EQ 'Shadow of Luclin' -- Pretty Graphics, Ugly Release
For starters, everyone reading this should understand that persistant gaming of various forms is here to stay. EverQuest will likely be around for at least a few more years, and its successors will probably take over the gaming industry for several reasons: first, they offer a different and more lucrative revenue model; second, they offer some intriguing secondary revenue possibilities; oh, and third, there are the players who actually seem to enjoy adding more social elements to their gaming ;-)
EverQuest has been a rocky road since day one because the people developing it have never truly understood their market (this can be evidenced by how many customer service policies have been reversed over time). Now, on the eve of their most hyped release, they have done the unthinkable: They released a product which has substantial crash-to-desktop bugs and made the update process so painful as to be impossible for many players. Now, with Quake you'd say "that's awful, but they'll fix the bugs and players of the old version will be fine for now". With EverQuest, everyone gets patched at the same time, and no one can play until it's done and works.
To give some examples: every player is now required to run Microsoft's DirectX8; Minimum memory and processor specs have gone up, and if you dare to run the new expansion you will have to have at least 256MB of RAM just for the core functionality (they provide a way to back out most of the new UI stuff for those who have 128MB of RAM, but I'm told its almost unplayable); 512MB of RAM is suggested!
Ok, so what was the first day like? Well, the servers were down for most of the day, when they were supposed to just be down for a night. Then, when they came up, it seems that Sony did not provide enough network bandwidth for the patching storm that ensued, so no one could patch (and thus, no one could play) until a crittical mass of players gave up and went to bed.
Worse, the patching program was intolerant of the network failures and would leave droppings that would prevent subsequent attempts to patch. I required 2 reboots, 5 file deletions and 2.5 hours to finally patch and run.
"So, how is it?!" you ask? Well, it's a whole lot better than it was, but it's really still not there yet. The graphics are actually disorienting because of their quality and the new hardware T&L acceleration from DX8. Turning around makes you feel like you live in the land of smooth scroll. The facial feature selection for humans is very nice, but for the Iksar (the lizard race), it's rather sketchy, and not much different from before. Horses are cheaper than some had suggested (8,000 platinum minimun). New models for summoned pets and other character-related models like "wolf form" are very slick. The new zones seem to stress their size quite a lot (it's hard to accept that humans would build on such a scale).
I've yet to see the new race, as I assumed that everyone would be starting those characters and the server would be quite slow in those zones.
There are some problems, though, and I think Verant should have held off on the release until they were finished. First is the much anticipated Bazaar zone, where players will be able to become merchants (to some degree which is not yet clear) and sell their goods automatically. This functionallity is off, and still being worked on.
Second, there appear to be a number of bugs. Teleportation while in the new zones was supposed to take characters to a central zone ("The Nexus") from which they could then teleport to their destination. (Currently, that's not the way it works: 10-20 seconds after teleporting, everyone in our party except for the person who teleported crashed to the desktop with no warning!)
There are some problems with spells. Someone pointed out to me that low-level wizard spells do not animate at all, so its hard to tell that your wizard is actually doing anything in a fight.
Overall, I'm going to give this release a 4 on a scale of 1 to 10. It's pretty and in a month, it will likely be the best MMORPG on the market, but again -- it's just not there yet. This release hurt a lot of players who didn't even want to buy the expansion yet.
Some key resources for those who are trying out Luclin are:
- The zone connection map on eqatlas.com.
- Also, Allakhazam is adding items and quests as fast as possible to keep up.
- Expect lots of news on Everlore and the Everquest Realm on castersrealm.com.
Enjoy!"
Interesting to note...
The thing that makes these games so popular and addictive is the human interaction element, not the graphics, the plot, or the monsters. I remember playing MUDs in high school that people were just as devoted to as EQ.
So by that reasoning, the true key to a successful multiplayer RPG would be improving and rewarding actual role-playing and character interaction.
Moderation: Put your hand inside the puppet head!
Ugh, how could they do this? I played EQ on and off for two years and had planned to go back for another around for SoL, and from the sounds of things it's a total disaster. Well I can wait for now and tool around with my Shadowblade in Dark Age of Camelot for now. SoL sounded like it had such potential though...
