Domain: elumens.com
Stories and comments across the archive that link to elumens.com.
Comments · 8
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Re:Shouldn't they be able to do with 2 projectors?
You could do it with two projectors in the center provided they had ultra wide angle lenses like an Elumen's projector but those are somewhat expensive. One could easily spend $24k on precision wide angle lenses that would blend well at the edges.
The smaller "planetoids" globe in the lower depths of the Sci-Fi mueseum in Seattle uses a single Elumen's lens/projector hidden in the wall projecting from the hidden back side of the globe.
I have access to one of these projectors and I've long thought about trying to find someone that could make a bubble of reverse projection material plastic.
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Re:Forget the 3 monitors...
Take a look at an elumens http://elumens.com/ display. Even at 1280x1024 More resolution would be nice - think about how big a pixel is if your screen is 4-5 m wide.
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Re:3D overrated, panning a better bargain
If you like panoramic displays, check out the products from Elumens and Panoram Technologies.
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Re:platform?
Ok, I'm not as religous a microsoft hater as many here, but is there ANY good reason to have this run on XP?
You'll find a lot of exotic computer gadgets you find on the net tend to use Windows. I presume it's simply because it's probably cheaper to develop for just one platform, and they choose to use the most common one. Here are some examples of fancy displays and input devices I've found on the net...
- Autostereo displays
- Panoram Technologies
- Elumens Corporation
- Actuality Systems (site seems like it's down at the moment)
- Sensable Technologies
- Polhemus.com
- Ascension Technologies
Some of their products may be compatible with other operating systems, but most I looked at have a Windows bias.
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but wait there is more...
fishing in my weblinks....
unreal cave
projection links and type breakdowns
uaeu cave
elumens products are droool
fakespace
vrml 3d projection
not quite cave.... this is 3d projection
this one is further leading.....
io2tech -
Yes, it's the coolness...
because it is really no easier to switch between items in "3D" than with the other types of control features (taskbar, "virtual" desktops, etc.). They all require a physical action by the user to move the focus to the wanted item. Having a 3D desktop is just another take on the "virtual" desktop idea.
It really comes down to the question of how you want to deal with partitioning your work space when you have more items than can be effectively displayed at one time. Your best options are to:
- Increase the screen size (multiple monitors, elumens VisionStation, Liebermann Inc.'s Grand Canyon monitor, etc.
- Go with the desktop metaphor that has the best "virtual" desktop interaction mechanism, i.e., the one which makes it easiest for you to navigate among your various items.
Now a truly useful and cool interface would be to have the large thin panel display from "The Minority Report" with complete and accurate voice and gesture recognition.
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Try the EPIC card
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Immersive Technology Direction
CAVE technology in general is making rapid advances, and *home versions are in the making, particularly for gaming. Up until now the Beckman Institute had a 4 screen version, which is great. Although a 6 screen version is better, that too will be outdated within years.
Anyone attending SigGraph 2000/01 probably couldn't miss the elumens "little" home caves that you sit in [it looks like a big soup bowl sitting on its side and it ROCKS!!. check it out here Although it only provides a 180 degrees, the immersive effects are great, and there are no corners. This was also created by a former NCSA employee of the Immersive Environments Group. For 20k you can own the technology today.
People like Rajlich who created the multiusr quake are also exploring bringing CAVE/immersive tech. to the home gamer.
Clustering Linux boxes may be a cheaper alternative to SGI (takes 1 realityMonster? per screen), but obvioulsy is difficult using any computer to get them working in sync to be able to render 4-6 screens 10x10 ft. 3000 some times/sec. Linux and applications are making great advances, and the market will shift away from SGI.VRCO.com has already ported the CAVEGL to linux, allowing you run VR apps using the cave graphics library on top of OpenGL. 6 screens is great, but in several years this wont be a big deal.
The AIM LAB@UIUC , headed by the ultimate VR guru John Schmits, and the Morrill I Digital Library are working on bringing this type of technology to libraries (immersive workstations you sit in, quickly and efficiently allowing you to find your resources ) Studies have shown that we learn better and are more used to a 3d environment [debatable]. Surgeons use it to allow remote multi-user teachings of the temporal bone using CAVE environments . With all the uses of Immersive technology popping up, you wont see 6 sided caves, but rather spheres you walk into, providing the best VR.As the Legendary Donna Cox puts it, the future is in multi-user VR immersive environments in which avatars congregate for business and pleasure. Multi-user gaming is also driving the technology very quickly, so dont be surprised to see more posts on VR and its uses...
VRdot.org???
***GREATfirewalls are so hard to find***