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Cooperation Works if Majority Can Punish Freeloaders

plasmid writes: "Some Swiss economists ran an investment game... they found that if the majority could punish freeloaders, cooperation flourished. I think this has implications for cooperative peer-to-peer systems and, to a lesser extent, for open source development. I'm so inspired I plan to go out an punish someone right now, as a matter of fact." I had just read this article the other day (go memepool), so this Nature piece seems oddly apropos.

408 comments

  1. Big article on this in Scientific American by Katravax · · Score: 2, Interesting

    In the most recent Scientific American (I just got it in the mail a couple weeks ago; I don't know if it's on the stands yet), there is a long detailed article about this exactly. The article covers a lot of examples and guesses a lot on the reasons for the behavior.

    1. Re:Big article on this in Scientific American by Rentar · · Score: 0, Offtopic

      Man! You just did an first post that contributed something! What do you think? Great move, 'though...

    2. Re:Big article on this in Scientific American by Katravax · · Score: 1, Interesting

      Actually, I have an opinion about the behavior. I think it's juvenile behavior at its finest. I think the whole punishment scenario is just greed (in the case of the experiments) and spitefulness. Even when the punishment cost the punisher, they would still do it even though no overall good was gained. Of course part of the article discusses whether or not there was a perceived good.

      It really reinforced for me that the mob-rule do-as-we-say mentality that seems so apparent in daily life is real and experimentally indicated. The people in the experiments used punishment to bring about desired behavior, again even when that desired behavior wasn't good for any reason other than the perception that it benefitted the entire group, even if the group was not harmed in any way by the opposite behavior.

      It wasn't prevention of behavior that hurt the group -- it was prevention of unpopular behavior that had no effect on the group.

    3. Re:Big article on this in Scientific American by zby · · Score: 1

      Isn't it a troll? I mean the punished behaviour
      did hurt the group - the group did not gain
      when it could so you can just move the zero point
      and say that it lost.

    4. Re:Big article on this in Scientific American by Tony+Hoyle · · Score: 2, Interesting

      This is quite literally how cults work - any deviation from the 'norm' is punished because it affects the group not because it is in any sense wrong.

      That tends to lead into punishmnent because of a percieved deviation ('he must be X because Y says he is') which rapidly degenerates into tyranny.

    5. Re:Big article on this in Scientific American by Anonymous Coward · · Score: 0

      Please, can you give me some detail on the magazine number, and if the article is reported on the cover? Thanks.
      I'm interested, but since it will take months until they'll put it in my country translation of Scientific American, I'going to get the US version.

    6. Re:Big article on this in Scientific American by Anonymous Coward · · Score: 0

      If a community bands together, what is so unreasonable or surprising about it fighting something that will promote its separation, i.e. stealing? Many groupings of people (cults included) work like this.

    7. Re:Big article on this in Scientific American by schnitzi · · Score: 2, Informative
      It's the January 2002 issue. Go to www.sciam.com and click on the Current Issue -- you'll see this article synopsis. You can't tell from the title here that it talks about "punishment" like the /. article, but it does.


      The Economics of Fair Play
      BY KARL SIGMUND, ERNST FEHR AND MARTIN A. NOWAK

      Biology and economics may explain why we value fairness over rational selfishness.
      --



      I object to that article, and to the next reply.
    8. Re:Big article on this in Scientific American by GreyPoopon · · Score: 1

      100% agreed. All it proves to me is that the only thing that overcomes greed in people is their willingness to make others suffer. I'm sorry, but this must be one of the lamest studies I've ever seen. When people are willing to pay money to watch other people beat each other up and dogs fight to the death, how can you assume that this is any different?

      --

      GreyPoopon
      --
      Why is it I can write insightful comments but can't come up with a clever signature?

  2. Duh... by Carnage4Life · · Score: 0, Flamebait

    How the HELL is this News? This is such an elementary part of human nature that I can't believe that anyone has failed to notice this.

    So it takes a high bunch of high flying Swedish economics to realize that if a community contributes to create something and others can derive benefits from this creation without helping to build it then OBVIOUSLY the people who contribute will be less motivated to contribute or stop entirely. On the other hand if a mechanism exists to punish free loaders then more people will be motivated to contribute?

    WTF??? Who didn't know this?

    I learned this by the time I was age 10 and we used to have a neighborhood watch. I slowly realized that the people who didn't participate in the watch still got the benefits of people looking after their belongings. So few people actually participated counting on the fact that others would watch their cars and apartments but even at that age I realized that if we decided to only watch cars and belongings of those that participated in the watch and allow the property of the non-participants to be vandalized and stolen [thus punishing them] then this would give them incentive to join the watch.

    1. Re:Duh... by osolemirnix · · Score: 1
      They're not swedish but swiss. Read again carefully and watch what you say online. ;-)

      Albeit I agree somehow. The research would have been more interesting if it found out and told us how to implement such a system/society and have the benefits (all join in for the common good) while avoiding the negative side effects mentioned in the article (groups splitting in factions, mafia, etc.).

      --

      Idempotent operation: Like MS software, wether you run it once or often, that doesn't make it any better.
    2. Re:Duh... by Spy+Hunter · · Score: 2
      Sometimes you look at studies like this and say, "DUH!" But you can't just dismiss the value of the study just like that. It is not always the case that studies such as this find the expected result.

      Also, say you were (for example) designing a P2P music sharing service. You might say, "We could put in a way for people who share lots of music to punish freeloaders." But someone else might say "if you let people punish others, the whole network will be overrun by people who punish for no good reason and everyone will hate it." This study would provide evidence to support adding the punishment feature. This study might even give you the idea to implement such a feature if you hadn't thought of it before.

      --
      main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
    3. Re:Duh... by Anonymous Coward · · Score: 0

      This *is* news, because it goes against traditional economic thought, which states that the self-interest of the individual is the important consideration. The article is saying that egalitarian concerns for fairness and justice can be just as important, and this is new news, anecdotes aside.

    4. Re:Duh... by Anonymous Coward · · Score: 0

      Where the fuck did you study economics? Ever hear of a cartel?

    5. Re:Duh... by Anonymous Coward · · Score: 0

      cartels relevant to competitive markets. we are talking here about cooperative markets.

    6. Re:Duh... by Anonymous Coward · · Score: 0

      explicitly stating the obvious leads to further investigation that might not of otherwise been explored.

    7. Re:Duh... by ndogg · · Score: 2, Interesting

      That's not such a bad idea. On Gnutella for example, freeloaders are more and more becoming the bane of Gnutella. They are getting their music, but not contributing anything back, bogging down the network, and making the entire thing less enjoyable for everyone.

      While punishing freeloaders seems intuitive, this study does, as you say, give creedence to the idea that people with lots of music should have the ability to punish those that do not share music on the Gnutella network.

      Could this possibly also be the grounds for figuring out why certain open source projects fail and others succeed? Or is there another reason for that?

      --
      // file: mice.h
      #include "frickin_lasers.h"
    8. Re:Duh... by Nephrite · · Score: 3, Insightful
      It's because freeloading is profitable. All exploitators in all times was freeloaders taking goods by force from those who do the work. Slave-holders, feudals and capitalists are basically freeloaders. And of course they won't allow to build a fair society with no exploitation.

      Think of M$ - making billions just because they once written a not-so-good program! Isn't it freeloading.

      Disclaimer: sorry for m$ reference, just couldn't resist :-)

    9. Re:Duh... by Anonymous Coward · · Score: 0

      To be fair, the gnutella network is very badly designed - it simply doesn't scale. Most of its slowness is due to the bad desgin, not freeloaders. The only designed-to-be-scalable peer-to-peer system I know of is freenet, but that sucks because the reference implementation is in Java.

    10. Re:Duh... by leuk_he · · Score: 1

      Freenet "sucks" because it is written in java? I bite.

      Java is not by default slow. Just take a look arround. the choice for jave is clearly motivated.

      But you could rewrite the freenet in C++ (whiterose). nothing hold you back but for that freenet is a moving target. It is still very much in development.

      The problem here is that you can also have freeloaders. there is is option to have a "transient" node. This is a node option that only downloads. The "not hosting any files" that happens a lot in gnutella is however solved in freenet.

    11. Re:Duh... by johanneswilm · · Score: 1

      well but what happens if you let those neighbors be robed and vandalized? your entire neighborhood will loose value and be more insecure. in fact as technology progresses, the wrold can live with more and more "freeloaders" since we can do with less work. thats why communism becomes a more and more attractivesolution every day.

    12. Re:Duh... by Anonymous Coward · · Score: 0

      doh! You stupid american, swiss is not swede!

    13. Re:Duh... by TheCarp · · Score: 1

      > This *is* news, because it goes against traditional
      > economic thought, which states that the self-interest
      > of the individual is the important consideration

      Well that depends :)

      All this article is saying is that a sense of egalitarianism is an important factor in human decision making. That sometimes "the bottom line" is prioritized lower than "fairness".

      It would be very interesting to see how this changes as the price of punishing goes up. Where is the line crossed?

      Now... there are philosophies that say one should be self-interested and forsake self interest. This doesn't prove them wrong, it just shows that they are not how human beings naturally operate. (at least not absolutly)

      Then again.... I have to imagine that anyone who didn't know that either is just completely oblivious to how people around them act, or has read entirely too much Ayn Rand for their own good.

      -Steve

      --
      "I opened my eyes, and everything went dark again"
    14. Re:Duh... by Hittite+Creosote · · Score: 1
      Strictly speaking, feudalism wasn't inherently a freeloading system - the lord owed protection to his vassals. Although such a deal was tilted in favour of the lords, and easily open to abuse, it was that original offer of something (protection) in return for something else (up to as much as the lord could squeeze out of them). Not that the deal was fair, or you got to renegotiate, but a lord does have some interest in insuring that all his people don't get killed by robbers, as then there is no-one to make him richer.

      Just because a system isn't equitable, it doesn't mean those on top are freeloaders.

    15. Re:Duh... by budgenator · · Score: 2

      I agree that's a Duh, but it presents a common assumption. When people question a common assumption, and it's proven wrong it has far reaching effects. when it's proven correct, it leads to further research that is usualy more useful.

      example how much freeloading should a group tollerate? Do we ding someone every time he has a bad day, or do we carry him/her a little bit?

      Perhaps more importantly how much should it cost to punish someone?

      Personally I can hack together some simple Perl and PHP stuff, should I be punished by other open-source programmer's because the software I enjoy using is beyond my skills to contribute to?

      --
      Apocalypse Cancelled, Sorry, No Ticket Refunds
    16. Re:Duh... by gpinzone · · Score: 1

      How about a way to moderate freeloaders as "foes" and people who share as "friends" on Gnutella? That ought to work out real well!

    17. Re:Duh... by a+random+streaker · · Score: 1

      > On the other hand if a mechanism exists to
      > punish free loaders then more people will be
      > motivated to contribute?

      Reality punishes people who don't work hard. They can only become freeloaders in societies that thieve from hard workers to give to freeloaders.

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
    18. Re:Duh... by a+random+streaker · · Score: 1

      > On Gnutella for example, freeloaders are more
      > and more becoming the bane of Gnutella. They are
      > getting their music, but not contributing
      > anything back, bogging down the network, and
      > making the entire thing less enjoyable for
      > everyone.

      Because I believe in the inherent goodness of human nature over incalculable ignorance, I will take this as the ultimate troll around here.

      For the dimwitted who don't get it, the Gnutella system with respect to music, is, like Napster before it, based on the very users being freeloaders on the music industry.

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
    19. Re:Duh... by a+random+streaker · · Score: 1

      It's like complaining there are freeloaders hanging around at the local fencing operation for shoplifters.

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
    20. Re:Duh... by a+random+streaker · · Score: 1

      Capitalism isn't about freeloaders, either.

      You have a big pot of money, you invest it, make things happen, reap the rewards. If that's being a "freeloader", then I'd hate to live in a world without them. Much of the world still does, and anti-capitalist "anti-freeloaderism" is no friend of humanity.

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
    21. Re:Duh... by a+random+streaker · · Score: 1

      As technology advances due to capitalism, why in god's name does communism seem more and more attractive?

      You seek to take all the benefits of capitalism and free markets and freedom itself, intellectually sever it from those roots, and claim a massive command and control system plopped down on top of that technology will make lives better?!?!?!?

      At any point in time, past, present, or distant future, you will stagnate growth by applying communism. And that's just the pure economic theory. If you think capitalism lets pigs run amok, what do you think a society where there is exactly one source of power will do?

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
    22. Re:Duh... by TCaptain · · Score: 1

      But someone else might say "if you let people punish others, the whole network will be overrun by people who punish for no good reason and everyone will hate it." This study would provide evidence to support adding the punishment feature.

      The article doesn't mention who was chosen to participate...but I'm almost certain that it was a small number of reasonable adults (and perhaps some students)...try it on a huge group loaded with idiotic script kiddies and you'll see that you WILL be overrun by clobber happy morons who love to cause trouble.

      In small groups, I'm certain this system would work...but for large groups (or the whole of the net) forget it, heck just browsing here at -1 shows you why it wouldn't work.

      --
      "I'm not a procrastinator, I'm temporally challenged"
    23. Re:Duh... by Isle · · Score: 1

      Actually they never wrote that original program. They bought it from someone else, who wouldnt license it to IBM because it wasnt good enough.
      So you right here..

      But in many of the other cases, it is the initiative that pays of. Unfortunatly the heirs of the initiatives, and now passive inovators profits as well.

    24. Re:Duh... by jedidiah · · Score: 2

      Industrialization increases productivity through automation. Eventually, that automation will become so effective that human labor is no longer useful.

      Think of the factory of the future as a very large Star Trek replicator.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    25. Re:Duh... by johanneswilm · · Score: 1

      oh i wasn't talking about the soviet union. just think of it as being just like today, just money being absent. now why wouldn't that work? well many people would stop working altogether and production would not be as effective. but as technology advances it will be better with that kind of a system for most of us, since not eerybuddy is really needed in production. you also have to take into account the huge buerocrazies that capitalism bilds up (for example all the people just being employed to change windows all the time so taht WINE will never be completely compatible, or the RIAA, or stock markets, etc.) once a country needed A ruler who could take all the choices because a democrazy simply would have been to ineffective. now we have multiple centers of powers, although power still isn't equally distributed. that will be the next step. try to read marx!

    26. Re:Duh... by johanneswilm · · Score: 1

      that is right, but the equation only works if human work is more expensive then machines. why would a factory else change over to using machines instead of employing some humans instead that probably would be somewhat more effecient/flexible in the beginning. I think the only way is by organizing labor through laborunions to ensure good wages for all working people. at the same time laborunions should watch out that all work will be somewhat equally distributed when machines take over so that the arrival of machines will not mean "death" for some.

    27. Re:Duh... by rifter · · Score: 1

      Actually, before gnutella, etc were around, there was dcc on IRC (and yes before that ftp). And therein you will find the solution to the problem, something that was also done on bbs's, etc.

      Essentially, if the software enforces an upload/download ratio, you have the same effect. You must upload so much before you can download, and the amount you can download depends on your upload. The best ratios are purposefully designed such that you can still download more than you upload, which matches both human behaviour and the grim reality of scarcity of resources (you can't build a collection of files unless you can download a lot of stuff, and if you don't download a lot of stuff, you don't have a lot to upload).

      Those who refuse to learn history are doomed to repeat it. Programmers who refuse to learn computer history cause users to suffer needlessly with problems which were solved decades ago. (Witness Office programs without features which existed on ancient word processing systems, and MMRPG's which miss out on lessons learned from MUD's, etc...)

    28. Re:Duh... by Anonymous Coward · · Score: 0

      try to read marx? i can barely read what you just wrote!

    29. Re:Duh... by filtersweep · · Score: 1

      The article is slanted as far I'm concerned: I'll quote you first:

      "All this article is saying is that a sense of egalitarianism is an important factor in human decision making. That sometimes "the bottom line" is prioritized lower than "fairness". "

      and the article states:

      "People will pay to punish - suggesting that their notions of fairness outweigh selfish considerations. "
      and "In an investment game with shared profits, players punish those who do not contribute to the group's good, despite the personal cost. The emotional satisfaction of dispensing justice seems to spur them on: "People say, 'I like to punish'," "

      "The fear of being fined keeps potential defectors in line..."

      Sorry to cite so much of the article... but it seems to me that if people are punishing people for their own emotional reasons, they ARE getting something out of the transaction.

      The article mentions the word "altrusism"- but in my book, there is nothing altrustic about being motivated through fear of punishment, and there is nothing altrustic about paying to dish out punishment to others.

      Call me very cynical, but I think humans are very non-altruistic once we peel back all the layers that motivate our behaviors. It seems to me that many "do gooders" do good to feel a bit better about themselves, or to assuage any sideways guilt about living a more priviledged or comfortable existence.

      When it comes to "social justice" issues, or issues of the egalitarian issues raised in the article, the if people pay to punish a freeloader (ostensibly offended by the principle of their freeloading) I would argue that they are actually punishing because of selfish reasons (ie. "I had to pay, so should you!" or "we all had to do this, what makes you think you don't?") At any rate it all comes back to "I". People pay all the time to give others their comeuppance, their just deserts (the pissing contests people even get into around here come to mind). I don't disagree with the premise of the article at all, but I find that it has a very bizarre spin to it that may or may not have been a part of the findings themselves (altruism? I don't think so).

      --


      Those that suggest you "dance like no one is watching" really want to see you make a complete fool of yourself.
  3. Sweet Jesus, by servasius_jr · · Score: 0, Offtopic

    I can't remember the last time I saw an fp that was actually mildly substantive. +1 for novelty.

    Rather amusing, though, that it takes an academic study to conclude that people are less likely to cheat if they'll be punished when caught.

    1. Re:Sweet Jesus, by benjymous · · Score: 1

      Well in the game, the freeloaders weren't so much cheating, as just playing in an anti-social way. The article says nothing about freeloading being against the rules, but it's obviously irritating to the players who actually invest

      --
      Help me! I'm turning into a grapefruit!
  4. Damn by Jailbrekr · · Score: 2, Funny

    I guess we'll start seeing bigger upload/download ratios on Warez servers now... :(

    --
    Feed the need: Digitaladdiction.net
    1. Re:Damn by Restil · · Score: 5, Insightful

      I know its funny, but this actually applies.

      Think about it. If you have one large server that everyone tries to download from without others participating, several problems emerge. First of all, you saturate the bandwidth on that connection. Secondly, with limited resources, it takes much longer for everyone to obtain what they're wanting. And when the server is located by authorities and shut down, a major resource is lost.

      Now, have everyone serve. Anyone looking for something can always find it, because its everywhere. They can always get it, because no one server is oversaturated, as the load is spread out. If one or even several servers get shut down, the effect is minimal. Everyone benefits when everyone cooperates and nobody is hit too harshly.

      Now we have another form of potential punishment in this case, not from those that participate, but from law enforcement. Law enforcement, unlike the traders, is more likely to go after those who DO participate, and the freeloaders will get off scott free.

      -Restil

      --
      Play with my webcams and lights here
    2. Re:Damn by blank_coil · · Score: 3, Interesting

      I definately agree with you and have seen examples of this on IRC. A few weeks ago when the FBI busted all those warez servers, traffic died down quite a bit. I read somewhere that they found out the reason for this wasn't necessarily because people were afraid to serve, but because there were only a few people that basically served a lot that everyone else mooched off of, and those were the people that got busted.

      On the other hand, though, I think there are other reason for not contributing. Case in point (switching gears somewhat to Morpheus), I have Morpheus running ALL THE TIME on a DSL connection. But when I want to surf the web or download something, all those downloads kill my bandwidth. For this reason, I've set the maximum number of users that can download off of me at one time to 1, and the maximum bandwidth allowed for that to about 3.5kb/s. Now, I'm not using my computer all the time and I don't have a problem with allowing more users and more bandwidth when I'm not, but it's such a hassle to change the settings every time I want to step away from my computer and every time I come back. So, it stays at 1 user at 3.5kb/s.

      But, if there was a better program that would, say, allow 10 users at a time and my max bandwidth whenever the screensaver came on, and then brought it back down to 1 user for 3.5kb/s (Morpheus allows resuming, so the cancelled downloads could connect again later) when the screensaver went off (i.e. I'm using the computer), then I would have no problem letting people download to their heart's content.

      So I guess what I'm trying to say is, sometimes contributing is beyond the convenient means of some people. Mayhaps a system (in general, not necessarily a warez system) where contributing was easier, or maybe even somewhat, if not mostly, transparent, would see fewer freeloaders and more people contributing.

      --
      No sig for you.
    3. Re:Damn by Lumpy · · Score: 2

      This is part of the problem but the largest part of the problem is the software used today. The software has to be parasitic. I.E. you close the program, it really doesnt close, you have to search it out and physically kill it (I.E. take some effort) also it needs to seek out and find all files of it's type that it likes to share. (mp3's) automatically build the files to share list, make the user take effort to add "dont share" lists.

      Basically, adding these key features to Gnapster (Open nap clients) and Gnutella or other systems will increase the downloads available.

      finally in order to make it right, the server or the client program needs to check to see if access to the files is actually available and or can be contacted by an outside user. (Say lamer6 has his firewall blocking the transfer ports) the client program needs to segfault with an error stating that it will not run until ports XXXX,YYYY are opened.

      I blame half of the mess out in the file sharing world on the software used (OpenNAP servers suck in the fact they dont instantly delete you when you are gone or leave... anoher software problem, maybe even the client app) and the other half on freeloaders. (little timmy starting to use Imesh can rip his CD's of free artists or download from some nice free artists sites before he starts a sharing client)

      Most of the problem can be resolved with the client app being redesigned or changed. the rest of the problem can be cyber-mafia killing connections that are freeloaders.

      --
      Do not look at laser with remaining good eye.
    4. Re:Damn by Hast · · Score: 1

      Actually I think what is needed here is better QoS. (Quality of Service.) Technically your download is not affected by the other people downloading. That is, your download (from net) goes downstream on the DSL. The people downloading from you send data upstream on the DSL. Some extra control data is naturally getting in the way for you however. (But unless the protocol is braindead this shouldn't be a problem.)

      The main problem is that when you do something (click a link whatever) that data has to go on the already saturated uplink. So what you want is give the OS an indication how bandwidth should be distributed among the programs. (Much like how scheduling divides CPU time between processes.)

    5. Re:Damn by arkanes · · Score: 2

      I would LOVE an IP driver for windows (or some sort of firewall, I guess), that let me throttle bandwidth by application - much the way that GetRight and Morpehus will do for themselves. Then I can tell Opera that it gets 15k/sec of bandwidth, FTP that it can have 150k/sec, telnet that it gets 10k/sec... etc.

    6. Re:Damn by Anonymous Coward · · Score: 0

      The software has to be parasitic. I.E. you close the program, it really doesnt close, you have to search it out and physically kill it (I.E. take some effort) also it needs to seek out and find all files of it's type that it likes to share. (mp3's) automatically build the files to share list, make the user take effort to add "dont share" lists.

      That's exactly what napster did and why it was so successful. A nice feature for 2P2 software would be to deny access for users that don't share anything (back then I was manually cancelling downloads of users that didn't share. Most of the time they were exactly that kind of users advertising their link as 56k or 14k (when it was far better) and starting 5 parallel downloads.).

  5. Boy There's a Loaded Proposition by Saint+Stephen · · Score: 0, Redundant

    Gee, what an enlightened statement.

    Folks like to ostracize and hurt people. Very lord of the flies. Once they get rid of the first freeloaders they'll find they like it too much and then keep on selecting somebody else.

    Jesus, how bold -- who can make a statement about punishing people with a straight face?

    Somehow I don't think that's what Jesus and/or Socrates had in mind :-)

    1. Re:Boy There's a Loaded Proposition by servasius_jr · · Score: 1

      . . .who can make a statement about punishing people with a straight face?

      Somehow I don't think that's what Jesus and/or Socrates had in mind :-)


      Hold on; let me get this straight. You don't think Socrates and Jesus were into S&M?

    2. Re:Boy There's a Loaded Proposition by Anonymous Coward · · Score: 0

      God, you're a dumbass

    3. Re:Boy There's a Loaded Proposition by LarsWestergren · · Score: 2

      Folks like to ostracize and hurt people. Very lord of the flies. Once they get rid of the first freeloaders they'll find they like it too much and then keep on selecting somebody else.

      Maybe this is why they call Economics "the dismal science". ;)

      --

      Being bitter is drinking poison and hoping someone else will die

    4. Re:Boy There's a Loaded Proposition by Anonymous Coward · · Score: 0

      Jesus ostracized people who did not believe in him.
      He was trying to create a cooperative society

    5. Re:Boy There's a Loaded Proposition by Nephrite · · Score: 1

      Hey, we are not playing games of punishment we are trying to create a fair society without exploitation! Why punish anyone if everything is good?

    6. Re:Boy There's a Loaded Proposition by colmore · · Score: 2

      no, his followers did that decades later.

      the problem with christianity is and always will be the damn mortals.

      --
      In Capitalist America, bank robs you!
  6. subscriptions? by magicslax · · Score: 1

    Isn't this the problem faced by developers who resort to begging users to send money?

    Likewise, an art website I frequent has recently opened up a subscription service (ostensibly to pay for bandwidth costs) on top of the basic free membership. As there is no tangible 'punishment' for non-paying members, the only real incentive to shell out the cash. I have no plans to do so myself, and according to this study it is exactly that mentality that kills voluntarily cooperative ventures.

    Now, the question in my mind is if Noosphere and flames count as a reward/punishment system? ^_^

    1. Re:subscriptions? by Weezul · · Score: 2, Interesting

      Actually, this article is very realevent to a weblog. You can give the paying members extra power and resistance from punnishment impossed by others. K5's Scoop is currently the best weblog software that I know about (slash sucks majorly), so lets use it as an example. Under scoop you could give paying members the following bonuses without messing up the works too much:

      1) Ability to read invisible posts (posts rated below 1).

      2) Your own posts do not become invisible until (a) they have been rated below 0.5 (instead of 1) and (b) they have at least 3 zero ratings.

      3) You get trusted user access easier (ability to rate posts as zero).

      4) Your story submissions have an easier time getting posted.

      5) Your votes on story submissions count as two or three votes.

      You might even give them a little more editorial power, like the abiltiy to delete their own comments.

      Anyway, none of these things are two extream, but they might be enough to get some subscribers.

      --
      The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
    2. Re:subscriptions? by a+random+streaker · · Score: 1

      > Likewise, an art website I frequent
      > [deviantart.com] has recently opened up a
      > subscription service (ostensibly to pay for
      > bandwidth costs) on top of the basic free
      > membership. As there is no tangible 'punishment'
      > for non-paying members, the only real incentive
      > to shell out the cash. I have no plans
      > to do so myself, and according to this study it
      > is exactly that mentality that kills voluntarily
      > cooperative ventures.

      Yes, but the solution isn't to pull out a gun and force your neighbor to pay for it.

      Note that if mandatory payments occur, people won't go there because they have to pay, and it dies out. Without payments (mandatory or otherwise) it also dies out, or at least just crawls along on the goodwill of the promoter.

      "I know!" sayeth the wise person doomed to repeat history, "Let's force everyone to pay whether they go there or not!"

      "If only I had lots of other peoples' money, I could make this a great world! If only I could tell people how to live, I could make this a great world!"

      Nah, I'll stick with freedom, thanks. You guys do your goofy thing, I'll do mine. History shows I come out far ahead.

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
    3. Re:subscriptions? by a+random+streaker · · Score: 1

      > 1) Ability to read invisible posts (posts rated below 1).

      Yes, the ability to sniff dog shit is a highly attractive feature to attract paying members to elitism.

      Actually, so many around here believe stuff like this, then with the other side of their mouth, decry elitism and talk about "haves" and "have-nots" (with a faux-reality worldview heavy on the lazy haves stealing or tricking the hard working have-nots.)

      --
      "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
  7. Man... by Anonymous Coward · · Score: 0

    we won't do anything unless we're afraid we'll get punished if we don't?

    We suck.

  8. I don't get it by Anonymous Coward · · Score: 0

    Is this article somehow applicable to Open Source or even Free Software? I'm too tired to think. Someone please answer me.

    1. Re:I don't get it by Anonymous Coward · · Score: 0

      yes

    2. Re:I don't get it by Anonymous Coward · · Score: 0

      no

    3. Re:I don't get it by Anonymous Coward · · Score: 0
      Yeah, it means that cooperation in Free Software is in your interests unless you want to be punished by RMS.

      If you're into Open Source, it's the same thing except that you'll be brutally punished by ESR.

    4. Re:I don't get it by madrouter · · Score: 0

      Developers! Developers! Developers! Developers!

  9. Funny they should say that by gnalre · · Score: 5, Funny

    Funny that Swiss Economists should come up with this conclusion.

    Swiss - Sit back and watch the rest of the world fight tyranny and just rake the money in wherever and however it was attained

    Economists - Earn money based on pseudo-science and predictions which are as reliable as those gained by examining chicken entrails.

    Therefore should'nt we just punish Swiss Economists

    --
    Choose your allies carefully, it is highly unlikely you will be held accountable for the actions of your enemies
    1. Re:Funny they should say that by Andrew+Leeson · · Score: 1

      Oh yes everyone loves the Swiss. The Nazis loved them, every third world dictator loves them, Drug lords, slavers, you name it. Of course Lichtenstein is even better - whats that you say, Lichtenstein is a de facto part of Switzerland. For a country which displays a hugely me-first attitude this is actually quite a surprising finding.

      --
      Your sig goes here
    2. Re:Funny they should say that by Afrosheen · · Score: 1

      That brings up an interesting point...

      What would happen if every nation was neutral? Could the US become neutral, and if so, what would be the outcome?