I've not got the luclin expansion yet but many of the problems introduced were there even with the old version.
The article is fair, but the expansion had only been out for 36 hours when it was written and already they have had one patch which has cured many of the worst software problems, and are promising more to come in the next few days.
I have every confidence that this will be a great game by the end of the week and everyone has forgotten about the launch problems.
As for the requirements, they are high, but that most people who buy a new computer now will get one that easily meets them. And they have to target the game at people who are likely to be buying it soon, not at those who last upgraded their PC 2 years ago. I'd rather they pushed the spec and made a nicer game than just went for the lowest common denominator and lose out to other games.
The worst problem I've got is that the expansion is not yet available in the UK!!!
But if you've not played everquest I have to recommend it to you. Yes there are some problems with this update but they'll all be sorted out in the next week or so and it will continue to be the best game around at the moment.
Sig is taking a break!
It's painful.
I've decided just to hunt in the empty Zones and wait a month before doing any serious Moon hopping.
Enjoy the game everyone, it's pretty. (buggy =)
Check out the Buggy Naked Pictures from the expansion. I guess someone didn't have all the files downloaded or DX wasn't loading properly. Makes for interesting grouping... Later, Binestar
Do you Gentoo!?
contrrast this to real life, where if your wife, or girlfriend or roommate has unpleasant emotions, you have to deal with them, you can't just shutdown the program.
Getting back on topic, if these MUD's get too realistic, no one will play them. Who wants a gorgeous cybergirlfriend who gets PMS?
I have P3-500MHz 128MB RAM TNT2 Ultra
and without the new textures, can play very well thank you.
"EverQuest will likely be around for at least a few more years, and its successors will probably take over the gaming industry for several reasons... oh, and third, there are the players who actually seem to enjoy adding more social elements to their gaming..."
I certainly hope you're wrong about persistent online gaming taking over the industry. If that's the case, I'm going to hang up the old joystick.
For me, socializing is socializing, gaming is gaming, and rarely the twain shall meet. I play games to enjoy myself and de-stress, and the last thing I really need is to do is log on and transport myself away to a magical faery world where "L0RDBADA$$23" and "SexyBiGrrrl8775" gather in Ye Old Inn and ask "hi how r u r u m or f? lol brb u sux." And then be PKed and have my corpse looted.
I've just never met an online game that I could get into. The plot and roleplaying elements are fine, but nothing I couldn't get from a single-player RPG, in general. And as for human interaction... while I'm sure there are a lot of intelligent players of EQ or UO out there who like to roleplay their characters, somehow I've never met them -- most everyone I've ever met playing either game has been the intellectual equivalent of the goatsex ACs or a deep-sea tube worm. Why would I pay American money to interact with people like that?
Single player games don't have server downtime, cheaters, whiners, politics, or require a credit card to keep playing them. UT bots don't try to crash the server when they start losing, or strip naked looking for cybersex.
I realize, of course, that I've probably just had one too many bad (and maybe even unusual) experiences that have soured me on the whole concept. I understand there are many people who have deeply satisfying and personally fulfilling hours of fun playing persistent MMORPGs. I'm very happy for them, but I prefer my games single-player, offline, and not charging me ten bucks a month for the privilege of continuing to play it.
I hope there are enough gamers out there with a similar outlook to sustain a market for single-player games. Because if persistent online worlds take over, I'm pretty much going back to chess.
there are the players who actually seem to enjoy adding more social elements to their gaming
Hey, I have a suggestion. When I want to add a social element to my gaming, I call some friends and go play football. It's actually surprisingly warm outside today for December and all, especially out here on the east coast. Either way, football is fun in the cold too. Give it a try!
I recommend this one to anyone fed up with EverCrack or other online games.
"You spoony bard!" -Tellah
I never ceased to be amazed by the virtual societies that are created in massive online multiplayer games. I used to be an Asheron's Call addict because I fell in love with the idea of being able to adventure across the landscape to far away lands. I didn't really get into the role-playing aspect, but was intrigued by people that would complain about theft, treachery and the multitude of con-artists that sprung-up in game. The sheer fact that these games mirror our own society (with greed, deceipt, etc.) is truly a great technical feat!
