Scorched Island 3D
kost writes: " There is clone of popular DOS game called Scorched Earth but this one is in three dimensions (very good concept). It is called Scorched Island 3D and you can download it here from FTP server or you can see some screenshots. It is a game where you try to shoot your opponent over the hill with different weapons and such. Disadvantages of the game include lack of sound and network play. " Ah, Scorched Earth. I spent a lot of quality time perfecting my angles to play the crap out of my friends and neighbors. It's good to see this game back. (michael: Enemy has rubber shield (the purple one), and is in a depression. Solution: napalm, contact triggers, fire shot that hits shield and immediately goes into the dirt next to him. Napalm pours out, fills up, and pours into the tiny hole in the rubber shield created by the shot hitting it. A single sweet second where the entire inside of his shield is full of napalm, held in by the shield, then, FOOM! Toasty.)
Its trivial to fake the signature... just send the "right" one when the server asks...
Hahaha! You're so lame! Hahahahahahaha
Hahahaha! Great post! Hahahahaha
I've got a port of scorch for palmOS.. I even loved the game so much, that a long time ago, in a land far away... I wrote a mini clone of the game for my TI-85 graphing calculator.. 1 player vs computer, it was in graphic mode, had some cool math involved, and even played fast.. (for being written in TI-BASIC.. written before zshell existed) the whole thing was only 2k of code (2000 characters of code, TI byte-compiled basic was fairly nasty to code in)
Go to this site, and you can download the best and most accurate port of Scorched Earth, and, if you like to waste time at w/o/r/k/ the computer, you can play on-line against either robots, or other people on-line. Written in Java, it should work on any PC with a JAVA port.
ttyl
Farrell
CAN-CON 2019 - Ottawa's only book oriented Science Fiction Convention! October 18-20, Sheraton Hotel, Ottawa, Canada h
...still gotta be Sopwith.
STFU about slashdot bias.
Scorched Earth for DOS (runs under Windows 2000 in a DOS window as well, just perfect) is still available - you can get it at http://www.happypuppy.com/win/demos/scorchedea1.ht ml.
I dunno which one is elder...but Ballerburg on the Atari ST was one of the best games made ever...grin Though not much gfx or snd, it was just great!
--- GnorpH
Since all three of your referenced articles were talking about 3D GUI's or similar projects, I'm not sure your point is really valid.
A similar game came out waaaay long ago for Windows.. called Blast Doors Its incredibly fun, so I suggest you go download it now.
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Insert Witty Sig Here
This is the best use of 3D in a resurrected game I've ever seen :D
OK, so I hit the space bar to fire a shell arching through the air in the general direction of my opponent, disintegrating in a ball of flame and lethal shrapnel splinters much to the annoyance of local mountain goats.
:v)
However, nothing happens.
Either the code is bust, some improvement in the instructions is required, or I tried to fire a dud.
Vik
hey, your link there dosen't work. :(
I just downloaded Scorched Earth from an abondonware site yesterday. Havn't played it in years. Very very strange :)
Wow, just the other day my best friend was like "Yo, we should play Scorched Earth again (we used to play it lots in DOS era). I was like "Cool!" and began searching for Scorched Earth clones for Linux... Nice timing.
There is also a game called xscorch. Website at http://chaos2.org/xscorch/ (currently appears to be down). While not 3D, this one has network play in development.
Hrmm wouldn't another disadvantage be that this is for linux only?
I'm a big fan of scorched earth, and I'm pissed that I can't play this game. Guess this is how you linux people feel when something comes out that interests you that runs on Windows only.
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Check out my blackbox styles
Download here
I dunno if someone else posted this yet, but I did a google search for "scorched earth" and got that link. Been playing it for a while now. Go get it.
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Check out my blackbox styles
A while ago, I was looking into making a 3D version of the awesome QBASIC game, gorillas. Now I can just use this and change the weapons into bananas!
sup
A 3d 'tribute' to scorched earth was made a few years ago called 'Blast Doors'. It has network play as well. Only runs on directX.
check it out
http://www.fiends.com/Blast.stm
Not so fast, whippersnapper! This old coot can still frag the best of the under-15 crowd...
"Avast! Prepare for the rodgering!" THWACK! "Arrr.. me nards.."
You can pick up the original scorch here:
http://www.classicgaming.com/scorch/
Current Version is 1.5
They still have the 1.2 version as well.