    3. Re:Funny they should say that by mirko · · Score: 2, Insightful

      You wrote such an idiot comment that I felt I had to answer.
      I live there and I observe on a daily basis their generous and friendly nature.
      Famous Swiss include Henri Dunant (Red Cross) and Alex Julliard (Wine).
      Actually there have been lots of studies made after the 2nd world wart and they didn't come to your diffamatory conclusion.
      Believe it or not but the Swiss are just one of the most advanced democracy on Earth and the typical comments you seem to enjoy to repeat are mostly overhyped.
      Yes, there have been a few Swiss idiots, but no : it is wrong to make these exceptions a generality.
      No, get a plane ticket, travel around, meet foreign people and see for yourself instead of looking like a xenophobic ignorant.

      --
      Trolling using another account since 2005.
    4. Re:Funny they should say that by Anonymous Coward · · Score: 0

      American - To blind to see who the real Tirans are

    5. Re:Funny they should say that by SerpentMage · · Score: 5, Insightful

      I would be a bit careful with comments like that. Switzerland is not a country that harbors criminals nor do they "just take money". Also Lichtenstein is not part of Switzerland. It is an independent country. Lichtenstein and Switzerland are associated together because Lichtenstein does not want to create its own infrastructure for everything. Exactly same scenario like Monaco and France.

      Back to Switzerland. Let me put into terms that maybe you can understand (assuming you live in the US). In the US there is freedom of speech. That means I can say things like ni...r and be part of the KKK. Many countries do not accept this behavior, but the US defends it. And I agree with it as well. But freedom of speech is a double edge sword as showin in the KKK example since it is racist.

      In Switzerland privacy is very much like the US freedom of speech. This means everything is private and all personal information is strictly guarded. I like that as well because I do not want everyone to know what I do. However, the Swiss do not harbor criminals. Lets say if a drug lord did put his money in Switzerland. If another country can prove that the drug lord is a criminal then the Swiss will lock the accounts. But the Swiss will not simply lock the accounts on a "hunch" that the person is a criminal. Nor will they give out information "on a hunch". Privacy is treated like freedom of speech and like freedom of speech it is a double edged sword.

      --

      "You can't make a race horse of a pig"
      "No," said Samuel, "but you can make very fast pig"
    6. Re:Funny they should say that by Anonymous Coward · · Score: 0

      As an American living in Switzerland I truly appreciated your post thanks...

    7. Re:Funny they should say that by Anonymous Coward · · Score: 0

      sed 's/Switzerland/Genghis Troll/g' ;-)

    8. Re:Funny they should say that by Anonymous Coward · · Score: 0

      should'nt we just punish Swiss Economists

      No, we should punush people who DON'T know where to put the apostrophe in contractions with the word not. Hint: the apostrophe replaces missing letters such as the O in nOt.

    9. Re:Funny they should say that by Howie · · Score: 1

      I can say things like ni...r

      Really? How do you pronounce the .s? Is it a special Swiss character, like umlauts or other accented characters?

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    10. Re:Funny they should say that by DarenN · · Score: 1


      If every nation was neutral, they would (theoretically) ignore the actions of any body outside their border, and not intervene in any foreign disputes. Each would stand on their own, leaving the weak to be gobbled up by the strong without fear of repercussions. There are not many neutral nations.

      The Swiss are one of the few neutral nations. They very rarely, if ever take sides in any argument, and can reasonably claim to be able to defend themselves in the event of an invasion (one of the prerequisates to Military Neutrality).

      Of course, they benefit tremendously from having (more or less) friendly nations all around them, which is always the best defense. For instance, Eire (aka Republic of Ireland) is "politically neutral". However, they have a marked pro-European, pro-American stance, and diplomatically support most iniatives from these quarters. They could not support their claim of "Military neutrality" were the UK a hostile nation.

      Neutrality is not the way forward, co-operation is. Remember this: The EU is much stronger as a whole than its participants were alone. The US is stronger as a nation than its individual states would be alone. The USSR was stronger as a whole than the mess that is now Eastern Europe.

      --
      Rational thought is the only true freedom
    11. Re:Funny they should say that by 2ri · · Score: 1

      US - Drop cluster bombs on a devastated country in a region of the world that is being pushed from one war to the next, involving criminal regimes and organisations supported by the US (and super precise tank guns manufactured by careless swiss industrials whom I won't ever work for), to help the own economy that just doesn't want to change to work in a peacful world and thus fosters wars, talking theyer people into believing they are fighting "cleanly" and "chirurgically" against a dangerous group of terrorists (that wouldn't exist in the first place in this form if the CIA didn't support them) and meanwhile dropping back juristically to Inquisatory practices, ignoring human rights (even more than they do anyway) and even openly controlling theyer media. No, that's not "fuck you", that's "come down from your 'all US is good' let's make things as good as it gets and don't generalize too much". Oh, and if you want to fight drugs, try to stop war in that area, because war needs money, and wheat and hemp don't get you as much as opium.

      Economists - well, never trust an economist who promises instant wealth and the end to all your managment problems.

    12. Re:Funny they should say that by Anonymous Coward · · Score: 0
      I would be a bit careful with comments like that. Switzerland is not a country that harbors criminals nor do they "just take money".

      It's certainly unfair to make general statements about an entire people. However, it is hard to ignore the full page newspaper apologies published a few years ago by the Swiss Banking Industry. Though the banking industry certainly does not represent the Swiss people as a whole, if your nation spends national resources making itself known for integrity in banking, then it's going to collect a certain amount of blame when said industry is proven false (and in a truly heinous fashion.)

    13. Re:Funny they should say that by drix · · Score: 2

      Watch your mouth. It was the flourishing of modern economics post-1930s that saved your ass from another depression. Ever eaten grass for dinner before?

      --

      I think there is a world market for maybe five personal web logs.
    14. Re:Funny they should say that by Untimely+Ripp'd · · Score: 1

      Not to pick overly on the Swiss, but a very big difference between US freedom of speech and Swiss banking privacy is that the price for American freedom of speech is paid by Americans, while the price for Swiss banking privacy is paid by all the citizens of the nations whose economies are being raped. The Swiss don't pay any meaningful price that I can see, other than that much of the rest of the world views them with contempt.

      Of course, much of the rest of the world views the US with contempt, for pretty much the same crime: supporting an absurdly luxurious lifestyle on the backs of lots of poor people in other countries.

      --

      And let the angel whom thou still hast serv'd tell thee ...

    15. Re:Funny they should say that by Anonymous Coward · · Score: 0

      No, it was the shift from a buy-with-cash society to a buy-on-credit (buy-with-debt) one. Wow! No longer do you need to be able to afford something to own it; just prove you are reliable and honest- we'll give you a loan to buy it over the next twenty years!
      Ever looked at the percentage cost gain on rent-to-own? $150 microwave, but you pay $20 over the next two years. Do the math: payments end up at over 300% of real value. And while I don't look at rent-to-own ads, odds are I'm real close to their price scheme.
      Of course, the modern economics is buy-with-debt, so I guess you're right after all. I just wanted to make sure you knew what "modern economics" meant.

    16. Re:Funny they should say that by AbsoluteRelativity · · Score: 1

      "In the US there is freedom of speech*."

      * only freedom from pre-punishment in most cases (except when the FBI or CIA doesnt want you publishing their classified information), you can be sued or thrown in jail after the fact. Does not apply in a theatre when you well "fire", even though the threat of a fire in modern theatres is extremely low. You can not say bad things about people in an edited environment that has credibility or not the context of a parody or joke. And finally you can not distribute/copy speech if it is copyright or trademarked unless its for archival purposes. Other then that speech is, relatively speaking of course and in no way absolute, free here in the US :).

      --
      disclaimer : My views do not represent those of every one else in slashdot.
    17. Re:Funny they should say that by Anonymous Coward · · Score: 0

      Those economies are only "raped" because of high taxation and the War on Drugs. Stop stealing people's money and trying to tell them how to live, and they'll stop wanting to hide their money or pay it to gangsters.

    18. Re:Funny they should say that by Untimely+Ripp'd · · Score: 1

      When speaking of rape, I was actually thinking less of money launderers and drug lords than of the bandit-kings like duvalier and marcos, sitting atop underdeveloped nations and diverting their subjects' wealth into their swiss accounts.

      --

      And let the angel whom thou still hast serv'd tell thee ...

  10. Don't hate them because they're brilliant... by xxSOUL_EATERxx · · Score: 0, Interesting
    What, really, is the source of hatred of freeloaders? What, really, is freeloading? Is not the "freeloader" the person who is ingenious enough to figure out a way to obtain for nothing what others can only come by through sweat and muscle?

    I would say he is.

    What, then, is the source of this urge to "punish" freeloaders? Could it be the resentment of the brutish toward the clever? Where was most of the hostility toward the peer-to-peer file-sharing masses emanating form, if not form the hard-working, tech-ignorant, "ordinary joe" segment of society, so brainwashed into spending their hard-earned dollars on Backstreet Boys CD's that they saw the rise of Gnutella, Kazaa, and Audiogalaxy as a threat to their very beings?

    And so, like Socrates being forced to chugalug that hemlock forty, those responsible for file-sharing software find themselves on the business end of some truly fierce lawsuits. The stoop-browed, grunting element of humanity is, as is its nature, attempting yet again, to crush those more ingenious than themselves, through raw force. When will they learn? When will they learn?

    1. Re:Don't hate them because they're brilliant... by jnana · · Score: 1

      people hate the freeloaders not because they're brilliant--they're not!--but because they are selfish and refuse to take the good of the community into account. Any moron can figure out ways to freeload--look at the people who get welfare for the 11 kids they don't have--but it simply shows that they care only about themselves. People who do care about the community resent freeloaders because they are unwilling to give, not because they had the 'genius' thought that it is possible to take without giving back.

    2. Re:Don't hate them because they're brilliant... by CeruleanSilver · · Score: 1

      Looking at the rest of your fine postings on /. I'm going to guess you're not really serious here, but I was going to post somewhere in this topic, so why not here...

      Where was most of the hostility toward the peer-to-peer file-sharing masses emanating form, if not form the hard-working, tech-ignorant, "ordinary joe" segment of society

      I'm pretty sure it came from the RIAA and similar, since "ordinary joe" seemed to be getting along just fine with Napster.

      As for the source of the "urge" to punish freeloaders, I would like to think it comes from the desire to promote well-being in general. If you're a freeloader you're not contributing anything positive to the system, and thus are expendable. Both for me and everyone else, we're better off either reforming you or removing you. I know that when I fire up WinMX and have a bunch of people in my Q, I'll cancel d/ls for those that aren't sharing to let the others through.

    3. Re:Don't hate them because they're brilliant... by Anonymous Coward · · Score: 0
      Bollocks.


      If the only use you can find for your supposedly exceptional intelligence is to steal and con your way to wealth/power/whatever, you are freeloading - i.e. you are a criminal, consuming community property you have no right to.


      BTW, if you had actually read Plato, you would know that Socrates was not forced to drink the hemlock. It was a political statement, like going on hunger strike. He had been charged, not with freeloading, but with subversion and 'corrupting the youth'.


      Tirades against ignorance look better coming from someone in command of the facts.

  11. P2P and freeloaders... by dreamquick · · Score: 5, Insightful

    I seem to remember a statistic back in the old napster days that the majority of the people were freeloaders e.g. they just downloaded without offering anything themselves.

    Now if we apply this swiss theory to p2p applications you know what will happen?

    1) if the majority of the users are freeloaders then there is little chance that they are going to kick other freeloading users off the service

    2) assuming that only contributors to the community get a vote then they will be faced with a massive task of getting rid of the freeloaders

    3) once you lose all the freeloaders you are left with the people who adopted early and helped the service become massive, but you will have lost the majority of the userbase

    4) once a service gets a bad reputation it sticks, and since these services gain popularity through word of mouth rather than regular channels you lose a lot of the potential users

    5) lastly a particular p2p service may be good but there are a large number of services which are just as good and which wouldn't support this concept of co-operation.

    Just my 2c

    1. Re:P2P and freeloaders... by Weezul · · Score: 2, Interesting

      You don't need to kick users off. You just need to make the contributing users get some side benifits.

      Example: more and more people are having upload quotas imposed on them (say via dorm networking). You could make the P2P software respect this to make it easier for these epople to contribute, but also make it reserve much of the upload quota for people who have contributed in the past. Thus contributing users would have a much easier time downloading things.

      --
      The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
    2. Re:P2P and freeloaders... by Anonymous Coward · · Score: 0

      Obviously the goal is to get rid of freeloaders. But it is also to maximize the total contributions.

      In the BBS days, many boards had a download/upload ratio for files. A 100:1 ratio was great for the newbie but didn't contribute much to the total number of files. A 1:1 ratio was great for someone with a large store of files to contribute but precluded most people from participating.

      The goal then was to find a level of contribution that would maximize the growth rate for number of files. Everyone on average contributes a smaller amount than they use but everyone benefits from the growing number to choose from.

      The solution seems to be to demand a minimum level of contribution or face a penalty.

    3. Re:P2P and freeloaders... by prentis · · Score: 3, Insightful
      I think the best answer to the freeloader problem is the you-get-what-you-pay-for model used by the filesharing program DirectConnect

      That works by the client connecting to a so called hub, were the hub administrator can set restrictions like share at least 15 gb and have at least 5 upload slots open, that way the freeloaders will only be able to connect to hubs with no restrictions were they can have fun with all the other freeloaders. now all we need is a decent linux client.

    4. Re:P2P and freeloaders... by Anonymous Coward · · Score: 1, Interesting

      There is realy cool Direct Connect clients for linux. DCTC http://ac2i.tzo.com/dctc/ and CCCP http://members.chello.se/hampasfirma/cccp/ they are ultimate freeloading applications though.

    5. Re:P2P and freeloaders... by Aceticon · · Score: 3, Interesting
      In a P2P system, what is the use of freeloaders?

      Really - what is their positive contribution to the system?

      As far as i can see, the only positive side of freeloaders is:

      1. They spread the word - thus bringing more users to the system, even some that aren't freeloaders
      2. They might stop being freeloaders (for example: a person that starts with nothing to share but shares what he/she gets)
      3. It feels good to "just share"
      Number 1 just adds speed to how fast new users find the system (those which are not freeloaders also "spread the word").

      For number 2, if a P2P system allows some sort of "punishment" against freeloaders while at the same time leting them know WHY they are being "punished" probably the number of freeloaders that are "converted" would actually increase.

      For number 3, it feels even beter to share when you know that the persons that get stuff from you will share it further.

      As i see it, less freeloaders means more bandwith for everybody else.

    6. Re:P2P and freeloaders... by FatAlb3rt · · Score: 1

      2) assuming that only contributors to the community get a vote then they will be faced with a massive task of getting rid of the freeloaders

      Check out Limewire. Freeloading is not that hard to get rid of - set your preferences to indicate how many files a user must be sharing in order to allowed to d'load from your collection. No massive task here, move along.

    7. Re:P2P and freeloaders... by Anonymous Coward · · Score: 0

      what about Mojo Nation?

    8. Re:P2P and freeloaders... by Potlucker · · Score: 2, Insightful

      'Freeloading' usually implies that those who are not 'freeloading' are losing something to those who are. Your application of this new study to P2P I think loses this distinction.

      Remember that digital copies don't follow the zero-sum rules that dollars follow.

      Yes, 'freeloading' on napster sucked bandwidth, perhaps hurting the server in some measurable way, and perhaps others in the middle somewhere, but otherwise, the server had everything after the download that he/she had before the download.

    9. Re:P2P and freeloaders... by Squirrel+Killer · · Score: 2
      Your points are certainly valid, but the problem with your analysis is that it ignores the incentive for people to change from freeloaders to contributing members of the community. In other words, the mere existance of a "punishment" mechanism gives freeloaders a good enough reason to not freeload. Like the article says, "The fear of being fined keeps potential defectors in line."

      On a clearly off-topic point, I found this quote particularly interesting:

      "The research may hold lessons for policymakers attempting to build social cohesion, he believes. Decisions may be more acceptable if they come from within the community and not from a remote central government. "There could be more community-based policing, and more emphasis on shaming [criminals] and rehabilitation within the community," Gintis says."
      Which seems to be in line with general conservative thought: more localized government and a criminal justice system designed to punish, leaving rehabilitation to the community. (Not that I take any position on whether conservatives are right or wrong.)

      -sk

    10. Re:P2P and freeloaders... by elfkicker · · Score: 1

      #2 is interesting. Suppose you want to milit freeloaders, but also see them as a necessary evil for the reasons you mentioned. Perhaps you could let them freeload from zero, but refuse service if the content they share ever goes down (below acceptable threshold). Kind of like warez welfare.

    11. Re:P2P and freeloaders... by greenrd · · Score: 1
      It's easily bypassed. The current Windows client has a stupid bug which allows you to increase your share size by rescanning your share directory. DOH! And you can easily double your share size by duplicating or symlinking files. DOH! [Windows 2000 was supposed to have a transparent symlinking feature invoked when you copy a file, but it doesn't work for me.] And, to top it all, an unofficial Java client can't calculate the share size accurately, so it just lets the user type it in. DOH!

      But more to the point, who cares about freeloaders? Just log in to Kazaa...

    12. Re:P2P and freeloaders... by spencerogden · · Score: 1

      Freeloaders in a P2P network do hurt everyone. Every freeloader is potentially downloading something from me, while not offering me any content. This directly uses my bandwidth without giving me any benefit.

    13. Re:P2P and freeloaders... by prentis · · Score: 1

      I said the answer was the model, not the actual program, I know that DirectConnect has som problems and is insecure in all aspects (try to see how many possible misuses you can find by looking at the protocol specs, stuff like impersonating someone else in the chat, or disconnecting people you don't like would be easy.) But the fact remains that besides the errors, its the only filesharing programs out there were people actualy try to shares as much as they can, to get into the best hubs.

    14. Re:P2P and freeloaders... by Grendel+Drago · · Score: 1

      But remember, it's not always free for the ``freeloaders'' to share. Some of us have severe bandwidth limitations...

      -grendel drago

      --
      Laws do not persuade just because they threaten. --Seneca
    15. Re:P2P and freeloaders... by Anne+Onymus · · Score: 1

      No, the problem with P2P isn't as much freeloaders as it is people who post junk content -- like the MP3s with deliberately added noise, wrong labels, etc. The Napster model is free distribution, so the problem comes when people freely distribute bad files.

    16. Re:P2P and freeloaders... by abigor · · Score: 1

      Yup, you're right. LimeWire is a fine piece of work, and I'm thinking about buying a copy (get rid of the ads, anyway.)

      The problem is, it's not the only Gnutella client on the network. Many of the others do not have freeloader control. The question is, how do you ensure there are no freeloaders, without leaving it up to the client's discretion? Embed it in the protocol?

    17. Re:P2P and freeloaders... by Anonymous Coward · · Score: 0

      It affected everyones ability to share. It affected my ability to upload to others, it affected my ability to download to others, it affected my ability to play games.

      Now I might be more willing to put up with those short comings, or effects, if I know that I will more than likely be able to download something from the guy that just downloaded from me.

      Time is a valuable resource. If a freeloader costs me time, then he has cost me something that I can not get back. Your argument is spoken like true freeloader.

      If I work in a shelter as a volunteer, I still have the right to get upset at people that are freeloading. There is a significant difference between some people that have suddenly found themselves in adverse circumstances, and people that realize they don't have to work if they just sit at the shelter. I might not worry about helping some one that is in an immediate predicament, but some one that makes no attempt to better themselves, because charity is acceptable, wears my faith in humanity thin. This too will never come back.

      The time loss, money loss, and aggravation cost of freeloaders is a real drain on any system, even if it is a music sharing system.

      Say I get my fill of MP3's. I may leave my whole collection on line. You gave to me, I give to someone else. Then my computer is inundated with requests and downloads to the point that I can't get any work done (or gaming). I will sooner or later eliminate my server, and stop using the service, or even become a freeloader myself, since there is no benefit not to contribute, and I have become disgusted with the rest of the user base, so have no inclination to make them happier.

      Freeloading kills any system, and the only people that don't see that are people that freeload themselves, in one sense or another. You have to remember these are freeloaders in a systems. Just cause you are an active music sharer, doesn't mean you have contributed anything to the Open Source software movement, so might be a freeloader there, or other such comparisons.

  12. similar to Prisoner's dilemma non-zero sum game by qubezz · · Score: 5, Informative

    A similar set of ideals has been previously applied in psychological and darwinian non-zero sum games where there is a reduced personal gain but higher group gain from cooperation. These games challenge participants in finding an optimal outcome for both in cases where there are multiple iterations of choices to cooperate or 'defect' from cooperation - the website details only a new variant of these.

    One model is that of the cold war. If both countries cooperate in an arms reduction treaty, they both win some, but for the individual country, a win can be made if their competitor cooperates and they 'defect' and build more arsenal.

    This game has a matrix of possible points scored by each side depending on their individual choices.

    . . . . . coop . . defect
    coop . . . 3,3 . . 5,0
    defect . . 0,5 . . 1,1

    In the above situation, the two scores delimited by commas indicate the score for each country. If the countries both cooperate, each receives three points. However, if they disagree, one country will win, but the sum score is less. The interesting situation is if both defect - the value placed on these scores may also determine how the game is played through multiple iterations by two players.

    Another variant is the prisoner's dilemma game. Two criminals are captured, and the DA will cut one of them a deal if they squeal on the other. Of course, if both squeal on each other, both loose big. If both are quiet, they will get a lesser charge. The dilemma is that the best group outcome is that they will both fare better if they are both quiet, but they don't know what the other will do.

    The article listed is similar to this, but different that there is a cost involved in punishing the 'bad' player that doesn't pay into the investment pot. Here the game asks you to punish the uncooperative player with costs now, but the punishment might make them more likely to contribute in future rounds of the game. Interesting.

    1. Re:similar to Prisoner's dilemma non-zero sum game by CaptainAlbert · · Score: 3, Insightful

      > Here the game asks you to punish the
      > uncooperative player with costs now, but the
      > punishment might make them more likely to
      > contribute in future rounds of the game.
      > Interesting.

      Yes it is. But strangely in the article, it seems to suggest that the "societies" under test were constantly being changed so that people could not learn the trustworthiness or investment habits of others in the group. That seems counter-intuitive because as you say above, the benefits of the system are reaped only after several iterations.

      I also think that the headline poster was wrong about the potential implications of this:

      1) Open Source software development is by definition a producer/consumer system. The point is that freeloading is allowed - in fact, necessary! What would be the point in a load of hackers writing the Linux kernel if loads of people didn't download it? End users don't have to contribute back to the pool; that's why they are so called.

      2) Peer to peer networks, on the other hand, do not necessarily have a means of production in the first place. You might be able to ease bandwidth troubles etc. by punishing those who do more "clienting" than serving, but there's no sense in punishing those who download more than they upload. I'd say it's almost inevitable that that will be the case for most file-sharing systems.

      In the case of online music distribution (for example), what's needed is a way to punish those who take but don't create. The current system (at least, pre-copy-protected-CDs) of "you don't pay, you don't listen" has at least the merits of logic and fairness.

      Still states the obvious tho'. :-)

      --
      These sigs are more interesting tha
    2. Re:similar to Prisoner's dilemma non-zero sum game by Anonymous Coward · · Score: 1, Funny

      Evolution of Cooperation; Axelrod, Robert; ISBN: 0465021212.

      A must read. Discusses computer simulations, game theory and implications for everyday life. When to leave your sinking dot-com, how to reduce gang-violence etc. Very simple algorithm controls society.

    3. Re:similar to Prisoner's dilemma non-zero sum game by Anonymous Coward · · Score: 0

      aRRrRg99Gg9 |\/|Y 3y3$ @re |)ry1ng 0u+ .......

    4. Re:similar to Prisoner's dilemma non-zero sum game by fajoli · · Score: 1

      1) Open Source software development is by definition a producer/consumer system. The point is that freeloading is allowed - in fact, necessary! What would be the point in a load of hackers writing the Linux kernel if loads of people didn't download it? End users don't have to contribute back to the pool; that's why they are so called.

      I believe this assertion is taking a very narrow view of what constitute contributions back into the pool. I agree that most people using open source don't contribute source code, but they do contribute in other ways.

      Many speak to their friends about it (marketing), use it in their business, find problems (testing), voice concerns on direction of development on the mailing lists (management), offer resources (investment), run benchmarks (research), etc.

      If one were to include all the ways to contribute, there are very few who don't contribute in some positive way.

      With this broader definition of free-loader, I think the article is far more applicable to Open Source development.

      As far as "punishment" goes, one only has to look as far as the Nvidia binary only drivers to see the negative comments about Nvidia's approach. I would even go so far as the comments come from those with a narrower definition of contribution.

    5. Re:similar to Prisoner's dilemma non-zero sum game by chrohrs · · Score: 2, Informative

      This is not a new idea, nor is it exclusively the domain of economics. In The Selfish Gene, for example, the biologist Richard Dawkins discusses the evolution of cooperation. He gives the example of chimps removing insects from others' backs. This benefits everyone, since a chimp cannot easily remove insects from his own back. Unfortunately a freeloader who takes without giving benefits even more--unless the others have a way of recognizing and shunning him. Perhaps this is why many animals have such good face recognition.

    6. Re:similar to Prisoner's dilemma non-zero sum game by JWhitlock · · Score: 2
      1) Open Source software development is by definition a producer/consumer system. The point is that freeloading is allowed - in fact, necessary! What would be the point in a load of hackers writing the Linux kernel if loads of people didn't download it? End users don't have to contribute back to the pool; that's why they are so called.

      Like another poster, I almost agree with you. Yes, freeloaders are allowed under Open Source, but open source isn't much more successful than closed source if there is no feedback from users.

      There are four possibilities:
      (Win)(Win) - A feedback loop is created between code creators and code users (or code co-creators), which results in a better application for all.
      (Lose)(Win) - The code creator releases code, and the user uses the code to create a better, closed source competing product.
      (Lose)(Lose) - The code creator releases code, losing competitive advantage, and the user uses the code with out feedback, and the product never improves.
      (Win)(Lose) - I can't think of a way for the user to lose under open source, while the code-creator wins.

      In any case, open source is only a (Win)(Win) when the feedback loop is created, and the users help make the next iteration better. (Lose)(Win) is possible under a BSD-type license, or when the company loses the right to sell the product under the GPL (think Netscape, perhaps). (Lose)(Lose) happens all the times, under any open-source license.

      So, in 2 out of 3 cases, the guy loses who releases open source rather than sell it as a product. Why release code under open source? Well, hopefully, the gains made under a (Win)(Win) are greater than the losses under the other situations. This seems to be the case with some larger products - Linus has made huge wins with Linux, and it seems everyone has won with Apache and Perl. I'm sure you can name others.

      Now the question is, is Mozilla a (Win)(Win), and, if it's not, will it ever be?

    7. Re:similar to Prisoner's dilemma non-zero sum game by spencerogden · · Score: 1

      The GPL itself prevents a destructive form a freeloading, taking code and not releasing changes.In this sense at least Open Source covered by the GPL does not allow freeloaders.

    8. Re:similar to Prisoner's dilemma non-zero sum game by snilloc · · Score: 1
      Also _The Possibility of Cooperation_;Taylor, Michael.

      IIRC, a few years before Axlerod's much more popular book(s). Not as complete (no computer sims), but damn close (cool math). Also a must read.

      For anybody familiar with the kind of work done by Axlerod or Taylor, this article is a major "Duh".

    9. Re:similar to Prisoner's dilemma non-zero sum game by Anonymous Coward · · Score: 0

      L-O-S-E. Learn to fucking spell.

    10. Re:similar to Prisoner's dilemma non-zero sum game by TZA14a · · Score: 2
      (Win)(Lose) - I can't think of a way for the user to lose under open source, while the code-creator wins.

      I can. Code creator releases shitty 2.4.15 kernel, users download it and run it, it breaks their filesystems and they are fucked, while the code creator learns an interesting new thing about file system handling.

      Wait, was that the "punishment"? :)

  13. But... by pnatural · · Score: 1

    they can't do that. michigan cybercourt will rule against it.

  14. Re:THE FELLOWSHIP OF THE RING (Abridged) by global_diffusion · · Score: 1

    strangely like the monvie. try reading the book. it's good.

  15. Re:Duh...spam by qubezz · · Score: 3, Insightful

    Well, spammers have the opposite situation, a small cost for them (sending 10000 copies of the same mail) costs much more to others (bandwidth, time reading and deleting junk).

    The correct application of this work (although not to the letter) would be to 'punish' those who spam us with lawsuits such as is allowed in Washington State. Although it is a personal cost to call ISPs, file suits and such, if everyone were to make such small pains, we would all benefit greatly.

    Then of course next there would be the freeloaders who do nothing to help but profit from our spam-eradicating work that need to be punished ....

  16. Antecedents of this game by Dashslot · · Score: 3, Interesting

    This "game" sounds like a development of one which I read in The Economist a few years ago.

    In that, the idea was a group of people had 10 beans , of which some were added to the pot and the rest were kept by the participant. At the end, the he pot was shared amongst all, and the goal was to maximise the indivuduals holding (with no concept of punishment).

    This was carried out at a university (where else?) and it found that while students of most disciplines did the same thing, kept five and shared five, (only) students of economics kept 9 and shared 1. The summary of The Economist wondered whether this was cause or effect of studying economics.

    I wonder if people like Linus Torvalds, Alan Cox, ESR et al would keep 1 and share 9, and whether Bill Gates and co would behave more like economists.

    1. Re:Antecedents of this game by daniel2000 · · Score: 1

      Do you have a better reference for this article- i would like to read the whole article. Had a search on the site you linked to but couldn't find it...

      Thanks.

    2. Re:Antecedents of this game by Dashslot · · Score: 1

      Couldn't find it in the Economist, it was one of those articles they have in a little box possibly related to another article.

      I did manage to dig up this though, written in 1999 by one of the Authors (Ernst Fehr) of today's story. It seems related to what I was talking about, but either a) it isn't, b) the Economist developed it further, or c) I remembered badly.

