But as long as this global warming thing isn't just a scheme to make money.
and we all know that the world of fossil fuels is one of constant poverty and just barely scraping by. Exxon-Mobil's profits are consistantly in the red, and only survive based on donations and charity...
Oh, wait, why does everyone have evil goatees here? Did I wake up in an alternate universe?
Also, an interesting point from that conversation (IIRC), was that The computer in the F22 is unhackable because It's based on 1989 IBM code, and most modern military jamming/hacking equipment doesn't know how to obstruct code that old.
No. Go see it. It's probably in the cheap theaters (if it's still in theaters) and worth every penny. I think some people hated it is because the Studio marketed the movie like a scary movie, which while it has it's scary moments, it's still "Raimi horror", which is so much better for those who know what they're getting into.
I don't enjoy the game itself, per se. I like having something to do while chatting with guildies.
I would say this is 99% of wow players. I don't know many people who are still playing WoW who are showing up for the wonderful storylines. I mean, the Caverns of Time added some interesting easter eggs for those who did care, but a WoW movie is a bad idea.
That's not to say that a Warcraft Movie would be a bad thing. You really could make a good action/fantasy movie based off the first 3 games and the backstory behind the world. The Warcraft universe has some pretty movie-ready moments in it, but I'm going to not expect much from this film.
I try not to think of how/where most consumer electronics are built. I fear for what I'd find. I'm sure Apple isn't the only corporation with an overseas manufacturing business that involves some version of morally reprehensible behavior.
Sounds like a python sketch.
(many years in the future)
Police: GET up against the wall!
Man: Please, don't shoot me!
Police: What do you believe in!
Man: I don't know!
Police: Well, ok then, you're free to go. Good day now.
Man: Really?
Police: Ah, yes, we're the agnostic police. Move along please, we could or could not have all day to sit here and chat.
Unless your soul is akin to say, Symantec or Norton's virus protection for your brain.. there to make you feel good, but utterly useless for real world application.
Ares I-X is being made just to answer those "question marks" you infer, not build around them. Most of the Boosters will be very similar to the ones used For Ares I. Most of the test is to test separation and instruments to gather data on how the flight performs. The parachute, RSRM motors, Launch abort Motor, and other instruments have already been tested independantly, this is just to test all the systems together.
I know it's a site built by the Ares group, but here's more info.
Linky
The purpose of Ares I-X is to provide data that can be used to design Ares I, reduce risk to the Ares I project and Constellation Program, and provide experience with ground processing and flying a vehicle similar to Ares I.
Apparently, much of the team has read Cormac McCarthy's The Road, which inspired the look and story of Fallout 3.
I read The Road right before Fallout 3 came out, and the whole time i was playing it, I was sure someone was going to use the G.E.C.K. to re-create the story from the Road in F3. I was even tempted to do it myself, but with the movie release impending (2 versions of the same story is saturation for me) and my lack of time, I decided against it. Interesting that the Book influenced the game.
Extended frustration isn't good when playing videogames
The most intriguing part of the patent for this "demo mode" was how it was activated. The Wii-mote will detect when it is thrown against the wall and Implement Demo-mode for you.
I think they both have their place. E3 is used by the consoles to show their latest and greatest reason for existing, and a chance for the gaming market to make a case to the public about it's wares, with it's best shirt on. NPR covered E3 this week, along with other news outlets. I've yet to hear any mention of PAX on national media, even though it seems to be much more appreciated by the gaming community. I think that E3 needs to exist separately from PAX, or else you'll only taint PAX, and kneecap the ability for these corporations to make their best marketing pitches.
Most gamers know that the claims put out during E3 are crap (my favorite this year "Only the PS3 has the power to run this 40' x 80' display!"), and everyone looks at any claims made during E3 with the appropriate skepticism. it's nice to have that kind of marketing speak segmented to it's own show, and I'm glad it's back to serve this purpose.
I don't know about you, but I don't get lense flair on my eyes when I'm looking east / west in the evening / morning.
Well, ever since they just tried to drill to the center of the earth and use red matter to create a black hole, I've had lense flair every direction I look, it wont stop!
