Domain: delphion.com
Stories and comments across the archive that link to delphion.com.
Comments · 272
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This is for realThis is for real. If you head over to http://www.delphion.com/ and type in the patents numbers that are on the guy's web page then you will see the patents come right up. For those of you who like links, here they are: I reckon the best thing about is that it will probably sell as the marketing guys will love the idea. I suppose it is up there with fuzzy logic washing machines, which were a big hit in Japan
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Check out US Patent 5,707,114
It's a patent for the wheel. Check out this link for the patent or this article for more information.
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Re:Hmmmm...Or this one: US5443036: Method of exercising a cat
A method for inducing cats to exercise consists of directing a beam of invisible light produced by a hand-held laser apparatus onto the floor or wall or other opaque surface in the vicinity of the cat, then moving the laser so as to cause the bright pattern of light to move in an irregular way fascinating to cats, and to any other animal with a chase instinct.
Yan
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Even More information ...For those of you interested you can check out the actual patents at http://www.delphion.com/. Quick links to the patents: 5 313 306 (issued 1994-05-17)& 5 185 667 (issued 1993-02-09).
As a side note, it would be of use for the patent articles to include patent references.
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Even More information ...For those of you interested you can check out the actual patents at http://www.delphion.com/. Quick links to the patents: 5 313 306 (issued 1994-05-17)& 5 185 667 (issued 1993-02-09).
As a side note, it would be of use for the patent articles to include patent references.
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Even More information ...For those of you interested you can check out the actual patents at http://www.delphion.com/. Quick links to the patents: 5 313 306 (issued 1994-05-17)& 5 185 667 (issued 1993-02-09).
As a side note, it would be of use for the patent articles to include patent references.
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Re:Samsung Sens 810
Actually, there are some interesting patents out there but none I could find from Samsung. Click here for one I found, which has a nice list of related patents below it Hope this helps someone.
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Re:So what are they going to do with it?
My Dad has one of the patents that I would consider prior art. But I guess we'll let the lawyers sort it all out. One clear difference with my dad's is that he described independent read and write heads, which seems to be unnecessary complexity considering the speed of hard drives these days, and the benefit derived from using off-the-shelf parts.
Here are links to the time-shifting patent and some other interesting ones...
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Re:So what are they going to do with it?
My Dad has one of the patents that I would consider prior art. But I guess we'll let the lawyers sort it all out. One clear difference with my dad's is that he described independent read and write heads, which seems to be unnecessary complexity considering the speed of hard drives these days, and the benefit derived from using off-the-shelf parts.
Here are links to the time-shifting patent and some other interesting ones...
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Re:So what are they going to do with it?
My Dad has one of the patents that I would consider prior art. But I guess we'll let the lawyers sort it all out. One clear difference with my dad's is that he described independent read and write heads, which seems to be unnecessary complexity considering the speed of hard drives these days, and the benefit derived from using off-the-shelf parts.
Here are links to the time-shifting patent and some other interesting ones...
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They have patents on EVERYTHINGBottle Cap
- granted in 1994! the first one that this is based off of is 1990! There's patents on paper bags, and other very very simple stuff.
Who cares anyway, it's DiVX
;-) a better format anyway for this type of application?
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(OT)Delphion is ADDING pay services
Btw, what's up with Delphion moving to a non-Free service?
Delphion will be adding new services and charging at least $75 per month (out of consumer price range) per user. The U.S. patent collection will remain available for free under a New York Times-style deal, although it will probably be more complex than simply $url =~ s/www/archive/
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(OT)Delphion is ADDING pay services
Btw, what's up with Delphion moving to a non-Free service?
Delphion will be adding new services and charging at least $75 per month (out of consumer price range) per user. The U.S. patent collection will remain available for free under a New York Times-style deal, although it will probably be more complex than simply $url =~ s/www/archive/
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Re:Question. (off-topic)
Perhaps the same way you can patent the idea of entertaining a cat with a flashlight.
s/flashlight/laser pointer/; U.S. Patent 5,443,036 "Method of exercising a cat" speaks of using a laser.
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Gracenote has patented CDDB
The lawsuit claims that Roxio is infringing on Gracenote's patents
Any conforming implementation of the CDDB protocol will infringe Gracenote's patent on hashing a CD's table of contents. Look at U.S. Patent 6,061,680 and foreign counterparts. (N.B.: Legalese 'record' != vinyl. 'Record' is short for 'phonorecord,' a copy of a sound recording.) This patent is on shaky ground, as it was filed in July 16, 1999, when a working CDDB system (i.e. prior art) was presumably already in wide public use.
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Links and explanations for Dennis
The USPTO.gov server seems a bit slow today, so here are the patents from Delphion: 4496395 (a method of tempering magnets), 4851058 (material composition), 4802931 (another material composition), 5411608 (yet another composition), 4902361 (even more composition), and especially 5172751 (more tempering). As usual, look at the first few claims to get a general idea of the scope of the patent.
(Who's Dennis?) -
Links and explanations for Dennis
The USPTO.gov server seems a bit slow today, so here are the patents from Delphion: 4496395 (a method of tempering magnets), 4851058 (material composition), 4802931 (another material composition), 5411608 (yet another composition), 4902361 (even more composition), and especially 5172751 (more tempering). As usual, look at the first few claims to get a general idea of the scope of the patent.
(Who's Dennis?) -
Links and explanations for Dennis
The USPTO.gov server seems a bit slow today, so here are the patents from Delphion: 4496395 (a method of tempering magnets), 4851058 (material composition), 4802931 (another material composition), 5411608 (yet another composition), 4902361 (even more composition), and especially 5172751 (more tempering). As usual, look at the first few claims to get a general idea of the scope of the patent.
(Who's Dennis?) -
Links and explanations for Dennis
The USPTO.gov server seems a bit slow today, so here are the patents from Delphion: 4496395 (a method of tempering magnets), 4851058 (material composition), 4802931 (another material composition), 5411608 (yet another composition), 4902361 (even more composition), and especially 5172751 (more tempering). As usual, look at the first few claims to get a general idea of the scope of the patent.
(Who's Dennis?) -
Links and explanations for Dennis
The USPTO.gov server seems a bit slow today, so here are the patents from Delphion: 4496395 (a method of tempering magnets), 4851058 (material composition), 4802931 (another material composition), 5411608 (yet another composition), 4902361 (even more composition), and especially 5172751 (more tempering). As usual, look at the first few claims to get a general idea of the scope of the patent.