    3. Re:Antecedents of this game by tech+buzz · · Score: 1

      Scientific American carried a similar story in their most recent issue. "The Economics of Fair Play BY KARL SIGMUND, ERNST FEHR AND MARTIN A. NOWAK Biology and economics may explain why we value fairness over rational selfishness."

      Focused on the Ultimatum Game and a four person pooling of interests with and without punishment to determine the greater good.

    4. Re:Antecedents of this game by daniel2000 · · Score: 1

      thanks

  17. NewScientist has an article as well. by RedCard · · Score: 3, Informative

    If the other sources somehow become slashdotted, NewScientist also has an article up on this.

    It's up under the title "Anger plays key role in human cooperation".

    --R

  18. holy crap, we're human... by TheQuantumShift · · Score: 0, Troll

    I myself kill every single upload I see going out of my gnutella client, the main reason is that I need all the bandwidth I can get for my own selfish pleasure. But also, when I kill these uploads, I always get a little satisfaction of ha, you're not getting that from me. I know this goes against the whole P2P concept, and if I had a T anything instead of 674k/sec DSL, I think I'd let all those uploads alone. But then again, I'm not on gnutella 24 hours a day looking for beastiality-teen-incest-orgy.mpg, I only look for those hard to find Skinny Puppy songs. But my point is, as long as helping others puts you at a disadvantage, people will always choose themselves. It's our nature. Of course we know we suck, but as humans we have the luxury of not giving a shit.

    --

    Shift happens. Fire it up.
    1. Re:holy crap, we're human... by richieb · · Score: 2
      That's stupid. People who try to download stuff from you probably like the same stuff as you. You should be friends! They may help you getting the stuff you want.

      --
      ...richie - It is a good day to code.
    2. Re:holy crap, we're human... by TheQuantumShift · · Score: 1

      bUT THEY DON'T HAVE ANYTHING i WANT. iF i WAS IN THE MARKET FOR German shit videos, then I'm sure these lovely people could help me out. The thing is, even when I do get some song off gnutella, I listen once and usually end up deleting it anyway. I guess I'm just not the right kind of person for the whole p2p thing.

      --

      Shift happens. Fire it up.
  19. No value, No punishment. by Beautyon · · Score: 2, Insightful

    In the case of file sharing, this is an interesting proposition. How (and why) do you punish someone when the resource is not scarce?

    Money, food and other physical resources are scarce by nature, but files and information are infinitely copyable; the exact opposite.

    Limewire tries to do something like this, where you can refuse connections from clients that are not sharing a certain minimum number of files. The "punishment" being that you are locked out of the rich parts of network because you are not sharing your files.

    Wether making a network smaller by punitive measures is beneficial to the whole community is another question. The dynamics of filesharing are different from physical commodity and financial networks.

    There will always be "leeches". When there is nothing to loose by letting them exist and leech, and where the machines they run expand the network simply by being connected to it, its probably better to keep them included and un-punished, rather than decrease the size of the network.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    1. Re:No value, No punishment. by johnburton · · Score: 2

      The problem is that "files and information" are a scarce resource in these cases. With most file sharing programs you often have to queue for a long time to get a file, or the bandwidth is shared a little thinly and it's slow to download.

      Two solutions I can see - Punish the users for not sharing, but do so in a fair way. For example, require that if people have nothing to share that they agree to devote a small part of their disk space to cache popular files which automatically get placed there by the system.

      I guess this is at least partly a technological problem to find a way that makes it easy to share and hard to "leach".

      --
      Sig is taking a break!
    2. Re:No value, No punishment. by Beautyon · · Score: 1

      There are two systems that are sort of working towards this: OpenCola and of course, Mojo Nation

      In the case of OpenCola, they ask that after you leech a file from the swarmcloud that you keep your client open so that other people can use your pipe. In other words they expect you to be community minded out of the goodness of your heart or belief in Karma.

      A solution would be that everyone eventually gets broadband by default so that there is no reason to stop your client, ever.

      This way, it would be possible to contribute your pipe even when you are asleep. In other words, to make it so that it doesnt matter if someone is using some of your bandwidth.

      Europeans use the American Cloud when they are asleep, and vice versa.

      --
      ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
    3. Re:No value, No punishment. by Afrosheen · · Score: 1

      Well there's a simple solution to this problem...LIMIT your BANDWIDTH allocated for DOWNLOADS and the max number of simultaneous connections. FilePlanet's been doing this for years, it spreads a fat pipe into coffee straws so everyone can have a sip.

    4. Re:No value, No punishment. by johnburton · · Score: 2

      Yeah and then it takes forver to download anything.

      The problem is that the total available, useful, bandwidth for uploads is not as big as the useful bandwidth for downloads,

      --
      Sig is taking a break!
    5. Re:No value, No punishment. by Sycraft-fu · · Score: 3, Insightful

      Yes, well, they play on somewhat of a different level from most of us. Lask I looked they had bandwidth in excess of 150mb/sec. Most broadband consumers have an upstream between 128-512k. Just a small difference.

      Also there is an interesting phenomena, the number of users a given amount of bandwidth can support exhibits better than linear scaling. For example, a 56k modem is pretty much only practical for a single user. Put a second person on, and it gets really slow (even slower than normal). However when you get faster lines, you can get more than equivalant number of 56k users. For example a full DS-3 line is roughly equivilant to 800 56k modems. However you can easily have 1,500 or more people using one, with no ill effects. Not only that, even with 1,500 people, each person will still find it much faster than being on 56k. Why? Simple, because not everyone is using it at the same time. Even if all 1,500 people are present and logged in, they aren't all always making requests of the line.

      To give you a real world example, I work at the University of Arizona in Tucson. We have two internet connections, totaling about 115mb/s of commited rate. However we somewhere in the realm of 20,000 computers on campus (I don't have exact numbers). Doing the math you find that the bandwidth is woth only around 2,000 56k modems, yet internet access on campus is still nice and fast, even during busy times.

      Along these lines, the more bandwidth you have, the less it matters to loose a percentage to P2P filesharing. For example if you have a 10mb connection, and half of it is being used to outgoing file traffic, I highly doubt you'll notice. 5mb is still plenty to do whatever you want very quickly. However if you have a 512k DSL line and half of that is being used for outgoing traffic, you are going to find the reduced bandwidth fairly noticable.

    6. Re:No value, No punishment. by sql*kitten · · Score: 2

      For example, require that if people have nothing to share that they agree to devote a small part of their disk space to cache popular files which automatically get placed there by the system.

      I believe this is the approach adopted by Mojo Nation. Resources cost mojo to access, but you gain mojo by providing resources (CPU cycles, storage space, network bandwidth) that others are willing to pay mojo for, whether it is your own content, or caches. It scales nicely for provider bandwidth, and allocates storage in a distributed fashion, you say how much space you want to give it, but not what you want to store there. But it's not strictly anonymous, and they respect intellectual property rights.

    7. Re:No value, No punishment. by Grendel+Drago · · Score: 2

      Speed is extremely, *extremely*, relative. Back when the only thing going around was USENET, a 300-baud modem could support an entire engineering department.

      I'm sure once everyone's page is laden with streaming video garbage, you'll need to eat up a whole DSL line just to browse at acceptable speeds.

      -grendel drago

      --
      Laws do not persuade just because they threaten. --Seneca
    8. Re:No value, No punishment. by Afrosheen · · Score: 1

      Ever try to hit FilePlanet on a dialup connection? Jesus. /. is getting bad too, but I think it's just the length/complexity of the pages and IIRC you can edit that in your preferences.

      Moderators = nimrods. I post and post, people that are replying get at LEAST +1 but nobody ever gives me props. You guys suck.

  20. the real problem : absence of new material by dario_moreno · · Score: 1

    the problem of freeriders is more or less
    taken care of nowadays. What I see more as
    a problem in p2p is people who only share
    the folder created by their client, so
    that there is only "nonoriginal" stuff in it,
    files that can already be found elsewhere on the
    network. One should advantage people who share
    folders of say Morpheus and Gnutella at least,
    and add files of their own.

    --
    Google passes Turing test : see my journal
    1. Re:the real problem : absence of new material by wierdo · · Score: 1

      What I see more as a problem in p2p is people who only share the folder created by their client, so that there is only "nonoriginal" stuff in it, files that can already be found elsewhere on the network.

      eDonkey proves that even those who do not share original content can be quite valuable to a p2p network, especially when the files being shared are hundreds of megabytes, and not little four megabyte MP3 files. The more people on the network who have the file, the faster your downloads are. Seems like enough to me...

      -Nathan

      --
      Care about freedom?
      Become a card carrying member of the GOA.
  21. computer models of human behaviour by wagadog · · Score: 1, Funny

    Professor Peter Fragobritz and University of Northern South Dakota in 1979 developed a computer program on the C64 to model the human behaviour exhibited by catatonics. No matter what you typed into the programme, it wouldn't respond. He found he could port his programme to an IBM Selectric, and indeed even to manual typewriters. Proves a lot, doesn't it?

    1. Re:computer models of human behaviour by qubezz · · Score: 1

      And I thought that Twinkies predated even this...I guess it all depends on who the control subject is in the Turing test in determining what passes.

  22. Re:Duh... - I hope it's just the beginning by zby · · Score: 1

    I hope it's just the beginning of some research
    that would lead to goals that you mention.
    It might seem obvious but in science you need
    some statistical data to make it accepted.

  23. Reminds me of an experiment by jeti · · Score: 5, Interesting

    People will pay to punish - suggesting that their
    notions of fairness outweigh selfish considerations.


    This quote reminds me of an experiment. It runs something like this: A group of people is divided into two groups of equal size. Then each group is asked this simple question: We will either give both groups $2 per person or we'll give each of you three bucks and each of them four bucks. What would you prefer?

    85% of the participants go for the two bucks.

    1. Re:Reminds me of an experiment by Anonymous Coward · · Score: 0

      duh. If half the people have thirty percent more money than you, then your money is worth fifteen percent less in that economy! Plus, if everyone gets three additional dollars, the amount of money you already have saved up will be worth less than if everyone only gets two additional dollars. (Which matters, since as an IT professional, you have DOZENS of dollars in the bank, while others have only a meager few.)

    2. Re:Reminds me of an experiment by Jack+William+Bell · · Score: 2

      Hmm... I could risk a flamebait moderation and note that this might explain classic Liberals...

      But more important than a chance to poke at Lefties is the extreme implications of this: Is perceived fairness really a more important survival trait than unfair 'growth' scenarios? Clearly not, if everyone gains, even unequally, the group as a whole does better and the individuals do better as well. A win/win. Yet the study mentioned by the original poster flies in the face of this simple logic.

      This means that humans may well be hard-wired with a non-survival instinct! But that cannot be the case because we have been selected for millions of years as the best possible survivors on the planet. So what gives? Is there a survival trait hidden in this kind of behavior (something not obvious to me)? If so, is it a trait that applies to small groups of humans living as hunter-gatherers or would it also be a survival trait in larger groups like tribes/cities/nations?

      I think it is just an outgrowth of simple selfishness. I am reminded of a long-ago friend's ovservation that, when someone comments on how good the chocolate bar you have looks, what they really want is for you to give them a piece. And the would take the whole thing if you offered. But if you did give it to them their gratitude would never last longer than it takes to eat it.

      So, perhaps, the real survivor would vote to take the $3 and then take the $4 folk's money too. Oh... Never mind... Now I am picking on Righties. Or is it Lefties? I always get those extreme positions mixed up!

      Jack William Bell -- I may vote Libertarian, but I still think they are a bunch of loser idiots.

      --
      - -
      Are you an SF Fan? Are you a Tru-Fan?
    3. Re:Reminds me of an experiment by benjymous · · Score: 1

      This is only true if the groups are very large (say each group contains half of the country). Then in that case, yes, it would be a disadvantage to give the other group more money, since it would devalue the currency.

      In the case of small groups, giving one person more money than another isn't going to effect the economy, and I seriously doubt any of the people in the experiment are worrying about the strength of the currency when they make their decision.

      --
      Help me! I'm turning into a grapefruit!
    4. Re:Reminds me of an experiment by blank_coil · · Score: 3, Interesting

      This means that humans may well be hard-wired with a non-survival instinct! But that cannot be the case because we have been selected for millions of years as the best possible survivors on the planet. So what gives?

      Maybe taking the $2 over the $3 is a form of protection. Perhaps they do not want to give the other group the upper hand, in fear that they could somehow use it against them later.

      Example: A small human tribe is constantly raided by a group of neanderthals. The humans have only sticks and rocks to defend themselves, which are more or less sufficient, except that occasionaly, one or two of them falls in combat with the neanderthals. Some aliens come down and propose this: They will give half of the tribe guns (with ammo) and the other half spears, so that they can better defend themselves.

      The humans quickly agree, for any means to fight off the neanderthals is surely a blessing. The next time the neanderthals attack, the humans massacre them. Not only that, but they go in search of the neanderthal's homes, and kill off their entire tribe. Now the humans have no more enemies. They can start to farm the land, and form an organized society. Leaders must be elected, and rules must be made, so that there is harmony. Half the tribe has guns, the other half has spears. Guess who gets to make the rules.

      --
      No sig for you.
    5. Re:Reminds me of an experiment by jeti · · Score: 3, Funny

      This is a real experiment that has been done
      several times. I think groups were typically
      2*10 people.

    6. Re:Reminds me of an experiment by Cryogenes · · Score: 1

      Yet the study mentioned by the original poster flies in the face of this simple logic.


      The reason for this is, most likely, that the original poster lied. Normal persons don't behave like that.


      Maybe if this experiment happened inside a game where the goal was not so much getting rich yourself as beating the other group. In a game of monopoly it would normally be foolish to accept $3 on the condition that everybody else gets $4.

    7. Re:Reminds me of an experiment by benjymous · · Score: 1

      Exactly, so the act if giving 10 people $3, and 10 other people $4 is hardly going to effect the value of the dollar

      --
      Help me! I'm turning into a grapefruit!
    8. Re:Reminds me of an experiment by dvk · · Score: 2

      Actually no. This could apply to a group even as small as 1+1 under certain conditions.
      Think auction strategy, and two people wishing to bid on an item and both having X amount of money.

      Now run this experiment on them.

      choosing $3/$4 would be a losing strategy, as the $1 advantage of competitor would mean you losing the whole auction.

      Since real-life economics is about finite resources (Eco101), entire life can be thought of as an auction. Yes, if you had unlimited resources, $3/$4 is a better strategy. But once you take into account that $4 would let the opponent buy things which you would not be able to buy because of him, $2/$2 is better.

      -DVK

      --
      "The right to figure things out for yourself is the only true freedom everyone shares. Go use it"-R.A.Heinlein
    9. Re:Reminds me of an experiment by the+grace+of+R'hllor · · Score: 1

      Wow.

      I am amazed at how you completely and utterly missed his original point, which said nothing about the value of the dollar.

      Basically, these people were given a choice that they (a small group) would either get $2, or $3. That would be a no-brainer, everyone would pick the $3, obviously. Now, if you pick the $2, 10 other random people also get $2. If you pick the higher amount of $3, those 10 people would get $4.

      People are willing to screw themselves to avoid a perceived, non-real unfairness between them and another equal group of people.

      This is nothing new, though. Hell, it was in the bible, even (one of the few parabels I actually remember from school). Farmer Joe hired 10 men to work for 10 coins in the morning. Near the end of the day, he hires 10 more men also for 10 coins to work the one hour remaining in the day. Those who had been working all day for 10 coins get pissed.

      The moral of this story is to pick $3 over $2.

      (and if you think the average schmoe is going to worry about devaluation of the currency, you'd be wrong)

    10. Re:Reminds me of an experiment by Morel · · Score: 1

      Exactly.

      The premise that the common good is a powerful motivator is absolute hogwash. Human beings are selfish bastards, pure and simple. Every one of us will care for ourselves and ours. How we we define 'ours', however, is what makes this interesting.

      In the experiments cited, there is no way participants can establish a trust rating, so they have no way to establish a co-operative subgroup where the common good is the prime objective. Ergo, everyone looks to advance their own positions before they get clobbered by someone else. To illustrate this, take a look at the following examples:

      Democracy. Ideally, we appoint people we trust to manage things for us and work for the good of all. In reality, since we do not trust one another, competing factions crop up and battle within the legal/political arena for a piece of power to advance their own positions. Sadly, even these factions, which would function as a co-operative subgroup with their own good in mind, become fragmented when power is finally reached and everyone looks for personal profit.

      In P2P, and in things like Open Source collaboration, we operate under the banner of freedom and common good, where each one of us sacrifices something (time, resources, etc.) for the advancement of a moral community, expecting everyone else to do the exact same thing. BUT, we sacrifice a) only surplus resources, or b) until we percieve we are being had by freeloaders. Then, as in every human endeavour, we turn to ourselves and ours and let everyone else go to hell.

      I think it's about time we accepted the fact that most of us are selfish and suspicious. When we openly state this, true collaboration will be possible, since everyone will know where everyone stands.

      ---Reading this over, I'm reminded of Ayn Rand's Objectivism :)---

      Morel

    11. Re:Reminds me of an experiment by danila · · Score: 1

      Stupid!

      The money are not printed, they are taken from the experimenters.

      Total amount of money and the value of dollar, obviously (for people familiar with basic math) doesn't change.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    12. Re:Reminds me of an experiment by benjymous · · Score: 1
      My response was to the comment I replied to, not the original post in the thread


      duh. If half the people have thirty percent more money than you, then your money is worth fifteen percent less in that economy! ...


      I understood the original point perfectly
      --
      Help me! I'm turning into a grapefruit!
    13. Re:Reminds me of an experiment by arkanes · · Score: 2

      It only applies if you are in direct competition with the other group. Even then, it's not neccesarily so. If your prime motive is to get as much money as you can, you choose 3/4, because you get more money that way. Assuming that the other side has they same motive, they will also choose 3/4, thus both of you will have 7. If your prime motive is to screw the other guy, you'll choose 2/2. If they have the same motive, they will also choose 2/2, so you're at equity again, except that you have fewer resouces. Therefore, your best choice is always 3/4.

    14. Re:Reminds me of an experiment by tester13 · · Score: 2

      This reminds me of my first minimum wage job working at a pizza place. When I started the minimum wage was $4.25. A few years latter it was raised to $4.75 per hour. More than a few people at work were upset at how these "new" people would be making more then they had been. The punchline of course was that they themselves would also be getting raises under the new law.

    15. Re:Reminds me of an experiment by Anonymous Coward · · Score: 0

      Hmm... I could risk a flamebait moderation and note that this might explain classic Liberals... But more important than a chance to poke at Lefties is ...
      Wrong! Nothing is more important than making fun of lefties! Especially their silly vegan hats. Vegan hats! Ha ha ha!

      Yes, this has just gotten far too silly to post under my actual handle.

    16. Re:Reminds me of an experiment by bnenning · · Score: 2
      Hmm... I could risk a flamebait moderation and note that this might explain classic Liberals...


      Heh, that was the first thought I had too. It would explain their hysterical opposition to tax cuts that benefit "the rich" in any way, even when the poor benefit proportionally more.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    17. Re:Reminds me of an experiment by Skip666Kent · · Score: 2

      ...if everyone gains, even unequally, the group as a whole does better and the individuals do better as well. A win/win. Yet the study mentioned by the original poster flies in the face of this simple logic.

      This means that humans may well be hard-wired with a non-survival instinct!


      You're speaking of 'group' in the global sense, whereas in the midst of an experiment such as that described, the members group them selves not as a whole but as 'those getting less' and 'those getting more'. The percieved unfairness/pain causes inner turmoil which they then choose to soothe by choosing the 'less but equal' option. This, to me, shows simply (and interestingly) that the "Hey! That's not fair!" feeling is tied to something basic within ourselves that can over-ride our intellectual capacities to a fair degree.

      Whether this is an effective survival adaptation or a neurotic side-effect of modern culture is difficult to determine at this point.

      I lean a *little bit* towards the cultural, but could easily be swayed the other way. I can't help thinking of how the idea of Fairness is pounded into most children, with varying slants as to whether one should be fair to others or demand fairness from others. Or, more rarely, both!

      --
      **>>BELCH
    18. Re:Reminds me of an experiment by Anonymous Coward · · Score: 0

      But if you only cared about your own concerns you would take the $3 and let the other group get whatever they wanted. Explain how slefishness explains taking LESS money so others don't get more than you.

    19. Re:Reminds me of an experiment by WolfWithoutAClause · · Score: 2

      > Guess who gets to make the rules

      The ones with no spears sticking out of their backs?

      ;-)

      --

      -WolfWithoutAClause

      "Gravity is only a theory, not a fact!"
  24. Cost of freeloading by ndogg · · Score: 1

    There is a certain intuitive logic to this. In an economy that punishes freeloaders, there comes a higher opportunity cost to freeloading. Basic economics say that fewer people will do something if the opportunity costs of doing that something goes up.

    --
    // file: mice.h
    #include "frickin_lasers.h"
    1. Re:Cost of freeloading by Anonymous Coward · · Score: 0

      how do you explain smoking than???

    2. Re:Cost of freeloading by ndogg · · Score: 1

      I'm not sure I understand. More people want to quit smoking these days than ever before.

      --
      // file: mice.h
      #include "frickin_lasers.h"
  25. So how do we do it? by Restil · · Score: 2

    How do we punish the freeloaders of open source?
    Do we even want to? I don't contribute much, but any programming I do on my own time is automatically gpl'ed. I don't even think to make it proprietary... just because I might want to sell it someday. I won't hoarde it. Its an attitude I've developed due to the good nature of others. SOMEDAY I might contribute something more substantial than the code snippets I do now, but without the right mentality, that day may never come to be.

    This is also a slightly different analogy. In a shared investment game, freeloaders reduce the total profit for everyone. However, if I write a program and gpl it, if there's 1 user or 1 million users using it without returning anything, it makes no difference to me. I should have such a problem.

    -Restil

    --
    Play with my webcams and lights here
    1. Re:So how do we do it? by jrumney · · Score: 1

      The users of your program are not the freeloaders, people who want to take your code and modify it, keeping their changes proprietary are the freeloaders. They are the ones that need to be punished according to this theory, and by using the GPL rather than a BSD-like license, you have the option to punish them.

    2. Re:So how do we do it? by vrmlknight · · Score: 1

      you mean like the lindows guys?

      --
      This must be Thursday, I never could get the hang of Thursdays.
  26. Re:Duh...spam by Nephrite · · Score: 1
    The correct application of this work (although not to the letter) would be to 'punish' those who spam us with lawsuits such as is allowed in Washington State. Although it is a personal cost to call ISPs, file suits and such, if everyone were to make such small pains, we would all benefit greatly.


    Won't work because it's not you who makes the decision to punish. Yes, you can file a suit but it's not you who decides who wins the case.


    Contrary, in the described game the player could punish whoever he wanted and the punishment proceeded no matter what! It was a self regulating system. No one even wanted to punish a good contributor! The rule of the game - be nice to others. In today world the nasties wins :-(

  27. The functional principal of a working Anarchy by ArcSecond · · Score: 4, Insightful
    The research may hold lessons for policymakers attempting to build social cohesion, he believes. Decisions may be more acceptable if they come from within the community and not from a remote central government. "There could be more community-based policing, and more emphasis on shaming [criminals] and rehabilitation within the community," Gintis says.

    This is an example of what most elites have nightmares about... the "masses" deciding for themselves what to do, through concensus and free exchange of information. This is the horrible, to-be-avoided-at-all-costs thing that many refer to as "too much democracy". The key is this: it only works if those with an interest/stake both get a place at the table and the ability to punish people who waste their time with lies and greed.

    I'm convinced this kind of democratic, community-oriented "anarchy" could work at any scale. As long as everyone feels they are part of something meaningful, and that everyone else is taking it seriously, then you can actually get "competitors" to agree on strategies to maximize the Common Good.

    A major stumbling block has been the desire to "punish" criminals by sending them into isolation (or rather, creating isolated COMMUNITIES of criminals), instead of focusing on a more "healing" punishment which would require the community to confront, shame, and supervise the trangressors's rehabilitation.

    For example, look at the pyros in Australia. Doesn't it just sound right that they should walk through the destruction, meet their victims, and generally confronted the effects of their crimes? Is it really better to lock them away where they can learn how to hate society even more? How can they be accepted into society again if they aren't genuinely seeking to make reparations?

    Just like laughter--a social sanction against rigid codes of behaviour--punishment should bring people together. As weird as that sounds, everyone has to share in the duties of rewarding and punishing members of society: the only way to find a common good is to have everyone agree on it. Don't let anyone tell you that you should leave it to the "smarter/better" people to make this decision for everone else. What is best for those with privilege and power is not necessarily best for all.

    --

    I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    1. Re:The functional principal of a working Anarchy by blank_coil · · Score: 1

      This is the most insightful post I have read in a long time.

      "This is an example of what most elites have nightmares about... the "masses" deciding for themselves what to do, through concensus and free exchange of information. This is the horrible, to-be-avoided-at-all-costs thing that many refer to as "too much democracy"."

      Very well put. I agree completely. I often think about the current form of government that we have adopted and wonder how exaclty we got here. The very idea that we should allow ourselves to be ruled by fellow men baffles me. In a society of equals, we have allowed a select few to make rules for the rest of us, trusting that they do the right thing. This, inevitably, because an "us-them" situation in which politians talk about the "masses" as if they are not apart of them. Have you ever said, "People are dumb" in front of anyone? Ever notice how they automatically exclude themselves from the statement? They often agree, even, "Yeah, people are dumb." That's what's happened with people in power. They feel that they are passing laws for the rest of us, and that they are excluded. Like we need to be tended to, otherwise we'll kill ourselves. Looked after like cattle.

      Everyone should participate in government. Everyone should have a say in how things are governed. I know the argument of "How could we possibly allow 6 million people to participate" comes up. I don't know how. I don't have all the answers, but I do believe that there is a better way. And we can find it if we tried.

      Alright, I'm ranting here so I'll wrap this up. Basically, I believe that it is possible to get everyone to contribute in society. You just have to provide them the means. I believe that people, in general, are smart and responsible. But it's easy to distract them and keep them on the defensive with stupid laws, so that they can't be smart and responsible. When that changes, it will better all of us.

      --
      No sig for you.
    2. Re:The functional principal of a working Anarchy by vrmlknight · · Score: 1

      " know the argument of "How could we possibly allow 6 million people to participate" comes up. I don't know how. I don't have all the answers,"

      i dont know as well but it cant hurt to have the internet here to help....

      --
      This must be Thursday, I never could get the hang of Thursdays.
    3. Re:The functional principal of a working Anarchy by ArcSecond · · Score: 2, Interesting
      Thank you for the compliment. I was bracing for a flame. :)

      I don't necessarily think that EVERYONE in society will contribute if given the tools to do so. I'm not even sure if a majority would. I think that the reason we have got to where we are in our "democratic experiment" is that people believe the world is too difficult to undertand, and they give up control to the experts.

      The experts, of course, make their living making up arcana that nobody else can understand, developing opaque vocabularies and rituals, and generally placing themselves in a superior position because they think nobody could ever understand what they do. (Personally, I think economists are the worst of the bunch. Invisble Hand my ass!)

      Experts will vigorously defend the barricades of their specialties from anyone who tries to connect their knowledge domain to a neighbouring one in an attempt to put together a bigger picture. We end up with a proliferation of narrowly-focused knowledge that doesn't lead to a general improvement of our "common knowledge".

      The wall between "the sheep" and "the elite" is a figment of our collective imagination. Unfortunately, mass delusion is the fundamental basis of what is "real". Our world view is who we are, and vice versa. Ergo, we must shift the paradigm in order to change the world.

      The main road block here is the process of buy-in. Things only get interesting when we reach a discontinuity... when everyone suddenly accepts what until that time has been "crazy". This is why revolutions are a boot-strap process: you have to convince a small core to believe your crazy idea, then send them to infect more people with the radical meme, and so on. I believe we have enough historical examples to support me on this one.

      From my world view, all of our social conventions (including governments and economies) are built on ideas, which exist in the domain of chaos. So where does that leave us? We need only open our eyes and see that anarchy is the natural state of social being, and quit pretending we don't create our own world.

      It's just a big human game. It really is.

      --

      I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    4. Re:The functional principal of a working Anarchy by blank_coil · · Score: 2, Insightful

      "The experts, of course, make their living making up arcana that nobody else can understand, developing opaque vocabularies and rituals, and generally placing themselves in a superior position because they think nobody could ever understand what they do."

      This is why the whole concept of being ruled my another human being, who is in every way my equal, appalls me. You get this sort of divide between the politicians and the "masses", that "us and them" scenario that shouldn't exist because we're all the same. And once you get that, the people in power are naturally going to take steps to make sure that they stay in power, because they now believe that everyone but them is stupid and can't possibly do their job.

      Supposedly America's got a checks and balances system with 3 different branches that's supposed to prevent that sort of power corruption. But what stops the 3 branches from cooperating? It seems to me that the only way that 3 branches seems to at least slow the corruption is by simply having a whole lot more people in power. And the more people you have, the harder it is to have them reach a concensus. If each branch had 3 people in it, the country would be ruled by 9 people, but no one would feel that was fair, because how can 9 people possibly represent the entire nation? So instead, we have hundreds of people, to provide the illusion that there is more representation, but all it really is is a bunch of people that can't agree with each other, but know enough to protect each other mutually.

      Hmmmm, the more I think about this, the more problems I see. Ignorance must be bliss, because knowing all this stuff only brings me headaches and frustration.

      --
      No sig for you.
    5. Re:The functional principal of a working Anarchy by Anonymous Coward · · Score: 1, Interesting

      I wouldn't idealize a system where the majority punishes the freeloaders. Remember that the majority also defines
      what it sees as freeloaders. National socialism comes to mind. The Nazis "decided" that jews were effectively "freeloading", as they were holders of power and wealth, and were percieved as never giving back to the community. Hence the term (loosely translated from Danish) "mass-tyrany".

