Spielburg has been working on a couple of games for some time - I think the bigger announcement was that he was working with EA, and that there were three of them in the works, one to be a Wii exclusive. I'm pretty sure the two are unrelated.
In terms of the mutability of content, how is citing Wikipedia any different from citing any other webpage? Forget whether or not it's an encyclopedia, or how valid it is. ANY internet source can change on a moment's notice.... which is why many professors discourage many online sources, short of journals found through search engines like EBSCOHost and Lexis.
Rarely a day goes by when I don't find some use for Firebug, but I concur with the sentiment that the Web Developer's Toolbar is often needed to create a powerhouse set of dev tools for the Web. If all you have are these two, you're a head and shoulders ahead of the game.
In terms of the general consumer, whatever is popular and hyped (and recommended by their IT guru son/nephew/uncle/whoever) is going to be purchased. Until Ubuntu can dust itself off and really *wow* the techie community, it can never catch on as a widespread desktop solution: there are simply a number of better distros, and all of *those* still have to compete with Windows.
In terms of companies I've looked at working for lately, a strong majority wants "A Bachelor's Degree and 2+/5+ years of experience in ________." I'm a fast learner and a good problem solver with a broad background, but I might not have had 2 years of working expertise in ________ - but that doesn't mean I can't learn it and become proficient quickly. Many employers aren't that interested in that kind of employee: they seem to simply want someone who can come in and just "work."
This kind of test, I think, does give recent grads/employment n00bs a chance to step up to the plate and get an edge in so that we can actually start getting that experience other employers will require later.
Promoting a system of elitism turns Wikipedia into just another Encyclopedia - albeit one where the kids can scribble entries of their own in the back. In Wikipedia, you never will eliminate vandalism - you will simply raise the amount of determination required to perform the vandalism. While obvious vandalism and blatant lies may be siphoned out, I can see this new system as accepting a lot more "unnoticeable errors" that never purge in the long run - because so many people just marked it as "okay."
It might work, in theory, but at the core Wikipedia is the notion that privileges can and will be abused. To remove or substantially these very privileges is to make Wikipedia less "Wiki."
I've never understood why there was such a fuss between "console gamers" and "PC gamers." I play both with such relative frequency that I'd never be able to give one up. I play MMOs, RTS, GAPGs, and some FPS's on my PC, and I play RPGs, FPSs, platforms, and pretty much anything Konami has ever made on my consoles.
There's room for all. I'm still scratching my head as to why it has to be one or the other (as if we didn't have enough drama with the console wars).
Maybe they expect a shortage to work in their favor, if one were to occur: as they have a few months to bolster production, the media will be able to broadcast that "The PS3 has sold out across America! Not one can be found, except on eBay for $2000!" Sony will give the illusion that everybody wants one - when, in reality, everybody who wanted one already had it. But will anyone buy it? I dunno. I'm just anxious to see how it plays out. When I'm not busy playing with my Wii. (Obligatory Nintendo joke - but the sad part is that I'm serious).
...how an MMORPG can have a "story." I mean, yes, there's a whole world background that hardcore WoW players can recite. There are always details and intrigue of relations between factions. But in all honestly, the game doesn't end. If there was an actual plotline (in terms of exposition, hook, rising action, climax,falling action, and resolution) then one would be able to "Beat Wow" and Blizzard would lose the fortune they're making in monthly fees,and that wouldn't happen.
They probably should've said you have to build your game around the "premise." To even try to make us believe there's a story in WoW is ludicrous.
Having had a roommate who was into Madden pretty hardcore, I can tell you that EA makes some minor design changes from year to year and occasionally adds new functionality (but not always all that interesting). Most of it, though, is roster changes. And sports gamers eat it up.
...is that the game WAS a huge leap forward for console FPS gaming. Much like one gamer said in the article, it introduced the FPS genre to a whole new generation of gamers who might otherwise have been playing Mario Party and platformers. I still pull it out for multiplayer goodness with my friends, just like we did for hours on end years ago. I've put more time into that one game than I have with any other console game - nay, any other game, period, except for my MMOs.
To think that it *doesn't belong on this list is folly: it set the stage for a trough of other games, not the least of which was Perfect Dark and its new companion for the latest fare from Microsoft. Doom rightfully should have its place on this list (and it got an honorable mention, which I think is more than fair, but that's another rant), but not at the expense of Goldeneye.
While most ad-laden software helps keep prices down, somehow I doubt that this new advertising will help reduce the cost of EA's software. Seems like just another big-business move to line the pockets at the irritation of the consumer.