Supernaut
Heh, I just retrieved this golden oldie a couple weeks ago, and thank GOD!! Not only is it now freeware, but the new version doesn't crash on my PII400 box!
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Co-founder of GerbilMechs
The source is available. If you want a DOS/Amiga/Mac/whatever version, port it yourself.
Why do people always expect to have things done for them, for free? Don't be so greedy.
Cheers,
Rick Kirkland
Um... Non-commercial games for Linux are about the same as for Windows, some are decent, some suck graphicswise...
Blessed are the pessimists, for they have made backups.
How about releasing a windows version? God, it's like those game developers don't even know we exist!!!
"Lazyness is the first step towards efficiency." -Patrick Bennett
The only use I EVER found for them was that ONCE I used them to make sure I would hit the hill above my opponent before I used my roller. If I had used the baby missiles it would have damaged the mountain and my roller would have been useless. But, the tracers saved the day and I reigned victorious, as always. On the right map, heavy rollers are king...
Justin Dubs
This isn't the only 3d interpretation of scorch, there's also 3d scorch...
Glen Murphy
Seems like the still unparalleled Mac game, Bolo, didn't have much of this problem in spite of its significant network play (in fact, the only reason for playing).
Sure, you'd have people firing up Bots, but a cheater in Bolo would quickly got bored.
I'm still terribly surprised that noone has taken up a Linux Bolo... (and given the amount of work I've got this winter, somewhat thankful I don't have that addiction to contend with!)
Hohoho everyone...
*scoove*
I remember this in the dark ages of 1994. Our high school were still teaching pascal on old crusty IBM PS/2 model 25. (basically the original PC in a small package) man it crawled on those machines, espically version 4.5 (I think)
We used to get pissed when someone would shoot deathheads when there was no land left (we played with erratic land) it would take 5-10 mins before all the bombs would explode.
There were also hacks that you could do to give basically unlimited cash. so everyone could load up on max ammo and junk. I gotta find this again when I get home!!
While we're discussing brought-back DOS games, take a gander at lord.nuklear.org. It's a web based version of Legend Of the Red Dragon.
:)
Runs on Linux with DosEmu too
Actually, Poolshark was the AI that did really accurate straight-line shots. Cyborg was the one that could hit practically anything. =)
shameless self promotion - http://kibbles.org
If there is no obscurity needed, you can have a completely client-to-client game. However, eventually computer AIs will surpass human gaming ability, and you won't be able to automatically trust anyone. As it is, an AI in a non-strategic game, where aim or reflexes or such things are a factor, can easily kick human butt.
And by the way, hiding source code just makes it a little bit harder to cheat.
We sometimes played a game where baby missiles was not allowed, and we only had a limited amount of money, which forced us to use tracers..
Congrats! Your www-scorch is awesome!!! very addictive... I just spent 30 minutes on it, I can get hits in 1-2 shots now :-)
Andre
Ooh, you may be right. Certainly an excellent game. Though NIBBLES.BAS was pretty good, too.
-J
Karma: T-rexcellent.
Leave it to the Croatians to release this. Right on, dudes.
-- Count Spatula: The Culinary Vampire "...because my cooking sucks."
Hear Hear! Those of us under 20 can't be in this competition of who played the oldest game. But at least we can take pleasure that we can all BEAT THE FSCKING CRAP out of you old schoolers at quake 3/Unreal Tournament/Counterstrike/TFC/Diablo II/etc.
After all, what's seen as "old" for me is Wolfinstein3d.
Hemos writes:
A lot of people complain that Slashdot tends to mimic Freshmeat when things are slow ... like the "Night Before Chrsitmas"(tm). But we all know the real issue is that the plaintiffs never got their software mentioned.
Take a hint from Hemos: if you can use three dimensions (doesn't matter which three, I suppose) at a time, you'll get a mention. Trust me, there is a lot of precedents for this.
Happy Holidays!
In freeciv it is not a problem as the server simply only sends the client whatever info should be available to the player.
Yes, I know that is not relevant to your problem, but I though I would mention it, because it is such a clean and obvious solution in some cases.
Actually there are quite a few linux gaming project that are quite similar to worms. Bomb squad seem to be a regular clone. Clanmecha and nil aren't turnbased. Pingus is a lemmings clone (featuring penguins.. Isn't that cute?), but they want to make a worms mode as well.
The source to Quake3 is available too, yet I haven't seen any hacks for IT yet. They implemented the "pure server" feature, and while I don't know everything about it, I think it compares the client and server's executables and if they aren't the same, rejects the connection.