      /Jan

    6. Re:The functional principal of a working Anarchy by Anonymous Coward · · Score: 0
      The experts, of course, make their living making up arcana that nobody else can understand, developing opaque vocabularies and rituals, and generally placing themselves in a superior position because they think nobody could ever understand what they do.


      as never seen on Slashdot...

    7. Re:The functional principal of a working Anarchy by Anonymous Coward · · Score: 0

      yeah.. maybe they for instance should happen to think (just a random example) that wearing black clothes and beeing a geek in high school is anti-cooperational (a word?) and should be shamed by the group (ah... wait... a slashback...)

    8. Re:The functional principal of a working Anarchy by squaretorus · · Score: 3, Offtopic

      Don't let anyone tell you that you should leave it to the "smarter/better" people to make this decision for everone else. What is best for those with privilege and power is not necessarily best for all.

      This is fine for the 'say sorry to the lady who you knocked over with your skateboard little jimmy - you wont do it again now will you!'

      Much better than calling the police and sending to a juvenile offender centre.

      But when you get into the realms of 'should the UK enter the Euro zone - 99.9% of us don't have enough of an understanding of economics to even START thinking about it.

      You can't vote on everything - most of us don't know enough to decide on most of the really important stuff.

    9. Re:The functional principal of a working Anarchy by isaac_akira · · Score: 2
      I'm convinced this kind of democratic, community-oriented "anarchy" could work at any scale. As long as everyone feels they are part of something meaningful, and that everyone else is taking it seriously, then you can actually get "competitors" to agree on strategies to maximize the Common Good.

      That's a major problem with both anarchy and communism: They are fragile systems and it only takes a small percentage of the population to mess them up. They work great as long as everyone goes along with it (and no-one is stupid or greedy), but break down quickly if everyone doesn't agree to cooperate.

      American democracy, on the other hand, can *never* be as fair or fully representative as these other systems in theory, but in practice it works relatively well. Partly because of the ability of the populace to vote out politicians they don't approve of, and even to revolt should things every get really out of hand, our government mostly acts for the common good.

    10. Re:The functional principal of a working Anarchy by NullAndVoid · · Score: 2

      But what stops the 3 branches from cooperating?

      Like for instance, if the majority of the members of those branches formed an organization which had the authority to reward and punish its members outside of the Constitutional system? For example, this organization could control fund raising for its members. It could get itself into a position where it dominates the electoral process, using its control of the political system to ensure it got the vast majority of financial contributions and media coverage, preventing any non-members from being serious contenders for elected office.

      Of course, the American public would never accept a government dominated by a single organization. So two organizations could be formed, these would cooperate to ensure their power is unchallenged by outsiders. They could take slightly different positions on political issues and play them up to create the illusion of political diversity and debate.

      Anybody who seriously wanted to participate in the political process would have to join one or the other of these organizations or be irrelevant to the process. Having the "enemy" organization encourages this, since failing to join up with the organization closest to one's ideals is in effect supporting the less desirable organization.

      What an imagination I have! As if anyone would dream of bypassing the Constitution like that!

      --


      -- Sigs are for losers
    11. Re:The functional principal of a working Anarchy by Hard_Code · · Score: 2

      Political issues really aren't as complicated as they are made out by politicians. And if we really ever acheive this broad-based "anarcho-democracy", we can always back out of anything we do - we don't have a giant political snowball controlled by elites.

      --

      It's 10 PM. Do you know if you're un-American?
    12. Re:The functional principal of a working Anarchy by Hard_Code · · Score: 2

      "and even to revolt should things every get really out of hand"

      AHAHAH. That was a laugh. Even with the "holy" 2nd amendment, there is no freakin' chance in hell we anyone is ever going to be able to overthrow the US government with measly firearms. What a joke. Do you really think the political system is going to back down and say "Hey, you know what? This is sort of like what our founding fathers did. Hey everbody, let's just let these revolutionaries overrun us and entirely change the political landscape that has so benefitted us due to our entrenchment".

      And now with the coming soft-weapons to deter legitimate protest, one of the only viable avenues for change, is, sadly, voilent revolt. Welcome to Che's America.

      --

      It's 10 PM. Do you know if you're un-American?
    13. Re:The functional principal of a working Anarchy by Hard_Code · · Score: 2

      "Hmmmm, the more I think about this, the more problems I see. Ignorance must be bliss, because knowing all this stuff only brings me headaches and frustration."

      Hey, why bother with that "thinking" stuff? Just grab a beer and turn on the game, and live the "miller fnord! high life"!

      --

      It's 10 PM. Do you know if you're un-American?
    14. Re:The functional principal of a working Anarchy by Anonymous Coward · · Score: 0

      I am surprised at how many people agree to this. Here's why:

      Suppose you have a guy who's got this worldview, and he's going around sharing it with a lot of other people, and they're starting to like it a lot. But there are some people who absolutely hate this, because the worldview disrupts the status quo, and their status in society. So, what these elitists do is basically go around making up charges against the first guy, and faking evidence so that the charges appear true. The elitists suceed in inciting a revolt, and the masses call out to have him crucified.

      Crucified, did I say? Yes. While I deliberately omitted some details, I just told you the story of Jesus' arrest and crucifixion by the Pharisees.

      But consider the point. The pharisees aren't the 'masses', but they managed, through lies and dramatic delivery, to inspire the same strong emotional response to a crowd of people, and those people, who refused to consider the situation rationally, but emotionally, ended up having a man who did no wrong, killed.

      Anarchy does not work nearly as reliably as you seem to suggest. Another post in this thread mentioned the inquisitions, which is another terrific example of anarchy not working.

      PS: The fact that we both used Christian examples should be seen as ironic, as Christian values (as they're intended) promote cooperation and sharing of resources, and, caring for one another, and loving God.

    15. Re:The functional principal of a working Anarchy by chammel · · Score: 1

      You seem to be espousing a theory the masses know best. If we allowed this kind of democracy the rights of the minority would be trampled. Look at the south in first half the 20th century as an example of the masses violating the rights of the minority. Eventually it took some brave people working with the rule of law to reverse the evil of discrimination (I am not saying that we are finished with this task). Masses can create great evil as well as great good.

      I get incensed in people ranting that America is a Democracy it is not, it is a Republic. That is we are a society of laws not majority rule. At times this form of government can break down and fail the minority. This has happened but mostly because of the outcry of the majority or the powerful circumvents the rule of law. Where you speak of the common good we have it, it is enshrined in our laws, we as a people elected representatives to deliberate on our behalf to create laws that should be applied fairly and evenly to all citizens. Where we fail as a society is in the choice of those representatives and enforcers of the law.

      --
      Neutrons are slippery little rascals, they can fool you. They can bounce and show up around corners you don't expect.
    16. Re:The functional principal of a working Anarchy by DarenN · · Score: 1


      It's like voting. What proportion of people regularly vote?

      In answer to the other question (how could 6 million people participate) an answer is a "virtual democracy." If all information is easily available to anyone interested (and I mean ALL) people can make informed contributions. The internet has the power to help acheive this.

      Although, looking around, some of the posts make me wonder..... :)

      I am reminded of a quote from "Men in Black"
      "A person is intelligent. People are dumb, panicky herd animals"

      --
      Rational thought is the only true freedom
    17. Re:The functional principal of a working Anarchy by arkanes · · Score: 2
      Experiments in large-group psychology (like advertising) have shown that you can say "people are stupid", while excluding any arbitrary individual and not be a hypocrite - in any group with a size greater than a certain criticla mass (I forget what this mass is), the group (read, people) will be stupid. Any given individual may or may not be stupid, but a group always will be.

      For what it's worth, I don't have an answer to this problem - obviously, 100% democracy doesn't work. Not just because of the "unwashed masses" thing, but also because strict majority rule is often tyrannical, being by nature unrespecting of the rights of minorities. But rule by an elite isn't good either, because the elite (at least if there are more than n elites) can be trusted to act, as a group, in the interests of themselves and not in the interests of the masses.

      The only logical form of government would be the benevolent dicatatorship, which even then only works when the group is small enough that one or < n dictators can perform all of the neccesary duties of ruling.

    18. Re:The functional principal of a working Anarchy by thex23 · · Score: 2
      You say that Pharisees inciting mobs to crucify someone who did no wrong is an example of Anarchy's weakness. I submit that a mob, as a tool of the elite (Pharisees) is not an example of Anarchy. It is basically the status quo. Show me a period where the elites could NOT mobilize mobs against their enemies, and I will show you an Anarchy.

      I also submit that it was Jesus who was an Anarchist, railing against the corrupt power structure of the time (selling out their people to the Romans, who let them keep their positions of privelege). He was a shit disturber who could not be tolerated by the establishment. And like all threats to power and privilege, he was dealt with.

      Many in this thread seem to want to view Anarchy as "mob rule" or "majority rule". Well, that aint it. In a healthy society based on Anarchist principles, there is no mob, because everyone is able to speak their mind at all times. There is no party line. There are no restrictions on what is legal thought. A mob is a bunch of people who have supressed their individuality, not a collection of individuals seeking common cause.

      This argument (ANARCHY = MOB RULE) is mostly offered by those who don't want democracy, because they know that there are a lot of people out there with less than they have. And they want to protect their stake in The System. You don't sell out, you buy in.

      In reality, no, I don't expect Anarchist utopia to spring fully formed from the foam of revolution. But as the organs of government and commerce fail humanity, there will be only one place to turn... ourselves. If we don't create a principled Anarchy, then we will just become part of a new Feudal Corporate age.

      Power sharing in an Anarchy is hard. You work at it every day. It's tricky, it's a struggle, and it's worth it. Compare this to the system you have now, where you are ENCOURAGED to to hate politicians, where people are proud of not voting. Where "the masses" throw up their hands in defeat, passively accept that they can change nothing, and hope that somebody, somewhere knows what to do.

      Maybe it's just me, but I prefer to have my voice heard. I want my power back, please. A vote every four years is not a good enough substitute. I want to disturb shit. I believe I am in good company.

    19. Re:The functional principal of a working Anarchy by arkanes · · Score: 2
      I'll give you the best possible argument against anarchy: we don't have one. Anarchy is a default state, human society started as an anarchy. It rapidly collapsed into a society of small groups, which became larger groups, etc, etc. An anarchist principle can ONLY work where EVERY SINGLE INDIVIDUAL is 100% attached to anarchist principles, and everyones interpertation of those principles are the same. This can't happen with any group size greater than 1. Look at the fair amount of 60's communes that read to much and tried to create anarchist communes - they quickly bogged down and collapsed. Humans are social pack animals, don't forget. We aren't wired to live in a non-hierarchal state, and we aren't comfortable with it. In fact, I suspect that you yourself would be very uncomforable without a hierachy to define yourself. You have "the man" to orient yourself against - thats part of your definition of self. Without that, you need to define yourself in totally individual terms, which defies any form of social interaction.

      Side note: a radical is not neccesarily an Anarchist. While Jesus arguably preached an anarchist principle (I don't believe this is supportable, btw), he certainly didn't act as one, nor did his followers. In fact, a true anarchist wouldn't have permitted people to follow him the way he did.

    20. Re:The functional principal of a working Anarchy by thex23 · · Score: 2
      I am ArcSecond. This is an old account.

      You seem to be deliberately misunderstanding me: no, I do not think that "the masses" (not you, right? you aren't one of the masses. you're special. everyone else is the same, right?) know best. I think that a system built on respect for individual expression, contribution, and sacrifice leads to wiser policy choices. THAT is what I espouse.

      Any form of government (even self-government, yes) is capable of good and bad things. (Your point?) Is involving the people who are affected by decisions MORE or LESS likely to result in non-stupid choices, do you think?

      And, no, I didn't say anything about America. I'm not American. Everybody in the WORLD knows that the US isn't a democracy. They just go around shooting people in its name, thinking that everyone wants to be American.

    21. Re:The functional principal of a working Anarchy by Grendel+Drago · · Score: 2
      Welcome to Che's America.
      Is that a new French restaurant?

      Damn, I crack me up.

      But seriously, the greatest weapon any elite has against the masses is the commoner's belief in his (or her) own uselessness. And in a country that's still as free (yes, free---there are lots of *much worse* places to be, which lefties always seem to not notice) as America, where the populace *believes* that they are free, they can still *act* free.

      Really. The Man isn't nearly as omnipotent as you make Him out to be.

      -grendel drago
      --
      Laws do not persuade just because they threaten. --Seneca
    22. Re:The functional principal of a working Anarchy by Anonymous Coward · · Score: 0

      "You can't vote on everything - most of us don't know enough to decide on most of the really important stuff. "

      You got that right!
      I have but 2 words that hold that true: George Bush

    23. Re:The functional principal of a working Anarchy by thex23 · · Score: 2
      We have had Anarchy. The Spanish Civil war had a brief period where a balanced, respectful, and self-sustaining Anarchy existed for a short time. Then the Communists destroyed it, by working with the rich land owners to assume authority in the name of the people. The authorities, both Left and Right, colluded to destroy the freedom that "the masses" (in this case a few towns) had fought and died for.


      And you know what? I'm pretty sure you WILL see anarchies develop in this century, because it is more efficient in the long term when decisions aren't made to suit the interests of the elite. You may not see it within a nation-state, but you may see it in new forms of sovereignity, possibly even virtual. There is no reason a strongly anarchic corporation couldn't exist. In some ways, companies are already experimenting with structures that resemble terrorist cells.


      And I stand by my view of Jesus as an Anarchist. Obviously, the term didn't exist then, so really he wasn't. But he was subversive. He taught people to question authority, to seek their connection to the divine outside of the shallow formalism of the Temple. He advised people to render unto Caesar (don't act bad), but retain their integrity of character (thoughtCrime!).


      He was part of a larger radical tide, but he stood alone, allied to no power but himself and his God. He suffered an agonizing death instead of making the easy decision to sell out. Any Anarchist would see this their romantic ideal.

    24. Re:The functional principal of a working Anarchy by arkanes · · Score: 2
      You seem to assume that anyone who's subversive and radical is neccesarily an anarchist. I'll grant he's an excellent romantic ideal, but not for anarchists alone - for any revolutionary.

      As for anarchistic coporations... I don't know what you think corporations are, but every one I've ever heard of has a strict hierarchy.p? As for the Spain one... well, there's my point. You didn't have a self-sustaining anarchy. It went away. You can whine about how it all would have been perfect except for the rich land-owners, but then you're just ignoring the realities of the world and not really trying to create a viable social structure.

    25. Re:The functional principal of a working Anarchy by HiThere · · Score: 2

      But please remember:
      The purposes of those in power do not necessarily align with the purposes of those who do not have power. The powerful may have more knowledge about a topic, but this does not automatically make them trustworthy.

      Also, consider all of the laws about technology that are passed by lawyers. Are they either more competent or more knowledgeable? About what? Can they even reliably forcast the effects that will be cast within their presumed area of expertise?

      To me, the aswer to all of these questions seems to be "no". You may, perhaps, have other evidence.
      .

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    26. Re:The functional principal of a working Anarchy by blank_coil · · Score: 1

      "Any given individual may or may not be stupid, but a group always will be."

      I never understood this argument. How can a group be stupid? If every individual in the group happened to be intelligent, would the group still be stupid? And if so, how?

      I'm not disagreeing with you or anything, I'm just trying to understand this better. If you consider the group a single entity, then yes, I would call it stupid, because it would be slower to react than an individual. However, in the long run, wouldn't a group actualy make more intelligent and informed decisions given enough time, simply because there is more input?

      --
      No sig for you.
    27. Re:The functional principal of a working Anarchy by maxpublic · · Score: 1

      Apparently you've never worked for government. Regardless of who's technically in charge, all governments - ALL GOVERNMENTS - seek first and foremost to maximize their own power. Hence the phrase "whenever the legislature is in session, no one is safe."

      As for criminals, who gives a shit about whether they make reparations? Shoot their sorry asses and be done with it. Even if capital punishment doesn't work as a deterrant overall, it's an incredible effective deterrant for that particular criminal. If you think otherwise please provide a single example of a criminal who was subjected to capital punishment and went on to commit more crimes. There is *zero* recidivism when capital punishment is used.

      And what you're speaking of doesn't sound any better than your average dictatorship. Only in this case the dictatorship is by the majority, with all their common petty hates and jealousies and prejudices. Dictatorships, whether they are perpetrated by one individual or a group of individuals, are in all ways evil; there isn't anything more redeeming about your scenario than being ruled by some tin-pot Third World 'general'. Just because your system has a larger group forcing its will on others doesn't make it more ethical.

      At least with the single dictator I know I have a fair chance of assassinating the bastard and getting a better replacement. If the dictators are my neighbors I have to wipe out most of the fucking town to get them to leave me and mine alone.

      Screw this majoritarian crap. If this is the way America is heading I'll be the first to cheerlead for a return to monarchy. You can keep your perverted version of the 'common good'; I don't want any part of it.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    28. Re:The functional principal of a working Anarchy by arkanes · · Score: 2

      People operating as a group don't make individual decisions - they're made by a kind of informal group consensus. It's my belief that this is one of the causes of amazingly stupid decisions made by coporations that nobody in thier right mind would make. I wish I had some sources for you, but I did all my reading about this several years ago and my books are all back in California.

    29. Re:The functional principal of a working Anarchy by Kanasta · · Score: 2

      for a moment there I thought u were saying we should make pyros walk thru the fires they lit... while they were burning!

    30. Re:The functional principal of a working Anarchy by seven89 · · Score: 1
      This is an example of what most elites have nightmares about... the "masses" deciding for themselves what to do, through concensus and free exchange of information. This is the horrible, to-be-avoided-at-all-costs thing that many refer to as "too much democracy". The key is this: it only works if those with an interest/stake both get a place at the table and the ability to punish people who waste their time with lies and greed.

      I'm convinced this kind of democratic, community-oriented "anarchy" could work at any scale.

      Free exchange of information is a fine thing, but the larger the group, the harder it is for its members to come to a decision based on that information (free or otherwise). /., for example, is an excellent information sharing mechanism, but it is not a decision making apparatus. In other words, yes, scale does matter.

      As far as "too much democracy" goes, I worry about it, too. I'm very non-elite, but what would "more democracy" mean to me? Spending all my spare time in meetings packed with passionate political geeks? No thanks, I'd rather watch TV!

    31. Re:The functional principal of a working Anarchy by SectoidRandom · · Score: 1

      I disagree that it only takes a small percentage to mess it up in the Anarchy system. The system actually takes that into account, that's the 'punishment' part. As long as everyone as said is aware of the system and how it works to weed out those who would mess it up, then that small number could never become large enough to disrupt the whole system.

      Thats a big "if" of course, but this is all theoretical anyway. And that the big difference with Anarchy and Communisim, in the latter, in practice, (ie USSR of old) a 'small group' was formed to 'direct' the 'whole', and of course it is far easier to corrupt a small group rather than everyone.

      Anarchy _in theory_ is a beautiful system, nothing like what we call anarchy now, such as when we say "Somalia is in a state of Anarchy". Far from it, anarchy in its purest form would have _everyone_ in charge. Everyone answers only too two things; 1. Themselves, and 2. Everyone else. In my opinion this is a Utopian world.

    32. Re:The functional principal of a working Anarchy by SectoidRandom · · Score: 1

      Its not about overthrowing the government! But think of this, if overnight the US govt with say the US Military on their side, over turned the Constitution, and insttituted Marshal Law. Then too actually piss you off (as probably half the US pop wouldnt even notice that), they trippled all tax's.

      Then you would get massive upheavals. Protests turing into riots, etc. Of course the reaction would be too clamp down, probably by killing a few thousand civilians (armed or unarmed). What happens next, well i would certainly hope a significant portion of those those holding the actual guns, ie the National Guard / Army would say, "No, were not going to kill our neighbours! And *bang* you've got whats called a cival war, likely with no side having a significant advantage.

      Of course this is an extreme extreme, (hey you started with the extremes! :]) a more realistic example would be say the New York Race riots of 91 (or was it 92??), things were wrong, people got angry, etc etc, eventually all was back to normal, EXCEPT somewhere in the halls of power someone is now thinking; "We don't want *that* to happen again." there is the change.

    33. Re:The functional principal of a working Anarchy by SectoidRandom · · Score: 1

      I don't necessarily think that EVERYONE in society will contribute if given the tools to do so. I'm not even sure if a majority would.

      This is an excelent thread! :)

      When you look at the Democratic system and its roots, you see that the _idea_ is that everyone has an equal say in everything. BUT the obvious logistics of having 250million congressmen is unworkable. So that is where 'proportional representation' comes from, ie a small group a elected by the whole to represent their views.

      That's the theory of course, and to an extent it works, in particular the big issues, say 'should we invade Afganistan', the majority believes YES, so it happens. Of course in many ways it doesnt work, and you have a lot of people in power spending a considerable amount of time keeping themselves in power.

      The interesting thought that occured to me is on the issue of logistics. Now and in the past such a decision which would require everyone's opinion would require a referendum, but having a referendum costs a lot of money, time, etc. Hence the logistical problem. But think of the future, one day when a referendum could be as simple as a online poll (disregarding all the tech details, etc) we would be in a position where the logistical hurdles would be virtually non-existant, and hence we would be approaching a situation where, we would no longer need, proportional representation!

      Could technology deliver us into a new era of Democracy???

    34. Re:The functional principal of a working Anarchy by SectoidRandom · · Score: 1

      I pitty you, but your lucky you dont live in absolute poverty with all your rights dictated by a small few, and where the punnishment for stealing a loaf of bread is your right hand.

      Thankfully most of us can see the good that we have worked so hard for over centuries to get where we are.

    35. Re:The functional principal of a working Anarchy by blank_coil · · Score: 1

      I totaly agree with you. Up until recently (say the past 20 years), a republic form of government seemed like a pretty good idea, and it has worked moderatly well so far. When everyone rode around on horseback, it was hard just to get news from the next city much less the entire nation, so it was nigh impossible to allow everyone to have some say in the way things were governed. That's why we elected people do work on that for everyone else.

      However, with the advent of the Internet, it now is possible to allow everyone to have a say in the way things are run. Post the necessary information online, and people can read it and make their own informed decisions, and possibly even vote on it. Now I realise that it's a bit more complex than that, and a system has to be worked out. But the point is that it's now possible.

      Unfortunately, I fear that technology will not free us. Not because it cannot, but because the people in power won't allow it. How can you get politicians to pass laws that would make their job obsolete?

      I think it's going to take a revolution to change things. And the way things are going, it could happen soon. Like they say, it gets a lot worse before it gets better, and the way I see it, things are getting worse. Just look at all these insane laws that came out of the 9/11 terrorist attacks, and they're not done yet. They're trying to go for national ID cards now, and I'm sure there's more that I don't even know about.

      So yeah, I think technology could deliver us, but we're going to have to do it ourselves, because the people we appointed to do it won't.

      --
      No sig for you.
    36. Re:The functional principal of a working Anarchy by maxpublic · · Score: 1

      I pitty you, but your lucky you dont live in absolute poverty with all your rights dictated by a small few, and where the punnishment for stealing a loaf of bread is your right hand.

      Neither do you, moron. A dictatorship by the majority is still a dictatorship; I challenge you to prove otherwise. If you can't then prove that such a dictatorship is invariably better than one implemented by a minority or individual.

      It's a rigged test, of course, but it'd be amusing to see you make a fool out of yourself - for 'the common good', of course.

      Max

      --
      My god carries a hammer. Your god died nailed to a tree. Any questions?
    37. Re:The functional principal of a working Anarchy by cburley · · Score: 1
      How can a group be stupid?

      Among my pet theories, or speculations, really, is that the principle of coherence is tremendously important to any "mind" (individual, group, etc.).

      By "coherence", I mean the mental and nervous-system processes that allow you to walk through a door by pulling it open without your feet stopping it. Your feet just want to keep walking, since they "know" the task at hand is to move forward, and that's what they do. But components of the system know that a door handle must be pulled and that the body, as a whole, must move somewhat out of the way of the door.

      With insufficient or inefficient communication, the system breaks down. E.g. if the "mind" uses the kind of straightforward reward/punishment system humans typically design into systems involving large numbers of humans, the mental components controlling the feet are likely to be "rewarded" for moving forward, and thus unlikely to be willing to arbitrarily stop and walk backwards a bit just because some other component (the strategizing component), which has its own ideas about rewards, says "walk backwards right now".

      Since most people reading this "know" the obvious answer is "well, the mind controlling the body as a whole knows its job, so the other parts just go along", that may seem like a trivial example, but, based on my observations of children at all sorts of ages, it seems to me that much of childhood consists of properly organizing one's own mind so as to achieve just this sort of coherence.

      Even well-adjusted adults run into all sorts of problems regarding coherence. Using a cell phone to make a convenience call while driving in challenging (e.g. city) traffic is an example: while components of the person's mind recognize the danger, other components take over and say "even though I theoretically value my life and property [car] over the need to make this call, I've decided to punt the risk and enjoy myself".

      Is that a stupid decision? Hard to put a value judgement on it, but it certainly isn't an entirely coherent one, since driving safely and operating a cell phone have at least some degree of conflict, and, there being no need to make that call, the coherent decision would be to either not make the call, or to pull over to make it safely.

      (No, I'm not in any way advocating laws regarding using cell-phones while driving.)

      And the examples I've given here involve highly-interconnected systems having only low-latency components. That is, the moment one component of a human mind says "the door will have to swing towards me when I open it", another component can respond by saying "better back out of the way then".

      Groups of humans (and most other minds) have much lower-bandwidth, higher-latency connections, and probably fewer of them, between components of the (collective) mind. Hence the need for humans to post comments on /., or for honeybees to do a funny dance to "describe" the location of a newfound source of pollen.

      So a group of humans can be "stupid" simply because it fails at being sufficiently coherent in its decision-making processes. The lack of numerous, high-quality, high-bandwidth, low-latency connections, compared to that enjoyed by a single human mind, makes coherence very difficult.

      Humans make up for this somewhat by creating communications systems that other creatures have not yet been shown to be able to connect into, much less create on their own. The most prominent examples I can think of are the price system (the free market) and the Internet, each of which vastly speeds up and interconnects certain aspects of communication necessary for coherent thinking across a widely-dispersed collective mind.

      Humans also "intelligently" (as well as somewhat coherently) respond to the obvious defects in "group thinking" by severely constraining the range of actions that a group can commit, the degree to which certain actions can be committed arbitrarily, etc.

      That is, knowing that the communication among distinct minds -- components of the group mind -- is poor, compared to that of a single human mind, humans almost inevitably set up procedural rules for that mind to follow, partly to pattern the natural "rules" limiting organic minds in nature.

      E.g. your own feet simply can't suddenly decide to strangle you, so explicit rules to limit that possibility are unnecessary in the human mind.

      On the other hand, a given "foot soldier" in a group of humans has the capacity to incapacitate the humans serving in "higher" capacities, so the system as a whole must take that into account and protect against it using artificially-constructed rules, barriers, and so on.

      So, I believe another reason groups of humans can appear to be "stupid" is that they don't act in ways a single human would if he could -- because the rules of the group are specifically set up to avoid such actions being taken, the group needing to be explicitly constrained until such time as the group decides its "thinking process" is sufficiently advanced to throw off those restraints.

      In my opinion, then, the assumption that intelligence is purely additive is incorrect. Intelligence is hard to objectively define, but surely includes the degree to which a mind achieves what it sets out to achieve. Yet even determining the latter -- the motive of the mind in question -- is a challenge for both the detached observer and the mind itself. Therefore, simply adding distinct minds, while it increases theoretical ("gross"?) intelligence, also significantly muddies both the clarity of the overall motive of the group and the speed, accuracy, and responsiveness of the communications among those individual minds.

      (This line of thinking, my pet speculations and theories, are, I believe, why I tend to view society, politics, governments, and so on in ways that are "out of step" with most trends in contemporary political thought. In most cases where I disagree with others, it is because I grant more freedom to decide for themselves how to act to those who most directly bear the consequences for their actions. That's consistent with not accepting the notion that multiple minds means a similar multiple of group intelligence over that of a single mind. Yet I also see why it's necessary for groups to restrict actions of their members, just as minds, in conjuction with their corresponding body plans, necessarily restrict the freedoms of their members. I mention this as a sort of advance warning against simply agreeing with my pet theories because I might write them persuasively, or happen to hit on some interesting issues, above -- as far as most other /. posters are concerned, as anyone can determine by reviewing my posting history, I'm either a highly dangerous anti-government lunatic or an idiotic pro-government apologist. ;-)

      --
      Practice random senselessness and act kind of beautiful.
    38. Re:The functional principal of a working Anarchy by cburley · · Score: 1
      I stand by my view of Jesus as an Anarchist. Obviously, the term didn't exist then, so really he wasn't. But he was subversive. He taught people to question authority, to seek their connection to the divine outside of the shallow formalism of the Temple. He advised people to render unto Caesar (don't act bad), but retain their integrity of character (thoughtCrime!).

      It's irrelevant (to me, anyway) whether the term existed then, and my reading of the NT agrees with most of your points.

      But one distinction I make between what Jesus preached and what you preach is that he didn't in any way advocate tearing down power-structures, nor did he give much in the way of lip-service to the idea that, if only we all gave up our obediance to the ideal of heirarchical rule, we'd have a better world.

      Instead, Jesus (and, IMO, the entire Holy Bible, viewed not literally but spiritually) preached the "utopia", or kingdom of heaven on earth, of each (not necessarily every) person completely and utterly bowing to God's law, God's judgement, and God's care.

      Further, he made it clear that someone following his path would experience not a worldly utopia, but severe resistance -- a prediction you correctly identify as applying to himself, as well as other Christians to come.

