I find Frank Herbert's view of humanity, as in "God Emperor of Dune" very pessimistic around human nature
God Emperor was really the high point of the series for me. Far more intellectually driven than the other books. Although I suppose for those who strongly disagree with Herbert's ideas maybe not so good then.
From 20 years ago. What has he done recently that has had any real effect?
How about his recent efforts on VR/Stereoscopic, and getting people excited about progressing that and addressing the relevant issues with the hardware? Because that's what 99% of the damn presentation is about.
Of course, with typical slashdot accuracy, the summary has singled out the most minute part of the presentation and pretended like that is what it is about.
This allows a company to rip many of its customers off with little or no repercussions. It's not really about the money.
I suppose at some future time if Steam did decide ripping people off was in their best interest it could, at least briefly. However I think Steam at present is smart enough not to do so.
With the disaster that was the RAGE release, a lot of people had a non-working product in their library. Some were willing to wait out driver releases and some just wanted their money back. From everything I read on the forums, it sounded like people were quite easily able to get refunded for their purchases (I'm assuming the game is somehow removed from their library, at least that's how it worked when I asked for a refund from Impulse). I think in most cases, Steam is willing to work with users.
Perhaps in some hypothetical future Steam will turn to the dark side and this will matter, but it doesn't seem likely.
auto install keys for all available linux/hurd/bsd distros
Couldn't everyone just leech off the "shim" boot loader that Redhat is going to have? Once you are in Grub I'd think you could boot whatever else you wanted (either that or I don't understand how they are implementing this). Is this somehow going to be made technically impossible by Redhat?
Of course this creates a much unwanted dependency on something which other distributions might not be able to include legally in their builds.
WTF are you downloading that you would do that in two hours?
Not really that hard to hit actually. Several HD quality multi-season TV shows would do it. Assuming you can find that many worth actually watching, that's the hard part.
The last game where I actually gave a shat about MP was MechWarrior 4
If you liked that, then you should probably take a look at Mechwarrior Online (yes, just MP). It's currently in closed beta but founders can all start playing next month I think. The concern I have is I'm not sure how their free-to-play with premium options is going to balance out. Hopefully they lean more towards League of Legends but I'm feeling some WoT influence getting mixed in there.
Anyway, so far MWO closed beta has 6v6 with what I assume is matchmaking tonnage balancing (I hope). Victory is either elimination or base capture, no respawns. I'd expect more game types opening up over time. Mechlab is fairly functional at the moment, allows a fair amount of gear swapping, although some parts of the Mechs are restricted as far as weapon selection goes.
League has evolved the genre whereas Dota 2 is basically just a graphic UI and matchmaking upgrade of Dota. Dota is ridiculously unbalanced in low and mid tier play as well, although I'm not entirely certain about high tier play either way. League at least tries to maintain a consistent experience across all levels of players.
Really there is only a couple features which Dota 2 will have to compete with League. The biggest one is that you don't have to individually purchase each champion or just use the champions of the week. And the second is strongly related which is more selection in game modes, many of which have some impact on champion selection.
Overall, the market for Dota 2 players is existing Dota players (what's left of it) and maybe a few new people checking it out because it's on steam. Anyone who is heavily invested in League at this point has no real incentive to switch.
They continue to state that those banned didn't just use WINE and Linux, but additional software that was trying to cheat the game.
This makes me curious if the combination of Wine/Linux is more favorable for bot development than Windows or Mac. Could just start hacking away at the Wine source I suppose. And in general a higher percentage of Linux users are probably familiar with coding.
come up with a virtualization specifically for virtualization
We need to go deeper...
Re:Tab syncing: first thing I'll disable
on
Google I/O Day Two
·
· Score: 1
I can't see myself using this type of sync until there is some kind of amazing always accurate filter AI that knows what's even appropriate to BE synced. And the technology probably isn't going to be there anytime soon, if ever. Really don't need half my tabs coming up with NSFW at work.
I suppose if they had some kind of opt-in button on the tab it might be useful sometimes, but just default blind sync is damn near the most useless thing I can think of.
games support it and run well (because outside of a few exceptions, mostly shit console ports, games scale to different resolutions well without problems of stretching and such)
One of these "few exceptions" happens to be Starcraft II, which of course is PC exclusive, not a port. In this case the "downgrade" of resolution lets you see more content. See the section on HOR+ on FOV in video games.