The scariest part of that Madden comment is that you might be right. Can you just imagine in-game commercial breaks at the two minute warning?
Blizzard has their work cut out for them...
on
Can Anyone Beat WoW?
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· Score: 5, Insightful
The only thing I can see beating WoW in terms of MMO Competition is if a number other high-quality games enter the market and drop their price point and subscription fees. It's really Blizzard's to lose. If they release a string of bad patches, quit putting out expansions, the like, and people hit 60 (or 70) and lose interest, they'll flock to Eve, Lineage, Guild Wars, CoH, and others.
Definitely. It's a full time job - literally. Isaiah Cartwright's primary job at ArenaNet is to "keep the peace" and make sure no skill combinations become terribly overpowered. It helps the metagame.
...but I enjoy the Guild Wars class/skill system. The focus is primarily on skills, as your primary class really just determines one attribute and your armor set. The addition of a secondary class creates a great amount of customization in terms of player ability. And, the PvP system is a little more fair. While I enjoy picking one class and sticking with it the whole way as per most MMOs, I love the ability to be versatile and design my own playstyle, and I think the GW system allows that quite well.
The thing about it is that Sony will downgrade their hardware as often as they want and STILL we will hear trash talk from the Execs and higher-ups about how their hardware is going to outperform and outsell the other consoles. And they'll back up this arrogance by not moving their price point an inch. Sony seems to think that the PS2 success will drive PS3 sales.
Most serious video game enthusiasts seem to think otherwise. Sony needs to wake up and start doing some serious damage control after the PAX incident, with Gabe and Tycho endorsing the "Wii60" over the PS3.
There seems to be this eternal rift between Linux diehards who want to see Linux become the #1 desktop OS and those Linux diehards who simply want to use Linux-only on their own machines without much care for how many machines are routinely running it.
Without closing this gap and coming to some kind of agreement, Linux will never penetrate the market the way people hope it will. In order to actually get it on desktops, you have to get the average Joe to use it and like it on his own (without resorting to "just Google it" when he needs Tech Support). Forget the label of "iPod Generation." For the typical end-user, right now, Linux simply isn't as viable for myriad reasons, and the one listed in this article is a big one.
Wright is right. Spore *is* going to change everything in the world as we know it. ...if it ever releases.
Spielburg has been working on a couple of games for some time - I think the bigger announcement was that he was working with EA, and that there were three of them in the works, one to be a Wii exclusive. I'm pretty sure the two are unrelated.
George Lucas might get upset if Steven Spielberg started making Indiana Jones games with EA. But a clever idea nonetheless.
Try http://slashdot.org/~spidweb/. Actually, it looks like he has submitted three of his own articles.
I was just looking at that myself; it seems so.
In terms of the mutability of content, how is citing Wikipedia any different from citing any other webpage? Forget whether or not it's an encyclopedia, or how valid it is. ANY internet source can change on a moment's notice.... which is why many professors discourage many online sources, short of journals found through search engines like EBSCOHost and Lexis.
I'm still scratching my head as to how 687,000 is "closely behind" 1.1 Million. (400,000 consoles is nothing to shake a stick at.)
Rarely a day goes by when I don't find some use for Firebug, but I concur with the sentiment that the Web Developer's Toolbar is often needed to create a powerhouse set of dev tools for the Web. If all you have are these two, you're a head and shoulders ahead of the game.
In terms of the general consumer, whatever is popular and hyped (and recommended by their IT guru son/nephew/uncle/whoever) is going to be purchased. Until Ubuntu can dust itself off and really *wow* the techie community, it can never catch on as a widespread desktop solution: there are simply a number of better distros, and all of *those* still have to compete with Windows.
In terms of companies I've looked at working for lately, a strong majority wants "A Bachelor's Degree and 2+/5+ years of experience in ________." I'm a fast learner and a good problem solver with a broad background, but I might not have had 2 years of working expertise in ________ - but that doesn't mean I can't learn it and become proficient quickly. Many employers aren't that interested in that kind of employee: they seem to simply want someone who can come in and just "work." This kind of test, I think, does give recent grads/employment n00bs a chance to step up to the plate and get an edge in so that we can actually start getting that experience other employers will require later.
Promoting a system of elitism turns Wikipedia into just another Encyclopedia - albeit one where the kids can scribble entries of their own in the back. In Wikipedia, you never will eliminate vandalism - you will simply raise the amount of determination required to perform the vandalism. While obvious vandalism and blatant lies may be siphoned out, I can see this new system as accepting a lot more "unnoticeable errors" that never purge in the long run - because so many people just marked it as "okay." It might work, in theory, but at the core Wikipedia is the notion that privileges can and will be abused. To remove or substantially these very privileges is to make Wikipedia less "Wiki."