(Who's Dennis?) -
Links and explanations for Dennis
The USPTO.gov server seems a bit slow today, so here are the patents from Delphion: 4496395 (a method of tempering magnets), 4851058 (material composition), 4802931 (another material composition), 5411608 (yet another composition), 4902361 (even more composition), and especially 5172751 (more tempering). As usual, look at the first few claims to get a general idea of the scope of the patent.
(Who's Dennis?) -
Re:What I would like...Lots of countries don't give a fried fart about U.S. patents -- outside the U.S. However, they cannot participate in our economy unless they do 'respect' them here.
Interestingly, the U.S. was the "China" of its day when the country was first founded (with a little more freedom for its citizens, of course). Cheap manufacturing, a lack of regard for copyrights and patents from other countries. Plus, the U.S. defaulted on its debts quie a bit.
Slightly hypocritical of us to complain about people doing that to us, now...
Some other people have noted that Magnequench is a Chinese company -- but their World Headquarters is in Anderson, Indiana. So they look like a U.S. firm. They have a "Technology Center" in the RTP area, just up the road from me. They make their materials in China. The Chairman of their Board is Chinese.
However, according to their "timeline," General Motors, Sumitomo Metals and the Chinese Academy of Sciences all discovered neodymium-iron-boron magnets in 1982. Magnequench was created as a "business unit" of GM in 1986. Then, in 1995,
Beijing San Huan New Material High-tech, Inc., China National Non-Ferrous Metals Import & Export Corporation, and an investment group led by Sextant Group, Inc. acquire Magnequench and establish Magnequench International, Inc
So, yes, they appear to be a Chinese company now.
Apparently Sumitomo Special Metals Co. licensed the magnet technology to San Huan New Material High-Tech Inc., which sells the stuff through Beijing San Huan International Trading Co. Sumitomo has this notice on their website:
"Notice : In the United States of America and Canada, you may use Sintered Neodymium-Iron-Boron Permanet Magnets, as the piece part magnet or as it's assembly, manufactured by the [above] licensees ONLY. Use of Sintered Neodymium-Iron-Boron Permanent Magnets made by non-licensee is prohibited by the Patent Law of the United States of America and Canada."
Sumitomo is a Japanese company that got its start in 1918 as Sumitomo Steel Works, Ltd. So it appears that, even though GM invented the stuff here, they sold it to the Chinese who now license it from the Japanese.
Ninbo Konit Industries Inc. is the only Chinese licensee of Magnequench and Sumitomo. They are also the largest manufacturer of NdFeB magnets in China. They are located in the "Ningbo Economic and Technical Development Zone" in Xiaogang, China. I.e., one of the pseudo-capitalist (mercantilist, really) enclaves in otherwise Communist China. Konit is actually owned by San Huan High-Tech New Materials. Apparently Tridus of Rancho Domingo, California founded San Huab New Materials in a joint venture with the Chinese Academy of Science. They claim to be "the only legitimate importing and marketing company for Chinese Sintered Neodymium Iron-Boron permanent magnets in North America."
Apparently these infringement suits have been going on for a while. In 1995, a suit was originated in the PRC and Hong Kong by Crucible Materials Corporation against San Huan New Materials, Tridus and Ningbo Konit, among others. Violation of patent #4,588,439 ("Oxygen containing permanent magnet alloy") was found and a Cease and Desist issued.
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Re:The expertise of the judge
The judge doesn't have to have any technical expertise in this particular case, as most of the case has revolved around the legal interpretation of the patent language. Essentially, during Rambus initial filings, off of it's abandonded April 18, 1990 application it described the bus structure as being "a multiline bus" see US5319755 . Since most of its subsequent filings, all of the ones in this case, are based off that application as continuations or continuations-in-part. They are legally obliged to only expand on the existing ideas disclosed in the original application.
So even tho' the subsequent applications use only the term "bus", that term must be interpretted to mean "multiline bus", which is technology clearly not used in SDRAM or DDR, as there are clearly distinct lines for address, data and command signals. Any, IANAL, but I have been following this case closely. -
Re:Well, Duh.*cough*bullshit*cough*
A quick google search shows that waveguides were theorized in 1890 and proven in the 1930's.
Delphion's patent search for waveguides returns stuff so old they don't even have it online.
My November 1962 copy of CQ (which retailed for a buck) shows how to make a 10db transistorized preamp for 420 megacycles (it wasn't megahertz back then) in a
.5" x 1.25" x 1" box, barely larger than the BNC connectors attached to it, with less than ten components. The article mentions that this particular design "shows significant improvement in signals up to 800 mc."The only thing that had to be digital about original cell phones was that you had to dial the number with your fingers. NTSC (do I need to tell you how long that's been around?) uses the same 25khz-wide FM signal as the original US cellular standard, AMPS. That's why people can modify old 60's television sets that tuned channels 82-84 (the same frequencies as AMPS cellular) to recieve transmissions from cellular towers.
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The Paper itself from cryptome (ahh, /. archives)RIAA Challenges SDMI Attack
20 April 2001. Thanks to Anonymous
From cryptome.org[Letter, 3 pp.]
MATTHEW J. OPPENHEIM, ESQ.
Address illegible
RIAA
April 9, 2001
Professor Edward Felton
Department of Computer Science
Princeton University
Princeton, NJ 08544Dear Professor Felten,
We understand that in conjunction with the 4th International Information Hiding Workshop to be held April 25-29, 2001, you and your colleagues who participated in last year's Secure Digital Music Initiative ("SDMI") Public Challenge are planning to publicly release information concerning the technologies that were included in that challenge and certain methods you and your colleagues developed as part of your participation in the challenge. On behalf of the SDMI Foundation, I urge you to reconsider your intentions and to refrain from any public disclosure of confidential information derived from the Challenge and instead engage SDMI in a constructive dialogue on how the academic aspects of your research can be shared without jeopardizing the commercial interests of the owners of the various technologies.
As you are aware, at least one of the technologies that was the subject of the Public Challenge, the Verance Watermark, is already in commercial use and the disclosure of any information that might assist others to remove this watermark would seriously jeopardize the technology and the content it protects.1 Other technologies that were part of the Challenge are either likewise in commercial use or could be could be utilized in this capacity in the near future. Therefore, any disclosure of information that would allow the defeat of those technologies would violate both the spirit and the terms of the Click-Through Agreement (the "Agreement"). In addition, any disclosure of information gained from participating in the Public Challenge would be outside the scope of activities permitted by the Agreement and could subject you and your research team to actions under the Digital Millennium Copyright Act ("DCMA").
