0, Flamebait

      oh fuck you old man. I am 23. I am not trying to sound "older". It's how I talk when I get pissed off, when I am happy, or just whenever...

      I would think differently about this if it was a FREE service, but it's not. I am paying to play these games online, I expect to do as I please.

      It's "their service" when they offer it for free, it's "my service" when I pay a monthly fee to access it.

    2. Re:Modding should be banned! by deathcloset · · Score: 0

      Here Here!!

    3. Re:Modding should be banned! by deathcloset · · Score: 0

      uh, that "Here Here" was for the original entry. not the one about the cursing and cheating. I'm still new to this slashdotting and now realise that SPECIFYING what one is saying about whom is rather important.

    4. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      The problem is so did a lot of other people, and they expect a minimum amount of decorum.

      Say, you must be the same guy who keeps talking in the movie theater during the film and when you get shushed, you say "Fuck you, I bought my ticket, I can do what I want!"

    5. Re:Modding should be banned! by tc · · Score: 5, Insightful
      I would think differently about this if it was a FREE service, but it's not. I am paying to play these games online, I expect to do as I please.

      Why should you expect to do as you please? If you're disrupting the service for others, they have every right to ban you - pay or no pay. If I buy a ticket to a movie, that doesn't give the right to act as a please in the theater - the management could quite reasonably throw me out if I distrupted the experience of other paying customers.

      Indeed, one of the things you are paying for when you subscribe to Xbox Live is precisely that it is a controlled service. You are paying for a reasonable expectation that people are not going to cheat, or be consistently abusive. You know that when you sign up.

    6. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      apples, oranges.

      talking isn't part of movies.

    7. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Ah, but you expect to do as you please anyways. You paid money, after all.

    8. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      13-year-old? I'm 35, you cocksucking motherfucking jesus christ'n son of a whore! I'll _NEVER_ get tired of being immature. :-D

    9. Re:Modding should be banned! by imr · · Score: 2

      It's funny how we are all different in our ways of doing the same activity.
      Personnally i don't care if anyone is cheating to seem better. To me I just face someone better than me and it's part of the game. Wether it's one of those talented 13 years old kids or one of those untalented script users don't make a difference. More challenge, more fun.
      On the other hand, there's just no way i'm going to a server with lag. That's my limit.

      As to the foul langage, they can cancel xbox live here in France. There is just about everyone who use foul langage. So gamers!
      Picture yourself the french soldiers of the "holy graal" arguing with the redmond official about getting kicked for
      farting in the admin's general direction"
      Anyway nobody will buy it here, it's too expensive, so that settle the matter.

    10. Re:Modding should be banned! by manofherb · · Score: 1

      whenever I see a censorship of words battle going on I am always reminded of this quote that Mary Morello (mother of the greatest guitarist/guitar modder of our time, Tom Morello from RATM/Audioslave) gave me when I interviewed her on music censorship... "Everybody says fuck at least once everyday, it's just another word."

    11. Re:Modding should be banned! by eregi · · Score: 1

      But is someone with a modchip installed disrupting service? That's like saying customers with pockets can't walk into stores, since they COULD steal. A modchip does not mean you are pirating, or that you are cheating. For all they know, you just like homebrew apps on your Xbox. A modchip itself is not illegal. They need to check the validity of the game, not the Xbox.

    12. Re:Modding should be banned! by Daetrin · · Score: 2
      Modding should be banned? But i haven't even gotten to be a moderator even once yet! I want at least one chance to use some mod points before they get rid of the system :(

      *goes and cries in the corner*

      --
      This Space Intentionally Left Blank
    13. Re:Modding should be banned! by slantyyz · · Score: 2

      If I buy a ticket to a movie, that doesn't give the right to act as a please in the theater - the management could quite reasonably throw me out if I distrupted the experience of other paying customers.

      If only that were true. I have yet to see someone get the boot from a cinema for yapping on a cell phone, using a laser pointer or heckling the movie. Buying that ticket may not give some idiot the right to be disruptive, but there's nothing stopping them either.

      That's why I don't have too many issues with the XBox live policy. I just wish cinemas had idiot-detectors.

    14. Re:Modding should be banned! by tc · · Score: 2
      Two points:

      1: They are if they might be cheating.

      2: Read the post I was replying to. The poster was complaining about the possibiliy of being banned for being abusive to other subscribers.

    15. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Uhh, is there any way Xbox Live would consider having a modchip to be a GOOD thing?!?

    16. Re:Modding should be banned! by Tokerat · · Score: 5, Insightful
      The way it should be:
      Microsoft implements a disk checksuming feature which ensures the copy of the game you are playing on your modded X-Box is authentic according to their database. Also included is a detection feature such as the one currently employed to detect the mod chips. If the checksuming hardware has been modified, deny the user. If the mod doesnt' affect checksumming and the validity of the games can be confirmed, allow the user to play. Everyone is happy.
      The way it really is:
      MS doesn't want to piss of content providers by allowing region coding to be broken. Nor is it willing to show that it will tollerate bending the rules of the DMCA, for any reason, valid or otherwise. Nor is MS smart enough to come up with a good plan the first time and by the time anyone realizes, it's way too late.
      The way it should be:
      Microsoft should work with those interested in using their device to do other things than play video games. For once there is actual geek intrest in a Microsoft product (a hardware one at that), and especially interesting is there is intrest from the Linux community. This is their chance to make some bucks of the people they fear are going to run them into the ground. If you can't beat 'em, join 'em. Microsoft should also make changes to accomodate those who wish to import content from other areas of the world for their own use, and usually pay top dollar to do so. Seriously, what exactly IS the big deal with me playing some awsome video game which was only released in Japan?
      The way it really is:
      I'll be buying a PlayStation 2 and a GameCube.
      --
      CAn'T CompreHend SARcaSm?
    17. Re:Modding should be banned! by piotrr · · Score: 1

      "As an xbox live subscriber, I take comfort that the 13-year old blowing me to bits (and bits and bits) hasn't downloaded hack o' the week to beat me."

      How is that a comfort? You're being beaten repeatedly by a 13-year old using only his own coordination, reactions and skill. Personally, that maks me feel old and I hate feeling old. If there's anything I learned from Counter-strike, it's that todays grown men like to have something to blame that somehow proves they weren't really doing anything wrong.

      --
      / Per
    18. Re:Modding should be banned! by marauder404 · · Score: 2

      Disk checksumming? You gotta be joking! Surely you mean that Microsoft should have come up with some sort of encrypted disk format that would cryptographically ensure that the code is signed and deemed authentic before running it.

      Oh, wait ... they already did! Modded Xboxes allow your Xbox to run unsigned code, as every piece of Xbox software you can buy from the store has been digitally signed by Microsoft's key. That is the most important feature behind Xbox modifications. Once you can run unsigned code, the hardware already does the decryption for you and you can simply copy games straight from the DVD onto your drive by writing a program that does that for you. No need to tangle with the encryption on the disk.

    19. Re:Modding should be banned! by Rocinante · · Score: 1

      Microsoft should work with those interested in using their device to do other things than play video games.

      You don't sound stupid, so I'll assume you just haven't been paying attention. Here's the thing: Microsoft loses big bucks selling XBox hardware (see a whole bunch of /. articles, particularly the recent one about the profitability of MS's various divisions, if you don't believe me). They make the money back on game licenses. How many boxes do you think they would sell for $500 each? Right. Bill would be out of his twisted little mind if he promoted anything other than playing (or, really, buying) games with the XBox.

      I agree with you about the crappiness of the DMCA and the thing about foreign games, though.

      --
      Just trying to open someone's head! I mean "mind!" Open someone's mind, um, to the possibilities! With explosives!
    20. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      In other words, Microsoft didn't want to write quality software * cough as if cough * to prevent client side cheating, so they decided to just ban permanantly those that have installed mod chips because they *might* be cheating. Great business logic that...

      Of course, you're assuming that the business logic is to prevent cheaters from spoiling gameplay instead of boosting their revenues.

    21. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Then why don't they just write descent software that's based around a gaming model where players can't cheat. It is doable.

      Ah yes, just probably beyond MS's ability...

    22. Re:Modding should be banned! by peterpi · · Score: 1
      "Btw, users can nark on anyone for foul language -- it doesn't have to be caught by an admin."

      You've just got to use your common sense. I've been in games where everybody was obviously adult, and we were all swearing like sailors, just like you would do in a bar.

      In other games, it's been obvious that such language would not have been appreciated.

      It's just like real life. Yeah, remember that? It's what happens in the big blue room.

    23. Re:Modding should be banned! by Babbster · · Score: 2
      You should definitely buy a PS2 and a Gamecube. You will then quickly find out that neither of them is any more able to play imported games than the Xbox.

      Personally, I think that region coding is stupid, especially in the US - why especially in the US, you might ask? Because we have a significantly larger number of people in this country who speak languages other than the accepted "national" language.

      That being said, modchips aren't around to simply allow playing imported games. Their purposes go much further than that, extending into the ability to read burned discs and run unsigned software. That latter ability is the reason I'm happy (as an XBL subscriber) that Microsoft is preventing the use of modded consoles on their network.

      It also seems relevant to point out that being banned from the Xbox Live service does NOT mean that you can't continue to use your modded console to run Linux and the rest. You can still do so. Hell, you can even play your games online if you choose (at least games with the system link option) via the Gamespy Tunnel.

      My last comment on this subject (I've already replied too much tonight :]) is this: Anyone who modded their console knew a long time ago that there was a possibility their console was not going to work with the Xbox Live service. This would particularly be true amongst those with "legitimate" purposes for modding such as the homebrew folks working on Linux, media players and the like, who have discussed this at length in the past. Therefore, if someone blew $50 on Xbox Live, they were, in my opinion, taking a risk and Microsoft bears no responsibility for any loss incurred doing so when they couldn't get on XBL.

      I do hope, however, that the people who were mistakenly banned - assuming they're telling the truth - get taken care of in a timely fashion so that they can get the service they paid for.

    24. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      How are you so thick? It's a comfort because you can take your beating better in the knowledge that it is being done with skill and not by cheating.

    25. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      I'll be buying a PlayStation 2

      and in the process, you'll be sending your money to Sony, a key player in both the MPAA and RIAA -- two organizations known for their undying love of the DMCA and DRM.

      Whore.

    26. Re:Modding should be banned! by s33z3r** · · Score: 1

      Microsoft should work with those interested in using their device to do other things than play video games. For once there is actual geek intrest in a Microsoft product (a hardware one at that), and especially interesting is there is intrest from the Linux community. This is their chance to make some bucks of the people they fear are going to run them into the ground. If you can't beat 'em, join 'em. I hope you're not serious with this statement. First, why should MS support the loading of Linux on their product - a product that MS only makes money if games are sold? Should MS sell a Linux version of the XBox for $500 since it won't be used for gaming?

    27. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      This is exactly the kind of post I expected to see in this story. It's Microsoft, therefore it's bad. They should bend over backwards to sell you hardware at a loss and then let you do anything you like with it. Hell, they should give you a free keyboard and video adapter and pay someone to put Linux to it. Not good enough, they should have shipped it with Linux! Right?

      Doesn't Counter Strike teach you anything? It wouldn't take long for cheats to appear and it fucked up CS for me and many others. Shops have these things called video cameras to stop those people with pockets using them the wrong way - but I bet you are against video cameras too.

      And you are going to waste god knows how many hours arguing like the little bitch you are that you have every right to use a mod chip just because you want to. The fact that Live has an agreement that explicitly bans any modified Xbox doesn't matter to you, because you figure once you've paid your $49 you rule the universe and MS have to do as you say. Try it, dickhead. Get your Xbox banned and then whine about it on slashdot. I wonder who's having more fun?

    28. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Ah, but no doubt easily within your grasp. Gee, I have an idea! Why don't you do it, and then sell it to them - or to Sony, or to Nintendo, or EA, or LucasArts, or plenty of other people who would be interested. Yes, why not make a few million?

      Because like all the other whining children on slashdot you think you're the world's greatest hacker yet you're probably not even involved in that shitful failure, Mozilla.

      And descent software has already been written. There is Descent I, II and III. I assume you meant decent.

    29. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Playing pirated copies isn't part of Live.

    30. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      "You fucking little rocket pussy bitch I'm going to fuck you up the ass"

      Repeat 20 times in a 10 minute period in a voice that sounds like a 14 year old boarding school boy. See if you get tired of it.

    31. Re:Modding should be banned! by johnkoer · · Score: 1

      I am paying to play these games online, I expect to do as I please.

      Thats like saying.... "I joined your country club and I pay my dues, so I can pee in the pool and wear my cutoff jeans and a metallica t-shirt, because I PAY for this service."

      Every service you pay for has rules that you agree to. If you don't like the rules... LEAVE!

    32. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      should be "Hear, hear". Just so you know for next time.

      et voila! in one fell swoop he corrected the oft-mistyped phrase. Rapt at his success, he left.

    33. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      That has absolutely nothing to do with it.

    34. Re:Modding should be banned! by Tokerat · · Score: 2


      ...here's a stretch, but what about "homebrew" developer kits?

      --
      CAn'T CompreHend SARcaSm?
    35. Re:Modding should be banned! by Tokerat · · Score: 2

      You should definitely buy a PS2 and a Gamecube. You will then quickly find out that neither of them is any more able to play imported games than the Xbox.

      I'm aware, I just hate Microsoft. ;-)

      Hell, you can even play your games online if you choose (at least games with the system link option) via the Gamespy Tunnel.

      Ahh, I was not aware of that. Cool.

      Therefore, if someone blew $50 on Xbox Live, they were, in my opinion, taking a risk and Microsoft bears no responsibility for any loss incurred doing so when they couldn't get on XBL.

      Oh, absolutely. My point was wouldn't it be nice if this was accomodated for, i.e. doesnt' matter if your system is modded as long as you are playing a valid, licensed game?

      --
      CAn'T CompreHend SARcaSm?
    36. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      try not overreacting and spewing hysterical bullshit next time. it might help you make your point. but you also have to have a point.

    37. Re:Modding should be banned! by Tokerat · · Score: 1


      Alright, I'll buy an X-Box instead. No denying THAT money would go to a much more worthy corporate entity.

      Troll.

      --
      CAn'T CompreHend SARcaSm?
    38. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      I should have known that a person of severely retarded intellect, such as yourself, would completely miss the point.

      Your hypocrisy is astounding.

      Bitch.

    39. Re:Modding should be banned! by Tokerat · · Score: 2


      Should MS sell a Linux version of the XBox for $500 since it won't be used for gaming?

      I hope you are serious with this statement, because think about this. $500 for a web server/mail/ftp server? Custom PVR? Anything else that Linux can do? And when you get bored in the middle of the night, watch a movie or play a game (possibly not online but oh-well)?

      Hell, that's almost cheaper than building your own hardware. And it's not like Linux costs anything...

      But it'll never happen. You gotta admit all this "MS should accomodate" sutff I've been posting sure sounds good but the reality is even if they found a way to work it in their advantage, they'd never do it. Even if it ran Windows only, and even if if cost $1000.

      Which sucks balls, but that's reality I guess. :-\

      --
      CAn'T CompreHend SARcaSm?
    40. Re:Modding should be banned! by Quixadhal · · Score: 2

      There are lots of ways to prevent subversion of online gaming...

      1) Store all pertinant game data on the server and don't allow it to be altered except through server-side processes.

      2) Publish your API so anyone who wants to can make a client and make use of any legitimate data which is exported by the server.

      3) Use ENCRYPTION! Blizzard has whined for ages about how evil people are for picking apart their precious protocols and figuring out how to hack them. If the morons would establish an SSH tunnel between the server and the client, they wouldn't have that problem.

      You will always make mistakes and players will always find ways to abuse them until you fix them. That's life. But designing the protocol as wide-open and then refusing to detail it is just begging some high-schooler with too much free time to hack it apart.

      To bring this back to the Xbox... Each unit presumably has a unique ID number. That should have been a public/private keypair instead. Then all traffic could have been tagged or tunneled via the public key.

    41. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      The department isn't profitable, but it's not losing money on every sale. You can build an x-box equivalent from parts purchased from retail vendors for the price of an x-box. using wholesale parts, purchased by the hundreds of thousands at a time, they're profitable.

    42. Re:Modding should be banned! by TheLink · · Score: 2

      Your suggestions don't work for hacks which allow the player to see what the client program must see, but should be kept hidden for game play reasons.

      Microsoft's method of limiting what a player can do with their hardware does work somewhat.

      That said barring issuing unique certificates to players and making them pay for it (you cheat, cert revoked and you never get a new one), it could be hard to cut cheating to insignificant amounts - hackers could theoretically still subvert the program. But by forcing an O/S to not run programs that don't pass signature checks correctly it means that hackers may have to subvert the O/S as well which could be more difficult. One would have to change the base root certificate which might be possible, or not. But if it's embedded in the hardware (CPU, etc) and not possible to change that would be difficult. Of course that would mean if someone screws up the root keys/certs, tons of hardware would be affected.

      --
    43. Re:Modding should be banned! by ivan256 · · Score: 2

      Microsoft implements a disk checksuming feature which ensures the copy of the game you are playing on your modded X-Box is authentic according to their database.

      You do realize that checksuming the disk would require reading the entire disk, right? Do you have any idea how long that would take? It would be great for customer satisfaction. Xbox Live, now with 20 minute load times!

      MS doesn't want to piss of content providers by allowing region coding to be broken. Nor is it willing to show that it will tollerate bending the rules of the DMCA, for any reason, valid or otherwise.

      If this was true, why wouldn't they just do something like what DirecTV does and actualy disable the hardware?

      There aren't many things that I typically defend Microsoft for, but I think they're doing the right thing here. You can mod you box, but then you can't use it with their online service. What's wrong with that?

    44. Re:Modding should be banned! by Etosoerc · · Score: 1
      Because we have a significantly larger number of people in this country who speak languages other than the accepted "national" language.
      More than the region of Europe which consists of quite many countries ? I would love to see some references which defends your statement.
      --

      "What's in the public interest, isn't what the public is interested in" - Terry Pratchett
    45. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Obviously English is not your first language, but try punctuation sometime - it's free, and it's fun!

    46. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Aww, isn't it cute, the moron learned a new word and just had to use it. Too bad you fucked up, butthead.

      And definitely English isn't *your* first language. That post was lacking capitalization. It *had* appropriate punctuation. Take your head out of your ass and cram a dictionary up there instead, it might help you.

    47. Re:Modding should be banned! by Tokerat · · Score: 2


      I get the point. Dont' buy Sony, or I contribute to the RIAA/DMCA problem.

      I'll buy a used one. At least that way, Sony doesn't get any more money than they already did. (Goes for games, too.)

      WTF.

      --
      CAn'T CompreHend SARcaSm?
    48. Re:Modding should be banned! by Tokerat · · Score: 2

      You do realize that checksuming the disk would require reading the entire disk, right?

      Not nessisarily, refer to my other reply somewhere in this thread regarding sectional checksums. Basically a scheme for the XBL server to query for specific sector-sector checksums at random. Coudl even happen durring disk-idle times while the game is playing to prevent some kind of "swap-for-a-cheat-disk" method.

      Either way someone will crack the mod detection on XBL anyways, it's a never ending battle, no matter which way you slice it.

      If this was true, why wouldn't they just do something like what DirecTV does and actualy disable the hardware?

      MS do something logical? Ummmm ;-)

      There aren't many things that I typically defend Microsoft for, but I think they're doing the right thing here. You can mod you box, but then you can't use it with their online service. What's wrong with that?

      Well, nothing much, I suppose. My point with all this is it would have been nice is MS had taken a friendlier approach to it. What's wrong with modding my box if the games I play online are checked for validity and fairness anyways?

      --
      CAn'T CompreHend SARcaSm?
    49. Re:Modding should be banned! by ivan256 · · Score: 2, Interesting

      Not nessisarily, refer to my other reply somewhere in this thread regarding sectional checksums. Basically a scheme for the XBL server to query for specific sector-sector checksums at random. Coudl even happen durring disk-idle times while the game is playing to prevent some kind of "swap-for-a-cheat-disk" method.


      This would be very unreliable if a cheat only changed a few bytes, which is very common with cheats. There would be other ways around it too. Hijacking the checkum routine and calculating the checksum based on the real data for instance. It also wouldn't stop things like locked memory value cheats which are popular, and don't require any changes to the media, and could be done with just a firmware change.

      What's wrong with modding my box if the games I play online are checked for validity and fairness anyways?

      If the box is modified there's no sure way to guarantee fairness. Even with checksums, what if you modded the box to calculate the checksums from the real disk in a second drive. It's just IDE. I think the heavy handed aproach is the only real way to stop cheaters, and as a nice side effect it punishes people for doing something they have other problems with. Seriously, if somebody doesn't like it they can just go get a PS2 instead.

    50. Re:Modding should be banned! by stanmann · · Score: 1

      Hmmm, Perhaps you should complain. Anytime I've had a complaint with an obnoxious person in the cinema, s/he was ejected, AND all present were given free tickets for any later date.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    51. Re:Modding should be banned! by Babbster · · Score: 1

      You've got me there. I was thinking in terms of single countries. Either way, I'm against region coding as a whole despite my sloppy attempt at justification. :)

    52. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Didn't I see you online last night, whining about campers and how they weren't allowed to kill you with the shotgun?

    53. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Yeah but the country club doesn't get to keep your money either, do they?

    54. Re:Modding should be banned! by Tokerat · · Score: 2


      True, it's just unfortunate that some have to er.."suffer" because people need to feel l33t and play invincible...

      Possibly server-side checks to game anomolies? I.E. This didnt' quite happen as expected, so check the following disk sectors for modifications, check firmware, check for second drive, etc. But now we're talking more bandwidth and server power, and staying ahead fo that game could quickly become unmanageable.

      It would be great to see some kind of creative system for preventing cheats while allowing "fair" mods, however, and to see what cheaters would do to try to try and exploit it. Almost a game in itself. ;-)

      --
      CAn'T CompreHend SARcaSm?
    55. Re:Modding should be banned! by eregi · · Score: 1

      "This is exactly the kind of post I expected to see in this story. It's Microsoft, therefore it's bad. They should bend over backwards to sell you hardware at a loss and then let you do anything you like with it. Hell, they should give you a free keyboard and video adapter and pay someone to put Linux to it. Not good enough, they should have shipped it with Linux! Right?"

      I never mentioned Microsoft or Linux. If own something, I should be able to do whatever I want with it, as long as it is for personal use. Just because something's made by Microsoft, does not make it bad. Why would I own an Xbox if I thought that?

      "Doesn't Counter Strike teach you anything? It wouldn't take long for cheats to appear and it fucked up CS for me and many others. Shops have these things called video cameras to stop those people with pockets using them the wrong way - but I bet you are against video cameras too."

      Yes, stores have video cameras: they don't kick everyone with pockets out. I have no problem with video cameras. Damn, you presume a lot. Why not check the validity of the game rather than the validity of the Xbox?

      "And you are going to waste god knows how many hours arguing like the little bitch you are that you have every right to use a mod chip just because you want to. The fact that Live has an agreement that explicitly bans any modified Xbox doesn't matter to you, because you figure once you've paid your $49 you rule the universe and MS have to do as you say. Try it, dickhead. Get your Xbox banned and then whine about it on slashdot. I wonder who's having more fun?"

      I haven't even put a modchip in. There's no reason for me to. I think people should have the choice to, though. It may be in the agreement that you can't use a modified Xbox in Xbox Live, but that doesn't make it a good decision. Or is it that once something is in a EULA (which I haven't clicked through yet, by the way) it's right. Yes, it's LEGAL, but it's not right.

      I won't get my Xbox banned and I won't whine about being locked out because:
      1. My Xbox is not modified
      2. I have no subscribed to Xbox Live

      Given those two things, which you assumed I had done, by the way, I don't see how I could possibly get banned.

    56. Re:Modding should be banned! by hyphz · · Score: 2

      Hey, you want to complain about region coding - consider the plight of people who live in Asia but not in Japan.

      In most cases, these folks get Japanese consoles that can only run Japanese games, in Japanese. They then get Japanese games, with stickers on the front saying "this is an official release, ignore the 'for Japan only' bit in the license". Sometimes there will be a translated manual in Chinese and English slipped into the box.

      But the entire game will be in Japanese. NONE of the big consoles have ANY support for games in Chinese, Urdu, or in any number of languages you might care to name. And - I HAVE HEARD BUT NOT CONFIRMED THAT people in Australia speak English but still get Japanese games because they're considered to be in the Asia region - and they can't buy the English language ones because their consoles are Japanese and won't play them. (If this is true it would certainly explain why their government nearly outlawed region locking at one point.)

      In other words, for these people, EVERY major console game is IN A FOREIGN LANGUAGE. EVERY SINGLE ONE.

      Oh, and do I need to mention that until recently people in Europe were forced to play games 20% slower than everyone else because game manufacturers refused to support 60hz PAL displays?

    57. Re:Modding should be banned! by Anonymous Coward · · Score: 0

      Yeah, why should one want to buy a stripped-down PC to run Linux on an inferior graphics card anyway?

      One of the problems in this entire thread is that you Americans do not understand that in current European law, you can do whatever you want with what you have bought, and it is deemed legal. So, if I mod my Xbox (I do NOT have one nor will I ever - PS2 for me) I have not violated ANY laws or ANY regulations and should NOT be treated in ANY way differently from anyone else. Your EULAs are utterly useless in most European countries.

      Heck, in Sweden it is legal to download movies and music off the net for personal use, it is legal to disassemble software to facilitate your efforts of making your software compatible with the former, it is legal to break patents (both for hard stuff (ie 'things) and intellectual property) given that you will only use this to *learn* for personal use through experimenting. To just copy/read the stuff and tell the whole world is illegal. There's some form of containment here, but AFAIK it has not been tested for software use yet.

      To conclude: I can do what ever I want with whatever I have bought, and I should *NOT* give up on *ANY* of my rights as a consumer for this.

      Oh, and I have not practiced but taken lawclass at the university for a few years now. I wouldn't for the life of my do law professionally though, what a piece of **** it is.

  11. Good! by spectecjr · · Score: 4, Funny

    That'll get rid of all the cheaters, pirates and Linux users.

    Hah!

    --
    Coming soon - pyrogyra
    1. Re:Good! by jglow · · Score: 5, Funny

      A cheat-free online game experience is something most people I know would give their first-born for.

      you must know some sick, sick people.

      --


      There's no "I" in Linux.. err..
    2. Re:Good! by Sensitive_Clod · · Score: 0, Troll

      YOU obviously work for M$!

      --
      Surrender YR pattent!
    3. Re:Good! by xenode · · Score: 2, Insightful

      It'll help keep cheaters off XBox Live. Up until someone comes up with a way to report a different "unique" ID, and a way to make it not detect the mod chips.

    4. Re:Good! by Anonymous Coward · · Score: 0

      It'll help keep cheaters off XBox Live. A cheat-free online game experience is something most people I know would give their first-born for.

      If they're that into games, I'd doubt they'll ever have a child! ;-) Nah, cheat free games are good, but if M$ wasn't cheating in the marketplace, I might have believed there weren't alterior motives.

    5. Re:Good! by Student_Tech · · Score: 1

      I haven't studied the Xbox live service, but I know of something else that was an online service with a bunch of cheaters.
      Phantasy Star Online version 1, from what I understand, it was free to participate in and had people who would cheat in the offline mode with gamesharks and the like, then would connect and go PK(player kill)ing. In version 2, you paid to use the service, and agreed that you would be banned if you cheated. I beleive you could cheat in the offline mode, but all your cheated stuff would be useless in the online mode.