Wooden armaments to battle your imaginary foes!
- It's becoming obvious that a fair number of Win95 users are pissed that the game they bought and ran under Win95 has suddenly stopped working. Note: this has nothing to do with the fact that the expansion does not run under Win95, but that old, installed versions of EQ were updated (via the patcher) with a game that refuses to run under 95!
- Verant has been BUSY! There is now a patch for some of the larger problems that people were seeing. I was personally bit by the auto-follow, crash-to-desktop bug several times
:-(
This is not a bad release, really. It's just pointing out a lot of the problems that games now face when everyone gets updated/patched at once. The artificial lines between people running "Luclin" and people running "the old EverQuest" are very thin....So basically, what you are saying is that there's a downside to subscription based software when the user has no choice about the upgrade? That the manufacturer of the subscription software can put out a buggy update and force you to take it, which means the software is useless until the fix is in. And you can be forced to upgrade your hardware instead of using existing hardware and existing software.
/.
Hmm. Why does this sound so very familiar.
And you thought there wouldn't be an M$ bashing post under the evercrack story. Shame on you! This is
You forgot to mention their new interface is MIA! We are still stuck with the old dated rather poorly designed UI. This was one of my main reasons for purchasing SoL. (now I'm the one SOL)
Turning around makes you feel like you live in the land of smooth scroll.
If you actually turn around, without using your computer's I/O peripherals, you'll get an even smoother scroll...
__
Do ya feel happy-go-lucky, punk?
...Now that they've tried to listen to the players and update it, people whine that it is now too much updated. No-win situation here.
36 hours is definately not enough time to write a review of something like this, heck, the reviewer hasn't even SEEN the new race, and in effect, 25% of what the expansion offers. Kind of like reviewing The Sims Hot Date without ever going downtown.
It does suck that Verant had some last minute problems. They even stated a pre-emptive apology that there are things that can only be caught with a load of 400,000 players and the strict scrutiny. If the game is still unplayable at the end of the weekend, then let's start roasting. The latest patch was a step in the right direction.
Verant Interactive (the company that makes EQ) was simply not prepared for the anticipation for this release. The release is the first major upgrade to the systems graphics. Previous upgrades only affect territory in Norrath (the fictional world that is the setting in EQ), but this one affects a whole lot more. Previous expansion packs didn't affect the anywhere near as much of the game.
This combined with lots of hype (every time you log into EQ they send a message saying Luclin is comming) left Verant feeling like they had to make deadlines. Luclin wasn't even in most stores when it was supposed to be. I know people who preordered and were supposed to have it delivered by now who still don't have it.
All the hype means 400,000 subscribers all foaming at the mouth to see the changes. So they log in as soon as the system is back up. The catch? All of them need updated files, and none of them have them. That by itself isn't bad, but when they had trouble updating their servers, the system didn't come back up till 4:00 California Time, which means that all of North America was in primetime for playing.
Since the server came up at the worst time of day, The patch servers got hit hard. Most users were stuck waiting to get their updates because the patch server couldn't handle the load. Eventually over the night Verant got more patch servers up and things started moving more quickly.
By 5:00 AM California time, (8:00 AM for me) the traffic jam was gone.
In Short it was all hype and incredible bad timing that made it such a mess.
Slashdot is an anagram for Has Dolts, and I am Dolt number 468543
This one falls squarely on Verant for blowing it big time.
Rather than let the release date slip, they shipped a very not-ready-for-primetime product (just in time for the Christmas shopping season!), hoping they could get the bugs fixed in patches before the release date when everyone would find them. They missed.
They also should have never allowed Jeff Butler & friends to do the player wipe on Test Server last year. This cost them a bunch of loyal players who either quit EQ or moved to other servers, myself included. All those players they lost from Test probably could have been very helpful in finding all the bugs they are facing now. You can't do quality testing on a project this ambitious with a small testing group.