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1 The Verance Watermark is currently used for DVD-Audio and SDMI Phase I products and certain portions of that technology are trade secrets.
We appreciate your position, as articulated in the Frequently Asked Questions document, that the purpose of releasing your research is not designed to "help anyone impose or steal anything." Further more, you participation in the Challenge and your contemplated disclosure appears to be motivated by a desire to engage in scientific research that will ensure that SDMI does not deploy a flawed system. Unfortunately, the disclosure that you are contemplating could result in significantly broader consequences and could directly lead to the illegal distribution of copyrighted material. Such disclosure is not authorized in the Agreement, would constitute a violation of the Agreement and would subject your research team to enforcement actions under the DMCA and possibly other federal laws.
As you are aware, the Agreement covering the Public challenge narrowly authorizes participants to attack the limited number of music samples and files that were provided by SDMI. The specific purpose of providing these encoded files and for setting up the Challenge was to assist SDMI in determining which of the proposed technologies are best suited to protect content in Phase II products. The limited waiver of rights (including possible DMCA claims) that was contained in the Agreement specifically prohibits participants from attacking content protected by SDMI technologies outside the Public Challenge. If your research is released to the public this is exactly what could occur. In short, you would be facilitating and encouraging the attack of copyrighted content outside the limited boundaries of the Public Challenge and thus places you and your researchers in direct violation of the Agreement.
In addition, because public disclosure of your research would be outside the limited authorization of the Agreement, you could be subject to enforcement actions under federal law, including the DMCA. The Agreement specifically reserves any rights that proponents of the technology being attacked may have "under any applicable law, including, without limitation, the U.S. Digital Millennium Copyright Act, for any acts not expressly authorized by their Agreement." The Agreement simply does not "expressly authorize" participants to disclose information and research developed through participating in the Public challenge and such disclosure could be the subject of a DMCA action.
We recognize and appreciate your position, made clear throughout this process, that it is not your intention to engage in any illegal behavior or to otherwise jeopardize the legitimate commercial interests of others. We are concerned that your actions are outside the peer review process established by the Public Challenge and setup by engineers and other experts to ensure the academic integrity of this project. With these facts in mind, we invite you to work with the SDMI Foundation to find a way for you to share the academic components of your research while remaining true to your intention to not violate the law or the Agreement. In the meantime, we urge you to withdraw the paper submitted for the upcoming Information Hiding Workshop, assure that it is removed from the Workshop distribution materials and destroyed, and avoid a public discussion of confidential information.
Sincerely,
[Signature]
Matthew Oppenheim, Secretary
The SDMI Foundationcc: Mr. Ira S. Moskowitz, Program Chair, Information Hiding Workshop, Naval Research Laboratory
Cpt. Douglas S. Rau, USN, Commanding Officer, Naval Research Laboratory
Mr. Howard Ende, General Counsel of Princeton
Mr. Edward Dobkin, Computer Science Department Head of Princeton[Paper, 15 pp.]
Reading Between the Lines:
Lessons from the SDMI Challenge
Scott A. Craver1, John R McGregor1, Min Wu1, Bede Liu1,
Adam Stubblefield2, Ben Swartzlander2, Dan S. Wallach2,
Drew Dean3, and Edward W. Felten4 1 Dept. of Electrical Engineering, Princeton University
2 Dept. of Computer Science, Rice University
3 Computer Science Laboratory, Xerox Palo Alto Research Center
4 Dept. of Computer Science, Princeton University
Abstract. The Secure Digital Music Initiative is a consortium of parties interested in preventing piracy of digital music, and to this end they are developing architectures for content protection on untrusted platforms. SDMI recently held a challenge to test the strength of 4 watermarking technologies, and 2 other security technologies. No documentation explained the implementations of the technologies, and neither watermark embedding nor detecting software was directly accessible to challenge participants. We nevertheless accepted the challenge, and learned a great deal about the inner workings of the technologies. We report on our results here.
1 IntroductionThe Secure Digital Music Initiative (SDMI), a consortium of music-industry companies, is working to develop and standardize technologies that give music publishers more control over what consumers can do with recorded music that they buy. SDMI has been a somewhat secretive organization, releasing little information to the public about its goals, deliberations, and technology.
In September 2000, SDMI announced a "public challenge" in which it invited members of the public to try to break certain data-encoding technologies that SDMI had developed [3]. The challenge offered a valuable window into SDMI, not only into its technologies but also into its plans and goals. We decided to use the challenge to learn as much as we could about SDMI. This paper is the result of our study.1 Section 2 presents an overview of the HackSDMI challenge. Section 3 analyzes the watermark challenges. Section 4 analyzes the non-watermark challenges. Finally, we present our conclusions in section 5.
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1 The SDMI challenge offered a small cash payment to be shared among everyone who broke at least one of the technologies and was willing to sign a confidentiality agreement giving up all rights to discuss their findings. The cash prize amounted to the price of a few days of time from a skilled computer security consultant, and it was to be split among all successful entrants, a group that we suspected might be significant in size. We chose to forgo the payment and retain our right to publish this paper.
2 The SDMI ChallengeThe SDMI challenge extended over roughly a three-week period, from September 15, 2000 until October 8, 2000. The challenge actually consisted of six sub-challenges, named with the letters A through F, each involving a different technology developed by SDMI. We believe these challenges correspond to submissions to the SDMI's Call for Proposals for Phase II Screening Technology [4]. According to this proposal, the watermark's purpose is to restrict an audio clip which is compressed or has previously been compressed. That is, if the watermark is present an audio clip may yet be admitted into an SDMI device, but only if it has not been degraded by compression. For each challenge, SDMI provided some information about how a technology worked, and then challenged the public to create an object with a certain property. The exact information provided varied among the challenges. We note, though, that in all six cases SDMI provided less information than a music pirate would have access to in practice.
2.1 Watermark Challenges
Four of the challenges (A, B, C, and F), involved watermarking technologies, in which subtle modifications are made to an audio file, to encode copyright control information without perceptible change in how the file sounds. Watermarks can be either robust or fragile. Robust watermarks are designed to survive common transformations like digital-to-audio conversion, compression and decompression, and the addition of small amounts of noise to the file. Fragile watermarks do not survive such transformations, and are used to indicate modification of the file. For each of the four watermark challenges, SDMI provided three files:
- File 1: an unwatermarked song;
- File 2: File 1, with a watermark added; and
- File 3: another watermarked song.