      They knew when people were cheating and prevented it. Didn't mater if the person had a mod chip, in the game it would just deny the use of your ilgotten games in the online portion.
      Why couldn't they do something similar for the Xbox Live service. Could it just send like an md5sum to confirm the items are what they are supposed to be? (assumning the mod chip couldn't intercept and rewrite the md5sums of a number of items.) Because aren't most of the mod chips just replace ment BIOSes? If so then the ingame effects would be minimal, they would just be used for booting non-Microsoft sanctioned things.

    6. Re:Good! by stratjakt · · Score: 4, Interesting

      >> Up until someone comes up with a way to report a different "unique" ID, and a way to make it not detect the mod chips

      Just like the keygens for Half Life and Quake 3, right?

      Oh wait. Unique keys. With a central database containing all valid keys, and associating them with a MAC address.

      More likely, you might see rogue servers set up, which would fit the bill for things like Unreal Championship.

      Personally, I'm not excited about the idea of paying a subscription to play a game that'd benefit perfectly fine from a decentralized, P2P method of online play, like UC or some sports titles. There's no need for an online community. I hate online communities, they're full of idiots. Just look at this one.

      Hopefully MSFT and Sony realize this, and start releasing some games that allow me to just connect to my kid brother and beat the crap out of him from 500 miles away, without having to 'log in' and pay a bill.

      Until then, I'll just keep filling my shelves with nice free pirated single player games, and not bat an eye at the xbox lives policies.

      As for this 'news' that never was - it's been known for a long, long, long, long time within the mod world that xbox live would not allow chipped consoles.

      --
      I don't need no instructions to know how to rock!!!!
    7. Re:Good! by plague3106 · · Score: 1

      I don't see a problem banned a modded xbox, but if they turn it off, shouldn't they be allowed to play online then? It seems that if you're banned, your banned even if you deactivate or remove the mod. Seems a bit too harsh to me.

    8. Re:Good! by Anonymous Coward · · Score: 0

      But since the people he was talking about are probably geeks, it doesn't really matter. Sort of like saying "I will gruesomely murder to first flying pig I see".

    9. Re:Good! by Anonymous Coward · · Score: 1, Funny

      A cheat-free online game experience is something most people I know would give their first-born for.

      And, if you had read the EULA, that is exactly what will happen.

    10. Re:Good! by BigJimSlade · · Score: 4, Funny

      A cheat-free online game experience is something most people I know would give their first-born for.

      you must know some sick, sick people.


      No worries... these people aren't likely to have a child anytime soon.

    11. Re:Good! by teslatug · · Score: 1

      Either that or people who most likely will not have a first-born to give ;)

    12. Re:Good! by Anonymous Coward · · Score: 0

      No, it won't help keep cheaters off of the XBox live, as soon as someone figures out how to get around having their modchips detectable. All MS is doing is putting off the inevitable, and is primarily doing the mod-chip banning to boost revenue and keep control of software running on the hardware that they've already sold.

      The key to writing relatively "cheat proof" games has been around for quite a while now. All people have to do is make more of them...

    13. Re:Good! by azizlumiere · · Score: 0

      But Unreal Championship is P2P.
      You can set your Xbox to be a dedicated host.

      --
      -Linux is SO fast it does an infinite loop in 5 seconds.
    14. Re:Good! by schwatoo · · Score: 1

      It won't be by MAC address - you can change the MAC address from the XBOX Live Control Panel...

      --
      I have trouble with passwords among other things.
  12. Good! by Chester+K · · Score: 4, Insightful

    It'll help keep cheaters off XBox Live. A cheat-free online game experience is something most people I know would give their first-born for.

    And as fair as the implication that Microsoft banning people who've modded their XBox, as soon as you modded your XBox, stop whining and just take some responsibility for your actions. It's not like you didn't know full well what you were getting yourself into when you cracked open the case and started messing around with a soldering iron.

    --

    NO CARRIER
  13. It's MS's Service. by A+Commentor · · Score: 5, Insightful

    If you don't like MS's terms, just don't use it... Vote with your money... don't buy the XBOX, don't buy XBoxLive...

    --

    Looking for any old 8-bit Heathkit/Zenith software/hardware - http://heathkit.garlanger.com

    1. Re:It's MS's Service. by Phosphor3k · · Score: 2, Insightful

      No no no! Buy the Xbox, just dont buy anything else, games, controller ect. Use it as a DVD player(unless your anti-MPAA, no-one here is anti-MPAA right? :) Use it as a linux terminal! Remember, they take a hit on the hardware. Enough small hits, and you get, well, alot of small hits. Every bit helps!

    2. Re:It's MS's Service. by Daytona955i · · Score: 1

      Or better yet, buy 2... after all M$ is counting on the ammount of games you have to make a profit, they are losing money on the consoles.

      So buy two or three (two to hack and one to play.
      -Chris

    3. Re:It's MS's Service. by Moofie · · Score: 1

      I agree. I mean, why would you be surprised if you buy a product and MS screws you?

      More to the point, I think anybody who buys an xBox is complicit in Microsoft's attempt to extend their monopoly, and I have no sympathy.

      --
      Why yes, I AM a rocket scientist!
    4. Re:It's MS's Service. by tunah · · Score: 2

      That should be... Vote with your money, buy the XBOX, don't buy XBoxLive.

      --
      Free Java games for your phone: Tontie, Sokoban
    5. Re:It's MS's Service. by A+Commentor · · Score: 3, Insightful
      Or better yet, buy 2... after all M$ is counting on the ammount of games you have to make a profit, they are losing money on the consoles.

      So if the equipment costs MS $300-$350, if you buy it for $199, they are losing $100-$150 on the XBox console. If you don't buy it they just lost $300-$350... It just sits on the shelf and they lost more money. Also when you buy it, it provides MS with the numbers they want to present to game makers. The more 'units sold' MS can boast to the game maker, the more software and 'exclusive' titles they will be able to get for the box, which will in turn cause more 'real' customers to buy more XBoxes (and games). Each unit sold allows MS to get to 'Critical Mass'.

      I still don't have a passport account because I don't want to add to the 'critical mass' for their Passport system. Even though it means I can't follow crash reports that I send to them. I think they are 'illegally' tying their bug reporting system to their passport accounts just to get the 'critical mass' needed for developers/websites to decide to support the passport system. It would be just as easy for them to give me a unique tracking number for each crash I submitted so that I could track the problem, but of course they wouldn't gain anything (new account, more personal information, etc) from it.

      --

      Looking for any old 8-bit Heathkit/Zenith software/hardware - http://heathkit.garlanger.com

    6. Re:It's MS's Service. by Anonymous Coward · · Score: 0

      WTF? Do you think Xboxes are a limited edition?

    7. Re:It's MS's Service. by ewhac · · Score: 2

      ...Except that, if I own an XBox, and I want to play online, I must subscribe to XBox Live. I can't sign up with AT&T Broadband or Speakeasy.net or Earthlink or Covad; Microsoft won't let me. It's either their service, or tough shit.

      Sounds like I can either vote for the democratically elected leader, or not vote at all. Yeah, that's competing on the merits, all right...

      Schwab

    8. Re:It's MS's Service. by gvonk · · Score: 2

      Yeah, and it's not like you could use Gamespy Arcade for free!

      Nosirree, you'd rather prance about in your fanboy-ness...

      Personally, I appreciate that MS is controlling the user experience so much. That makes it that much higher quality.

      Oh, and don't compare the online play system for a console to elections in Iraq. That's just stupid. There's three major console systems, each with a good chunk of market share, in good competition with each other, each with plans for online play, two of which have working online systems.

      --


      El Karma: excelente(principalmente la suma de moderación hecha a los comentarios de los usuarios)
    9. Re:It's MS's Service. by Yottabyte84 · · Score: 1

      I don't think the MPAA gets any money for my anime purchases.....

    10. Re:It's MS's Service. by Anonymous Coward · · Score: 0

      gvonk@uga.edu you don't use gamespy for free. You have to sign up with your email address and their privacy policy is quite clear that they're going to sell them in the millions to whoever offers the minimum of a donut or a handjob.

      The cost of gamespy is SPAM.

    11. Re:It's MS's Service. by Anonymous Coward · · Score: 0

      Yeah! Because at $199, you can easily afford enough Xboxes to bankrupt Microsoft! Let's see... if they're a $40 billion company, and they lose $50 on each one, you just need to buy $159,200,000,000 worth and they will be in DEEP SHIT! Can you tell me when you plan on doing it, I want to see the look on their faces at Best Buy when you roll up with the fleet of armored cars. Go for it, retard.

    12. Re:It's MS's Service. by Anonymous Coward · · Score: 0

      This is an urban legend. Yes, MS loses money when it makes a console, but its already made a ton that are sitting in warehouses. You buying one doesn't necessarily mean that they will replace that one, in fact, its more likely that the one you buy is one less than they have to recall (warehouse recall) and destroy or junk for parts for the next gen x-box.

    13. Re:It's MS's Service. by Anonymous Coward · · Score: 0

      That would be the monopoly that competes with the Sony and Nintendo monopolies I suppose?

      You're not a rocket scientist you are a typical smarmy slashdot cocksucker, lee@ringofsaturn.com.

    14. Re:It's MS's Service. by SoVeryWrong · · Score: 1

      Secondly,
      XBoxLive is not a broadband carrier, it's just a gaming service (much like mPlayer and Zone.com). You're just paying for the community and the ability to match up with people. You have to have a broadband connection already through one of the providers you've listed (or others).

    15. Re:It's MS's Service. by Anonymous Coward · · Score: 0
      fucking a, this is not insightful.

      first of all, every sale means that microsoft gets to increase the number of units sold by one, which is good for them when they're trying to make deals with game developers.

      secondly, they don't lose money on every sale. yes, that division is losing money, but it's not because the price of the unit is less than the cost of the unit. it's because Microsoft has spent close to $100 on advertising per unit sold, and they have to pay a lot of staff to make a product that breaks even.

      the only person you're hurting by buying an x-box is yourself.

    16. Re:It's MS's Service. by misfit13b · · Score: 1
      Ok, since your post is redundant and stale, let me give you the redundant and stale reply. Buying an Xbox and not buying software only gives MS inflated market share numbers. They can then tell developers "Look how many consoles we've sold!" in order to get more exclusive games, etc.

      Don't like MS for some reason? It's simple. Don't buy their products. Buying them to hit them with "hardware costs" is counter productive.

      Now please, let's not speak of this again. ;^)

      m13b

    17. Re:It's MS's Service. by poot_rootbeer · · Score: 2

      No no no! If you want a DVD player, buy a DVD player. Cheap ones that you can crack region encoding on can be had for as little as $60.

      If you spend $200 to be able to play DVDs when you could have spent a third of that instead, just to hurt Microsoft's profits a tiny amount, well, you're dumb.

    18. Re:It's MS's Service. by KillboyPHD · · Score: 1
      Or better yet, buy 2... after all M$ is counting on the ammount of games you have to make a profit, they are losing money on the consoles.

      So if the equipment costs MS $300-$350, if you buy it for $199, they are losing $100-$150 on the XBox console. If you don't buy it they just lost $300-$350...

      So, ideally, you'd want to buy it on eBay from one of those people who can't play Live anymore because of a pre-installed mod chip.
      --
      Bah weep granah, weep ninny bong!
    19. Re:It's MS's Service. by Phosphor3k · · Score: 2

      Yeah, cause they look at console sales and not game sales, right?

    20. Re:It's MS's Service. by misfit13b · · Score: 1
      And MS isn't known for spinning things their way, right?

      Besides, there are more than enough people buying games for Xbox that your symbolic stab at toppling the structure will not even show up as a blip on the radar.

    21. Re:It's MS's Service. by Daytona955i · · Score: 1

      It's a joke my friend... besides, they would still lose money because someone else will eventually buy the consoles, if they have a swell of demand for them, but no one really buys the games they will continue to produce more consoles. What do you think they make them all at once and hope they all sell?

  14. OT: ok by Zeebs · · Score: 2, Funny

    What does using 82's have to do with any thing??

    Ok ok I'm going I'm going, just put the gun down.

    --

    Happy Noodle Boy says "F###ing doughnut! Mock me? You fried cyclops!!"
  15. Not a troll - merely a statement of fact. by spectecjr · · Score: 1

    But hey, fuck you if you can't take a joke.

    --
    Coming soon - pyrogyra
  16. The summary isn't really fair. by kaosrain · · Score: 5, Insightful

    I'm all for modchips in Xboxes, it's one of the large reasons I use them (I helped work on them before the protection scheme got cracked.) However, I believe it is fair for Microsoft to ban the use of modchips on their Xbox Live service. We all know that Microsoft loses money on their Xboxes, and the regain it with the games. If a player is costing them money, I don't believe they have a right to complain when they can't utilize another (in my opinion) underpriced service. Further, this won't stop everyone, as dual-BIOS setups (one with the regular BIOS and one with the modified chip) for the Xbox have been around for ages.

    1. Re:The summary isn't really fair. by packeteer · · Score: 2

      I heard from a saleman that they only claim to lose money. He said that in any business there is no way they will actually lost money by selling something but they just use it as an excuse as to why they arent making money. I think Microsoft is not doing a bad thing if they dont want xboxes to be modded and used with the live service but i wont buy an Xbox just because its not even that good of a pice of hardware. You can buy a barebones pc at twice the speed which is nice if your using the xbox as a server.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    2. Re:The summary isn't really fair. by SSJ2+Labsuit · · Score: 1

      I heard from a saleman that they only claim to lose money. He said that in any business there is no way they will actually lose money by selling something but they just use it as an excuse as to why they arent making money.

      It's so nice to see that the Enron execs are finding themselves new jobs.

      I'm pretty sure that businesses can lose money, just like the rest of us. If I make a widget for $20 and I can only sell it for $15, I've taken a loss of $5, have I not?

    3. Re:The summary isn't really fair. by packeteer · · Score: 2

      Yes you would lose $5 but they arent making it for $400. I mean honestly in bulk you think it costs em that much?

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    4. Re:The summary isn't really fair. by stratjakt · · Score: 1

      >> You can buy a barebones pc at twice the speed which is nice if your using the xbox as a server.

      You think people buy xboxes to use them as servers, huh?

      --
      I don't need no instructions to know how to rock!!!!
    5. Re:The summary isn't really fair. by cjc · · Score: 1

      It is a fact that they're losing money on them no matter what the idiot salesman told you.

      Microsoft makes money off exactly THREE divisions in the company - Windows, Office, and Server OS, in descending order, with Windows and Office being the biggest cash cows as they have literaly monopolies in that space. In the server space they have serious competition but they still ended up with something like a 34% margin.

      Everything else, and that's MSN, Xbox/Web TV, Pocket PC, and something else I forget, is losing money. Their losses ranged from a low of like -18% for MSN to a high of -194% for their mobile division - basically WinCE and PocketPC.

      So tell your buddy at Circuit City to take some business or economics classes.

    6. Re:The summary isn't really fair. by Moofie · · Score: 1

      I really hope you're right. Because if MS is playing games with their books, the SEC might just eat 'em for dinner.

      That'd be cool.

      --
      Why yes, I AM a rocket scientist!
    7. Re:The summary isn't really fair. by packeteer · · Score: 2

      Uh huh... Enron told us all they were making money too. Im not saying Microsoft may be deciving us becuase there are many legal ways to fudge the number.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    8. Re:The summary isn't really fair. by Anonymous Coward · · Score: 0

      Stupid fucker, read their material. And try a spell checker before you post your crap.

    9. Re:The summary isn't really fair. by Hugh+G.+Rekshunne · · Score: 1
      I heard from a saleman that they only claim to lose money. He said that in any business there is no way they will actually lost money by selling something but they just use it as an excuse as to why they arent making money.

      Since you believe everything salesmen tell you, I have some software you might be interested in..heh heh..

      You are naieve my friend. Plenty of businesses sell things that lose them money because they make it back, and more, in some other part of their business. Like Microsoft for example, on most of their product line.

    10. Re:The summary isn't really fair. by Ozymandias_KoK · · Score: 1

      Enron didn't say they were LOSING money, did they? There's kind of a big difference between lying about doing well vs lying about (supposedly?) doing poorly. Aside from the commonality of lying of course. :) However, the second case doesn't make a whole lot of sense, where the first does -- if despicably.

    11. Re:The summary isn't really fair. by Anonymous Coward · · Score: 0

      That'd be so cool. Because we don't like success, do we? No, we like bearded hippies who never wash but have a shitload of money and don't have to work, and we like computers that require you to learn a lot of stupid arcane commands. We like in-jokes based on jargon file entries, and we like big gay LAN parties where we only play Tux Racer, because everything else is intellectual property and therefore theft. We like our aplications to have version numbers like 0.00.01.1a, and we like cheap-ass "free" software because it runs on the 486 we upgraded to last week. We love to moderate on Slashdot and reserve "+1 Insightful" for people who say nice things about GNU/Linux.

      In short, we're far too cool to enjoy ourselves.

    12. Re:The summary isn't really fair. by dprior · · Score: 1

      I would summize that MS is losing money on each console but to use the fact that the XBox division is not profitable as evidence to that claim is wrong.

      Manyh other things go into running that division. It's not just console sales. They also have staffing costs for coders, secrataries, VP's... They have capital costs. Etc. Just because the division isn't profitable doesn't meen they're selling the consoles at a loss... again, I think they are doing just that but this is bad evidence to that claim.

    13. Re:The summary isn't really fair. by Anonymous Coward · · Score: 0
      take some business classes yourself, it's entirely possible to break even, or profit on the sale of a product, but have the division lose money. If you had ever had a business class you would be familiar with the concept of overhead.

      x-box spends close to $100 in advertising for each unit sold, so they can make the unit for $160, sell it to compusa for $165 (making $5 on each sale), yet they'll still be losing $95 per box sold. buying an x-box only helps to decrease their losses.

    14. Re:The summary isn't really fair. by Moofie · · Score: 1

      Um, actually, that'd be cool because we don't like companies to cook their books and defraud people.

      If you wish to contend that that is what is required to be successful, then no, I certainly don't like success. However, I don't agree with you.

      As far as the rest of the stuff you're ranting about...well, have a nice day.

      --
      Why yes, I AM a rocket scientist!
  17. Good thing... by rich3929 · · Score: 1

    Good thing they don't do this with their dialup serv.... *KSSSHHHHHH

    Connection Interrupted.

  18. I can't believe I'm torn... by Cali+Thalen · · Score: 5, Insightful

    As much as I hate to admit it, I'm torn between my hatred for the heavy-handed M$ action, and the proported resoning that it will help prevent cheating in their online games.

    Nothing destroys a game community faster than the proliferation of cheaters. And, the Xbox stands to profit nicely if it can develop those communities (it's certainly not profiting without them). If I pay my hard-earned money every month to play an online game, the last think I want is to have no chance to fairly compete.

    On the other hand...is that what's happening, or is this just another excuse to enable the control freaks at M$ to continue their reign?

    --
    Chaos, panic, disorder...my work here is done.
    1. Re:I can't believe I'm torn... by Anonymous Coward · · Score: 0

      As much as I hate to admit it, I'm torn between my irrational blind hatred for Microsoft, and the logical deduction that they, like any other company, can allow and disallow whomever they want from using their service.

    2. Re:I can't believe I'm torn... by imr · · Score: 2

      don't tell anyone as it's not common knowledge but, hmmm... yes... it's an excuse.

    3. Re:I can't believe I'm torn... by spoco2 · · Score: 1
      "I'm torn between my hatred for the heavy-handed M$ action"

      Oh, come on... why is this heavy handed? how can this POSSIBLY be construed as heavy handed?
      MS is offering a service for online play using their XBox. People with said XBox can play to their heart's content (As long as they reign in their language... fair enough really, who needs a 12 yr old telling you 'your mum f*cks goats' or whatever). People with machines other than XBoxes can't use the service... people with a modified XBox, therefore really not an XBox anymore, but moreso something that began life as one but is now changed (Perhaps an ExBox?) can't use it either.

      How is unfair to run an area with some rules as to what you are and aren't allowed to use while you're there? How is it different to a painball/skirmish arena where they say you have to use their armour and their paintball guns while you're there, you're not allowed to come in with your own uzi 9mm? Or perhaps, to be more accurate in the analogy, a paintball gun from the park that has been modified to shoot 10000 rounds a second...

      Damn people, stop bashing MS just for the sake of bashing MS... there's nothing wrong with what they're doing here... in fact I applaud them for it.

    4. Re:I can't believe I'm torn... by ZipR · · Score: 1
      "Nothing destroys a game community faster than the proliferation of cheaters."

      I don't know if I agree with that. Look at how popular CounterStrike still is, and has been, even though people have been complaining about rampant cheating since it came out.

  19. Online cheat protection == a JOKE! Waste of $$$ by SexyKellyOsbourne · · Score: 2

    Sierra has agressively pursued permanently banning cheaters from WON -- and you know how much success they've had? Almost NONE.
    Don't believe me? Go here: http://www.cheat-network.net/ and get the 4dv4nc3d GLHack for Counter-Strike -- it can't be detected.

    MOD chips are quite difficult to hack -- and even if the games do have it, it will either be fixed by a crack group in the game rip, or the mod chips will be modded further. Any decent Xbox hacker would be in the know, and it will hardly do anything -- it's just more of Microsoft's money down the drain feebly attempting to stop piracy.

    1. Re:Online cheat protection == a JOKE! Waste of $$$ by Dark+Lord+Seth · · Score: 1
      4dv4nc3d GLHack for Counter-Strike

      Come again?

    2. Re:Online cheat protection == a JOKE! Waste of $$$ by Anonymous Coward · · Score: 0

      Lame. Actually WON/Valve has done a lot to prevent cheating. Just look at website you linked to and page down - most things were dectected and blocked.

      Actually, the ironic thing here is that the only things that aren't easy to block are the display drivers, and the OpenGL drivers are easily mod'd because many are open source drivers. So, from here, it looks to me like OPEN SOURCE PROMOTES CHEATING. Go figure.

  20. omg by papasui · · Score: 5, Funny

    You mean you actually have to *gasp* buy the games to play them online? Jeezus I know slashdoters are cheap but come on. Blizzard has been doing this forever but because their parent company is a foreign evil empire nobody cares. Get over it, if you want to use a Microsoft product you gotta pay for it.

    1. Re:omg by nolife · · Score: 1

      You have a pretty shallow concept of uses of a modded Xbox and/or you are missing the point completely..

      There is a big difference in hacking/copying a game and trying to play it online than what MS is apparently doing. They are forbidding a modded Xbox from even being online, this has nothing to do with the the authentcity of the game you are trying to play online. You can mod your Xbox to boot Linux/whatever and try to use it to play a store bought game later and you are forever banned. This is not game software copy checking, this is Xbox hardware checking.

      --
      Bad boys rape our young girls but Violet gives willingly.
    2. Re:omg by bstadil · · Score: 2
      Modding is in my opinion a perfectly reasonable thing to do, if you do it to circumvent the probably illegal regional setting system.

      Selling software and DVD's that can only work in special regions of the world is against Free Trade.

      If you notice this has never been pushed by RIAA etc into the courts as they are more than likely to lose.

      Xbox is being launched in Singapore as we speak and one of the strategies MS is following to counter Sony PS2 is allowing US game versions to be sold.

      --
      Help fight continental drift.
    3. Re:omg by lordkuri · · Score: 1

      Selling software and DVD's that can only work in special regions of the world is against Free Trade.

      If you notice this has never been pushed by RIAA etc into the courts as they are more than likely to lose.


      umm.... actually, I think the only reason it hasn't been pushed by them is very simple.

      I'm pretty sure that it's the MPAA that does that

      =)

    4. Re:omg by Guppy06 · · Score: 3, Insightful

      " You mean you actually have to *gasp* buy the games to play them online? (...) Blizzard has been doing this forever"

      Actually no, they haven't. A single Blizzard CD can be used to install up to 8 "spawn" installations that will let you play multiplayer games while only buying one copy of the game. Even on Battle.net. You can't play the one-player campaigns and (on the older games) you don't get CD sound, but other than that... You can even do this with Warcraft III.

      Personally, I wish more game companies had this kind of attitude. It shows they're more concerned with gamers having fun than squeezing every cent out of games for the bottom line. Of course, with most Blizzard games, you don't really need that kind of incentive to want to go out and buy the game. Which brings me right back to "I wish more game companies were like this."

    5. Re:omg by btellier · · Score: 2

      So you're telling me that you only use Kazaa to download free music? Bullshit. You and 95% of Slashdot's population (including me) pirate music every day. If you want to listen to a piece of copywrited music you gotta pay for it, right? Or is that different somehow? Topics like this piss me off because it brings out every other fucking hypocrite on the internet.

    6. Re:omg by btellier · · Score: 2

      If you break the EULA you terminate any obligation MS might have for you. Is this so difficult to understand? You broke a contract. Repeat after me: YOU BROKE A CONTRACT. If you don't like it, don't fucking buy it.

    7. Re:omg by pacc · · Score: 2

      Selling software and DVD's that can only work in special regions of the world is against Free Trade.

      If you notice this has never been pushed by RIAA etc into the courts as they are more than likely to lose.
      </i>

      This only works because of local taxes promoting locally produced DVD's and putting a fee on imports.

      In areas like videogames there are no such endorsement from the states and the companies could easily end up paying fines for artificially keeping up the prices, like nintendo recently had to.

      However, Microsofts right to only have signed software running on their products could simply be based on copyrighted parts of the code itself, but this doesn't seem to fall in any of these categories: You are running legitimate software and Microsoft is blocking your use of it.

    8. Re:omg by nolife · · Score: 1

      I was not trying to argue about what rights you may or may not have, just trying to point out there are other uses to a modded Xbox that has nothing to do with pirated games.
      Although I do agree with your statement, maybe you should read the entire thread before posting such a response...

      --
      Bad boys rape our young girls but Violet gives willingly.
  21. "losing" happy now? -) by erax0r · · Score: 1

    "the world's worst typers untie!"

    --
    .[[erax0r]]. .[[/burn.]]. .[[/bros.]].
  22. if this weeds out cheaters then so be it. by revoemag · · Score: 5, Insightful

    I'm a game producer that has worked on online games, I will say that this is a very good thing. You don't know the trouble that we go through to make sure that people do not cheat in an online game and you know what, they figure out a way around it anyway. This is the first time that we have hardware level control over the game .exe's integrity. With MS's code sign system the game .exe is not hackable and this is a good thing for all of us. Hacking RUINS online games and if this is what they have to do to stop it then ok.

    1. Re:if this weeds out cheaters then so be it. by Anonymous Coward · · Score: 0

      ARGH! Write the game in such a way that the client side cannot alter the gamestate for others, and that client side gamestates will be detectable or predictable by the server. Use some heavy crypto for key values so as to take little or no time for keychecks or state checks. Jeez, it has been done you know...

    2. Re:if this weeds out cheaters then so be it. by Anonymous Coward · · Score: 0

      Oh yeah, and you're the guy to tell the game developer just how to do it! He's only an experienced professional while you're a slashdot AC - and we know that there is nobody so omniescent as a slashdot AC. Please, Mr. Genius, tell us all. Explain in detail this heavy crypto scheme, how checks take no time, and how nobody will ever be able to crack it.

    3. Re:if this weeds out cheaters then so be it. by Anonymous Coward · · Score: 0

      Heh, I am a professional game designer, I just don't like giving up my psudeo-anonymity by posting under a registered account.

      I mainly work in networking and network security, but I found consulting with the gaming industry helped to get rid of my ulcers. Less pay, but still quite good. And it's sometimes truly amazing how often both fields overlap.

      It doesn't take a "genius" to figure out how to do it. Most first year computer science students can figure out the method, if not actually have the skills to implement such a beast.