The new graphics engine is (currently) way too hardware picky, and that should have been caught months ago. (I downloaded 3 different version of eqgfx_dx8.dll last night off the patch server in under 1 hour. Think someone isn't in Verant's offices furiously trying to get it working?)
I think people should bear in mind that this is a revamped graphics engine, and that thousands if not millions of people enjoy this game worldwide. Of course when this rolls out, in a years time, there are going to be kinks that need to be worked out.
This is a fairly optimistic outlook considering it took me 6 reboots to get my install to connect. When I did finally get things to work I couldn't keep from going LD (link dead to the uninitiated), with my Vah Shair character. The lag and what not wasn't a suprise to me as alot of people that play ran out to get their copy on the same day. Many of these people hadn't played in months, and were looking forward to the alternative skill option of leveling. Case in point East Commons had like 60+ people on the server that I play on. Making a fairly commonly used zone almost unplayable. Most of the people were sitting around checking out the new social animations like a bunch of newbies.
All this said I tell you, this is a great expansion pack, with great graphics, even for the Iksar, which I play. Give it a couple of weeks when the newness wears off of the wannabe players, and everyone starts going back to performing their quests instead of admiring the new graphics, and everything will start to shake itself out.
Remember hindsight is always twenty-twenty.
The potential is still there. I don't see why the fact the launch went bad is going to alter your decision to buy the expansion in a few weeks when it's stabalized.
I couldn't get in to Star Wars Episode 1 on the day it came out either, didn't stop me from trying to see it later.
I'm really not sure how this 'review' got undeserved space on Slashdot. I presume the subject was interesting, the words sounded appropriate, and voila. Hey, he's flaming Sony Online Entertainment, this must be news! Unfortunately, the reviewer is whiney, inaccurate, and the content of the review is sub par.
First the required version of DirectX is 8.1, not 8 as the reviewer suggets. This is perhaps not a huge point, but it shows that accuracy of this review is not high.
Second, the comments on graphics quality suggest the reviwer never managed to correctly configure his machine. Running on my fairly modest Duron 850 with a Geforce 2mx, I encountered beautifully detailed graphics, and smooth performance. I enjoyed several hours of just running around and looking at things. The new models for all the player races were facinating. The large textures improved the appearance of, well, everything. It was quite an experience to run through West Commons (a classic well known area of Everquest) and see the updated textures on the trees and grass.
The remainder of the review is primarly a bunch of first-impression complaints that are not particularly accurate, well supported, or meaningful to non Everquest players.
The only real value in this report is the comments that:
- The quality of the release is not high (many bugs that prevent people from playing a game they have purchased)
- When initially released, Sony was not able to handle the 'patch' load and as a result no one was able to play
Everything else is fluff.
If you're interested in seeing some pictures of Luclin graphics, there is a nice collection at Gamespot. The release graphics are actually higher quality than those featured here. One of the reasons I find so much value in this release is these wonderful new graphics.
http://gamespot.com/gamespot/filters/products/s
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I support spreading santorum
somebody i know at school is an EQ player....
she play(ed) it on the school issued laptop, which she just got just this september (current model compaq armada e500 with an ati rage mobility pro 8meg video card)... but now since, the latest patch broke the video (made transparencies in 2d sprites black), and EQ no longer supports the video card, she's SOL. its hard/impossible to upgrade the video on a laptop, and this is a top of the line enterprise laptop, through a school technology program, so she can't exactly go out and get a different one.
Need a Catering Connection
Umm, excuse me? As one of the people with one of those "obsolete" video cards, I do think this is Verant's problem. They released a game, with specific system requirements on it. I paid money for that game. I'm paying money on top of that to *play* the game. And now they're suddenly changing those requirements, with no choice provided for the people who already bought their product?
If the non-expansion game is no longer playable under the information that is listed on the box, that IS Verant's problem. I didn't buy a game that required a video card I don't have and lack money for.
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current model compaq armada e500 with an ati rage mobility pro 8meg video card
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Um, an 8 meg video card? You're barely supported under the OLD requirements, let alone the new ones. And Verant has never officially supported laptops.