A quick search might guide you to their discussions as I myself, do not have an elegant solution for this common problem.
-- RLJ
I've been looking for MONTHS for this game. If you do, I'd love to know where I can find it.
- Wedg
Jake
Dating: while( 1 ){ call_girl(); get_rejected(); drink_40(); } return 0;
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it can be such a pain in the ass to go through other people's code sometimes. While this code (i'm sure) is better than the code that I've graded when I was a TA for a Java class, but as long as the person doesn't write in the same style as you...it's going to be a pain. Oh...and who needs comments?
"Time is long and life is short, so begin to live while you still can." -EV
Well...so I might have spelled that wrong, but I remember when Populous came out with it's 3D version...I couldn't wait to play it. It was good, but I think I spent about 20 minutes on it because I got bored out of my mind. Yeah, it was networked, yeah it had sound and a real motive...besides destroy the other side.
To end this comment...I feel as if all the companies, or free-folk alike, have created these games (I have not tried Scorched 3D yet, but I did love the original) have created the games with graphics in mind. Did you ever have to "LOOK" at the 3D surroundings in the original Zelda to figure out what the hell you were doing. Because now (and yes...about 12 hours ago) I was sitting there searching high, low, left, and right for a stupid thing that I missed. While Zelda being a piss-poor example, but it gives out the general idea that 3D has taken the place of game-play. Yes it enhances it, but it also takes away from it...sometimes. The enhancement is great in Zelda (so far the first N64 one is better), and things like Diablo (if you want to call that 3D), or Quake (while Kung Fu for the NES was a great game, the 3D realm is better...).
So, with all that said, I hope that games like this will not lose its original intent like Populous did.
"Time is long and life is short, so begin to live while you still can." -EV
I want network play to be able to play with my friends on a LAN party or something... not to get a huge internet community of scorched island-addicted people. I'll trust my pals on that LAN to not calculate the right angle. It'd take the fun out of it for everyone.
Doing network play isnt impossible, getting rid of all the cheating morons is... I still want the network play though.
Tomorrow will be cancelled due to lack of interest
If I remember right, there is or was a 3D windoze version of nibbles (Nibbles was the snake game right?) called BoaBite 3D. Problem is, I think it was full of seriously friggin anoying sound samples from some nobwit who really did think he was funny. It's non-free too, so yeah... A liberated-source 3D nibbles would be fun.
Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
There's XScorch for *nix, too. Can't remember where to get it, check your favourite mirror.
--
Escher was the first MC and Giger invented the HR department.
Are they making a game about my vegatable garden? whoa.
The anti-salmon
I guess I was a little too late to get the download...anyone feel like mirroring that file? I would like it...:)
The anti-salmon
MAXIMUM RANGE OF YOUR GUN IS 46500 YARDS.
ELEVATION:? 35
OVER TARGET BY 1937 YARDS.
ELEVATION:? 33
OVER TARGET BY 721 YARDS.
ELEVATION:? 31.8
SHORT OF TARGET BY 108 YARDS.
ELEVATION:? 31.9
***TARGET DESTROYED*** 4 ROUNDS OF AMMUNITION EXPENDED
THE FORWARD OBSERVER HAS SIGHTED MORE ENEMY ACTIVITY.
Is there any way to override the "lameness filter" that won't allow this post to be displayed in its proper "look and feel" of all-caps? Sigh.
Mmmmh can't wait for the download to end...
I remember playing "Bombs Away" on the TRS-80 in grade school in the mid 80's. No destructible terrain and only one weapon, but it was pretty juch the same game.
Simply traced where your fire would go. So you could get cheap precision before you shot off your big heavy (and expensive) ammo for a miss.
Go here and get genocide.zip. It's a lot of fun.
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Spacebar doesn't fire? Concept in the game is that first round nobody can't shoot. In first round you find strategy place from where it can be suitable to shoot your opponet (those MP and AP points means something in the top of the screen). As of the crashing - it crashes (for me) when I run it as root... dunno why. Anyone knows?
Vlatko Kosturjak - Kost
Hi! One disadvantage minus. I have made port of Scorched Island 3D to DOS. You can find it at official homepage. Or you can download here from FTP or HTTP. Good luck playing DOS/WINDOWS users!
Vlatko Kosturjak - Kost
c'mon why? who really cares?