'Suddenly, we saw in the distance a strong and intense flash of white light, which followed a descending and vertical trajectory and which broke up in six seconds
Really... a whole thread about a plane crashing up after a bright white light over the ocean, and not a single LOST joke? I just think Desmond forgot to enter the numbers...
Wish I had mod points for you. I'm not looking for Gears of War Tennis, I just expect my oblong sphere shaped Mii head not to be a jaggy-mess that can only be rendered in 480p. Even updating to something such as a Wii+, with HDMI and able to render current Wii games in 1080p would keep the Wii alive for a couple more years. Even Wii emulators have been able to do this (there is a youtube video out there of SSBM in 1080p, even though it's youtube, so you can't really tell), so a hardware bump would be appreciated.
It doesn't feel natural to me to use a mouse to control and fire a firearm, or a sword and besides, I sit at a chair and push a mouse around all day at work (and sometimes longer) --- it's not something I want to do for leisure.
Yeah, agreed, but until these motion controls give me a way to turn 90 or 180, or 75 in the same amount of time and accuracy like a mouse does, I'll settle for control over natural feel. This controller doesn't seem to get there either. I mean, it's closer than the Wii controller, but if you watch the videos, the kid can't hit a ball with a racket, has trouble shooting a giant sword lying on the floor with a gun, and has trouble aiming the bow when asked to shoot a specific enemy.
Motion controls will be intuitive and natural one day, but I still don't think this is it.
Yeah, but it's not just shovelware. Take the new punchout for example. Almost every review I read said that the waggle controls worked, but barely, and that the game was more enjoyable just turning the controller sideways. IIRC, same goes for MarioKart, SSBM, and a few other games that were great games, but were just as enjoyable without waggle.
now a game like RE4 seemed built to use the Wii controller, along with a game like metroid prime (a little less so). The "Limited FPS" (aim anywhere on the screen, but character position is still controlled by analogue sticks or is on rails) seems to be the best use of the wii controls. Other games like Boom Blox are unthinkable without a wii controller.
I'm not trying to blame the 50:1 ratio of bad:good games on waggle controls, that's probably more related to the fact that the Wii has sold so much. However, I can only think of a handful of games that are improved upon by motion controls. I guess that's my main point, that I don't think there are enough instances of good games that require motion controls to require each console to have motion controls.
Am I the only one who was glad that "waggle" games were segmented to the Wii? Don't get me wrong, the games on wii that use waggle well are fun games and all, but for every game that uses it well, there are 50 that abuse it/don't understand it.
Mouse and keyboard will STILL be better and more accurate for FPS games, and dual analogue sticks will still be better for platformers. I can see these controllers being pretty good for DS type games, using your TV like a touchscreen, even a 3d touchscreen (some sort of 3d maze game, where you have to drag a ball through a 3d maze). Otherwise, I still prefer existing control options...
I am of two minds about the quickness of this sequel. For one, i'm still enjoying the crap out of L4D. All the new additions have kept the game fresh and fun, even 6+ months later, which is surprising for a game with only 20 maps. Having 20-25 new maps (or 4-5 new "movies") through a DLC would be nice to expand L4D, but then comes my other thought - what would that cost? And that's a pretty major content dump, doubling the size of a game in DLC. Might as well have an upgraded AI director and a new "team" to play with. While something of a discount would be appreciated for those of us who feel this update is too 'soon', I doubt it will happen.
Valve probably built new maps, decided the content was too much for DLC, and decided to go with a full blown sequel so that those who missed the train the first time can join in. Also, when a game like this is built on multiplayer support, if your playerbase dies down, the game is no longer good.
Now, if valve made L4d2 backwards compatable, in a sense, allowing those who own L4D to get into games and use the L4D2 lobby to play the original maps, then this wouldn't be a big deal, but I haven't heard any plans to do so.
The servers dump like crazy, or just freeze up on mapchange ---
The only time i've been dumped from a game is from bad servers. One highly modded server (apparently with low ping from my house) would go through the first level of an episode, and then flip to a different campaign and freeze the game up for everyone. It was always the same clan's server (some clan with a penguin with a bazooka for a logo). So, if i ever get dumped to that server, i immediately quit out so I don't have to deal with it.