      As the other poster points out, your concept -- that we'd all be better off in an anarchy, that it's going to happen, etc. -- is not exactly strongly backed up by history. And, as I understand it, it wasn't preached by Jesus. His (immediate) followers didn't try to convert the governments of the day to anarchy, something that would best be done from within the system, nor did they act overtly against the system (as you point out, they were directed to pay taxes -- no "boycotting" in that group!). At least one of them (Saul, who became Paul) actually gave up positions of power when they accepted Jesus as Christ, positions they might have effectively used to push an anarchist agenda. (Jesus himself, tempted to simply take over world government, a position from which he presumably could safely, easily, and widely publish his views, responded to that temptation with "Get thee behind me, Satan". I believe he identifies as "Satan" not only the kind of thinking to which anarchism theoretically objects, but the kind that holds that reconfiguring human governments or even human minds is a valid path to utopia. That his, he seemed to identify the mere desire to direct the lives of others -- under any guise, for any reason -- as a kind of "Satanic" temptation. And that's a temptation evidently indulged in by many anarchists -- that some human minds have enough of a better idea of how to reach utopia, or some ideal state of society, that they have the right or duty to impose that idea on others via some means -- beyond preaching, which Jesus clearly did endorse.)

      In a way, it sounds harsh to say, because it sounds like I'm saying "there's no way Anarchy is going to take over, deal with it".

      But I think what Jesus was really saying is "you don't need to wait one moment for a Better Way to come to your world -- the Lord God Almighty is already here, simply accept him, by (e.g.) throwing off your worship of human heirarchy, and you'll find that kingdom of heaven that is already within you, now". Anarchists should have a head-start in that direction -- at least, the ones who don't dress up in black hoods and destroy other people's property to promote their agenda.

      And that makes sense to me. I think it's perfectly reasonable for anarchists to generally promote the idea that human heirarchies are not as sound a path to utopia as certain ideologies (including communism, socialism, republicanism, etc.) appear to claim. Yet I think I see why, for very practical reasons, an individual demonstrating his willingness to bow to only God's rule can and must start out with little things (outside the reach of the typical group or government) before progressing to the point of claiming he's able to completely reorganize society for the better. (I think that might be a lesson behind the parable of the talents loaned to the three: that, rather than await humanity's discovering and proving these ideas, we're each to start proving them on our own, in our own lives, so as to be sure of what we're preaching and believing.)

      Anyway, this is the second thread discussing anarchy as a system (another occurred a few weeks ago here on /.) that I've found highly pertinent to my ongoing inquiries into Christianity and governance, and that has been so lucidly (and calmly) able to expound on various aspects of these issues. Thanks!

      --
      Practice random senselessness and act kind of beautiful.
    39. Re:The functional principal of a working Anarchy by ArcSecond · · Score: 1
      Thanks for your reply. I like to hear someone debate my rants with both a critical mind and a little respect. Mind you, considering the response to my initial post, I'll take the bad with the good. (I even find the harsher criticism invigorating; I blush when someone catches me in a logical or factual error. But it keeps me sharp.)

      Your point about wanting to control other people being "evil" is well taken. I don't think that I ever said that individuals must submit themselves to any particular order, though. I choose to think of the world as fundamentally anarchic, and any social systems we build on top of that are nevertheless rooted in it. You can't get away from the fact that once everything falls apart, all you're left with is the basic respect people have (or don't have) for each other. It's not that Anarchism is always better than another *ism, but I think it has a greater potential to serve the needs of "the many and the one".

      I would say that the quality of Anarchy in any society reflects the values of the society. That is, when The Man isn't watching, how closely do people follow the unwritten rules of society? Are you gonna loot that store down the road? Are you gonna kill your neighbour's yappy dog? Are you gonna help that old lady to cross the street? If you need constant threats to keep people in line, there is a real problem with your society. A lack of ethics in day-to-day interaction is not diminished by invoking "democracy" and "freedom" as if it were a mantra.

      Of course, in the West, we are much more sophisticated these days. Instead of beating our people, we con them with marketing and scare them with The News. It amounts to the same thing.

      I'm not the one seeking control. I don't care if others call themselves Anarchists and smash shit in the name of Anti-Globalism. That's not me. I think the real Anarchists (both Left and Right) need to work together to figure out the mechanics of a Principled Anarchy.

      In the meantime, the only thing I do wish people would do is ask themselves "who benefits in a nation of politically passive consumers?"

      --

      I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    40. Re:The functional principal of a working Anarchy by ArcSecond · · Score: 1

      Just so you know, I added a comment about a possible decision-making approach that a Principled Anarchy could use. Check the "Polls + Vote != Democracy" comment.

      --

      I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    41. Re:The functional principal of a working Anarchy by cburley · · Score: 1
      Your point about wanting to control other people being "evil" is well taken. I don't think that I ever said that individuals must submit themselves to any particular order, though.

      Okay, I understand that, and it seems you don't intend to imply individuals must submit themselves to any particular disorder either, eh? ;-)

      When I see a term like "anarchism", or "anarchy" used in the context implying a system of governance (or degree thereof), I usually treat it as an outlining of a system to be adopted by enough people to make it ubiquitous in a population. But, of course, the very word "anarchy", treated as a description of the behavior of a collection of agents, denies that interpretation; hence my confusion, which I have yet to thoroughly research, over the use of the term "anarchy" to describe what amounts to a low-overhead form of collectivism, or to justify extremist violence.

      I choose to think of the world as fundamentally anarchic, and any social systems we build on top of that are nevertheless rooted in it.

      You make a key distinction between "fundamentally anarchic" and "systemically anarchic", if I'm using those terms right.

      "Fundamentally anarchic", if it means what I think you mean by it, is true at least in the sense that it cannot not be true. In that sense, our own brains and bodies, even our molecules, are "fundamentally anarchic", and any behaviors we think we observe, and to which we attach labels, are merely emergent behaviors, arising from the constant interactions of bazillions of tiny particles and energies.

      Is there another sense in which you use that phrase that distinguishes our society from, say, a colony of ants?

      "Systemically anarchic" is, I hope, a good term to more precisely describe a system intentionally designed to function well (however that's defined) with minimized need for heirarchical command-and-control systems. It seems to me that most "anarchists" are advocating this, rather than simply observing that, from a biological, chemical, physical, and quantum-mechanics level, everything's just bits of matter floating around.

      So, my question about anarchy, as well as about Christianity, boils down to this: is it necessary to reserve some degree of force, or tyrannical control, for use in defining and defending the boundaries of the system being advocated, and/or to enable the conversion of some society from its present form to the desired form?

      In both cases, "yes" suggests that the system being advocated, itself, is not the perfect form for all interaction that it might be advertised as. In that case, it amounts to little more than a Really Great Idea that some number of people impose on another (hoping they "get with the program") rather than a Universal Truth to be revealed to all of us. (At least with Christianity, you get a God, one divine Mind, to tell us all about it for free. ;-)

      And, in both cases, "no" allows room for society to come to grips with the proposed system slowly, over time. Again, this suggests that merely proposing the system isn't enough (in Christianity, this is called "preaching the gospel"), therefore, the system isn't "perfect" in the abstract sense that everyone immediately "gets" it, but what system is, besides the universe itself?

      And that "no" answer denies what seems to be actions by "extremist" anarchists and Christians, which is not always a politically wise thing to say to those who commit their lives to promote the idea (based on identity of label, at least) you or I wish to promote.

      You can't get away from the fact that once everything falls apart, all you're left with is the basic respect people have (or don't have) for each other.

      When I read this in your comment yesterday morning (and was too busy to respond until now), it just put a big smile on my face, because you nailed what I've come to believe, and have been telling certain friends and acquaintances recently.

      Specifically, all human organization -- government, church, corporation, family -- is built on a fabric, or network, of trust relationships between the humans inside, as well as outside, the organization. These relationships are not necessarily 100% "I trust you" ones, rather, they're characterized by statements such as "I trust that you'll learn to not put your hand on a hot stove, between my saying 'no' and your trying it anyway" and "I trust that my passing a law making something illegal will help you understand that you can either obey it or risk my doing violence to you directly or via some other trust-relationships I happen to have".

      Everything else -- laws, procedures, traditions, discussions around the dinner table -- augment, but never can replace, those trust-relationships.

      So, the beauty of "anarchy", or, the turning away from heirarchical command-and-control systems, is that it makes more efficient use of trust-relationships, allowing for better overall coordination even in the face of failures in the relationships.

      E.g. I'd rather trust you to contribute, as your resources allow, to those having needs in your community, as you see fit, than trust a vast array of legislators, judges, executives, tax collectors, police, and prison guards to make sure that you will contribute a certain percentage of your income to a common pool from which a specific amount will be deducted and, in turn, contributed to someone in your community that I (indirectly via this beauracracy) have decided needs your money.

      It's not that Anarchism is always better than another *ism, but I think it has a greater potential to serve the needs of "the many and the one".

      I still hesitate about going too far down that road, perhaps because of my exploration of my Christian faith.

      As I see it, anarchy, as a turning away from heirarchical command-and-control, is indeed similar to what Christ preached.

      But as an "ism" -- avoiding heirarchies and/or command-and-control systems as a goal in itself -- I don't see it. At least not yet.

      So, I think you're right, it's "better".

      But, I think what's "best" might involve more of a focus on getting away from tyranny -- the imposition of one's will on another -- than on the org-chart-style perception of the system.

      Consider flocking behavior (birds, fish, etc.). The system appears heirarchical, at least to the casual observer -- a leader or several, a bunch of followers, some more exposed to dangers (predators) and advantages (a fresh environment and other resources) by virtue of being on the outside edges, the rest "safely" in the middle of the pack.

      But flocks rarely involve command-and-control, or explicit heirarchical, structures.

      Are they therefore "anarchy" in the simplest sense of the word? Clearly not, since they're quite well-ordered to our eyes. But do they meet a typical anarchist's definition of a "better" society, I wonder?

      I'd tend to think so, but haven't been able to tell for sure.

      What I do know is that flocking requires no tyranny -- components, or individuals, that decide to leave the flock are not punished by the flock for doing so. (The hawk or shark might punish them; the eligible mate or rare scrap of food might reward them; but the flock apparently has no need for its own reward/punishment system.)

      Raised to the much-higher level of intelligence implied by substituting humans for birds and fish, does the ideal system involve some heirarchical organization, at least on an ad-hoc, per-project basis?

      I suspect it does, but, as long as the tyrannical element is missing, I think it fits the Christian ideal (on earth anyway), and yet am not sure to what extent it fits any particular anarchic ideal.

      (Of course, there are plenty of practical problems to solve to reach this ideal. Concentrating resources in the hands of a few is an efficient way of ensuring the survival of the many in lots of situations, from the mother who takes the family water buckets to the river to the military that controls all the nation's nuclear weapons. So how does the collective ensure that the individual doesn't abscond with, or abuse or destroy, those precious resources -- that the mother doesn't take the water to another family with a more attractive, single father, better-behaved children; that the military doesn't fire or destroy its missiles improperly? Without traditions, laws, and procedures that either force correct behavior or enforce it by punishing, down the road, incorrect behavior, the group must either have a viable answer or be prepared to, on occasion, suffer the consequences.)

      I would say that the quality of Anarchy in any society reflects the values of the society. That is, when The Man isn't watching, how closely do people follow the unwritten rules of society? Are you gonna loot that store down the road? Are you gonna kill your neighbour's yappy dog? Are you gonna help that old lady to cross the street? If you need constant threats to keep people in line, there is a real problem with your society. A lack of ethics in day-to-day interaction is not diminished by invoking "democracy" and "freedom" as if it were a mantra.

      I'm not quite sure I understand that last sentence (did you really mean the lack of ethics is not so diminished?), but the rest of it, 100% right, in my humble opinion. As you probably expected, once you saw the network-of-trust-relationships stuff I wrote above, inspired by having already read your comments yesterday.

      Of course, in the West, we are much more sophisticated these days. Instead of beating our people, we con them with marketing and scare them with The News. It amounts to the same thing.

      I disagree. There are similarities of motive -- of directing the behavior of others -- but vast differences in amount and effectiveness of control.

      By putting less direct stress on other humans (not no stress, I stress ;-), using techniques such as advertising instead of direct "persuasion" like beatings, you leave those humans with more opportunity to thoughtfully consider your "pitch" and, perhaps more importantly, take responsibility for their actions or inactions.

      I'm not the one seeking control. I don't care if others call themselves Anarchists and smash shit in the name of Anti-Globalism. That's not me.

      Hallelujah and Amen!

      (Sorry, that got away from me there. ;-)

      I think the real Anarchists (both Left and Right) need to work together to figure out the mechanics of a Principled Anarchy.

      That's a worthy research topic from an academic point of view.

      I'm more interested in their answer to this question: "What are you doing in your life, today, that demonstrates, even in small ways, your desire to live the lifestyle you profess will work for others, and what are you learning from those attempted demonstrations?"

      Me, I'm learning a lot by taking the small steps in my own life of trying to follow Christ, rather than jumping up on a pedestal (directly or by proxy) and telling everyone to do things My Way. And by "learning" I mean, learning what does and doesn't work, etc.

      In the meantime, the only thing I do wish people would do is ask themselves "who benefits in a nation of politically passive consumers?"

      Well, I'd suggest "politically active producers", which, in some ways, amounts to a large portion of the population.

      But that doesn't concern me much. Our relationships (in the US anyway) are so variegated; the woman who cleans my house buys products designed by people who buy software written by companies who pay my consulting fees. Is she a "politically passive consumer" of my software, by not understanding the full ramifications on my profession and freedom of the DMCA or SSSCA? Okay, maybe yes, but she's hardly politically passive as a producer -- of my nicely cleaned house, once a week anyway -- who has to deal directly with all the legislated annoyances of being her own boss, for just one example.

      And not only are people simultaneously politically passive consumers and, often, producers, they tend to grow into more politically astute, whether passive or active, citizens, over time.

      So, aside from "preaching the gospel", to help people avoid the pitfalls (say, higher credit-card debt) of being politically passive consumers, I see little need to worry about The System That Supports Or Maybe Produces Them.

      But then, that's partly because I have bigger fish to fry -- my own mindset about other humans, which still has got to evolve, and is, in my world, much more important than collective behavior of humans as viewed by me through that very prism in my thinking.

      --
      Practice random senselessness and act kind of beautiful.
  28. Flawed research: getting what you look for ... by ukryule · · Score: 3, Insightful
    It seems to me they set up a system *designed* to encourage punishment, then make grand claims about human nature as a result. Each player in the game they designed has an incentive to maximise the amount invested by everyone else - and the only way to influence other people is through punishment.
    People will pay to punish - suggesting that their notions of fairness outweigh selfish considerations.
    No. Punishment is a purely selfish strategy: spend money punishing someone, so they will invest more, so your profits increase. All this shows is that the people playing the game were able to come up with vaguely intelligent long term (selfish) strategies.

    If they wanted to prove that people will 'pay to punish', they should have setup the system where the cost of punishing someone was so high that overall profits decreased - and seen how long people kept on punishing.
    1. Re:Flawed research: getting what you look for ... by ArcSecond · · Score: 3, Interesting
      Your definition of "selfish" gets a little abstract. Am I selfish if I lead a life of austerity and sacrifice, so that in the end I will be remembered fondly by the community? By your definition, giving up something in pursuit of a better lot from an improved common good is selfish. I think you are stretching a point.

      Taoists would say that a wise man who REALLY groks his own self-interest does not seek to raise himself above the others, since by so doing he invites attack.

      Imagine two people acting like this, one a Machiavellian, the other a Taoist. Both end up contributing to and sharing in the common good in an objectively equivalent way: their behaviour is indistinguishable. Although their motivations and perspectives may be different, they are each wise enough to know that their best chance at "happiness" lies in serving the community.

      I don't see how you can really call this selfishness. It is a balancing act between investment/sacrifice and profit/reward. Selfishness and wisdom are at odds, here.

      --

      I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    2. Re:Flawed research: getting what you look for ... by Nephrite · · Score: 2, Insightful
      It seems to me they set up a system *designed* to encourage punishment,

      Really they made a system where a punishment is possible

      Each player in the game they designed has an incentive to maximise the amount invested by everyone else

      ...and so they end up maximizing amount invested by everyone

      If they wanted to prove that people will 'pay to punish', they should have setup the system where the cost of punishing someone was so high that overall profits decreased - and seen how long people kept on punishing.

      That's not new - we have such a system right now. In theory I can punish Micro$oft for their bad products which constantly crashing ets. by winning in a court but in practice I need too much resources (read: money) to do this. What they did is lowered the price of punishing and received good (read: gainful for their model society) results.

    3. Re:Flawed research: getting what you look for ... by ukryule · · Score: 2
      My definition of a selfish action would be one where the motivation is based purely on the implications for that person (i.e. you don't care what implications it has for anyone else). A selfish action can benefit others, in the same way as a selfless action can benefit the person who does it.
      Imagine two people acting like this, one a Machiavellian, the other a Taoist. Both end up contributing to and sharing in the common good in an objectively equivalent way: their behaviour is indistinguishable. Although their motivations and perspectives may be different, they are each wise enough to know that their best chance at "happiness" lies in serving the community.

      And this is the problem with this study. The game where punishment is allowed is set up so that selfish behaviour is indistinguishable from selfless behaviour. It tells us nothing about the motivation of the players - yet they make claims about the motivation of people.
    4. Re:Flawed research: getting what you look for ... by arkanes · · Score: 3, Insightful

      They also ignore the fact that a signifigant fraction will punish just because they can, even if it costs them - DDoS attacks and goatse.cx trolls are an excellent example of this.
      Now, if it cost MORE to punish than the punished lost, that might be a bit more interesting.

    5. Re:Flawed research: getting what you look for ... by linzeal · · Score: 1
      even if it costs them - DDoS attacks and goatse.cx trolls are an excellent example

      I fail to see your point what cost besides time and perhaps the consequence of criminal charges do these cost?

  29. Quick, patent it! by Minupla · · Score: 2

    Patent it now, it must be patentable since it's blindingly obvious, and a simple deduction from the Prisioners' Delemia. :)

    --
    On the whole, I find that I prefer Slashdot posts to twitter ones because I don't get limited to 140 chars before
  30. Re:Damn [OT] by smack_attack · · Score: 1

    Play with my webcams and lights at http://206.54.177.105

    Hey, that was actually kind of fun. I need to get a doorbell cam! It's probably in the FAQ and I missed it, but how much did all this x-10 stuff cost?

  31. Define "freeloader" by codemonkey_uk · · Score: 2
    "People say, 'I like to punish'," says Ernst Fehr of the University of Zurich.
    So, when applying this to open source development, or P2P software, how does one define the "freeloader" and, what "punishment" does one apply? This obvious risk is that, because people "like to punish", they contributors will be punished as much as, or more than the freeloaders.

    This happens on the online forums, /. included.

    The people who make an effort to make valid contributions, and are "punished", either by being flamed, or by spiteful moderation.

    Very little is gained by knowing that punishment works as form of behaviour modification, the real gain would be knowing how to keep the vigilantes in check.

    --

    Thad

    1. Re:Define "freeloader" by Sobrique · · Score: 2

      Well as to applying to P2P, I know that one of the clients I used allowed you to give priority to people who _were_ sharing files.
      Open source software is harder. It's really easy to get bitter when you see thousands downloading your product, and not even seeing one 'thanks, it was really handy'. This also applies to an awful lot of free services (the ones that spring to mind are running a website or a mud).
      Protecting against enthusiastic vigilantes is always a problem in a 'peer punishment' system. And saying that, the /. moderation system is about the best I have seen at coping with such a thing. Each moderator can make a difference, but if you moderate badly a further consensus will alter your decision, and if you consistently make bad decisions, your Karma drops low and so you get less potential to make them.
      I could conceive of something similar in the legal system, a 'citizen police card' or somesuch. Good decisions 'improve' your score, bad decisions decrease it, and when it dropped below a certain point, then you lost it.

    2. Re:Define "freeloader" by codemonkey_uk · · Score: 2

      Indeed. But isn't the P2P feature you discuss more of a reward for active participation, than a punishment? Of course, it is arguable that the absence of a reward is in effect a punishment. I suppose it depends on the ratio people receiving rewards to those that do not...

      --

      Thad

  32. Communism by antis0c · · Score: 2

    Communism works in theory, in theory marge, in theory.

    --

    ..There's a-dooin's a-transpirin'
    1. Re:Communism by mikera · · Score: 1

      As does capitalism. Neither have been tried in the real world. :-)

    2. Re:Communism by Anonymous Coward · · Score: 0

      Sounds like socialism to me, too.

      -anon

    3. Re:Communism by CubicallyContained · · Score: 1

      Not even in theory. Communism fails because demanding that people be altruistic defeats the entire point of being altruistic, since altruism is an expression of free will. Think of it this way: in a deterministic system (like a computer), what you do doesn't matter since it's all predetermined anyway. No free will, hence no ability to prove that you are behaving altruistically. Communism tries to make altrusim deterministic, hence communists cannot truly be altruistic. Or, a gift is not a gift if others force you to give it. It has to be your own free choice to give it.

  33. Punishing all you slashdot lurkers by ukryule · · Score: 5, Funny

    So next time I get moderation priveledges, I'm going to mod down people who haven't posted anything :)

    1. Re:Punishing all you slashdot lurkers by blank_coil · · Score: 1

      This only works if I have something meaningful to contribute and I refuse to do so. If I can't think of anything meaningful, but try to contribute anyway, and my post ends up being stupid, then I take a karma hit when I get modded down.

      I realise you were making a joke, but I thought of something meaninful to contribute to your statement. :)

      --
      No sig for you.
    2. Re:Punishing all you slashdot lurkers by NullAndVoid · · Score: 2

      Actually, the lurkers aren't freeloaders since they aren't consuming resources. Freeloaders are people who post irrelevant comments, which consume page space, and therefore reader time. Moderation is a decent system to punish these people. And like the study, inflicting punishment has a cost.

      --


      -- Sigs are for losers
    3. Re:Punishing all you slashdot lurkers by Howie · · Score: 2

      Actually, the lurkers aren't freeloaders since they aren't consuming resources.

      Sure they are - every page view takes resources. The 'Slashdot Effect' is not the result of lots of people posting to a site, after all.

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    4. Re:Punishing all you slashdot lurkers by HiThere · · Score: 2

      That's an oversimplification. Perhaps the non-posters are contributing by reading, and thus adding value to what is posted. It's not much value, but then they don't take many resources.

      OTOH, foolish posts (not jokes, not necessarily offtopic posts, not silly, but just stupid) consume several resources, including attention. And they don't pay back.

      Trolls, astrotrufers, etc. are probably a separate population. They aren't acutally community members, but parasites. (Some, like the goat.se posts appear to be highly specialized, and might die out if the environment degraded too much.)

      The lameness filter could be seen as a start at an immune system (if you tend to model communities and organisms with the same tools).

      I'm sure that you could thing of improvements for the model. But the point is that experimental environments are rigorously simplified, and any straightforward attempt to apply the results runs head on into complexity. (But then that's what computers are for :-)

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    5. Re:Punishing all you slashdot lurkers by cburley · · Score: 1
      So next time I get moderation priveledges, I'm going to mod down people who haven't posted anything :)

      Why bother? They're already being punished -- by having to read this crap!

      ;-)

      --
      Practice random senselessness and act kind of beautiful.
  34. MOD PARENT UP by ishark · · Score: 2

    Very good point. In all cases the individual maximizes the function "individual gain" playing with all the variables it can access. If punishment is one of those and it plays a role it'll get used as well.

  35. censorware.org as a case study - SERIOUS by Seth+Finkelstein · · Score: 4, Troll
    [Let's see how long this article lasts with a positive score ...]

    I've been wrestling with the article's issue, on a game-theoretic level, for years. For example, many people simply do not understand what I say when I discuss the events and aftermath of
    What Happened To The Censorware Project (censorware.org)

    It's far deeper than ego or "personal", which are superficial reactions I get. In game-theory, the Prisoner's Dilemma teaches us that that individuals have an incentive to defect in terms of cooperative resources. Now, having said that, what then? What follows? How does one go about organizing a cooperative venture with this knowledge in mind?

    To quote the article:

    When penalties were allowed, the common good prevailed, and the investment by each group member climbed. "But if there's no opportunity for punishment, cooperation unravels," says Fehr, with investment declining rapidly.

    This is the exact argument I made passionately regarding the necessity of making there be some penalty for Michael Sims' actions in destroying censorware.org. It's the flip side of enlightened self-interest. Cooperation cannot be supported if someone can defect without penalty. But:

    In some games, players could then fine each other, but they had to pay a small sum for this.
    Indeed. It's not costless to create downsides. This makes it tempting to ignore their role in maintaining cooperation. They're unpleasant, to say the least.

    But what if it's nigh-impossible to have a penalty? This is an aspect where I think about "the power of journalism". As a programmer who has worked with journalists (many times unhappily), I'm acutely aware that as a general rule, journalists can harm me with manipulated coverage, much more than I can punish them via semi-futile protests about their actions. This is in fact my number-one publicity worry about anti-censorware work and how I'd ever get covered nowadays in Slashdot if I ever were to be sued like Dmitry Sklyarov.

    So in the end, I don't have a solution. But the implications of this problem are NOT abstract, in fact are very immediate.

    1. Re:censorware.org as a case study - SERIOUS by blank_coil · · Score: 2, Insightful

      Indeed. It's not costless to create downsides. This makes it tempting to ignore their role in maintaining cooperation. They're unpleasant, to say the least.

      Well, if they have the power to punish someone then aren't they, by default, cooperating? Therefore, maintaining cooperation is the simple task of punishing those who are not cooperating. They cannot ignore their role in punishing defectors, because the defectors are preventing them from cooperating. That is, their desire for cooperation outweighs the cost necessary to punish those who are sabatoging the harmony, therefore they will always punish the defectors. No?

      --
      No sig for you.
    2. Re:censorware.org as a case study - SERIOUS by Seth+Finkelstein · · Score: 2, Interesting
      Let me try to clarify what I meant in that paragraph. In most simple discussions of Prisoner's Dilemma competitions, much is made that the strategy of Tit-For-Tat is a winner. This cooperates in response to previous cooperation, and defects in response to previous defection. When people then try to draw moral prescriptions from this strategy, they almost always focus on the respond with cooperation part, and ignore the respond with defection part of the strategy. But both responses, even the negative response, are a vital part of ensuring overall cooperation - and that's the lesson of the article about punishing freeloaders here.

      And this problem manifested itself in the case study of censorware.org. Many people offered well-meaning advice to simply let Michael Sims defect on us all without any corresponding action (that is, completely ignore all the damage and broken links and misdirection caused by his destroying censorware.org). I understand the nice-person reasoning behind this advice. But I always thought it was deeply flawed in a game-theoretic sense.

      Now remember, a negative response costs both parties. And we're dealing with human beings, not program strategies. It's very tempting to avoid the moral hit associated with initiating a negative response. I've gotten many a comment that I lessen myself, I lower my reputation, by discussing
      What Happened To The Censorware Project (censorware.org)

      I'm not blind to that. But in game-theory terms, I'm paying the cost myself of responding to a defection. It's important to do it, even at a cost.

      Where things get even worse, though, is "the power of journalism" problem. Which is basically, what if someone can't respond?. What do you do if you're a programmer, and a journalist defects on you? Sometimes a workable response is to get some other journalist to champion your cause, but that's not something to rely upon. And even if so, that tends not to hurt the defecting journalist anywhere near as much as the defecting journalist can hurt the programmer. This is why I keep wrestling with the problem.

    3. Re:censorware.org as a case study - SERIOUS by CKW · · Score: 1

      I've been wrestling with the article's issue, on a game-theoretic level, for years. For example, many people simply do not understand what I say when I discuss the events and aftermath of What Happened To The Censorware Project (censorware.org)
      Holy *ow.

      Did anyone else see the line in that linked article which identifies the 'Michael who took down Censorware' (not a quote, my personal opinion on the linked articles claims) as being *our* Slashdot Michael? Anyone got any links to any other tidbits of information. I'd like to hear some more viewpoints/opinions. Very disturbing.

      I once was on the periphery of a great Canadian DSL Users Group that self destructed in a similar way, and as a result had it's primary resource, a fabulous website of information and faqs, eventually taken down (although they were left up for a long time after the breakdown, so it's not quite the same).

      This is a warning to all who participate in such loose "groups" of individuals. If your site/group eventually reaches critical mass and creates a site/object of some kind of value or weight, make sure it's ownership isn't in the hands of one individual. Make sure early on that all contributions are not delivered into the hands of one person.
    4. Re:censorware.org as a case study - SERIOUS by foghorn19 · · Score: 1

      very interesting. how IRONIC that the /. editor posting this story is none other than Michael Sims.

      the guy's actions make me puke.

    5. Re:censorware.org as a case study - SERIOUS by HiThere · · Score: 2

      However, in the studies that I've seen reported, people seem to derive a positive emotional satisfaction from the punishment of "defectors" (can you say "traitors"?) that justifies the expense involved in punishing them.

      People may not enjoy thinking about the threat of punishment, but they do enjoy inflicting it. And this causes another dilemma: How do you insure that the punishment is meted out justly? Since people derive an emotional reward for punishing others (differnt people to differing degrees, of course), what cost is both sufficient to deter frivolous punishment, yet small enough to allow righteous punishment?

      To the best of my knowledge, more research is needed.
      .

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
  36. Nothing particularly new here by phil_atk · · Score: 1
    Further to the comments posted above, some of which mention the game theory elements of the Swedish research, I would just like to clarify some of the economics behind the research.

    Fundamentally the game is based around an infinitely repeated prisoners dilemma game, in which scenario the rational choice is to collude (i.e. work together for a greater payoff). This is different from a one shot game where the Nash equilibirium (named after the economist who discovered this effect) is to not collude (given the invcentive for the others to do the same). There are different outcomes in these two scenarios as in the infinitely repeated game the prospect of punishment for the rest of the game is enough to force collusion, whereas in the one shot game this prospect carries no weight.

    The only thing new about this research is the fact that people will actually positively act to punish the offenders (as opposed to effectively punishing them by choices in later iterations of the game).

    As such this study has just found that humans can have a collective sense of fariness that they are willing to enforce.