It's an improvement over this 16:9 shit standard nowadays
Eh? I've recently changed from a 16:10 (1920x1200) to 16:9 (1920x1080) and I really am starting to prefer the 16:9. Pretty much all media content is going to be 16:9 anyway, and a lot of games are designed around preferring that layout as well. The only thing I really notice with 16:10 is media players can get a better stretch while in windowed mode. And perhaps slightly less frequent scrolling on some websites, not that big a deal.
What exactly are you getting out of those pixels that is so amazing?
Because Leah was the spawn point this time? I thought it was an interesting twist. Didn't make any sense in GDC art presentation but now I kinda get it.
yet that single player experience STILL required a login and a constant connection.
This is incorrect. To access the campaign, you would have only needed to login to battle.net once. After that, there is a "guest" mode you can use instead of logging in. No such option for Diablo III unfortunately, but probably a direct consequence of the Auction House. The message being "we only care about players who will be part of the trading network", which is so obvious they should have just said it. And apparently selling more copies of the game didn't balance that out.
It took a couple friends to talk me into getting Skyrim, which I considered to be worth every penny but didn't know it until afterwards. A lot of people who got Diablo 3, I believe, didn't fare so well.
At least when the Diablo 3 servers are running (which is gradually increasing) the game runs better, crashes less, and has much less game play glitches than Skyrim, if any at all. Up to ~140ms latency the responsiveness feels nearly as good as an offline title, although it still does spike unpleasantly some. It's great that you can play Skyrim offline, but the game is also rather far from a perfect experience.
Almost had to LOL just looking at the pictures. This idea is great, he should make an entire series of dead animal RC vehicles. And then have some kind of epic death match crashing them into each other.
I find Frank Herbert's view of humanity, as in "God Emperor of Dune" very pessimistic around human nature
God Emperor was really the high point of the series for me. Far more intellectually driven than the other books. Although I suppose for those who strongly disagree with Herbert's ideas maybe not so good then.
From 20 years ago. What has he done recently that has had any real effect?
How about his recent efforts on VR/Stereoscopic, and getting people excited about progressing that and addressing the relevant issues with the hardware? Because that's what 99% of the damn presentation is about.
Of course, with typical slashdot accuracy, the summary has singled out the most minute part of the presentation and pretended like that is what it is about.
willing to support anything if they think there's a dollar in it
I think Oracle would request a great deal more cash than 1 dollar.
This allows a company to rip many of its customers off with little or no repercussions. It's not really about the money.
I suppose at some future time if Steam did decide ripping people off was in their best interest it could, at least briefly. However I think Steam at present is smart enough not to do so.
With the disaster that was the RAGE release, a lot of people had a non-working product in their library. Some were willing to wait out driver releases and some just wanted their money back. From everything I read on the forums, it sounded like people were quite easily able to get refunded for their purchases (I'm assuming the game is somehow removed from their library, at least that's how it worked when I asked for a refund from Impulse). I think in most cases, Steam is willing to work with users.
Perhaps in some hypothetical future Steam will turn to the dark side and this will matter, but it doesn't seem likely.
+1 to that. A global flag in steam to hide them. With 30%+ using this flag devs would wise up.
Unlikely, would probably just cause another outbreak of "Our sales are dropping from piracy again!"
I really would like that toggle, if Steam could manage to make it accurate anyway.
auto install keys for all available linux/hurd/bsd distros
Couldn't everyone just leech off the "shim" boot loader that Redhat is going to have? Once you are in Grub I'd think you could boot whatever else you wanted (either that or I don't understand how they are implementing this). Is this somehow going to be made technically impossible by Redhat?
Of course this creates a much unwanted dependency on something which other distributions might not be able to include legally in their builds.
WTF are you downloading that you would do that in two hours?
Not really that hard to hit actually. Several HD quality multi-season TV shows would do it. Assuming you can find that many worth actually watching, that's the hard part.
you get more pleasure per minute from shooting
Hmm, maybe this should be a box statistic. [ Xbox Live ] [ 16 Players ] [ 80 Pleasure Per Minute! ]
Assuming this research has some idea of objectively tracking it.
The last game where I actually gave a shat about MP was MechWarrior 4
If you liked that, then you should probably take a look at Mechwarrior Online (yes, just MP). It's currently in closed beta but founders can all start playing next month I think. The concern I have is I'm not sure how their free-to-play with premium options is going to balance out. Hopefully they lean more towards League of Legends but I'm feeling some WoT influence getting mixed in there.