The challenge was to produce a file that sounded just like File 3 but did not have a watermark -- in other words, to remove the watermark from File 3.
SDMI provided an on-line "oracle" for each challenge. Entrants could email a file to the oracle, and the oracle would tell them whether their submission satisfied the challenge, that is, whether it contained no detectable watermark while still sounding like File 3. Entrants were given no information about how watermark information was stored in the file or how the oracle detected watermarks, beyond the information that could be deduced from inspection of the three provided files.
2.2 Challenges D and E
Challenge D concerned a technology designed to prevent a song from being separated from the album in which it was issued. Normally, every Compact Disc contains a table of contents, indicating the offsets and lengths of each audio track, followed by the audio data itself. Challenge D adds an "authenticator" track (approximately 50ms of very quiet audio,) a digital signature derived from the table of contents, which is supposed to be difficult to compute for an arbitrary CD. Challenge D is discussed in more detail in Section 4.1.
Challenge E involved a technology similar to D, but one which would be immune the obvious attack on technology D, in which one compiled an unauthorized CD with the same table of contents as an authorized one, for which the authenticator track is given. Unfortunately, this challenge was constructed in a way that made it impossible to even start analyzing the technology. SDMI provided an oracle for this challenge, but unfortunately provided no music samples of any kind, so there was no way to determine what the oracle might be testing for.
Given these facts, we decided not to analyze Challenge E. It is discussed briefly in Section 4.2.
3 The Watermarking SchemesIn this section, we describe our attack(s) on each of the four watermark challenges (A,B,C,F). Our success was confirmed by emails received from SDMI's oracles. Fig. 1. The SDMI watermark attack problem. For each of the four watermark challenges, Sample-1, sample-2, and sample-3 are provided by SDMI sample-4 is generated by participants in the challenge and submitted to SDMI oracle for testing.
Figure 1 provides an overview of the challenge goal. As mentioned earlier, there are three audio files per watermark challenge: an original and watermarked version of one clip, and then a watermarked version of a second clip, from which the mark is to be removed. All clips were 2 minutes long, sampled at 44.1kHz with 16-bit precision.
The reader should note one serious flaw with this challenge arrangement. The goal is to remove a robust mark, while these proposals appear to be Phase II watermark screening technologies [4]. As we mentioned earlier, a Phase II screen is intended to reject audio clips if they have been compressed, and presumably compression degrades a fragile component of the watermark. An attacker need not remove the robust watermark to foil the Phase II screen, but could instead repair the modified fragile component in compressed audio. This attack was not possible under the challenge setup.
3.1 Attack and Analysis of Technology A
A reasonable first step in analyzing watermarked content with original, unmarked samples is differencing the original and marked versions in some way. Initially, we used sample-by-sample differences in order to determine roughly what kinds of watermark- ing methods were taking place. Unfortunately, technology A involved a slowly varying phase distortion which masked any other cues in a sample-by-sample difference. We ultimately decided this distortion was a pre-processing separate from the watermark, in part because undoing the distortion alone did not foil the oracle.
The phase distortion nevertheless led us to attempt an attack in which both the phase and magnitude change between sample 1 and sample 2 is applied to sample 3. This attack was confirmed by SDMI's oracle as successful, and illustrates the general attack approach of imposing the difference in an original-watermark pair upon another media clip. Here, the "difference" is taken in the FFT domain rather than the time domain, based on our suspicions regarding the domain of embedding. Note that this attack did not require much information about the watermarking scheme itself, and conversely did not provide much extra insight into its workings.
A next step, then, is to compute the frequency response H(w) = W(w)/O(w) of the watermarking process for segments of audio, and observe both |H(w)| and the corresponding impulse response h(t). If the watermark is based on some kind of linear filter, whose properties change slowly enough relative to the size of a frame of samples, then this approach is ideal.
Figure 2 illustrates one frequency response and impulse response about 0.3 seconds into the music. These responses are based on FFTs of 882 samples, or one fiftieth second of music. As can be clearly seen, a pair of sinusoidal ripples are present within a certain frequency band, approximately 8-16Khz. Ripples in the frequency domain are indicative of echoes in the time domain, and a sum of sinusoids suggested the presence of multiple echoes. The corresponding impulse response h(t) confirms this. This pattern of ripples changes quite rapidly from frame to frame.
Thus, we had reason to suspect a complex echo hiding system, involving multiple time-varying echoes. It was at this point that we considered a patent search, knowing enough about the data hiding method that we could look for specific search terms, and we were pleased to discover that this particular scheme appears to be listed as an alternative embodiment in US patent number 05940135, awarded to Aris corporation, now part of Verance [5]. This provided us with little more detail than we had already discovered, but confirmed that we were on the right track, as well as providing the probable identity of the company which developed the scheme. It also spurred no small amount of discussion of the validity of Kerckhoffs's criterion, the driving principle in security that one must not rely upon the obscurity of an algorithm. This is, surely, doubly true when the algorithm is patented. Fig. 2. A short-term complex echo. Above, the frequency response between the watermarked and original music, taken over 1/50 second, showing a sinusoidal ripple between 8 and 16 KHz. Below, the corresponding impulse response. The sinusoidal pattern in the frequency domain corresponds to a pair of echoes in the time domain.
The most useful technical detail provided by the patent was that the "delay hopping" pattern was likely discrete rather than continuous, allowing us to search for appropriate frame sizes during which the echo parameters were constant. Data collection from the first second of audio showed a frame size of approximately 882 samples, or 1/50 second. We also observed that the mark did not begin until 10 frames after the start of the music, and that activity also existed in a band of lower frequency, approximately 4-8 Khz. This could be the same echo obscured by other operations, or could be a second band used for another component in the watermarking scheme. A very clear ripple in this band, indicating a single echo with a delay of about 34 samples, appears shortly before the main echo-hopping pattern begins.The next step in our analysis was the determination of the delay hopping pattern used in the watermarking method, as this appeared to be the "secret key" of the data embedding scheme. It is reasonable to suspect that the pattern repeats itself in short order, since a watermark detector should be able to find a mark in a subclip of music, without any assistance initially aligning the mark with the detector's hopping pattern. Again, an analysis of the first second revealed a pattern of echo pairs that appeared to repeat every 16 frames, as outlined in figure 3. The delays appear to fall within six general categories, each delay approximately a multiple of 1/4 millisecond. The exact values of the delays vary slightly, but this could be the result of the phase distortion present in the music. Fig. 3. The hypothesized delay hopping pattern of technology A. Here two stretches of 16 frames are illustrated side-by-side, with observed echoes in each frame categorized by six distinct delays: 2, 3, 4, 5, 6 or 7 times 0.00025 sec. Aside from several missing echoes, a pattern appears to repeat every 16 frames. Note also that in each frame the echo gain is the same for both echoes.