  37. Freenet and java: it'll never lift off by Anonymous Coward · · Score: 0
    that sucks because the reference implementation is in Java.

    I agree.

    I tried it once but gave up because a) of all the 11 MB of the Java runtime library and b) it took me a while to realise that for some reason the java code was embedded in a java-specific archive format (jar? what's wrong with tar?!) and had to be extracted first and c) never could it get to work because the fucking java interpreter wouldn't accept the code.

    After that experience I swore I'll never use Java again.

    1. Re:Freenet and java: it'll never lift off by Pinky · · Score: 1

      .jar is a .zip with a manifesyt file. The manifest file is a txt file inside the archive. If you change the name to .zip you can open it up and decompress things and such...

      .jar do not need to be extracted before running. if you're on windows you simply double click on them. if you're on a command line OS you type something like

      java -jar jarFileName.jar

      and assuming the manifest file exist and is done properly, it will run.

  38. This doesn't work for P2P by inio · · Score: 1

    Because of one element they left out of the test :
    investing doesn't open you to a $250,000 fine and three years in prison - sharing files on Gnutella does.

  39. Edonkey2000 by golemite · · Score: 1

    Along these lines, the file sharing program Edonkey2000 limits your download rate according to how fast you set your uploading rate. It doesn't enforce that you share any files though, except the files your are downloading at the moment (which it automatically shares)

    --
    http://www.s4biturbo.com/
  40. Anne Robinson knew this all the time. by benjymous · · Score: 1

    You are the weakest link...

    ...goodbye

    --
    Help me! I'm turning into a grapefruit!
    1. Re:Anne Robinson knew this all the time. by Anonymous Coward · · Score: 1, Interesting

      True - but her model works even better. The semi-strong often utilise their strength in numbers to take the strongest players out of the game, thus allowing themselves a shot at winning. Co-operating ceases to function when in conjunction with competition. And, the vast majoriy of the world's economic powers are based on competetive models.

    2. Re:Anne Robinson knew this all the time. by Associate · · Score: 1

      Close, but, in the case of the Weakest Link, the outcome is always ONE winner. In the study's case, all but the 'freeloader' win.

      --
      Someone hates these cans.
    3. Re:Anne Robinson knew this all the time. by Anonymous Coward · · Score: 0

      However, you can see the early rounds as being very similar. Users cooperate to increase their chance of winning a prize. That prize may increase or decrease depending on the amount of cooperation between the contestants.

  41. Re:Damn [OT] by Restil · · Score: 2

    $5 for the appliance modules and $40 for the setup kit. Since this is completely off topic, bug me on the page or email me at pmathis@dfw.net if you want to know anything else. Thanks. :)

    -Restil

    --
    Play with my webcams and lights here
  42. p2p freeloading by htmlboy · · Score: 2

    ...is combated pretty well just by the program's default configuration to share the download directory. the majority of morpheus/kazaa/gnutella/etc users either don't know that they're sharing files or don't care.

    i see this a lot at school when people wonder why their connection was rate limited. almost always, if the person doesn't know why their computer did a lot of traffic, it's because they installed a p2p filesharing program, downloading some stuff, and left it running with all their downloads shared. given the current state of the p2p filesharing userbase, i don't think any drastic measures really need to be taken to ensure availability of files.

    that said, i was surprised to note that limewire allows you to control who can download from your machine according to the number of files they have shared. so even if it's not required to keep the system running well, at least one of the more popular programs already has a system in place to reward those who contribute.

  43. are they concidering this simple fact by Vspirit · · Score: 1


    So if I do not wish to take part in killing someone just because the group is drunk and have their wrath set on him, the group will punish me?

    Thats a retorical question in case you are in doubt.

    Their discoveries can aid in explaining why we act as we do, but it can absolutely not be used as a guide. There are way too many factors not meassured in order for the results to be conciderer very scientific.

    Eg. one of the factors used in group building. A type of leadership can arrise around a person who use another as dummy/whipping boy to put fear into the others. Old ways though, at least in the western world. Sort of :)

  44. Basic economics theory - the lighthouse by mccalli · · Score: 5, Interesting
    This is basic economics, as taught to me in my economics 'A'-Level at college in 1990. The example always given is that of a lighthouse.

    A lighthouse is for the common good, but can't exist without being charged for. However, due to its nature (it just emits light), you cannot deny service to those who don't pay - they'll see light regardless of whether they've contributed.

    The dilemma is - as a ship owner, you have no incentive to pay for upkeep as the service is delivered to you anyway. This works right up until the moment the lighthouse has to close, at which point it becomes in your best interest to ensure everyone pays. Note that - everyone, not just you. If only you pay, you're still at a disadvantage.

    Can't remember the exact terminology they used - I think it's a form of 'free good', but I'm prepared to be corrected on that. Why these researchers felt the need to reprove a very old and established theory is beyond me.

    Cheers,
    Ian

    PS: 'A'-Levels - the exams in the UK taken when you're about 18.

  45. e.g. Unions by Anonymous Coward · · Score: 0

    Trains are on strike in the UK now because of "differentials". Basically the company (SWT) gave drivers a huge pay rise (because of supply/demand), and has offered the station staff a medium (more than everyone else in the country is getting!) pay rise. The union called a strike because it meant the "differential" between workers would increase. So they are on strike pissing off hundreds of thousands of real workers. I'm sure you can find many examples of this in the past in many countries.

  46. Communists ! by Anonymous Coward · · Score: 0

    Red propaganda on /. ! All your hard work are belong to us !

  47. Walk through the destruction by Anonymous Coward · · Score: 0

    while it is still burning :-)

  48. Surprised by Beans! (Re:Antecedents of this game) by ab315 · · Score: 0, Offtopic

    Err..... based on past experience I think ESR would try to convince the more gullible players to invest their beans in his great new company. Who needs boring stuff like business plans when the MIGHTY POWER of open-source will guarantee success!

  49. The freedom to modify (Re:So how do we do it?) by ketku · · Score: 1

    Well, if you download the source code of a program and modify it to satisfy your needs, you have an advantage over "freeloaders" who only use the software but contribute nothing. These guys "punish" freeloaders because they scratch their own itches but freeloaders have no power over new features.

    On the other hand, very few people customize their OS software and it's more and more uncommon when we get to very complex software like Mozilla or the Linux kernel.

    The true freeloaders, however, are those who get the sources, modify the software to serve their purposes but don't give the modifications back to the community. I don't necessarily mean selling the software here (which is IMHO OK), or releasing a closed-source version (which is semi-OK). Lack of contribution from people who get a customization or financial advantage is the worst form of freeloading.

    A punishment that seem to work to some degree is using a license that require contributing the changes. Some OS licenses don't require it (BSD), some do but allow not contributing modifications if the modified (binary) version is never released in public (GPL).

  50. Or why not just d/l the relevant bit as pdf... by Anonymous Coward · · Score: 4, Informative

    http://www-personal.umich.edu/~axe/research/Evolvi ng.pdf

  51. Cooperation and open source by Roger+Whittaker · · Score: 2, Interesting

    There is a lot in this book:
    Axelrod, Robert: The Evolution of Cooperation
    which is relevant to this discussion and also to how open source development works, particularly if you read it alongside Eric Raymond's stuff.

  52. It's already working for P2P by Anonymous Coward · · Score: 0

    I've seen many people abort transfers (I've done so myself) if someone starts downloading from you that is offering no files herself.
    Instant punishment.
    Then, send them a message with the built-in chat system explaining why you aborted the transfer.

  53. This applies to developers more than users by indecision · · Score: 2, Interesting
    I see a lot of people are applying this idea to a single open source app, and saying that the developers are the "good guys", and the users are "freeloaders". No surprise there -- this is slashdot. :)

    And while I don't agree that this "freeloading" is a bad thing*, I think that the case of a single app is not what the article author was getting at.

    Where this model is relevant is for open-source development. When you release free code (free as in beer), it becomes part of the resource pool available to all developers. However, cooperation in this way does not flourish, unless we find a way to punish freeloaders, i.e. those who use free code but do not contribute.

    And we've found one. Its called the GPL, and should (if it ever gets upheld in court) force those who want to use free (as in speech) code to contribute.

    indecision


    * even the most non-active user still contributes by adding to download stats if nothing else and therefore providing an indicator of how popular an app is

  54. BBS's by kilf · · Score: 1
    I'm a veteran of the Amiga BBS scene. Back in those days, many boards had a download ratio system in place, so that you started off without the ability to download anything, and then for every upload, you got the right to 5 or however many downloads.



    Sounds to me like some variant of this could be useful in P2P file-sharing rigs.

  55. as it applies to SPAM by Alsee · · Score: 2

    It is interesting considering the article in terms of the SPAM problem. I found the following quote particularly interesting:

    The research may hold lessons for policymakers attempting to build social cohesion, he believes. Decisions may be more acceptable if they come from within the community and not from a remote central government.

    I have to agree with their conclusion here. I'm less than thrilled with the prospect of moronic politicians attempting to solve the problem. Their track record of internet related laws is absolutely horrifying. Local laws isn't going to solve the spam problem, and asking for anti-spam laws just encourages them to pass other bad internet laws.

    The other option is action within the community. Networks dropping data or entire connections with anyone who carries SPAM. Black hole lists. Etc. Punnish anyone who carries spam.

    This causes some temporary inconvienences and data loss. Some people even try to call it censorship and worry about abuse. I say it's a non-issue, not censorship, and any abuse is self limiting. You can always send your data over another network. If someone tries to abuse a blackhole list, people wont subscribe to it.

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  56. On democracy and the Nash equilibrium by puppetluva · · Score: 3, Interesting

    Interesting that this post should come up at the same time that "Beautiful Mind" is in the theaters

    The finding of the Swiss Economists is close to the very premise of pure democracy and why forms of it have by-and-large overcome monarchic states. Combined with the assumption that game theory and John Nash's work is based on(see Beautiful Mind -- or better, read his research) "that equilibrium can be predicted when you take into account that each player acts in his/her own self interest", you have good theoretical evidence supporting the findings of this research.[Actually both Game-theory and Nash tend to start with the presumption that people will act in their own self-interest first and foremost]

    In order for the majority to have the power to punish freeloaders, they must first have power to begin with. With majority vote and regular turnover, the opportunity to enact this is provided for. If everyone acts in their own self interest and they have the power to vote, then freeloaders MUST be punished.

    If the majority are freeloaders, then those that contribute least will be punished. (Napster is shut down, but everyone who knows how to contribute still has access by some means). If this "freeloader" society is self-sufficient, it will eventually turn itself around if it is interested in self-survival. In the case of government, democracies turn themselves around because the cost of non-cooperation is death. Napster and p2p are bad examples becase the cost of community-death is not as dire as individual-death.

    The summary of this rant: community works if either 1) the act of cooperation is equivalent to the act of acting in the majority's self-interest and/or 2) acting in the majority's self-interest does not lead to the destruction of the community. True democracy allows for consistent societal change in both of these directions.

    1. Re:On democracy and the Nash equilibrium by WakieMakie · · Score: 1

      Yah! We just have to find a pure democracy. I'd say that democratic monarchic states have been very successful. Always rating as the best places to live.

  57. P2P freeloading and edonkey by yora · · Score: 1

    In fact edonkey available at www.edonkey2000.com also has a few anti freeloading features. One of them is that it divides any file that you download into chunks. As and when you hav a complete chunk, it is automatically shared. This is one really good feature, with a few surprizes. This spreads the files faster on the network, and anyone who is downloading the file automatically becomes a distribution point for that file till it is completely downloaded. Another neat feature that i really like in edonkey is that if u put limits on the upload speed, then depending on the speed your download speed is also limited. This is one feature that i really like. And these 2 features combined makes the edonkey network really good for large files.

  58. Isn't something missing? by Per+Abrahamsen · · Score: 2

    For the game to make sense, there should be some kind of "community reward" for sharing, say, doubling the pot before splitting it. Otherwise, what is the point of the game?

  59. Re:Basic economics theory - the lighthouse by CaptainAlbert · · Score: 2

    "Public good" is the phrase you're looking for.

    The same applies to national defence, roads, hospitals, fire stations, and everything else which most individuals can't afford on their own, but which benefit everyone (or many people) indiscriminately of who pays.

    Hence... taxation. :)

    --
    These sigs are more interesting tha
  60. Your Point? by ArcSecond · · Score: 1

    I don't believe I indicated that this audience is immune to this behaviour. Geeks are as bad as anybody else. Nothing worse than a Geek on a power trip... ;)

    --

    I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    1. Re:Your Point? by Andrewkov · · Score: 1
      Nothing worse than a Geek on a power trip... ;)


      Yeah, but it sure is fun!!

  61. I am a student, by Pike65 · · Score: 1

    and I am most offended by this . . .

    Uh-oh, that sounds like an angry mob. I'm outta here!

    --
    "If being a geek means being passionate about something, then I pity those who aren't geeks." - Pike65
  62. a bit more subtle than that... by renard · · Score: 5, Interesting
    I believe the actual research described is somewhat more subtle than your characterization.

    Punishment is a purely selfish strategy: spend money punishing someone, so they will invest more, so your profits increase.

    Incorrect - In the actual experiment, if you chose to punish a `freeloader' then you paid out of your own profits, and no one else's. The games were not iterated (played repeatedly with the same cast of players), so any consequent change in the freeloader's behavior would not be to your benefit. Perhaps on the next time around, the freeloader would have a change of heart, but even if s/he did this was not likely to be to your own benefit.

    Thus in the context of the game, choosing to punish was a very counter-selfish act - not selfish at all, but quite the opposite. That's what makes the research so interesting.

    -Renard

    1. Re:a bit more subtle than that... by wavydavy · · Score: 0

      Thus in the context of the game, choosing to punish was a very counter-selfish act - not selfish at all, but quite the opposite. That's what makes the research so interesting.
      Except that it was a game. Unless real stakes were involved, any inference to people's behaviour in real life is wishful thinking.

      Dave.

  63. Application to P2P by Arthur+Dent+75 · · Score: 1
    So how can we apply these findings to a P2P application?

    Let's say we have a central user database (without this things get more difficult, maybe not impossible). Each user has a score. Everyone starts at 0. It must be made be very difficult to create multiple accounts for the same user.

    Whenever a user (provider) successfully "uploads" a file to another user (requester), the score of the provider is increased (based on the size of the file), the score of the requester of the file stays the same. So users who offer a lot of files get a high score.

    Users with higher scores should get a higher priority/speed for downloads at other users. Like this a high score would get a reward. A score of 0 should give just usable rates (say 20 minutes for one mp3 file), negative scores under 10 should give rates of nearly 0. Positive rates over 10 should result in the maximum rates. No-one wants elite users who can get faster downloads than anyone else, we just want to get rid of freeloaders. The goal ist hat every regular cooperative user should get the maximum rate while newbies get a low rate and freeloaders get nearly no downloads at all.

    OK... we know that users would pay for punishing. So let's allow users to pay with their score to decrease the score of others who they recognize as freeloaders. This would give trust to users who offer a lot. On the other side freeloaders get a bad priority/download rate very soon. Maybe one should give new users a certain time interval (2 weeks) in which they can neither earn nor lose points so that they can build a certain library and will not be recognized as freeloaders.

    Do you think this might work?

    --
    michael at slashdot.org: The real answer is that a couple of the slashdot authors are sick.
    1. Re:Application to P2P by SuiteSisterMary · · Score: 2

      That punishes people for having poor connections, not for their desire to share or not share. Or, put another way, is the point awarded on download start, or download completion?

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  64. What the HELL is memepool? by Anonymous Coward · · Score: 0

    stupid ass name that's for sure.

  65. Great subject by -ryan · · Score: 2, Informative

    I'm not an academic but I've become really interested in Complex Adaptive Systems research recently (I was interested in this before I knew what it was but that's another story). One of the books I came accross was "The Complexity of Cooperation" by Robert Axelrod. In it he discusses much of the research that led them to Tit-for-Tat and many other strategies for the Iterated Prisoners Delima. Very good read, check it out.

  66. Punishment schemes - remember Milgram by MeerCat · · Score: 2

    A classic (if now considered somewhat unethical) experiment in the 60s by Milgram shows the dangers with telling people to administer punishment to others... especially where they're told that they should do so (in short, when told to administer punishment to a level that could cause serious permanent physical damage to a stranger, two-thirds of people will tend to do so if sufficiently emotionally detached).

    A lynch mob is never too far away, try Canetti's Crowds and Power too...

    T

    --
    I spent a lot of money on booze, birds and fast cars. The rest I just squandered. - George Best
  67. Starving apes by Aceticon · · Score: 2

    Imagine a group of starving apes.

    Divide them in two groups.

    You either give two portions of food to each member of each group or you give three portions of food to each member of one group and four to each member of the other group.

    In the first case you end up with a bunch of slightly hungry apes.

    In the second case you end up with a group of not-hungry apes and a group of well fed apes. Naturally the well fed ones will beat the crap out of the other ones next time food is distributed and keep all of it, plus they will be higher in the hierarchy, plus they will get all the female-apes while the other ones just get the crap beaten out of them if they even try to approach the females ....

    What can an ape choose???

  68. history says otherwise by kaisyain · · Score: 1

    punishment should bring people together

    If you look at history this is exactly what has happened. Sixtus IV established the Spanish inquisition in 1478 the root out Judaizing, the Christian community was able to solidify behind this movement and by 1492 there were no Jews left in Spain. The establishment of the Portugese inquisition in 1534 had a similar outcome. When Paul III established the Roman inquisition in 1542 to stop the problem of Protestantism they were similarly successful.

    The inquisitions of Europe were as successful as they were because they focused on penance, not punishment by isolation, which seems to be exactly what you advocate.

    However, today the inquisition is hardly thought of as a good model, despite the fact that it meets all the criteria you seem to suggest: it wildly popular with the majority, the auto-da-fes were crowd pleasing events that focused on penance, the entire community felt they had a stake in rooting out heresy which threatened the continued well-being and existence of their world, and the punishment acted to bring the community together.

    Surprisingly enough when the United States was founded, people like Madison and Mason considered these historical precedents and gave arguments for why unrestricted democracy was a bad thing. The tyrrany of the masses, as evidenced in the behavior of the masses.

    I would be interested to hear how your community oriented anarchy would not allow something like the Spanish inquisition to be repeated.

    1. Re:history says otherwise by SectoidRandom · · Score: 1

      Such inquisitions were all based on ignorance, and often at the will of certain small groups who using primarily propaganda exploited that ignorance to their own means. Ie the various Inquisitions you mentioned, often it was lead by the Church.

      That is the problem with any Anarchy, ignorance. And that is also something our governments take into account. For example, nobody wants more tax's but to pay for your free health care it is needed!

      Ignorance is one problem that we dont have to deal with to such an extent anymore, and i believe over time it will dimminish even more-so. Education has that effect, and although not everyone is equally intelligent, as a whole we are 'educated'. So in today's society an inquisition led by say the Cathlic Church, would be highly unlikely.

      Unfortunatly we are far from a point where ignorance is rare, in time tho perhaps we will approach such a point.

  69. Five words: G, P, L by wowbagger · · Score: 3, Informative

    (including the words "Five words")

    I didn't see anybody at +3 making the analogy to the GPL vs. the BSD-like licenses.

    In a sense, the GPL "punishes" freeloaders by denying them resources - "If you don't share with us, then we won't let you have a share of the pot." If you won't contribute to the shared codebase, you cannot take from the shared codebase.

    Compare and contrast that to the BSD-like licenses that don't have the "Release the source" requirement - a freeloader (certainly Microsoft, possibly Transgaming, possibly Lindows) can take from the public pool, not give back, and incur no "punishment".

    I used to think that RMS was a crazy, extremist bastard. Then something happened to cause me to revisit that thinking. I work professionally with a product called RtX, which is an X Windowing System server for the embedded operating system VxWorks. RtX is derived from XFree86. I've had several problems with RtX - it won't recognize certain graphics chips, it doesn't support font server use, it won't do anything but 256 pseudocolor, I cannot easily add key bindings or LEDs to the keyboard routines, and (most importantly) it won't work under the newer versions of VxWorks. None of these would be insurmountable problems if I had the source, but the folks that did the conversion of XFree into RtX (and it isn't a trivial conversion, not just ./configure --with-vxworks; make ) were not compelled to release their changes by the XFree license. Result - a less than stellar server, that locks me into a buggy and feature-lacking OS (Don't say it - as soon as I have the manpower my project will be converted to Linux.)

    I know I just enraged the "GPL is tyranny, BSD is freedom" crowd. But please, think about this for a moment. If you wish to continue to use the BSD license for your code, wonderful. However, any code I do off-hours will be released under the GPL, for the reasons stated above.

    1. Re:Five words: G, P, L by mikewas · · Score: 1
      It's the "Tragedy of the Commons" all over again.

      The commons in old English villages is public land that can be used by all for grazing. It's intent is to create a reserve to be used by townsfolk when their own pasture is lacking, say in times of drought. However, if one villager aquires too many sheep for his land to sustain, then uses the commons to sustain his herd, he will become wealthier than his neighbors since he is raising more sheep than his own land could support. In times of real need, as in a severe drought, all villagers will try to graze their flocks on the commons which has already been depleted by the greedy villager.

      The commons will be destroyed by overgrazing, the majority of villagers will lose their flocks & livlihood, but the greedy villager will probably have the most sheep left, since they grazed from the commons longer and both his sheep & his land were in better shape at the start of the drought.

      The system works only if the villagers collectivly can bring pressure upon the one abusive individual.

      Here's a related link that may say it better than I can.

      --

      "Glory is fleeting, but obscurity is forever." --Napoleon Bonaparte
    2. Re:Five words: G, P, L by ntr0py · · Score: 1

      GNU = "Gnu's Not Unix"

      while (1) {
      $count = $count+2;
      print "Actually, $count words, counting Not Unix."
      }

      Recursive acronyms suck.

    3. Re:Five words: G, P, L by rabidcow · · Score: 1

      In other words, not everyone will punish freeloaders given the chance.

      Look at it this way: Does everyone license thier code under the GPL? No, some use licenses like BSD which do not punish freeloaders. Clearly they are doing this by choice, as the license does not stop them from changing to a different one.

      In contrast, are those using the GPL *choosing* to punish freeloaders? Not necessarily, if they started with GPL'd code for any reason, they *must* punish, it is not necessarily by choice. (Not to say that no one ever chooses the GPL, that's obviously not true, just that some people use it without a choice.)

      Clearly, some people will choose to punish others for the "common good", while some will choose not to for whatever reason.

      *resists the temptation to try to claim one way as better*

    4. Re:Five words: G, P, L by smallpaul · · Score: 2

      None of these would be insurmountable problems if I had the source, but the folks that did the conversion of XFree into RtX (and it isn't a trivial conversion, not just ./configure --with-vxworks; make ) were not compelled to release their changes by the XFree license.

      Are you confident that they would have actually created RtX if they could not close-source it? I know that I have been in the situation where I wanted to add a useful feature to a commercial product and a BSD-style license allowed me to do it (and thus make a better product) whereas a GPL-style license would have prohibited me and thus deprived my end-user from the "freedom" to use that feature.

    5. Re:Five words: G, P, L by clone304 · · Score: 1

      Maybe they would not have created it, but then the author to whom you are replying isn't going to be able to use it anyway. He's going to have to switch over from using that closed-source crappy piece of shit software to something that he can actually use. Also, what you seem to be saying in your example of BSD vs. GPL is that you wanted to take some code from another author and put it in your own commercial software, right? Now, if that code had been GPL'd you wouldn't have been allowed to "steal" that code for use in a closed-source commercial software product, as you did with the BSD'd code, right? However, you neglected to think about the fact that you "could" have coded the feature yourself, but apparently were too lazy to do so. Since you, apparently, are working for profit, why is it that you feel justified in taking advantage of the work of others without providing them with compensation?

      To sum it all up, are you saying that you should be paid for freeloading?

      Nice guys that the BSD crew are, they don't mind if you do that. But, no, it doesn't necessarily help your user to be locked out of the code they are using. The GPL insures that the code remains open and modifiable all the way down the programming food chain. The BSD license does not, and that is why the above poster ended up wasting a lot of his own valuable time. The people who closed RtX traded his time for theirs, and he got the shaft.

    6. Re:Five words: G, P, L by smallpaul · · Score: 2

      Maybe they would not have created it, but then the author to whom you are replying isn't going to be able to use it anyway. He's going to have to switch over from using that closed-source crappy piece of shit software to something that he can actually use.

      Or maybe there would just be no product in that category at all. Or maybe there would be a product but it would be even more lame. It depends on the situation.

      Also, what you seem to be saying in your example of BSD vs. GPL is that you wanted to take some code from another author and put it in your own commercial software, right? Now, if that code had been GPL'd you wouldn't have been allowed to "steal" that code for use in a closed-source commercial software product, as you did with the BSD'd code, right?

      There's no stealing. BSD-licenced code is made to be shared and reused. You can't steal it.

      However, you neglected to think about the fact that you "could" have coded the feature yourself, but apparently were too lazy to do so.

      No, laziness had nothing to do with it. Cost effectiveness was the issue.

      Since you, apparently, are working for profit, why is it that you feel justified in taking advantage of the work of others without providing them with compensation?

      Because in most cases they put their work out to be shared because they wanted other people to profit from it. When I put open source software out there I don't care if someone profits intellectually, financially, erotically or whatever. If they can get benefit from it, good for them!

      To sum it all up, are you saying that you should be paid for freeloading?

      I didn't make a statement about this one way or the other. I said simply that because of the license, my end-users would either get an extra feature or not get that feature. The original poster suggested that if some code had been GPLed then he would have had access to the source code to a product built with it. Another option is that the other product would simply not have been built. Or, as you point out, it might have been written from scratch in a proprietary fashion. Either way, he would not have benefited.

    7. Re:Five words: G, P, L by andrew71 · · Score: 0


      I didn't see anybody at +3 making the analogy to the GPL vs. the BSD-like licenses.


      Welcome to the fantastic world of /. moderation (see my previous post at 0)

      --
      13-4=54/6
  70. Proof By Semantics by Effugas · · Score: 2

    Given: Freeloading is defined as the lack of cooperation.
    Given: Punishment is defined as the act of making a given behavior fail to work.
    Given: Something is considered to work if the majority does not fail when executing that behavior.

    Conclude: The subject of this story is tautological; the subject "Cooperation" grammatically must "work" when its opposite "freeloading" is defined to not work by means of majority punishment.

    Caveat: The results of this research most likely aren't useless or obvious; tautologies are, after all, incontrovertable truths, and lets not forget what science seeks.

    Yours Truly,

    Dan Kaminsky
    DoxPara Research
    http://www.doxpara.com

  71. BUT... Slashdot already operates like this by Alan+Partridge · · Score: 2, Insightful

    surely the comment moderation system used by Slashdot already provides a perfect example of this? Incidentally, wouldn't it be more sensible to allow ALL registered users mod priveleges after Xmonths or Xposts and only allow POSITIVE moderation? Surely we'd end up with a much more democratic system that didn't run the risk of "disappearing" potentially insightful posts? Just a thought.

    --
    That was classic intercourse!
  72. GPL vs. BSD-style license by andrew71 · · Score: 0

    don't want to raise old flames, but...

    doesn't this sound as a good argument in favour of the GPL?

    --
    13-4=54/6
  73. Can't remember where by caffeined · · Score: 2, Interesting

    but I read an interesting article on a related subject the other day. (I thought it was in Scientific American, but couldn't find it on their site.)

    The gist of the study was that people have a natural tendency (apparently) to look for fairness in interactions. They took pairs of people and gave one of them $10. This person was asked to offer as much of the money to the other person as they wanted. The second person could choose to accept or reject the offer. If accepted, both people would keep the money they had but if rejected neither could keep anything. Obviously, whatever the second person received would be free money, so logically (one would think) it's in their interest to accept whatever is offered, even if it's just a penny. But what the researchers found is that this is not what happens - instead, the second person would reject offers deemed insufficient. They ran this experiment in a number of places so that they could control for cultural differences, etc. There were cultural differences (in some places the offerer would actually offer more than half the money to the second person) but they consistently found that there was a limit below which people would reject the offer - apparently viewing it as unfair.

    If I remember where I found it I'll add a link, if possible, in a later post.

    --
    Sigh. My id isn't prime. 2 2 2 2 2 3 5 313
  74. Uhhh... by cyclist1200 · · Score: 0

    If you have to punish someone, that's not cooperation.

    I'd have to say it's majoritarianism, or more commonly, mob rule.

    "There's no justice like angry-mob-justice!"

  75. What about at the office? by Associate · · Score: 1

    For example...
    I offered my boss my bonus (~$3000) to fire a freeloader at work. I think the biggest thing about freeloaders is the proof. This woman I wanted gone was late 30min - 1hr every day. Played on the internet only when she wasn't on the phone or doing her homework. She hasn't produced any definable work since she was hired. And in general is the biggest bitch on the planet. The problem is that we have proof of her Freeloading and the punishment is negligible. She's protected by spinless corporate HR reps.(Sorry for the rant.)
    Now, I have noticed that people who get labled as freeloaders, tend to think that the word FREE actualy means something.
    Other exaples:
    Gas, grass or ass. Nobody rides for free.
    There's no such thing as a free lunch. (Can't remember how to spell Tanstalf. Free Luna!)
    Free registration.
    Free discount card.
    Get rich quick.
    Alright, bring on the flames.

    --
    Someone hates these cans.
  76. Lets not punish freeloaders on p2p or open source by Anonymous Coward · · Score: 0

    I don't think we should program in punishments in p2p sharing systems or for users of free software who don't contribute. Why ? Because the world is bigger than that. What if someone volunteers a lot of thier time and effort for some charitable cause outside of computing, in the Red Cross say. Or in some drug/alchohol/victim whatever suport groups. They are contributing to social well being, for whatever reason already. May be we can aford to give back to them a few mp3s or free programs. Digital information is not the only currency in this global game of life.