This space for rent. Call 1-800-STEAK4U
I remember hearing reports that Lucas would not allow the individual theatres to screen their copies before the first public showing. So on the midnight showing on opening morning, the film reels would sometimes roll off and cause the movie to stop while the employees fixed the film and restarted.
Ok slashdot butchered my link, so either remove the space in 'screens' or instead follow this newer, better, shorter link:
http://makeashorterlink.com/?X3521263
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I support spreading santorum
Nope, roast now.
There IS not reason for these bugs except poor QA.
More ram, and changing the OS requirement does not equall updated.
The Kruger Dunning explains most post on
I wouldn't reply to an AC post, but since people who don't play EQ don't know what I'm talking about....
Each "server", and there are 30 of them, is actually a virtual server, comprised of a cluster of 40 systems. Some provide character database services, some world persistence, and most host a number of the zones in the game.
Go away troll
This space for rent. Call 1-800-STEAK4U
I think this review could have focused on the actual upgrade process more. This is Eq's third major upgrade, and as far as that, they should have learned a few lessons along the way.
The upgrade this time came in two forms: the revamping of the game engine, and the addition of SoL zones.
The SoL zone addition was quick, easy. That they learned with the two previous expansions (kunark and velious). You stamp the zone files onto CD (three this time) and the users install and register. Voila, new zones.
The real news this time was the game engine upgrade. They moved everything to a new engine, with lots of new XML functionality, which in turn requires a lot more hardware to play. And there's the real story, if this is a "news for nerds" story at all... How do you take an existing game, with hundreds of thousands of people in it, and upgrade its engine? What can you force people to do in terms of a hardware upgrade? More ram? More HD space? Better video card?
Remember, we're talking about subrscribers here - people that pay Sony every month so they can play Eq. At what point is it ok to say "If you don't meet X hardware standard, you can't play."?
In this case, Sony raised the bar rather high. Minimum is now 128mb of ram, a Nvidia Geforce card, and I think around a 500mhz processor. Quite a bit steep for a game I was able to play with a K6-2 233, Voodoo 3 2000, and 64mb of RAM. And that's now minimum specs.
Let's face it - in a few months the bugs in the interface, the "features" they were supposed to add that didn't make it, and the "memory leaks" will be forgotten. What won't be are the people who were paying to play, up until Sony said they had to upgrade past what they were willing or able to afford. And there will be a lot of those cases.
Those of us lucky enough to have the hardware to play it (I play on a tbird 900, Geforce 2gts 32, 512mb ram) will get to enjoy all the new features - I've been playing it steadily and have had few problems yet. But for those who don't... well, it seems Sony is saying "Tough Luck".
Kraegar
...and so long to the fishes.
I'm glad to read that this release is not so great. Why? Not because I work for the competition, but because Verant literally kicked me out after wrongly claiming that I was "cheating." Class action law suit anyone? I heard that I am not the only one in that boat.
I have been with the system since the beginning. I went thru their buggy eervers, buggy releases, awfull support, you name it. You have it. It appears that they made their decision when some sysop was logged in (which is something exceptional as they usually are not here when you need them, like when all your objects disappear because of long lasting bugs.) So the guy sent me a message to verify if I was in front of my machine while I was feeding the cat or on the johns. And since I didn't reply right away. The next thing I got was a mail to get lost. No proof of what they were claiming is shown, unless they scanned my machine and they would have find nothing wrong.What followed was a message exchange (think replies one week after my original message), ending to nothing, nada, zip!
Verant is the Sirius Cybertronics company as Douglas Adams defines it in the HGTTG book. A company whose complain department covers the landmasses of the 3 first planet in whatever solar system. A company so badly managed that the bulletin board needs to be censored by customers of them who can't get their hw working, connection to their servers, drops, items lost, crashes bugs. Remember their intent for scanning software on your PC. You should have read the BB.
That was fun!
I won't be able to get my character back, neither pay their subscription every month. In one way, I should tell them thank you for curing me from this habit of login and meeting friends from all around the world I was talking to every night.