The reader will also note that in apparently two frames there is only one echo. If this pattern were the union of two pseudorandom patterns chosen from six possible delay choices, two "collisions" would be within what is expected by chance.
Next, there is the issue of the actual encoded bits. Further work shows the sign of the echo gain does not repeat with the delay-hopping pattern, and so is likely at least part of an embedded message. Extracting such data without the help of an original can be problematic, although the patent, of course, outlines numerous detector structors which can be used to this end. We developed several tools for cepstral analysis to assist us in the process. See [2] for in introduction to cepstral analysis; Anderson and Petitcolas [1] illustrate its use in attacks on echo hiding watermark systems.
With a rapidly changing delay, normal cepstral analysis does not seem a good choice. However, if we know that the same echo is likely to occur at multiples of 16/50 of a second, we can improve detector capability by combining the information of multiple liftered2 log spectra.
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2 in accordance with the flopped vocabulary used with cepstral analysis, "liftering" refers to the process of filtering data in the frequency domain rather than the time domain. Similarly, "quefrencies" are frequencies of ripples which occur in the frequency domain rather than the time domain.
Three detector structures are shown in figure 4. In all three, a collection of frames are selected for which the echo delays are believed to be the same. For each, the liftered log of an FFT or PSD of the frame is taken. In the first two structures, we compute a cepstrum, for each frame, then either average their squared magnitudes, or simply their squares, in hopes that a spike of the appropriate quefrency will be clear in the combination. The motivation for merely squaring the spectral coefficients comes from the observation that a spike due to an echo will either possess a phase of theta or theta + pi for some value theta. Squaring without taking magnitudes can cause the echo phases to reinforce, whilst still permitting other elements to combine destructively. Fig. 4. Three cepstral detector structures. In each case we have a collection of distinct frames, each believed to possess echoes of the same delay. The first two compute cepstral data for each frame, and sum their squares (or squared magnitudes) to constructively combine the echo signal in all frames. The third structure illustrates a method for testing a hypothesized pattern of positive and negative gains, possibly useful for brute-forcing or testing for the presence of a known "ciphertext."
In the final structure, one cepstrum. is taken using a guess of the gain sign for each suspect frame. With the correct guess, the ripple should be strongest, resulting in the largest spike from the cepstral detector. Figure 5 shows the output of this detector on several sets of suspect frames. While this requires an exponential amount of work for a given amount of frames, it has a different intended purpose: this is a brute-forcing tool, a utility for determining the most probable among a set of suspected short strings of gain signs as an aid to extracting possible ciphertext values. Fig. 5. Detection of an echo. A screenshot of our CepstroMatic utility shows a combination of 4 separate frames of music, each a fiftieth of a second long, in which the same echo delay was believed to exist. Their combination shows a very clear ripple on the right, corresponding to a clear cepstral spike on the left. This is a single echo at a delay of 33 samples, the delay suggested for these intervalus by the hypothesized delay-hopping pattern.
Finally, there is the issue of what this embedded watermark means. Again, we are uncertain about a possible signalling band below 8Khz. This could be a robust mark, signalling presence of a fragile mark of echoes between 8 and 16 KHz. The 8-16KHz band does seem like an unusual place to hide robust data, unless it does indeed extend further down, and so this could very easily be hidden information whose degredation is used to determine if music has already been compressed.
Of course, knowledge of either the robust or fragile component of the mark is enough for an attacker to circumvent the scheme, because one can either remove the robust mark, or repair or reinstate the fragile mark after compression has damaged it. As mentioned earlier, this possible attack of repairing the fragile component appears to have been ruled out by the nature of the SDMI challenge oracles. One must wait and see if real-world attackers will attempt such an approach, or resort to more brute methods or oracle attacks to remove the robust component.
3.2 Attack on Challenge B
We analyzed samp1b.wav and samp2b.wav using short-time FFT. Shown in Fig. 6 are the two FFT magnitudes for 1000 samples at 98.67 sec. Also shown is the difference of the two magnitudes. A spectrum notch around 2800Hz is observed for some segments of samp2b.wav and another notch around 3500Hz is observed for some other segments of samp2b.wav. Similar notches are observed in samp3b.wav. The attack fills in those notches of samp3b.wav with random but bounded coefficient values. We also submitted a variation of this attack involving different parameters for notch description. Both attacks were confirmed by SDMI oracle as successful. Fig. 6. Technology-B: FFT magnitudes of samp1b.wav and samp2b.wav and their difference for 1000 samples at 98.67 sec.
3.3 Attacks on Challenge C
By taking the difference of samp1c.wav and samp2c.wav, bursts of narrowband signal are observed, as shown in Fig. 7. These narrow band bursts appear to be centered around 1350 Hz. Two different attacks were applied to Challenge C. In the first at- tack, we shifted the pitch of the audio by about a quartertone. In the second attack, we passed the signal through a bandstop filter centered around 1350Hz. Our submissions were confirmed by SDMI oracle as successful. In addition, the perceptual quality of both attacks has passed the "golden ear" testing conducted by SDMI after the 3-week challenge. Fig. 7. Challenge-C: Waveform of the difference between samp1c.wav and samp2c.wav.
3.4 Attack on Challenge F
For Challenge F, we warped the time axis, by inserting a periodically varying delay. The delay function comes from our study on Technology-A, and was in fact initially intended to undo the phase distortion applied by technology A. Therefore the perceptual quality of our attacked audio is expected to be better than or comparable to that of the audio watermarked by Technology-A. We also submitted variations of this at- tack involving different warping parameters and different delay function. They were confirmed by SDMI oracle as successful.
4 The Non-Watermark TechnologiesThe HackSDMI challenge contained two "non-watermark" technologies. Together, they appear to be intended to prevent the creation of "mix" CDs, where a consumer might compile audio files from various locations to a writable CD. This would be enforced by universally embedding SMDI logic into consumer audio CD players.