      Look at how EverCrack is setup. Unless you're using hard crypto and setting up your object tracking with security and cheating in mind, that's basically the way to do it. All Evercrack is, is basically a glorified graphical mudding front end. And they do enough object tracking to weed out almost all of the (very, very few) cheating/hacking attacks possible with the way they have things setup. All users can do with that type of system is play around with a few things on the client end, which is almost all display oriented. They just can't touch/manipulate anything else without the server catching it, if it's programmed to do so. From what I understand, a few lapses have slipped through from time to time, but that's only understandable. The good thing is, they were able to fix it almost instantly and completely in almost every case. Granted, this relegates your so-called "cheatless" systems to pay-for-play type of schemes, and only if your admin staff is reliable, but playing in such a system is the only reason I ever checked out EQ in the first place. I'm a "purist" and hate lame ass cheaters.

      And before anyone thinks that I'm some anon EQ booster, I stopped playing the game after about a month. It just couldn't hold my interestest. But I think it's pretty damned slick technically. You can't crack what you don't have access to locally, unless the server isn't setup to catch it. ;)

      And I never said such precautions take no time. But if done right, they can be done in such a way to be almost unnoticable to the end-user, which in this type of scenario, is all that really tends to matter, apart from being done in a correct and secure way, ofc. chuckles

      Nice trolling anyway though...

    4. Re:if this weeds out cheaters then so be it. by Anonymous Coward · · Score: 0
      You don't know the trouble that we go through to make sure that people do not cheat in an online game and you know what, they figure out a way around it anyway.
      And you think Xbox hackers won't be able to figure out a way around MS's mod detection? One of the hacking groups that, rather quickly, broke the protection on the new, supposedly security-enhanced, 1.1 version xbox has already said they will be soon releasing something that prevents MS from detecting your mod.
  23. Good for them. by Keebler71 · · Score: 5, Insightful
    How many times have your heard a "Leet" Linux nazi shout RTFM? Well, in this case RTFE. (EULA). It is their service. The box is your hardware Now, I'll side with you that you have the right to modify said hardware anyway you choose. IMHO, you paid for it, you can use it how you want... however connecting to their network is completely another matter.

    Why would they want to be responsible for some hacker bringing down their server because they hacked their box to do [fill in the blank] and screwed with some important protocol or something that causes their server to crash?

    As for using foul language... what is your problem with that? Again, their server, they make the rules. You are not entilted to anything. If you have problems with their rules, than I suggest you don't buy one. Oh, and anti-language rules are relatively common in MMRPGs so it's not like that would be so shocking either. I actually prefer to play games with others who do not continuously spam my screen sexually immature comments.

    Where is all the outrage about all those stickers on your components that say "warranty void if removed"? Or do you only rant about Microsoft (that was rhetorical).

    --
    "It takes considerable knowledge just to realize the extent of your own ignorance." - Thomas Sowell
    1. Re:Good for them. by Anonymous Coward · · Score: 0

      Check out the license, is it really your hardware?

    2. Re:Good for them. by Pepebuho · · Score: 1

      This is unbelievable. If they do not want you on their Xbox Live Network, how difficult is it to create an alternate Xbox Live Network?

    3. Re:Good for them. by Niadh · · Score: 1

      Well, in this case RTFE. (EULA).

      Eula eh? that thing you have to crack open the software box for making it a bitch to return?

    4. Re:Good for them. by Keebler71 · · Score: 1

      Excellent point. Look how many MMRPGs have sprouted dedicated open source server emulators... UO Server Everquest Server

      --
      "It takes considerable knowledge just to realize the extent of your own ignorance." - Thomas Sowell
    5. Re:Good for them. by Anonymous Coward · · Score: 0

      Sing it with me...

      D-M-C-A! You're gonna get fucked by the D-M-C-A-A!

      How were you planning on reverse enginerring the Xbox so that it would interoperate with your Open Source server without running into the D-M-C-A! Andrew Huang (http://web.mit.edu/bunnie/www/proj/anatak/xboxmod .html) has gone remarkably quiet recently. Do you think perhaps he found out that you can't just reverse engineer the Xbox without consequences?

  24. bannings... by Lumpy · · Score: 2

    Next up bannings for using foul language on Xbox live service??

    I'm all for it! at least they need to make 2 channels.. 1 for kids and 1 for those that think profanity is an art form

    All I know is that after playing one of the Ps2 voice enabled games, I will never ever use the voice side again... too many immature pottymouths and idiots just screaming or jamming.. it ruins the idea of it.

    so yes it needs moderators banning those that have no self control.

    --
    Do not look at laser with remaining good eye.
  25. Good for microsoft! by grahamsz · · Score: 5, Insightful

    Microsoft aren't doing anything illegal here, put simply - to use xbox live you require an original microsoft xbox.

    People should be free to mod their hardware as they see fit (since it's theirs).

    This is a bit like me fitting rocket boosters to the back of my car and driving it around at 200 mph. Sure i can do it and that's probaly legal. Driving it on public roads is of course not.

    Anyway i thought everyone that bought xbox mod chips wanted them to make them into linuXBoxes - what the hell will they be doing with xbox live, what they realy need access to is apt-get live :)

    1. Re:Good for microsoft! by BrookHarty · · Score: 2

      If my dvd player had an EULA, that stated I could not play rated R dvd's on it, do I still have to agree to its EULA?

      I hope people find a way to mask the Mod chips, this EULA business is getting out of hand.

    2. Re:Good for microsoft! by Anonymous Coward · · Score: 0

      Yes dickhead, you do. And you would be a moron for buying that DVD player when others exist without it. Just as you would be a moron for buying and modding an Xbox to play Live when you could play some other online game, if you're such a cheap bastard that you refuse to pay for the client software. I don't think Everquest is protected - and a chronic masturbator such as yourself would fit in much better in a fantasy environment. Now go and emote some sex with a furry you little fag.

  26. No big surprise, I guess. by handsomepete · · Score: 1

    The documentation that comes with the Xbox doesn't guarantee use of Xbox Live just like your computer doesn't come with a guarantee for internet access. Besides, didn't they flat out say they were going to do this a while ago?

    What I want to know is how long it'll be before an alternate network is created. Weren't people playing some of these games online beore Xbox Live was even in beta?

    1. Re:No big surprise, I guess. by Anonymous Coward · · Score: 0

      It is possible to play system-link capable games on the internet, yes. Now that the X-box live is up, I'm sure we'll be seeing less system-link capable games...

  27. Think first, then post by kaosrain · · Score: 4, Insightful

    I will admit that not everyone uses modchips for legal purposes, but there are many uses for them other than pirating games. With a modchip, you can write and run your own code, and run Linux, things you cannot do on an unmodified box.

    1. Re:Think first, then post by stratjakt · · Score: 0, Troll

      Noone seriously runs linux on an xbox.

      Noone legitimately backs up their software.

      Noone uses the iso images they leech off their friendly neighbourhood Gene6 ftp server to 'evaluate' before making a purchase.

      Modchips are so you don't have to pay for the games. Everyone knows that. Be a man and admit it.

      All this hiding behind completely phony virtuous excuses is pathetic, and makes pirates look like a bunch of sniveling whiners.

      I don't give a shit about backups, linux, or crappy mp3 players. I am, however, sick of the price gouging in the industry. A game being 60$ one week, 30 the next, then 20, then eventually 10. It's crap. I refuse to pay an unreasonable price for a game. So I pirate them, with not the least tinge of guilt.

      I have hundreds of legitimately purchased titles, to boot - so anyone who wants to lay the 'you're killing the industry' bullshit on me can eat it.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:Think first, then post by BrookHarty · · Score: 2

      I will admit that not everyone uses modchips for legal purposes, but there are many uses for them other than pirating games. With a modchip, you can write and run your own code, and run Linux, things you cannot do on an unmodified box.

      Amen, svcd/vcd/mpeg/divx/mp3 player...

    3. Re:Think first, then post by Anonymous Coward · · Score: 0

      FYI: "Noone" is not a word.

    4. Re:Think first, then post by k_187 · · Score: 3, Insightful

      yes, but if you're doing that then you're not going to be using Xbox live very much.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    5. Re:Think first, then post by Bluesman · · Score: 1

      And I'm sure that they take all of the people like you into account when they set the prices for games.

      Don't think they don't know about you and don't think that you're not raising the price for everybody else who does purchase things legitimately when you pirate.

      --
      If moderation could change anything, it would be illegal.
    6. Re:Think first, then post by scrain · · Score: 2

      I use my mod chip to play games imported from Japan. Which I pay for. my mod, as it stands won't even play a burned disc.

    7. Re:Think first, then post by Anonymous Coward · · Score: 0

      Yeah, must be at least ...oh... 0.01 percent of people writing their own Xbox code. And that's probably being generous.

    8. Re:Think first, then post by Anonymous Coward · · Score: 0

      scrain@mindspring.com - is that what you're trying to say?

      We are talking about the Xbox here, you realize. Name one Japanese import game for the Xbox?

    9. Re:Think first, then post by mdwebster · · Score: 1

      Because, as we all know, games that have effectively eliminated piracy (such as online games where you need a key to play), are SO much cheaper than games that people are able to pirate ...

      Oh wait, they're not.

      How does that argument go again?

    10. Re:Think first, then post by Monkey · · Score: 1

      Haha.. yeah when I was reading his post I was thinking "who the hell is this Noone?"

  28. Talk about DoS... by NoMoreNicksLeft · · Score: 4, Insightful

    So I buy an Xbox, have it connect through a sniffing proxy (a linux box with a modem and a serial nullmodem connection). Then I mod it, do the same. At this point, I should be able to start spoofing Xboxen, with fake or even strategically chosen GUIDs. That asshole that beat me at Q3 3 times last sunday? He better hope his GUID isn't available to me through my proxy. The admin who chewed me about about saying "cunt" in the #kindergarden area of Xbox Live? He better hope I can't find his GUID.

    Hell, you might even just start carpet-bombing things. I can imagine even writing a little worm, that goes out hitting cable modem users, who still have a dialup. Late at night, it dials out to the service, and spoofs a modded Xbox. Hundreds of them, thousands of them. This could be fun...

    I mean, there are cryptographic methods that could prevvent something like this, but after all, we are talking about M$.

    1. Re:Talk about DoS... by Anonymous Coward · · Score: 0

      u r l33t h4x0r... ...no, wait, you are a tard.

      That was it.

    2. Re:Talk about DoS... by Anonymous Coward · · Score: 0

      Grow up.

    3. Re:Talk about DoS... by SSJ2+Labsuit · · Score: 2, Funny

      Dogbert, no! Don't do it!

    4. Re:Talk about DoS... by swissmonkey · · Score: 1

      Repeat after me...

      E N C R Y P T I O N

      Sniff as much as you want, it won't help much.

    5. Re:Talk about DoS... by Saucepan · · Score: 2, Informative
      Repeat after me...

      With every X-Box purchase, MS helpfully provides chips containing both the encryption keys and the instructions for using them.

      Use as much encryption as you want, it won't help much when you are giving the key to the attacker.

    6. Re:Talk about DoS... by Anonymous Coward · · Score: 0

      This is interesting. Does anyone with Real Knowledge(tm) know if such schemes would work?

    7. Re:Talk about DoS... by Anonymous Coward · · Score: 0

      • 'Dials out to the service..."
      • "...hope I can't find his GUID."

      Give me a break, you dirtclod. Reading 5 books about Kevin Mitnick doesn't make you technically adept (which you've shown you aren't with the above comments). It most certainly doesn't make you scary or dangerous (which you most certainly aren't, as we've established above). Dumbfuckery like this only makes the slashdot community look bad. Go back to school and knock this puffed-up-but-empty-headed bullshit off.

      -filtersweep
    8. Re:Talk about DoS... by toopc · · Score: 2, Insightful
      So I buy an Xbox, have it connect through a sniffing proxy (a linux box with a modem and a serial nullmodem connection). Then I mod it, do the same. At this point, I should be able to start spoofing Xboxen, with fake or even strategically chosen GUIDs.

      Hell, you might even just start carpet-bombing things.

      Okay, so let's suppose you get these GUIDs and you.....?

      What? What do you do with it? Connect to Xbox Live? Okay, but first you have to buy an Xbox Live starter kit, so you can get a subscription code and the required software. Not just one either, but one for each unique GUID you plan to sabotage. $50 a pop.

      Okay, but you're a real genius and against all odds you figure out how to spoof subscription codes, and simply copy the software off of the net. Sure it's illegal, you're stealing $50 with each code, plus you've illegally copied the software, but you're determined. So install your stolen software, connect with your fake GUID, enter your fraudulent subscription code....

      What's this? You need a credit card number to sign on. Damn, now you're looking at breaking real laws. The type that get you sent to Federal Pound Me In The Ass prison, but hey, you're messing with Microsoft, so I'm sure it's worth the risk to you.

    9. Re:Talk about DoS... by marauder404 · · Score: 2

      Even without encryption, they are probably using 128-bit GUIDs. The chances of you hitting upon a permitted GUID is impossible at best.

      But they probably are using encryption and are using a key to sign the serial numbers. You don't have any ammo against that.

    10. Re:Talk about DoS... by hyphz · · Score: 2

      > But they probably are using encryption and are
      > using a key to sign the serial numbers. You
      > don't have any ammo against that.

      Umm, not necessarily. Non-nonced encryption is no defence against a replay attack.

      If your password is "sesame" and a hacker sniffs that, they can pass on "sesame" to the server and connect as you.

      If your password is encrypted to "f73hr89", a hacker sniffs that, and the encryption doesn't include a nonce, they can just connect to the server and send "f73hr89" again. After all, the server's expecting encrypted data, and the hacker doesn't need to understand the password, just to repeat it.

      However, one hopes that even MS wouldn't manage a big enough security hole that it would be possible to sniff another user's GUID, username and password. A better use for that proxy would be to replay the responses an unmodded XBOX gave to the login sequence when a modded one is actually connected.

  29. Who wouldn't? by Flamesplash · · Score: 2

    This is done in many arenas. Mini dish hackers, cable tv boxes modders, etc.. etc.. it's been going on for a long time, and well it's their service with their contract/EULA, you don't have to agree to it.

    --
    "Not knowing when the dawn will come, I open every door." - Emily Dickinson
  30. Fyi: Read article first, comment second? by erax0r · · Score: 3, Informative

    People with "unmodded" machines are being wrongfully banned as well. Happened to me when I hooked up my xbox live kit.

    --
    .[[erax0r]]. .[[/burn.]]. .[[/bros.]].
  31. Article title. by Night0wl · · Score: 4, Interesting

    Is it me or is the title of the article a little out there?

    "MS accused of banning mod chip Xbox from Live service"

    They later go on to say,

    "...we're already seeing how unique hardware IDs could be used in anger by certain companies."

    Well goddamn. I know microsoft is evil, but come on. Just because you don't want to follow the rules, doesn't mean they'll let you play with there toys. And I'm sure Xbox Live is burried in enough EULA's and of course backed with enough laweyrs to prove it.
    I would have no problem if this article was rewritten as a non-attack on microsoft, and more as an informative article. Who's accusing them? I'm fairly damn certain,

    "MS Found guilty of locking out modding bitchez from Xbox Live, Snoochie Boochies!"

    All your fault. You cracked the case. You installed the chip, or had it installed.

    --

    I'm not anti-mod here either before the flames roll in. I'll be waiting for something worthwhile to mod my Xbox. As an added benefit of waiting for something worthwhile, if I do mod my Xbox modchips will be several years more mature.

    --
    Computational Madness in a round package.
  32. Good for Microsoft. by Anonymous Coward · · Score: 0

    Sega's online services for the Dreamcast failed because of two things: cheating, and the least common denominator of players.

    Mod an X-Box? You're not a cheater? That's nice. I'll believe you - right after I believe that Bill Gates has an evil(tm) undersea lair.

    Maybe I'm sour from the Dreamcast debacle, but I've learned to trust no one when it comes to cheating in online games.

    At any rate, the decision still falls to you whether or not to mod your X-box. Microsoft isn't forcing you to pull out the soldering iron, and then booting yer arses off.

    Now, as for chat, I'd love to see them start booting people for it. The sad part is, it usually isn't the children who are foul mouthed.

    Still, I admit, I like to scream expletives at various intervals. It'd be nice that if they ever do consider a chat/communcation/etc. decency ruleset, they'll allow people to mark games with a rating and such. Thus, if you want to play HotCh1xx0rWithGuns 3: Return of the Wonderbra!, you could simply point out that, hey, if you join game Q, you'll likely hear things not suitable for some people. (IE, graphic drooling over pixels.)

  33. Like the Palladium info here by Jus+ad+Bellum · · Score: 2, Interesting

    It does talk about an interesting situation though with the future of Palladium. Where a lifetime (of the product) ban can be enforced. This could be very difficult on a computer where sometimes even a person who doesn't ever rip a CD/DVD/TV streams can by mistake and without knowledge play content that has been taken without permission.

    This could especially be a problem if some malicious person were to put together a e-mail virus that could act as such content, and in effect cripple massive amounts of computers...

    1. Re:Like the Palladium info here by darkstar_me · · Score: 1

      Soon we will have to put mod chips in our computers

  34. nothing you can do about this by GoatPigSheep · · Score: 3, Interesting

    Microsoft is allowed to ban whoever they want, for whatever reason.

    This is very similar to what sattelite providers have done. Some have used eeprom updates that completely ruined systems that had pirated cards. Microsoft in turn is banning users who have used illegal mod chips which in turn could let a user use pirated games. This is no different than blizzard using serial numbers to prevent people from playing online using pirated versions of their products (blizzard is a prime example of a company that tries hard to curb piracy, despite many attempts to hack their protection such as bnetd).

    Most importantly though, if you don't like MS's perfectly legal tactics, you have the perfectly legal solution of not buying their products.

    --
    GoatPigSheep, the 3 most important food groups
    1. Re:nothing you can do about this by Spazholio · · Score: 2

      Your lack of facts regarding the bnetd project is staggering. You state that bnetd was created to promote piracy by circumventing Blizzard's protection. Nonsense.

      Bnetd was created to get around the *bloat* that surrounds the battle.net servers. It was ideal for things like LAN parties or hosting a campaign for a few friends, instead of fighting to find the people you you wanted to play against on the battle.net network.

      I tend to agree with your MS views - it's theirs and they can do what they want with it - but please don''t fall for the hype that open source alternatives are only designed for piracy.

    2. Re:nothing you can do about this by GoatPigSheep · · Score: 1

      the whole reason for the 'bloat' of bnet as you call it was to PREVENT piracy.

      Do you think blizzard would force people to use their service for any other reason? Besides, blizzard games always have and still do support network play, without using bnet.

      --
      GoatPigSheep, the 3 most important food groups
    3. Re:nothing you can do about this by Alien+Being · · Score: 2

      "Microsoft is allowed to ban whoever they want, for whatever reason."

      Good one! That makes step 4 a cakewalk.

    4. Re:nothing you can do about this by Anonymous Coward · · Score: 0

      I used to work on satellite equipment and I know how that scheme used to work. If they killed your box, go by another $50 set from Wal-Mart, give them false information and bam not only do you have a new set-top box but also a new virgin card for future hacks. Seeing how in both satellites and XBoxes, the hardware is losing money and the profit is in the service, this is a losing battle. If you get banned, go buy another XBox, you don't have to buy the games again, where MS is making its money. If everybody that gets banned for a mod chip simply buys a new XBox to keep legal to play online, maybe MS will realize what a bad idea this is and leave people alone...

  35. foul language by harlows_monkeys · · Score: 2

    Foul language is a banable offense on most online games.

  36. Is there an issue here? by Anonymous Coward · · Score: 2, Interesting
    Once again, Slashdot is blowing things out of proportion...

    If people want to mod their XBoxes, Microsoft should have no say in what they can do with what they purchased. I think we can all agree on that. Now, if Microsoft wants to ban modded XBoxes from their service, who are you to say what they can or can't do? This is much like what happened with the bnetd people. Blizzard didn't want bnetd clients to connect to their servers (because of issues with cheat protection and the like), so they blocked them.

    If you don't like what Microsoft is doing with XBox Live, don't pay for the service. Or better yet, don't but a XBox! Hell, you could even make your own XBox Live service for all the banned boxes if you felt so inclined. Their rules may be stupid, but it's their house, and it's their rules. If you don't like them, go elsewhere.

    1. Re:Is there an issue here? by imr · · Score: 2

      But it was out of proportion before that.
      People say: "but if you don't like their policy, don't use xbox live."
      But right before that, if there's too much cheaters, use another server,use another game!
      We just don't need no fscking internet police to say who has the right and who hasnt to play a videogame!!
      We're not talking about crimes, for christ's sake!

    2. Re:Is there an issue here? by WildBeast · · Score: 2

      If there are too much cheaters, then the ranking system becomes useless.

      You have a modded XBox? Fine, you can play the game, as long as your mod is turned off. Why would you turn it on when online anyway?

    3. Re:Is there an issue here? by Anonymous Coward · · Score: 0
      We just don't need no fscking internet police to say who has the right and who hasnt to play a videogame!!

      Settle the fuck down. Nobody's telling you that you can't play your modded XBox. However, what Microsoft is telling you is that you can't use your modded XBox on their online gaming service.

      If you can't play by their rules, don't play. That is what people are telling you.

  37. come on people by Savatte · · Score: 1

    the people who buy an xbox for modding arent gonna be connecting to the xbox's online service.

    1. Re:come on people by niftyeric · · Score: 1

      If that were true, this story (and all of the comments) wouldn't exsist. =P

      --
      proton != antielectron
  38. Chat with MS lackey by Anonymous Coward · · Score: 2, Insightful

    William Hello and welcome to the Xbox interactive online chat support! My name is William.

    Jon Do you have my question or do i have to type it again.

    William Microsoft will defend the gaming experience for our users on Xbox Live, and will not approve the use of any game cheating devices for the Xbox gaming platform. This is a violation of the Xbox Live Terms of Use. If users attempt to access Xbox Live with an Xbox installed with modified hardware or unapproved software, their Xbox will be blocked from accessing the service now and in the future. Microsoft reserves the right to take other appropriate action in the future, which could include canceling the user's subscription.

    Jon So when Microsoft said we wont take action they were just lying

    William No, the software for catching and blocking hadn't been fully perfected before.

    Jon People use the mods to access music, movies, and pictures for legit reasons. So i guess to play online and acess data on a pc I should go with a Sony.

    Jon So is the account blocked or is the xbox itself blocked

    William The Xbox itself, the account is actually useable on a new console. The original console with the chip will never work again even if it is removed.

    Jon OK. Thanks for your help. I'm off to buy a Sony.

    William Thank you for using Xbox Interactive Online Support. I hope that you have found our session today helpful. For your convenience, you will receive by e-mail a detailed transcript of our chat, including all site links, with a ticket number for your future reference. At the end of the chat, there will be a small survey. Be sure to fill it out! If you need further assistance, please come back and visit us again.

    Jon Thanks and I'll tell Sony how great Microsoft has been in convincing me in buying a PS2

    William I guess it depends on whether you want superior gaming or semi-PC possibility. Either way have fun!
    ------------- ...so which is the "superior gaming" platform and which is the "semi-PC"? ;)

    On a side note, I'm saving the $50 I would've spent on XBOX Live. Talk about shooting yourself in the foot. You claim you're losing money by people modding their Midways? What WTF do you think is happening if you won't even let them PAY for a service like XBL?

    1. Re:Chat with MS lackey by Anonymous Coward · · Score: 0

      William: No, you download ME.

    2. Re:Chat with MS lackey by stratjakt · · Score: 1

      Gawd, yer a douchebag.

      Sony will block cheaters too. There's really no difference, except one company is Japanese, and one American.

      I'm so sick of the morons who think microsoft is run by Satan and Sony is run by fucking care bears. Sheesh.

      I'm sure William and the pimply faced part-timer next to him in tech support spent a good half hour laughing at you. How does that feel?

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:Chat with MS lackey by Anonymous Coward · · Score: 0

      A) I'm not the one who made the comments to the MS rep, but I am the same AC that posted that...post.

      B) Sony is evil, I recognize that, especially when it comes to the PS2 (you have no idea how many of these things have died in the past 2 years).

      C) Modding and cheating, while they can go together, (thankfully) don't in this case (so far). Cheaters are among the few groups of people who I believe should be crucified (drunken drivers are one of the others).

      D) I only posted the text of the chat with the MS rep, its not my stance on the issue, even though its similar. I own a PS2 (2nd one) and an XBOX (still works great). I don't plan on getting XBL until there's actually something worth playing on it. Yeah, I'm waiting for that "killer app", and it just might have to wait until Halo 2.

      E) And when that time comes, I will have to buy a 2nd XBOX, as I have already modded the first one (mmm...Halo w/o load times...)

      F) God damnit, I can't believe I said "What WTF". Talk about a n00b error. ^^

    4. Re:Chat with MS lackey by Forkenhoppen · · Score: 2, Insightful

      I wonder how long it'll be before someone writes a random serial number generator for these things, and people who haven't even heard of a modchip start getting bumped because someone else impersonated them.

      I'm sure there are a lot of possible numbers, and the chances of someone hitting a correct serial key before Microsoft boots 'em for too many connections'd be pretty rare, but still.. all it takes is one legit game coder who does something stupid and uses that serial key as a unique user id number in a network game, and bye bye security. All it would take is some smart fellow with a packet sniffer to get that value, and suddenly it isn't safe to play against people you don't know because they might steal your xbox's serial key...

      Okay, so it ain't gonna happen all that often. *cough*.. Am I missing something? They've got this pretty well thought out, don't they?

    5. Re:Chat with MS lackey by Anonymous Coward · · Score: 0

      Uh, you're a retard. Let's face it: 99% of console mods are to enable the playing of pirate games. Ask any friend of yours who has a modded PSOne, as to /why/ they modded their console.

    6. Re:Chat with MS lackey by Anonymous Coward · · Score: 0

      You will not have to buy a second box unless you are so stupid that you signed in to XBL with your mod chip enabled. In that case they have already baned your xbox. However if you disable it before signing in, you will not have a problem...MS doesn't care if you fuck up your xbox on your own time, they just don't want you running a mod chip while you are connected to XBL....duh

  39. Uses by TheOnlyCoolTim · · Score: 3, Interesting

    It also allows you to play imported games or try and develop stuff for the X-Box.

    Tim

    --
    Omnia vestra castrorum habetur nobis.
    1. Re:Uses by Anonymous Coward · · Score: 0

      If you're going to develop stuff for Xbox, you need a devkit, not a modded Xbox.

  40. It doesn't matter whether they lose money by Mister+A · · Score: 1
    Microsoft has the right to run their service however they see fit, because it is theirs. They own the servers, the network, etc.

    Property rights do not disappear as soon as you can do without the revenue.

  41. It's Their Right, Good For Them by MBCook · · Score: 5, Interesting
    For all the MS bashing here on Slashdot (which I'm usually a part of) I've got a few things to say about this. First off, we all know that it's their right to do this, it's in the EULA (along with giving them your first born son, etc, etc) and it's OK for them to do this. And with more and more games going online and being mostly online (as we'll most likely see in the future) this will be a major deturent. I would expect Nintendo and Sony to do the same thing if they setup online gaming the same way. I do think that you should get one warning first though. Just as a question, I believe that there is a mod chip that can be switched on/off, can they detect that when it's off? Just wondering.

    As for the implication about swearing, GOOD! I don't mind a "Damn" when something happens now and then, but if I want to hear non-stop-increadibly-vulgar-peel-the-paint-off-eve ry-single-thing-within-ten-miles swearing, I'm sure I could go find that somewhere. But I don't want to hear it when I'm trying to play on online game. If you can't deal with not doing good in a stupid game without shouting enough obscenities to make all nuns on your contenant have a heart attack, then you need some serious help. I've been using Live a little (I got into the beta) and I haven't heard much of it, but I am expecting a certain level of maturity when I play online (about age 7). The constant idiotic trashtalking is anoying too, and people who make tons of sexual references and innuendo. I HOPE MS bans people who do this repeatidly. Considering that they are positioning this as something for kids, they most definatly should controll that sort of thing.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:It's Their Right, Good For Them by Rew190 · · Score: 2

      I've been using Live just about every night now, and swearing isn't really rampant. I've found that so far most folks just mute their headsets, and the ones who don't are usually polite. I think for some reason people hold back a little when they're on voice.

