Domain: sierra.com
Stories and comments across the archive that link to sierra.com.
Stories · 19
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Are Older Games More Satisfying?
Kwirl asks: "While the computer and console gaming industry is growing at a remarkable pace, the focus is usually on better graphics as opposed to stronger gameplay and plot development/story arc. I personally have several titles (Sims2, Half-Life2, Doom 3, MSFS2004, Unreal 2004) sitting on my shelf that were amazing games, but just couldn't hold my interest for long enough to really be considered a worthwhile investment. In the last couple of years I had thought that the answer to my gaming needs would come in the form of MMORPG's. I have purchased and played many of them, but all seem to come to a stagnant point where I recognize that only addiction would drive me deeper into the game, and not better gameplay (Dark Age of Camelot, World of Warcraft, City of Heroes, Everquest II). In truth, I have found myself spending more time playing old MUD's (TorilMud, Medievia) again, or even amusing web-based games ( KingdomofLoathing, PimpWar, NeoPets). I am curious to know how many other people here find themselves walking intentionally backwards along the technological timeline of games for your personal expenditure of free time? What games/sites do you feel give you the best return of satisfaction versus time spent playing the game over the long haul?" -
Game Industry Bigger Than Hollywood
Ant writes "This SF Gate story says stacks of new releases for hungry video game enthusiasts mean it's boom time for an industry now even bigger than Hollywood. The $10 billion video game industry, which generates more revenue than Hollywood, has never released so many highly anticipated blockbuster titles in a single season. It started in August with the game title Doom 3, followed by The Sims 2 in September, Grand Theft Auto: San Andreas in October, then Halo 2, Metroid Prime 2: Echoes and Half-Life 2 last month. In November, sales of video games rose to $849 million, an 11 percent increase from the same month last year and up 77 percent from October, according to the industry research firm NPD Funworld. The industry set a milestone last month when Microsoft's Halo 2 -- a sequel to a futuristic game with an elaborate plot that pits humans against invading aliens -- surpassed Hollywood's opening-weekend movie box office record in just one day of sales." -
SteamWatch Offers Forum for Displeased Customers
paniq writes "SteamWatch has opened a forum to discuss the pros and cons of Valves online distribution software Steam 'due to constant deletion of complaint threads in the official Steam forum', as the site states. Installation of Steam to play Valves newest cutting edge shooter Half-Life 2 is mandatory, but forum members criticize Valve for meager Support, violation of consumer rights and formulate alternative ideas for Steams implementation. A 'Steam Watch' news section covers articles and rants about Steam found on the net." -
Leisure Suit Larry Banned
An anonymous reader writes "Leisure Suit Larry: Magna Cum Laude has been refused classification and banned by the Australian Office of Film and Literature Classification (OFLC) due to its sexual content. Being produced by Sierra, Larry's exploits are more cheeky than they could ever be offensive, so is this really justified? Oh well, off to bit torrent I go..." -
Tribes Vengeance Playable Demo Available
JimLynch writes "There's a playable demo of Tribes Vengeance available (single and multiplayer)." Gamespot recently took another look at the Vengeance Multiplayer experience, and Tycho has thoughts on playing the demo over at Penny Arcade. -
Which Classic Games Have Aged Well?