4.1 Technology D
According to SDMI, Technology D was designed to require "the presence of a CD in order to 'rip' or extract a song for SDMI purposes." The technology aimed to accomplish this by adding a 53.3 ms audio track (four blocks of CD audio), which we will refer to as the authenticator, to each CD. The authenticator, combined with the CD's table of contents (TOC), would allow a SDMI device to recognize SDMI compliant CDs. For the challenge, SDMI provided 100 different "correct" TOC-authenticator pairs as well as 20 "rogue tracks". A rogue track is a track length that does not match any of the track lengths in the 100 provided TOCs. The goal of the challenge was to submit to the SDMI oracle a correct authenticator for a TOC that contained at least one of the rogue tracks.
The oracle for Technology D allowed several different query types. In the first type, an SDMI provided TOC-authenticator combination is submitted so a that user can "understand and verify the Oracle." According to SDMI, the result of this query should either be "admit" for a correct pair or "reject" for an incorrect pair. When we attempted this test a SDMI-provided pair, the oracle responded that the submission was "invalid." After verifying that we had indeed submitted a correct pair, we attempted several other submissions using different TOC-authenticator pairs as well as different browsers and operating systems3. We also submitted some pairs that the oracle should have rejected; these submissions were also declared "invalid." Though we alerted SDMI to this problem during the challenge, the oracle was never repaired. For this reason, our analysis of Technology D is incomplete and we lack definitive proof that it is correct. That having been said, we think that what we learned about this technology, even without the benefit of a correctly functioning oracle, is interesting.
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3 Specifically, Netscape Navigator and Mozilla under Linux, Netscape Navigator under Windows NT, and Internet Explorer under Windows 98 and 2000.
Analyzing the Signal Upon examination of the authenticator audio files, we discovered several patterns. First, the left and right channels contain the same information. The two channels differ by a "noise vector" u, which is a vector of small integer values that range from -8 and 8. Since the magnitude of the noise is so small, the noise vector does not significantly affect the frequency characteristics of the signal. The noise values appear to be random, but the noise vector is the same for each of the 100 provided authenticator files. In other other words, in any authenticator file, the difference between the left and right channels of the ith sample is a constant fixed value u[i]. This implies that the noise vector u does not encode any TOC-specific information.
Second, the signal repeats with a period of 1024 samples. Because the full signal is 2352 samples long, the block repeats approximately 1.3 times. Similarly to the left and right channels of the signal, the first two iterations of the repeating signal differ by a constant noise vector v. The difference between the ith sample of the first iteration and the ith sample of the second iteration differ by a small (and apparently random) integer value v[i] ranging from -15 to 15. In addition, v is the same for each of the provided authenticator files, so v does not encode any TOC-specific information.
Third, the first 100 samples and last 100 samples of the full signal are faded in and faded out, respectively. This is illustrated in Figure 8. The fade-in and fade-out are meaningless, however, because they simply destroy data that is repeated in the middle of the file. We conjecture that this fade-in and fade-out are included so that the audio signal does not sound offensive to a human ear. Fig. 8. In a Technology D Authenticator, the signal fades in, repeats, and fades out.
Extracting the Data Frequency analysis on the 1024 sample block shows that almost all of the signal energy is concentrated in the 16-20kHz range, as shown in Figure 9. We believe this range was chosen because these frequencies are less audible to the human ear. Closer examination shows that this l6-20kHz range is divided up into 80 discrete bins, each of which appears to carry one bit of information. As shown in Figure 10, these bits can be manually counted by a human using a graph of the magnitude of signal in the frequency domain. Fig. 9. Magnitude vs. Frequency of Technology D Authenticator
Fig. 10. Individual Bits From a Technology D Authenticator
Close inspection and pattern matching on these 80 bits of information reveals that there are only 16 bits of information repeated 5 times using different permutations. using the letters A-P to symbolize the 16 bits, these 5 permutations are described in Figure 11. ABCDEFGHIJKLMNOP
OMILANHGPBDCKJFE
PKINHODFMJBCAGLE
FCKLGMEPNOADJBHI
PMGHLECAKDONIFJB Fig. 11. The encoding of the 16 bits of data in Technology D
Because of the malfunctioning oracle, we were unable to determine the function used to map TOCs to authenticators, but given an actual SDMI device, it would be trivial to brute force all 216 possibilities. Likewise, without the oracle, we could not determine if there was any other signal present in the authenticator (e.g., in the phase of the frequency components with nonzero magnitude).
For the moment, let us assume that the hash function used in Technology D has only 16 bits of output. Given the number of distinct CDs available, an attacker should be able to acquire almost, if not all, of the authenticators. We note that at 9 kilobytes each, a collection of 65,536 files would fit nicely on a single CD. Many people have CD collections of 300+ discs, which by the birthday paradox makes it more likely than not that there is a hash collision among their own collection.
Our results indicated that the hash function used in Technology D could be weak or may have less than 16 bits of output. In the 100 authenticator samples provided in the Technology D challenge, there were 2 pairs of 16-bit hash collisions. We will not step through the derivation here, but the probability of two or more collisions occurring in n samples of X equally likely possibilities is:
If the 16-bit hash function output has 16 bits of entropy, the probability of 2 collisions occurring in n = 100 samples of X = 216 possibilities is 0.00254 (by the above 1.5 equation). If X ~ 211.5, the chances of two collisions occurring is about even. This suggests that either 4 bits of the 16-bit hash output may be outputs of functions of the other 12 bits or the hash function used to generate the 16-bit signature is weak. It is also possible that the challenge designers purposefully selected TOCs that yield collisions. The designers could gauge the progress of the contestants by observing whether anyone submits authenticator A with TOC B to the oracle, where authenticator A is equal to authenticator B. Besides the relatively large number of collisions in the provided authenticators, it appears that there are no strong biases in the authenticator bits such as significantly more or less 1's than 0's.
4.2 Technology E
Technology E is designed to fix a specific bug in Technology D: the TOC only mentions the length of each song but says nothing about the contents of that song. As such, an attacker wishing to produce a mix CD would only need to find a TOC approximately the same as the desired mix CD, then copy the TOC and authenticator from that CD onto the mix CD. If the TOC does not perfectly match the CD, the track skipping functionality will still work but will only get "close" to track boundaries rather than reaching them precisely. Likewise, if a TOC specified a track length longer than the track we wished to put there, we could pad the track with digital silence (or properly SDMI-watermarked silence, copied from another valid track). Regardless, a mix CD played from start to end would work perfectly. Technology E is designed to counter this attack, using the audio data itself as part of the authentication process.