Sometimes trying to connect to a server gives me a "server full" warning, while annoying, never broke my game. Then there are the minor issues, mostly which have been fixed, like bad "score" calculations at the end of the rounds, strange witch behavior... Every other issue i've had was Steam related (servers being down, no valid login error, etc).
and we all know that the world of fossil fuels is one of constant poverty and just barely scraping by. Exxon-Mobil's profits are consistantly in the red, and only survive based on donations and charity...
Oh, wait, why does everyone have evil goatees here? Did I wake up in an alternate universe?
Also, an interesting point from that conversation (IIRC), was that The computer in the F22 is unhackable because It's based on 1989 IBM code, and most modern military jamming/hacking equipment doesn't know how to obstruct code that old.
No. Go see it. It's probably in the cheap theaters (if it's still in theaters) and worth every penny. I think some people hated it is because the Studio marketed the movie like a scary movie, which while it has it's scary moments, it's still "Raimi horror", which is so much better for those who know what they're getting into.
I would say this is 99% of wow players. I don't know many people who are still playing WoW who are showing up for the wonderful storylines. I mean, the Caverns of Time added some interesting easter eggs for those who did care, but a WoW movie is a bad idea.
That's not to say that a Warcraft Movie would be a bad thing. You really could make a good action/fantasy movie based off the first 3 games and the backstory behind the world. The Warcraft universe has some pretty movie-ready moments in it, but I'm going to not expect much from this film.
I try not to think of how/where most consumer electronics are built. I fear for what I'd find. I'm sure Apple isn't the only corporation with an overseas manufacturing business that involves some version of morally reprehensible behavior.
Sounds like a python sketch.
(many years in the future)
Police: GET up against the wall!
Man: Please, don't shoot me!
Police: What do you believe in!
Man: I don't know!
Police: Well, ok then, you're free to go. Good day now.
Man: Really?
Police: Ah, yes, we're the agnostic police. Move along please, we could or could not have all day to sit here and chat.
He's been watching too much ST:TOS. There is no Z-axis in space...
Unless your soul is akin to say, Symantec or Norton's virus protection for your brain.. there to make you feel good, but utterly useless for real world application.
I know it's a site built by the Ares group, but here's more info. Linky
I read The Road right before Fallout 3 came out, and the whole time i was playing it, I was sure someone was going to use the G.E.C.K. to re-create the story from the Road in F3. I was even tempted to do it myself, but with the movie release impending (2 versions of the same story is saturation for me) and my lack of time, I decided against it. Interesting that the Book influenced the game.
The most intriguing part of the patent for this "demo mode" was how it was activated. The Wii-mote will detect when it is thrown against the wall and Implement Demo-mode for you.
I just open the box and look at my 3.5" discs, wondering whether or not it's worth it to go find a floppy drive from a used computer store somewhere.
Is only newsworthy if you can use it as an In-Game soundtrack.
I think they both have their place. E3 is used by the consoles to show their latest and greatest reason for existing, and a chance for the gaming market to make a case to the public about it's wares, with it's best shirt on. NPR covered E3 this week, along with other news outlets. I've yet to hear any mention of PAX on national media, even though it seems to be much more appreciated by the gaming community. I think that E3 needs to exist separately from PAX, or else you'll only taint PAX, and kneecap the ability for these corporations to make their best marketing pitches.
Most gamers know that the claims put out during E3 are crap (my favorite this year "Only the PS3 has the power to run this 40' x 80' display!"), and everyone looks at any claims made during E3 with the appropriate skepticism. it's nice to have that kind of marketing speak segmented to it's own show, and I'm glad it's back to serve this purpose.
Well, ever since they just tried to drill to the center of the earth and use red matter to create a black hole, I've had lense flair every direction I look, it wont stop!
Really... a whole thread about a plane crashing up after a bright white light over the ocean, and not a single LOST joke? I just think Desmond forgot to enter the numbers...
Wish I had mod points for you. I'm not looking for Gears of War Tennis, I just expect my oblong sphere shaped Mii head not to be a jaggy-mess that can only be rendered in 480p. Even updating to something such as a Wii+, with HDMI and able to render current Wii games in 1080p would keep the Wii alive for a couple more years. Even Wii emulators have been able to do this (there is a youtube video out there of SSBM in 1080p, even though it's youtube, so you can't really tell), so a hardware bump would be appreciated.