      Also worth noting is that Live has a system where you can mute users who you don't want to listen to and provide feedback on that player, a la EBay. Supposedly there will be punishment for those who're found to abuse the voice system.

      Basically, I don't think it'll really be an issue in the long run, and if it gets that bad I'll just take off the headset or block all of the kidz.

    2. Re:It's Their Right, Good For Them by jerkychew · · Score: 1

      If you don't like a violent show, change the channel. The same goes with Xbox Live - if you don't like the swearing, go into another room.

      If I get the holeshot in MotoGP, and some dude plows into me, sending me into the dirt, I'm sure as hell going to have some bad words to say. It's just like real life, when I'm racing motocross. Some dude hits me, and I'm all about cursing like a sailor. I don't say it to act tough, or to anger anybody, that's just the way I am. Why should I have to censor myself because you're offended? I didn't owe you anything.

    3. Re:It's Their Right, Good For Them by BobShimits · · Score: 1

      "Considering that they are positioning this as something for kids, they most definatly should controll that sort of thing." The Parents should be responsible and make sure thier kids dont play any online games that could involve any langugue. If a parent hasn't taught thier kid the difference between right and wrong, reality and fanitasy, then the kid SHOULD NOT be playing games or even going on the net!

    4. Re:It's Their Right, Good For Them by slantyyz · · Score: 2

      It's an interesting commentary on society when someone can get banned from an online service for using foul language, while all the rule abiders get to stay online and frag their enemies and see all the blood and body parts bounce all over their respective screens.

      What's wrong with this picture?

    5. Re:It's Their Right, Good For Them by 0xA · · Score: 2

      I agree with you about the swearing but I don't think this is a good what to do it.

      I was frankly astonished to find out that MS didn't include a "Mute this player" function ala Counter Strike and the other Half Life games. I mean really, would it have been that hard?

  42. Well... by The+Bungi · · Score: 0
    Their service, their rules. Or is this any different from Westwood Online or Blizzard.net?

    The fact that they're banning modded consoles is irrelevant - and this story is here only because, for some reason, some at /. has decided that Microsoft has no right to maintain control over the hardware they sell - just like Sony and Sega.

  43. They ban the xBox not your account by Sourtimes · · Score: 1

    I read into a few articles and it goes on to explain that they only ban your xBox, which I assume means their Serial Number.You can still use your xBox Live account on another xBox, you just can't use the xBox that got banned on the xBox Live service anymore.

    So try to connect, if you get banned go over to a friends house and play. xBox is much more fun to play in groups than alone anyway!

    Long live unreal!

    1. Re:They ban the xBox not your account by Anonymous Coward · · Score: 0

      Oh, that makes me feel so much better. They only ban the box, so now I have to go buy another XBox or unmod my console. Gee and I thought microsoft was out to bleed me. Good to know microsoft is really my friend.

    2. Re:They ban the xBox not your account by NoahsMyBro · · Score: 1

      If you'd read the article, which btw, is the shortest article I've ever linked to from a Slashdot post, you'd have read that the X-Box remains banned EVEN IF THE MOD CHIP IS REMOVED. So, to 'unmod' your console would simply be a waste of time and effort.

    3. Re:They ban the xBox not your account by buck_wild · · Score: 1

      So don't mod if you can't hide your tracks, dumbass. Or just don't use their service.

      Christ, what the hell are you complaining about?

      --
      If all you have is a hammer, everything looks like a nail.
  44. What do the users have to say? by phyxeld · · Score: 5, Funny
    Well, according to this less than believable thread on the official site, xbox fans actually support banning mod chip users. Here's some choice quotes:
    Don't mod the d*mn thing in the first place...Why do people do stuff like that? Xbox is tehe best anyway so why bother moding it???
    ...
    That's what I'm saying, if you mod it, it's your own fault.
    ...
    well mod chips cost 500 dollars or so to get installed with all the games you get with it, if you have that much money i bet you have enough to pay for a second xbox to play on live with, you just need to rebuy the games that are live compatable. I heard that mod games cost 5 bucks a piece and you get all the old arcade games and nintendo and snes and all that with a bigger hard drive for 500 dollars
    ...
    Ms is the sh*t i love you ms.... die faggots who like to cheat bill gates out of his money... lol actually bill gates you dont need more money. GIVE ME IT!!
    ...
    Personally i'm glad they're banning mod chips. I don't really care if people use the mod chip to do Linux or development or pirate games. But I persoanlly bought an xbox for online gaming becaue i'm sick of playing against cheaters on the PC. So anything MS is going to do to eliminate cheaters is ok with me.
    ...
    Hehe, cheaters and hackers get the beat down. Why should we care if modders can't play.
    So, see? People love it! Xbox fans don't want to make full use of their hardware!

    /sarcasm

    It's obvious that microsoft wouldn't ever run an unmoderated message board, but that thread is so uniformly in support of banning modd'ed xboxes that I suspect the whole thing is faked. Kind of funny to think about microsoft paying people to sit around writing stuff like "Xbox is tehe best anyway so why bother moding it??" and "well mod chips cost 500 dollars". I'm just waiting to see someone with a PhotoCD stock image for their user photo...
    --
    __
    Choose mnemonic identifiers. If you can't remember what mnemonic means, you've got a problem. - Larry Wall
    1. Re:What do the users have to say? by Dasein · · Score: 1

      I really do know people who think this way. One works for MS and the other keeps getting SYN flooded while playing online games.

      I don't feel that way. I refuse to own an XBox because I just don't want the hassle of dealing with a product that assumes that you're bad from the start.

      --
      You are not a beautiful or unique snowflake -- but you could be if you got off your ass.
    2. Re:What do the users have to say? by TCaM · · Score: 5, Insightful

      I have the Live service and where I do tend to disagree with a great many things that MS has done and continues to do, I do agree with this. Any device that modifies the XBox, such as a modchip could also likely be used to load modified code that would and will most assuredly be used by pinhead assholes to cheat. Having seen this type of cheating on the PS2 with certain online games, and also with just about every online PC game I have no sympathy for the people who do this and get banned.

    3. Re:What do the users have to say? by OblvnDrgn · · Score: 1

      I'm willing to agree with you that the thread is more than a little suspect, just that degree of unanimity is reason enough to be suspicious. However, you can't just assume that NO ONE thinks that way. Personally, I don't think it's that bad of a thing. It's akin to Battle.net saying "We're going to ban you if you cheat." As the article mentions, if you've got a mod chip with a switch and you're reasonably intelligent enough to switch it OFF before going on line, you're fine.

      It's not like after detecting a mod chip the system explodes, so you're not losing all use of it. You just aren't allowed to use the networks that Microsoft pays to maintain if you're breaking their terms of service. I don't agree with the concept behind this 100%, but it's hardly that unfair.

    4. Re:What do the users have to say? by blincoln · · Score: 2

      i'm sick of playing against cheaters on the PC

      This is one sentiment I can agree with. I never play games online anymore, because at least 3/4 of the people I ended up playing against were using one or more hacks to cheat.

      I imagine that MS is going to be very dependent on the fees for online gaming in order to turn a real profit in the long run with the XBox. If the PC experience repeats itself on their console, IMO the users will drop like flies, and they will be back in the hole.

      MS does do things I don't like, but this isn't one of them.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    5. Re:What do the users have to say? by Guppy06 · · Score: 2

      Sadly, it looks as if Xbox has hit its target audience.

    6. Re:What do the users have to say? by Yakko · · Score: 1

      I have no sympathy for any backlash that MS is (or will be) getting, and here's why:

      MS could still have kept mod chips off their network without resorting to the path of least resistance (put the offending GUID in a database and let them go to hell). They downloaded "updates" to the box to begin with, so why not have that code execute every time "Live" was started, looking for the mod and refusing to go if it's detected?

      It'd keep the network free of mod chips without the risk of banning hardware that can be un-modded forever.

      --

      --
      Me spell chucker work grate. Need grandma chicken.
    7. Re:What do the users have to say? by cryptowhore · · Score: 1

      It is unmoderated...I post on the Live all the time. People really are that stupid sadly but what do you care about the 12 year olds that are locked in their rooms? I'm sure you wouldn't use their opinion to support yours because they can't really be held responsible for their stupidity. In the same sense, you can't really hold it against them either. If they want to ban modded xboxs then let them. It's not "getting the most out of your hardware", it's stealing from the game developers. If you want to "get the most out your hardware", quit playing games, buy a computer, and install Linux.

      --
      Happiness is a slider variable
    8. Re:What do the users have to say? by Dasein · · Score: 1

      Nope, my car assumes that other people want to do bad stuff to/with my car. The XBox assumes that I want to do bad stuff to/with *MY* XBox.

      The correct analogy is a motorcycle that prevented me from changing parts because I might make the motorcycle faster so I could speed. Which, of course, would harm the "driving community".

      I wouldn't own a motorcycle like that, nor would I whine if some modification I made to my motorcycle made it illegal to ride on public roads. I'd change it back or take the bike to the track.

      Unfortunately, MS isn't letting people change it back. The crucial difference is that MS owns the XBox Live network. They can make the rules. We can either choose to accept those rules or not use XBox live. I choose the latter.

      --
      You are not a beautiful or unique snowflake -- but you could be if you got off your ass.
    9. Re:What do the users have to say? by Anonymous Coward · · Score: 0

      Because it's an endless losing battle. The modders will just mod their system to fake being real and unmodded. I just bet that's what they're working on now too.

      When you put a box in someone's home, it no longer trusted hardware, no matter what the salesguy says.

    10. Re:What do the users have to say? by Anonymous Coward · · Score: 0

      You can't really trust anything that people have physical access to. What if, rather than modding it, you just hooked up the hard drive to a computer and messed with the files? What if you have a proxy between the X-Box and the network? Never having used an X-Box, I don't know the particular feasability of these attacks, but you could probably cheat if you really wanted to.

    11. Re:What do the users have to say? by Yottabyte84 · · Score: 2

      It's not like after detecting a mod chip the system explodes

      Shhh! You'll give them ideas!

    12. Re:What do the users have to say? by rocur · · Score: 1

      1. Buy XBox and game
      2. Plug in XBox
      3. Insert game
      4. Play game

      Where's the hassle?

    13. Re:What do the users have to say? by IsoRashi · · Score: 1

      From that same page, even better is:

      "Use your electronic skills to earn you some money instead of modifying your Xbox. You could earn money modifying Playstations for instance. Then you could use the money to buy a stock Xbox & Xbox LIVE and play happily-ever-after."

      Right...mod-chipping x-boxes is bad, so you should go out and mod playstations? I'm not sure if this is MS at work, or if the people on those forums are (for the most part) blathering idiots.

      --
      This is not the greatest sig in the world, no. This is just a tribute.
    14. Re:What do the users have to say? by japhmi · · Score: 1

      I'm not sure if this is MS at work, or if the people on those forums are (for the most part) blathering idiots.

      There's a difference?

      --
      "Giving money and power to government is like giving whiskey and car keys to teenage boys" P. J. O'Rourke
    15. Re:What do the users have to say? by Voira · · Score: 1

      That would allow people to create mods by trial and error... this way it will be quite expensive to do that.
      I'm a Live user and I'm happy with their policy.

    16. Re:What do the users have to say? by The+Evil+Couch · · Score: 1

      Any device that modifies the XBox, such as a modchip could also likely be used to load modified code that would and will most assuredly be used by pinhead assholes to cheat.

      YEAH!

      Let's ban all ways that people can cheat in games, like those pesky RAM chips. People can edit the information going in and out of those suckers like crazy! It's nothing but hard-wired game cartridges for me! Atari 6400, here I come!

    17. Re:What do the users have to say? by nedric · · Score: 2, Insightful

      Online gamers are hilarious when they get miffed about cheaters. Spoils their clean little virtual world, it does.

      Bottom line is:
      In the real world, people cheat. Often.

      --
      evolution IS god.
    18. Re:What do the users have to say? by Mr+44 · · Score: 1
      MS could still have kept mod chips off their network without resorting to the path of least resistance (put the offending GUID in a database and let them go to hell). They downloaded "updates" to the box to begin with, so why not have that code execute every time "Live" was started, looking for the mod and refusing to go if it's detected?


      Because there is no such thing as client-side security. True security measures must be taken on the server.
    19. Re:What do the users have to say? by geekee · · Score: 1

      "It's obvious that microsoft wouldn't ever run an unmoderated message board, but that thread is so uniformly in support of banning modd'ed xboxes that I suspect the whole thing is faked."

      So slashdot antiDRM posts are faked also by your reasoning?

      --
      Vote for Pedro
    20. Re:What do the users have to say? by Anonymous Coward · · Score: 0

      I know you're trolling, but...

      Obviously, it makes sense that large numbers of people are outraged by DRM issues. It does not, however, seem very plausible that an entire messageboard of xbox users favors lifelong-blacklisting of modded units. The only way you could view the blacklisting as a "good thing" would be if you didn't realize that the cheating argument is a smokescreen, and wern't aware of the honest benefits of modding your xbox (ie slap linux on it, and you've got a fullblown pc). I'm not saying the whole thread is fake; obviously you are free to post there. And obviously microsoft is free to delete negative posts. But if they're paying people to write favorable posts, aka astroturfing, they are breaking the law. So I'm sure they wouldn't do that.

    21. Re:What do the users have to say? by geekee · · Score: 1

      It was a joke. Lighten up.

      --
      Vote for Pedro
    22. Re:What do the users have to say? by SpectreGadget · · Score: 1

      "In the real world, people cheat. Often."

      And that's what computer/console games are ALL about, reality. Yah right, why do you think people play these games? Escapism.

      --
      Jim Harry
    23. Re:What do the users have to say? by colk99 · · Score: 1

      Um of course theirs also no such thing as server side security either (look at all the microsoft patches and the latest one that said DONT trust microsoft)

    24. Re:What do the users have to say? by Anonymous Coward · · Score: 0

      hahahahahahahaha.
      eat my shit, asshole.

  45. Don't like it, don't use it. by Anonymous Coward · · Score: 1, Interesting

    If you don't like the terms on the service offered, then just don't use it. This is the whole point of capitalism, if the majority are dissatisfied with a service, a competing service which satisfies this majority will have great potential por profit. Go start one.

  46. You're the kind of jerk by carlcmc · · Score: 2
    that most of the online world detests to play with. The one that get a case of potty mouth and spews profanities when the rest of us are playing to HAVE FUN and RELAX. It is their service. You don't have to sign up for it, if you do, its under their conditions. Grow up and act like a 23 year old instead of a 13 "young boy".

    sheesh, it feels good to flame someone for being retarded.

    1. Re:You're the kind of jerk by mbogosian · · Score: 2

      sheesh, it feels good to flame someone for being retarded.

      So does it feel as good when you find out that you just flamed someone for an attempt at humor through sarcasm?

      I guess "retarded" is all relative....

    2. Re:You're the kind of jerk by Fizzol · · Score: 1

      If you think that was "an attempt at humor through sarcasm" then well, you're as witless as he is.

  47. I wonder how I could emulate a Xbox and the ID # by Kasmiur · · Score: 3, Interesting

    Then we could connect to the live service and get microsoft to bann a twenty thousand Xbox numbers.
    Just go in sequential order and make them think there are 30-40K Xbox's out there with mod chips in them. Perhaps if all thier customers were banned microsoft would rethink thier stance on it and open it up.

    --
    -THIS SPACE FOR RENT!
  48. XBox admin!!! by frozencesium · · Score: 0, Redundant
    Oh no...a MS lacky/admin! i'm quivering in my boots!

    -frozen

    --
    I'm not always the brightest pixel in the stream
  49. Its a great thing too... by pcx · · Score: 5, Insightful

    No modchips to let you cheat :-)

    It's not unprecedented either. Drop in a modchip on your cable converter to get HBO for free and see how fast your cable company splices YOUR wire when they find out.

    Hack YOUR copy of quake or unreal and see how many anti-cheat servers will let you log on if they discover you're not running the default client.

    It's very, very simple. If you don't like the rules, don't join the service.

    1. Re:Its a great thing too... by BrookHarty · · Score: 2

      It's very, very simple. If you don't like the rules, don't join the service.

      Ya know, name one EULA you agree with. Modchips and hacks have legal uses, like my dreamcast linux box.

    2. Re:Its a great thing too... by Anonymous Coward · · Score: 0

      Thank you, PCX. YOu are a voice of reason here in the /. crowd.

    3. Re:Its a great thing too... by mobets · · Score: 1

      Getting HBO without paying is "stealing"
      Running a different binary should get you kicked.
      Having the mod chip doesn't nessisarly mean you are getting something you didn't pay for, and it doesn't mean you are cheating. It only means you want to run some other software ie: linux.

      --

      It was me, I did it, I moved your cheese
    4. Re:Its a great thing too... by monthos · · Score: 2, Insightful

      Did you get a modchip for your dreamcast, and if you did, dont you feel dumb now :).

      Dont get me wrong, i have a dreamcast and run netbsd with it. however the xbox live service depends on unmodified consoles to prove that players dont cheat, and becouse of that requirement mod chips are not allowed, becouse it then becomes an uncontrolled enviroment. Sad but understandable, if you dont liek it, i guess you shouldnt get the service then.

    5. Re:Its a great thing too... by Anonymous Coward · · Score: 0
    6. Re:Its a great thing too... by mark_lybarger · · Score: 2, Insightful

      i agree with your other points, but is getting HBO for free really stealing? stealing what? a signal that you didn't ask them to send to you anyway? sure, your getting something without paying the normal price for it, but they're sending the signal to your house and you didn't even ask for it. it's not your fault they have a flawed delivery mechanism.

      you've always gotta throw an analogy in, so here goes. if i order just a side of eggs in a resturant, and they bring out the whole breakfast complete with hashbrowns, toast and sausage, i just might pick up the fork from the table and eat everything on the plate (yep, i'm pretty sure i would). but i'll be damned if i'm going to pay for anything more than the side of eggs that i ordered though.

      it wasn't brought up, but i don't think the DMCA comes into play at all here since with cable descrambling you're not copying anything, and it's not encrypted/scrambled to protect copying, only viewing.

    7. Re:Its a great thing too... by Anonymous Coward · · Score: 0

      Step 1: buy xbox from Microsoft corporation
      Step 2: install linux
      Step 3: ???

    8. Re:Its a great thing too... by mobets · · Score: 1

      that's why I put stealing in quotes. while it is not a very good description, it is unforunatly the closest we have. Maybe we need to make up a new word to describe this.

      --

      It was me, I did it, I moved your cheese
    9. Re:Its a great thing too... by Guppy06 · · Score: 2

      "Drop in a modchip on your cable converter to get HBO for free and see how fast your cable company splices YOUR wire when they find out."

      Depends. Is it your cable converter or a rental?

    10. Re:Its a great thing too... by marauder404 · · Score: 2

      99 out of a 100 modded XBoxes aren't for running Linux. They're for playing copied games.

    11. Re:Its a great thing too... by NeMon'ess · · Score: 2

      its illegal to listen to cell phone conversations isn't it? unencrypted, analog cell phones are a thing of the past, but the law was passed because some companies wanted it that way. most people don't have airspace rights to their property, or mineral rights underneath. by arbitrary law americans don't have the rights to a cable signal passing through their property.

    12. Re:Its a great thing too... by Anonymous Coward · · Score: 0

      Your point being? There's still the people out there that want to use the hardware, but don't want to run MS's crap software. *shrugs*

    13. Re:Its a great thing too... by mark_lybarger · · Score: 1

      i guess that's where personal morals come into play. there are plenty of laws out there on the books that just don't make sense (unlimited copyright?), so people are able to make their own choices and take the chances against the laws. for instance, in my city (Cols, OH), it's illegal to work on a car other than your own in your garage (can't change your friends oil/brakes). it's also required by local code here in the buckeye city to keep your house at 70F during the winter. while that might be the common comfort zone, there are those who prefer and can withstand temperatures indoors down to a fridgid 65F.

    14. Re:Its a great thing too... by Anonymous Coward · · Score: 0

      It doesn't matter, it's not your HBO.

    15. Re:Its a great thing too... by Anonymous Coward · · Score: 0

      I'd say the reason for the "arbitrary" law is that no cable company would bother existing if everyone could just tap their service for free. They're not in it for the sheer joy of bringing HBO to the masses.

    16. Re:Its a great thing too... by Anonymous Coward · · Score: 0

      Doesn't change the fact that, for most people, having a modchip means you want to run software you didn't pay for.

    17. Re:Its a great thing too... by zonker · · Score: 0

      yeah but how many modchips out there let you cheat?

  50. How dare microsoft! by nobodyman · · Score: 3, Funny


    You mean, they're actually trying to ban people from using pirated software on their network? What nerve!

    Seriously folks, does this shock (or even surprise) anyone? Any company would do the same damn thing (yes even Redhat).

    1. Re:How dare microsoft! by Anonymous Coward · · Score: 0

      This is true. I pirated Redhat, and then they broke my internet.

  51. SKO = ???? by Anonymous Coward · · Score: 0

    SKO = TROLL......
    = Dumb AOL User
    = All Around Ass
    = Stupid Kunt & Obeese

  52. Shades of things to come ... by FiskeBoller · · Score: 1

    It's no secret that the XBox is a test ground for pallidium and digital rights management. Consider that with .NET and pervasive DRM chips, MSFT could enforce who participated in "their" network, effectively creating a separate internet.

    1. Re:Shades of things to come ... by imr · · Score: 2

      SInce his great prediction of "internet will never be popular", bill gates has tried to established his own private giant network.
      First round: msn. doesnt work.
      Second round: ie everywhere. people don't notice the difference.
      3rd round: .net nobody knows what it is.
      4rth round: drm product. modded down.
      It could have been simpler to admit that he was wrong.

  53. REAL nerds view this as a challenge by sam_handelman · · Score: 5, Funny

    The challenge is - can you install the mod and get on Xbox live, anyway?

    Can you enable your intellectually pedestrian friends to do the same? The entire nation?

    MS is doing this to *encourage* modchipping. It's like a contest; MS awards m4d pr0p5, in the form of a l4\/\/5u1t, to the first h4x0r who builds a kit that can modify the xbox in a way their servers can never, ever detect; it must be usable even if the person you give it to:
    1) Has no technical training.
    2) Lacks even a basic understanding of electronics.
    3) Hell, they can't change a lightbulb.
    4) They're blind.
    5) They're a technophobe, they have alzheimers disease.
    6) Hell, they're dead. Ease of use must be total.

    The winner gets instant geek celebrity and free representation by the EFF.

    --
    The good and new comes from no quarter where it is looked for, and is always something different from what is expected.
    1. Re:REAL nerds view this as a challenge by Anonymous Coward · · Score: 0

      The bonus challenge is to accomplish the above and get a unknowing paying customer banned and totally pissed at MS :>

  54. What's a big deal? by Anonymous Coward · · Score: 0

    Buy another Xbox to play Live, while the modded one to play offline. End of story.

  55. Re:I wonder how I could emulate a Xbox and the ID by bstadil · · Score: 1
    30-40K Xbox's

    There is a slight snag, it cost $49 to sign up. ;0)

    --
    Help fight continental drift.
  56. And why not? by erydo · · Score: 2, Interesting

    I don't understand why people are making such a big deal about this; as far as online gaming on a console goes, what's the difference between banning hardware mods and banning unfair software mods? This type of banning has been done since the first multiplayer games. Albeit the mod-chip is intended for a good use, but just like allowing software to ignore and allow mods, letting it go would just be an opportunity for the lamers of the community to abuse the power and ruin it for everybody. I suppose I'm playing the devil's advocate, but I think that Microsoft certainly has the right to do this. Heck, if you're going to be doing X-Box hacking, why doesn't anyone make a new mod-chip to connect to mod-chip specific network?

    1. Re:And why not? by Anonymous Coward · · Score: 0

      Because if you own the console and the game.
      Then you have a legal un-modified game and a right to partake in games.

      There will undoubtedly be bugs in games which will be exploited online. A person with an unmodded xbox and a legal copy of the game can still exploit those bugs!

      This isn't about keeping cheaters of the network.
      Its about encouraging people to make the Xbox profitable.

    2. Re:And why not? by Anonymous Coward · · Score: 0

      Because if you own the console and the game.
      Then you have a legal un-modified game and a right to partake in games.

      There will undoubtedly be bugs in games which will be exploited online. A person with an unmodded xbox and a legal copy of the game can still exploit those bugs!

      This isn't about keeping cheaters of the network.
      Its about encouraging people to make the Xbox profitable.

  57. Maybe it's just me by dknight · · Score: 1

    But it definitely seems wrong to ban someone because of a modded box. Ok, so you mean to tell me that just because I want to run Linux on my X-Box means I cant use X-Box Live? I could see if, down the road, cheating that was PROVEN to be linked to modded x-boes became an issue, then banning them would make sense. As things stand now, this is just another attempt by MicroSoft to stifle creativity and Linux adoption.

    No, I dont own an X-Box, and no I dont plan on it either, because of things like this. Though, considering how MicroSoft is taking a loss on them, maybe I should just buy a bunch of them, not buy any games, and let them collect dust on a shelf someplace.

  58. That is so true! by offpath3 · · Score: 1

    Why just the other day, RedHat had me disconnected from the internet for running my own code on my computer.

    I have absolutely no clue how your analogy about RedHat makes _any_ sense in this context. Please enlighten me.

    1. Re:That is so true! by tomstdenis · · Score: 1

      I bet if you were a RedHat customer, hacked the Kernel with your own code they wouldn't spend time supporting you more than they had to [unless they were bored].

      Same thing. You hack your xbox and then MS doesn't have to support you at all.

      You can write your own progs for the xbox [or hacks to your kernel] but just don't expect the respective company to honour it.

      I think this is a tradeoff you have to make when you buy a 500$ PC....

      tom

      --
      Someday, I'll have a real sig.
    2. Re:That is so true! by offpath3 · · Score: 1

      But you're missing the point of the article. While tech support was mentioned, this was not the issue. I can't think of many companies anywhere who would provide tech support to a modded product. The point is that Microsoft has permanently banned modded XBoxes from their servers. The difference is one of passively refusing to help customers when they have a problem, versus actively detecting mods and banning them. The original poster tried to flippantly equate these two things without providing any backing for it, and that's what I was responding to.

    3. Re:That is so true! by marauder404 · · Score: 2

      Are you paying $x/mo to RedHat for a service? Nope. There's a big difference between a product and a service. You can do with the product as you please, but you can't use a product to subvert the service. If you do, you're a threat to the service as a whole and the service can be denied to you. The product is still yours to keep.

    4. Re:That is so true! by offpath3 · · Score: 1

      I could be wrong, but I thought that one of the whole points of open source companies like RedHat is that they're selling the service, not the product. By opening our source, we will go towards a service-oriented industry. This is how RedHat can release it's OS as a free download and still be a viable business model.

    5. Re:That is so true! by nobodyman · · Score: 2

      My point is: Microsoft's behaviour here cannot be construed as unjust. The submitter of this article seems to think that Microsoft is doing something out of turn or perhaps overboard in banning modded machines, because Microsoft is inherently evil. My claim is that Microsoft's actions are the logical and appropriate response to people that are trying to use pirate software on their network. Any company thrust in a similar situation would behave the same way. For example: Blizzard will ban you if they catch you using pirated copy of Warcraft III. So will Sony, as well as virtually any MMORPG operator.