The Technology E challenge presented insufficient information to be properly studied. Rather than giving us the original audio tracks (from which we might study the unspecified watermarking scheme), we were instead given the tables of contents for 1000 CDs and a simple scripting language to specify a concatenation of music clips from any of these CDs. 'Me oracle would process one of these scripts and then state whether the resulting CD would be rejected.
While we could have mounted a detailed statistical analysis, submitting hundreds or thousands of queries to the oracle, we believe the challenge was fundamentally flawed. In practice, given a functioning SDMI device and actual SDMI-protected content, we could study the audio tracks in detail and determine the structure of the watermarking scheme.
5 ConclusionIn this paper, we have presented an analysis of the technology challenges issued by the Secure Digital Music Initiative. Each technology challenge described a specific goal (e.g., remove a watermark from an audio track) and offered a Web-based oracle that would confirm whether the challenge was successfully defeated.
We have reverse-engineered and defeated all four of their audio watermarking technologies. We have studied and analyzed both of their "non-watermarking" technologies to the best of our abilities given the lack of information available to us and given a broken oracle in one case.
Some debate remains on whether our attacks damaged the audio beyond standards measured by "golden ear" human listeners. Given a sufficient body of SDMI-protected content using the watermark schemes presented here, we are confident we could refine our attacks to introduce distortion no worse than the watermarks themselves introduce to the the audio. Likewise, debate remains on whether we have truly defeated technologies D and E. Given a functioning implementation of these technologies, we are confident we can defeat them.
Do we believe we can defeat any audio protection scheme? Certainly, the technical details of any scheme will become known publicly through reverse engineering. Using the techniques we have presented here, we believe no public watermark-based scheme intended to thwart copying will succeed. Other techniques may or may not be strong against attacks. For example, the encryption used to protect consumer DVDs was easily defeated. Ultimately, if it is possible for a consumer to hear or see protected content, then it will be technically possible for the consumer to copy that content.
References
1. R. J. ANDERSON, AND F. A. P. PETITCOLAs. On the limits of steganography. IEEE Journal of Selected Areas in Communications 16,4 (May 1998),474-481.
2. R. P. BOGERT, M., AND J. W. TUKEY. The quefrency alanysis of time series for echoes: Cepstrum, pseudo-autocovariance, cross-ceptsrum and saphe-cracking. In Proceedings of the Symposium on Time Series Analysis (Brown University, June 1962), pp. 209-243.
3. R. PETROVIC, J. M. WINOGRAD, K., AND E. METOIS. Apparatus and method for encoding and decoding information in analog signals, Aug. 1999. US Patent No 05940135 http://www.delphion.com/details?pn=US05940135__.
4. SECURE DIGITAL MUSIC INITIATIVE. Call for Proposals for Phase II Screening Technology, Version 1.0, Feb. 2000. http://www.sdmi.org/download/FRWG00022401-Ph2_CFP
v 1.0.PDF.5. SECURE DIGITAL MUSIC INITIATIVE. SDMI public challenge, Sept. 2000. http://www.hacksdmi.org.
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Sorry to hear you wasted your time guys...
You would not want the Worlds.com Legal team after you, correct?
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No, said idiot patented remote game sync
It's not a patent on video games per se; it's a patent on synchronization between peer-to-peer video games. The patent you reference is even flimsier, as its first claim has prior art in the "Game Link" feature of the Nintendo Game Boy handheld console. It is a reissue (aka amendment) of U.S. Patent 5,292,125, filed May 31, 1991. Nintendo has prior art on their behinds.
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Re:Silly
The patent you mentioned above is interesting. But, didn't Sega try this and fail? (Anyone remember Sega Channel where you could pay a fee to play Sega games over your cable lines? Yeah the patent specifies modem.)
Also, how long have you been able to play Xbased solitarie with XDMCP? :)
I'm just skimming this one, but it is kinda funny. Maybe it has some merit, but it looks like someone could come up with some prior art. IE, we're doing this with diskless terminals. They've just adapted the technology for home entertainment devices. Perhaps they think by staying with video games that they can escape those.
Such is the way of patents. This current one doesn't sound too original. Dig back, you hit FPS games, and UO can be more chat that game. 3D is just a natural evoultion from the 2D worlds laid down by Doom and others. ImagiNation had a avatar based chat, and the idea has been around much longer than the patent.
Tothe casual slashdot reader this patent seems like an easy one to blow away, but if they have a patent and are willing to look at other sites you can bet they've looked at similar works and have worded their patent to thread through every loophole they could find. Their description may be different from anything else out there. (language really sucks. Lets make everyone write patents in latin! Then they'll really have to think about what they're writing.) Just listen to George Carlin for good examples of language use. ie: Flight attendedt: Get on the plane, get on the plane. Carlin: *$^# you, I'm getting IN the plane. There seems to be less wind in here. Let Evil Kenivel get ON the plane. Language is often what get's these patents approved.
Think about it a bit longer. It's not in their best interests to go after id, Monilith, etc. A dot com vs. an established and successful game developer (or mutiple developers?) Please. They would have to go after Nintendo as well (How about glove ball? It's kinda 3d, and the hand is kinda an avatar...) No, they're going to stick to going after other dotcoms, but I can't see how that will be any more profitable than taking Nintendo, id, etc. to court. -
Here's another oneReferenced by that patent, look at this one from 1998: US1998000021052.
Yes, these two guys claim to have invented peer-to-peer network synchronization.
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Silly
What's silly is that they actually are going to waste money trying to pursue this. Didn't doom use this same architecture (arguably not in 3d, but that's just an obvious extension). Or the plethora of doom clones? I know I was playing these before 1996. If I thought harder, I could probably even come up with WAY older 2d games which used the same basic architecture.
Also note on the linked patents on that page -- someone was nice enough to patent video games in the year 2000. w00t.
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Link to the Patent
On Delphion's (formerly IBM's) patent site: http://www.delphion.com/details?&pn=US06219818__&
s _drwd=1#drwd -
It's more than it seems
Taking a look at the patent content, it's not as simple as running the page through a checksum generator. This wouldn't work with some dynamicaly-generated pages, for example, because their dates of creation will change every time.
The process in the patent allows you to select a portion of the web page, and then the server only tracks changes in that portion. It also generates a checksum for each portion of content between HTML tags, and it is smart enough not to tell you that the content changed if certain sections got reordered, but the content's the same. It will also show you exactly which portions changed, since it has a separate checksum for each section.