NeTrek solves this problem by only allowing "blessed" clients. My understanding is that these client are digitally signed somehow to prove that they are a compile of a non-cheating client.
Javascript + Nintendo DSi = DSiCade
I remeber when me and my friends played Scorched Earth in the lunch-break(and beyond...) at school... ;)
Played it on the superb 386's that the school had.
We used to edit the game so that we had infinet credit,
or that the nuke went all over the screen when it detonated...
It was all joy and happines until our teacher
discoverd what we where doing,
(NO GAMES ON THE COMPUTERS!!! [duh])
and he thought it was funny as hell to change
the "cd" command into "reset" on the computers we used and then watch us when we tried to locate the game.
He was an Evil man...
Too bad that this new version is only in Linux-format, now i have to install that too... ^_^
(wish someone could make a DOS-version out of it[the game that is])
-Fanden-
"Smile, it makes everyone else wonder what you'r up to..."
You're not insightful, you're an anti-Free software Troll. Ever heard of FreeCiv? Or how about not cheating, b/c cheating is bad? Some people still have honor, only play over a network with them.
Ashes of Empires and bodies of kings,
The truth about Michael
"reverse engineered from the source"
Ummm.....
On another note:
Could you imagine if there was a moderation system on the Linux Kernel Mailing List?
Now THAT would be FUNNY!
test13-pre3 (Score: -1, Redundant)
From: Linus Torvalds (torvalds@transmeta.com)
Date: Sun Dec 17 2000 - 16:55:09 EST
The most noticeable part of this is that the run_task_queue fix should cure the lockup that some people have seen.
The shmfs cleanup should be unnoticeable except to users who use SAP with huge shared memory segments, where Christoph Rohlands work not only makes the code much more readable, it should also make it dependable..
Linus
pre3:
Christian Jullien: smc9194: proper dev_kfree_skb_irq
Cort Dougan: new-style PowerPC Makefiles
Andrew Morton, Petr Vandrovec: fix run_task_queue
Christoph Rohland: shmfs for shared memory handling
Well, I just knew this post would turn into a penis waving contest with all the idiots start piping up abuot how old they are and how long they have been "playing games" and how "cool" they are anf just how very leet that makes them.
you should all go check out this brand new game that just came out. You're a little yellow half circle that moves around a grid consuming these little white dots all the while avoiding big pink rectangles. The name of the game is "Pac Man" and the cutting edge technology of Pac Man rivals that of this game.
Tracers were really simply useless. You could
always use baby missles instead of tracers, so
that if you got the trajectory correct, you
could get the kill cheap...
Unless you were simply toying with your opponent,
and wanted to hit them with a big shot...
No, I don't trust in god. He'll have to pay up front, like everybody else.
I didn't know they've ported Worms to Linux... cool.
Dictum...? I hardly knew 'im!
If shoppers shop, and buyers buy, what do customers do?
A bunch of my friends and I were looking for a programming project a while back, something to play around with. We decided to do just what these folks have done, and make a 3D Scorched Earth. Things didn't go quite as planned, and to make a long story short, I ended up making a prototype on my own over the course of a couple days.
There's not much to it, it was just a venue for me to play around with a few things I'd never tried before, but feel free to check it out anyways. It's at my page, inside the projects section. Be sure to let me know what you think!
There's an open-source game similar to Worms, except for the fact that's it real-time as opposed to turn-based:
http://nil.sourceforge.net/
:wq
Scorched Earth had some pretty tough AI that basically did just this. (Poolshark, was it?)
Sad mentality, but it's a special case that any programmer needs to address, in my opinion.
> You can use a binary frontend to encrypt the protocol
Who has to decrypt it? That's right, the client. Or else the frontend has to pass unencrypted instructions to the (hacked or not) client. Cryptography cannot be used to hide information from its intended recipient.
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I've finally had it: until slashdot gets article moderation, I am not coming back.
Wow.
I got the static binary tarball. Unpacked and tried it on SuSE 7.0.
Game runs; looks good. Spacebar for fire doesn't work. Hmm... Two minutes into play, X just dies and kdm restarts it. Hmm...
Same thing happens next time, except it's not just X. The machine spontaneously reboots. Wow. I've never been able to do that on my linux machines, no matter how many flailing pointers I've dereferenced. :-)
I may try this later, when someone else finds a stable configuration.
Steve
The point is, that he trusts his friends not to use aim-bots.
"Multi-player" doesn't have to mean "Play with complete strangers."