      I used Redhat as an example because people on slashdot seem to label them an "AntiMicrosoft": completely altruistic whose actions are not motivated at all by want of a profit. Yet I guarantee that Redhat would behave the same way if put in this situation.

  59. Gee, Microsoft run an astroturf campaign ??? by Salgak1 · · Score: 3, Informative
    I'm shocked, shocked to hear that M$ would stoop to astroturfing. Again, that is. . .

    You'd think, getting caught once or twice at it. . .

  60. Umm... hello?? by Anonymous Coward · · Score: 0

    Yeah, and if they didn't ban it, many of you would be flaming MS for allowing cheaters to use cheat chips.

    Is it really necessary to scrutinize MS on this subject when 99% of you know deep down that if Sony did the same thing, you wouldn't care?

  61. .. You're the kind of jerk ... by entrigant · · Score: 0, Flamebait

    that pisses me the hell off 'cause your innocent little head is too good to hear certain combinations of sounds made in succession... profanity is a socially imbued idea that does nothing but 'cause people like you to shake your finger for no good reason. Get over it and join the real world.

    1. Re:.. You're the kind of jerk ... by Anonymous Coward · · Score: 0

      In my real world experience, chronic rudeness tends not to get you very far. Cuntrag.

    2. Re:.. You're the kind of jerk ... by Fizzol · · Score: 0, Troll

      Damn, I'd ban your sorry profane ass so fast it'd make your head spin.
      You have one big twisted and distorted world view there. Amazing you're allowed out in public.

  62. Enigma by EverStoned · · Score: 1

    Too bad it dosen't do anything against Enigma, the non-soldered mod chip.

    Sorry, MS :-p

    1. Re:Enigma by Anonymous Coward · · Score: 0

      Suckers :)
      You buy an Xbrick you have to expect that sort of thing.

      I wonder though... What % of people actually have Un-modded xbox's... I've only ever seen 1 unmodded xbox in my travels.

      Banning mod-chipped boxes on a new and untested market (Online Console Gaming) could cause the gaming network to be anotehr money loosing venture for MS.

  63. Fine. by Scotch+Game · · Score: 2

    Ban foul language. After playing Halo on GameSpy for the past four months I, personally, would be just fine without having to have my fifteen-year-old sit down next to me for what should be a relatively innocent game while a box named "Cunt" comes online for a game, sporting players with names like "CumzEezy" and "KlitLickker".

    Yeah, yeah, I know, "just turn the channel" blah, blah, blah, but when the vocal minority is comprised of thirteen-year-olds that think that sort of thing is phunny, heh, heh, it just starts to sap fun out of the game and then what are you left with? Eventually you have to "turn the channel" so much you might as well not play? To hell with that. So ban the morons. If you can't think of a decent, social way to express yourself then stick to high quality software like GameSpy.

  64. i wonder... by Anonymous Coward · · Score: 0

    how long until someone decides to distribute the game for free, and charge for the service...

  65. I'll Sue, and they will loose by Anonymous Coward · · Score: 0

    In Australia, the privacy commissioner will take a dim view of this list, so will the Competition and Consumer regulatory body, if not then off to the small claims court. I imagine Europe will have something to say.

  66. yeehaw you mofos by Anonymous Coward · · Score: 0

    342th post you fucks! eat my fecal matter

  67. 1st Ammendment Rights? Uhh no... by Anonymous Coward · · Score: 0

    Freedom of speech? Sure, but only in a public un-controlled enviornment. Are you allowed to stand up in church and begin chanting satanic verses? My guess is no. How about all those times when you spoke out of turn in the classroom and the teacher beat you over the head with a stick for it? Sure aint no freedom of speech violation in prohibiting you from doing it again. Ok, well how about at a press conference when the president is making a talk about how we should all attack IRAQ and steal their oil and you decide to stand up and recite shakespear, which in turn gets you thrown out and bannned. Starting to follow the point? There is no 1st ammendment right violation here. Sorry.

    1. Re:1st Ammendment Rights? Uhh no... by darlanth · · Score: 1

      yep its well within their rights to moderate speach however i bet they will have modderated and un modderated games ie your friends connect to you and you say f U to them youll be ok but if your in a room provided by ms thats modderated and you tell the 5 year old to f off then what... also on the flip side when a 9 year old walks up to his mom and says mom i was playing the most fucking bad ass mother fucking game of my damn life wehn this litte fucker came in and and started blasting me away like i was his little bitch but dont worry i smacked his sorry fucking ass down and made him my bitch can i go watch cartoons now? does that sound like something you want your kids to hear? probly not and if it was allowed parents wouldent be buying an xbox or the online service for thier kids...

  68. Good point... by Anonymous Coward · · Score: 0

    The whole issue about stopping cheaters is valid and I'd support it. I can't stand playing online games with cheaters.

    However, I hate MS and would probably never buy an X-Box based on that principle.

    The day will hopefully soon be here when the game client doesn't even have the ability to cheat becuase everything important is done at the server. We just need more bandwidth.

  69. What about legitimate modchipping of box's tho? by nich37ways · · Score: 1
    In Australia, as many of you should remember the selling and installation of modchips was proven to be legal for playing back ups and imported disks in Australia: If someone wants to play import games on line they should be able to and all the checking process should not be placed on wether or not someone is "modchipping" the hardware.

    Some games are never released in Australia or take a long time to come her. Althhough at the moment it does look like we will be getting all of the games that can be played on-line their is no requirement of Microsofts part to continue this trend and the idea that just because were not in America should mean we can't play a certain game on-line is ridiculous and Microsoft should stop been such control freaks.

    --

    nich

    --
    37 - what does it stand for really...
  70. LETS HAVE OUR SIMS PROTEST! by stratjakt · · Score: 2, Funny

    That'll show 'em, boy howdy.

    Side note:

    Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated.

    Damn you Microsoft! Oh wait, I read that here.

    --
    I don't need no instructions to know how to rock!!!!
  71. How this is a Good Thing by Ann+Coulter · · Score: 1

    The distribution of Xboxes nets Microsoft a loss of money. If Microsoft requires only virgin systems to be used in their network then everyone who has a modded system who wishes to suscribe will have to buy another system. This will cause Microsoft to loose money as a result without any major effect to the consumers of dual systems since they already own a copy of all of their games (Microsoft's real source of money) and the purchase of a $200 dollar piece of hardware is a relatively sound investment. If Microsoft can be aware of losses in the tens of thousands of dollars then they will quickly reverse their stance on modding. Still, modding is a very good way of sticking it to them.

    1. Re:How this is a Good Thing by GMontag · · Score: 2

      If Microsoft can be aware of losses in the tens of thousands of dollars then they will quickly reverse their stance on modding. Still, modding is a very good way of sticking it to them.

      Humm, I like the thought but I am really not sure that MS cares if they loose money in that area.

      Recently I heard a report that the only thing MS makes money on is their operating system and most/all of their other efforts loose money. Granted, most of their other efforts are designed to support use of their OS and I am a bit fuzzy on how XBox promotes this.

      I keep thinking back to the 70's (or was it early 80's?) when GMAC, GM's credit arm ("public" company with all shares owned by GM) began 0% interest offers (lots of strings) on new GM cars. We had to study this in an advanced topics Finance class. The instructor wanted us to value the firm after the new loan product was out.

      After the excercise he wanted to know why GM would do such a thing. He seemed suprized when I said "to sell cars, period". That idea had never dawned on him all the times he taught the course and apparently nobody else had suggested it. It seemed obvious to me and my team mates too, but they were just too tired of the guy to suggest it.

  72. GET A GAMECUBE INSTEAD by Anonymous Coward · · Score: 0

    Metroid Prime just came out and Zelda is coming.

  73. Free Play by Sean+Clifford · · Score: 2
    Sony supports screwing with their boxes. Certainly not with regard to piracy, but promoting by promoting dinking with the OS & generally giving folks a big thumbs-up with hobby-izing their platform. They want ubiquity, and they're gonna get it.

    I own an X-Box and a smattering of PCs - one runs Windows XP/Linux the others Linux when they're not in various stages of disassembly/reassembly. My X-Box sits unmodded and unused. It was fun for a while. A PS2 is on the shopping list this X-Mas, mostly for Linux. It nice to have something for Free (as in Freedom) Play.

    1. Re:Free Play by WildBeast · · Score: 2

      Your XBox is left unused? Please ship it to me.

  74. Hack in their favor. by man_ls · · Score: 2

    Someone hack it to run Windows 2000.

    No kidding, either. Instead of a Linux install on the HDD...put a Windows install on it.

    It is, after all, standard X86 hardware, with a different graphics processor, that's all.

    I bet if someone did this, there would be zero complaints from MS about it.

  75. Any technical details on the detection process? by Samir+Gupta · · Score: 1

    How would they detect the presence of the chip remotely? I could think of several general ways, but I'm not familiar with XBOX mod chip workings.

    --
    -- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
  76. Re:Chat with MS lackey 2 by Anonymous Coward · · Score: 0

    Sorry, I forgot to include this in the last post:

    G) The original post is about halfway down on this page:

    http://www.xboxhacker.net/forums/index.php?act=S T& f=3&t=8120&s=768a7b43e28e94f91f2115949173d 5b3

  77. It's not heavy handed by Sycraft-fu · · Score: 2

    It's no different the iD banning pirated Quake 3 keys, DAoC banning people using cheat programs, or anything else. It is THEIR SERVICE, they get to choose what is acceptable or not. Your roof, your rules, as the old saying goes.

    When you buy a physical good, it becomes yours. The company can't tell you what you are and are not allowed to do with it. You can take it apart, change it around, wahtever you want. You own it,so it's yours to play with.

    However, a service is something where they allow you to use their stuff. That means they get to set the rules. If you break them, they can stop selling you the service. If you don't like their rules, you are perfectly free NOT to use their service.

    It's just like your house, you can impose whatever rules you like on guests that come there. If they violate your rules, you are free to throw them out. They don't have any inherant right to do what they want in your house.

  78. hehe by mrpuffypants · · Score: 2

    i just called xbox tech support about this and asked them what would happen if i tried to sign on with a mod chip

    the guys was really cool about it, he said that it "may or may not" work after i signed up

    he asked what it was for, i told him the xbox linux project...he tells me that he's done that to his own xbox and that it works great, but that he'd never tell his boss about it =]

    1. Re:hehe by Goat+In+The+Shell · · Score: 1
      "Get busy living, or get busy dying." -Shawshank Redempton
      Honestly, how many people can correct me on this quote?


      It's spelled Redemption.

      ;)

  79. Microsoft ID by His+Nastiness · · Score: 2, Interesting

    I was just wonering if anyone knows for certain how Microsoft is id'ing these boxes. I only ask because it seems to me to be a simple thing for Microsoft to simply use a processor ID. The X-Box uses an Intel pentium chip and I know Intel used to, or still does, put an id number in their chips. Many bioses even allow you to choose if you want to enable the processor ID. It seems that this would be the best way for Microsoft to identify the suspect boxes as if it was software related then eventually Microsoft could assume that a hack would come out that would change the offending boxes ID. It seems to me that these are the only two ways Microsoft could be doing this besides perhaps a unique id in the bios but that would perhaps create production issues and again allow for "easy" reprogramming.

  80. Competitive Counter argument by bstadil · · Score: 3, Interesting
    It's Their Right, Good For Them

    I agree with you but it surprises me that you (nor anybody else afaik) has mentioned the superior online strategy adopted by PS2 and GC.

    They leave it to the individual game makers to provide the infrastructure and rules how to play. This is much better

    If you get banned due to modding from Xbox Live you are hosed as far as internet gaming is concerned. Not so with the other consoles.

    You can play US games on your Eur PS2 with minimal penalty risk as an example. Second you can decide to give your business to the game maker that mostly align themselves with your "View of the world" .

    --
    Help fight continental drift.
    1. Re:Competitive Counter argument by Anonymous Coward · · Score: 0

      Superior how, idiot? Superior in that Sony and Nintendo make nothing from the online service while Microsoft are collecting $50 for a $10 USB headset? Oh, I see.

  81. Rule 1: Screw the customer by ackthpt · · Score: 2, Insightful
    There's a line by Carrie Fisher (Princess Leia) in Star Wars (A New Hope), I wish I could remember it verbatim, but it goes something like this:

    addressing Darth Vader: "the more you tighten your grip, the more star systems will slip through your fingers"

    The reason I bring this up is because game players loyalty is only so strong. Keep trying to steer them toward your revenue vice and they'll just walk away. Better to work with them, you may lose a little, but you gain so much more with a loyal following.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Rule 1: Screw the customer by Anonymous Coward · · Score: 0

      Best way to screw your customer: let cheaters wreck the gaming experience. Second best way: let them pirate all your games so you can't stay in business.

    2. Re:Rule 1: Screw the customer by Babbster · · Score: 3, Insightful
      As a business, I don't think that Microsoft cares one little bit about having a loyal following of modders, particularly modders who didn't bother installing a switch so that they could turn the mod chip off which, by the reports I've read, allows a modded console to access Xbox Live just fine.

      On top of that, the idea that Microsoft cares about having a loyal following of people who are trying to make it easier to pirate software is also hard to believe.

      The loyal following that Microsoft wants includes people like myself who:

      1. Enjoy games on the Xbox.

      2. Buy Xbox games.

      and 3. Know the difference between a PC and an Xbox and use their Xbox as intended.

      Banning modded consoles from Xbox Live does nothing to alienate that following...oh yes, and Mechassault is a downright blast on Live, if anyone is interested. :)

    3. Re:Rule 1: Screw the customer by kableh · · Score: 2

      Problem with that is that if you have a non-original hard drive in there it won't boot with the MS BIOS. And frankly, that is the only reason I modded my box. Halo loads like 3-4 times faster off the hard drive.

      *sigh* Good thing I just bought GTA3: Vice City =)

    4. Re:Rule 1: Screw the customer by Babbster · · Score: 2
      Having all three consoles, Halo is about the only game on Xbox whose load times I find oppressive. By the same token, GTA: Vice City is also a quick-loading game (once past the initial load) compared to virtually every other PS2 game.

      I think that if I had modded my Xbox and then found out I couldn't play on Xbox Live, I would probably be looking hard for someone who WANTS a modded Xbox (and doesn't want to play on Live) to trade...Maybe this would be a good idea for a website - make a little matching service to hook people up so that modded Xboxen can be traded for unmodded Xboxen?

    5. Re:Rule 1: Screw the customer by kableh · · Score: 1

      Bleh. Bill can have his XBox Live, I have XBConnect to play Halo online =)

      I really have to wonder, though, if cheating is really what they are trying to stop. Having played CS for a couple years I really loathe people who cheat online. Is it that hard to develop some semblance of sk1llz?

    6. Re:Rule 1: Screw the customer by Babbster · · Score: 1
      You can break cheaters into three main categories:

      1. Those who think that cheating is cool and helps them compensate for not being able to play the game fairly.

      2. Those who want to piss off other players out of sheer bloodymindedness.

      3. Those who feel like they've already played out a game and want to try something different with it - these mainly stick to single-player and games with friends because they really don't want to be assholes.

      In any case, I'm in favor of just about any effort to keep them out of games I'm playing.

  82. How long before the lawsuit? by amuro98 · · Score: 1

    Microsoft has come out and said that mod-chips are used for piracy - ie. theft.

    Therefore they're banning mod'd Xboxes.

    But they also seem to be banning a number of people who *don't* have a mod'd Xbox.

    Isn't that like calling these innocent people "thieves?"

    Isn't that slander?

  83. fool me 3 million times... by Anonymous Coward · · Score: 0

    If anyone bought a Microsoft product in the last 5 years they should get what they deserve. WTF ? It's not like this company has a great consumer satisfaction history anyway...

  84. MORON ALERT!! by I'm+Don+Giovanni · · Score: 0

    wow, are you stupid.
    did you ever take a civics class?
    idiot

    --
    -- "I never gave these stories much credence." - HAL 9000
  85. X Bo�te by Anonymous Coward · · Score: 0

    Why the hell people can just buy the X boîte while there are others great game systems ? Hey get real ! It is a MS product here !

  86. modders != cheaters by stagl · · Score: 2, Informative

    i agree that microsoft can do whatever they wish with their service.

    yet i keep reading a common theme here in this thread, "good it'll keep the cheaters off".

    i've been investigating modding my xbox this past week, and i have to say, i haven't seen one single "cheat" implimented into any game yet. and i really don't think that's the point! i think i shall still mod my xbox for reasons like:

    backing up games
    giving my xbox ftp functionality
    patching the dashboard so it will display it in progressive scan
    playing homebrew games and software like mame, quake2 (port), etc.


    so you say that i lose out on xbox live? we'll figure a way around it :)

    --

    R.I.P.
    1. Re:modders != cheaters by WildBeast · · Score: 2

      Fair enough, so if you're not gonna use your mod chip to cheat, why exactly do you refuse to turn it off when on XBox Live?

    2. Re:modders != cheaters by MaxVolume · · Score: 0

      Why? to play the backups and keep the original in perfect condition. If not, then why backup in the 1st place...especially true for games that will be played online mostly (like UT2003). And this is within ones right, yes/no?

  87. I think... by C0LDFusion · · Score: 2

    ...it'd be interesting to see the people who like to mod chip make ANOTHER mod chip that makes it possible to use custom "Live" services. Perhaps an open-source multi-player server group for people who don't want to have their money taken from them by Microsoft if they say something Anti-MS or cuss on an X-Box Live server and get banned.

    Besides, if only a certain number of really dedicated mod-chippers were to do it, I'd go buy an X-Box and mod it, too, because I'd finally play with people who care about games enough to have skill at 'em.

    --
    Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
  88. Don't hold your breath by bstadil · · Score: 1
    I bet if someone did this, there would be zero complaints from MS about it.

    No, especially since they all paid for their version of "Devils Own"

    --
    Help fight continental drift.
  89. The label MS really want's on all their products: by Anonymous Coward · · Score: 0

    Serviceable only by Microsoft Paid Subscription Support Personel.

    It is a felony to break this sticker.

  90. FP!@# by Anonymous Coward · · Score: 0

    B00M!!!!
    SUCK IT NIGGAZ!@#

  91. Wow, there's a job by LostCluster · · Score: 2

    XBox Live Admin... play XBox Live games all day long. But when you win and the loser swears at you, you get to ban them.

  92. Vote with your money by rainmanjag · · Score: 2

    I'm gonna drop the "if you don't like it, use your money to vote" argument here, but in a different way... if you have a banned mod-ed xbox, then really make microsoft hurt and go buy another xbox... they lose $150, you're not going to buy the games for the additional xbox so they won't "make up the loss in game sales" and you get to use xbox live if you want to... if everybody who had a modded xbox did this, microsoft's gaming division would lose even more money...

    So yeah, vote with your money!

    -jag

    --
    http://starboard.flowtheory.net/
    1. Re:Vote with your money by ajd1474 · · Score: 1

      Can someone PLEASE explain to me how providing a company with ANY revenue is doing more damage than giving them ZERO revenue????

      Seriously... sheesh.

      For all you people who for some reason think that your $150 can hurt microsoft... go buy a PS2.... Either way i can't see Bill losing too much sleep over it though.

      --
      I refuse to have a sig... dammit!
  93. Driving the Mod Chip industry? by sPaKr · · Score: 1

    So when will see NEW mod chips that get around this hack.. or at least allow us to change the Serial Number to something else which will allow you to get around the ban ?? Why doenst M$ see that the everytime they come out with a new detection.. the users can just build a more stealhty chip.. and change the serial number... As time has shown these encryption systems always fail.

  94. Very strong points. by Anonymous Coward · · Score: 0

    Well said.

  95. Re:omfg by Anonymous Coward · · Score: 0

    no shit - censornazzzzzi michael is a true slow postin biaaatch

  96. Security Issues by attobyte · · Score: 1

    When will we start seeing worms and formating of harddrives on the Xbox. That is the next thing I am waiting for.

    Mike

    --
    I didn't use the preview button, so get over it!!!!

    Mike

  97. Re:I wonder how I could emulate a Xbox and the ID by k_187 · · Score: 2

    yes and piss off all the people that want to legitimatly use their xbox? Not everyone cares that MS is evil and if something like that did happen don't you think that it'd be reported and MS could just lift the ban? Not to mention that I'd be supprised if 40K people get into xbox live. MS is going to know how many kits are out there. They'd be able to tell that its someone with too much time on their hands trying to make a political statement by hurting those people that want to use their product.

    --
    11 was a racehorse
    12 was 12
    1111 Race
    12112
  98. This is news & NEW GBA Player on GameCube isnt by Viewsonic · · Score: 2

    BTW, Metroid Prime came out today, Game of the Year.

  99. Fine With Me. by NetJunkie · · Score: 4, Informative

    I have a modified XBox. It's great for things like streaming movies to the TV. I was on the Live beta and got caught in the first ban on Nov. 12th playing legit games. I figured it was coming... Anyone with sense saw it coming...

    I just bought a second XBox to play on Live and it's well worth it. I'm glad I won't be messing with cheaters. I'm sure chipped boxes will eventually get on, but most likely they'll be with the chips disabled. I suggest anyone that has a modified XBox be VERY careful. It's easy to target modified HDs.

    For those bitching that they spent $50 and can't use it, read the EULA. It says plainly that you can't use a modified XBox on the service. Once it is modified they say it will NOT be considered normal if you remove it. Too bad. My only complaint is I wish MS would have come out right off and said "Yes, we banned modchips." or at least had the XBox give a better error than "XBox Live Not Found.". That just makes it look like a connection problem.... It ends up causing their support too many issues.

    1. Re:Fine With Me. by hyoo · · Score: 2

      I'm glad to see that someone (especially a slashdot user) respects the EULA and doesn't bitch and wine because they violated it and got what was coming.

      Microsoft is getting burned on this because they are one of the first to take a proactive step in online cheating. Also because their OS hold a significant share of the desktop market and 1337 linux zealots are jealous. So instead of making a difference by writing a better OS these users spend the daylit hours on slashdot posting libel.

      Woops, kind of went off on a tangent there.

      Anyways, don't go disabling all the lights on your car (you OWN it so you have the right), and then bitch when the cop pulls you over.

  100. Foul language on Xbox Live by Cheese+Cracker · · Score: 2

    Next up bannings for using foul language on Xbox live service?? Be careful what you say.. you may be playing with an Xbox Live admin...

    Microsoft will soon announce that they've signed up Jerry Falwell as moderator for Xbox Live.
    Prepare yourself for a life in eternal hell if you use foul language on Xbox Live, son!

  101. Ban everyone by attobyte · · Score: 1

    When is someone going to figure out how get a program that loops through a ton of IDs and get them banned on purpose. I don't know if they use encryption but if they didn't it wouldn't be hard to sniff the network and figure that out.

    If it is possiable I think it would be funny. MS doesn't seem to think of these things.

    Atto

    --
    I didn't use the preview button, so get over it!!!!

    Mike

  102. Microsoft shows 85% profit margins for Windows by Anonymous Coward · · Score: 0

    And in other news today... Microsoft shows 85% profit margins for Windows... no wonder Bill has a lot of cash in the bank...

  103. I'm not sure this can be done... by lightspawn · · Score: 2

    So I buy an Xbox, have it connect through a sniffing proxy (a linux box with a modem and a serial nullmodem connection). Then I mod it, do the same. At this point, I should be able to start spoofing Xboxen, with fake or even strategically chosen GUIDs. That asshole that beat me at Q3 3 times last sunday? He better hope his GUID isn't available to me through my proxy.

    You probably need to supply an account username/password to log into the service, which means logging on with multiple GUIDs from the same account can easily be detected. If that's the case, you can only do what you propose for $50 a GUID.

    I'm not sure about the specifics, but one of the things that really really sucked about SEGA's Phantasy Star Online was that you could only play your saved game on the console you started it on.

    1. Re:I'm not sure this can be done... by NoMoreNicksLeft · · Score: 2

      So they charge you $50, even if the box is banned?

      How fucked up is that?

    2. Re:I'm not sure this can be done... by btellier · · Score: 2

      Christ.. it's the same for virtually every online game pay service. You sign up on the web or with their special GUI. Then you log on and have a modified binary so they ban you. How would NoMoreNicksLeft handle that situation in his hypothetical online gaming world of fantasy, elves and make-believe?

  104. What about the billing of banned accounts? by varebel · · Score: 1

    OK, serious question here. Now, I realize this might not even be an issue considering that the service currenty has to be purchased for a year in advance.

    But, when it does become month-to-month for whatever fee they decide upon, what happens to the billing of said account once it's banned for trying to be used with a modded Xbox?

    Does billing cease at that time? Or will M$ continue to charge the credit card of the user for a service he/she cannot use? And, what are the legal ramifications if that happens?

  105. Some strategy by whereiswaldo · · Score: 2


    This sounds like something Apple would do: limit your customer base before you have gained a critical mass.

  106. Re:The label MS really want's on all their product by SEWilco · · Score: 3, Funny

    If this device fails to function, buy a new one.

  107. You're the kind of person by Anonymous Coward · · Score: 1, Funny

    ...if the terms of service say "drop your pants, spread your ass cheeks and grease up", you'd defend it.

    My knee would hurt if it jerked that hard, doesn't yours?

  108. *smack forehead* by frenetic3 · · Score: 1

    uh, or, *don't* buy the xbox, and watch them lose $350 as that xbox rots on a warehouse shelf. :P

    seriously, people. they don't "lose" if you buy like two xboxes instead of one.

    *sigh*

    -fren

    --
    "Where are we going, and why am I in this handbasket?"
  109. Well... by TyrranzzX · · Score: 1

    I do think it is a good idea to keep cheaters off of servers, but it's an entirely different thing to ban people who've payed for the console, game, service, and equipment because of a mod chip. I haven't seen anyone argue that the EULA says "If you have modded your x-box, it is M$'s right to let you use the service or not", which may very well be hidden in a "Microsoft may boot you for any reason, at any time, etc etc etc." If microsoft really wanted to give their customers what they paid for, they'd add an option to block modded x-boxes from joining a server someone is running or creat modded-box only servers that run x-box server side stuff only. Then again, microsoft probably doesn't want people hacking in (which I am sure will happen anyway), so there is some logic to the arguement. In a buisness sense, it is a good move, but to the public it's a rather bad one. If they give full, $ for $ refunds to people who get banned becuase of this, then they are fair, but otherwise let M$ burn in hell for all eternity. And I knew crap like this would pop up, thats why I didn't want to spend my cash on an x-box. Instead, I built myself a machine: one that will soon be rid of win2k and be running suse 8.x or better. Actually, while we're on the linux vs windows crap... MS debates that Linux will cost more overhead, but frankly, when a system goes tipsup and has palladium, won't it take some time and moolah for the tech to reinstall programs, somehow get the users data back, etc? And won't that be paid time?

  110. That would hurt me by Anonymous Coward · · Score: 0

    My tongue would hurt if I said "DUH" as loud and long as you.

    Chipping a video game has nothing to do with copyright.

    But I suppose your tongue lacerated your brain at some point and now you're unable to differentiate between shit and shinola.

    So, what's the use of pointing out something to someone like yourself? None. I just think someday you'll laugh at yourself for being such an ass.

  111. Microsoft is RIGHT?!?!? by GuruJ · · Score: 1

    I must say ....

    I never thought I'd see the day where people would side with Microsoft on an issue.

    Just goes to show that, to Slashdotters, Microsoft-bashing comes second to a quality gaming experience.

    [ Evil Empire: 1 ] - [ Open Source: 5,324,358 ]

    --
    -- Askari: Give JavaScript the bird.
  112. What if this was just a normal ISP? by Kilmor · · Score: 3, Insightful

    Not sure if this has been mentioned yet, but what if this was say, aoltimewarnercnn-multi-whatever, and they banned users off their network if they were found to be running linux? and used the excuse "All of our complaints and legal inquiries involving hacking and spam ended up resolving to end users that ran linux, so we've made this proactive step to ensure a secure online enviroment for our customers."