Hi guys! If you wonder where I have been, you know now. My ultimate request to Verant was to be able to log one last time (even if they judged me guilty for something I didn't do) and let the people I had fun with daily online know that I wouldn't come back. I have still to read a reply from Verant support. It's been 3 weeks now...
PPA
-- I feel better now. Thanks for asking.
Uh, isn't she supposed to be doing work on that...oh wait. I'm browsing /. at work. Hypocrite me. Nevermind.
Works for me too, on a brief test, but I'm hearing lots of problem reports from some guides I know.
And, there's still the problem of Win95. Although I luckily don't have that problem (WinXP here), I don't like the idea of it just being brushed off... changing the system requirements for a product that's already been paid for is definately not the consumer's problem.
I am surprised at this - I have never played EQ (in fact, the last FP game I ever played was the last KQ - I am not much of a game player), but I wonder if you could have "starved" to death - just like real life? In fact, if exposure and food (or lack thereof, I should say), were taken into account, a number of interesting possibilities could open up (imagine actually going to a tavern, having to sit down, and eat a meal, while discussing what to do next with fellow players). Anyhow, in your case you should die from lack of food and water, just like a real person stuck in a trench would be able to.
Furthermore, assuming another player could see you (or hear your cries for help), they should be able to throw a rope up/down to you, to help get you out, or something. Now, I know EQ probably doesn't allow this - but that is one of the things about these - dare I say it - virtual environments: Gaining insight about what happens in the real world, and how it would be solved in the real world, which would change the game somewhat. Sooner or later, you end up with a simulation of the real world (in theory, at least)...
Reason is the Path to God - Anon
If most of us are 'numbnuts', you're a moron. /ooc and /shout.
Now that that is out of the way, I'll take issue with your little Verant love-fest.
I played on Veeshan for nearly a year and a half with 7 different characters, so I have some experience with this game. Probably not as much as you, Mr. UberGuildBoy, but hey, I'm not really a n00b anymore, either.
I've been playing DAoC for a month now, and have thoroughly enjoyed it. Launch day went *very* smoothly for Mythic. They had the bandwidth, they had the patch servers, and their customer service Doesn't Suck (TM).
I hadn't cancelled my account in EQ yet because I have been waiting for SoL. I attempted to patch - and after bluescreening in WinXP, I finally patched - 5 hours later on a 2MB connection. When I started, I got the lovely "No 3D Device found." - Uhh, yeah. GeForce3 Ti500 and WinXP/DirectX 8.1. So, repatch. Feh. Finally got in - and lo and behold, the same little idiots were still around, still screaming in
I logged in to DAoC, got a patch - 1 MB, 300K/sec.
I cancelled my account today.
But DAoC sucks too, all you EQ fanboys/girls should just stay there and then go to EQ2 when it comes out. Please. We don't need you in DAoC mucking that up too.
Verant's attitude towards their customers is terrible, they care little about uptime because they know they have a captive audience. You'll rant and rail, but you won't pull your account, because you're UBER. You'll cry, but you won't quit, because you need that R4re sp4wn, d00d. You'll also say, "Good, quit, less lag for me," and laugh it off. Personally, I'm glad to be gone. If EQ is your thing, great, but don't excuse Verant's poor planning by saying "You try to deal with 400,000 customers!" It's called running a business. Do it competently, or eventually, you will lose.
And Verant is losing. All these little 'touches' lately reek of fear. Not publishing server counts any longer "because our competition might use them for bad" is bullshit. Numbers are dropping. Adding horses is now part of the Vision - but at one point, we were told that horses couldn't fit in the character model file. Necros couldn't have Iksar pets b/c they wouldn't fit in the character file. No spectre pets - oops, we always planned spectre pets! And the brutal, unrelenting use of the nerf^H^H^H^Hbalance stick was pitiful. Hybrids were shit on for years, then a half-hearted
All the underlying problems with EQ - corpse runs, unkillable mobs, camping, d3wdz, and 'see no evil/hear no evil' fanboys like you - are only now covered by the thin veneer of pretty new T&L graphics.
*Whew* Sorry for the extended rant, but I know of SO many people who are so sick of EQ. Yeah, we're leaving. But my question is: Why are the rest of you staying? My honest query to you.