  77. Re:Basic economics theory - the lighthouse by mikera · · Score: 1

    Interestingly, the same argument gan be made about information as a public good.

    Everyone gains if it is produced and placed in the public domain. It isn't "consumed" like a physical good so my use of information does not mean that there is less for everyone else. But because of this no single individual/corporation has the incentive to produce information based goods.

    To create an incentive to produce, the current approach is to create an artificial concept of "intellectual property" to prevent the free use of information so that the producer can reap monopoly profits. This works in a fashion (information gets produced), but is highly inefficient because the full benefits are not realised, future innovation is restricted and there is an extremely costly legal infrastructure required to enfore it.

    I personally believe that there are much better ways to structure incentive to produce information products that do not require copyright, patent and trade secret law. The idea of making information free, but requiring contributions and punishing freeloaders certainly seems to have potential. There would clearly be practical difficulties in arranging a universal system, but hey, nobody said that the revolution would be easy......

  78. Assumptions of common sense by osgeek · · Score: 2

    The really funny thing to me is that this is "news" to some people. Seems like common sense to me. It's a shame that there are actually people on /. who look at a study like this and feel that it's a revelation. Ah, the bitter fruits of socialism.

    Next, /. will let us know about some scientific research that indicates that those students who study tend to make better grades... outrageous!

  79. Direct Connect by juju2112 · · Score: 2

    Direct Connect for Windows does something along these lines. I've only used it once, but I know that many of the servers you can log into require you to be sharing a minimum amount of data (say, 4 gigs) before you can join. As a result there is a hell of a lot of files available on the network. At least, there was when I signed on that one time several months ago.

    1. Re:Direct Connect by voidptr · · Score: 1, Informative

      If you've got two machines, one running FreeBSD or some other OS that has support for Sparse files in the file system, you can fool DC into thinking you've got 60 gigs worth of data on a 100 meg share.

      Share a directory with Samba to the windows machine you're running DC on.

      Create a bunch of sparse files in that directory with reasonable sounding names (Like Matrix01.mpg or something). The following program will create sparse files:

      #include <sys/types.h>
      #include <sys/stat.h>
      #include <fcntl.h>
      #include <unistd.h>
      #include <stdio.h>

      int main( int argc, char **argv )
      {
      int fd;

      if( argc < 2 ) {
      printf( "Usage: %s filename\n", argv[0] );
      exit( 1 );
      }

      fd = open( argv[1], O_CREAT | O_WRONLY );
      if( fd < 0 ) {
      printf( "Couldn't open file.\n" );
      exit( 1 );
      }

      lseek( fd, 1073741824, SEEK_SET );
      write( fd, "x", 1 );
      close( fd );
      return 0;
      }

      Share that directory with DC and enjoy.

      --
      This .sig for unofficial government use only. Official use subject to $500 fine.
    2. Re:Direct Connect by jabens · · Score: 1

      As DC employs "hubs" created and operated by users, anyone caught sharing sparse files or otherwise evading the share requirements can be banned for good from that hub. Capital Punishment.

      --
      There's just no telling....
  80. Why hype simulation when theorems exist? by Charles+Dodgeson · · Score: 1

    Not only is this obvious, there are analytical models that have shown exactly under what conditions punishment works (also taking into account punishment of those who don't punish freeloading, and punishment of those who don't punish those who don't punish the freeloaders, etc)

    This is the kind of stuff that game theory is made of. But for some strange reason, nobody cares about the proofs that have been around for ages, but only seem to pay attention to the far less informative simulations. Forgive me for plugging my own paper on the question of this kind of hype

    To quote a founder of evolutionary game theory, John Maynard Smith, the idea that there is a bold new science of emergence and complexity is "absolute f*ing crap, but crap with good PR." (Reference in the paper linked to in previous paragraph.)

    --
    Prime numbers are exactly what Alan Greenspan says they are -S. Minsky
  81. Spare the rod and spoil the child by Anonymous Coward · · Score: 0

    Seems like thats what we used to call these research results.

  82. nash? by AssFace · · Score: 1

    isn't that basically what john nash did? the guy that had the movie recently where they weren't very good at showing his life factually but instead hollywood-ized - A Beautiful Life

    --

    There are some odd things afoot now, in the Villa Straylight.
  83. Inspiration for the Research by xenocide2 · · Score: 1

    The article mentioned a rather cool game called "Settlers of Catan." Its made in Germany, and though an English version is available, its pretty hard to find.

    An Open Source software version can be found here. It seems to work okay but the latest build is ancient. Perhaps its time for some interested /.'rs to adopt some territory the Nooshpere.

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

  84. Not so easy. by Anonymous Coward · · Score: 0

    Even though that might we interesting for some sociological studies, i yet fail to see any advancement for P2P sharing.

    Let me exlain this a bit further:

    The first obstacle would be which kind of punishment fits best? Kick the freeloader off the Server? Most of today's P2P tools already provide that kind of punishment, even though only to admins or moderators ( DirectConnect for example... by the way, this works kinda great. I have to say that DirectConnect offers some servers which are really "clean" in terms of freeloaders and fake files )
    Giving the privilege of kicking to all users would only result in 1337 h4>0r5 kicking innocent people. So that is obviously not an option. The next possibility would be denying Freeloaders access to files. Again, this is already provided by most tools ( see most Gnutella clients ).

    As you can see, any option of punishing freeloaders could be easily exploited ( one reason this has not yet found its way into most tools ).
    Giving the ability only to a few thrusted users helps a lot, but as i mentioned earlier this is already featured.

    So, anyone, please give me a hint.

  85. Re:Duh...and Ayn Rand by a+random+streaker · · Score: 2, Interesting
    From the article:

    Fehr and his colleague Simon Gachter, of the University of St
    Gallen, devised an economic game where four anonymous
    participants had to decide how much to invest in a common
    pot. Returns were balanced so that the 'rational' strategy was
    to invest nothing and reap the benefits of other's
    contributions. But by investing a lot, the whole group could
    gain.


    Ayn Rand would be rolling over in her grave over this. It was precisely because the rational investor would see that by investing, they'd succeed, that every rational investor would succeed.

    It is when punishment is applied that people don't invest or take part. In areas heavily tested, punishment causes slacking off.

    What economic advancement there is is largely due to those risk takers who do invest and drag the rest of us neanderthals along with them, kicking and screaming, into higher productivity worlds where more and more goods are available at cheaper costs.
    --
    "All representatives are busy. The estimated hold time is one..hundred..sixty..four..minutes." Detroit Edison, 02/01/02
  86. But that's what he addressed already... by Anonymous Coward · · Score: 0

    That there *ARE* no elites in what he proposed. Meaning, that having a broadband connection would get you no higher status than a modem user.

    What he's saying is that there is a cost to obtaining the status of "cooperative player", namely cooperating, but that there's no gradient to the status. You are tagged as a contributer, or not, and the ability to be tagged as a contributer is not high.

    It doesn't matter when the points are awarded, it's a long-term concept in that you have to earn the status versus being granted it instantly. And yes, modem users would take slightly longer than broadband users to build up the points, but that's why the threshold should be relatively *low*, so that it doesn't take modem users eons to achieve "contributer" status.

    No, the system won't incentivize people to share unbelievably massive amounts of data. But it *would* make it so that people who have *no* interest whatsoever in giving anything back (tagged as selfish) would not reap the benefits of the sharing system.

    And yes, information isn't a scarce resource in the sense of food, shelter, energy, etc. But some will absolutely not share anything at all, even at no cost to them. And I think the system proposed would be quite effective in not rewarding unreasonably selfish individuals.

    (also - I'm not saying that the system has to center around sharing warez or copyrighted songs, there are things I've pulled from p2p that were quite useful to me but not warez or songs)

    1. Re:But that's what he addressed already... by Arthur+Dent+75 · · Score: 1
      No, the system won't incentivize people to share unbelievably massive amounts of data.

      Though this is not the actual goal of the system there might be people who share large amounts of data in order to get a high score (and thus a high power to score other users down). I think one can assume that these people (who are already the backbone of any P2P network) are not really interested in abusing their power. And even if there are such abusive people:

      1) One provider should only be able to score down a requester a limited number of points, probably 1.
      2) If the system is abused despite this limitation, you just might invent some metamod-lookalike. A lot of users could try to evaluate the punishments and thus identify abusers. I admit, it get's a bit difficult here.

      Arthur

      --
      michael at slashdot.org: The real answer is that a couple of the slashdot authors are sick.
  87. If only this could be applied to... by 3seas · · Score: 2

    If only this sort of majority control could be applied to Military financial resources we might could actually achieve preventitive warfare (like in preventitive healthcare.)

    Certainly it is a minority (in comparision to the 6 billion plus of world population) who control such resources in a non productive manner.

  88. This doesn't apply to software, because... by Tom7 · · Score: 3, Interesting


    Just as I'll claim if you try to use traditional economic arguments to justify "ownership" of software, or whatever, analogies between physical property (money) and property that can be duplicated (software, information) just don't hold up. The fact that you can share software or information with a friend without losing it yourself makes a HUGE difference in any kind of economic game. (There is some cost, for instance bandwidth in a peer-to-peer system, but I think it is mostly negligible.)

    However, I would expect that this result does in fact hold for IP-less software economies as well. I am just saying that making direct comparisons is always trouble.

  89. Why $2 can make sense... by Tom7 · · Score: 2

    > But more important than a chance to poke at Lefties
    > is the extreme implications of this: Is perceived
    > fairness really a more important survival trait
    > than unfair 'growth' scenarios? Clearly not, if
    > everyone gains, even unequally, the group as a
    > whole does better and the individuals do better as
    > well. A win/win.

    In my experience it is often the *disparity* in wealth rather than the actual magnitude of wealth that matters. If your evaluation function is "number of dollars posessed", then you are correct, but I think that is a little bit too glib.

    Would you start a game of monopoly in the $2000 or $3000/$4000 scenario?

    1. Re:Why $2 can make sense... by bnenning · · Score: 2
      Would you start a game of monopoly in the $2000 or $3000/$4000 scenario?


      True, but Monopoly is a zero-sum game, while the economy is not.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
  90. Even more subtle by greenrd · · Score: 1
    The individual action is not selfish. But that's like saying no grain of sand is a large heap, therefore 9 trillion trillion grains of sand do not make a large heap. The collective punishment action is self-interested, even though your own participation may not be. If that even makes sense!

    I still haven't figured this one out myself, but I think it's still more complicated.

    1. Re:Even more subtle by Anonymous Coward · · Score: 0

      That's the whole point. They insured that you knew your punishment would never DIRECTLY help you profits by reforming the other person. Therefore every time you punished it was only for some sort of greater goal of reforming the freeloader.

  91. dip by Anonymous Coward · · Score: 0

    aprop&ograves, you dipshit.

  92. Isn't this obvious? by Rude+Turnip · · Score: 1

    Isn't this a rather obvious statement? Anybody that's held a job where you work in teams should know that those who do the most work get allocated their fair share of the billings and the freeloaders (or better put, those who did less work) get less or nothing.

    I think we're dealing with a concept that is far more reaching than P2P and has been around for much longer.

  93. Karma is the answer by CmdrChillupa · · Score: 1

    Why don't they just implement some sort of Karma program like slashdot. Almost a global d/l u/l ratio.

    Of course someone would find a way to hack it.

  94. This is the philosophy behind teergrubes. by YoungHack · · Score: 1

    You spend a little of your resources (open
    connections) to throw big roadblocks to
    spammers. If the majority does it, then
    the spammers are penalized:

    http://www.iks-jena.de/mitarb/lutz/usenet/teergr ub e.en.html

  95. Before the information age... by jmccay · · Score: 2

    Long ago before the world wide web was born and the internet was just an infant, we called this mob rule. This brings up the old movies where a mob wants to go and lynch somebody they _THINK_ has done something wrong. They want to do this without knowing all the information, and without just process. I am not sure I like this idea at all. This same type of co-operation is why so many people believed the world was flat. This could used as a tool to discredit valid options and opinions.

    --
    At the next eco-hypocrisy-meeting, count the private jets used to get to the meeting. Should be interesting to see that
  96. didn't bulletin boards did this long ago? by wardk · · Score: 1
    my old bbs (and others) did this in the fidonet days of yore.


    you could only download if you uploaded, usually the ratio was like for every 5 you download, you had to upload 1, and it would hold you to it. of course it didn't restrict you from uploading something useless, then again, there were never any guarantees that the 5 you got had any worth either.

  97. This principle is Essential to Slashdot Success by zetetikos · · Score: 1

    The general principle presented here is essential to slashdot's success. The moderation system allows a fairly mild way to punish those who are abusing the use of the shared resource.

  98. Did the participants understand the design? by Jim+Madison · · Score: 1

    How aware were the participants that the other players were changing each round? It seems like they were acting as if they were in a repeated-player scenario even though they weren't. In fact, it take an enormous pool of players to ensure that no one ever played with the person twice with multiple rounds.

    --
    Hey democracy lovers, add Quorum as a c
  99. Other interesting solutions to p2p fairness by jbf · · Score: 2

    The problem is very closely related to fair play in wireless ad hoc network routing. In wireless ad hoc networks, nodes forward packets for each other; a selfish node could save battery power and still get their packets routed. At least two papers in the published literature make attempts at this problem:

    Enforcing Service Availability in Mobile Ad-Hoc WANs uses secure hardware to achieve this result. Obviously, this makes it open to law-enforcement attack, since the issuer of the hardware is a single point of failure. Also, it's a lot easier to get someone to download something than to buy a piece of secure hardware.

    Mitigating Routing Misbehavior in Mobile Ad Hoc Networks doesn't try to stop misbehaving nodes; rather, they try to stop using misbehaving nodes for forwarding. (If you think this scheme is not directly applicable, think of the case of requesting a download of a file you just uploaded.)

    Since this is an ongoing area of research, it'll be interesting to see what happens; any workable solution for ad hoc network routing fairness will also ensure p2p fairness. It doesn't work the other way around, since the routing mechanism itself is under attack.

    It seems that in a p2p system, including digital signatures in shares, in combination with some kind of reputation system, might be a good way to both achieve fairness and eliminate spam. Maybe allowing leechers in times of excess bandwidth would jumpstart the system (a problem for warezers), and using "moderation point" like things to mod people up and down.

    [Disclaimer: I only work in a somewhat related area; I haven't actually considered how one might solve either problem]

  100. Re:The old Napster days by schroet · · Score: 1

    Dude that was like 6 months ago!

  101. Not all freeloaders... by Grendel+Drago · · Score: 2

    ... are freeloaders by choice. But I have a bandwidth cap when I'm on campus. (5gb/week.) I wouldn't give two shits if someone leeched from me all night and all day, but for the small issue of me getting my access cut off. Sharing isn't free for me; it cuts into what I can do.

    Hence, the university makes a bastard of me. *sigh*.

    -grendel drago

    --
    Laws do not persuade just because they threaten. --Seneca
    1. Re:Not all freeloaders... by Restil · · Score: 2

      Is that bandwidth cap for ALL network activity or just traffic that leaves the internal network? You could feasibly trade only within the network, contribute adaquately to the cause, yet not violate your bandwidth restrictions. In fact, if most college students did this, there wouldn't be a need for the cap. The internal network would be just as saturated either way, but internal networks are cheaper.

      -Restil

      --
      Play with my webcams and lights here
    2. Re:Not all freeloaders... by Grendel+Drago · · Score: 2

      It's just for off-campus use.

      You're right, it wouldn't matter if there were some simple way to limit transfers to within the university network. I'm not aware of any such solutions, though... if there *is* something, I'm certainly all ears.

      -grendel drago

      --
      Laws do not persuade just because they threaten. --Seneca
    3. Re:Not all freeloaders... by rifter · · Score: 1

      I used to leave Napster on 24/7 sharing Gigabytes of MP3's which I had categorized and worked to cull out the bad ones. I am rarely home, so I was certainly sharing more than I was downloading. Then my cable modem company sent me a nasty email saying that

      1) Napster Violates their TOS since it is a Server

      2) They would be monitoring upload traffic and people with large uploads would start being cut off.

      Now maybe it was because they are merged with AOL, BMI, etc... (hint hint)

      I would have switched to DSL, where having a server is not a violation, but it is still not available at my current address. I think it is unlikely to change even though I live in the city, in a city with widespread dsl. So until I move I am stuck and can't afford to lose my connection so people can download MP3's.

      Therefore I feel for you.

    4. Re:Not all freeloaders... by Restil · · Score: 2

      I don't know of any either, at least not for the common protocols... someone could modify a gnutella client to only return hits if the search is from the local network. Not sure if that's what you're using or not..

      Listen up people. PET PROJECT!!!!! :)

      -Restil

      --
      Play with my webcams and lights here
  102. Punish Me First! by trongey · · Score: 1

    Do I actually have to freeload, or can we just pretend I did and skip straight to the spanking?

    --
    You never really know how close to the edge you can go until you fall off.
  103. This is news? by CommieLib · · Score: 1

    Uh...guys. Check your MacroEco 101 textbooks. This is called the free rider problem, or the tragedy of the commons, for the love of Pete! These concepts were covered the year America signed the declaration of independence...

    --
    If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.
  104. Social discovery in peer networks and cooperation by PureFiction · · Score: 3, Informative

    There is another method for ensuring cooperation and fair behavior in peer networks. And it works the same was as the method described.

    It is called social discovery, and it works by having each and every peer create a view of the network that suits their interests and needs. In such an environment, the freeloading peers will not be viewed as valuable peers and will be dropped from your peer group(s); no longer used, and no longer using your resources.

    On the flip side, there is a strong incentive to become a better, more reliable peer yourself, as the quality of peers you can associate with is directly related to how they perceive *your* quality to them.

    If you want to be able to tap better, higher quality peers, then you should keep your node available longer, more often, and also share more resources (whatever they may be).

    The project I am working on that implements this social discovery mechanism is called the ALPINE Network and there is also another social discovery based project called NeuroGrid.

    I am biased towards this kind of approach, but I think it provides the best long term solution to resource discovery / searching in large peer networks.

  105. Re:Basic economics theory - the lighthouse by arkanes · · Score: 3, Interesting

    This is why copyright is supposed to be limited to a short period. If if still were, the system would work as intended. Much the same with patents (which originally had a longer term, because of they're supposed to represent a physical device, with the additional associated costs). The flaw is not in the basic concept, but in it's perversion by our government.

  106. check out the current issue of SciAm by Preposterous+Coward · · Score: 3, Informative

    There's a long article (which unfortunately is not available online) discussing experiments like these and coming to the conclusion that the vast majority of people value "fairness" over material success in this particular case. I was particularly fascinated by the experiment known as the Ultimatium Game; the article says that only 4% of people, IIRC, choose what the mathematically most beneficial solution. (In other words, in 96% of cases people would choose the "fair" outcome over one that was objectively better for BOTH participants.) Worth checking out if you are interested in this kind of thing.

    --

    "Biped! Good cranial development. Evidently considerable human ancestry."
  107. it is in the current issue of SciAm by Preposterous+Coward · · Score: 2

    but not posted on their site. You have to pick up the hardcopy...

    --

    "Biped! Good cranial development. Evidently considerable human ancestry."
  108. A little more to it by Anonymous Coward · · Score: 0
    Participants didn't just dispassionately pick a strategy to maximize long-term gain. They got angry at the freeloaders, and punished them because they were pissed.

    The researchers' conclusion was not simply that punishment is a good longterm strategy sometimes. Their conclusion was that anger evolved because of this - we don't just say "hmm, I'll do better eventually if I punish that guy." We go right on merrily thinking short-term, but we throw away short-term gains because of built-in emotional responses, and it all works out.

  109. Privacy & the Swiss constitution by Belly+of+the+Beast · · Score: 4, Informative

    Art. 13 Right to Privacy
    1 All persons have the right to receive respect for their private and family life, home, and secrecy
    of the mails and telecommunications.
    2 All persons have the right to be protected against the abuse of personal data.

    http://www.eda.admin.ch/washington_emb/e/home/le ga ff/swilaw/fconst.html

    -s

  110. Hollywood Stock Exchange and the Manipulators by jamesmartinluther · · Score: 1
    At the Hollywood Stock Exchange, as with any resource-based game, we have always had "manipulators". Sometimes acting alone, sometimes in collusion, manipulators have used all kinds of strategies to move the price of movie or music securities to their benefit. Various people here at HSX use database queries to ferret out these silly individuals, and, through a formal decision process, penalize them (in $HSX of course).

    We found that taking strong action against manipulators, while at times appears harsh, actually protects the integrity of the game play and keeps our community of hundreds of thousands of players happy.

    In our ongoing simulation of social/market dynamics, the "Prosperity through punishment" theory has been applied successfully.

  111. Similar Parties by Grendel+Drago · · Score: 2

    Do you know **why** the views taken by the two political parties are so similar? It's terribly obvious: think of an issue as a variable, ranging from ``reactionary'' to ``revolutionary''. The level of public support for a given stance will most likely resemble a bell curve.

    Now, each party picks a position. The ``conservative'' party will get all votes to the right of their stake, and the ``liberal'' party all votes to the left. The in-betweens are up for grabs. (This is why we have television!) This is why elections are won by one and two percent. If one party slips too far away from the center, they begin to lose support, and so move closer to the other party. Example: Americans have grown much more tolerant of the idea of gay rights (at least when people they don't know get one) over the last fifty years. Whereas both parties previously resided on the ``gays bad and unnatural! institutionalize!'' side of the debate, that point of view is now limited to white-power activists, Slashdot trolls and Pat Robertson. Both parties at the very least recognize that gays are not automatically evil. The issue was moved to the left.

    Just because you're surrounded by people with wacky beliefs, it doesn't make those beliefs any more popular in the General Populace.

    -grendel drago

    --
    Laws do not persuade just because they threaten. --Seneca
    1. Re:Similar Parties by Ian+Bicking · · Score: 2
      The two parties are often close to each other and very far from popular opinion. For instance, I believe support for single-payer health care is around 60%. That's without any positive press or any politician backing it. And yet neither party even talks about it. To me, that stands as a direct afront to democracy -- quite obviously, neither party is being representative of the People.

      Health care isn't the only issue like this -- the environment is another, off the top of my head.

  112. Tell us something we didn't already know! by Junior+J.+Junior+III · · Score: 2

    So in other words, there ain't no such thing as a free lunch. How much time did they waste proving that?

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  113. Nature - the later years by Animats · · Score: 2
    This may or may not be a valid research result, but it says more about what Nature, the magazine, than the quality of the work.

    Nature used to be a prestigious publication for major scientific papers. But it's been dumbed down. Outside the biological sciences, Nature's paper reviews are of very low quality. Articles on economics and computer science in particular seem to be especially bad. Sometime during the 1990s, something went very wrong over at Nature.

    Here we're reading about one simple experiment, not confirmed by others. The article doesn't mention any previous or related work. The article reads like something off PR Newswire. That's bad science.

  114. I've got an idea. by El+Camino+SS · · Score: 1


    Punkbuster for P2P!!!

  115. Monopoly's not zero-sum by Tom7 · · Score: 1

    > Would you start a game of monopoly in the $2000 or
    > $3000/$4000 scenario?

    > True, but Monopoly is a zero-sum game, while the
    > economy is not.

    Actually, that's not true. Again, it depends on what your evaluation function is, but unless it is "the winner gets 1 point, the loser gets -1 points", it is not zero-sum. That's because of the "chance" and "community chest" cards (and passing Go). In fact, a cooperative game of monopoly could easily go on forever, with both players accumulating massive wealth.

  116. Dead tree reference by isomeme · · Score: 3, Informative

    It's not available online, but the January 2002 issue of Scientific American has a very relevant article titled "The Economics of Fair Play". It discusses the nonrational dynamics of how groups of human expect and enforce fairness. Definitely worth a read for open-source economic theorists and fans of intriguing behavioral-psych experiments.

    --
    When all you have is a hammer, everything looks like a skull.
  117. this is new? by Dr.+Awktagon · · Score: 2

    Free markets fail with public goods. Think of the environment, or airline safety. There is incentive to freeload (to increase production and pollution, or to pay less than the other airlines for security workers, for example).

    Free markets and laissez-faire capitalism are best for goods that aren't shared this way, and which don't have a freeloaders problem.

    But for public goods, central planning is necessary. For example, the government sets limits which help keep the environment clean, and airlines safe (theoretically). The government enforces this with fees or penalties, which change the cost structure. In other words it punishes participants who freeload.

    Ideally, the government should be made up of market participants. This is what we have (theoretically for sure) in the USA and any other democracy.

    So we need government for certain things, we can't have free markets for everything, nor central planning for everything, and the threshold depends on how bad the freeloader problem is. This study seems to re-affirm that.

    It is interesting to debate whether art, literature, computer software, etc, is a public good or not.

  118. Or... by CdotZinger · · Score: 2, Interesting



    The participants considered their having punished someone--and the resultant feeling of power--to be a "profit" more valuable than real profit, just as the majority of "participants" in "real life" do.

    --
    Your mouth is like Columbus Day.
  119. There IS a penalty by sulli · · Score: 1

    a PR penalty, which you are exacting as we speak. I don't know what more one can do except that.

    --

    sulli
    RTFJ.
    1. Re:There IS a penalty by Anonymous Coward · · Score: 0

      Well, you could make a call to your homies, get some pliers and blowtorches and go medieval on this boy's ass. Or not.

  120. Not an new idea... by Anonymous Coward · · Score: 0

    Richard Dawkins detailes various evolutionarily stable strategies, including strategies like "tit for tat" in his book, The Selfish Gene.

    Among other things, he looks at game theory and how Prisoner's Dilemma can be such a great tool for describing nature.

    Oh, and one thing that isn't mentioned by this study is the fact that the proportion of freeloaders grows to a "point of no return", cooperation breaks down completely. One might think that this wouldn't happen in a situation where the freeloaders could be punished, but that isn't alway the case.

    Read The Selfish Gene to find out why. :-)

  121. Problem: no collusion by coltrane99 · · Score: 1

    Most collectives fail because they become oligarchies. This experiment neatly sidesteps the issue with clever experimental design. I would bet that if you re-ran the experiment but allowed:
    (1) individuals to tranfer resources to each other and
    (2) communication between the participants and
    (3) ran repeated trials, say 10 trials with each test group,
    you would wind up with something more akin to what we see in the real world with collectives.

  122. Modern sociaty by Pinky · · Score: 1

    Modern sociaty is a good example of a system that punishes free loaders by majority to achieve better co-opperation.

    Sociaty punished people who work against sociaty through the police force and justice system.. Co-opperation abounds.

  123. Faulty logic by tswinzig · · Score: 3, Interesting

    Let's see... freeloaders use up the service without contributing. And you think it's a bad thing to get rid of them because if you do, then "there goes your userbase." But if you kick these people off you GAIN: more bandwidth, more room for people that contribute to the service. On top of that, a certain portion of potential freeloaders will be more likely to contribute if they find out they are in danger of being kicked off the service, thereby increasing the value of your service even more.

    As long as it is made very easy to contribute to a service, you should not lose any meaningful users.

    --

    "And like that ... he's gone."
  124. Fair or distrust? by MattRog · · Score: 2, Interesting

    Is it an issue of fairness or an issue of trust?

    Do I trust the other group to do the same for me? Would I trust them to pay me more if they had the chance?

    If the answer is no, then I will concede the extra buck and take $2. If the answer is yes, then I will take the extra dollar and expect that the other group, when given the situation, will do the same for me.

    If you don't buy the trust then maybe it's not so much fairness but unfairness. "Why should I take less than some other group?" More wealth equals higher status. We all know this - it's kind of like trying to "keep up with the Joneses" sort of situation.

    Let's say the issue was between something else, say computers. The choice is between two very decent brand XYZ (insert your own, high-quality) systems (say a 1.5GHz chip, 512MB RAM, etc.) that are perfectly acceptable for everyday use and will last 4 years. Or, you can get a 2GHz chip, 1GB RAM, 60GB HD and the other group would get a dual 3GHz, 4GB RAM, multiple hard drive beast. The rational person in me wants the 2GHz box... but the geek in me really wants the dual proc box.. and the geek also knows that all the recipients of the dual machine will brag endlessly upon how much theirs 'roxx0r'. So I settle for the 1.5GHz box and we're all the same.

    It reminds me of the old joke:
    Bob is sitting in his house one day when he hears his doorbell ring. He answers the door and there's a man with a suit holding a large wooden box with a big red button on the top. The man explains that the moment Bob presses the button he will receive $1,000,000 - and someone he never met will die. The man leaves the box with Bob and repeats the conditions. Bob goes back in to his easy chair and stares at the box but decides that killing someone is just too much for him to bear, and puts it in the closet. A couple of months later Bob remembers the box. So, he goes back to the closet and retrieves the box. He then hesitantly presses the button. Immediately his doorbell rings. Bob goes to the door and surprise; it is the same man in the suit who brought Bob the box. This time, however, instead of holding a box he has an oversized cashiers check for $1,000,000 made out to Bob. Bob takes the check, but before he can close the door the man asks Bob for the box with the button on it. Bob fetches the box and hands it to the man and asks him what he is going to do with the box. The man replies "I'm going to give it to someone you've never met."

    --

    Thanks,
    --
    Matt
  125. Flipping the game rules from punishment to reward? by h0mee · · Score: 2, Interesting

    I read this article in Sci Am a couple of weeks ago, and it got me thinking of an alternate experiment (which I should probably email the people who did the experiment in the first place to see if they thought of it).

    In the game in the experiment, users are allowed to punish freeloaders by paying a tax. This system obviously sucks for a variety of reasons if implemented on a network of a large scale.

    What I was wondering is what happens when you play the same game, except instead of punishing, you allow people to pay a tax to *reward* the people who are fronting up money? The results would probably vary wildly depending on how high the reward was...

  126. The Tragedy of the Commons: a modern UL by llywrch · · Score: 2

    > Here's a related link [dieoff.org] that may say it better than I can.