    Total BS, but what can an end user do about it? Ask for a refund? "Sorry , TOS violation, suck it."

    Its not all that far-fetched....

    1. Re:What if this was just a normal ISP? by hyoo · · Score: 2

      What would happen? People on slashdot would bitch like there is no tomorrow. The rest of the world will carry on.

      Either way, the standard 'linux beat by large corporation' hypothetical situation you posed here does not weaken Microsoft's right to do what they wish to their proprietary hardware and network. How about this wild hypothetical situation, the linux kernel comes to life and kills all the women and children of windows users. OOHHHH... linux is evil!!!

      To any pro-linux/anti-microsoft user on slashdot, this whole Xbox Live thingy isn't an issue since you really shouldn't be owning an xbox. The 'lets make MS bankrupt' excuse for buying an xbox doesn't disguise your true lust for sexy microsoft hardware.

      Score:-1, posting anything negative towards linux

  113. Modchips are not illegal... by Fulg0re- · · Score: 4, Insightful

    This modchip issue has been quite the 'problem' lately in the Xbox 'scene'. I, like many others, have a modchip in my Xbox, and also have Xbox Live! Now, how is this possible?

    It's actually a matter of simply installing a switch. When I'm using Xbox Live!, I simply use the switch to disable my Enigmah modchip (use a DPDT switch for wires 15 and 21). That turns off the modchip, and there's no conceivable way that Microsoft can detect the presence of the chip because the voltage going to the chip is simply shut-off.

    If a person wants to use their modded Xbox, do not go on Xbox Live! What this means is that one should disconnect the network cable going to their Xbox when the chip is enabled, and presto.

    So that's how to by-pass Microsoft's pseudo-detection. The overarching issue, however, is if Microsoft has a right to 'ban' modchip users from the Xbox Live! service. Arguably, they do because their is always the possibility of users downloading 'hacks' and 'cheats' for Xbox Live! enabled games. This would obviously be 'unfair' to other legitimate users, as well as Microsoft. And obviously, they have a right to protect their service.

    Perhaps someone may argue that the modchip detection deters piracy. Maybe, but the amount of people who have the technical skills to install a modchip are arguably a negligible amount. In my case, soldering ~ 30 wires for my chip was a huge hassle. I doubt any of my friends and collegues could have done so. Nor would they even bother. How many people really want to run Linux on their Xbox just because it can be done?

    In the end, if a person has the 'smarts' to install a modchip (even if it is the no-solder Matrix/Xodus chip), they should also have the intelligence to forsee that using such a chip has obvious consequences.

    1. Re:Modchips are not illegal... by dandelion_wine · · Score: 1

      Are you serious? I don't have the tech skills to install a mod chip, either. Luckily for me, when I wanted one, modders were advertising in the local papers!

  114. You can breathe a sigh of relief by Anonymous Coward · · Score: 0

    "screwed with some important protocol or something that causes their server to crash"

    You don't have to worry about being labelled a "geek". In fact, you don't have to worry your pretty little head about this "technology" junk that seems to be very scary to you.

    "important protocol or something". LOL!

    1. Re:You can breathe a sigh of relief by Keebler71 · · Score: 1
      Good... I prefer "nerd" anyways... have you ever looked up the definitions of nerd and geek anyway?

      Oh, and thanks for having the balls to post under your handle.

      Let me make it more clear for my Anonymous Cowardly freind:
      Mod chips can allow for untrusted code to be run by an Xbox. This code could possibly be something like an aimbot or some other game client-side game cheat(lets not go into the whole...is it smart to have client side checks..blah blah). Lets say the little cheater's code (perhaps maliciously) sends baddly formed data words to the server possibly doing damage, but likely ruining someone else's game experience. Is this so inconvievable? It happens all the time with PC MMRPGs and game server have been brought down by cheaters.

      --
      "It takes considerable knowledge just to realize the extent of your own ignorance." - Thomas Sowell
  115. The real issue... by shaitand · · Score: 1

    The real issue isn't whether or not microsoft has the right to ban you from their service, it's whether or not they have the right to check MY xbox for ANYTHING, mod chip, bubble gum stuck to the circuit boards, porn pics taped to the side. Doesn't matter, get the hell out of MY xbox. I don't care if M$ or crayola manufacturered it. NOBODY has the right to examine anything of mine without my verbal, written, and notorized + recorded permission. I didn't give that to microsoft, so they better not be checking my xbox for anything, mod chip or otherwise. (as for morallity, it's not the subject of discussion, I don't care if microsoft is right or wrong to not want mod chippers on their network, I didn't give them permission to check for the chip. As far as I'm concerned this is on par with breaking and entering my home and it's about damn time society stopped looking upon it as a lesser thing).

    1. Re:The real issue... by lrslrslrs · · Score: 1

      Actually you do allow them to check you out. When you sign up you sign away your life and them some check out the "Terms of Use" It runs 618 lines and 5332 and thats just part 1 of 3. (the other two are much shorter Code of Conduct andPrivacy Statement)

      --


      I hate people that dont have a sig

  116. This is a good turn by esper_child · · Score: 1

    I personally think that banning the mod chips from the network is a good thing. Now the next step is to ban gamesharks and similar from it.

  117. When MS rules the world... by crazyhorse44 · · Score: 1

    you won't be able to program your microwave incorrectly without being arrested.

    Yea.

    ----------------------

    --
    . SLASHDOT: Home of the vicious nerd.
  118. Don't you want to grow up to be just like Noone? by yerricde · · Score: 3, Funny

    Don't you want to grow up to be just like Noone?

    Noone seriously runs linux on an xbox.

    What did this Noone fellow think about how Mandrake runs on his Xbox console? Does he also run homebrew games on his GBA?

    Noone legitimately backs up their software.

    So do I. When I download free(beer) software or video clips from the Internet, I put it in a folder to be burned to a durable CD-R next time I get 600 MB or so worth of stuff.

    Noone uses the iso images they leech off their friendly neighbourhood Gene6 ftp server to 'evaluate' before making a purchase.

    The next console title I plan to buy is "Balloon Kid" for Game Boy, because I liked it on the emulator. I have recommended that a university buy copies of Syntrillium's Cool Edit for my senior project team after having tried the waveform editor's demo, because I liked the graphical interface for signal processing, and recreating the same thing in Matlab would be a chore.

    I find myself to resemble this (fictional?) Noone quite closely.

    Modchips are so you don't have to pay for the games.

    Perhaps, but they have the same substantial non-infringing use as console emulators: letting anybody with a PC and a console write and run homebrew software for the console.

    A game being 60$ one week, 30 the next, then 20, then eventually 10. It's crap. I refuse to pay an unreasonable price for a game. So I pirate them

    Or just rent it for $5 or so at Blockbuster. If it's a PC title (which can't be rented in the USA due to 17 usc 109(b)(1)), just wait until (as you pointed out) the title hits the $10 bargain bin.

    --
    Will I retire or break 10K?
  119. Dial-up users have no problem with this by yerricde · · Score: 3, Interesting

    if you're doing that then you're not going to be using Xbox live very much.

    It doesn't matter whether or not I use a mod chip on an Xbox because I don't subscribe to Xbox Live. I don't subscribe to Xbox Live because Microsoft doesn't want me. Microsoft doesn't want me because I'm on dial-up.

    --
    Will I retire or break 10K?
    1. Re:Dial-up users have no problem with this by jratcliffe · · Score: 1

      You'd probably be surprised to know that Steve Ballmer thinks you're right. He commented ~6 months ago that MSFT made a mistake by not including a dial modem in the XBox. When they were designing the XBox, hey made a forecast of broadband penetration, and said a dial modem wasn't necessary. They now readily admit they were wrong, broadband hasn't expanded as fast as they thought.

  120. Re:The label MS really want's on all their product by dirkdidit · · Score: 1

    I thought that was Apple's motto.

  121. Turn it back on them by laing · · Score: 1

    Just devise a method to falsify the unique hardware ID when logging on, and automatically sequence through a large block of IDs. They will all be banned eventually and MS will have to remove the ban to allow normal user access.

    1. Re:Turn it back on them by aderusha · · Score: 3, Interesting

      it's being worked on already, and basically as you've said - there's an eeprom that holds the serial number, and it can be reprogrammed with a different serial number. the suggestion of "flooding" m$ with hacked serials has been brought up, but i suppose the success of that will depend on how acurate m$'s database of known xbox serial #s is.

    2. Re:Turn it back on them by lightweave · · Score: 1

      BUt you have to hit a valid serial every now and then. If this piles up then consumers would (should) start complaining.

    3. Re:Turn it back on them by aderusha · · Score: 2

      well, if you read those posts, you'll find that changing the serial number is possible, but it's not trivial. the biggest problem is ATA locking on the hard drive. in order to change the serial, you have to unlock and then relock the ahrd drive with the new serial, which involves a couple trips swapping the hard drive into your pc and back into the xbox. it'll take about an hour to go through all this, so randomly chaning serial numbers until you hit a good one could be a bloody nightmare...

    4. Re:Turn it back on them by lightweave · · Score: 1

      I don't have a xbox nor am I able to do some wiring and stuff beyond simple things like building a standard PC. From the postings I had assumed that this is a simple thing.
      On the other hand it shouldn't be to hard to write some software that intercepts the serial process somewhere and provides a more-or-less valid serial to the calling process. This way it is rather easy to flip through hundreds of serials in no time. Depending on how the overall process of connecting-detecting--banning-disconnecting works. Mabye someone could shed some light on this.

  122. Not a bad idea for online play by ndnet · · Score: 1

    Honestly, banning modded users is not a bad idea. What if Joe Blow (or John Doe or God or some other fictional person) mods their box and then makes a slightly modified game DVD-ROM that, say, gives him the ability to whomp on anyone. Also, this helps prevent truly malicious code. Guess what? With online play comes a whole new slew of problems, and this solves half of them.

  123. What really scares me . . . by Anonymous Coward · · Score: 1, Interesting

    is the fact that yes this is a testing ground for Microsoft's "Palladium" and Hardware DRM solutions. . .Jesus this scares the crap out of me. . .Why not just put a GPS tracker under my skin and a permanently imprint a barcode on my forehead. . . So much for online ambiguity. . .so much for the "free and anonymous" internet. Yeah free and anonymous to everyone but Microsoft and their "approved" hardware vendors. . . ." who will know more about you than the CIA and the FBI could EVER dig up.

    Where in the F#$K is the DOJ at when you need them protecting us from crap like this ? Screw the monopoly crap. Microsoft is on the verge of violating my basic civil rights with this technology.

    Our digital civil liberties will be dead by 2005 at this rate. . . . .

    Maybe we should rename Microsoft to "Big Brother" . . . .

  124. Re:The label MS really want's on all their product by Anonymous Coward · · Score: 0

    Guess you've never even used an Apple then, you ignorant ass.

  125. xbox =&gt ebay by Sean+Clifford · · Score: 2

    I'm actually gonna stick it on ebay - bundled w/my games and extras. Figure WFT, might as well fund my foray into PS2.

  126. This is all out of spite by mao+che+minh · · Score: 2
    Microsoft has nothing to lose by letting owners of a modded Xbox use the Live! service. Microsoft has already lost money on the sale of the hardware, but they could stand to gain that money back in subscription fees. Instead, they ban the modders' outright, without refund, out of spite.

    This type of behaviour is directly related to their monopoly status. Microsoft is able to deny the owners of modded hardware the "privilege" of paying them money to use their service. This can be compared to the way in which they sustain substantial losses in all of their ventures except Windows and Office.

    A normal competitor would just "look the other way" and take the money. Let's pretend that Electronic Arts launched a console system comparable to the Xbox called the "Ebox". Like Microsoft, EA accepted a loss on each system sale in hopes of gaining the cash back in software sells. EA's flagship game at launch was "UO: Generations". However, alot of people around the world didn't like EA's business practices, started a movement, and ended up modding their systems to run Red Hat. After all of that, however, these people then signed up for the "Ebox Live!" service so that they could play their favorate MMORPG on their Ebox. Would EA refuse the cash from these customers? Hell no, because they could not afford too.

    This is silly and immature.

    1. Re:This is all out of spite by Fizzol · · Score: 1

      >Microsoft has nothing to lose by letting owners of a modded Xbox use the Live! service
      Nonsense, they have everything to lose. This mess you posted is some of the worst incoherence I've seen on these boards. Each and every point you make is totally void of reason and is exactly opposite of reality.

  127. Is this, even unusual. by InnovATIONS · · Score: 3, Insightful

    If you play EQ and use a hack like ShowEQ and they find out about it. Guess what? You're banned. No refund, banned. Even though it is a service that you paid for and you are just running programs on your own computer, all the other things you are griping out. So come on folks, get off of MS for once EVERY online game service has this provision. You play the game on the service fairly or you are banned, end of story.

    1. Re:Is this, even unusual. by lightweave · · Score: 2, Interesting

      That's ok. But you apparently didn't read the article. They don't ban you for using a cheat, they ban you for being ABLE to use a cheat. See the difference? Modding doesn't neccessarily mean that you are actually cheating but you are banned because of it and not because you were caught cheating.
      If this would be transfered to PCs then this would mean everybody with an internet connection must be banned because he is able to download a cheat and use it. Or your harddisk is scanned and when a cheat is detected you are banned. Even though you might never have used it. You could have the cheat lying around on your harddisk because you are curious how it works and how to guard against it, but you are banned for that nevertheless.
      Are you sentenced for murder because you have a knife at home? No? Why not? After all you could use a knife to kill somebody and don't tell me you have no knife at home, so this means you are guilty.

    2. Re:Is this, even unusual. by dandelion_wine · · Score: 1
      And apparently you've never read your laws. What about "Possess Break and Enter Tools" or "Possess Goods Obtained By Crime" or "Possess Narcotic"?

      These are crimes with a reverse onus. YOU have to offer some reasonable evidence that you didn't know you had the contraband. Why? Because if they allowed the excuse "Oh, I didn't know" they'd never be able to prosecute anyone, and it'd make a mockery of that law. What, do they need to be able to read your mind? "But officer! Why is it illegal for me to carry this concealed weapon? It's not like I've shot someone. I'm just able to shoot someone!"

      So now you're expecting MS to allow modchips and simply prevent hacks/cheaters. Well, easier said than done, don't you think? And if they can't tell the difference, or it ends up as the inevitable modder/patch war these things end up being, MS doesn't have the right to avoid the issue? (provided they WARN the consumer) Bullshit. Forgive me for stating the obvious, but it's their service. Don't like it, don't use it.

      Yes, you may not be able to use your modchip on Live! Yes, you may have to sacrifice some personal freedom to laws because those laws protect people and property. Don't like it, go find a lawless state and see how you like survival of the fittest for awhile.

    3. Re:Is this, even unusual. by lightweave · · Score: 1

      MY laws don't say anything like that. Last time I checked the Buegerliches Gesetzbuch (I guess you are familiar with it because every country uses this) it said nowhere that I may not carry a hammer with me just because I can use it to break the window of a shop. I don't know how it is in the US. If an office can simply arrest you just because you carry some stuff with you that the officer concludes you COULD use to break the law then you should sell your car and everything else you own. After all you can kill sombody with your bare hands so you should probably remove them too. Just to be sure of course.
      As for "Possess Goods Obtained By Crime". How do you conclude that possesing a mod chip means you got it by commiting a crime???? I really wonder about that. Ah! Another one! NO! A mod chip is NOT Narcotics! :)

    4. Re:Is this, even unusual. by AceCaseOR · · Score: 0

      It isn't just microsoft. I remember back in the days of the PSX that Sony was very much against Modding. Nintendo didn't care as much at the time because it's much more difficult to make a duplicate cartridge.

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    5. Re:Is this, even unusual. by Anonymous Coward · · Score: 0

      In the US, If you are carrying a baseball bat in your car and you cannot prove that you actually use it to play baseball (Mits, batting helmet, balls etc) then you care considered to be carrying a weapon and will be treated accordingly.

      I play games on-line and the cheaters have all but ruined almost every game there is. If hard lines are necessary to prevent the total collapse of the on-line gaming community then so be it! Modders don't fucking need XBox live anyway. They have their own private gaming network that's been on line for months already. To they can just sod off!

      MS is dead right on this point and arguing against it only show your own stupidity on the subject.

    6. Re:Is this, even unusual. by dandelion_wine · · Score: 1
      Not sure about the U.S., but in Canada, only a firearm is considered a weapon when nothing is being done with it. All other objects -- knives, paper clips, Leonardo DiCaprio videos -- they're only weapons if and when they are used as such.

      Other than that, I was just talking about the need for some reverse-onus burdens of proof in the law. PGOBC is a good example, where, "But I didn't know it was stolen" would absolve everyone if allowed. Might as well take that law off the books.

      Finally, I must disagree. Mod chips are dope. ;)

    7. Re:Is this, even unusual. by YrWrstNtmr · · Score: 2

      "... it said nowhere that I may not carry a hammer with me just because I can use it to break the window of a shop."

      Try buying a set of lock picking tools if you are not a bonded, licensed locksmith.

  128. Palladium NOT For Hardware-Based Attacks... by grimani · · Score: 1

    Read the very last sentence. Then read the rest.

    > BRIAN A. LaMACCHIA
    > Software Architect
    > Windows Trusted Platforms Technologies Group
    > Microsoft
    >
    >
    > THE MICROSOFT "PALLADIUM" INITIATIVE
    >
    >
    >Abstract
    >--------
    >This talk will present a technical overview of the Microsoft
    >"Palladium" Initiative. The "Palladium" code name refers to a core set
    >of hardware and software security components currently under
    >development for a future version of the Windows operating system.
    >"Palladium" adds four categories of security services to today's PCs:
    >
    > a. Curtained memory. The ability to wall off and hide pages
    > of main memory so that each "Palladium" application can be
    > assured that it is not modified or observed by any other
    > application or even the operating system.
    >
    > b. Attestation. The ability for a piece of code to digitally
    > sign or otherwise attest to a piece of data and further
    > assure the signature recipient that the data was constructed
    > by an unforgeable, cryptographically identified software stack.
    >
    > c. Sealed storage. The ability to securely store information so
    > that a "Palladium" application or module can mandate that the
    > information be accessible only to itself or to a set of other
    > trusted components that can be identified in a
    > cryptographically secure manner.
    >
    > d. Secure input and output. A secure path from the keyboard
    > and mouse to "Palladium" applications, and a secure path
    > from "Palladium" applications to an identifiable region of
    > the screen.
    >
    >Together, these features provide a parallel execution environment to
    >the "traditional" kernel- and user-mode stacks. The goal of "Palladium"
    >is to help protect software from software; that is, to provide a set of
    >features and services that a software application can use to defend
    >against malicious software also running on the machine (viruses running
    >in the main operating system, keyboard sniffers, frame grabbers, etc).
    >"Palladium" is not designed to provide defenses against hardware-based
    >attacks that originate from someone in control of the local machine.

    1. Re:Palladium NOT For Hardware-Based Attacks... by Anonymous Coward · · Score: 0

      Okay Several problems with this piece. . .

      1) It's from Microsoft.
      2) It's propaganda promoting their technology.
      3) Look at the major components that make up Palladium.
      a) "Hardware Solution" -> DRM Hardware Key
      b) "Software Solution" -> Palladium itself (probably also with some propriatary IP stack)
      c) Secure channel communication to a hardware destination preordained by the Palladium compatible software.

      Also read this article . .

      http://www.pbs.org/cringely/pulpit/pulpit2002062 7. html

      These 3 key components give Palladium the ability to:
      1) Uniquely identify your system and your data at ALL times

      2) Give that medium a secure channel to travel on. . (i.e. microsoft spyware over the internet)

      These two things give Microsoft and the DRM hardware vendor the ability to uniquely identify you at any time. With a secure encrypted path to get to your harware even. Meaning they can even alter software on your system without your knowledge. . (look at the new Windows Media EULAs) And effectively lock you out of your own system if they wanted to or learn what ever they wanted to about you or expire any software they wanted to on your system, etc. . .

      This technology is DANGEROUS. . . Just because that's not it's intention does not mean it doesn't have the capability. . .

      The road to hell is more often than not paved with good intentions.

      And I'm not the only one who thinks this. . . Be sure to read the PBS article above as well. . .

  129. Huh? by Anonymous Coward · · Score: 0

    Why can't you people do something else, eh? Does every little thing have to be taken apart and fucked with to be useful? Don't get me wrong, I like to tinker as much as the next guy, but really, this isn't news. IF YOU DON'T LIKE SOMETHING, DON'T BUY IT!

    Do you think the expense of setting up all the infrastructure gives Microsoft any right at all to police what they've built? I sure as hell secure all my networks, why wouldn't they?

  130. Banned for Swearing? by Anonymous Coward · · Score: 0

    Um, I for one don't want to hear some 13 year old yelling obscenities and other profane stuff into the headset. I don't pay money for that crap. MS should be banned every little punk whoever types or yells an obscenity at another player, especially if the room is for young folk. I fully support banning for inappropriate behaviour.

  131. SOLUTION: "Exchange" you XBox by Anonymous Coward · · Score: 0

    Buy a new XBox at any retail store (where they don't check the inside), swap your baned XBox with the new one (if you are really hardcore, switch the insides to preserve serial numbers on the outside). Return the XBox. Viola! You now have a vanilla XBox and ready for crappy gaming.

    1. Re:SOLUTION: "Exchange" you XBox by Mulletproof · · Score: 2

      Viola, something tells me the MAC addresses wouldn't match up. Whether Live checks them or not is a different story, but "Viola" sounds too easy.

      --
      You need a FREE iPod Nano
  132. I'm glad... by kakos · · Score: 1

    Think about it. Do you really want someone who is able to run unsigned code on XBox Live? I sure as hell don't. I don't want to play MechAssault only to find someone has a program that runs on his modded XBox that lets him never overheat. Banning people with modded XBoxes prevents that. If a few innocent people have to suffer because of it, so be it.

  133. Re: Microsoft doesn't care you dope... $2B budget by Anonymous Coward · · Score: 0

    I swear I saw an earlier Slashdot article with that statement.

  134. and this is a service I would PAY FOR? by schatten · · Score: 1

    I can understand if it were free, but since people are paying, they are paying to be mod'ed (as in moderator).

    I know M$ is against piracy, but they are also trying to build a customer base. If Sony did the same thing it wouldn't hurt as bad. But this is another reason why I'll be staying away from the big bully trying to get a piece of the marketshare by dollars instead of ingenuity.

  135. Flawed anology by SoupIsGoodFood_42 · · Score: 3, Insightful

    No, but if the manufacturer refused to service the car because someone put a mod-chip in the onboard computer to get more HP out of it, and put it back to normal before they sold it to me. I would be pissed off at the manufacturer because there is nothing wrong with the car. If the chip was still in the car when I took it in for service, then that would be a different story.

  136. Why Are People Complaining ? by Anonymous Coward · · Score: 0

    1) People modding their boxes knew they were in violation of the EULA. If they didn't, then they got to be the dumbest gamers I know.

    2) People buying modded boxes cannot blame M$. If you bought an used Porsche and it turns out that the previous owner switched engines, Porsche can't be held responsible.

    Damn sometimes the people on this board complain too much.

  137. I never thought I'd say this by Anonymous Coward · · Score: 0

    ...but good for microsoft.
    I have a modded PS2, and an imported (japanese) GameCube. I had planned on purchasing an Xbox sometime soon and modding it. This puts a damper on my plans, looks like I'll have to import an Xbox to play my import titles, but it is worth it if it means a level playing field.

    Microsoft has every right to say that modded xboxes will be banned from thier network, and even a good reason if it really will keep everything fair. For those of you who can't live without a modchip, buy a dual bios chip and just turn it off if you want to play online (because of course your not a cheating lamer with no real skills).

    There are really only 3 type of people who are complaing.

    Those who were banned because they had a modded xbox and no warning--this is wrong, I do think MS should give you one warning at least.

    Cheaters who are pissed that they will have to have some real skills now--they need to get the fsck over it

    And people who refuse to admit that Microsoft can have a good idea--to them I say c'mon, the laws of probability state that this had to happen at least once, just watch out, in the next 50 years or so they might even have a second good idea ;-P

  138. OT: Right line, wrong addressee by TrentC · · Score: 1

    This is totally off-topic, but just FYI, Leia is talking to Grand Moff Tarkin, not Darth Vader.

    Interestingly enough, if you want A New Hope over again, Darth Vader seems more like a bullyboy for Tarkin than the #2 guy in the Empire...

    Jay

  139. If you don't like it, don't support MS by Anonymous Coward · · Score: 0

    If you don't like the way Microsoft handles it, don't buy their products. The only reason MS is even selling XBox's and games is because you imbisiles buy them! If these types of actions piss you off, then why would you support MS by buying thier game system?

  140. Mullet doesn't feel sorry for you. by Mulletproof · · Score: 3, Insightful

    As much fun as I know you would all have, an unregulated XBox in such an environent is akin to dropping a pirahana into a salmon farm. The point of Live is that it's a level playing field. A closed circuit. My box isn't souped up and neither is yours. I don't have to worry about you having some script that'll ping my connection to death, auto-aim for you or whatever because you're running Linux behind the scenes. I didn't say you would do that, but we both know there are plenty of assholes that would like nothing better than to gut Microsoft's gaming network from the inside. "Look ma! I'm 133t!". You may even be legitimately using your mod to increase hard drive space or store stuff other than the MS sanctioned material. Which is fine. But their's a trade off you're going to have to decide on. In fact, I'm betting that if you were smart enough to mod your XBox, you were smart enough to see this very real possiblity on the horizon and now you actually have the nerve to bitch about it. I can't count how many times I posted here to that effect either. there are simply too many tricks MS can pull with this quasi-computer of theirs.

    So does Mullet feel sorry for you because you thought you were sticking it to the man by getting a $300 (now $200) machine with an advanced graphics card, only to find out one of it's key features has been disabled in modding it? Fuck. No.

    --
    You need a FREE iPod Nano
  141. Screw me once....untrustworthy?(TM) by Anonymous Coward · · Score: 0

    "Even if you remove the mod chip, he said, your machine cannot be unbanned, as it's Microsoft's belief that it can never be seen as trustworthy again."

    In other news, reform of character is impossible, so MS may as well throw out their whole Palladium/Trustworthy Computing idea since we all remember Windows 98...

  142. Non-Microsoft Gameplay Network... by jrl · · Score: 1

    Are there any plans in the works to create game play networks outside of the MS funded network? Would it even be possible to get your Xbox to work on these alternate networks without modding them?

    It would seem to me that the best solution for this problem is for the modded crowd to design their own networks for gameplay. It's been a long time since I've been into online game play (half-life CTF), but even our small servers were listed on websites to attract other players.

    We live in a technology world. There is nothing we can't do. Instead of getting mad at MS for enforcing their rules, lets create our own.

  143. a non-religious post by kraksmoka · · Score: 2, Interesting
    i hate M$.

    that said, i hate game hackers even more. there is nothing that spoils an online game like hacks. i'm a starcraft diehard. everytime someone uses a hack, the game slows to a crawl, someone drops, and the game is lame.

    anyway, who really thought the same people that make IIS and Outlook Virus spreader could make an online service that doesn't have bugs for regular users on the first shot???

    i'm gettin a PS2 anyway.

    --
    "You never want a serious crisis to go to waste." - Rahm Emanuel
  144. Broken Comparison by piotrr · · Score: 1

    The comparison to "foul language" is inherently broken. I'm fairly sure a really good lawyer with a large chunk of cash might be able to make the case that foul language on online services harm the product, but that's also broken and not really the issue.. Not yet, anyway.