Anyway, so far MWO closed beta has 6v6 with what I assume is matchmaking tonnage balancing (I hope). Victory is either elimination or base capture, no respawns. I'd expect more game types opening up over time. Mechlab is fairly functional at the moment, allows a fair amount of gear swapping, although some parts of the Mechs are restricted as far as weapon selection goes.
League has evolved the genre whereas Dota 2 is basically just a graphic UI and matchmaking upgrade of Dota. Dota is ridiculously unbalanced in low and mid tier play as well, although I'm not entirely certain about high tier play either way. League at least tries to maintain a consistent experience across all levels of players.
Really there is only a couple features which Dota 2 will have to compete with League. The biggest one is that you don't have to individually purchase each champion or just use the champions of the week. And the second is strongly related which is more selection in game modes, many of which have some impact on champion selection.
Overall, the market for Dota 2 players is existing Dota players (what's left of it) and maybe a few new people checking it out because it's on steam. Anyone who is heavily invested in League at this point has no real incentive to switch.
Hmm... I always thought RTM = Release to manufacturing. Or minimally that the 'R' is release, even if the 'M' is market.
I am still waiting for all the games I like to run on Apple or Linux. I think I still have to wait a very long time for that.
You could cut the wait down by liking less games.
They continue to state that those banned didn't just use WINE and Linux, but additional software that was trying to cheat the game.
This makes me curious if the combination of Wine/Linux is more favorable for bot development than Windows or Mac. Could just start hacking away at the Wine source I suppose. And in general a higher percentage of Linux users are probably familiar with coding.
come up with a virtualization specifically for virtualization
We need to go deeper...
I can't see myself using this type of sync until there is some kind of amazing always accurate filter AI that knows what's even appropriate to BE synced. And the technology probably isn't going to be there anytime soon, if ever. Really don't need half my tabs coming up with NSFW at work.
I suppose if they had some kind of opt-in button on the tab it might be useful sometimes, but just default blind sync is damn near the most useless thing I can think of.
There was a version of Disinfectant for a while that flagged MS Word as a virus.
Well... can't blame it for being honest.
I failed to mention I bought a new monitor. That's native for each of the 2 screens.
games support it and run well (because outside of a few exceptions, mostly shit console ports, games scale to different resolutions well without problems of stretching and such)
One of these "few exceptions" happens to be Starcraft II, which of course is PC exclusive, not a port. In this case the "downgrade" of resolution lets you see more content. See the section on HOR+ on FOV in video games.
It's an improvement over this 16:9 shit standard nowadays
Eh? I've recently changed from a 16:10 (1920x1200) to 16:9 (1920x1080) and I really am starting to prefer the 16:9. Pretty much all media content is going to be 16:9 anyway, and a lot of games are designed around preferring that layout as well. The only thing I really notice with 16:10 is media players can get a better stretch while in windowed mode. And perhaps slightly less frequent scrolling on some websites, not that big a deal.
What exactly are you getting out of those pixels that is so amazing?
but why so skinny and corrupt-feminine?
Because Leah was the spawn point this time? I thought it was an interesting twist. Didn't make any sense in GDC art presentation but now I kinda get it.
yet that single player experience STILL required a login and a constant connection.
This is incorrect. To access the campaign, you would have only needed to login to battle.net once. After that, there is a "guest" mode you can use instead of logging in. No such option for Diablo III unfortunately, but probably a direct consequence of the Auction House. The message being "we only care about players who will be part of the trading network", which is so obvious they should have just said it. And apparently selling more copies of the game didn't balance that out.
It took a couple friends to talk me into getting Skyrim, which I considered to be worth every penny but didn't know it until afterwards. A lot of people who got Diablo 3, I believe, didn't fare so well.
At least when the Diablo 3 servers are running (which is gradually increasing) the game runs better, crashes less, and has much less game play glitches than Skyrim, if any at all. Up to ~140ms latency the responsiveness feels nearly as good as an offline title, although it still does spike unpleasantly some. It's great that you can play Skyrim offline, but the game is also rather far from a perfect experience.
Almost had to LOL just looking at the pictures. This idea is great, he should make an entire series of dead animal RC vehicles. And then have some kind of epic death match crashing them into each other.
But encryption can protect sensitive data if security is ever breached.
Unless the security "breached" also includes the information for performing decryption. In which case it didn't protect anything.
why is Chrome way more popular than Safari on Windows?
Thanks to Mozilla, we know the answer to this. It's because Chrome has a higher version number.