It's not fusion power, but it's an ok idea, and I don't think anyone has used it before. So, let them have the patent.
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Patent on impossible algorithm
The patent office issued a patent (US 5,533,051) on a lossless compression algorithm that reduces the size of ANY file fed to it by at least one bit.
It also explicitly claims to work on a 2 bit file.
Obviously impossible to us, but it still got issued a patent.
Details are in comp.compression FAQ.
As of just now, there are 7 issued patents which reference the bogus patent mentioned above. Scary. -
Read the patent before you judge it!
It's not like these things are hard to research. If you look at the patent, they've got a whole system worked out for it. I'm not gonna repeat all the details. One critical part, though, is that it's not just an MD5 of the whole document. They've got it set up so you can just tag a relevant portion of the document, thus giving you the ability to only receive change notices when something important changes. I still think this is something fairly obvious, but the details are what make it more worth patenting. I've seen much worse, as I'm sure most of us have.
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The patent
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And because /dotters want to know ..
Here is a link to their related patent with some more info on the tech used. Pretty damn cool.
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The patents
As yet, no one seems to have commented on another Slashdot hotbutton issue here: patenting the obvious. Northpoint claims to have a bunch of relevant patents. The main patent seems to be basically for the "business method" of using directional antennas while hopefully keeping the transmitter power low enough that interference is negligible. If so, that is worse than the "one-click shopping" patents.
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Re:On a related note...
This is great for Open Source, since it circumvents that ingenious patent (see the patent here) on lossless compression of any data (including random data). The patent is brilliant because by applying it recursively you can "shrink any file down to a few bits". Fantastic! (I especially like the Lzip FAQ - if you haven't read it yet check it out!)
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It's all good
Everybody seems to be thinking along technical guidelines as far as patents go. Especially everybody on
/. that works in a high tech field. We usually like our answers in x = y + 1 format. Well that can't exist when you're judging the obviousness of something new. There's no reference point.
Everybody seems to be attempting to find a single flaw in this idea and implementation of a patent system but there are many flaws. Patents have existing for over a century and the process has really not been updated since creation. We have a hundred year old process being used to regulate an environment that changes daily. We also have corporations that abuse the flaws in this outdated system and lawyers that encourage them.
The idea of a patent is really something that will protect an idea, which in itself is a vague summary of a process that has not been implemented. For a patent to be granted, you should be required to provide an implementation to demonstrate the actual end result. Then the end results should be included in the evaluation of its worthiness of a patent as well as the enforcement of the patent. You can't evaluate a process if you can't see how that process will and can be used.
For demonstration purposes, read the following patent claim. Take a step back and pretend you are not a computer guru. Would you be able to evaluate this as obvious. If I put myself in "impartial mode", I wouldn't know what the hell they were talking about. If I come back to reality, what they are talking about could be something like a complex encryption mechanism that will only allow certain machines to access certain parts of a file. Or, it could be something as simple as an XML file with tag attributes indicating whether or not end users should be provided with the enclosed information. If there were an actual demonstration of their intentions and implementation of this, then it's validity could easily be judged. -
This US Patent 6182148, FYIDelphion link: US 6182148
As usually, the patent is also available at US Patent office
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Re:Embrace and extend
Hey, don't blame this on NVIDIA. ATI does it too. The reason they have to do this is because OpenGL doesn't implement any cool features in the core API. Because Microsoft works with vendors to release a new version of DirectX every year or so, it supports the latest technologies
That's bull. The core OpenGL doesn't have to be changed in order to support new hardware features. The OpenGL extension mechanism is perfectly capable of exposing the features in a portable way. It is not necessary for OpenGL to go arround chaning the pipeline every other release. And I'm complaining about the fact that other vendors can't implement certain registered extensions because the vendor has patents covering them.
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The Unobvious PatentThis whole field is so new that even the things that are completely obvious now may not have been 5 or 10 years ago. I remember a debate at my old employer about a patent they owned from 1989 or so that covered executable code delivered over a network - I don't remember the specifics, but you get the idea (I think the patent is this one: http://www.delphion.com/details?pn=US05347632__ ). The company decided it would be pretty difficult, if impossible, as well as counter-productive to try and enforce it. I believe that patent is now owned by IBM.
Now, I know a lot of the engineers here won't subscribe to my notion that ideas should be free and only implementation should be worth something, but shouldn't patents only be for a max of 2 or 3 years in this field? The government grants these mini-monopolies on ideas to encourage innovation, not supress it.
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Here's the patent...here
Interesting points. The origin appears to be Bell Labs. The patent was originally filed, but according to the legal status link, it looks like the maintenance fees weren't paid, and the patent was allowed to lapse. Apparently AT&T didn't think that it was worth keeping. And then something funny happened. A year and a half later, TechSearch found the patent, paid the deliquent fees and started enforcing it.
Hmmm.....
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Actually they do
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Actually they do
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Re:Before you go flaming NCR...Actually, if you read the patents in question, they are for a credit-card sized financial transaction monitor.
You can read the patents here and here.
While the patents do cover the devices talking to one another and to other devices, the patent is obviously not for a PDA or PIM.
Now if Palm goes on with this e-wallet thing, there might be some question, but right now this lawsuit is a lot of hot air.
wishus
(Patent URLs courtesy of PDABuzz).
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Re:Before you go flaming NCR...Actually, if you read the patents in question, they are for a credit-card sized financial transaction monitor.
You can read the patents here and here.
While the patents do cover the devices talking to one another and to other devices, the patent is obviously not for a PDA or PIM.
Now if Palm goes on with this e-wallet thing, there might be some question, but right now this lawsuit is a lot of hot air.
wishus
(Patent URLs courtesy of PDABuzz).
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Delphion linksFor those who like Delphion better,
- US04634845 Portable personal terminal for use in a system for handling transactions
- US04689478 System for handling transactions including a portable personal terminal
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Delphion linksFor those who like Delphion better,
- US04634845 Portable personal terminal for use in a system for handling transactions
- US04689478 System for handling transactions including a portable personal terminal
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Here is the patent
Listed on delphion here. It talks about a "Credit-Card sized" terminal. Well my visor is certainly bigger than a credit card. Also, I guess they are only enforcing it now because only recently pamltops have been able to connect to the internet because the patent also talks about that the terminal must be connected online.