    Banning machines that can be uniquely identified as having been modified to accept copied games however is a measure of limiting the use of such alterations. Sure, you can argue that you just modded your X-box to play those DVD-R X-Box game backups you had to make because you can't be arsed to send broken DVDs off to the publisher for a free replacement for some reason. Fair use and all, I know, I know.

    But we (game business employees) really aren't looking to punish you, and you really could send that cracked DVD to us and we'd have something to beat over the head of those lousy disc manufacturers and yes in most cases we do have a free replacement return policy, many of us would even pay your stamps. We consider that fair, because that means modding your console and making backups is not the only way of safeguarding your investment in our game.. that very same process which can let people play our games without paying for them. Naturally we want to make that practice less useful.

    I have a certain understanding for people who want to play games they cannot afford, or before they pay money for them. Millions are even upstanding enough to actually pay for a game when they can afford it, if we made a really good game for them.. heck, I even understand the people who want to play free games all their life, but I can't really let that go on if I want to keep collecting a paycheck.

    So I'm sorry you can't play your copied games at home online with X-box Live, but I hope you see that we're not out to get the ones who've done nothing wrong.

    If there is a better way, please help us find it.

    --
    / Per
    1. Re:Broken Comparison by lightweave · · Score: 1

      The argument of "No need for a backup because we replace your broken DVD/disc/whatever." sounds good at first glance. On second glance it is not really that good.
      1. I don't want to send in a DVD or whatever to a company, then wait ages to get back an answer and having to bear the costs of sending and resending. You claim that you pay even the postage? Experience shows that this doesn't happen and the consumer has to pay additional costs BEYOND the postage to get another copy of a broken disc.
      2. If I have a broken disc I only go to the hassle of sending it in when I want to play the game enough. THis means that I don't want to wait for more than a month to get my replacement. If I can backup my disc then there is no need for waiting so long. This is reason enough for me to make a backup for myself.
      3. If a game is really good (it might become a classic) then there is the additional problem of the company going out of business. How do you protect against that? You can't. I have many old games and some of them, I really liked to play, I keep installing and play them again, even though they would never win a price because they are so old. As you can see in the emulation scene there are many people who try to protect their old games by writing emulators to be able to use that games again. But many of these games are no longer available anywhere, so how will you ensure that I will get that copy after such a long time? And you can't possibly argue that a company shouldn't need to be able to provide a game after such a long time because that is not the point. I paid for the right to play the game as often as I like to and if that means that I still want to play it 20 years after purchasing it then I should be able to.
      I can tell you that I have several games that I had to use a crack for because the original game refused to run for some reason. Would you remove the copy protection when I buy a game and can't run it? No. You might return my money (if anything at all) and that's it, but I don't think that this is a solution either. Modding (or copying) doesn't neccessarily mean that you intend to steal something. As companies keep saying about such things I can say with the same right: Modding just protects my investments and interests as a consumer. Something that companies seem to happily ignore as long as they can claim to protect their investment.

    2. Re:Broken Comparison by piotrr · · Score: 1

      1. You're right. Not all developers pay for postage. In fact, I didn't say "we pay even for postage", I said "some of us even pay for".. which is to say some do, some don't. Not sure which is in majority. Then there's the subject of all the people who don't even ask for postage even though it we offer it, or better yet don't claim it when we do offer it.

      And.. you don't "want" to send the broken DVD off to the publisher? Maybe you don't "want" a working one in return then? :) You do have that choice, we're not forcing you. Strictly speaking, we already have your money, it would just be nice if you could use the product too.

      But come on, you did break the disk and there are costs involved. We're getting a cracked disk and we get you a new one, even though it does cost us money too. Postage is a small price to pay for something that was broken on your side. If we on the other hand sent you a broken disk, then that's just cheap of the publisher if they won't pay for everything.

      2.. As for a hassle, and stamps too for that matter.. wouldn't it also be a hassle and cost you money to buy a DVD recorder / CD burner, the mod chip hardware, mod chip installation and even the empty DVD-R or CD-R disks? It might get you there faster, but you'll still have to wait. Neither of which would help you if all you have is a broken disk anyway.

      3. Strictly speaking I'm a game developer which is why I used the word publisher in the third person a few times - I still consider developers and publishers unified in a cause on many points.. On others, it's not so united. Copy protection is added by publishers, AFTER us sending our gold version to the publisher for mass-production. Our precious product is submitted to the horrendous Sony tryware-quality SecuROM treatment that will leave the disk unreadable on many CD-ROM drives. Caveat Emptor. Some of the more reasonable publishers have accepted this fact -- that their dear beloved associate is staffed of incompetents -- and do offer special copies to those who are displaying troubles related to this. Both Sierra and Blizzard have offered alternative-method protected discs in such cases, sometimes just overburn-CDs which can be played all players (bt which can also be pirated by most burners, even without special settings or cracks.

      As for the argument of a company going out of business.. Unfortunate, of course. Microprose comes to mind. For Microprose games, I would go to eBay actually, but sure, they would soon become extinct simply because diskettes and CDs are deteriorating formats. A 1980 CD held up to a source of strong light will have visibly large transparent holes in their surface.. They will not last forever, just as they will not stand for abuse. While th company is in existance, they can replace the disk. After that, you might be able to get a copy of it somewhere, like a rare book. After that, it's dead.

      You did pay to use the game.. but "for often as I like" doesn't necessarily apply. Games don't last a lifetime, I'm afraid. Companies that are dead can't be held responsible, as you said, but neither can you blame companies for wanting to stay in business while they are still in business. You might have a point that copies should be made in case a company goes bankrupt.. but what if those copies help the company go there? Is that an acceptable part of the point?

      I just want to work with something I like doing, that helps entertain people.. but I also need to eat.

      --
      / Per
  145. Stop the Insanity! Buy another bloody XBOX by cryptowhore · · Score: 3, Insightful

    I never thought I'd be stepping up to defend the big M but I think that you're missing the point. 1. I like the xbox live, it keeps me sane when I need to play games instead of smashing my client's head open in frustration. Games with modded xboxs will give rise to cheating and then live will cease to be a fun place to play. 2. It's not like Microsoft is using questionable business tactics here, they're protecting their investment on an enterprise that is currently operating at a loss. Why would any company just turn a blind eye to theft? You wouldn't stay in business very long. 3. If you want to mod your xbox, that is, alter something that was designed to be a closed system, then go ahead. But please don't expect the world to bow down because you think it's your god given right to steal from game developers. Besides, if you're that into gaming, buy another xbox for online play. Of course, if you do buy an "straight" xbox then I guess you'll have to actually start supporting the developers who make those games afterall. Wow, let me shed a tear for the poor little kid living in his parent's basement. In conclusion, Video Games are not a right. If you want to better the world and reduce monopolies, go use Linux and quit bitching about capitalism. Regards, A REALLY TICKED OF GAMER....

    --
    Happiness is a slider variable
    1. Re:Stop the Insanity! Buy another bloody XBOX by lightweave · · Score: 1

      Why this is modded insightful i sbeyond me.
      A company wants to provide anti-cheat mechanism. Good. The company does this by denying the user his rights. You still think that is good? They could take other precautions against cheats and don't need to monitor that on a per-Xbox level. After all, a similar thing is happening in other online games as well but I never heard that a particular PC is outlawed. Why? Because it can't be done with PCs anyway, so the vendors of online games have to be smart and think about other solutions. Of course this is an easy excuse for monitoring users. Combined with a registration card a particular Xbox could be tracked to a particular user. Very usefull for MS. A mod chip is in the way of such things and once the practice of banning particular Xboxes is installed and set as a Good Thing(tm) in the mind of the users it can be easielly(sp?) extended for other Good Things(tm).
      It's not thiefery to mod your Xbox. Why should it be? Poor MS has to protect its investments. Ha, ha. Poor excuse. This seems more like a troll than insightful posting. Modding is not stealing from developers per se but banning is a form of stealing. Stealing rights from the users.

    2. Re:Stop the Insanity! Buy another bloody XBOX by cryptowhore · · Score: 1

      Go to school. There is no freedom of speach, there is no freedom of use, there is no freedom of anything with a private product. Legally you have no ground if you modify some beyond the manufacturer's warranty. Granted, you have a right to do whatever you'd like with your purschase, but don't expect warranty or access to a privately funded enterprise with it. Had the PC not been an OPEN platform, this would have been a valid analogy. It's not a valid analogy so forget about it; the xbox is a closed system. People buy it because it is a closed system and they don't have to think about configuration or other system managment. They can choose not to buy it as well, or at least they choose not to go on Live. Even if modding isn't directly stealing from the developer "per se", I am quite certain the majority of modders out there are not working on a Xbox version of Linux, they're copying games. If you can present me with statistics otherwise then I'll conceed but I think we both know that people buy mod chips to play copied games. Even an informal survey would show this. Not that it would help your position as you don't have a right as you have mistakenly purported. As far as Microsoft protecting it's investment, it has every legal right to do what it's doing. It is not excluding paying customers or violating their rights. Just because the company has piles of cash doesn't mean that its rights are somehow nullified. THAT'S RIGHT, MICROSOFT HAS A RIGHT TO PARTICIPATE IN COMPETITIVE MARKET STRATEGIES, JUST NOT ANTI-COMPETITIVE ONES. While it's good to keep our eye on these bastards it's also important to note that this isn't even a monopoly situation. This really isn't an issue of rights, if you think so then I suggest that you go read the constitution or talk to a lawyer. THE ONLY ISSUE HERE IS THAT A COUPLE OF PEOPLE WHO MODDED THEIR XBOXS ARE CRYING BECAUSE THEY THINK THEY HAVE A RIGHT TO JOIN A PRIVATE NETWORK WITH THEIR PERSONALLY MODIFIED PROPERTY. Tell me, do you also think the government should let you drive your car (you own it) on the street if you refuse to conform to their safety inspections and engine requirements (you don't own the streets and driving IS NOT A RIGHT). Get a job.

      --
      Happiness is a slider variable
    3. Re:Stop the Insanity! Buy another bloody XBOX by lightweave · · Score: 1

      You shouldn't assume that the world revolves around USA. It doesn't and neither does it revolve around US law.
      If you buy a piece of crap you can manipulate it as much as you like it. Of course you void the warranty but that is not the issue. Don't tell me that benevolent Microsoft tries to help poor users not forfeiting their warrant by banning the bad users that ignore such great things like warranty. I have no Xbox and I will never buy one so don't assume you can shout at me that shit just because you think you know anything. :)
      Why would I provide a statistics (not) supporting your claim? Here in Europe there is a basic rule. Presumed innocent until proven guilty. I know that the phrase is slightly altered in US to "Presumed innocent now give over that cheque." Maybe you really believe that marketing FUD of companies like MS that try to protect their money by claiming all users are purely bad and the absolutely have to monitor every move they make just to be sure that the bad users don't do anything that might cost money to poor MS. If they have nothing to hide then they shouldn't object to being monitored by such trivial things like personal ID's or similar things.
      If MS chooses to exclude paying customers that is within their right. But then they are no entitled to grab the money from them and still deny them the right they purchased. After all the customer payed for a service and if the provider doesn't wnat to provide it then he can't simply say "That's it you are banned forget your money you already paid." Just because the user doesn't have piles of cash doesn't mean that his rights are somehow nullified.
      Constuitution? What constitution are you talking about? Silly me. I always forget that US citizens think that the entire world is under the limitations US citizens are. :)
      The only issue here is that Microsoft tries to lever a survaillance system onto the consumer by using cheap excuses like "Oh we are only acting in the interest of the users after all." Bullshit. If you don't do a better job you should give MS your payment back and they should start looking for better employees.
      As for the example with the car: Think about it a second time. If you don't adhere to the regulation of the goverment and are caught driving around with such a car what would happen? Would the put you permanently in jail for that offense? Would they permanently ban you from driving? Or would they rather a) confiscate your car or b) request fixing of the safety features they require? See the difference here? The goverment is not't interested in regulating the people because of some politic/business plan they have. They regulate these things because the have to make sure that driving cars is reasonable safe. Therefore the don't ban you permantly for doing things like that, they only require you to fix the car. Removing the mod chip from the box is more then sufficient to achieve the claimed goal. Namely to enhance the user experience by discouraging cheaters. Obviously this is not the real intent and you have to pay for it.

    4. Re:Stop the Insanity! Buy another bloody XBOX by Fizzol · · Score: 1

      >The company does this by denying the user his rights.
      You don't have the right to access MS's system with a hacked box. Isn't it really that simple?

    5. Re:Stop the Insanity! Buy another bloody XBOX by cryptowhore · · Score: 1

      I'm Canadian and you're still confused on the topics of rights. Consult a libertarian....

      --
      Happiness is a slider variable
    6. Re:Stop the Insanity! Buy another bloody XBOX by cryptowhore · · Score: 1

      Thanks Fizzol. I was wondering when someone would look at the 'rights' issue. Regards...

      --
      Happiness is a slider variable
    7. Re:Stop the Insanity! Buy another bloody XBOX by Monkey · · Score: 1

      Go to school. There is no freedom of speach

      You should change your name from cryptowhore to hypocrite.

  146. You will not be banned for what you say. by kick3r · · Score: 2, Informative

    Xbox Live uses a 'warning system' where users can submit feedback on an abusive user (or good) with prepared comments like "Poor gameplay," "Harassing/Lewdness," "Good attitude," "Great session." After enough (and it takes quite a bit) complaints, your voice usage is banned for a month or so. When it returns and you continue, you will be be banned from the entire system for a month or so. After that, your account may be permanently bad. But believe me--no one's going to be banned for bad language.

  147. A couple things by Anonymous Coward · · Score: 3, Insightful

    Just a couple things I'd like to know about this situation which is quite humerous to me, at least.

    1. A modded X-Box will probably eventually start generating "Unique" IDs of their own, possibly each start up or every time you tell it to. How long it'll take to actually do this is questionable, but the whole mod chip running things sort of points out that this whole setup won't work unless you start banning more than specific UIDs.

    2. All the remarks about cheating, see #1. While anti-cheat tools make it harder to cheat by forcing you to appear that you're not cheating, at some point the connection to the physical box is just data and any data can technically be manipulated. Whether or not it'll be done in a reasonable amount of time might, however, might make it unreasonable for most people so at least in that they've served that purpose, but it doesn't fix #1 since the same people who spent all the effort to mod their X-box in the first place have a pretty large incentive to mod again their x-box to void the whole setup scheme (read PS1 mod chips, mod chip detectors, and future generations of stealth mod chips).

    3. Banning people for modding their systems is bogus. Read #2. Those who are motivated enough can, if given sufficient time, cheat. This is true with or without mod chips. Encryption, hashing, etc are what is meant to protect the X-Box in the first place from inserting "invalid" code. Mod chips might be able to let you run arbitrary programs, but unless MS and co. are complete morons, they're encrypting all traffic to/from each X-Box system to avoid sniffing. You still can't debug an X-Box very easily and while you might be able to run arbitrary programs, you still need to use the system keys to run the games involved. So, if that's given you're back to doing physical tapping to attempt to read the unencrypted code at some step.. Or you could always try to brute force check all the encrypted output. In any case, all this amounts to is a very small and arbitrary additional barrier to #2. So, modding a system is more about a "we don't like mods" than any nature of true protection for gamers or their network at large. After all, an X-Box is just a computational device so it's not like using it to run arbitrary programs makes it any more of a threat than any other equally fast/bandwidth capable device. And the data coming in is still just data so it can always be sniffed. UIDs just make it harder but that won't stop people, just will slow them down.

    So, all this rant amounts to is apparently a vain attempt to slow down the modding of systems in the hopes it'll actually prevent modders from getting on the network. Good luck with that, MS. Hope that works out well. If you've written a secure enough system with encryption and signings at every turn, you may make the system so unreasonable to break that no one but a tiny few will bother attempting to break your system for their own needs. If not, you're back to square one.

  148. Crippled PCs suck, don't they? by Maul · · Score: 1

    Good thing that some companies still make game consoles.

    Sorry, but I have karma to burn and had to say it.

    --

    "You spoony bard!" -Tellah

  149. Purchasing an X-Box? by Nogami_Saeko · · Score: 2

    Well, it would sure influence my decision to purchase an X-Box, knowing that MS might decide to cut me off if I modify it.

    I think I'll pass. Thanks anyway MS. I'll go with a PS2 or just good Ol' PC games instead.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle
    1. Re:Purchasing an X-Box? by forkboy · · Score: 4, Interesting

      For the record, Sony has been very anti-mod as well. I'm sure once their online PS2 service is launched, they'll have a similar method for checking for mods.

      #include standard_not_that_Im_defending_Microsoft.h

      --
      This message brought to you by the Council of People Who Are Sick of Seeing More People.
  150. ban? forced upgrade? what's the difference? by geoff+lane · · Score: 1

    Suppose M$ one day feels the need for more revenue and those pesky customers are just not buying new stuff like they used to.

    What's to stop M$ using the box ids to disable network connectivity until the victim^H^H^H^H^H^Hcustomer upgrades to the latest software release?

  151. The devkit is expensive, modding is not by neonstz · · Score: 2
    If you're going to develop stuff for Xbox, you need a devkit, not a modded Xbox.

    I have a modded XBox with the developer bios instead. It works great. I can use the XDK on my PC for developing and even use visual studio as a remote debugger.

  152. actually by Anonymous Coward · · Score: 0

    People with refurbished xbox's are getting banned(me)
    And some people with unmodded Xbox's are getting banned too....(me too)
    But for some reason my modded xbox had no problem...havent tried it since sunday though...xbconnect and gamespy are so much better then xbox live.

    Oh and people are playing copied games on Xbox Live, this is where MS looses their money...they should check for Active modchips, and burned games and just deny them then, not ban them forever...

  153. M$ vs. mod Xbox by Anonymous Coward · · Score: 0

    Well,
    it might be only a question of time when some bad guy connects to xbox live with a mod chip but a fake serial number. That way a lot of "good" xbox users could be excluded ...

  154. Yeah, wow! by Anonymous Coward · · Score: 0

    Good god, how did this get moderated insightful when it's blatent flamebait?

  155. Why a PERMANENT ban? by clickety6 · · Score: 2

    From the article, it seems when you connect to XBL, sofwtare is downloaded which checks to see if you have a mod chip. If it finds one on, then you are banned forever. But why can't it just ban you for that session, so that if you connect with the modchip turned off, or even decide to remove the modchip permanantly, ytou can get back on. MS's claim is that they just want to amkea fair service. This would make a fair service - nobdoy with an active mod chip can log in therefore no cheating. From the permanent ban status, it seems this is just a front for trying to kill modded xboses totally...

    --
    ----------------------------------- My Other Sig Is Hilarious -----------------------------------
  156. Re: It still works ... by vrai · · Score: 1
    ... the legit XBOXen ...

    The XBox runs VMS? Bloody hell, but I suppose it beats Windows CE.

  157. Just imagine! by EnglishTim · · Score: 2

    Just imagine! When you're playing a game on XBox Live, they're checking the internal state of your Xbox to see if you've just pressed one of the trigger buttons! Bastards!

    Damn them! DAMN THEM ALL!!111!

  158. can anyone name a single mod... by zonker · · Score: 2, Insightful

    that lets xbox users cheat? i mean how prevalent is this for xbox users (or ps2, gcn, etc.)? i haven't even heard of such a thing (most modchips just allow nongame code and nonregion games or movies to run), however i don't doubt their existance or probability in the future though...

  159. What's Next? by MrSubtle · · Score: 1

    The next step of course will be for Microsoft to close the PC as well. Have you not spelled the Palladium coffee? You won't be able to compute or communicate without permission from Redmond. Nice huh?

    1. Re:What's Next? by Anonymous Coward · · Score: 0

      Let me try; t, h, e, p, a, l, l, a, d, i, u, m, c, o, f, f, e, e. Wow, got it first time.

  160. Hypothetically by Anonymous Coward · · Score: 0

    Say an XBox hacker was trying to find a way to use their modded-XBox on the live service. The first time they tried it their XBox was banned. Next they have writen something to fool the detection by replacing the detection software with something that sends out a hardware id not for their XBox but Randomly generated/whatever} but their hack is still not good enough and the random XBox is banned. That hardware id belongs to a legit unmodded XBox who has just been banned.

    That was the accidental way ... what about the script kiddy that writes something to connect to the server and loop around every single hardware id getting everybody banned.

  161. That's just terrible by peterpi · · Score: 2, Funny
    What is the world coming to?

    Next thing you know, /. will ban IP addresses it deems "flamebait".

    Careful, you could be replying to a /. moderator!

  162. RIAA by Anonymous Coward · · Score: 0

    Damn them!

  163. right idea by greenalbatros · · Score: 0

    the thing about this that gets on my tits is that the unique id is used to permanently ban the modded box. now, alright, fair enough, dont let modded boxes on, cheaters, really annoying, etc, but why not simply deny access to the service from a modded box, ideally with a "sorry not allowed on with your modded box, please turn off mod and try again", why the permanent exclusion?

    --
    this sig steers like a cow. and i can prove it
  164. DOS XBox? by Anonymous Coward · · Score: 0


    Is it possible to change the XBox's unique ID?

    If so, wouldn't it be fun to mod an XBox and change its ID every time and see how many IDs you can get on the ban list?

    Evil.... but fun.

  165. Speaking as one who works at EB... by Ephemeriis · · Score: 5, Insightful

    ...I can tell you that the average consumer isn't going to have any problems with this. Most of these folks don't even know what a mod chip is, and wouldn't install one if they did. Most folks are basically honest, and they just get even more honest if you inform them that they won't be able to play online if they install a mod chip. Furthermore, I would be willing to bet that the "average consumer" will actually be in support of it. I'm constantly hearing people complain about the rampant cheating in various game communities. If Microsoft takes an active role in banning those who abuse their services & hardware it'll be seen as a step towards eliminating cheaters.

    The folks who do care about mod chips usually fall into two categories - collectors and pirates. The pirates want mod chips so they can play all their games without having to pay for them...and honestly, I can't think they'd be terribly surprised by getting banned. The collectors usually want mod chips so they can import games that aren't available here in the US...but that really isn't a problem (yet) with the Xbox. Sure, there are also some other folks who mod their Xboxes...tinkers and developers and such...but again, I don't think they'd be very surprised to get banned.

    yrs,
    Ephemeriis

    --
    "Work is the curse of the drinking classes." -Oscar Wilde
    1. Re:Speaking as one who works at EB... by Anonymous Coward · · Score: 0

      To start, no one forced MS into the gaming console market. And no one forced them to sell their hardware at a loss. You want to make millions from it, make better games.

      As for the modding issue, I had it done to my PSX so I could play my backs up. After paying 49?? for the lastest Madden game and having someone ruin it I quickly learned how to make backs ups. I also learned the joy of imports.

      Some call it "regionalization", I call it price fixing. Either way, X-box has been removed from my
      "to-get" list forever; unless of course I want to run linux on it.

    2. Re:Speaking as one who works at EB... by Anonymous Coward · · Score: 0

      And no one is forcing you to buy, or use an XBox. I wish someone had forced you to stfu though becuase you come off as an absolute dumb-ass.

  166. Where's this ID stored? by goldcd · · Score: 1

    If it's in the Bios or HD then is can be already be replaced/faked - I've undoubtedly trashed both of mine if it is anyway with OpenBios and new HD. MAC address? If it's the MAC then this could be spoofed or simply plug your Xbox in via a router - and many of these let you alter their MAC addresses manually. If MS do start banning people then the banned (who are undoubtedly the more resourceful section of the XBox community) will start fiddling. What's going to happen if they spoof their machine as somebody elses unmodded one - will MS ban the machine that the modded machine was spoofing as? It'll be a consumer nightmare if little Johnny's XBox suddenly decides to lock him out for as far as he can see, 'no reason'.
    A much better solution in my eyes would be to include CRC checking on the ROM being executed. When you try to connect a game to the network it is quizzed by the server and if it's unable to verify that it's the original code it'll boot the user.

  167. As usual, Microsoft wastes money to support... by Alex+Belits · · Score: 2

    ...Gates' wounded ego.

    "Cheating" is pretty much bullshit -- if they cared they would demand games to be more cheating-proof. It's not that difficult to limit information sent to clients so "transparent walls" will show empty rooms, and messing with updated data will be pointless because server recalculates it. In any case invisible chips or proxy hacks are likely to appear. Microsoft only loses money on this -- users that can't use service aren't going to pay for it, and likely to make their networks -- and thanks to Microsoft's assholeness those networks will have to allow ONLY modded boxes because it's easier to make PC game run on a modded box than to reproduce Microsoft's protocol. That will leave Microsoft with their loss of $150-$200 as the final result of the sale.

    So in the end it's the same thing as with Netscape -- Microsoft directs its attacks against people that enrage Gates (how dared they mod the Xbox to run the archrival system!!!), as opposed to doing something that actually profits the company. Judging for their numbers, only Windows and Office actually bring them money, everything else may look like a "strategic development" but now it seems more like a playground where two freaks at the top of the company exercise various ways of spitting into their customers' faces.

    --
    Contrary to the popular belief, there indeed is no God.
    1. Re:As usual, Microsoft wastes money to support... by stilleon · · Score: 1

      How does not wanting to lose money to pirates and creating a system wih fair play not benefit MS and the everyday users who do not use mods and actually purchase software?

    2. Re:As usual, Microsoft wastes money to support... by Alex+Belits · · Score: 2

      Because Microsoft does not lose money to pirates -- it loses money to Intel and Nvidia that make the hardware. The whole operation is a loss machine to begin with, and will be for quite a while.

      --
      Contrary to the popular belief, there indeed is no God.
    3. Re:As usual, Microsoft wastes money to support... by stilleon · · Score: 1

      That is called "expenses." All producs have them. IBM makes the CPU for the new Nintendo game system. Do they do this for free? If you open a hot dog stand, do you not have to buy the dos and the buns? You make it sound like MS is stupid for having expenses!

      Fact is they pay these fees and their business plan includes them as expenses. Piracy steals MS's money to recoup the expense.

    4. Re:As usual, Microsoft wastes money to support... by Alex+Belits · · Score: 2

      The problem is, Microsoft does not get enough revenue from Xbox to cover those expenses. That including the game licensing.

      --
      Contrary to the popular belief, there indeed is no God.
  168. Less Evil Reason. by jellomizer · · Score: 3, Insightful

    With a modded XBox it may be possible for you to modify a game and play it online with a super charactor. or in other words cheat. and I am willing to bet the security on XBox live is weak at best without the getting that key. There is nothing that makes playing online games more fustration when people hack their software so they have super stats and kill all the honest players who are playing with all the balance code built in. Then when you get a bunch of cheaters most of the honest people will just stop playing the game and not use XBox Live. I am willing to bet sometimes when they try to do something that we think has pure evil porposes it may be to help their other users. But I still think if they stopped making Crappy Software and price them fairly then they dont need to worry about all this extra protection.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  169. Re:The label MS really want's on all their product by dirkdidit · · Score: 1

    Actually, I use an Apple all day long at work. But apparently you didn't get the joke.

  170. The truth about xbox live , the serial , etc by Anonymous Coward · · Score: 0

    After a long session of packet monitoring, etc here is what MS is doing. They are simply running code to do a bios crc check. If it doesn't come back as one of the released bios version the key is banned. The reason some legit boxes may be getting banned in the process is that the crc process can get corrupted by any number of hardware problems, power surges, etc.

    How to get around it ? Easy. Work is already underway to allow mod consoles to install a modified live xbe (the xbox version of exe) that will return any crc the system expects.

    MS is showing there usual incompetence here. The game packets do not even appear to be encrypted one you break through the MS encryption of the live system. Its not even 128bit, its 40 bit.