"If there's hope, it lies in the proles..."
and it seems that the only thing left is the community/society. The newest updates aren't that great, the expansion was a great monthly update, but not really worth $20 bucks. If it weren't for the wonderfull people I've met I would have stopped playing again.
.NET Passports, which I don't want.
Then there's AO which also had great people, and great potential, but was ruined by a worse release than this EQ expansion (though not by much). I played that till the free game expired and they tried to bill me. There was no way in hell I was paying for more beta software, and I would love to get the $50 bucks back I paid for the box.
DAoC had a great release, but it really seems like Dark Age of Everquest so it didn't appeal to me for long. The world is quite small and it feels like they made up for it by makeing everything slow. It's still a good game, and I know a lot of people like like it, but it hasn't been able to hold my attention... I think maybe I'll renew it now that the msn gameing zone is moving thier accounts over to
I would also comment on WWII Online, but everyone I know hated the release (worse than AO?) becaues it was mostly unplayable so I didn't waste my money.
only while in class or doing homework
if the school didn't want us playing games on their laptops, they'd save money and buy desktops for all the rooms
Need a Catering Connection
from http://everquest.station.sony.com/support/system_
nowhere does it say 'no laptops'
my friend's laptop is a pIII 850, with 256 meg ram, a direct3d compliant video card w/ 8 meg ram, 20+ gig hdd, 56k/10/100 network, directx compatible sound card, a touchpad, a keyboard, a usb trackball, and at least an 8x dvd-rom drive (swapable with a cd-r) running win2k
there is no part of those requirements that she is lacking in, yet the game does not work properly...
Need a Catering Connection
I saw one poster say (not exact quote, but close) "but they've only had 36 hours and have already fixed most of the major bugs with one patch"
This may sound like (somewhat) of a rant, but if they only need 36 hours to fix most of the major bugs Why didn't they start 36 hours earlier a year ago and get it right the first time? Have everyone on the team stay late an hour for a week or two. I realize they have release dates etc., but in any other industry releasing something this bad would absolutely KILL your marketshare/ sales. Nobody would buy it, and thousands of people would be screaming for their money back.
Anyway, my real question was why, after so many games do developers still get this wrong? Why don't they learn from past mistakes and get it right the first time? Not only will they accomplish the same thing as with multiple patches, but they'll get major kudos from everyone who doesn't have to madly patch to try to get into the game!
If someone can explain this to me please do, in all serious (not being facetious) if there's a reason I'd like to know.
No sig for you.
And you don't escape any of this if you don't upgrade to Luclin. No, EVERYONE is suffering this. Worse yet, EVERYONE has been forced onto DirectX 8.1, despite this breaking the system requirments pledge that it runs on Windows 95.
There are a lot of shills on the usenet groups who are bleating that if you don't like it you should go elsewhere. What they don't realise is most people EQ the game, but think the administration of EQ stinks to high heaven. The amount of downtime is totally unacceptable. If Verant ran a proper ship it wouldn't nearly half as much and fiascos like this and last week could have been avoided.
You make good points; I'd basically agree.
Combining a couple of your observations, the consistent rewards plus the social structure of online games very much provide an environment of "meritocracy". The justice of such an environment has a subtle but remarkable appeal.
--LP
Best bug found so far - it seems all the new textures and models for clothing and armour are occasionally not being drawn. It is not known yet if this is the fabled "bonus" for signing up for the game early.
Boy those skinners really need to get out more.
On the bright side, if it's a bug, surely you could duplicate it with a simple client side memory resident program.
And, of course, once you have written said program,you could sell it on Ebay for only $139.99 and make yourself rich from 13 year old boys.
Topless Female Elven Paladin
Topless Female Barbarian Shaman
Naked Female Half Elf Warrior From Rear and Front
Naked Male Elven caster with carefully placed spellbook
> Star Wars Galaxies will be cool
Yeah, I can't wait until I'm a Jedi and get my light sabre, which can cut through steel and rock, and swing it at a "wamp rat" for 3 points of damage.
I am for the complete Trantorization of Earth.