Yeah, agreed, but until these motion controls give me a way to turn 90 or 180, or 75 in the same amount of time and accuracy like a mouse does, I'll settle for control over natural feel. This controller doesn't seem to get there either. I mean, it's closer than the Wii controller, but if you watch the videos, the kid can't hit a ball with a racket, has trouble shooting a giant sword lying on the floor with a gun, and has trouble aiming the bow when asked to shoot a specific enemy.
Motion controls will be intuitive and natural one day, but I still don't think this is it.
Yeah, but it's not just shovelware. Take the new punchout for example. Almost every review I read said that the waggle controls worked, but barely, and that the game was more enjoyable just turning the controller sideways. IIRC, same goes for MarioKart, SSBM, and a few other games that were great games, but were just as enjoyable without waggle.
now a game like RE4 seemed built to use the Wii controller, along with a game like metroid prime (a little less so). The "Limited FPS" (aim anywhere on the screen, but character position is still controlled by analogue sticks or is on rails) seems to be the best use of the wii controls. Other games like Boom Blox are unthinkable without a wii controller.
I'm not trying to blame the 50:1 ratio of bad:good games on waggle controls, that's probably more related to the fact that the Wii has sold so much. However, I can only think of a handful of games that are improved upon by motion controls. I guess that's my main point, that I don't think there are enough instances of good games that require motion controls to require each console to have motion controls.
I would give up the motion controller and the eye toy for a PS3 pricecut.
Am I the only one who was glad that "waggle" games were segmented to the Wii? Don't get me wrong, the games on wii that use waggle well are fun games and all, but for every game that uses it well, there are 50 that abuse it/don't understand it.
Mouse and keyboard will STILL be better and more accurate for FPS games, and dual analogue sticks will still be better for platformers. I can see these controllers being pretty good for DS type games, using your TV like a touchscreen, even a 3d touchscreen (some sort of 3d maze game, where you have to drag a ball through a 3d maze). Otherwise, I still prefer existing control options...
So, if being money grabbing scum prevents you from buying a game from someone, Do you actually BUY games anymore?
On top of that, everyone knows Activision is the new EA anyway, with COD6 tonyhawk7 guitarhero5 Starcraft2(x3 if you want the "full" game)
5 new movies, a new ai director, 4 new characters with new dialogue, new weapons... Your DLC is larger than the original game.
I am of two minds about the quickness of this sequel. For one, i'm still enjoying the crap out of L4D. All the new additions have kept the game fresh and fun, even 6+ months later, which is surprising for a game with only 20 maps. Having 20-25 new maps (or 4-5 new "movies") through a DLC would be nice to expand L4D, but then comes my other thought - what would that cost? And that's a pretty major content dump, doubling the size of a game in DLC. Might as well have an upgraded AI director and a new "team" to play with. While something of a discount would be appreciated for those of us who feel this update is too 'soon', I doubt it will happen.
Valve probably built new maps, decided the content was too much for DLC, and decided to go with a full blown sequel so that those who missed the train the first time can join in. Also, when a game like this is built on multiplayer support, if your playerbase dies down, the game is no longer good.
Now, if valve made L4d2 backwards compatable, in a sense, allowing those who own L4D to get into games and use the L4D2 lobby to play the original maps, then this wouldn't be a big deal, but I haven't heard any plans to do so.
The only time i've been dumped from a game is from bad servers. One highly modded server (apparently with low ping from my house) would go through the first level of an episode, and then flip to a different campaign and freeze the game up for everyone. It was always the same clan's server (some clan with a penguin with a bazooka for a logo). So, if i ever get dumped to that server, i immediately quit out so I don't have to deal with it.
Sometimes trying to connect to a server gives me a "server full" warning, while annoying, never broke my game. Then there are the minor issues, mostly which have been fixed, like bad "score" calculations at the end of the rounds, strange witch behavior... Every other issue i've had was Steam related (servers being down, no valid login error, etc).