    MS is putting too much trust in the live service to guarantee the data and not the independent games themselves. The result is that so far most of the games have little to no cheat protection themselves.

    Also in the works is a server replacement for live. It will enable playing of live enabled games without having to purchase a single item, not even the xbox live kit. This I think is the best method to allow people to do what they please with the console they paid for, while still allowing those who want to use the MS service without fear of cheaters.

    That said. If you think Live will never have cheaters you are wrong. They have too much time on there hands, and the system is pathetically unsecure.

  171. XBox's are cheap by StarmanTHX · · Score: 1

    I'm not anti-mod either, but I'm against the POTENTIAL for cheaters. XBoxes are cheap. If you want to mod one, get another. I was thinking about doing that. One for gaming, and one for Linux. Mike

  172. Re:Don't you want to grow up to be just like Noone by Anonymous Coward · · Score: 0

    Actually you most closely resemble the snivelling whiners mentioned in the parent post. The only reference you failed to quote, because you probably realized this.

    Slashdot cliche number 4: the pirate who says "but I help the industry!"

  173. Ya got caught get over it by CMcQ98 · · Score: 1

    I can understand the frustration of being mad about paying for a service that you can't use. But when you put the mod chip into the system you knew what you were doing. So when you got to use their service and they ban you, you really have no room to complain. You are stealing from them and they get to keep your $50 for signing up for the service then using it with a moded Xbox. You already have cost them much more in revenue by not having to pay for the games you play. I have my fair share of stuff I didn't pay for, but I don't get mad either when a company out-thinks me.

  174. Inappropriate Language in Age of Mythology. by jibbidy · · Score: 1

    Some of you may already know of this, but I thought I'd point out that Microsoft's new game "Age of Mythology" replaces curse words in the game chat feature with #%!#@! characters. The game is ok and when I saw this feature, I was disappointed. What other games have been doing this (and have not had an option to turn it off)?

  175. Better Analogy by Anonymous Coward · · Score: 0

    XYZ Automotive Co. makes cars with a limiter that does not allow the car to travel over 40 mph. So, they are limiting the owner's legal legitimate uses of the product. The owner tinkers with the limiter to disable it, and now the warranty is void and XYZ refuses to work on the vehicle or repair it.

  176. DC by Anonymous Coward · · Score: 0

    This is why the dreamcast rocks, you can play cdr games without a modchip!

  177. Only fair. by Anonymous Coward · · Score: 0

    Banning moded XBox from the service makes perfect sense to me.
    You have to consider the XBox live service like any sporting event.
    There has to be clear rules about what is allowed and what is not.
    In Formula 1, if the car doesn't meet the precise regulated specs before a race, it's out.
    In athletism, if you're dopping, you're out.
    Same in any kind of sports or contest.

    Msft made great efforts to make sure they offer something unique (one loggin, global rankings...) With cheating XBL will be ruined instantly.
    I'm all for modding and hacking a machine that you own, but when it comes to online competition, the systems have to be as standard as possible (that's one reason why Msft decided not to ship the xbox with a dialup modem but only a broadband card, to even out the experience for all players).
    If you want to mod and play online, get 2 XBox.. big deal...

  178. Perhaps by mr.nicholas · · Score: 3, Interesting
    Next up bannings for using foul language on Xbox live service??

    This might be a good thing. Has anyone played on Battle.Net recently? The strength and vocalness of people's anger and rudeness absolutely astounds me.

    The people are what have prevented me from allowing my son to play on it.

  179. Security risks by Anonymous Coward · · Score: 0

    Don't forget that the XBox has a HD as well.
    With XBL, there is a clear risk that someday, some idiot is gonna find a way to host a modded game server and using the online download feature to propagate some virus that's gonna wipeout other XBoxes' HD.

  180. Glad I bought a PS2 by DSL-Admin · · Score: 1

    Makes even happier that I bought a PS2... Wonder how long it will be before those banned modded boxes form their own Anti-MS domain. A Domain in which you are banned if you don't have a modded box... wouldn't that be some nice irony, until the lawyers started knocking. I would like to see an OpenSource game console developed by the GNU community running a Unix OS, and complete source on the web.. That would kick ass...

    1. Re:Glad I bought a PS2 by StarmanTHX · · Score: 1

      Are you glad? Are you glad that there's no protection against cheaters on your PS2? Mike

    2. Re:Glad I bought a PS2 by DSL-Admin · · Score: 1

      wtf?... what cheating..... be a little more descriptive, there's a lot of cheating on a lot of things.....

  181. Terms of Service by cdogg4ya · · Score: 1

    In the Xbox TOS they have Section 7 which is dedicated to stopping modded Xbox's:

    SERVICE OPERATION AND EQUIPMENT
    Xbox Live may only be accessed with an unmodified, except for Microsoft authorized repairs and upgrades, Xbox video game console. Any attempt to disassemble, decompile, create derivative works of, reverse engineer, modify, further sublicense, distribute or use for other purposes either the hardware or software of this system, is strictly prohibited and may result in termination of your account and/or your ability to access Xbox Live via your Xbox, and the pursuit of other legal remedies by Microsoft.

  182. Xbox Board = microsoft.public.xbox.live on usenet by PeeweeJD · · Score: 1

    Microsoft's message oard is actually usenet. microsoft.public.xbox*

  183. No Mod Chips = No Cheating (or Less Cheating) by PeeweeJD · · Score: 1

    If they are doing it to stop cheaters, then it's fine with me, actually I encourage it!!! Look at what cheating has done to the online gaming community. I play Unreal Tournament and Quake3 on my computer. I like to play them online. The latest point release for Quake3 added punkbuster support. That has essentially killed the game for me. I have been so frustrated trying to connect to servers only to be denied because of something punkbuster related (believe me when I tell you that I don't cheat, not do I know how to cheat in these games). I have also heard that Punkbuster adds tons of lag to the games when it does work. I have not been able to play Urban Terror (a mod for Quake3) yet. It really pisses me off because all of this is due to a bunch of a-holes that have to cheat at these games. Ban away microsoft. I hope I never get smoked by an OGC bot in Mechassault or a Wallhack in Unreal Championship.

    1. Re:No Mod Chips = No Cheating (or Less Cheating) by forbin2k · · Score: 1

      I think in the context of Xbox live it does make sense. It is intended as a level playing field, gamers should love the chance to compete w/ less concern over hardware differences. Xbox is what its advertised to be, you can always play games on your PC when you want to cheat

      --
      Paranoia means having all the facts. ~William S. Burroughs
  184. Mods by j4pjeff · · Score: 1

    The XBOX is a machine, and like all other machines it is not perfect. So if people have a desire to modify their machine(whatever it is) the manufacturer obviously did not manufacture a good enough product for everyones needs. The XBOX is a computer, computers are and should be made to be custimized to a users needs. Microsoft just needs to get a grip.

  185. WHO FREAKING CARES!? by Anonymous Coward · · Score: 0

    The xBox is a piece of crap PC-in-Console's-Clothing. Don't buy them... at all, modded or not. If you wanna run something other than crappy xBox games, you should have bought a real PC.

  186. Who cares ! Buy a PS2 or a gamecube instead !!! by Anonymous Coward · · Score: 0

    So you wont be troubled by MS sucksss ;-)

    1. Re:Who cares ! Buy a PS2 or a gamecube instead !!! by Anonymous Coward · · Score: 0

      Then you just have sony and nintendo sucksss.

  187. Re:No big surprise, I guess. (developer speaks) by peterpi · · Score: 1
    "Weren't people playing some of these games online beore Xbox Live was even in beta?"

    Yes, there is software available to tunnel Xbox system link traffic across the public internet. With this system, the XBoxes think they're playing system link when in actual fact they're playing over the internet. (Think VPN and you'll get the idea).

    However, this raises some issues, mainly:

    • On system link, if the ping time to a host goes over about 10ms then you may as well assume that host doesn't exist any more. Also, packets are rarely dropped. For internet play, you have to be much more tolerant of both latency and reliability. The MotoGP dev team played like this a few times, and to be honest the experience was pretty shoddy. I've heard other people say that MotoGP was relatively tolerant of the network conditions (compared with other games)

    • System link games do not support voice. Do not underestimate how much voice adds to the game. I would explain further, but you simply have to try it to see how good it is.

    • You and I may find it a doddle to get on our PC's and get hooked up to a game of (insert game here) on a server we have selected by various criteria; ping time, dedicated, linux, player count, etc etc. However, Xbox live is so easy to use it's silly. It really is so simple that you could get somebody with no idea about anything to do with networking, and they could get into a game with other people. Typical /. readers might not appreciate the work that's done automagically to get that working, but normal people will.
  188. Just deactivate the mod chip.... by wwwssabbsdotcom · · Score: 1

    ...just as people said before, switch it off, make sure its always off unless you want to play your "backup copies" of your games, or play QUANTUM in the MAME emulator. MS has the right to ban whomever they want on their service, and if people want to play still on the Xboxlive, they'll go out and buy another xbox once its down to $149 and MS will lose another $150. Oh well, life goes on. Mousetrap/mouse/better mousetrap/etc...

    --
    Relive the BBS Past - One Byte at a Time! www.ssabbs.com
  189. Doing that sort of shit by Craevenwulfe · · Score: 1

    is stupid, not banning hacked x-boxes.
    Give me a fucking break, give me the email addresses of 2 people who legitmately want to hack their xboxes to run tux-racer and not because they want pirate games.

  190. MOD chip disable switch anyone?? by amigabill · · Score: 1

    OK, so you want to use live, but have a modded xbox? If you've got a mod with a disable switch, no problem. Turn it off. Live should work fine...

    I got my mod chip to allow me the possibility of running alternative software, such as media player stuff, and to copy the games I own to the hard drive for faster load times, and also to play my region2 DVD and hopefully turn on progressive output for DVD playback. But I haven't bothered to get any mod chip software installed yet, I'm busy renting games to find out which ones I'd like to buy.

    1. Re:MOD chip disable switch anyone?? by Anonymous Coward · · Score: 0

      Basically, this is more of MS proving that you dont actually OWN what you buy from them. You'd think that they would just enjoy the subscription fee their charging for thier online capabilities (something that PC'ers enjoy for free).

      Hoping that the whole xbox project crashes and burns hard is just wishful thinking I guess..

  191. Foul Language by devnull17 · · Score: 1

    Honestly, I think online gaming would be a lot better if they banned people for foul language. Not because I'm sensitive to it, but because I'm sick of being yelled at in leet-speak by some random 13-year old with a major insecurity complex.

  192. Please... by Featureless · · Score: 2

    Count me in. In fact, count in the entire XBox/Linux group. A $200 Linux box is a very important thing to many people...

    1. Re:Please... by Anonymous Coward · · Score: 0

      Buy a dreamcast or go to walmart then, or stop your damn crying. Its a service, and they don't have to provide it to you.

      Obviously some of you guys in the Xbox/Linux group must be intelligent. I'm surprised by how many of you are crying about this. I mean, you're running Linux on a Microsoft product! WTF do you expect them to do, embrace you with open arms?

  193. Quite right by Featureless · · Score: 2

    Well said. Although permanent banning is probably a bit over the top.

  194. Why forever? by phorm · · Score: 2

    That's the biggest question I have. If MS wants to keep all the cheating hacking losers off of 'live, then hell more power to them. How many stories have we seen where services are hurting because some idiot kid made the newest cheat/hack and distributed to all his friends? Ban the lamers, good!

    However, a permanent ban is a bit much. If somebody is - par example - using a mod to allow them to play out-of-region games they couldn't ever get here, or perhaps to run linux... then no problem. Having a mod that could be turned on/off would solve this, except that the first time you're caught, you get nuked. If you're not cheating, it's not hurting the network (piracy is another matter).

    Besides, will it really be all that long before somebody builds a "stealth mod" or something less detectable? I've already seen a lot of mentioning using a hacked ID /w modchip to knock other legit customers off the network. Probably not a good move by Microsoft, but hey - sometimes these companies don't know a bad idea until it blows up in their faces...

  195. Blizzard did the same thing.. by Anonymous Coward · · Score: 0

    How is this so much different from Blizzard banning hacks on their battle.net service. Everyone seemed to like that because it kept the cheaters out. But when Microsoft wants to ban people that modified their product its such a bad thing?? With those mods they could potentially cheat in online games. I for one see no harm they can do whatever they want and if I play online I want to play with others that haven't opened their xboxs..

  196. HD cost, DVD cost, motherboard cost ??? Ideas? by wwwssabbsdotcom · · Score: 1

    Let's see. It has to cost them $40 for the hard disk, and maybe $40 for the DVD unit and maybe $9 for the power supply. This doesnt include the Nvidia chipset and the motherboard. Put that cost in there with the development of the sw bios and advertising and poof.

    Anyone have any inside knowledge of what they pay in bulk for these components?

    --
    Relive the BBS Past - One Byte at a Time! www.ssabbs.com
    1. Re:HD cost, DVD cost, motherboard cost ??? Ideas? by packeteer · · Score: 2

      You can buy a 10 gig hard drive for $40. In bulk and from Microsoft its prob much cheaper. Im sure they could work out a deal to have a company not pay for their MS licenses if they give em some hard drives.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  197. modchip by Evil+Adrian · · Score: 1

    Modchipping an XBox can be likened to putting a giant mirror behind a dealer at a blackjack table. Sure, you could be using it to fix your makeup, but you can use it to cheat. So quit your bitching. Hey, you're lucky they just ban your XBox -- in Vegas they have giant bouncers take you downstairs to "have a chat" with you.

    --
    evil adrian
  198. Switch to GameCube by Anonymous Coward · · Score: 0

    All the more reason to switch to GameCube.

  199. time for more modding.. by Anonymous Coward · · Score: 0

    What is needed is to change the UID of the boxen, so that modders can essensially ban/outlaw every xbox out there. This is DEFINATLY possable. even if the UID is buried in the processor(i dont know that this is actually the case) it would be possible to intercept the data before it sent out of the box and do a data swap..

    i wonder what microsofts stance would be after they have banned every available UID?

  200. I support them by Anonymous Coward · · Score: 0

    One of the purposes of MOD chips is to allow cheats. One of the strengths of XBOX Live is its resistance to cheats, common in most other online games. The minute you crack the box for mod you void the warranty and user agreement. Grow up.

    Best!

  201. test run for palladium... by d3x73r · · Score: 1

    Well the way I understand it is that x-box live is a test run for palladium, obviously it will not be exactly the same... but the frustrations will be. Major difference is that x-box live is not the major gaming console, so there are viable options. Not so when palladium comes out. This "test-run" is also another reason why M$ is willing to lose money on x-box*. It is an investment to them not a pure profit item.

    1. Re:test run for palladium... by stilleon · · Score: 1

      All game systems since the SNES lose money on the sale of the game system itself. This includes PS/2. They make money on the sale of licensed products (games or hardware) and are trying to protect their investment.

      To think this is some lark to test market some other product is stupid. This is about reclaiming their investment.

  202. First rule of xMod Club, don't talk about xModClub by Schlacht · · Score: 1

    I have an xbox, and it's been violated ten times over. It boots linux, it runs mp3s and DivX, and plays games off of an 80GB harddrive (that sits in a drive bay that swaps out a couple of 60GB drives too). M$ lost money on my purchase and I like it that way, I'm not about to pay $50 a year to them for network play, even if it is good. It's not worth it to me. By the way, email me for tips on modding, I'll try to help you out !!}:D!!

    --
    rm -rf ms/*
  203. boo yah! by v00izs00k · · Score: 1

    I'm still trying to figure out how exactly someone is going to cheat online using a mod chip. Using a game enhancer (gameshark, pro action replay, etc) sure, but a mod chip? Good thing Xbox has a whole lot of jack for imports.

  204. Simple answer by stilleon · · Score: 1

    Look... MS is protecting their investment which you benefit from Each Xbox sold is done so at a loss and they make money from the selling of licensed games and add ons. Mod chips allow PIRACY through illegal "backups" that are traded or sold. This business model is why the Xbox, PS/2 and other games systems sell so cheaply, otherwise they would be selling for $600 or more.

    MS is in the hole $177-million on Xboxes and you are all upset because they are protecting their investment and would like to make a profit? If you don't like the rules DON'T BUY THE PRODUCT.

    And this has nothing to do with free speech. This has to do with viability and survival. Steal the games and Xbox goes away.

  205. Blizzard's Battle.net vs. bnetd by hoytt · · Score: 1

    Anyone remember Blizzard's Battle.net service and all the fuss that came from a certain group after Blizzard went after the bnetd ppl? Blizzard shut-down bnetd because a number of users were using that servie to run their pirated copies of WC3. There were of course ppl there who had a bought copy and preferred bnetd over Battle.net. I can't believe that ppl are supporting MS's decision to ban modded xboxes which ppl bought and condemed Blizzard for shutting down bnetd which was widely used by ppl with stolen copies of WC3.

    You buy an xbox and then you can do whatever you want to do with it; it's your property. You buy a license to use WC3, the only real thing you buy is the CDROM on which it comes.

    1. Re:Blizzard's Battle.net vs. bnetd by stilleon · · Score: 2, Interesting

      You can do whatever you want to it. Put a mod chip in. Just don't expect to play your pirated hacked games on Xbox Live.

      You don't like the rules, don't buy the product.

  206. Why not go bomb some abortion clinics too ? by MrCaseyB · · Score: 1

    A clever idea but compltely retarded if serious.

    You would prefer to see someone bring the entire service down, screwing over many thousands of your fellow gamers, throwing up a road block to progress in the online gaming community just to prove your point? People payed for the service the way it is, they want to use it, and you want to take it away from them for a time to get your agenda heard.

    Lets say someone did this and took the service off line for a period of time. Do you think that person would be flooded with letters of thanks from the XBL subscribers, or do you think they would want your head on a stick?

    I am a subscriber and was beta tester so im clearly biased because I enjoy the service.

    This reminds me of the small minority of people who think that abortion is deadly wrong, they arent content to let other people make up their own minds. No, they would rather bomb a clinic to prove their point and make the world see how truly wrong abortion is.

    Im all for modding xboxes, I follow the progress of linux on xbox, I dont care what you do with your xbox, but if you try to take it online and fuck up my gaming experience with cheating, then I will support any means necessary to have your ass banned. Mod your xbox all day long, just keep it off the gaming service.

  207. Stop whinging on by drinkypoo · · Score: 2
    Microsoft makes the box, microsoft runs the network, microsoft licenses the games (and owns the people who make some of them), microsoft sets the TOS and writes the EULA. It's a one hundred percent Microsoft system. For once they aren't trying to hide these kinds of things from us, which is the only surprising part about the whole experience.

    Consoles are all about a pure reference hardware platform which can reasonably be expected to operate in an identical fashion for all users. Microsoft is attempting to provide this service, and it's not easy what with all the people running around modding their hardware.

    No one is telling you that you can't mod your XBox to your heart's content. If I revive one of the stupid car analogies so many of you have been trying to apply to this situation, it's like making a bunch of illegal rice boy modifications to your car (clear flashing lights, for example; the lenses can be clear but if they flash any color other than amber (or red on the back) then they're illegal period in most states) then you're not allowed to drive on public roads. Even then you might find a way to do it (IE, avoid cops) but you can get in trouble (banned from driving on those roads whether your car is modded or not.)

    Also I'm tired of all you people who say "What about the innocent person who doesn't know it's been modded!?" First, when you buy something from someone, you should get a guarantee of some sort in writing. Know what you're buying, and know what to look for. Second, modded systems are typically advertised as such, because they are worth more. BTW, I have a chipped Sega Saturn for sale, anyone who's interested should contact me. :)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  208. Up in arms? by vmfedor · · Score: 2, Interesting
    What is everyone up in arms about?

    People that mod an X-box usually do so for one of two reasons:

    1) To put Linux down on it.
    2) To play pirated games.

    .. in the case of #1, why would you want to play online games anyway? If all you want your x-box for is some underglorified computer, by all means, but don't demand to be able to play online, too.

    In the case of #2, if you're pirating x-box games, you're cheating Microsoft out of money. Whether or not you think Microsoft should make a profit out of their products is irrevelant.. the fact remains that you are still playing pirated games, so why should you demand to play online with them, too?

    I'm not a huge fan of Microsoft, but I'm with them on this one. If you crack open your microwave and mod it so that you can run Linux on it (Imagine that! MicroLinux ;)), would you call up and bitch to the manufacturer that you can't heat up your dinners anymore? I think not.

    - vmfedor

    --

    I like my women how I like my sugar.. granulated.

    1. Re:Up in arms? by Anonymous Coward · · Score: 0

      Agree, but the second point, if games where a resonable cost i.e 50% off the cost currently . studies have proven that the industy would actually profit greater... and these little hurddles are nothing to the rebelion.... Long live the rebelion..

  209. XBox Live's AOL Issues by Winterblink · · Score: 3, Interesting

    One other notable thing I read about this, is that XBox Live doesn't play nice (read: not at all) on AOL's broadband service, and that MS is currently pursuing obtaining rights to have the service work on their network. Not that I'm some kind of AOL sympathizer or anything, I think they're a sad, sad service but you'd think MS would have locked that kind of thing down earlier. Like it or not, there's a pretty hefty userbase on AOL (although admittedly I don't know any numbers on how many people are on their broadband service). Comments?

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
    1. Re:XBox Live's AOL Issues by Nonesuch · · Score: 2
      Actually, AOL's broadband service is known to have issues with a number of "non-standard" services and protocols.

      I know from dealing with support calls from my users that many VPN clients cannot function on AOL Broadband. Given that Xbox Live operates much like a VPN, I can see how they would encounter similar problems.

      For my VPN users with AOL broadband, we have had no success getting any assistance from their technical support, and the only solution has been to suggest to the user that they switch providers...

  210. Drooooooool by Featureless · · Score: 2

    Where does it stop? AT&T (back when it was ma bell) used to forbid people from using answering machines not made and installed by AT&T at enormous expense. If you broke the rules, you could be sued, but worse, they could permanently refuse to sell you phone service as "punishment."

    How dare we tamper with ma bell's own lines? How dare we?

    Dont change the subject. Mod chips have many legitimate uses, and many legitimate users. Microsoft disagrees - what stunning moral logic of you to assume Microsoft is acting honestly in doing so.

    I expect them to suck it up and take it like a multi-billion dollar monopoly.

  211. Re:Blizzard's Battle.net v. bnetd - BAD COMPARISON by Frobnicator · · Score: 3, Interesting
    There's a difference between the battle.net v bnetd and the xbox thing.

    In the xbox world, Microsoft has a good claim that the mod chips hurt their business. People wanted to get pirated software, and MS said 'that hurts our profits'. If you want the ability to run Linux they have made a way to do that: GET A DEVELOPMENT KIT. If you want to make your own games, get a dev kit. If you want to play pirated games, you are a theif, (but could do it with a dev kit).

    In the bnetd world, Blizzard has a poor claim that bnetd hurts their business. People wanted Blizzard to improve their online sites. People offered to pay; ISPs offered to host; Consumers complained. They could have EASILY said "We'll offer new servers", or "We'll license ISP's to host", or "We'll let corporations like McDonalds host and add BigMac items that restore lots of unit health". When the bnetd folks asked them for help, they just said "no." When bnetd didn't do the things Blizzard did, they could have made an agreement with bnetd to include their 'security code'. Did they? No. They filed a law suit instead of implementing their 'security code'.

    To finish the comparison: Where Blizzard just filed law suits, MS said "keep stuff you have changed off our servers." Where Blizzard said "No other networks, period, we don't care if you are legit or pirates", MS has said "Developer networks are fine, just show that you are developers and not pirates."

    See the difference? I personally dispise xbox mod chips because they hurt my paychecks. But MS were to somehow require that you used their servers and couldn't use dev servers? Or if their servers get clogged and they won't let new game developers enable custom servers? Then you will have a valid comparison.

    frob.

    --
    //TODO: Think of witty sig statement
  212. -1, Bullshit by doofsmack · · Score: 1

    Actually, the non-soldered mod chip is "matrix" or "xodus" and it _does_ affect them too. Nice try.

  213. Flood-Chip by Crass+Spektakel · · Score: 1

    Hey, say whatever you want, but this could be a BIG funthing for the elitehackers:

    Why now hax0r the mod-detection-routine and ban ALL xboxlive-accounts?

    Hey, it may be THEIR xboxlive-service, but it is still YOUR xbox and who can sue you for using a new ID every day or at least report another one every day?

    --
    "Life is short and in most cases it ends with death." Sir Sinclair
  214. I Have A Modded XBOX and can still Play Online! by Anonymous Coward · · Score: 0

    Well I don't know about anyone else but I have a modded xbox and can still play on XBOX Live. I'm not looking to cheat or backup I just want all my EMUS. Please don't ask me about how I am doing it cause if I knew then I would tell the rest of you modded XBOX people.

  215. Don't count on it... by danro · · Score: 1

    ...last I checked the US law enforcement agencies reach extended well into Norway, for example. (Remember DeCSS)
    Some of the stupider US laws seems to have a more or less global reach.

    --

    "First lesson," Jon said. "Stick them with the pointy end."
  216. Count me! by danro · · Score: 2

    Count me in!
    I'm going to use it as an el cheapo web server and for oggenc when im not gaming.
    Huge thanks to the XBox/Linux people.

    But I'm bloody well not giving you my email adress.

    --

    "First lesson," Jon said. "Stick them with the pointy end."
  217. Subscription based games by Anonymous Coward · · Score: 0

    do anyone of you already pay to play games such as Everquest or ultima? if so i cant see the fuss, they also have very strict rules over banning.

    This is only slightly different as its the hardware that is being banned. Simply solution, dont modify the console or dont use it on their online service.

    £40 a year is damn good (im assuming this is the price?) when compared to eq or similar games. With this they will maintain a good gaming network (which is getting good reviews so far) and make a little money, good for them!

    As to those who say "im gonna take my business to sony" good for you, you go to sony, you use their online service, oh wait, do they have one? nuff said

  218. Re:Um...so?? Better scenario by Xuther · · Score: 1

    If someone sold you a secondhand car that worked -despite- having the seats replaced by the previous owner, would you be angry that the car dealer no longer allowes you to drive the car?

    No but if someone sold you a car in which the seatbelts had been removed and replaced with packing twine, most states (in the US) would not allow you to drive on the roads, and a manufacturer would be obligated to report it if it came in for service.

    Doesn't mean that the car doesn't run fine, just that the original warrenty has been voided, and it's no longer certified to meet safety regulations.

  219. DOS against Xbox Live users? by Anonymous Coward · · Score: 0

    (not knowing much about XBox modding...) so wouldn't an effective denial of service against all Xbox live users be to fake out the hardware ID? (just loop thru all possible) That would put all Xbox's all the banned list, so no one could connect.

    Or maybe no one has figured out how to intercept the call for hardware ID and return false data? But maybe could just alter network packets to the same effect.

  220. well it would be funny by Anonymous Coward · · Score: 0

    it would be funny when a serial generator is made and unmodded folks are banned, since all they have to do is run the connectivity tester to be banned.

  221. Uh I think most have missed the point by Keiser69 · · Score: 1

    This is definitly a microsoft unfriendly zone I think we can all (almost all) admit to a little biased here. The reason they ban the modded boxes is to prevent cheating(maybe they have alterior motives maybe they don't). Quite possibly most with the mods won't even be able to cheat but its one less variable to worry about when trying to weed out who's cheating. Hooray for Microsoft the only cheaters they allow is them and as far as online games are concerned I haved to agree.

  222. Last Post! by alpg · · Score: 1

    I will be known as Ian Black, Ean can be Ian Red, Netgod Ian Blue,
    Che gets Ian Yellow, CQ is Ian Purple and Joey is Ian Indigo
    -- Some #Debian channel

    - this post brought to you by the Automated Last Post Generator...