I've never understood why there was such a fuss between "console gamers" and "PC gamers." I play both with such relative frequency that I'd never be able to give one up. I play MMOs, RTS, GAPGs, and some FPS's on my PC, and I play RPGs, FPSs, platforms, and pretty much anything Konami has ever made on my consoles. There's room for all. I'm still scratching my head as to why it has to be one or the other (as if we didn't have enough drama with the console wars).
Maybe they expect a shortage to work in their favor, if one were to occur: as they have a few months to bolster production, the media will be able to broadcast that "The PS3 has sold out across America! Not one can be found, except on eBay for $2000!" Sony will give the illusion that everybody wants one - when, in reality, everybody who wanted one already had it. But will anyone buy it? I dunno. I'm just anxious to see how it plays out. When I'm not busy playing with my Wii. (Obligatory Nintendo joke - but the sad part is that I'm serious).
...how an MMORPG can have a "story." I mean, yes, there's a whole world background that hardcore WoW players can recite. There are always details and intrigue of relations between factions. But in all honestly, the game doesn't end. If there was an actual plotline (in terms of exposition, hook, rising action, climax,falling action, and resolution) then one would be able to "Beat Wow" and Blizzard would lose the fortune they're making in monthly fees,and that wouldn't happen. They probably should've said you have to build your game around the "premise." To even try to make us believe there's a story in WoW is ludicrous.
Having had a roommate who was into Madden pretty hardcore, I can tell you that EA makes some minor design changes from year to year and occasionally adds new functionality (but not always all that interesting). Most of it, though, is roster changes. And sports gamers eat it up.
...is that the game WAS a huge leap forward for console FPS gaming. Much like one gamer said in the article, it introduced the FPS genre to a whole new generation of gamers who might otherwise have been playing Mario Party and platformers. I still pull it out for multiplayer goodness with my friends, just like we did for hours on end years ago. I've put more time into that one game than I have with any other console game - nay, any other game, period, except for my MMOs. To think that it *doesn't belong on this list is folly: it set the stage for a trough of other games, not the least of which was Perfect Dark and its new companion for the latest fare from Microsoft. Doom rightfully should have its place on this list (and it got an honorable mention, which I think is more than fair, but that's another rant), but not at the expense of Goldeneye.
While most ad-laden software helps keep prices down, somehow I doubt that this new advertising will help reduce the cost of EA's software. Seems like just another big-business move to line the pockets at the irritation of the consumer.
The scariest part of that Madden comment is that you might be right. Can you just imagine in-game commercial breaks at the two minute warning?
The only thing I can see beating WoW in terms of MMO Competition is if a number other high-quality games enter the market and drop their price point and subscription fees. It's really Blizzard's to lose. If they release a string of bad patches, quit putting out expansions, the like, and people hit 60 (or 70) and lose interest, they'll flock to Eve, Lineage, Guild Wars, CoH, and others.
Definitely. It's a full time job - literally. Isaiah Cartwright's primary job at ArenaNet is to "keep the peace" and make sure no skill combinations become terribly overpowered. It helps the metagame.
...but I enjoy the Guild Wars class/skill system. The focus is primarily on skills, as your primary class really just determines one attribute and your armor set. The addition of a secondary class creates a great amount of customization in terms of player ability. And, the PvP system is a little more fair. While I enjoy picking one class and sticking with it the whole way as per most MMOs, I love the ability to be versatile and design my own playstyle, and I think the GW system allows that quite well.
The thing about it is that Sony will downgrade their hardware as often as they want and STILL we will hear trash talk from the Execs and higher-ups about how their hardware is going to outperform and outsell the other consoles. And they'll back up this arrogance by not moving their price point an inch. Sony seems to think that the PS2 success will drive PS3 sales. Most serious video game enthusiasts seem to think otherwise. Sony needs to wake up and start doing some serious damage control after the PAX incident, with Gabe and Tycho endorsing the "Wii60" over the PS3.
There seems to be this eternal rift between Linux diehards who want to see Linux become the #1 desktop OS and those Linux diehards who simply want to use Linux-only on their own machines without much care for how many machines are routinely running it.
Without closing this gap and coming to some kind of agreement, Linux will never penetrate the market the way people hope it will. In order to actually get it on desktops, you have to get the average Joe to use it and like it on his own (without resorting to "just Google it" when he needs Tech Support). Forget the label of "iPod Generation." For the typical end-user, right now, Linux simply isn't as viable for myriad reasons, and the one listed in this article is a big one.