thesp writes "We're all waiting for the releases of the next great games (naming no names) which have been mentioned over and over again here on Slashdot. No doubt they will look gorgeous and even be playable on not-too-unreasonable hardware. But there are some games that have an inherent capability to expand to take advantage of higher resolutions and improved rendering as the technology progressed. Would Slashdot like to suggest other titles that, although consigned to multipacks and bargain bins, have aged well and are even more beautiful in their old age, on modern systems, than they ever could be at the time of their release?" This may be subtly different to titles with "Olympian system requirements" at time of release, a category that definitely includes Ultima IX. -
Analysts Predict Tough Christmas For Game Publishers
Thanks to Gamesindustry.biz for its article regarding predictions of a tough 2004 holiday season for all videogame publishers, as an analyst report from Banc of America Securities claims "competition in the games market will be much more intense than last year", and argues that "some games will just not receive any shelf space from retailers, and initial shipments of titles will be very low, even by historical standards." The report goes on to highlight some non-specific specifics: "We have very low expectations for games of other developers with less-known brands... including Acclaim, Midway (except Mortal Kombat), Atari, Eidos, Vivendi (apart from Half-Life 2, if it is released) and even Microsoft (apart from Halo 2)... Expect many disasters this holiday." Is there really a reason for game creators to worry about what sales Santa will bring them? -
Vivendi Games Lays Off 350, To Close Sierra Offices
An anonymous reader writes "Vivendi Universal Games has laid off 350 people and closed its Bellevue, Wa. office (formerly Sierra), according to a report on CNN/Money. In addition to the shuttering of Sierra, say goodbye to the Hoyle card games, which may not have been popular with hardcore gamers, but were beloved by mothers and other casual players." The article also notes: "The job cuts follow the May shutdown of a pair of longtime [Vivendi-owned] development studios... Papyrus Studios (makers of the company's 'NASCAR' games for years) and Impressions Games (makers of strategy titles, such as 'Zeus', 'Cleopatra' and 'Lords of the Realm III'.)", However: "Blizzard Entertainment, VU Games' top earning developer, was not affected by the restructuring." -
Tribes 1 And Tribes 2 Free Downloads Available
James Cho writes "Starsiege: TRIBES (typically known as "Tribes 1") and Tribes 2 for the PC have been released for free download via FilePlanet by Vivendi Universal Games [also try the Tribes 2 BitTorrent link]. The two games stand as pioneers of the outdoor combat sub-genre of first person shooters and of all multiplayer games, influencing Halo and UT2004 among other games. Tribes 1 was the first multiplayer-only shooter, whereas Tribes 2 extended the core unique elements of its predecessor to a greater scale and depth. With this [previously mentioned on Slashdot] free release, VUG is stirring up anticipation for the release of the third Tribes game, Tribes: Vengeance." You'll need to enter a form to get a CD key to play Tribes 2 online. -
Developers Ever More Encouraging Of Modding
Thanks to The Hollywood Reporter for its column discussing game companies' continuing encouragement of 'modders' for content creation purposes. Valve's Doug Lombardi points out the obvious advantages his company received from modding: "In the typical scenario, even if a game is a mega-hit, within eight to 12 months on the store shelves, it's gone. But, in the case of 'Half-Life,' our revenue stream increased year after year for the first three years of the game's life. I attribute a lot of that to three mods -- 'Day Of Defeat,' 'Team Fortress,' and 'Counter-Strike.'" It's also mentioned that modding is starting even before a game hits the shelves, since Vivendi Universal has "even licensed an outside team that is building a mod, 'Starsiege 2845,' using the [as yet publically unreleased] 'Tribes Vengeance' engine." -
Transgaming Releases WineX 3.2
Beolach writes "Transgaming today released WineX 3.2, their subscription-download tool which 'brings the hottest Windows titles to devoted Linux gamers', now including support for Max Payne 2: The Fall of Max Payne, Warcraft III: The Frozen Throne and Homeworld 2, among others. The release announcement also quotes Markus Maki, Development Director of Remedy Entertainment as saying: "TransGaming's unique ability to enable Max Payne 2 to run on Linux without any access to the source code is quite impressive. We're extremely pleased that TransGaming is broadening our reach to new audiences and that the Linux community continues to enjoy our products thanks to TransGaming's outstanding work." In other words, this is all Linux gets for Max Payne 2." -