    So that's where the story came from: a monograph by an amateur mathematician in 1833. A convincing example of social dynamics . . . but without basis in actual historical fact.

    One of my hobbies is studying English History on the social/peasant level. And reading several Enclosure Records, I was struck by the fact many times acerage was held by a number of farmers or tenant ``in common". And reading the secondary history on village history, I never found a mention of Village Commons -- unless you want to include the small bit of ground in front of the church, or the village square.

    This is because resources -- like land -- were rare in medieval times, & rights to them jealously protected. Nobles are recorded in the Domesday Book (for example) as having owned churches, & received a cut of the tithes paid by the congregation. Just because some pasture was held ``in common" by some or all of a village did not mean everyone or anyone could use it.

    Think of it this way: you have two siblings, one of whom shares with you ownership of a vacation house. The other sibling constantly wants to be able to use this vacation house at anytime -- although she/he does not pay for upkeep -- because ``we're family". Would you be inclined to say ``no" often?

    The medieval peasant with shares in a field held ``in common" felt the same way. A better example whould be people who lease land from the US Federal government (e.g. cattlemen who have degraded BLM lands with overgrazing & constant complaints over increased fees to cover costs).

    Geoff

    --
    I think I see a trend here. Maybe for them it really would be easier to muzzle the entire internet than to produce p
    1. Re:The Tragedy of the Commons: a modern UL by mikewas · · Score: 1

      Amazing! I wonder if the original author was embelishing to make a point or if he was just misinformed.

      Now then as for your example of BLM lands. That example has some flaws too. When the Feds lease land to a rancher they actually require that he graze a certain number of cattle upon the land. The rancher cannot reduce the size of his herd, or he will be removed from the program and his leases auctioned to somebody else who'll "use the land".

      This policy also means that you & I can't buy the lease and use the land for recreation or as a nature preserve.

      BTW: My information is dated (>15 yrs). Are policies more enlightened now?

      --

      "Glory is fleeting, but obscurity is forever." --Napoleon Bonaparte
    2. Re:The Tragedy of the Commons: a modern UL by llywrch · · Score: 2

      > Amazing! I wonder if the original author was embelishing to make a point or if he was just misinformed.

      He wrote his piece in 1833, in the early years of the last Enclosure Movement in England. Obviously his analysis was colored, but he had a valid point.

      > Now then as for your example of BLM lands. That example has some flaws too. When the Feds lease land to a rancher
      > they actually require that he graze a certain number of cattle upon the land. The rancher cannot reduce the size of his
      > herd, or he will be removed from the program and his leases auctioned to somebody else who'll "use the land".
      >
      > This policy also means that you & I can't buy the lease and use the land for recreation or as a nature preserve.
      >
      > BTW: My information is dated (>15 yrs). Are policies more enlightened now?

      The BLM is a like any beauracracy: if the head manager states what policy is, everyone under him must follow it. 15 years ago (circa 1986), the BLM was still very pro-rancher in many regards, & would undoubtedly use this tactic to foil attempts by the Sierra Club, et alia, to lease the land in order to allow it to recover.

      Since then, the BLM has acknowledged environmental concerns for these millions of acres they manage. Whether this means that these lands be wisely managed . . . well, we are talking about beauracrats, who are most comfortable with following the letter -- not the spirit -- of their policy statements.

      Geoff

      --
      I think I see a trend here. Maybe for them it really would be easier to muzzle the entire internet than to produce p
  127. hmm this is useful information by Anonymous Coward · · Score: 0

    It should be applied to Open Source Projects... and Slashdot editors.

  128. More subtleties involved by waveman · · Score: 1

    "When penalties were allowed, the common good prevailed, and the investment by each group member climbed. "But if there's no opportunity for punishment, cooperation unravels," says Fehr, with investment declining rapidly."

    Actually there are some more subtleties to this.

    Other simulations have found that it is necessary to have a way to punish people for tolerating freeloaders. Without this, it is very hard to achieve stable cooperation. In a way, it's a bit like meta-moderation - a second level of assessment of people.

    So not only do we shun those who behave badly, we shun anyone who does not shun those who behave badly. Of course this can be very coercive and intolerant if it gets out of hand.

    Even with this, a society can converge into one of two modes.

    1. Where almost everyone cooperates and almost everyone punishes those who don't cooperate, and also punishes those who do not punish those who don't cooperate.

    2. Where few people cooperate and few people punish those who don't cooperate.

    Which of these outcomes occurs depends on chance and initial conditions to a large degree.

    You can see this in human societies. If you have traveled, you would have been astonished how ethical standards differ from one country to another. These differences seem to be quite stable.

    This is not all about calculated self interest. People seem to have some inbuilt notions of fairness that predispose them to reject freeloaders and leeches even if it is in their short term interest to go along with them.

  129. P2P Data by Da+VinMan · · Score: 2

    So, who gets to keep track of that data? In the BBS days, you had a centralized system in place to do that. Who securely fulfills this function in the P2P world?

    Yeah, it does suck.

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
  130. Disconected sound bytes. by AnotherBlackHat · · Score: 2

    Reasearchers found that people are willing to punish other people for bad behaviour.

    No variation, no comparison.

    The best strategy is the one that causes the other player to cooperate.

    Good headlines are sensational, not true.

  131. Not Worth Much by sjhs · · Score: 0

    This theory would seem to work, except that the common good is arbitrarily defined. The article even alludes to the fact that this type of system is supposedly used by the mafia to achieve what is a common good to the contributors but a common problem to the rest of society.

  132. Foo by sjhs · · Score: 0

    This is just a special case of capitalism: paying wages for work is not necessary because all workers automatically benefit from the common good--they essentially pay themselves. Meanwhile, non-workers also benefit but *do* have to pay for the benefit--whether this payment is a price, a fine, or non-monetary punishment is immatterial.

  133. Information is scarce by Anonymous Coward · · Score: 0

    If I have music, and you want it, then I have value. After I give it to you, I no longer have value. The holder of information that is desired has value, the potential consumer is left out.

    In IP terms, why would I share my exceptional Office Suite, if there was nothing in it for me. You, and RMS, say that the office suite, as I have implimented it, wants to be free. I say it doesn't, it wants to reside in my head. If you pay me for the emotional, mental, and time input for me to write it out, then you can share it. In this case the information has certain costs associated with it (time) that are not renewable.

    If my ability to make more money by making my office suite better is there, then I have a real incentive to make it better. If no one will do anything except keep my name on the copyright notice, then I have no real incentive to do anything except kick out some half ass product that suites my needs alone.

    There is a cost to writing software, writing songs, writing books, and yes, even sharing stolen music (if you have the CD rip it, the vast majority of downloads of copyrighted music were stolen: MP3's!=stealing, but Napster=Stealing).

    Bandwidth, and time losses associated with bandwidth losses are real losses that can not be made up, or back. And if the information wasn't scarce, you wouldn't want to download it.

  134. Another experiment: by Nindalf · · Score: 2

    Scenario A: People are given $10, they are allowed a chance to give any part of that to another participant in the experiment, who they don't know (who will otherwise not be given anything).

    Result: Very few people give any. The average is under a dollar.

    Scenario B: People are given $10, they are allowed a chance to give any part of that to another participant in the experiment, who they don't know (who will otherwise not be given anything), but for every dollar they give, the researchers will kick in another dollar for the other person.

    Result: Considerably more people give. The average (given, not received) approaches $5.

    Conclusion: these psychological experiments are impossible to interpret and contradictory. One can be found to support almost any conclusion. They should not be considered to offer meaningful insight into human behavior.

    In such cases, the people know they are in a psychological experiment (or at least a very unnatural situation), and that knowledge is likely the primary influence on their behavior (especially when the risks and rewards are insignificantly small), making it impossible to extrapolate the results to behavior outside of experiments.

  135. Wish I could share more... by Grendel+Drago · · Score: 2

    Yeah, I was using gnut. Problem was, I never got anything from 137.99.*.* (on-campus addresses).

    I did find a ratio FTP site on oth.net that was local. Getting a half-megabyte per second while fetching music videos is *nice*. I even sent him some movies I had---after all, what hassle is it to me? If only it'd happen more often... or if I could get oth.net to show me all sites in 137.99.*.*...

    -grendel drago

    --
    Laws do not persuade just because they threaten. --Seneca
  136. Game theory etc... by Xanthippe · · Score: 1

    This isn't exactly news. Do a quick search on "experimental economics" and you'll discover that not only have these types of experiments been going on for over 40 years, the Swiss aren't exactly at the forefront of the effort either. There are research depts. and labs devoted to solving these types of problems and developing institutions and rules which generate the best outcomes (I'm partial to the ESL lab at George Mason myself). If you're looking for solutions for p2p problems and other issues of property/sharing issues, this is a good place to start.

  137. Even an idiot with half a braincell... by Anonymous Coward · · Score: 0

    Wow... so what those *smart* people
    have actually found out, is that
    social control helps to reduce crime.

    Wonder how long it took them to figure
    that out.

  138. A much better paper on the same subject by Jelloman · · Score: 1

    This paper came out last year. I found the analysis to be 10 times better than the conclusions that the Nature reporter jumped to (not to mention all the previous posts here, good lord!!).

    To me, the key conclusion here is that the observed behavior IS rational self-interest. The previous ideas of self-interest I've encountered in economics always seemed to be distillations of raw stupid greed, without any allowance for intelligence on the part of the actor, and lacking any model whatsoever for social forces, e.g., shame, embarrassment, fame or notoriety.

    This is the fundamental flaw in the idea of "the tragedy of the commons" - it assumes that the actors who overuse the commons have no social relationship to each other, and that their overuse will not be penalized in other arenas, which is of course totally ridiculous. This kind of theorizing has no use in the real world.

  139. PUnishment, freeloaders, freedom, constitution... by mindstrm · · Score: 2

    Several thoughts spring to mind.

    First of all... what is a freeloader? Is someone who signs onto napster and downloads, but doens't share anything a freeloader? I think no.. the service does not require them to share anything. And those sharing do not require that others be sharing.

    Secondly.. just because the majority wants something does not make it right. This is the reason for, say, the US Constitution.
    "Congress shall make no law... etc..." means "No matter how much people bitch whine and scream, you CANNOT make certain laws"

    I for one fear the majority. Who says the majority is qualified?

  140. Economists? by mindstrm · · Score: 2, Flamebait

    Economics is not a real science, it is a joke to call it such. I'm not saying economics is not a study, not something real.. but it's not science.

    and the Nobel prize in Economics is not really a Nobel prize.

    The Nobel prizes are handed out by the Nobel foundation, for achievements in physics, chemistry, medicine, literature and peace.

    As Economists felt left out, in 1968, the Bank of Sweden instituted a "Prize in Economic Sciences in memory of Alfred Nobel, founder of the Nobel Prize". Why? So they could hand out a "Nobel prize" in economics. It's still not a REAL Nobel.

    Feh.

    1. Re:Economists? by Indomitus · · Score: 1

      What makes you say that? Just because it's studying people and not fundamental functions of the universe? Where's the drawing line?

      I'm just curious.

  141. Bicycle racing by MrCreosote · · Score: 1

    Actually, you see this behaviour in road bicycle racing. When a number of riders form a breakaway from the peleton, even if those riders are from different teams, they will all work together to maintain their lead, each doing more-or-less equal work. They do this because they know it is the only way they can maintain their lead and have a chance to win the race. Riders who do not work with the others by hanging back or only doing short turns will be punished by the other riders - either verbally, or the other riders will work to try to drop the offending rider from the breakaway group.

    --
    MrCreosote Meow!Thump!Meow!Thump!Meow!Thump! "You're right! There isn't enough room to swing a cat in here!"
  142. Problem by Anonymous Coward · · Score: 0

    Doesn't the system break down if the majority ARE freeloaders?

  143. It explains the success of Linux over *BSD by Colin+Smith · · Score: 2

    With *BSD, there's no penalty. With Linux/GPL, you must contribute back.

    --
    Deleted
  144. My idea for a fair peer-to-peer system. by Gendou · · Score: 3, Insightful

    I'll use a Napster-like system as an example, but when I refer to "songs", you can easily substitute "movies," or "naked pictures of Natalie Portman," or just "files."

    1. It costs one Point to download a song from another user.

    2. Users have unlimited Points for a certain trial period (some people will try to re-register every day to get around this, but that problem may or may not significant enough to affect the service).

    3. Users get a certain (small) number of Points each day.

    4. Each time a song is downloaded from a user, that user gets two Points. This will be the primary means of gaining Points.

    5. Note that the person the song was downloaded from received two Points for the transfer, but the person who downloaded it only paid one Point. This means that the total number of Points in the universe will increase by one for each song that's transferred. This if fine -- it keeps the system from being too strict. You can take up to twice what you give, which should be generous enough for most people's tastes.

    6. People who have a lot of songs to share will have many more Points than they could possibly spend. This is fine. If you're even moderately generous, you shouldn't have to worry too much about what you take.

    7. Most people who generously offer the songs they have will wind up with more than enough Points. Those who DON'T offer what they have will find themselves frequently running short, and will be encouraged to start offering what they have.

    8. To further motivate people to accumulate a lot of unused Points, have a "Hall of Fame" listing top Point-holders, top new Point-holders, fastest-rising Point-holders, etc. People love stats; witness the people who'll install the D.net or SETI client on 5000 computers primarily to increase their rank in the stats.

    9. For further motivation, offer additional prizes for accumulating Points. Maybe a person who reaches 100,000 Points gets a T-shirt, or a person can exchange 10,000 Points for a coffee mug.

    10. Who pays for the T-shirts, and the service? Users with low bandwidth who otherwise would have a hard time earning Points can earn them by an alternative method of contributing to the service: financially. Whether you make songs available to users of the service, or help the service meet its financial needs, you have to contribute to the servicein SOME way to get a significant share of songs from the service.

    11. Another way to encourage people to earn large numbers of Points would be to give preferential download treatment to higher-ranked users. For example, if the person hosting a song has configured his client to only allow other users to only download 200kbit/sec from his machine, and five users try to download from him at once, the 100,000-Point user might get to download 100kbit/sec from him, the three 10,000-Point users might get 33kbit/sec each, and the 2-Point user might be forced to download from a slower host.

    12. This'll not only encourage users to offer more of their songs more generously so that they can download from faster hosts than those who don't, it'll also ensure that people with slow connections will get some people downloading from them (and thus the people with the slow connections will get to earn some points too), rather than every single user swamping the fastest hosts, bogging them down until they're slower than the slowest hosts.

    Ideas? Suggestions? Flaws? Discuss.

    1. Re:My idea for a fair peer-to-peer system. by Indomitus · · Score: 1

      My suggestion is to start coding. :) Seriously, Napster was written in a dorm room, as were most of the other file sharing systems (substitute bedroom, garage, etc, for dorm room if it makes you feel better). People can discuss and discuss stuff like this but the only way to find out how it's going to work is to do it.

  145. A similar idea (peer to peer) by Exantrius · · Score: 2, Informative

    eDonkey uses a "punishment" method in it's peer to peer networking scheme. Basically, until you're sharing at least 10k/s, you're limited to 4 times your upload speed for downloads... Yes, that means if you're sharing at 0k/s, you can receive at 0k/s. Also, it shares partial files, so, for what it's worth, you are almost always sharing at least a part of a file...

    It works really well in small groups (reference DAPCentral ), and from what I can tell, it really makes interpersonal cooperation a lot easier than, say, Morpheus...

    Of course, it'll never be as popular because it's not a single central server... That and it's got a linux interface, and we all know that anything that gets on linux dies the next week (as a hax0r tool)...

    Hasta luego,
    /Ex

  146. Communicative Societies by --daz-- · · Score: 2

    It's interesting that it's taken scientists so long to realize this simple concept.

    A society based on shame and individual responsibility is one that lasts. Thoughout human civilization, people who have not participated properly were either harshly shamed or severly penalized. This forced people to take more responsibility for their actions, and work harder for the common good.

    Unfortunately, this feeling was often abused by the rulers or religious leaders of the day who manipulated people into giving more money or their rights.

    The personal-responsibility-based society has gotten humanity through some of its toughest times. And now, technology has allowed us to descend into a society of no personal-responsibility where people can make poor descisions and still get away from it (abortion for accidental pregnancies, welfare for fiscal irresponsibility, etc) whereas earlier, people would've had to deal with their problems and encurred hardship. Others saw this hardship and it helped to keep them in line.

    We are in a me-me-me entitelist society which, IMHO is tearing at the fabric of our civilization. Eventually, there will be more dependents than producers and there will be an uprising or revolt towards a personal-responsibility-based society and civilization will once again flourish.

    This can be avoided if we can change our minds and our views on ourselves and our role in society. As scientists and sociologists start rediscovering already-discovered truths of civilization, perhaps the mindset of the populous will also change.

  147. What about Mark Rich? by Anonymous Coward · · Score: 0

    Granted he bought a pardon from Clinton, but for a long time he was living in Switzerland, wanted by the US, and the Swiss would not turn him over. The fact is the Swiss have a shameful record of war profiteering and money laundering. You can hide behind noble ideas like privacy but that does not fool anyone. Swiss hands are covered in blood.

  148. General implications in p2p by kalinh · · Score: 2, Interesting
    This seems like as good an article as any recently to post some rambling thought I've had on the state of co-operation in p2p networks.

    Aside from the more scalable architecture offered by napster and fasttrack in comparison to gnutella they also had a major advantage in user/freeloader ratios.

    I'd guess that 90% of napster users went with the default installations that allowed the client programs to scan their hard drives and automatically share all mp3s. Furthermore, I'd guess that a similar ration never had any siginificant cognition about the FT or napster clients continuing to run as background processes when they 'exited' the program.

    Gnutella has a real reputation as a freeloaders network and it's not surprising. Many of the clients do not stay running when you close them (and even if something like LimeWire did, I'm loathe to have a huge chunk of memory taken up by a bloated JRE). Furthermore, a lot of the clients don't do a good job of making it extra work to *not* share your files. In the original gnutella client for windows as well as current incarnations of gtk-gnutella, you have to explicitly enter the config screen and tell the program which directories you want to share. For a lot of people with weak ethics or concepts of fair exchange that extra step is just enough to give them an excuse to be a leetch on the network.

    It is intriguing to see what happens as more and more clients are punishing freeloaders in even the most rudimentary fashion. For instance, Limewire now has an option that will allow you to set preferences against those sharing less than a specific number of files. This in theory should encorage people to share their directories especially as the controls become more fine-grained and reward those sharing large collections/bandwidth with preferred access in exchange for offering their services to the network.

    It's a little less cumbersome, if also a little less elegant and perfect, than the mojo nation system of a credit based economy. However, as in the curren tstate of most p2p, it is potentially missing the bigger picture by concentrating only on the health of the community qua community and ignoring the potential problems of freeloading within the scope of society. Namely, rewarding artists for their work.

    P2P gains some respect if you accept the arguments that it encourages more CDs or concert tickets to be purchased, and thus greater rewards to the artists. This is no doubt true for many, however there are also plenty of people who haven't bought an album since they got broadband,a nd these people are gaining unfairly on the goodwill of thsoe who do have a sense of ethics on fair exchange with artists.

    What I'd like to see is a similar system to the idea of giving preferential bandwidth to those who share that is integrated with sites like fairtunes. It seems possible that a p2p protocol could be developed or extended to check a user who is requesting a download for tokens representing 'tips' that they have made at fairtunes in exchange for the pleasure they have received for downloaded music. It would definitely add some overhead to the protocol to authenticate the tokens against a fairtunes server and/or public key, however offering perferential performance on the network would serve as a gentle pressure to encourage a more ethical, and arguably a more sustainable, system which artists would have less trepidation of participating in and may very well be able to earn reasonable incomes from if their music is enjoyed by enough people.

    --

    Metamuscle.com - News in the Iro

  149. Re:Basic economics theory - the lighthouse by Beevis · · Score: 1

    yea ... that's essentially why we have governments, both local government and the national. funny thing is, here on slashdot, ti seems like the government is the enemy ... buy truth be told, we created the govenment. they are arround because of this lighthouse problem: what's everyone's is noones, and what's noone's is everyones. i mean, everyone would like roads, parks, libraries, schools and the like, but very few are willing to pay for these things. So, we all pay taxes and this money buys the necessities like lighthouses.

  150. Re:Duh...and Ayn Rand by TheCarp · · Score: 1

    Yet of course, that wasn't the point.

    The point here, as I see it, was to investigate something about human nature.

    Is a human a "rational Investor" or is "Altruism" part of our very makeup? Do we value "justice" above personal gain?

    This was tested by putting people in an artifical situation with certain rules and seeing how they chose....do they choose to do what maximizes personal gain, or will they take actions that reduce personal gain in the interest of an overall sense of fairness.

    Within the context of the system of rules in question, the rational choice was obvious, not invest. (if this offends you and your sense of how the world works, call it "flume" instead of "invest), as that maximizes personal gain.

    The reason Rand would be rolling over in her grave is not that the system didn't reward investing (afterall, if the current situation is one that doesn't favor investing then the "rational" person doesn't invest right?) but rather because it showed that peoples motives are not completely selfish.... that maximizing personal gain came second to more egalitarian motives.

    -Steve

    --
    "I opened my eyes, and everything went dark again"
  151. Re:Global Fairness Local Gain by huginOGmunin · · Score: 1

    I think people are hardwired to value (fairness) over (short term advantage in an unfair system) if unfairness doesn't benefit them.

    Choosing $2/$2 is obviously an emotional decision (since reason = math dictates $3/$4)

    The adaptive advantage is that you are more likely to be treated well in a fair/predictable society than in an unfair/unpredictable society (society = experiment + rulemakers). Provide you don't make the rules.

    It seems to me, evolutionary solutions don't converge to the best, most specific answer (take the most money) but to pretty good, global, fuzzy solutions (all things being equal, support fairness most of the time)

    That fuzzy rule explains the otherwise unintuitive $2/$2 decision

  152. Polls + Voting != Democracy by ArcSecond · · Score: 1
    I would just like to point out something that should be obvious: voting is not democracy. Filling in a multiple-guess form is not democracy. Why not? Because unless your opinions fit neatly in an HB-pencilled dot, there is a lot that you aren't contributing.

    I find most polls of limited use, and trying to govern by InterWeb Poll is ludicrous. The power of polls lies in their design. The only use you get from this kind of data is getting an answer to your questions: the questions themselves have to be useful ones. If they are basically rhetorical "do you believe in free speech/quality & affordable medicare/etc.", then all they do is support the bias of the pollster and their client.

    Real democracy must resort to the Greek mode of public forums, debate, and the free flow of information. The InterWeb can help with this, but it is only the SPACE we work in, not the work itself, not the people needed to perform the work. Anarchy/Democracy doesn't require that everyone speak at the same time, just that the full range of opinions be expressed. When I see something I agree with on Slashdot, I tend to say to myself "well, there's not much I can add here, except maybe a few minor points" and feel satisfied that my opinions are well represented, even though it wasn't me presenting them.

    I think the functional aspects of Anarchy require a kind of redundant opinion-generating and -filtering system (sound familiar?). Make sure all points of view are represented (even the crackpot ones) and available to the decision-makers.

    In my little "atopia", these decision-makers would be ones interested in, committed to, and qualified for creating policy within one domain or another (scale isn't important). They wouldn't be "more equal than others", because the entire world could look over their shoulder, if necessary. Kind of a new class of Advocate/Mediator/Notary that would replace politicians. They would be able to represent "special interests", as long as everything was transparent. This way everyone, including poverty groups, environmentalists, industry groups, and communities could be represented.

    --

    I've got a bad attitude and karma to burn. Go ahead. Mod me down.

  153. Mod this up! by ArcSecond · · Score: 1
    One of the best (and longest) comments I've read in a while. I like the idea of thinking of "group mind" strategies leading to coordinating laws and a procedural(managerial?) mindset.

    The difference now is that there is the potential for groups to make better decisions faster, due to increased access to information, lower transmission latency, and higher bandwidth. If we work to incorporate this improved information technology into the culture of decision-making, we can revolutionize all aspect of the human condition.

    Why? Because intelligent/appropriate choices require two things: situational awareness and clear goals. Both of these things CAN be improved if we break away from the old procedures and laws. That is to say, we can make a better game by adapting or ignoring the rules of the old game.

    --

    I've got a bad attitude and karma to burn. Go ahead. Mod me down.

    1. Re:Mod this up! by cburley · · Score: 1
      I like the idea of thinking of "group mind" strategies leading to coordinating laws and a procedural(managerial?) mindset.

      Yeah, it seems to me that where nature has many examples of such laws and procedures as the result of emergent behavior due to genetics and natural selection, primates and especially humans exhibit individual awareness of the need to adapt such laws to the necessities of the environment, so as to improve the "thinking process" of the group. (While most primates presumably consider the group to extend no further than its own species, if beyond its own tribe, humans seem fully able to explicitly define their "group mind" to include members of other species.)

      The difference now is that there is the potential for groups to make better decisions faster, due to increased access to information, lower transmission latency, and higher bandwidth. If we work to incorporate this improved information technology into the culture of decision-making, we can revolutionize all aspect of the human condition.

      Indeed, and I believe (based mostly on speculation, guesswork, and, okay, some observation and historical awareness ;-) that what you identify as "now" applies to the last several centuries, if not millenia, on -- nearly in the West, anyway -- a continuum.

      After all, we already see evidence, even pre-Internet, of the worldwide communications infrastructure -- which, in this sense, necessarily includes the willingness of the components of the mind as a collective to communicate with distant components -- becoming faster, wider, and quicker, and of the resulting benefits, including increased caloric intake among the world's poor, for example.

      And what seems to be missing, as a component of this general improvement long claimed to be necessary, is a strong, heirarchical, command-and-control structure -- a world government, for example -- to ensure that the right people benefit from the proper resources at the proper time.

      Why? Because intelligent/appropriate choices require two things: situational awareness and clear goals.

      EXACTLY!! And what that translates into, for others who might be reading, is "on-the-street perspective" and "simpler and open, rather than more complicated and obscure, governance".

      That is, situational awareness means that a component of a collective mind -- an individual human or ant -- has a unique perspective of its environment. To the extent it is free to act however it wants, it might be said to not be acting in harmony with the collective mind; but, overly constrained, it can respond to local needs and opportunities no faster than the mind as a whole can process whatever sensory information its "allowed" to transmit (which suggests the importance of the First Amendment to the US Constitution), and that mind is, of course, itself constrained, by the laws of nature, to act no faster than its interconnecting infrastructure allows it.

      (This suggests that there might be a strong temptation, as our technological and communications infrastructure improves, for some to say "now we can successfully impose a very strong central government, because we've solved the problems that plagued previous experiments, such as the Soviet Union".)

      And while "clear goals" applies to the mind as a collective, to the extent those goals can be understood by components of that mind, the need for constant command-and-control interaction between governing and sensing/acting components (interaction that is necessarily high-latency, low-bandwidth, and low-reliability compared to the internal processing of an individual component) is lessened.

      Both of these things CAN be improved if we break away from the old procedures and laws. That is to say, we can make a better game by adapting or ignoring the rules of the old game.

      I think there's a lot of truth to that, but I believe it will be, generally, better to more fully understand the bases of those procedures and laws before throwing them out entirely. Of course, it's always tempting to start with a blank slate, but since we're not about to make a complete transition from one (old) communications infrastructure to another at a higher quantum level across the board, it's probably unwise to cast off, unilaterally, the traditions and protections we have, in forms such as procedures and laws, without careful consideration.

      Two things nearly convince me of that, besides what I say above.

      For one, history tends to show that successful transitions from old to new technologies rarely include complete and sudden dismissals of the old. Instead, they typically coexist for a time, as users transition, each on their own schedule, from the old to the new. This happens even in places where it is tremendously expensive to accommodate the old and new simultaneously, such as cities (NYC having both rail-transit and street systems comes to mind).

      And in my own industry (computer software), attempts to deliver new technologies from "on high" -- which is pretty much how any new technology must be delivered, if it is to replace the old overnight, rather than being gradually deployed -- tend to fail spectacularly. For examples, the fact that most general-purpose computing involves languages like C and Fortran rather than PL/I and Ada, and operating systems like Unix and Windows rather than Multics, reveals, I believe, serious problems in the wipe-away-the-past approach to new designs. (The new designs -- PL/I, Ada, and Multics in these examples -- being "demonstrably superior" and nearly "legacy-free" to the technologies that displaced, and in some cases predated, them!)

      The other thing that tells me that we should be careful about dismissing old procedures and laws is that they were produced by components of our collective mind separated from the current mind, viewed as a "snapshot", only by time, some space, and incomplete memories. Yet, from a larger perspective, the people who contributed to those procedures and laws are a present part of our collective mind, though not active components -- more like bone cells than neurons, perhaps. (I.e. they're pushing up daisies.)

      So, while we can't simply ask them how or whether certain procedures and laws would apply today, it seems worth considering what we can learn about them, their environment, and so on, that might help us better understand just what is worth chucking and what is worth keeping for a time.

      (That's not to say we treat traditions as untouchable; I hope that's clear!)

      And while incremental improvements in the clarity and simplicity of our society as a whole don't seem as "sexy" as a wholesale revolution, my guess is that the very things contributing to the "simplifiability" -- the "de-archicalization", if you will -- of our society will also speed such incremental progress, to the point where, after a short time, each generation will have reason to believe it has just undergone a powerful, peaceful, positive revolution in the previous decade, or year, or month.

      (P.S. In the /. "quote" at the bottom of my preview screen for this comment appeared this: "FORTRAN is not a flower but a weed -- it is hardy, occasionally blooms, and grows in every computer. -- A.J. Perlis".)

      (P.P.S. Speaking of Fortran, I was amused to see an example of it on a recent episode of Nova on gamma-ray bursts from distant galaxies. Looks like the model, or software simulation, one researcher wrote, which was shown late in the episode, was in Fortran, and it looked like he was editing using GNU Emacs. Gotta love it. ;-)

      --
      Practice random senselessness and act kind of beautiful.