-Andy
Disadvantages of the game include lack of sound and network play.
Not to mention lack of a DOS version.
-J
Karma: T-rexcellent.
I'm not sure it's greed. Laziness, perhaps.
The main thing is, I don't know enough C++ to be comfortable porting it myself. I think maybe I'm too used to the roguelike community, which is port-crazy. It's made me lazy.
-J
Karma: T-rexcellent.
Hmm. Sounds like that might have potential for a first-person shooter spin-off...
Alternatively, when do we get Nibbles 3D? Or has that been done?
-J
Karma: T-rexcellent.
I was bumbling around with usenet a week or two ago, and stumbled across a group called "wsoft" which is based at the University of Michigan (which I happen to be a freshm'n at), and was startled to see that one of their projects is "Scorch", a 3d version of scorched earth. While its not complete yet (I think they mention its approx 50%-60% done), there is a downloadable demo which lets you drive around and fire a standard missile. Take a look, and try not falling into the big watery pits you make in the world. That little gun can displace a lot of dirt when you hold down fire. http://people.mw.mediaone.net/alive/index.htm
Solar Wars is a clone of Scorched Earth for your NES. The developers (Chris Covell and friends) have released the full source and binaries for download RIGHT HERE! (You'll need an NES emulator; get it for Linux86, DOS, or Windows.)
Of course, you could also scorch your brain at Goats.com (not Goatse.cx!)
Tetris on drugs, NES music, and GNOME vs. KDE Bingo.
Will I retire or break 10K?
After a while I figured out a way to almost always score perfect when the bouncing walls came around (most people play(ed) with walltype at random.) If only it weren't for those mountains...
DR dos in a vmware window... :)
There's also x-scorch... but it lacks a little right now.
BlackNova Traders
BytesTemplar.com
There is actually a real, licensed sequal to the game in development right now. It's called Scorched Worlds, being developed by Magic Lantern. Two of the people working on it are good friends of mine, which would be how I know.
An important note to anyone who is working on a free software project that might get posted on slashdot: Have the infrastructure set up to harvest volunteer programmers who would like to commit some time and effort to the project! Don't let this free talent slip through your fingers.
http://kaput.org has scorched earth done in crossbrowser DHTML, with destructible terrain, wind, etc.
DISCLAIMER: kaput.org is one of my sites
Glen Murphy
It's been out for well over a year. Still not as feature-packed as the original but certainly enough to keep yourself interested during that boring meeting.
f m? prodID=3856
Just make sure the sound is off. The sound options for this program overrides your system preferences (ie, off). Be warned.
You can check it out here:
http://www.palmgear.com/software/showsoftware.c
Or for the cut-and-paste impaired, here.
- JoeShmoe
-- I wonder which will go down in history as the bigger failure: the War on Drugs or the War on Filesharing
It would be nice if somebody could help him out to make the program better, it is really nice. I'd do it myself, but I don't know C...
It's all about the Karma Points...
Moderators: Read from the bottom up!
SIG: HUP
I also have a friend who had this on his Mac. Pretty cool. It think it's awesome to see it in 3-D now.
It's all about the Karma Points...
Moderators: Read from the bottom up!
SIG: HUP
A sequal to Scorched Earth?! Woah, wait, what the hell am I doing posting on the message board... I gotta go download this sucker!
I got here early, and, as the old saying goes, mirrored early and often. You can thank me with karma points, even though I'm at 50 already. *GRIN*
si3d-1.1.1.tar.gz
si3d-1.1.1-1mdk.src.rpm
si3d-dynamic-1.1.1-1mdk.i586.rpm
si3d-static-1.1.1.tar.gz
si3d-static-1.1.1-1mdk.i586.rpm
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CitizenC
Why don't you guys all go out and buy copies of Worms, or Worms 2, or Worms Armageddon? We've evolved past tanks; the future is worms. Seriously, the last time I found an old copy of scorch kickin it on one of my disks, i fired it up, and it made me wanna play Worms.
"Death's Head? DEATH'S HEAD?" You're insane! You'll kill us all!"
And I said:
"Exactly. See you in hell, punk"
..and then my tank got zapped by lightning, and the wind was blowing MY direction, so of course I winded up blowing myself up.
Does anyone know what good the Tracer did?
When do we get Gorilla's! 3D? I have an urge to chuck some bananas man! :-P
Javascript + Nintendo DSi = DSiCade