On Selling Western PC Games In Japan
Thanks to GameSpot for their interview with the Japanese PC game publisher Cyberfront, discussing what it takes for a Western PC game to sell in console-dominated Japan. The company's best-sellers are Civilization III, which boasts "good name recognition", and takes advantage of "the... popular simulation genre" in Japan, and interestingly, SWAT III - apparently, "the tactical shooter struck a chord among this particular group: Japan's model firearm subculture." The company's founders argue that the first-person shooter genre can still be popular in Japan, pointing out that "Medal of Honor for PS2 sold 200,000 copies." However, the PC market is still relatively small, so "...a title that sells 10,000 copies in Japan is considered a hit." -
NBC Merger Leaves VU Games, Blizzard, Sierra In Cold
Thanks to Reuters for their report that Vivendi Universal Games has still not found a buyer, with indication that, despite much confusion, "The video game unit is not a part of the newly-created NBC Universal, and Vivendi has signaled its intention to hold on to the division." VU Games is also the parent company of both Sierra and Blizzard, but although "...industry insiders have questioned why Vivendi would want to retain ownership considering its divestiture of other entertainment assets", VU Games will stay as it is for now, since "...sources in the banking and games-publishing industries have said the sale bogged down over price, with Vivendi asking on the order of $800 million." -
Homeworld 2 Demo Released
Thanks to Blue's News for the info that a PC demo of Homeworld 2 is now available, offering "a sample of Relic's now-gold space-based RTS sequel... [including] a tutorial, two solo missions and a pair of multiplayer maps." Mirrors of the 141mb demo include Gamer's Hell, IGN Downloads, Worthplaying, and a BitTorrent links via FileRush and GameTab. -
Half-Life As A 2D Side-Scroller?
Allen Varney writes "Why wait for Half-Life 2 when you can wait instead for Half-Life 2D? 'Codename: Gordon' is a free, fan-produced jump'n'run side-scroller adapted from the original Half-Life. It'll be done in a month, but for now there's screenshots and a two-minute gameplay video." -
Videogames, Learning, And Literacy
Thanks to an anonymous reader for pointing to a GameZone.com article interviewing Professor James Paul Gee, the author of a new book advocating videogames as a learning tool. According to Gee, "It dawned on me that good games were learning machines... Many of these [game-contained] principles could be used in schools to get kids to learn things like science, but, too often today schools are returning to skill-and-drill and multiple-choice tests that kill deep learning." He goes on to reference "good learning principles" built into games like System Shock 2, Rise of Nations, and Arcanum, and advocates early gaming for learning: "In my view - and I know it is controversial - kids should be playing games from early on, from three years old, say." -
No One Lives Forever 2 Toolkit Out Now
Guy Welch writes "Sierra and Monolith have just released the No One Lives Forever 2 toolkit, including the complete editing tools and source code. This toolkit allows users to create mods and all sorts of other changes to this first person spy shooter." Coming mere months from the original release date, this is good news for mod authors and creators who want to tinker with a slightly different flavor of FPS. -
Game Engine Marketing Models Compared
death00 writes: "GameDev has an interesting story about the success of Garage Games Torque engine (the engine behind Tribes 2). I especially find it interesting to see the number of developers working on high-quality games based on the Torque engine. The basic premise is that Garage Games gives a full license of the Torque engine to a team for a project for $100 USD per developer. The only caveat is that you must publish any finished works through Garage Games. Perhaps id software might consider doing this with the Quake III engine once the Doom III engine comes out. From my understanding, the Quake III engine currently licenses for significantly ($250,000 USD) more than that. Instead of waiting 2 more years and GPL'ing the full source, why not license it for cheap after Doom III comes out, then GPL later?" -
Barbie Demands A Domain
localman writes: "In an ongoing legacy of tormenting Web site owners, Mattel Inc. is threatening legal action against my wife and I for planning to make a non-business all-girl video game clan site entitled thebarbies.com. Apparently they have a long history of censoring people. I've put up a page about the dispute, but what else can an individual do against a corporation?" Write a story? Seriously -- this is a standard trademark domain dispute, it's happened many times and will continue to happen -- maybe someone should write an FAQ for legitimate domain holders who get The Letter.